Normal order: R > E > W > Q.
Build recommandé
éléments / Taux de victoire / Taux de sélection
N/A
26.9Objets principaux
- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 2,650
- Prix
- 950
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 3,000
- Prix
- 525
+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.
- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 3,500
- Prix
- 725
+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage
Situationnelséléments
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
53.57%- Prix total
- 3,500
- Prix
- 725
+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage
54.99%- Prix total
- 2,650
- Prix
- 950
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
54.13%- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
53.12%- Prix total
- 3,000
- Prix
- 525
+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.
52.86%- Prix total
- 3,300
- Prix
- 550
+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
53.93%- Prix total
- 3,400
- Prix
- 325
+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.
54.71%- Prix total
- 3,200
- Prix
- 725
+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
53.07%- Prix total
- 3,000
- Prix
- 150
+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
52.37%- Prix total
- 3,000
- Prix
- 625
+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
51.86%- Prix total
- 3,050
- Prix
- 500
+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.
54.65%- Prix total
- 3,000
- Prix
- 325
+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
52.47%Objets de départ
- Prix total
- 1,300
- Prix
- 1,300
+40 Attack Damage
54.50%- Prix total
- 1,300
- Prix
- 1,300
+40 Attack Damage
53.72%- Prix total
- 50
- Prix
- 50
Consume Restores +120 Health over 15 seconds.
53.72%- Prix total
- 600
- Prix
- 100
+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.
49.99%Objets principaux
- Prix total
- 3,000
- Prix
- 625
+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 3,000
- Prix
- 525
+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.
- Prix total
- 3,000
- Prix
- 625
+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 3,200
- Prix
- 725
+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
- Prix total
- 3,000
- Prix
- 625
+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 2,650
- Prix
- 950
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
Situationnelséléments
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
50.40%- Prix total
- 3,000
- Prix
- 625
+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
51.91%- Prix total
- 3,400
- Prix
- 325
+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.
51.21%- Prix total
- 3,200
- Prix
- 725
+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
49.87%- Prix total
- 3,000
- Prix
- 525
+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.
51.62%- Prix total
- 3,000
- Prix
- 325
+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
48.55%- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
51.83%- Prix total
- 2,650
- Prix
- 950
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
46.75%- Prix total
- 3,500
- Prix
- 725
+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage
50.31%- Prix total
- 1,250
- Prix
- 550
+20 Magic Resist +45 Move Speed 30% Tenacity
52.60%- Prix total
- 3,100
- Prix
- 750
+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.
52.62%Objets de départ
- Prix total
- 600
- Prix
- 100
+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.
53.88%- Prix total
- 1,300
- Prix
- 1,300
+40 Attack Damage
48.16%- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
48.84%Objets principaux
- Prix total
- 3,000
- Prix
- 325
+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 2,650
- Prix
- 950
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 3,200
- Prix
- 725
+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
- Prix total
- 3,000
- Prix
- 325
+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
- Prix total
- 3,000
- Prix
- 525
+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.
Situationnelséléments
- Prix total
- 1,100
- Prix
- 300
+25% Attack Speed +45 Move Speed
54.20%- Prix total
- 3,200
- Prix
- 725
+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
53.64%- Prix total
- 3,000
- Prix
- 325
+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
55.32%- Prix total
- 2,650
- Prix
- 850
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.
56.04%- Prix total
- 3,500
- Prix
- 725
+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage
55.54%- Prix total
- 3,000
- Prix
- 525
+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.
53.11%- Prix total
- 3,100
- Prix
- 850
+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
53.90%- Prix total
- 2,650
- Prix
- 950
+65% Attack Speed +25% Critical Strike Chance +10% Move Speed Spectral Waltz Become Ghosted.
52.95%- Prix total
- 3,300
- Prix
- 550
+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
57.41%- Prix total
- 2,650
- Prix
- 950
+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
56.64%- Prix total
- 3,400
- Prix
- 325
+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.
56.07%- Prix total
- 3,000
- Prix
- 150
+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
45.76%Objets de départ
- Prix total
- 1,300
- Prix
- 1,300
+40 Attack Damage
51.26%- Prix total
- 1,300
- Prix
- 1,300
+40 Attack Damage
49.22%- Prix total
- 50
- Prix
- 50
Consume Restores +120 Health over 15 seconds.
49.22%- Prix total
- 600
- Prix
- 100
+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.
53.72%Meilleures optimisations
Optimisations / Taux de victoire
| Nom | Rareté | Tier | Taux de sélection | Parties | |
|---|---|---|---|---|---|
Choisissez Upgrade Infinity Edge lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 58.84% | 7.02% | 1,572 |
Choisissez Vampirism lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 57.63% | 13.10% | 2,934 |
Choisissez Critical Missile lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 57.61% | 27.27% | 6,108 |
Choisissez Giant Slayer lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 56.60% | 7.47% | 1,673 |
Choisissez Dual Wield lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 56.02% | 12.76% | 2,858 |
Choisissez Scopiest Weapons lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 55.96% | 10.41% | 2,332 |
Choisissez Goredrink lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T1 | 55.76% | 9.76% | 2,186 |
Choisissez Deft lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T1 | 55.56% | 17.46% | 3,911 |
Choisissez Scopier Weapons lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 54.64% | 18.89% | 4,231 |
Choisissez Fan the Hammer lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 53.42% | 12.65% | 2,834 |
Choisissez Upgrade Collector lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T1 | 53.29% | 9.69% | 2,171 |
Choisissez Critical Rhythm lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 53.15% | 20.08% | 4,499 |
Choisissez Lightning Strikes lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 53.03% | 16.73% | 3,747 |
Choisissez Magic Missile lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 52.74% | 9.77% | 2,188 |
Choisissez Thread the Needle lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 52.60% | 5.93% | 1,329 |
Choisissez Typhoon lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T1 | 52.48% | 18.16% | 4,068 |
Choisissez Light 'em Up! lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T1 | 52.45% | 12.77% | 2,860 |
Choisissez Get Excited lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 52.17% | 8.33% | 1,865 |
Choisissez Tap Dancer lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 52.01% | 10.12% | 2,267 |
Choisissez Symphony of War lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 51.96% | 6.16% | 1,380 |
Choisissez Scoped Weapons lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T1 | 51.02% | 8.56% | 1,917 |
Choisissez Mystic Punch lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T1 | 49.96% | 6.35% | 1,423 |
Choisissez Firebrand lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 49.84% | 7.06% | 1,581 |
Choisissez Twice Thrice lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T1 | 48.99% | 9.51% | 2,131 |
Choisissez Red Envelopes lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 67.05% | 1.96% | 440 |
Choisissez Pandora's Box lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T2 | 61.09% | 0.99% | 221 |
Choisissez Transmute: Prismatic lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 60.67% | 4.79% | 1,073 |
Choisissez Stats on Stats! lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 60.04% | 2.36% | 528 |
Choisissez Stats! lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 60.00% | 1.27% | 285 |
Choisissez Transmute: Chaos lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T2 | 59.43% | 1.73% | 387 |
Choisissez Escape Plan lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 57.92% | 0.90% | 202 |
Choisissez Blunt Force lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 57.28% | 1.87% | 419 |
Choisissez Tank It Or Leave It lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 57.09% | 1.26% | 282 |
Choisissez Executioner lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 56.49% | 1.38% | 308 |
Choisissez Transmute: Gold lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 56.36% | 2.28% | 511 |
Choisissez Draw Your Sword lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T2 | 56.34% | 1.20% | 268 |
Choisissez Soul Siphon lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 56.33% | 4.65% | 1,042 |
Choisissez Buff Buddies lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 56.22% | 0.90% | 201 |
Choisissez Stats on Stats on Stats! lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T2 | 55.66% | 0.99% | 221 |
Choisissez Leg Day lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 55.25% | 0.98% | 219 |
Choisissez Double Tap lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 55.08% | 4.21% | 944 |
Choisissez The Brutalizer lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 54.34% | 0.98% | 219 |
Choisissez Critical Healing lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 54.33% | 1.86% | 416 |
Choisissez Shrink Engine lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 54.12% | 2.87% | 643 |
Choisissez It's Critical lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 53.57% | 2.13% | 476 |
Choisissez Dropkick lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T2 | 53.39% | 1.05% | 236 |
Choisissez ReEnergize lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 53.14% | 1.35% | 303 |
Choisissez EscAPADe lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 52.42% | 2.58% | 578 |
Choisissez Recursion lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 51.80% | 0.99% | 222 |
Choisissez Upgrade Hubris lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 51.59% | 1.26% | 283 |
Choisissez Donation lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 51.56% | 1.71% | 384 |
Choisissez Bread And Cheese lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 51.34% | 1.66% | 372 |
Choisissez Vulnerability lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 50.42% | 1.61% | 361 |
Choisissez Cerberus lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T2 | 50.32% | 2.78% | 622 |
Choisissez Crit Ncast lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 49.29% | 1.26% | 282 |
Choisissez Spiritual Purification lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 48.39% | 1.38% | 310 |
Choisissez Slap Around lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T2 | 47.85% | 1.46% | 326 |
Choisissez Cheating lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 47.74% | 0.89% | 199 |
Choisissez Shrink Ray lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T2 | 47.01% | 4.25% | 953 |
Choisissez From Beginning to End lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 62.36% | 0.79% | 178 |
Choisissez Homeguard lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 61.94% | 0.60% | 134 |
Choisissez Growth Spurt lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 59.80% | 0.46% | 102 |
Choisissez Goldrend lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 57.43% | 0.45% | 101 |
Choisissez Veil of Warding lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 56.70% | 0.43% | 97 |
Choisissez Restless Restoration lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 55.65% | 0.51% | 115 |
Choisissez Hextech Soul lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 54.95% | 0.50% | 111 |
Choisissez Ethereal Weapon lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 52.85% | 0.86% | 193 |
Choisissez Flashy lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 52.10% | 0.53% | 119 |
Choisissez Quest: Urf's Champion lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 52.10% | 0.53% | 119 |
Choisissez Watch Out Grapefruit lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 51.72% | 0.39% | 87 |
Choisissez Bread And Butter lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 50.38% | 0.58% | 131 |
Choisissez Infinite Recursion lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 50.00% | 0.67% | 150 |
Choisissez Bread And Jam lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 49.71% | 0.78% | 175 |
Choisissez Nightstalking lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 49.07% | 0.48% | 108 |
Choisissez Glass Cannon lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 49.00% | 0.45% | 100 |
Choisissez Jeweled Gauntlet lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 48.97% | 0.87% | 194 |
Choisissez Ocean Soul lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 48.78% | 0.37% | 82 |
Choisissez Omni Soul lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 48.65% | 0.50% | 111 |
Choisissez Infernal Soul lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 48.34% | 0.67% | 151 |
Choisissez Biggest Snowball Ever lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 47.79% | 0.50% | 113 |
Choisissez Erosion lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 47.57% | 0.46% | 103 |
Choisissez Speed Demon lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T3 | 47.12% | 0.46% | 104 |
Choisissez Upgrade Sword of Blossoming Dawn lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 46.79% | 0.70% | 156 |
Choisissez Skilled Sniper lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 46.48% | 0.63% | 142 |
Choisissez Divine Intervention lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 46.30% | 0.48% | 108 |
Choisissez Ultimate Awakening lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 46.08% | 0.46% | 102 |
Choisissez Ultimate Revolution lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T3 | 45.56% | 0.80% | 180 |
Choisissez Soul Eater lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 45.28% | 0.71% | 159 |
Choisissez Pinball lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 44.71% | 0.38% | 85 |
Choisissez Slow and Steady lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T3 | 37.31% | 0.60% | 134 |
Choisissez Dawnbringer's Resolve lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 67.92% | 0.24% | 53 |
Choisissez Poro Blaster lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 59.38% | 0.29% | 64 |
Choisissez Heavy Hitter lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T4 | 58.46% | 0.29% | 65 |
Choisissez Infernal Conduit lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 56.86% | 0.23% | 51 |
Choisissez Droppybara lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 54.55% | 0.25% | 55 |
Choisissez Perseverance lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 54.10% | 0.27% | 61 |
Choisissez Tank Engine lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 53.70% | 0.24% | 54 |
Choisissez Goliath lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 52.83% | 0.24% | 53 |
Choisissez Clown College lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 52.38% | 0.28% | 63 |
Choisissez Snowball Upgrade lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 50.63% | 0.35% | 79 |
Choisissez Trueshot Prodigy lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 49.35% | 0.34% | 77 |
Choisissez With Haste lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 49.33% | 0.33% | 75 |
Choisissez Don't Blink lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T4 | 49.30% | 0.32% | 71 |
Choisissez Apex Inventor lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 49.18% | 0.27% | 61 |
Choisissez Fey Magic lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 47.06% | 0.23% | 51 |
Choisissez Kill Secured lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T4 | 46.97% | 0.29% | 66 |
Choisissez It's Killing Time lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 46.84% | 0.35% | 79 |
Choisissez Searing Dawn lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 45.76% | 0.26% | 59 |
Choisissez Snowball Roulette lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 42.67% | 0.33% | 75 |
Choisissez Quantum Computing lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Prismatique | T4 | 42.62% | 0.27% | 61 |
Choisissez Weighted Popoffs lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T4 | 42.25% | 0.32% | 71 |
Choisissez OK Boomerang lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 41.67% | 0.32% | 72 |
Choisissez Poltergeist lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T4 | 41.03% | 0.35% | 78 |
Choisissez Marksmage lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Or | T4 | 40.85% | 0.32% | 71 |
Choisissez Repulsor lorsque son effet correspond au profil de dégâts, à la survie et au rôle en combat. Voir les détails de l’optimisation | Argent | T4 | 40.28% | 0.32% | 72 |
Xayah Skill Combos
Extracted from the skill order guide
Take Q at level 1, E at level 2, and W at level 3, then max E first, W second, and Q last.
Xayah Counters
Counters and threats extracted from the matchup guide
Counters
5Xayah counters these champions in ARAM: Mayhem.
Read counter detailsCountered By
5Xayah is countered by these champions in ARAM: Mayhem.
Read counter detailsXayah Team Comp Highlights
Partner patterns extracted from the team comp guide
Rakan
Rakan gives Xayah the cleanest mix of engage and rescue. He starts fights from awkward angles, forces enemies to move predictably, then can fall back toward Xayah when the fight turns. That movement creates the exact chase path Xayah wants for feather recall.
Nautilus
Nautilus gives Xayah a clear target and a durable body in front of her. His engage holds an enemy long enough for Xayah to set feathers behind them, while his presence discourages assassins from walking directly at her.
Maokai
Maokai controls space before the fight starts. His roots, brush pressure, and front-line body make enemies enter ARAM choke points carefully, which gives Xayah time to stack feathers in the lanes they must cross.
Orianna
Orianna adds magic damage, shielding, speed control, and a huge clump threat. Xayah loves when enemies are pulled or slowed into one area because feather recall gets much harder to avoid when the whole enemy team is adjusting at once.
Lulu
Lulu does not start fights like a tank, but she makes Xayah much harder to burst. Shielding, speed, and anti-dive control let Xayah hold her ground long enough to place feathers instead of spending every tool just to survive.
Synergy mechanism: Rakan gives Xayah the cleanest mix of engage and rescue. He starts fights from awkward angles, forces enemies to move predictably, then can fall back toward Xayah when the fight turns. That movement creates the exact chase path Xayah wants for feather recall. Combo: Rakan looks for the first crowd control on a clustered target. Xayah immediately attacks forward, places feathers through the same lane, then recalls them when enemies either chase Rakan or try to retreat through the line. If Rakan has to disengage, Xayah holds her recall until divers commit into her space. Best scenario: This pair is strongest when the enemy team has melee engage or short-range carries. Rakan baits them into stepping up, Xayah punishes the straight-line follow, and the fight becomes dangerous for anyone who overcommits past the minion wave. Enemy answer: Smart enemies spread out, poke Rakan before he can enter, or hold displacement for his exit. They may also refuse to chase and force Xayah to spend feathers on wave control instead of champion control. Failure risk and recovery: If Rakan dives too far without Xayah in range, the combo breaks and Xayah is left hitting the closest tank. Recover by playing the next fight backward: Rakan peels first, Xayah kites through her own feathers, and only then do they re-engage on targets who burned mobility. 2. Nautilus Synergy mechanism: Nautilus gives Xayah a clear target and a durable body in front of her. His engage holds an enemy long enough for Xayah to set feathers behind them, while his presence discourages assassins from walking directly at her. Combo: Nautilus hooks or locks down a priority target, then Xayah attacks from just behind him. The key is not to recall feathers instantly. Let the target panic, dash, or get pulled through the same path, then recall when their escape line crosses the feather stack. Best scenario: This works best against teams with one exposed carry or a poke champion who steps up too far. Nautilus starts the punishment, Xayah adds sustained damage, and the enemy backline has to decide between saving that teammate or giving up space. Enemy answer: The enemy can body-block hooks, stand behind minions, or counter-engage onto Xayah while Nautilus is forward. Long-range disengage also makes it harder for him to keep targets in the feather path. Failure risk and recovery: If Nautilus misses engage, Xayah should not walk up to “finish the idea.” That is the punish window. Reset behind the wave, use feathers to threaten the choke, and let Nautilus hold peel until his next safe opening. 3. Maokai Synergy mechanism: Maokai controls space before the fight starts. His roots, brush pressure, and front-line body make enemies enter ARAM choke points carefully, which gives Xayah time to stack feathers in the lanes they must cross. Combo: Maokai starts by marking a narrow path with zone control or catching someone who walks too close. Xayah positions slightly off-center, attacks through the trapped route, then recalls feathers as enemies funnel around Maokai or try to sidestep his follow-up. Best scenario: This synergy shines when fights happen around brushes, towers, or narrow sections of the lane. Maokai makes the enemy route predictable, and Xayah turns that predictable route into a root threat and heavy damage window. Enemy answer: Enemies can clear brush pressure with long-range spells, avoid clumping, or wait until Maokai is poked down before starting a fight. Mobile champions may also dash past Maokai and force Xayah to defend herself instead of playing forward. Failure risk and recovery: If Maokai engages while Xayah is clearing or repositioning, the fight becomes split. Recover by letting Maokai retreat through Xayah’s feather field. That turns a failed engage into a defensive trap and often punishes enemies who chase too eagerly. 4. Orianna Synergy mechanism: Orianna adds magic damage, shielding, speed control, and a huge clump threat. Xayah loves when enemies are pulled or slowed into one area because feather recall gets much harder to avoid when the whole enemy team is adjusting at once. Combo: Orianna places the ball on the front liner or near the enemy’s retreat route. When the enemy team groups to contest space, Orianna forces the clump, and Xayah sends feathers through the same pocket. If the enemy flashes or dashes out, Xayah can hold recall for the exit path instead of wasting it on the initial hit. Best scenario: This pairing is excellent into teams that must walk forward together, especially tank-plus-carry setups. Orianna threatens the group, Xayah punishes the line behind the group, and the enemy has to split in a narrow map where splitting is not always safe. Enemy answer: The enemy should spread before the fight, bait Orianna’s big spell, or attack from two sides so Xayah cannot line up every feather through one route. Dive champions may also ignore Orianna and force Xayah’s defensive tools early. Failure risk and recovery: If Orianna uses her main control too early, Xayah loses a major setup piece. Recover by slowing the fight down. Orianna shields and zones, Xayah farms space with autos and feathers, and the team waits for the next moment where the enemy must group near a choke. 5. Lulu Synergy mechanism: Lulu does not start fights like a tank, but she makes Xayah much harder to burst. Shielding, speed, and anti-dive control let Xayah hold her ground long enough to place feathers instead of spending every tool just to survive. Combo: When an assassin or bruiser jumps in, Lulu immediately protects Xayah and disrupts the diver. Xayah steps sideways, attacks while retreating, then recalls feathers through the path the diver used to enter. The goal is to punish the commitment, not chase past the front line. Best scenario: Lulu is best when the enemy team has one or two champions whose whole plan is to reach Xayah. If those champions fail the first dive, Xayah often wins the extended fight because she still has damage uptime while the enemy has spent mobility. Enemy answer: Enemies can poke Lulu and Xayah before diving, bait defensive spells with a fake engage, or swap focus to another carry so Lulu has to choose. Heavy area damage also makes pure protection harder if the team lacks a front line. Failure risk and recovery: The risk is low engage. Xayah and Lulu can become too passive if nobody else starts fights. Recover by playing around counter-engage: let the enemy move first, protect the initial target, then Xayah uses the chase path to land her feather recall and turn the fight.
Xayah’s strongest drafts do not need every teammate to babysit her, but they do need a plan for the first contact. Give her one champion to start or absorb pressure, one source of peel for divers, and at least one magic damage threat so enemies cannot stack only against physical damage. When those pieces are present, Xayah can play patiently, punish overextension, and turn narrow ARAM fights into feather traps.
Xayah ARAM Mayhem vs ARAM
Key mode differences extracted from the ARAM comparison guide
| Focus | Normal ARAM | ARAM: Mayhem | Takeaway |
|---|---|---|---|
| Role Identity | Xayah is a backline DPS carry with strong anti-dive who likes enemies coming into her space to make her root and burst pattern reliable. | She becomes a space-control marksman who must make specific movement lanes dangerous and immediately punish divers or Snowball users stepping through feather trails. | Shift from reactive anti-dive to proactive space control against faster, augmented enemies. |
| Feather Setup | She can scale behind the wave, collect feathers slowly, and wait for enemies to walk into a clean Bladecaller angle. | Slow setup gets challenged harder; she must create threat while moving and build angles before the fight starts. | Place feathers where enemies will land or retreat, not just where they stand. |
| Bladecaller Usage | Xayah can play patiently around minion waves, saving Bladecaller to punish whoever oversteps or walks into a perfect angle. | It is less of a save forever button; pull earlier to secure roots, force disengage, or stop a diver's second action immediately. | Prioritize control and survival over waiting for maximum damage or perfect angles. |
| Ultimate Timing | She can hold her ultimate for the obvious assassin jump or until she is low on health to maximize survival. | Threats come from more angles; use Featherstorm to dodge key burst or crowd control that would end the fight, then land with a plan. | Use ultimate to dodge fight-winning spells, not just the final hit. |
| Augment Priorities | Xayah can often follow a standard marksman damage curve and rely on positioning to survive without heavy rune adaptation. | Defensive or mobility augments are much better to survive the first dive, while raw damage is a trap if it requires standing still. | Pick augments that improve uptime or survival rather than pure damage into dive. |
| Teamfight Spacing | Spacing usually means staying behind the frontline and pulling feathers through divers who enter her space. | She needs diagonal spacing to avoid straight-line engage or Snowball access while keeping feathers behind her for predictable pull angles. | Kite backward through feathers and avoid standing directly behind your tank. |
Champion Analysis
Rôle / Taux de victoire
Xayah the Rebel is a ranged ADC in Hextech Mayhem (ARAM) mode with exceptional burst damage and impressive mobility. Her combat identity revolves around a unique “set up and detonate” pattern created by her passive, Clean Cuts, which causes her basic attacks and abilities to leave feathers on the ground. Xayah’s Q, Double Daggers, fires two feather blades forward as her primary poke tool, dealing physical damage and leaving feathers behind. Her W, Deadly Plumage, grants attack speed and causes each basic attack to fire additional feathers, dramatically boosting her damage output while also laying down more feathers. The critical moment of her kit is her E, Bladecaller, which retrieves all feathers currently on the field, dealing damage to every enemy they pass through. If three or more feathers strike the same enemy, they become rooted, giving Xayah a powerful form of crowd control. Her ultimate, Featherstorm, serves dual purposes: she leaps into the air becoming untargetable, which allows her to dodge incoming abilities, and she rains feathers down around her landing area. Those feathers can later be retrieved with E for additional burst. The practical strategic value of Xayah in Hextech Mayhem lies in her ability to control space and deliver devastating AoE damage in a single, well-timed explosion. She must first prepare the battlefield by placing feathers with her auto‑attacks, Q, and W, then choose the optimal moment to activate her E, hitting multiple enemies for maximum effect. Her ultimate provides a window of safety during critical engagements, letting her reposition or avoid lethal damage while simultaneously setting up a high‑damage follow‑up. Mastering feather placement and E timing is essential to unlocking her full potential, as a poorly positioned detonation can waste her damage potential and leave her vulnerable. When played well, Xayah can threaten entire enemy teams from a safe distance, using her mobility and untargetability to survive while her feather‑based burst eliminates key targets or shreds grouped opponents.
Conseils clés
Blog guides / N/A
Xayah wins ARAM: Mayhem when you treat the lane like a choke point, not an open fight. Your job is to make the enemy walk through feathers, then punish the step they think is safe. If they respect that space, you get free poke and wave control; if they ignore it, you get roots, ult pressure, and a clean turn. Start fights only when your feather line is already good. If the enemy front line is stepping into your minion wave or through a narrow angle, throw autos and spells first, then commit with Snowball only after feathers are placed. If your feathers are scattered, do not force the engage; reposition, farm the wave, and reset the angle. If your team starts the fight first, hold your damage for the second beat so the enemy spends gap closers or crowd control before you step in. Use Snowball as a setup tool, not blind movement. Commit only when the target is already slowed, locked in place, or forced into a corridor, ensuring your landing spot lets you follow with autos and a clean root. If the enemy still has escape tools, save Snowball for a counter-engage or side-step. When behind, Snowball becomes a threat line to bait cooldowns or force repositioning without going in. Play the narrow lane with small steps rather than long chases; inch forward after every cast to change the feather angle, turning harmless poke into a root threat. Stand slightly off-center to dodge skillshots while keeping feathers lined across the enemy’s path. If an enemy flanks through the side, back up a half step and angle feathers through the lane to let the diver walk into return damage. Target priority changes based on what feathers can threaten. If only the tank is safe, hit the tank to build feathers, then root when the backline walks behind. If a backliner steps forward or burns mobility, switch immediately—one clean root on the carry is better than slow damage into a front line. If a diver is glued to you, hit the diver unless the backline is exposed; living is part of your damage. Know when to counter-engage instead of starting the fight. If someone dives, hold your basic movement for a beat, then drop feathers through their path to turn aggression into a trap. If the enemy stacks forward after their first engage, answer with R and reposition when the dive has committed and the front line cannot peel back. If your team is stronger in the turn than the start, call for the enemy to commit first. Escape by creating a new angle, not running straight back. Move diagonally while dropping feathers behind you to keep your root angle alive. If an assassin is on top of you, use your ultimate to break the follow-up, then kite back through earlier feathers. If low with teammates nearby, make the enemy commit deeper before using peel tools. Use feathers to control push and pull rhythm: when shoving, clear the wave fast and leave feathers in the enemy’s path; when stalling, keep feather placement in front of your line and wait for them to walk in. Avoid spamming your full rotation into nothing when the wave is even—keep one clean root setup for the moment someone crosses too far. Match your augment triggers to the fight state. If your augments reward repeated casts or long fights, extend skirmishes rather than seeking one-shot chaos. If an augment requires a condition, wait for it before going deep.
Read full guideGuide de style
N/A / Optimisations
Xayah in ARAM: Mayhem plays best when every wave is treated as a setup, not just damage. She is strongest when fights come through her feathers, not when she chases head-on. During the early game (levels 1-6), she stays slightly behind the front edge of the wave with room to retreat. She trades in short bursts—stepping up for auto plus ability damage when the enemy is busy last-hitting or after they miss a key spell, then backing off before they can answer. Snowball is used only when the enemy is already checked, rooted, or forced to turn away from her feather path; blind Snowball is risky early because she lacks the damage and space to save herself. Augments should support safe damage, wave control, or survivability; if she gets an aggressive augment, she waits until the enemy has spent their first engage tool. She usually stalls the wave rather than pushes, letting it sit where she can farm and punish mistakes without overextending. When ahead, she steps up with confidence and forces enemies to walk through her feather zone. When behind, she plays closer to her team, uses feathers to punish divers, and saves escape tools for the first commit. After each trade, she resets position and looks for the next feather angle. In the mid game (levels 7-11), Xayah shifts to a slightly deeper backline spot off-center from her team. Her trading rhythm becomes more deliberate—she pokes after the enemy uses a dash, shield, or wave clear tool, then threatens a follow-up only if they keep walking. The goal is to make feathers stick in a place that matters, forcing enemies to move sideways and making her next root easier. Snowball becomes stronger as fights last longer; she uses it to extend onto a locked target or to re-enter after the enemy commits into her team, not to start a fair fight. Offense-focused augments should be used after the enemy spends their first response, while defensive or reposition augments keep her alive for one more rotation. Whether she pushes or stalls depends on the scoreboard: if ahead, she pushes and forces bad lane positions; if behind, she stalls and makes enemies walk into her setup. When ahead, she turns every wave into a threat by standing far enough up that they cannot freely clear. When behind, she plays for counter-engage and cleanup, letting her team absorb the initial hit before firing through the clump and rooting divers. Every root, Snowball hit, or forced retreat is converted into wave control or a hard lane reset. During the late game (12+), Xayah goes deeper in the backline to protect her angles. She stops thinking about constant poke and instead focuses on threat control—autoing when safe, then holding her next move until someone commits. Her biggest value often comes from one well-timed feather spread and a punish on the enemy diver. Snowball is mostly a follow-up or escape tool; throwing it first is usually wrong unless the target is already trapped and the team is ready to collapse. Late-game augments should keep her alive through the first burst or turn her feather setup into a fight-ending punish. If ahead, Xayah forces the push and makes the enemy defend in a narrow lane where feathers become harder to ignore. If behind, she stalls hard, clears waves, and waits for the enemy to overstep. Her main job when behind is to survive the first dive and make the fight messy, saving her strongest defensive response for the moment the enemy fully commits.
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Taux de victoire / Taux de sélection
Xayah the Rebel’s strength comes from controlling space with her feather line rather than chasing kills directly. When ahead, the trigger is lane control or the enemy being forced to walk into her setup; she should stop fishing for random poke and instead plant feathers where the enemy must pass to punish their advances. Her action is to stand behind the front line, auto the nearest safe target, and reposition feathers across the choke point. A prepared ground makes Xayah extremely dangerous. Her ultimate becomes a tempo tool to dodge key engages and leave feathers behind the enemy line, transforming a good fight into a trap. The reward of a lead is map control—fewer safe angles for the enemy, tanks unable to walk forward, and every corridor becoming risky. The main risk of throwing is overpushing alone, handing the enemy a clean target before feathers are set. Damage augments make the feather setup more punishing; survival or repositioning augments allow greedier spacing but not face‑checking. Xayah should take short, repeatable skirmishes and avoid diving past her last safe feather line. She wins when the enemy must cross her preparation, not when she sprints into their damage. When behind, Xayah’s role shifts from proactive brawler to trap‑based cleanup. The trigger is being down in health, items, or map control; she must stop starting fights and instead make the enemy pay for starting badly. Her action is to play tighter around her team and the wave, saving feathers for the first overconfident target—especially the one carrying engage tools. She needs one clean root, then a reset. Her ultimate is saved for the moment she is about to be forced out, breaking the enemy’s angle and buying time for her team to hit the exposed target. Using it too early for damage loses the tool that protects her comeback window. A behind Xayah cannot trade health for space; walking up alone results in being zoned, jumped, or chunked. But holding a narrow line and forcing the enemy to enter her range can turn one overstep into a winning cleanup. Defensive or utility augments are lifelines for surviving first burst or repositioning; extra threat from feathers should deter dives, not encourage wandering forward. To avoid unrecoverable fights, she must not commit to full engages while feathers are badly placed or when low with cooldowns down—disengaging early and living with a bad health bar is better than dying before the team can collapse. The recovery plan involves looking for fights that start on her terms using terrain, a teammate’s control, or a clumped enemy wave, then converting one good root into wave control and safer positioning. The practical rule is to stay one screen calmer than the enemy, let them step too far, then punish the gap they leave. Xayah does not need to win the first contact; she needs the fight to last long enough for feathers to do the work.
Read full guideHistoire du champion
Champions / Rôle
Xayah the Rebel is a feather-based marksman whose entire combat identity in ARAM: Mayhem revolves around weaving abilities and basic attacks to create fields of feathers that she can recall with Bladecaller for damage and roots. Her passive, Clean Cuts, causes the next basic attack after each ability to throw feathers through the target and leave them on the ground behind whatever they hit. In Mayhem’s fast and messy fights, these passive feathers are often more valuable than the auto attack itself, because every trade builds a trap line that enemy champions must step through. Small adjustments to Xayah’s position before attacking can completely change the angle of her pull, making even a tank’s feathers threatening to carries standing deeper. The core mechanic is that Xayah does not need to attack the champion she wants to punish later – autoing a tank can place feathers behind them that threaten backliners. Double Daggers (Q) is her cleanest ranged setup tool, throwing two blades in a line that leave feathers at the end of their path. In Mayhem, enemies often cluster around choke points and minion waves, so Q can create immediate pressure before either team fully commits. It should be used to tag clustered enemies, finish low health targets, or place feathers where the fight is about to happen. Wasting Q means fewer feathers and less poke before the fight, leaving Xayah vulnerable. Deadly Plumage (W) empowers her basic attacks, turning safe feather setup into sustained DPS. In Mayhem, where fights explode quickly, W should be pressed only when Xayah can attack continuously for more than one hit – ideally when a diver commits or her frontline locks someone down. Activating W too early wastes its strongest window, and if the enemy backs away, Xayah should take the space rather than chase into danger. Without W, Xayah loses significant threat in a straight front-to-back fight. Bladecaller (E) is Xayah’s most important punish tool. It recalls all placed feathers back to her, damaging enemies they pass through and rooting anyone hit by enough feathers. In Mayhem, where engages are frequent, holding E often creates more pressure than casting it immediately. Wasting E is the biggest mistake Xayah can make – once it is down, enemies can dive with far less risk, and her feathers lose their deterrent until she rebuilds them. E should be saved to stop divers, punish clumped enemies, confirm ally crowd control, or finish targets escaping through the feather field. Featherstorm (R) makes Xayah untargetable briefly and throws feathers outward that can be recalled with E. In Mayhem, this is her answer to the enemy’s most dangerous commitment – lethal burst, key engage spells, or deep dives. Using R only for damage wastes its defensive value. After R, Xayah must reposition before pulling the feathers to maximize the angle. If R is down, she must play much more conservatively, standing farther behind her frontline and keeping E for peel until Featherstorm comes back. Xayah the Rebel’s ability identity in ARAM: Mayhem is defined by controlling space through feather placement, punishing aggression with Bladecaller, and surviving burst with Featherstorm, making her a high-tempo marksman who wins fights by turning enemy advances into traps.
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Blog guides / Tier
Treat every feather Xayah the Rebel places as a setup piece rather than a poking tool. Scattering feathers without a pullback plan wastes mana and space while letting the enemy reset. Instead, cast feathers when the enemy is forced to move or when your team pins them in a narrow lane. If feathers are already poorly placed, stop chasing a fancy root; let a wave or a teammate’s crowd control pull enemies into the feather line before re-entering. Also hold your protection and damage spell until a threat actually commits onto you, not as a warm‑up button. Using it early gives divers a clean path. If you already burned it, retreat behind your frontline and kite until the next wave of engage rather than forcing a duel. Your dash or reposition should maintain distance, change angle, or dodge a key threat, never to greed for extra damage. Overstepping requires an immediate retreat while dropping feathers on the escape path to deter pursuit. Avoid tunneling on the closest low‑health target; hit the enemy that gives the best feather line into the backline. If you commit to the wrong target, finish the auto or spell cycle, then reposition and look for the next body in line. Use your ultimate for both survival and setup, not just damage. Think about where the enemy will stand after you land so the follow‑up root becomes the real value. If used poorly, reset spacing and rebuild a cleaner feather field in the next skirmish. In decision‑making, never stand in the very front even if your team is winning the poke war. One engage or snowball can delete your lead. Play one step behind the frontline and punish enemies forced to move through your setup. Drifting too far forward means retreating through the safest open lane, not the center of the fight. Choose fights where feathers can matter—narrow angles, choke points, and objective ramps—rather than random skirmishes on bad terrain. If a skirmish turns poor, disengage early and preserve health for the next wave. Do not save everything for a perfect five‑man play that never comes; take a clean two‑ or three‑man punish when it appears. If that window passes, stop fishing and convert one caught target into a full collapse. Avoid chasing low targets across the map if doing so breaks formation and hands divers a free route. Chase only when the path is clear and retaliation tools are gone. Overchasing means cutting losses fast and defending the next choke instead of salvaging the same chase. When your team is already hitting a target, add your feathers to that kill path rather than splitting your damage pattern. If you miss the shared burst window, peel back and prepare the next feather line. Finally, back out before you are forced out while low on health. Xayah is strongest when she chooses the fight shape, not when she limps and guesses. If already low, preserve your life, take the safest route back, and re‑enter only when you can stand behind your frontline and threaten a real feather trap.
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Xayah
Is Xayah actually good in ARAM Mayhem? Yes, if you like fighting in tight spaces and winning off clean setups. She gets a lot of value when teams are forced to walk through feathers or clump around an objective, but she is less forgiving if you drift too far forward. Play her when your team can hold a line or bait people into you, because that turns her spacing into real damage. What is Xayah’s main win condition in this mode? Your win condition is to make the fight awkward for the enemy backline and dangerous for the frontline at the same time. Throw feathers into the space people want to move through, then pull them back when they commit. If the enemy keeps backing off, you gain control; if they keep forcing in, they walk into your setup. Should I play Xayah like a poke champion or an all-in carry? Mostly like a setup carry, not a pure poke champ. You can chip people down, but your real power comes when they decide to step past your feather line or dive your team. If you only throw random autos from max range, you waste her threat and give the enemy free resets on positioning.
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Blog guides / Mis à jour
