ARAM Mayhem Classifiche ARAM / build / potenziamenti
Dettagli campione T3 Posizione #118

Ivern build e migliori potenziamenti ARAM Mayhem

Ivern è attualmente classificato T3 nei dati ARAM Mayhem.

Ivern Ivern the Green Father Mago / Supporto
TierT3
Posizione#118
Tasso vittoria48.98%
Tasso scelta0.24%

Build consigliata

elementi / Tasso vittoria / Tasso scelta

Dati patch

N/A

26.9

Oggetti chiave

#1
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Prezzo totale
2,200
Prezzo
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Whispering Circlet Whispering Circlet Whispering Circlet
Prezzo totale
2,250
Prezzo
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Tasso vittoria56.69%
Tasso scelta17.10%
#2
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Prezzo totale
2,200
Prezzo
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Whispering Circlet Whispering Circlet Whispering Circlet
Prezzo totale
2,250
Prezzo
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Tasso vittoria61.69%
Tasso scelta10.45%
#3
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Prezzo totale
2,200
Prezzo
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Redemption Redemption Redemption
Prezzo totale
2,300
Prezzo
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Tasso vittoria48.59%
Tasso scelta6.47%

Situazionalielementi

Moonstone Renewer Moonstone Renewer Moonstone Renewer
Prezzo totale
2,200
Prezzo
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

56.12%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

55.27%
Whispering Circlet Whispering Circlet Whispering Circlet
Prezzo totale
2,250
Prezzo
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

57.78%
Ardent Censer Ardent Censer Ardent Censer
Prezzo totale
2,200
Prezzo
700

+45 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting +25% Attack Speed and 20 magic damage On-Hit.

56.57%
Redemption Redemption Redemption
Prezzo totale
2,300
Prezzo
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

53.97%
Dawncore Dawncore Dawncore
Prezzo totale
2,500
Prezzo
450

+45 Ability Power +16% Heal and Shield Power +100% Base Mana Regen First Light Gain +2% Heal and Shield Power and +10 Ability Power per +100% Base Mana Regen .

56.05%
Malignance Malignance Malignance
Prezzo totale
2,700
Prezzo
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

54.42%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Prezzo totale
2,600
Prezzo
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

50.20%
Staff of Flowing Water Staff of Flowing Water Staff of Flowing Water
Prezzo totale
2,250
Prezzo
800

+35 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +10 Ability Haste Rapids Healing or Shielding an ally grants you both +40 Ability Power and +15 Ability Haste for 6 seconds.

56.78%
Locket of the Iron Solari Locket of the Iron Solari Locket of the Iron Solari
Prezzo totale
2,200
Prezzo
700

+200 Health +25 Armor +25 Magic Resist +10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

55.50%
Imperial Mandate Imperial Mandate Imperial Mandate
Prezzo totale
2,250
Prezzo
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

52.73%
Shurelya's Battlesong Shurelya's Battlesong Shurelya's Battlesong
Prezzo totale
2,200
Prezzo
400

+50 Ability Power +15 Ability Haste +4% Move Speed +125% Base Mana Regen Inspiring Speech Grant nearby allies +30% Move Speed for 4 seconds.

57.69%

Oggetti iniziali

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Prezzo totale
400
Prezzo
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

59.76%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Prezzo totale
900
Prezzo
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

59.76%
Health Potion Health Potion Health Potion
Prezzo totale
50
Prezzo
50

Consume Restores +120 Health over 15 seconds.

55.83%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Prezzo totale
400
Prezzo
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

55.83%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Prezzo totale
900
Prezzo
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

55.83%
Refillable Potion Refillable Potion Refillable Potion
Prezzo totale
150
Prezzo
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

52.28%
Lost Chapter Lost Chapter Lost Chapter
Prezzo totale
1,200
Prezzo
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

52.28%

Oggetti chiave

#1
Malignance Malignance Malignance
Prezzo totale
2,700
Prezzo
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Prezzo totale
2,600
Prezzo
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Tasso vittoria45.81%
Tasso scelta17.45%
#2
Malignance Malignance Malignance
Prezzo totale
2,700
Prezzo
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Liandry's Torment Liandry's Torment Liandry's Torment
Prezzo totale
3,000
Prezzo
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Tasso vittoria43.71%
Tasso scelta8.50%
#3
Malignance Malignance Malignance
Prezzo totale
2,700
Prezzo
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Prezzo totale
2,600
Prezzo
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

Tasso vittoria46.09%
Tasso scelta6.48%

Situazionalielementi

Malignance Malignance Malignance
Prezzo totale
2,700
Prezzo
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

47.61%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Prezzo totale
2,600
Prezzo
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

46.89%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

46.23%
Liandry's Torment Liandry's Torment Liandry's Torment
Prezzo totale
3,000
Prezzo
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

44.64%
Imperial Mandate Imperial Mandate Imperial Mandate
Prezzo totale
2,250
Prezzo
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

49.89%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

49.01%
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Prezzo totale
2,200
Prezzo
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

47.02%
Redemption Redemption Redemption
Prezzo totale
2,300
Prezzo
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

50.31%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Prezzo totale
3,500
Prezzo
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

50.00%
Whispering Circlet Whispering Circlet Whispering Circlet
Prezzo totale
2,250
Prezzo
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

51.85%
Shurelya's Battlesong Shurelya's Battlesong Shurelya's Battlesong
Prezzo totale
2,200
Prezzo
400

+50 Ability Power +15 Ability Haste +4% Move Speed +125% Base Mana Regen Inspiring Speech Grant nearby allies +30% Move Speed for 4 seconds.

51.79%
Morellonomicon Morellonomicon Morellonomicon
Prezzo totale
2,850
Prezzo
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

43.12%

Oggetti iniziali

Refillable Potion Refillable Potion Refillable Potion
Prezzo totale
150
Prezzo
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

48.14%
Lost Chapter Lost Chapter Lost Chapter
Prezzo totale
1,200
Prezzo
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

48.14%
Lost Chapter Lost Chapter Lost Chapter
Prezzo totale
1,200
Prezzo
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

46.72%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Prezzo totale
400
Prezzo
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

52.46%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Prezzo totale
900
Prezzo
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

52.46%

Oggetti chiave

#1
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Warmog's Armor Warmog's Armor Warmog's Armor
Prezzo totale
3,100
Prezzo
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

Tasso vittoria41.26%
Tasso scelta4.39%
#2
Imperial Mandate Imperial Mandate Imperial Mandate
Prezzo totale
2,250
Prezzo
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Winter's Approach Winter's Approach Winter's Approach
Prezzo totale
2,400
Prezzo
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Tasso vittoria45.39%
Tasso scelta1.32%
#3
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Winter's Approach Winter's Approach Winter's Approach
Prezzo totale
2,400
Prezzo
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Tasso vittoria44.39%
Tasso scelta1.32%

Situazionalielementi

Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

37.03%
Warmog's Armor Warmog's Armor Warmog's Armor
Prezzo totale
3,100
Prezzo
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

40.26%
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

43.39%
Thornmail Thornmail Thornmail
Prezzo totale
2,450
Prezzo
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

43.08%
Winter's Approach Winter's Approach Winter's Approach
Prezzo totale
2,400
Prezzo
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

43.53%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.21%
Locket of the Iron Solari Locket of the Iron Solari Locket of the Iron Solari
Prezzo totale
2,200
Prezzo
700

+200 Health +25 Armor +25 Magic Resist +10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

40.11%
Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

47.34%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Prezzo totale
2,900
Prezzo
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

44.39%
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Prezzo totale
2,200
Prezzo
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

43.18%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Prezzo totale
3,200
Prezzo
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

42.32%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Prezzo totale
1,200
Prezzo
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.32%

Oggetti iniziali

Giant's Belt Giant's Belt Giant's Belt
Prezzo totale
900
Prezzo
500

+350 Health

44.89%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Prezzo totale
400
Prezzo
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

44.89%
Giant's Belt Giant's Belt Giant's Belt
Prezzo totale
900
Prezzo
500

+350 Health

43.13%
Ruby Crystal Ruby Crystal Ruby Crystal
Prezzo totale
400
Prezzo
400

+150 Health

43.13%
Health Potion Health Potion Health Potion
Prezzo totale
50
Prezzo
50

Consume Restores +120 Health over 15 seconds.

46.13%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Prezzo totale
400
Prezzo
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

46.13%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Prezzo totale
900
Prezzo
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

46.13%

Migliori potenziamenti

Potenziamenti / Tasso vittoria

Potenziamenti
NomeRaritàTierTasso sceltaPartite
Upgrade Mikaels Blessing Upgrade Mikaels Blessing Upgrade Mikaels Blessing Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
56.87%
Tasso scelta
5.12%
Partite
371

Scegli Upgrade Mikaels Blessing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT156.87%5.12%371
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
55.40%
Tasso scelta
7.93%
Partite
574

Scegli Windspeaker's Blessing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT155.40%7.93%574
Protein Shake Protein Shake Protein Shake Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
52.98%
Tasso scelta
3.94%
Partite
285

Scegli Protein Shake quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT152.98%3.94%285
Sonata Sonata Sonata Oro
Rarità
Oro
Tier
T3
Tasso vittoria
52.92%
Tasso scelta
15.84%
Partite
1,147

Scegli Sonata quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT152.92%15.84%1,147
Firefox Firefox Firefox Argento
Rarità
Argento
Tier
T2
Tasso vittoria
52.88%
Tasso scelta
4.31%
Partite
312

Scegli Firefox quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT152.88%4.31%312
All For You All For You All For You Oro
Rarità
Oro
Tier
T4
Tasso vittoria
52.14%
Tasso scelta
17.45%
Partite
1,264

Scegli All For You quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT152.14%17.45%1,264
Perseverance Perseverance Perseverance Oro
Rarità
Oro
Tier
T1
Tasso vittoria
51.82%
Tasso scelta
4.18%
Partite
303

Scegli Perseverance quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT151.82%4.18%303
Mind to Matter Mind to Matter Mind to Matter Argento
Rarità
Argento
Tier
T2
Tasso vittoria
51.43%
Tasso scelta
4.83%
Partite
350

Scegli Mind to Matter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT151.43%4.83%350
First-Aid Kit First-Aid Kit First-Aid Kit Argento
Rarità
Argento
Tier
T3
Tasso vittoria
50.91%
Tasso scelta
19.07%
Partite
1,381

Scegli First-Aid Kit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT150.91%19.07%1,381
Shrink Engine Shrink Engine Shrink Engine Oro
Rarità
Oro
Tier
T1
Tasso vittoria
49.67%
Tasso scelta
4.17%
Partite
302

Scegli Shrink Engine quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT149.67%4.17%302
Critical Healing Critical Healing Critical Healing Oro
Rarità
Oro
Tier
T2
Tasso vittoria
48.82%
Tasso scelta
14.03%
Partite
1,016

Scegli Critical Healing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT148.82%14.03%1,016
Overflow Overflow Overflow Oro
Rarità
Oro
Tier
T2
Tasso vittoria
48.71%
Tasso scelta
6.95%
Partite
503

Scegli Overflow quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT148.71%6.95%503
Crack Open That Egg Crack Open That Egg Crack Open That Egg Argento
Rarità
Argento
Tier
T5
Tasso vittoria
48.55%
Tasso scelta
9.53%
Partite
690

Scegli Crack Open That Egg quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT148.55%9.53%690
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Oro
Rarità
Oro
Tier
T1
Tasso vittoria
48.48%
Tasso scelta
5.44%
Partite
394

Scegli Transmute: Prismatic quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT148.48%5.44%394
Poro Blaster Poro Blaster Poro Blaster Oro
Rarità
Oro
Tier
T1
Tasso vittoria
48.38%
Tasso scelta
3.82%
Partite
277

Scegli Poro Blaster quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT148.38%3.82%277
Empyrean Promise Empyrean Promise Empyrean Promise Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
47.97%
Tasso scelta
5.44%
Partite
394

Scegli Empyrean Promise quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT147.97%5.44%394
Laser Heal Laser Heal Laser Heal Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
47.88%
Tasso scelta
5.22%
Partite
378

Scegli Laser Heal quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT147.88%5.22%378
Sonic Boom Sonic Boom Sonic Boom Argento
Rarità
Argento
Tier
T4
Tasso vittoria
47.58%
Tasso scelta
10.85%
Partite
786

Scegli Sonic Boom quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT147.58%10.85%786
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Oro
Rarità
Oro
Tier
T1
Tasso vittoria
47.35%
Tasso scelta
9.89%
Partite
716

Scegli Grandma's Chili Oil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT147.35%9.89%716
Empowered By The Faithful Empowered By The Faithful Empowered By The Faithful Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
47.33%
Tasso scelta
6.97%
Partite
505

Scegli Empowered By The Faithful quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT147.33%6.97%505
Celestial Body Celestial Body Celestial Body Oro
Rarità
Oro
Tier
T1
Tasso vittoria
46.76%
Tasso scelta
4.69%
Partite
340

Scegli Celestial Body quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT146.76%4.69%340
Witchful Thinking Witchful Thinking Witchful Thinking Argento
Rarità
Argento
Tier
T1
Tasso vittoria
46.76%
Tasso scelta
4.69%
Partite
340

Scegli Witchful Thinking quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT146.76%4.69%340
Bread And Cheese Bread And Cheese Bread And Cheese Oro
Rarità
Oro
Tier
T3
Tasso vittoria
46.76%
Tasso scelta
4.05%
Partite
293

Scegli Bread And Cheese quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT146.76%4.05%293
Eureka Eureka Eureka Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
46.58%
Tasso scelta
4.03%
Partite
292

Scegli Eureka quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT146.58%4.03%292
Holy Fire Holy Fire Holy Fire Oro
Rarità
Oro
Tier
T4
Tasso vittoria
46.50%
Tasso scelta
11.64%
Partite
843

Scegli Holy Fire quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT146.50%11.64%843
I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
46.11%
Tasso scelta
5.33%
Partite
386

Scegli I'm a Baby Kitty Where is Mama quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT146.11%5.33%386
Slap Around Slap Around Slap Around Argento
Rarità
Argento
Tier
T1
Tasso vittoria
46.05%
Tasso scelta
7.35%
Partite
532

Scegli Slap Around quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT146.05%7.35%532
Keystone Conjurer Keystone Conjurer Keystone Conjurer Oro
Rarità
Oro
Tier
T2
Tasso vittoria
45.67%
Tasso scelta
5.74%
Partite
416

Scegli Keystone Conjurer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT145.67%5.74%416
Minionmancer Minionmancer Minionmancer Oro
Rarità
Oro
Tier
T5
Tasso vittoria
45.07%
Tasso scelta
5.61%
Partite
406

Scegli Minionmancer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT145.07%5.61%406
Phenomenal Evil Phenomenal Evil Phenomenal Evil Oro
Rarità
Oro
Tier
T1
Tasso vittoria
44.59%
Tasso scelta
6.13%
Partite
444

Scegli Phenomenal Evil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT144.59%6.13%444
Impassable Impassable Impassable Oro
Rarità
Oro
Tier
T3
Tasso vittoria
44.26%
Tasso scelta
4.21%
Partite
305

Scegli Impassable quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT144.26%4.21%305
Magic Missile Magic Missile Magic Missile Oro
Rarità
Oro
Tier
T1
Tasso vittoria
43.62%
Tasso scelta
5.41%
Partite
392

Scegli Magic Missile quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT143.62%5.41%392
OK Boomerang OK Boomerang OK Boomerang Oro
Rarità
Oro
Tier
T3
Tasso vittoria
61.67%
Tasso scelta
1.66%
Partite
120

Scegli OK Boomerang quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT261.67%1.66%120
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
58.33%
Tasso scelta
1.82%
Partite
132

Scegli Biggest Snowball Ever quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT258.33%1.82%132
Stats on Stats! Stats on Stats! Stats on Stats! Oro
Rarità
Oro
Tier
T1
Tasso vittoria
56.47%
Tasso scelta
2.35%
Partite
170

Scegli Stats on Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT256.47%2.35%170
Spiritual Purification Spiritual Purification Spiritual Purification Oro
Rarità
Oro
Tier
T2
Tasso vittoria
55.17%
Tasso scelta
2.80%
Partite
203

Scegli Spiritual Purification quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT255.17%2.80%203
Giant Slayer Giant Slayer Giant Slayer Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
54.31%
Tasso scelta
1.60%
Partite
116

Scegli Giant Slayer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT254.31%1.60%116
Recursion Recursion Recursion Oro
Rarità
Oro
Tier
T2
Tasso vittoria
53.55%
Tasso scelta
2.91%
Partite
211

Scegli Recursion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT253.55%2.91%211
Stats! Stats! Stats! Argento
Rarità
Argento
Tier
T2
Tasso vittoria
51.89%
Tasso scelta
1.46%
Partite
106

Scegli Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT251.89%1.46%106
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
51.75%
Tasso scelta
1.57%
Partite
114

Scegli Quest: Wooglet's Witchcap quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT251.75%1.57%114
Soul Eater Soul Eater Soul Eater Oro
Rarità
Oro
Tier
T1
Tasso vittoria
51.20%
Tasso scelta
2.89%
Partite
209

Scegli Soul Eater quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT251.20%2.89%209
Adamant Adamant Adamant Argento
Rarità
Argento
Tier
T4
Tasso vittoria
51.08%
Tasso scelta
1.92%
Partite
139

Scegli Adamant quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT251.08%1.92%139
Snowball Upgrade Snowball Upgrade Snowball Upgrade Oro
Rarità
Oro
Tier
T2
Tasso vittoria
51.08%
Tasso scelta
2.57%
Partite
186

Scegli Snowball Upgrade quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT251.08%2.57%186
Snowball Roulette Snowball Roulette Snowball Roulette Oro
Rarità
Oro
Tier
T2
Tasso vittoria
50.70%
Tasso scelta
1.96%
Partite
142

Scegli Snowball Roulette quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT250.70%1.96%142
Tank Engine Tank Engine Tank Engine Oro
Rarità
Oro
Tier
T1
Tasso vittoria
49.65%
Tasso scelta
1.95%
Partite
141

Scegli Tank Engine quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.65%1.95%141
Infinite Recursion Infinite Recursion Infinite Recursion Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
49.59%
Tasso scelta
1.70%
Partite
123

Scegli Infinite Recursion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT249.59%1.70%123
Divine Intervention Divine Intervention Divine Intervention Oro
Rarità
Oro
Tier
T3
Tasso vittoria
49.56%
Tasso scelta
3.15%
Partite
228

Scegli Divine Intervention quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.56%3.15%228
Cruelty Cruelty Cruelty Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
49.51%
Tasso scelta
2.82%
Partite
204

Scegli Cruelty quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT249.51%2.82%204
Ice Cold Ice Cold Ice Cold Argento
Rarità
Argento
Tier
T2
Tasso vittoria
49.48%
Tasso scelta
2.65%
Partite
192

Scegli Ice Cold quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT249.48%2.65%192
Speed Demon Speed Demon Speed Demon Argento
Rarità
Argento
Tier
T2
Tasso vittoria
49.09%
Tasso scelta
1.52%
Partite
110

Scegli Speed Demon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT249.09%1.52%110
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
48.67%
Tasso scelta
2.07%
Partite
150

Scegli Transmute: Chaos quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT248.67%2.07%150
ADAPt ADAPt ADAPt Argento
Rarità
Argento
Tier
T1
Tasso vittoria
48.59%
Tasso scelta
1.96%
Partite
142

Scegli ADAPt quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT248.59%1.96%142
Donation Donation Donation Oro
Rarità
Oro
Tier
T2
Tasso vittoria
48.25%
Tasso scelta
1.57%
Partite
114

Scegli Donation quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT248.25%1.57%114
Rabble Rousing Rabble Rousing Rabble Rousing Oro
Rarità
Oro
Tier
T2
Tasso vittoria
47.89%
Tasso scelta
2.62%
Partite
190

Scegli Rabble Rousing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT247.89%2.62%190
Pinball Pinball Pinball Oro
Rarità
Oro
Tier
T2
Tasso vittoria
47.48%
Tasso scelta
1.92%
Partite
139

Scegli Pinball quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT247.48%1.92%139
Transmute: Gold Transmute: Gold Transmute: Gold Argento
Rarità
Argento
Tier
T1
Tasso vittoria
47.39%
Tasso scelta
3.18%
Partite
230

Scegli Transmute: Gold quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT247.39%3.18%230
Apex Inventor Apex Inventor Apex Inventor Oro
Rarità
Oro
Tier
T4
Tasso vittoria
47.15%
Tasso scelta
2.67%
Partite
193

Scegli Apex Inventor quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT247.15%2.67%193
Buff Buddies Buff Buddies Buff Buddies Argento
Rarità
Argento
Tier
T3
Tasso vittoria
46.43%
Tasso scelta
1.55%
Partite
112

Scegli Buff Buddies quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT246.43%1.55%112
Master of Duality Master of Duality Master of Duality Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
46.03%
Tasso scelta
1.74%
Partite
126

Scegli Master of Duality quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT246.03%1.74%126
Marksmage Marksmage Marksmage Oro
Rarità
Oro
Tier
T2
Tasso vittoria
45.79%
Tasso scelta
2.62%
Partite
190

Scegli Marksmage quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT245.79%2.62%190
Weighted Popoffs Weighted Popoffs Weighted Popoffs Argento
Rarità
Argento
Tier
T1
Tasso vittoria
44.58%
Tasso scelta
2.29%
Partite
166

Scegli Weighted Popoffs quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT244.58%2.29%166
Ocean Soul Ocean Soul Ocean Soul Argento
Rarità
Argento
Tier
T3
Tasso vittoria
43.94%
Tasso scelta
1.82%
Partite
132

Scegli Ocean Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT243.94%1.82%132
It's Killing Time It's Killing Time It's Killing Time Oro
Rarità
Oro
Tier
T1
Tasso vittoria
43.09%
Tasso scelta
2.50%
Partite
181

Scegli It's Killing Time quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT243.09%2.50%181
Red Envelopes Red Envelopes Red Envelopes Oro
Rarità
Oro
Tier
T1
Tasso vittoria
42.77%
Tasso scelta
2.20%
Partite
159

Scegli Red Envelopes quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT242.77%2.20%159
Big Brain Big Brain Big Brain Oro
Rarità
Oro
Tier
T2
Tasso vittoria
42.72%
Tasso scelta
1.42%
Partite
103

Scegli Big Brain quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT242.72%1.42%103
Bread And Butter Bread And Butter Bread And Butter Oro
Rarità
Oro
Tier
T2
Tasso vittoria
42.31%
Tasso scelta
2.15%
Partite
156

Scegli Bread And Butter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT242.31%2.15%156
Feel the Burn Feel the Burn Feel the Burn Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
42.07%
Tasso scelta
2.26%
Partite
164

Scegli Feel the Burn quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT242.07%2.26%164
Void Rift Void Rift Void Rift Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
42.04%
Tasso scelta
2.17%
Partite
157

Scegli Void Rift quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT242.04%2.17%157
Executioner Executioner Executioner Oro
Rarità
Oro
Tier
T1
Tasso vittoria
41.55%
Tasso scelta
1.96%
Partite
142

Scegli Executioner quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT241.55%1.96%142
Cheating Cheating Cheating Oro
Rarità
Oro
Tier
T3
Tasso vittoria
41.28%
Tasso scelta
1.51%
Partite
109

Scegli Cheating quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT241.28%1.51%109
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
40.79%
Tasso scelta
2.10%
Partite
152

Scegli Jeweled Gauntlet quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT240.79%2.10%152
Hat on a Hat Hat on a Hat Hat on a Hat Argento
Rarità
Argento
Tier
T2
Tasso vittoria
39.37%
Tasso scelta
1.75%
Partite
127

Scegli Hat on a Hat quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT239.37%1.75%127
Infernal Conduit Infernal Conduit Infernal Conduit Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
36.94%
Tasso scelta
2.17%
Partite
157

Scegli Infernal Conduit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT236.94%2.17%157
From Beginning to End From Beginning to End From Beginning to End Oro
Rarità
Oro
Tier
T1
Tasso vittoria
33.64%
Tasso scelta
1.48%
Partite
107

Scegli From Beginning to End quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT233.64%1.48%107
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
53.73%
Tasso scelta
0.93%
Partite
67

Scegli Stats on Stats on Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT353.73%0.93%67
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
50.72%
Tasso scelta
0.95%
Partite
69

Scegli Ultimate Awakening quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT350.72%0.95%69
Tormentor Tormentor Tormentor Argento
Rarità
Argento
Tier
T4
Tasso vittoria
50.00%
Tasso scelta
1.05%
Partite
76

Scegli Tormentor quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT350.00%1.05%76
Self Destruct Self Destruct Self Destruct Argento
Rarità
Argento
Tier
T3
Tasso vittoria
49.21%
Tasso scelta
0.87%
Partite
63

Scegli Self Destruct quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT349.21%0.87%63
Homeguard Homeguard Homeguard Argento
Rarità
Argento
Tier
T4
Tasso vittoria
45.90%
Tasso scelta
0.84%
Partite
61

Scegli Homeguard quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT345.90%0.84%61
Growth Spurt Growth Spurt Growth Spurt Oro
Rarità
Oro
Tier
T4
Tasso vittoria
45.78%
Tasso scelta
1.15%
Partite
83

Scegli Growth Spurt quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT345.78%1.15%83
Leg Day Leg Day Leg Day Argento
Rarità
Argento
Tier
T4
Tasso vittoria
45.45%
Tasso scelta
0.76%
Partite
55

Scegli Leg Day quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT345.45%0.76%55
Juiced Juiced Juiced Argento
Rarità
Argento
Tier
T5
Tasso vittoria
45.45%
Tasso scelta
0.76%
Partite
55

Scegli Juiced quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT345.45%0.76%55
Shrink Ray Shrink Ray Shrink Ray Oro
Rarità
Oro
Tier
T4
Tasso vittoria
45.28%
Tasso scelta
0.73%
Partite
53

Scegli Shrink Ray quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT345.28%0.73%53
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
45.28%
Tasso scelta
0.73%
Partite
53

Scegli Missing Ping Augment quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT345.28%0.73%53
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
45.24%
Tasso scelta
1.16%
Partite
84

Scegli Upgrade Sword of Blossoming Dawn quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT345.24%1.16%84
Droppybara Droppybara Droppybara Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
45.16%
Tasso scelta
0.86%
Partite
62

Scegli Droppybara quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT345.16%0.86%62
With Haste With Haste With Haste Oro
Rarità
Oro
Tier
T5
Tasso vittoria
44.29%
Tasso scelta
0.97%
Partite
70

Scegli With Haste quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT344.29%0.97%70
Thread the Needle Thread the Needle Thread the Needle Oro
Rarità
Oro
Tier
T1
Tasso vittoria
44.21%
Tasso scelta
1.31%
Partite
95

Scegli Thread the Needle quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT344.21%1.31%95
Mighty Shield Mighty Shield Mighty Shield Argento
Rarità
Argento
Tier
T5
Tasso vittoria
43.14%
Tasso scelta
0.70%
Partite
51

Scegli Mighty Shield quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT343.14%0.70%51
Quantum Computing Quantum Computing Quantum Computing Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
43.10%
Tasso scelta
0.80%
Partite
58

Scegli Quantum Computing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT343.10%0.80%58
Twin Fire Twin Fire Twin Fire Argento
Rarità
Argento
Tier
T2
Tasso vittoria
42.11%
Tasso scelta
1.05%
Partite
76

Scegli Twin Fire quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT342.11%1.05%76
Restless Restoration Restless Restoration Restless Restoration Oro
Rarità
Oro
Tier
T4
Tasso vittoria
41.89%
Tasso scelta
1.02%
Partite
74

Scegli Restless Restoration quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT341.89%1.02%74
It's Critical It's Critical It's Critical Oro
Rarità
Oro
Tier
T3
Tasso vittoria
41.82%
Tasso scelta
0.76%
Partite
55

Scegli It's Critical quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT341.82%0.76%55
Frost Wraith Frost Wraith Frost Wraith Argento
Rarità
Argento
Tier
T3
Tasso vittoria
41.77%
Tasso scelta
1.09%
Partite
79

Scegli Frost Wraith quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT341.77%1.09%79
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
40.54%
Tasso scelta
1.02%
Partite
74

Scegli Ultimate Revolution quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT340.54%1.02%74
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
40.26%
Tasso scelta
1.06%
Partite
77

Scegli Watch Out Grapefruit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT340.26%1.06%77
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Argento
Rarità
Argento
Tier
T3
Tasso vittoria
38.75%
Tasso scelta
1.10%
Partite
80

Scegli Upgrade Zhonya quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT338.75%1.10%80
Tap Dancer Tap Dancer Tap Dancer Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
38.46%
Tasso scelta
0.72%
Partite
52

Scegli Tap Dancer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT338.46%0.72%52
Nightstalking Nightstalking Nightstalking Oro
Rarità
Oro
Tier
T3
Tasso vittoria
38.27%
Tasso scelta
1.12%
Partite
81

Scegli Nightstalking quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT338.27%1.12%81
Pandora's Box Pandora's Box Pandora's Box Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
35.96%
Tasso scelta
1.23%
Partite
89

Scegli Pandora's Box quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT335.96%1.23%89
Critical Missile Critical Missile Critical Missile Oro
Rarità
Oro
Tier
T1
Tasso vittoria
34.09%
Tasso scelta
1.22%
Partite
88

Scegli Critical Missile quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT334.09%1.22%88
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Oro
Rarità
Oro
Tier
T1
Tasso vittoria
33.33%
Tasso scelta
0.83%
Partite
60

Scegli Quest: Steel Your Heart quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT333.33%0.83%60
Searing Dawn Searing Dawn Searing Dawn Oro
Rarità
Oro
Tier
T5
Tasso vittoria
30.95%
Tasso scelta
1.16%
Partite
84

Scegli Searing Dawn quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT330.95%1.16%84

Ivern Skill Combos

Extracted from the skill order guide

Skill Order
RWEQ

Priority: R > W > E > Q

REWQ

Priority: R > E > W > Q (if you get shield or defensive augments)

RQWE

Priority: R > Q > W > E (if you get heavy CDR or root-utility augments)

EWQ

Take E (Triggerseed) at level 2 for the shield and slow, which keeps you or an ally alive during the first all-in.

Ivern Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Ivern counters these champions in ARAM: Mayhem.

Nasus Nasus Nasus T4
Tier
T4
Posizione
#114
Tasso vittoria
47.89%
Tasso scelta
0.37%

Nasus è attualmente classificato T4 nei dati ARAM Mayhem. Vedi guida campione

Udyr Udyr Udyr T4
Tier
T4
Posizione
#138
Tasso vittoria
47.14%
Tasso scelta
0.33%

Udyr è attualmente classificato T4 nei dati ARAM Mayhem. Vedi guida campione

Master Yi Master Yi Master Yi T1
Tier
T1
Posizione
#18
Tasso vittoria
52.96%
Tasso scelta
0.73%

Master Yi è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Darius Darius Darius T4
Tier
T4
Posizione
#149
Tasso vittoria
47.24%
Tasso scelta
0.50%

Darius è attualmente classificato T4 nei dati ARAM Mayhem. Vedi guida campione

Illaoi Illaoi Illaoi T3
Tier
T3
Posizione
#88
Tasso vittoria
50.31%
Tasso scelta
0.47%

Illaoi è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Read counter details

Countered By

5

Ivern is countered by these champions in ARAM: Mayhem.

Zed Zed Zed T3
Tier
T3
Posizione
#52
Tasso vittoria
50.26%
Tasso scelta
0.75%

Zed è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Fizz Fizz Fizz T1
Tier
T1
Posizione
#30
Tasso vittoria
53.38%
Tasso scelta
0.71%

Fizz è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Veigar Veigar Veigar T3
Tier
T3
Posizione
#81
Tasso vittoria
50.14%
Tasso scelta
0.98%

Veigar è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Katarina Katarina Katarina T5
Tier
T5
Posizione
#167
Tasso vittoria
44.05%
Tasso scelta
0.62%

Katarina è attualmente classificato T5 nei dati ARAM Mayhem. Vedi guida campione

Pyke Pyke Pyke T3
Tier
T3
Posizione
#122
Tasso vittoria
48.56%
Tasso scelta
0.71%

Pyke è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Read counter details

Ivern Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Ivern Ivern Ivern T3
Tier
T3
Posizione
#118
Tasso vittoria
48.98%
Tasso scelta
0.24%

Ivern è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Core Team Functions Ivern Requires

Reliable Damage Output: Ivern contributes almost zero kill pressure alone. He needs at least two teammates who can consistently output damage while he keeps them alive.

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Posizione
#72
Tasso vittoria
51.01%
Tasso scelta
0.61%

Kog'Maw è attualmente classificato T2 nei dati ARAM Mayhem. Vedi guida campione

Ivern Ivern Ivern T3
Tier
T3
Posizione
#118
Tasso vittoria
48.98%
Tasso scelta
0.24%

Ivern è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Reliable Damage Output: Ivern contributes almost zero kill pressure alone. He needs at least two teammates who can consistently output damage while he keeps them alive. Follow-Up Crowd Control: His Q (Root) and R (Daisy) set up kills, but they do not burst enemies. Teammates must have the instant damage or chain-CC to convert those openings into deaths. Frontline Presence: While Daisy acts as a temporary tank, Ivern himself is extremely squishy. A dedicated frontline or a diver helps draw aggro away from the backline. Top Teammate Synergies 1. Kog'Maw (High Value)

This is the classic "protect the carry" setup. Ivern’s shield provides a massive temporary health bar and a slow field, allowing Kog'Maw to kite freely without building defensive items. In Mayhem, where damage numbers are inflated, the flat damage reduction from shields becomes even more valuable.

Ivern ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Core Role IdentityA pure sustain enchanter who wins by out-healing poke during long, drawn-out sieges and keeping teammates alive through attrition wars.Shifts to disruption and burst protection specialist who triggers Daisy repeatedly, layers crowd control, and shields allies through initial burst windows.Stop playing for sustain and start playing for crowd control chains and burst protection.
Skill PriorityMax Triggerseed first for shield strength, then Root Caller second for cooldown reduction to enable more engages over time.Still max E first to save teammates from one-shots, but Q becomes far more valuable earlier due to near-permanent engage pressure.Landing Q creates constant engage pressure since it returns before fights reset.
Tempo and PaceEnjoys a slow, grinding tempo where you poke, shield, back off, and repeat while waiting for cooldowns between spell rotations.Forces a frantic, proactive pace where you cycle spells constantly, shield pre-emptively, and keep Daisy active one hundred percent of the time.Change from reactive to proactive play or augmented damage will overwhelm you.
Augment InfluenceBuild path is linear with Moonstone, Ardent, and Redemption. Playstyle remains consistent regardless of game state.Augments define playstyle more than items. Damage augments enable aggressive E detonation builds while utility augments focus on keeping carries alive.Adapt playstyle to augments or sticking to standard ARAM habits guarantees loss.
Snowball UsageUsed mostly for positioning or to gap-close for a Q. Treated as a utility tool held for the right moment.Becomes primary engage setup. Use it to create chaos immediately rather than waiting for perfect engages while your team gets poked.Snowball in, drop bush to break focus, then Q fleeing targets.
Teamfight SpacingStand near the back behind your frontline, shielding from a safe distance as the traditional enchanter position.Hover just behind melee champions, close enough to shield instantly but far enough to avoid burst. Send Daisy in first as a buffer.Cannot stand too far back or frontline dies before shield travels.

Champion Analysis

Ruolo / Tasso vittoria

Posizione

Ivern the Green Father functions as a protective support in ARAM: Mayhem, specializing in brush creation and team utility rather than direct damage output. His identity centers on providing vision, cover, and shields for allies while his summoned companion Daisy creates additional pressure in teamfights. Ivern excels when paired with coordinated teams that can capitalize on his unique tools, particularly his ability to create brush in key positions. Ivern's core advantage in ARAM is his ultimate ability, R, which summons Daisy to auto-attack enemies. Daisy serves a dual purpose by drawing enemy aggro and dealing consistent damage during extended fights. This pet mechanic allows Ivern to contribute offensive pressure while remaining in a protective position. His Q ability provides an AoE root, giving him crowd control utility to initiate or peel for teammates. The defining mechanic that separates Ivern from other supports is W, which creates brush at a target location. In ARAM, this ability provides vision and cover, allowing allies to hide and reposition during fights. Creating brush at strategic positions gives Ivern's team opportunities to approach or retreat while obscuring enemy vision. This brush creation mechanic represents Ivern's most distinctive contribution to the Howling Abyss. Ivern's E ability shields allies and deals damage, making it his primary tool for sustained protection during teamfights. Continuous use of E throughout engagements maintains shield coverage on key allies while adding damage output. This ability reinforces his role as a protective presence who stays with his team rather than roaming or split-pushing. Ivern's strengths include practical brush creation for vision control, a useful shield ability, and Daisy's ability to draw aggro away from teammates. His protective capabilities make him valuable for teams that need additional safety and utility. However, Ivern carries significant weaknesses that players must understand. He deals extremely low damage compared to most ARAM champions, making him unsuitable for players seeking kill pressure. He is fragile and vulnerable when caught out of position. His effectiveness depends heavily on team coordination, as he lacks independent fighting ability and cannot win duels or survive alone against aggressive enemies. Ivern the Green Father offers strong protective utility for teams that can coordinate around his brush creation and shield support, but players must recognize his limitations as a low-damage support who relies entirely on teammates to convert his utility into victories.

Consigli chiave

Blog guide / N/A

Blog guide

Ivern the Green Father does not engage like a typical tank or mage. His role is to set the stage and let allies do the heavy lifting, creating chaos that favors the team. Use Brushmaker to spawn bushes near the enemy frontline, denying vision and allowing ADCs or mages to land free poke. Never walk up to auto-attack and create brush unless safe, as the channel time leaves Ivern vulnerable to hard crowd control. Use Rootcaller to start fights when a clear path exists. Landing a root on a squishy target invites the team to follow up. Click the target to dash with an ally, then immediately drop Triggerseed on yourself or the engaging ally. This shield absorbs initial burst and slows enemies when it pops. Do not hold Q for the perfect hook, as tempo matters more than precision in Mayhem. A mediocre root that forces a flash is often better than waiting for a perfect angle. When enemies dive the backline, Ivern becomes a defensive anchor. Save Triggerseed for the moment an assassin or diver commits, as shielding too early lets them disengage or wait out the slow. Shield the focused ally, then use Rootcaller on the diver to hold them in place. If multiple enemies jump in, cast Daisy directly on yourself or the carry for bodyblocking and knockup pressure. Ivern protects by staying close. Use Brushmaker to create vision blockers behind a retreating team, forcing enemies to face-check or use abilities blindly. If an enemy flanks, spawn a bush on top of them to break target lock. Surviving bad trades requires quick decisions. If caught out, drop a bush on yourself and run through it for the movement speed burst. Do not stop to auto-attack. Use Rootcaller on the closest chaser even without an ally to dash to, as the root stops their momentum. Position near side brushes or behind melee allies. Never stand in the center of the lane, as Ivern is too squishy to absorb poke. Use side edges to create brush that extends the team's vision zone. Against long-range poke, stay further back and use Q to check bushes before walking up. Target priority focuses on whoever threatens carries or whoever the team can collapse on. If the ADC is fed, the only job is keeping them alive through shields, roots, and sending Daisy to disrupt the enemy backline. If the team lacks damage, look for roots on isolated squishies. Never waste abilities on full-health tanks unless they are overextended. Daisy should disrupt the enemy backline, not auto-attack a tank. Snowball offers flexible utility. Use it to close distance for a root, but this is risky. A better use is waiting for the mark, then dashing to reposition for a clutch shield or root. If landing Snowball on a key target, communicate with the team before diving. Ivern is not a burst champion and diving alone usually results in death. Defensively, Snowball can target minions or distant enemies to escape a collapse, often safer than flashing. When behind, Ivern becomes a stall engine. Focus on keeping carries alive long enough to land poke. Stay further back, use Q only on overextending enemies, and shield allies the moment they get hit. Use Daisy defensively near the backline to knockup divers. Create safe zones with Brushmaker for regrouping. Let enemies make mistakes, and when they dive the tower, root the diver and shield the tower or ally to punish their overcommit.

Read full guide

Guida stile

N/A / Potenziamenti

Blog guide

Ivern the Green Father operates as a support enchanter with unique jungle mechanics, not a burst mage, and understanding this distinction defines successful play in ARAM: Mayhem. Positioning near melee allies or just behind the front line allows him to zone enemies with brush while providing teammates the brush-pass attack speed buff. Early levels require disciplined movement to dodge skill shots, as Ivern is squishy and early deaths destroy gold income. The core trading rhythm centers on triggering Triggerseed shields on allies about to take damage. Mana management is critical, so avoid spamming Q on cooldown. Instead, look for roots when enemies overextend or miss key abilities. Landing a root creates a window to dash in with a click, land one auto-attack, then immediately back off. Overcommitting for that single auto leads to unnecessary deaths. Snowball should stay ready for disengage or following a teammate's engage, never for initiating unless diving a low-HP target under tower with team support. Augment choice shapes early approach. Damage-oriented augments enable more aggressive Q poke, while utility or healing augments require playing further back to maintain health pools. Push with the team, using Daisy to clear the first wave only if necessary, ideally saving her for the first tower siege. Early kills or forced recalls create opportunities to siege with the strongest teammate, using brush for attack speed and vision. Falling behind means abandoning long-range Q attempts, playing directly on top of the carry, and shielding constantly while using brush to break enemy vision. Mid game positioning becomes more critical as enemy damage increases. Stay at max Q range or slightly behind the front line, close enough to shield instantly but far enough to dodge hooks and stuns. The Q-auto combo works on isolated targets, and calling for team focus when landing roots maximizes impact. Daisy can block skill shots for the ADC and create chaos by attacking the enemy backline, though she should not chase too far. Shield the initiator whenever they engage. Snowball becomes a repositioning tool for dodging critical ultimates or following caught teammates, not an initiation tool. Pushing hard is optimal since Daisy excels at sieging by drawing aggro and zoning defenders. Late game demands extreme caution, as one death can lose the game. Position as the most valuable target, staying behind tanks at all times. Shields should be on cooldown constantly during fights, using the slow from shield explosions to kite. Summon Daisy immediately when fights break out, directing her to the highest priority target, typically the enemy ADC or mage, since her knockup is decisive in late-game brawls. Snowball stays reserved for emergency dodges or chasing the final enemy after a won fight, never to start a 5v5. Late-game augments should provide tankiness or utility boosts, with defensive augments surviving initial burst and offensive augments turning Daisy into a raid boss. When ahead, force a final fight at the enemy Nexus, using Daisy to zone enemies off their spawn. When behind, defend Nexus turrets with Q roots and Daisy knockups on divers, waiting for enemy mistakes to collapse and turn the fight.

Read full guide

Punti forti e deboli

Tasso vittoria / Tasso scelta

Tier

Ivern the Green Father excels at breaking the game's economy and tempo when ahead, rather than seeking direct 1v1 confrontations with enemy carries. His lead typically stems from early skirmishes where Daisy creates chaos or from hitting key augment spikes that make his shields unbreakable. The trigger condition for playing from ahead is having more gold than the enemy support or jungler while maintaining turret pressure. Ivern should force objective control and invade vision, using his passive to steal enemy camps safely. When the enemy groups mid, Ivern can consume side camps with Smite and shield minions to siege the opposite lane, forcing the enemy to split focus or fight out of position. Daisy becomes a win condition when ahead and should not be wasted on poke. Ivern should hold her for hard engage or to zone enemies off their tower, triggering her on the frontline then commanding her to switch to backline carries. The knockup disrupts channels and forces flashes. Augments that buff Daisy with attack speed or lifesteal allow her to dive while Ivern stays safe at max range. Shield augments enable aggressive play by absorbing burst for allies who Snowball in. Cooldown reduction lets Ivern spam brushes for vision denial, forcing enemies to drain mana and cooldowns checking fog. Daisy durability augments enable early tower dives by letting her tank shots. Ivern remains squishy even when ahead and must respect burst windows. Face-checking against fed assassins throws momentum, as dying despawns Daisy and removes the team's engage tool. Ivern should stay behind his frontline, shield focused allies, and only move forward to Q rooted targets. When behind, Ivern must accept becoming a disengage tool rather than an engage threat. The trigger condition is losing early teamfights or having less gold than the enemy mage. His damage becomes negligible, so forcing kills only gets him caught. Ivern should hold Q for enemy divers jumping on his carry, giving the ADC repositioning opportunities. His W brush becomes a safety zone for ranged allies, providing cover from targeted abilities and confusing enemy pathing. Shield usage shifts to protecting the highest-damage vulnerable ally rather than the initiator. The shield duration prevents grievous wounds from applying immediately, letting Redemption or Moonstone passives tick longer. Healing augments make Ivern a sustain bot focused on dragging fights out, hoping the overcommitting enemy overextends. Utility augments enable kiting to waste enemy time while teammates respawn or clear waves. Without damage augments, Ivern should build pure support rather than attempting damage items he cannot afford. Wave management prevents unrecoverable fights. Ivern clears waves safely with shield and Daisy, using her to clear caster minions during sieges. He should not let waves crash into his tower where dives are easy in Mayhem. Q catches overextending enemies, but Ivern must not follow up alone. Desperate Qs into 1v5s guarantee losses. When fights go south, Ivern should escape using shield speed and brush vision, as surviving lets him shield respawning teammates and prevent fountain dives while giving his team a chance to scale into late game where gold gaps matter less.

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Ivern the Green Father brings a distinctive support identity to ARAM: Mayhem, centered on enabling allies through vision manipulation, protective shielding, and unique objective control rather than direct damage output. His passive, Friend of the Forest, transforms jungle monster interaction into a strategic advantage specific to this mode. Ivern cannot attack non-epic monsters but instead creates groves to free them, granting gold and experience to himself and a nearby ally. In Mayhem, this bypasses the health cost and channel time of standard jungle clears, creating a support economy that funnels resources to carries. The critical application is securing the Scuttle Crab that spawns in the center river, which provides a speed shrine and vision advantage. Ivern players must prioritize this objective immediately, as denying the enemy team the shrine can determine early lane pressure. Ignoring the Scuttle Crab grants the enemy team the speed shrine, making allied mages vulnerable to skill shots and unable to engage effectively. Rootcaller serves as Ivern's primary catch tool, firing a root that immobilizes the first enemy hit. The generous root duration makes landing a max-range Q on squishy targets often fatal. Allies can click rooted targets to dash into attack range, turning Ivern into an engage bridge for melee teammates lacking gap closers. The projectile stops on the first unit hit, requiring players to wait for wave clearance or enemy mispositioning. Missing Q leaves Ivern vulnerable for a significant window, and wasting it on high-tenacity tanks or spell-shield champions removes the team's primary setup tool. Brushmaker defines Ivern's Mayhem playstyle through instant brush creation that blocks enemy vision and grants brush bonuses to allies. This ability has no damage component, making its value entirely positional. Proper placement creates safe zones for sidestepping linear skill shots and forces enemies to face-check or waste cooldowns. Misplacing bushes behind a retreating team can accidentally block vision of pursuing enemies, leading to disastrous face-checks. Triggerseed shields allies and detonates after a short delay, dealing magic damage and slowing nearby enemies. This dual-purpose tool serves as primary defense and trading mechanism. Shielding too early allows enemies to back off before detonation, wasting the damage portion. Shielding full-health allies not in combat leaves actual engage tools vulnerable during cooldown windows. Daisy! summons a persistent sentinel that attacks independently and applies knockup on the third hit against the same target. Daisy adds body-blocking, damage, and crowd control but requires proper timing. Summoning during retreats wastes the cooldown as Daisy cannot catch up. Losing Daisy early in a fight removes Ivern's sustained damage and knockup threat, reducing his combat presence significantly until the long cooldown returns.

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Errori da evitare

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Ivern in Mayhem ARAM plays nothing like his Summoner's Rift counterpart. He is not a passive jungle farmer but rather a disruptive support engine with access to frequent shields, brush control, and a powerful summon. Most losses happen because players treat him like a healer bot or waste his cooldowns on low-value targets. Mechanical mistakes often revolve around Triggerseed mismanagement. Casting the shield on targets already running away or out of range wastes mana and cooldowns for zero pressure. The shield should be held for allies who are actively engaging or being dove, or used on the frontline minion wave to help push. Another critical error is detonating Triggerseed manually the instant it lands, which sacrifices a huge portion of the shield's effective health. The shield should run its full duration or close to it, with early detonation reserved for when enemies are about to walk out of explosion radius or the shielded ally is about to die anyway. Brushmaker placement determines whether Ivern gains real value or simply reveals his position. Placing brush directly on top of himself or an ally while standing still tells enemies exactly where to aim skill shots. The correct approach is placing brush between Ivern and the enemy to break their line of sight, or positioning it to the side for juking after enemies commit. When using Daisy, Ivern should never walk forward to auto-attack alongside her. He has very low combat stats and will be burst down if he enters melee range. The correct action is casting Daisy on a priority target, then kiting backward or sideways while shielding Daisy and the team. Rootcaller usage separates effective Ivern players from liabilities. Using it on a tank or bruiser already on top of the team wastes a tool that could catch a backline diver or stop an assassin. The ability should be saved for enemies trying to gap-close onto carries or to set up long-range engage on squishy targets. Decision mistakes include playing Ivern as a pure backline healer who only shields the ADC, which causes the team to lack engage and pressure. Ivern should look for Q picks on out-of-position enemies, use Daisy to start fights or counter-engage, and shield the frontline so they can dive deeper. Ignoring the wave to skirmish in a pushed-in lane forces fights under enemy towers where Daisy and minions die instantly to structure aggro. Holding Daisy for the perfect moment until the fight is already lost wastes her value as a distraction, tank, and knockup tool. Building pure ability power leaves Ivern squishy and dead faster, meaning fewer spells cast overall. Support and utility items that increase survivability and mana pool provide more team value than raw AP. Ivern wins games by enabling better players, not by carrying them.

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FAQ

Ivern

FAQ

Is Ivern actually good in ARAM: Mayhem or just a troll pick? He's strong but niche. Mayhem's accelerated gold and experience lets him hit his defensive item spikes faster, which makes his shielding obnoxious to deal with. The tradeoff is that your team loses a traditional damage dealer, so you need allies who can carry the fight while you enable them. What should I max first on Ivern in this mode? Max E (Triggerseed) first in almost every game. The shield value and explosion damage scale hard, and the lower cooldown lets you spam it during extended fights. Only put extra points into W (Brushmaker) if your team has specific brush synergies like Nidalee or Rengar. How do I use Daisy effectively in Mayhem? Send Daisy onto the enemy backline with R, then swap targets to your primary shield recipient. Daisy's knockup is your only hard crowd control, so use it to peel assassins off your carry or disrupt channels. The downside is that Daisy dies fast to focused fire, so don't send her in before your team commits.

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