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T3 อันดับ #73 FAQ
Nautilus

Nautilus FAQ

Nautilus ถูกจัดอยู่ในระดับ T3 ตามข้อมูล ARAM Mayhem ปัจจุบัน

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Nautilus FAQ

Nautilus the Titan of the Depths

FAQ
Is Nautilus a frontliner or an engage support in ARAM: Mayhem?

Nautilus is both, but he plays best when he starts fights on targets his team can actually reach. If your carries are close enough to follow, hook or ultimate the enemy who stepped too far forward and turn that catch into a numbers advantage. The tradeoff is that a bad engage leaves you stuck in the enemy team with no easy way out.

When should I use Nautilus hook?

Use hook when the target is isolated, already slowed, or standing near terrain where they cannot sidestep easily. If the enemy has strong peel or instant counter-engage, hold the hook until they spend a key defensive tool first. Missing it is a real punish window because Nautilus loses a lot of threat while he waits to re-enter the fight.

Should I hook the tank or wait for a carry?

Hook the tank only when your team wants to burn the frontline or when the tank is overextended without backup. If an enemy carry is in range and your team can follow, save your engage for them because Nautilus is strongest when he forces fragile champions to play scared. The risk is greed: waiting too long for the perfect carry hook can give the enemy free poke and space.

How do I use Nautilus ultimate well?

Use ultimate to start a guaranteed fight on a priority target or to stop an enemy diver who is already threatening your backline. If the enemy team is stacked behind the target, casting it through their formation can create a stronger engage than hooking blindly. The tradeoff is commitment, because once you spend it on one target, you may not have a clean answer for the next threat.

What is Nautilus looking for in teamfights?

Nautilus wants short, decisive fights where his crowd control lets allies land their damage before the enemy can reset. If your team has burst, engage first and lock one champion down until they disappear. If your team has scaling damage or fragile carries, play closer to them and punish anyone who dives too far.

How should Nautilus play when behind?

When behind, stop forcing long-range hooks into the whole enemy team and play around tower space, brushes, and allied cooldowns. If an enemy mispositions, take the catch, but do not chase past your damage dealers unless the kill is certain. The tradeoff is giving up some lane pressure, but you avoid feeding extra deaths into a comp that already has control.

Is Snowball good on Nautilus?

Snowball is strong when your team wants hard engage and can collapse instantly after you mark someone. If you land it on a high-value target, follow only when your allies are in range or when the enemy cannot punish your arrival. The downside is that Snowball can drag you past your team, so do not reactivate just because the mark landed.

What augments does Nautilus usually want?

Nautilus usually values augments that make him harder to kill, improve engage reliability, or reward him for staying in the middle of fights. If your team lacks damage, defensive utility is still often better than trying to become a carry, because your job is to create safe damage windows for others. The tradeoff is that pure durability can feel low impact if you engage without follow-up.

Can Nautilus build damage in Mayhem?

Damage can work only when your team already has enough frontline and the enemy backline is easy to reach. If you are the main tank, build to survive first so your crowd control actually gets used more than once per fight. The tradeoff with damage is simple: you may kill faster, but you also die faster when the enemy turns.

How do I protect my carries as Nautilus?

Stand slightly ahead of your carry, not deep in the enemy team, when enemy assassins or divers are waiting to enter. If they commit, use your control on the diver first instead of chasing a backline hook. The tradeoff is lower engage pressure, but your carry gets the time needed to win the fight.

How do I play into heavy poke teams?

Against poke, use brush control and minion waves to reduce free damage before you look for engage. If your team is healthy enough to follow, force a fight quickly rather than letting the enemy chip everyone down. The tradeoff is that engaging too early without allied health or cooldowns turns their poke advantage into an easy cleanup.

How do I play into disengage or peel-heavy teams?

Do not throw your full combo at the first champion you see if the enemy still has all their peel ready. Bait out knockbacks, shields, or slows with movement and short pressure, then commit when their formation opens. The tradeoff is patience: you may take some poke while waiting, but you avoid wasting your engage into a prepared defense.

What mistakes get Nautilus punished the hardest?

The biggest mistake is engaging when your team is too far away, because Nautilus can lock someone down but cannot win the fight alone. Another common error is hooking a target that wants to be in your team, such as a tank with stronger follow-up behind them. If you miss or choose badly, back up, reset vision and spacing, then wait for the next clean window.

Who works well with Nautilus?

Nautilus works best with allies who can instantly hit the target he catches, especially burst mages, marksmen with safe follow-up, and area-damage champions. If your team has long-range damage, call fights by moving forward first and making the enemy respect your hook angle. The tradeoff is that low-damage or scattered teams may leave you engaging alone, so check ally positioning before every commit.

How should I close games as Nautilus?

When your team is ahead, stand between the enemy and the wave so they must risk a hook to clear. If someone steps up, force the catch and convert it into turret pressure or an inhibitor push instead of chasing extra kills. The tradeoff is that over-diving can throw the lead, so take the structure when the fight is already won.