ARAM Mayhem Classifiche ARAM / build / potenziamenti
Dettagli campione T3 Posizione #83

Vladimir build e migliori potenziamenti ARAM Mayhem

Vladimir è attualmente classificato T3 nei dati ARAM Mayhem.

Vladimir Vladimir the Crimson Reaper Combattente / Mago
TierT3
Posizione#83
Tasso vittoria49.29%
Tasso scelta0.41%

Build consigliata

elementi / Tasso vittoria / Tasso scelta

Dati patch

N/A

26.9

Oggetti chiave

#1
Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Tasso vittoria53.93%
Tasso scelta16.49%
#2
Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Prezzo totale
3,500
Prezzo
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

Tasso vittoria61.81%
Tasso scelta6.67%
#3
Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Tasso vittoria50.36%
Tasso scelta6.44%

Situazionalielementi

Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

51.34%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Prezzo totale
3,500
Prezzo
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

52.39%
Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

52.93%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

51.74%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

51.38%
Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

52.57%
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Prezzo totale
2,650
Prezzo
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

48.16%
Liandry's Torment Liandry's Torment Liandry's Torment
Prezzo totale
3,000
Prezzo
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

46.42%
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

48.98%
Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

49.70%
Shadowflame Shadowflame Shadowflame
Prezzo totale
3,200
Prezzo
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

52.83%
Zhonya's Hourglass Zhonya's Hourglass Zhonya's Hourglass
Prezzo totale
3,250
Prezzo
450

+105 Ability Power +50 Armor Time Stop: Enter Stasis for 2.5 seconds.

51.61%

Oggetti iniziali

Haunting Guise Haunting Guise Haunting Guise
Prezzo totale
1,300
Prezzo
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

55.32%
Health Potion Health Potion Health Potion
Prezzo totale
50
Prezzo
50

Consume Restores +120 Health over 15 seconds.

53.72%
Haunting Guise Haunting Guise Haunting Guise
Prezzo totale
1,300
Prezzo
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

53.72%
Amplifying Tome Amplifying Tome Amplifying Tome
Prezzo totale
400
Prezzo
400

+20 Ability Power

48.44%
Refillable Potion Refillable Potion Refillable Potion
Prezzo totale
150
Prezzo
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

48.44%
Fiendish Codex Fiendish Codex Fiendish Codex
Prezzo totale
850
Prezzo
200

+25 Ability Power +10 Ability Haste

48.44%

Oggetti chiave

#1
Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Tasso vittoria48.11%
Tasso scelta11.92%
#2
Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Tasso vittoria48.98%
Tasso scelta5.31%
#3
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Prezzo totale
2,650
Prezzo
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Tasso vittoria44.85%
Tasso scelta4.07%

Situazionalielementi

Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

49.11%
Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

49.39%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

49.30%
Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

49.66%
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Prezzo totale
2,650
Prezzo
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

51.12%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Prezzo totale
3,500
Prezzo
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

55.74%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

50.44%
Liandry's Torment Liandry's Torment Liandry's Torment
Prezzo totale
3,000
Prezzo
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

47.47%
Shadowflame Shadowflame Shadowflame
Prezzo totale
3,200
Prezzo
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

52.18%
Zhonya's Hourglass Zhonya's Hourglass Zhonya's Hourglass
Prezzo totale
3,250
Prezzo
450

+105 Ability Power +50 Armor Time Stop: Enter Stasis for 2.5 seconds.

51.15%
Stormsurge Stormsurge Stormsurge
Prezzo totale
2,800
Prezzo
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

50.61%
Void Staff Void Staff Void Staff
Prezzo totale
3,000
Prezzo
1,050

+95 Ability Power +40% Magic Penetration

54.80%

Oggetti iniziali

Haunting Guise Haunting Guise Haunting Guise
Prezzo totale
1,300
Prezzo
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

48.26%
Boots Boots Boots
Prezzo totale
300
Prezzo
300

+25 Move Speed

52.03%
Hextech Alternator Hextech Alternator Hextech Alternator
Prezzo totale
1,100
Prezzo
300

+45 Ability Power Revved Damaging a champion deals bonus magic damage.

52.03%
Health Potion Health Potion Health Potion
Prezzo totale
50
Prezzo
50

Consume Restores +120 Health over 15 seconds.

46.73%
Haunting Guise Haunting Guise Haunting Guise
Prezzo totale
1,300
Prezzo
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

46.73%

Oggetti chiave

#1
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Tasso vittoria44.18%
Tasso scelta7.37%
#2
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Tasso vittoria45.61%
Tasso scelta4.54%
#3
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Tasso vittoria44.62%
Tasso scelta3.21%

Situazionalielementi

Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

43.43%
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

42.71%
Riftmaker Riftmaker Riftmaker
Prezzo totale
3,100
Prezzo
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

45.51%
Warmog's Armor Warmog's Armor Warmog's Armor
Prezzo totale
3,100
Prezzo
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

42.94%
Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.84%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Prezzo totale
900
Prezzo
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

43.42%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Prezzo totale
1,100
Prezzo
800

+12 Magic Penetration +45 Move Speed

36.86%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Prezzo totale
3,500
Prezzo
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

53.86%
Thornmail Thornmail Thornmail
Prezzo totale
2,450
Prezzo
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

38.87%
Unending Despair Unending Despair Unending Despair
Prezzo totale
2,800
Prezzo
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

44.30%
Cosmic Drive Cosmic Drive Cosmic Drive
Prezzo totale
3,000
Prezzo
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

40.88%
Liandry's Torment Liandry's Torment Liandry's Torment
Prezzo totale
3,000
Prezzo
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

40.31%

Oggetti iniziali

Giant's Belt Giant's Belt Giant's Belt
Prezzo totale
900
Prezzo
500

+350 Health

42.73%
Ruby Crystal Ruby Crystal Ruby Crystal
Prezzo totale
400
Prezzo
400

+150 Health

42.73%
Haunting Guise Haunting Guise Haunting Guise
Prezzo totale
1,300
Prezzo
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

43.88%
Health Potion Health Potion Health Potion
Prezzo totale
50
Prezzo
50

Consume Restores +120 Health over 15 seconds.

40.47%
Haunting Guise Haunting Guise Haunting Guise
Prezzo totale
1,300
Prezzo
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

40.47%

Migliori potenziamenti

Potenziamenti / Tasso vittoria

Potenziamenti
NomeRaritàTierTasso sceltaPartite
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Oro
Rarità
Oro
Tier
T1
Tasso vittoria
56.35%
Tasso scelta
8.25%
Partite
1,166

Scegli Transmute: Prismatic quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT156.35%8.25%1,166
Eureka Eureka Eureka Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
55.28%
Tasso scelta
11.52%
Partite
1,628

Scegli Eureka quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT155.28%11.52%1,628
Shrink Engine Shrink Engine Shrink Engine Oro
Rarità
Oro
Tier
T1
Tasso vittoria
55.08%
Tasso scelta
8.08%
Partite
1,142

Scegli Shrink Engine quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT155.08%8.08%1,142
Phenomenal Evil Phenomenal Evil Phenomenal Evil Oro
Rarità
Oro
Tier
T1
Tasso vittoria
54.97%
Tasso scelta
13.88%
Partite
1,961

Scegli Phenomenal Evil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT154.97%13.88%1,961
Hat on a Hat Hat on a Hat Hat on a Hat Argento
Rarità
Argento
Tier
T2
Tasso vittoria
53.28%
Tasso scelta
5.60%
Partite
792

Scegli Hat on a Hat quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT153.28%5.60%792
Firefox Firefox Firefox Argento
Rarità
Argento
Tier
T2
Tasso vittoria
53.18%
Tasso scelta
5.23%
Partite
739

Scegli Firefox quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT153.18%5.23%739
Circle of Death Circle of Death Circle of Death Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
52.92%
Tasso scelta
6.78%
Partite
958

Scegli Circle of Death quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT152.92%6.78%958
Recursion Recursion Recursion Oro
Rarità
Oro
Tier
T2
Tasso vittoria
52.53%
Tasso scelta
5.59%
Partite
790

Scegli Recursion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT152.53%5.59%790
ADAPt ADAPt ADAPt Argento
Rarità
Argento
Tier
T1
Tasso vittoria
52.45%
Tasso scelta
8.82%
Partite
1,247

Scegli ADAPt quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT152.45%8.82%1,247
Weighted Popoffs Weighted Popoffs Weighted Popoffs Argento
Rarità
Argento
Tier
T1
Tasso vittoria
51.87%
Tasso scelta
9.84%
Partite
1,390

Scegli Weighted Popoffs quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT151.87%9.84%1,390
Ominous Pact Ominous Pact Ominous Pact Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
51.84%
Tasso scelta
5.96%
Partite
843

Scegli Ominous Pact quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT151.84%5.96%843
Infernal Conduit Infernal Conduit Infernal Conduit Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
51.80%
Tasso scelta
5.71%
Partite
807

Scegli Infernal Conduit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT151.80%5.71%807
Celestial Body Celestial Body Celestial Body Oro
Rarità
Oro
Tier
T1
Tasso vittoria
51.52%
Tasso scelta
6.04%
Partite
854

Scegli Celestial Body quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT151.52%6.04%854
Bread And Butter Bread And Butter Bread And Butter Oro
Rarità
Oro
Tier
T2
Tasso vittoria
50.65%
Tasso scelta
6.01%
Partite
849

Scegli Bread And Butter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT150.65%6.01%849
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Oro
Rarità
Oro
Tier
T1
Tasso vittoria
50.40%
Tasso scelta
7.09%
Partite
1,002

Scegli Grandma's Chili Oil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT150.40%7.09%1,002
Tank Engine Tank Engine Tank Engine Oro
Rarità
Oro
Tier
T1
Tasso vittoria
49.59%
Tasso scelta
15.55%
Partite
2,198

Scegli Tank Engine quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT149.59%15.55%2,198
Goliath Goliath Goliath Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
49.40%
Tasso scelta
7.12%
Partite
1,006

Scegli Goliath quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT149.40%7.12%1,006
Witchful Thinking Witchful Thinking Witchful Thinking Argento
Rarità
Argento
Tier
T1
Tasso vittoria
49.38%
Tasso scelta
9.74%
Partite
1,377

Scegli Witchful Thinking quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT149.38%9.74%1,377
Rabble Rousing Rabble Rousing Rabble Rousing Oro
Rarità
Oro
Tier
T2
Tasso vittoria
49.38%
Tasso scelta
8.55%
Partite
1,209

Scegli Rabble Rousing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT149.38%8.55%1,209
It's Killing Time It's Killing Time It's Killing Time Oro
Rarità
Oro
Tier
T1
Tasso vittoria
49.31%
Tasso scelta
7.22%
Partite
1,020

Scegli It's Killing Time quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT149.31%7.22%1,020
Magic Missile Magic Missile Magic Missile Oro
Rarità
Oro
Tier
T1
Tasso vittoria
48.61%
Tasso scelta
5.84%
Partite
825

Scegli Magic Missile quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT148.61%5.84%825
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Argento
Rarità
Argento
Tier
T3
Tasso vittoria
48.60%
Tasso scelta
4.79%
Partite
677

Scegli Upgrade Zhonya quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT148.60%4.79%677
Vampirism Vampirism Vampirism Oro
Rarità
Oro
Tier
T1
Tasso vittoria
48.16%
Tasso scelta
16.73%
Partite
2,365

Scegli Vampirism quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT148.16%16.73%2,365
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
47.97%
Tasso scelta
7.66%
Partite
1,082

Scegli Jeweled Gauntlet quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT147.97%7.66%1,082
Speed Demon Speed Demon Speed Demon Argento
Rarità
Argento
Tier
T2
Tasso vittoria
47.81%
Tasso scelta
7.58%
Partite
1,071

Scegli Speed Demon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT147.81%7.58%1,071
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Oro
Rarità
Oro
Tier
T1
Tasso vittoria
47.43%
Tasso scelta
8.00%
Partite
1,130

Scegli Quest: Steel Your Heart quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT147.43%8.00%1,130
Thread the Needle Thread the Needle Thread the Needle Oro
Rarità
Oro
Tier
T1
Tasso vittoria
47.35%
Tasso scelta
5.08%
Partite
718

Scegli Thread the Needle quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT147.35%5.08%718
Perseverance Perseverance Perseverance Oro
Rarità
Oro
Tier
T1
Tasso vittoria
45.90%
Tasso scelta
6.04%
Partite
854

Scegli Perseverance quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT145.90%6.04%854
First-Aid Kit First-Aid Kit First-Aid Kit Argento
Rarità
Argento
Tier
T3
Tasso vittoria
45.27%
Tasso scelta
7.03%
Partite
994

Scegli First-Aid Kit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT145.27%7.03%994
Critical Healing Critical Healing Critical Healing Oro
Rarità
Oro
Tier
T2
Tasso vittoria
45.01%
Tasso scelta
13.39%
Partite
1,893

Scegli Critical Healing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT145.01%13.39%1,893
Void Rift Void Rift Void Rift Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
59.30%
Tasso scelta
3.42%
Partite
484

Scegli Void Rift quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT259.30%3.42%484
Stats on Stats! Stats on Stats! Stats on Stats! Oro
Rarità
Oro
Tier
T1
Tasso vittoria
57.25%
Tasso scelta
3.86%
Partite
545

Scegli Stats on Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT257.25%3.86%545
Red Envelopes Red Envelopes Red Envelopes Oro
Rarità
Oro
Tier
T1
Tasso vittoria
55.96%
Tasso scelta
2.55%
Partite
361

Scegli Red Envelopes quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT255.96%2.55%361
Giant Slayer Giant Slayer Giant Slayer Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
55.46%
Tasso scelta
3.37%
Partite
476

Scegli Giant Slayer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT255.46%3.37%476
Donation Donation Donation Oro
Rarità
Oro
Tier
T2
Tasso vittoria
55.06%
Tasso scelta
1.89%
Partite
267

Scegli Donation quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT255.06%1.89%267
Goredrink Goredrink Goredrink Argento
Rarità
Argento
Tier
T1
Tasso vittoria
54.99%
Tasso scelta
3.90%
Partite
551

Scegli Goredrink quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT254.99%3.90%551
Infinite Recursion Infinite Recursion Infinite Recursion Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
54.83%
Tasso scelta
2.71%
Partite
383

Scegli Infinite Recursion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT254.83%2.71%383
Transmute: Gold Transmute: Gold Transmute: Gold Argento
Rarità
Argento
Tier
T1
Tasso vittoria
54.60%
Tasso scelta
4.54%
Partite
641

Scegli Transmute: Gold quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT254.60%4.54%641
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
53.25%
Tasso scelta
2.29%
Partite
323

Scegli Transmute: Chaos quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT253.25%2.29%323
Erosion Erosion Erosion Argento
Rarità
Argento
Tier
T3
Tasso vittoria
53.07%
Tasso scelta
2.65%
Partite
375

Scegli Erosion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT253.07%2.65%375
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
52.96%
Tasso scelta
4.18%
Partite
591

Scegli Quest: Wooglet's Witchcap quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT252.96%4.18%591
Leg Day Leg Day Leg Day Argento
Rarità
Argento
Tier
T4
Tasso vittoria
52.85%
Tasso scelta
2.24%
Partite
316

Scegli Leg Day quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT252.85%2.24%316
Dropkick Dropkick Dropkick Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
50.31%
Tasso scelta
3.47%
Partite
491

Scegli Dropkick quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT250.31%3.47%491
Stats! Stats! Stats! Argento
Rarità
Argento
Tier
T2
Tasso vittoria
49.65%
Tasso scelta
3.02%
Partite
427

Scegli Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT249.65%3.02%427
Spiritual Purification Spiritual Purification Spiritual Purification Oro
Rarità
Oro
Tier
T2
Tasso vittoria
49.62%
Tasso scelta
1.85%
Partite
262

Scegli Spiritual Purification quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.62%1.85%262
From Beginning to End From Beginning to End From Beginning to End Oro
Rarità
Oro
Tier
T1
Tasso vittoria
49.27%
Tasso scelta
3.88%
Partite
548

Scegli From Beginning to End quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.27%3.88%548
Big Brain Big Brain Big Brain Oro
Rarità
Oro
Tier
T2
Tasso vittoria
47.81%
Tasso scelta
2.43%
Partite
343

Scegli Big Brain quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT247.81%2.43%343
Twin Fire Twin Fire Twin Fire Argento
Rarità
Argento
Tier
T2
Tasso vittoria
47.50%
Tasso scelta
1.98%
Partite
280

Scegli Twin Fire quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT247.50%1.98%280
Self Destruct Self Destruct Self Destruct Argento
Rarità
Argento
Tier
T3
Tasso vittoria
46.99%
Tasso scelta
1.88%
Partite
266

Scegli Self Destruct quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT246.99%1.88%266
Keystone Conjurer Keystone Conjurer Keystone Conjurer Oro
Rarità
Oro
Tier
T2
Tasso vittoria
45.87%
Tasso scelta
2.14%
Partite
303

Scegli Keystone Conjurer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT245.87%2.14%303
Bread And Jam Bread And Jam Bread And Jam Oro
Rarità
Oro
Tier
T4
Tasso vittoria
45.45%
Tasso scelta
4.13%
Partite
583

Scegli Bread And Jam quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT245.45%4.13%583
With Haste With Haste With Haste Oro
Rarità
Oro
Tier
T5
Tasso vittoria
44.07%
Tasso scelta
2.75%
Partite
388

Scegli With Haste quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT244.07%2.75%388
Holy Fire Holy Fire Holy Fire Oro
Rarità
Oro
Tier
T4
Tasso vittoria
41.52%
Tasso scelta
2.88%
Partite
407

Scegli Holy Fire quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT241.52%2.88%407
Slow Cooker Slow Cooker Slow Cooker Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
39.13%
Tasso scelta
2.12%
Partite
299

Scegli Slow Cooker quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT239.13%2.12%299
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
59.06%
Tasso scelta
1.21%
Partite
171

Scegli Stats on Stats on Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT359.06%1.21%171
Pandora's Box Pandora's Box Pandora's Box Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
55.61%
Tasso scelta
1.51%
Partite
214

Scegli Pandora's Box quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT355.61%1.51%214
Tap Dancer Tap Dancer Tap Dancer Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
55.56%
Tasso scelta
0.96%
Partite
135

Scegli Tap Dancer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT355.56%0.96%135
Infernal Soul Infernal Soul Infernal Soul Argento
Rarità
Argento
Tier
T2
Tasso vittoria
55.43%
Tasso scelta
1.30%
Partite
184

Scegli Infernal Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT355.43%1.30%184
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
54.14%
Tasso scelta
1.11%
Partite
157

Scegli Biggest Snowball Ever quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT354.14%1.11%157
Heavy Hitter Heavy Hitter Heavy Hitter Argento
Rarità
Argento
Tier
T2
Tasso vittoria
54.09%
Tasso scelta
1.56%
Partite
220

Scegli Heavy Hitter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT354.09%1.56%220
Pinball Pinball Pinball Oro
Rarità
Oro
Tier
T2
Tasso vittoria
52.65%
Tasso scelta
1.60%
Partite
226

Scegli Pinball quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT352.65%1.60%226
Snowball Upgrade Snowball Upgrade Snowball Upgrade Oro
Rarità
Oro
Tier
T2
Tasso vittoria
52.46%
Tasso scelta
1.73%
Partite
244

Scegli Snowball Upgrade quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT352.46%1.73%244
Purist - Caster Purist - Caster Purist - Caster Argento
Rarità
Argento
Tier
T5
Tasso vittoria
52.38%
Tasso scelta
1.04%
Partite
147

Scegli Purist - Caster quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT352.38%1.04%147
Escape Plan Escape Plan Escape Plan Argento
Rarità
Argento
Tier
T3
Tasso vittoria
52.14%
Tasso scelta
1.66%
Partite
234

Scegli Escape Plan quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT352.14%1.66%234
Poro Blaster Poro Blaster Poro Blaster Oro
Rarità
Oro
Tier
T1
Tasso vittoria
51.48%
Tasso scelta
1.20%
Partite
169

Scegli Poro Blaster quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT351.48%1.20%169
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
51.20%
Tasso scelta
1.17%
Partite
166

Scegli Ultimate Awakening quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT351.20%1.17%166
Divine Intervention Divine Intervention Divine Intervention Oro
Rarità
Oro
Tier
T3
Tasso vittoria
51.05%
Tasso scelta
1.01%
Partite
143

Scegli Divine Intervention quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT351.05%1.01%143
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Argento
Rarità
Argento
Tier
T4
Tasso vittoria
50.98%
Tasso scelta
1.08%
Partite
153

Scegli Ultimate Unstoppable quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT350.98%1.08%153
Snowball Roulette Snowball Roulette Snowball Roulette Oro
Rarità
Oro
Tier
T2
Tasso vittoria
50.84%
Tasso scelta
1.68%
Partite
238

Scegli Snowball Roulette quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT350.84%1.68%238
Ethereal Weapon Ethereal Weapon Ethereal Weapon Oro
Rarità
Oro
Tier
T4
Tasso vittoria
50.55%
Tasso scelta
1.29%
Partite
182

Scegli Ethereal Weapon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT350.55%1.29%182
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Oro
Rarità
Oro
Tier
T4
Tasso vittoria
50.00%
Tasso scelta
1.34%
Partite
190

Scegli Dawnbringer's Resolve quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT350.00%1.34%190
Zealot Zealot Zealot Argento
Rarità
Argento
Tier
T2
Tasso vittoria
50.00%
Tasso scelta
0.95%
Partite
134

Scegli Zealot quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT350.00%0.95%134
Homeguard Homeguard Homeguard Argento
Rarità
Argento
Tier
T4
Tasso vittoria
48.87%
Tasso scelta
0.94%
Partite
133

Scegli Homeguard quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT348.87%0.94%133
Cheating Cheating Cheating Oro
Rarità
Oro
Tier
T3
Tasso vittoria
48.82%
Tasso scelta
1.80%
Partite
254

Scegli Cheating quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT348.82%1.80%254
Frost Wraith Frost Wraith Frost Wraith Argento
Rarità
Argento
Tier
T3
Tasso vittoria
48.76%
Tasso scelta
1.71%
Partite
242

Scegli Frost Wraith quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT348.76%1.71%242
Kill Secured Kill Secured Kill Secured Argento
Rarità
Argento
Tier
T4
Tasso vittoria
48.41%
Tasso scelta
1.11%
Partite
157

Scegli Kill Secured quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT348.41%1.11%157
Marksmage Marksmage Marksmage Oro
Rarità
Oro
Tier
T2
Tasso vittoria
48.40%
Tasso scelta
1.55%
Partite
219

Scegli Marksmage quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT348.40%1.55%219
Restless Restoration Restless Restoration Restless Restoration Oro
Rarità
Oro
Tier
T4
Tasso vittoria
48.28%
Tasso scelta
1.44%
Partite
203

Scegli Restless Restoration quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT348.28%1.44%203
Protein Shake Protein Shake Protein Shake Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
48.04%
Tasso scelta
1.44%
Partite
204

Scegli Protein Shake quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT348.04%1.44%204
Buff Buddies Buff Buddies Buff Buddies Argento
Rarità
Argento
Tier
T3
Tasso vittoria
47.67%
Tasso scelta
1.37%
Partite
193

Scegli Buff Buddies quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT347.67%1.37%193
Nightstalking Nightstalking Nightstalking Oro
Rarità
Oro
Tier
T3
Tasso vittoria
46.90%
Tasso scelta
1.03%
Partite
145

Scegli Nightstalking quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT346.90%1.03%145
Critical Missile Critical Missile Critical Missile Oro
Rarità
Oro
Tier
T1
Tasso vittoria
46.88%
Tasso scelta
1.13%
Partite
160

Scegli Critical Missile quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT346.88%1.13%160
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Argento
Rarità
Argento
Tier
T4
Tasso vittoria
46.34%
Tasso scelta
0.87%
Partite
123

Scegli Tank It Or Leave It quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT346.34%0.87%123
King Me King Me King Me Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
46.06%
Tasso scelta
1.17%
Partite
165

Scegli King Me quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT346.06%1.17%165
Vulnerability Vulnerability Vulnerability Oro
Rarità
Oro
Tier
T2
Tasso vittoria
45.25%
Tasso scelta
1.27%
Partite
179

Scegli Vulnerability quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT345.25%1.27%179
Apex Inventor Apex Inventor Apex Inventor Oro
Rarità
Oro
Tier
T4
Tasso vittoria
44.96%
Tasso scelta
1.68%
Partite
238

Scegli Apex Inventor quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT344.96%1.68%238
Ice Cold Ice Cold Ice Cold Argento
Rarità
Argento
Tier
T2
Tasso vittoria
44.25%
Tasso scelta
1.60%
Partite
226

Scegli Ice Cold quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT344.25%1.60%226
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
43.56%
Tasso scelta
1.15%
Partite
163

Scegli Windspeaker's Blessing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT343.56%1.15%163
It's Critical It's Critical It's Critical Oro
Rarità
Oro
Tier
T3
Tasso vittoria
42.93%
Tasso scelta
1.30%
Partite
184

Scegli It's Critical quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT342.93%1.30%184
Bread And Cheese Bread And Cheese Bread And Cheese Oro
Rarità
Oro
Tier
T3
Tasso vittoria
42.86%
Tasso scelta
1.14%
Partite
161

Scegli Bread And Cheese quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT342.86%1.14%161
Mountain Soul Mountain Soul Mountain Soul Argento
Rarità
Argento
Tier
T4
Tasso vittoria
42.42%
Tasso scelta
1.40%
Partite
198

Scegli Mountain Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT342.42%1.40%198
Dive Bomber Dive Bomber Dive Bomber Argento
Rarità
Argento
Tier
T3
Tasso vittoria
40.82%
Tasso scelta
1.04%
Partite
147

Scegli Dive Bomber quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT340.82%1.04%147
Soul Siphon Soul Siphon Soul Siphon Oro
Rarità
Oro
Tier
T2
Tasso vittoria
40.44%
Tasso scelta
1.29%
Partite
183

Scegli Soul Siphon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT340.44%1.29%183
OK Boomerang OK Boomerang OK Boomerang Oro
Rarità
Oro
Tier
T3
Tasso vittoria
58.33%
Tasso scelta
0.51%
Partite
72

Scegli OK Boomerang quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT458.33%0.51%72
Back to Basics Back to Basics Back to Basics Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
54.92%
Tasso scelta
0.86%
Partite
122

Scegli Back to Basics quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT454.92%0.86%122
Goldrend Goldrend Goldrend Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
54.55%
Tasso scelta
0.54%
Partite
77

Scegli Goldrend quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT454.55%0.54%77
Mad Scientist Mad Scientist Mad Scientist Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
54.24%
Tasso scelta
0.83%
Partite
118

Scegli Mad Scientist quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT454.24%0.83%118
Veil of Warding Veil of Warding Veil of Warding Argento
Rarità
Argento
Tier
T5
Tasso vittoria
53.52%
Tasso scelta
0.50%
Partite
71

Scegli Veil of Warding quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT453.52%0.50%71
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
52.31%
Tasso scelta
0.46%
Partite
65

Scegli Quest: Urf's Champion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT452.31%0.46%65
Don't Blink Don't Blink Don't Blink Argento
Rarità
Argento
Tier
T5
Tasso vittoria
52.00%
Tasso scelta
0.53%
Partite
75

Scegli Don't Blink quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT452.00%0.53%75
Little Devil Little Devil Little Devil Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
50.00%
Tasso scelta
0.52%
Partite
74

Scegli Little Devil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT450.00%0.52%74
Holy Snowball Holy Snowball Holy Snowball Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
49.40%
Tasso scelta
0.59%
Partite
83

Scegli Holy Snowball quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT449.40%0.59%83
Omni Soul Omni Soul Omni Soul Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
48.48%
Tasso scelta
0.47%
Partite
66

Scegli Omni Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT448.48%0.47%66
Searing Dawn Searing Dawn Searing Dawn Oro
Rarità
Oro
Tier
T5
Tasso vittoria
46.43%
Tasso scelta
0.40%
Partite
56

Scegli Searing Dawn quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT446.43%0.40%56
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
46.30%
Tasso scelta
0.38%
Partite
54

Scegli Watch Out Grapefruit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT446.30%0.38%54
Hextech Soul Hextech Soul Hextech Soul Argento
Rarità
Argento
Tier
T4
Tasso vittoria
46.28%
Tasso scelta
0.86%
Partite
121

Scegli Hextech Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT446.28%0.86%121
Growth Spurt Growth Spurt Growth Spurt Oro
Rarità
Oro
Tier
T4
Tasso vittoria
44.90%
Tasso scelta
0.69%
Partite
98

Scegli Growth Spurt quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT444.90%0.69%98
Flashy Flashy Flashy Oro
Rarità
Oro
Tier
T5
Tasso vittoria
44.09%
Tasso scelta
0.66%
Partite
93

Scegli Flashy quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT444.09%0.66%93
Quantum Computing Quantum Computing Quantum Computing Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
44.00%
Tasso scelta
0.53%
Partite
75

Scegli Quantum Computing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT444.00%0.53%75
Glass Cannon Glass Cannon Glass Cannon Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
43.86%
Tasso scelta
0.40%
Partite
57

Scegli Glass Cannon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT443.86%0.40%57
Poltergeist Poltergeist Poltergeist Argento
Rarità
Argento
Tier
T5
Tasso vittoria
42.31%
Tasso scelta
0.55%
Partite
78

Scegli Poltergeist quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT442.31%0.55%78
Laser Heal Laser Heal Laser Heal Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
41.67%
Tasso scelta
0.51%
Partite
72

Scegli Laser Heal quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT441.67%0.51%72
Fey Magic Fey Magic Fey Magic Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
41.56%
Tasso scelta
0.54%
Partite
77

Scegli Fey Magic quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT441.56%0.54%77
Mighty Shield Mighty Shield Mighty Shield Argento
Rarità
Argento
Tier
T5
Tasso vittoria
37.72%
Tasso scelta
0.81%
Partite
114

Scegli Mighty Shield quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT437.72%0.81%114
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
36.56%
Tasso scelta
0.66%
Partite
93

Scegli Ultimate Revolution quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT436.56%0.66%93
Can't Touch This Can't Touch This Can't Touch This Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
35.71%
Tasso scelta
0.59%
Partite
84

Scegli Can't Touch This quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT435.71%0.59%84

Vladimir Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

Normal skill order: R > Q > E > W

REQW

E-focused AoE augments: consider R > E > Q > W after early Q investment.

RQWE

Defensive or anti-burst augments: rare R > Q > W > E adjustment.

RQEW

Vladimir’s standard Mayhem order should be Q first, E second, W third, then max Q, then E, with W last.

Vladimir Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Amumu Amumu Amumu T3
Tier
T3
Posizione
#62
Tasso vittoria
50.44%
Tasso scelta
0.53%

Amumu è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Premium Lockdown For Vladimir’s Full-area Follow-up. Synergy Mechanism: Amumu Gives Vladimir The Thing He Most Wants: A Clear Signal To Commit. When Amumu Catches Multiple Enemies, Vladimir Can Move In While They Are Controlled Instead Of Guessing Through Poke, Slows, And Disengage. This Lets Vladimir Save His Untargetable Safety For The Enemy Answer, Not For The Entry. Combo: Let Amumu Start From Fog, Brush, Or After The Enemy Burns Mobility. Vladimir Follows Immediately With His Mark And Charged Area Damage, Then Pools Or Backs Out After The First Counter-burst Lands. If Snowball Is Available, Vladimir Can Hold It Until Amumu Confirms Contact Rather Than Throwing It Early And Getting Spaced. Best Scenario: Enemy Carries Stand Behind A Short Frontline And Rely On One Peel Spell To Stop Divers. Amumu Forces That Peel Early, Vladimir Enters Through The Same Pocket, And The Enemy Backline Has To Either Flash Away From The Tank Or Eat Vladimir’s Damage While Grouped. Enemy Answer: Smart Teams Spread Before Amumu Reaches Them, Poke Him Down Before He Can Start, Or Save Displacement For Vladimir Instead Of Wasting It On The Tank. They May Also Kite Backward So Vladimir Arrives Late And Only Hits The Frontline. Failure Risk And Recovery: If Amumu Engages Alone From Too Far Away, Vladimir Cannot Follow Without Burning Everything And Dying After Pool. Recover By Slowing The Tempo: Clear The Wave, Let Amumu Soak Vision Pressure, And Wait For A Narrower Lane State Where Vladimir Can Walk Up With Health Advantage Instead Of Forcing A Long Chase. Orianna

Primary engage or dependable counter-engage: Vladimir can start some fights, but he is far better when a tank or controller forces the enemy to stand still first. If he must be the only initiator, he often spends pool too early and loses his exit.

Orianna Orianna Orianna T3
Tier
T3
Posizione
#80
Tasso vittoria
50.28%
Tasso scelta
0.51%

Orianna è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Ball Delivery, Shields, And Layered Zone Control.

Orianna improves Vladimir’s entry and punishes enemies who clump to hit him after he goes in. Her shielding and ball placement give Vladimir a safer path through the front line, while her area control stacks naturally with his own teamfight damage.

Seraphine Seraphine Seraphine T1
Tier
T1
Posizione
#2
Tasso vittoria
56.33%
Tasso scelta
0.94%

Seraphine è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Sustain, Follow-up Control, And Teamwide Fight Extension.

Vladimir loves extended fights, and Seraphine helps the whole team survive long enough for that second wave of damage. Her range also keeps the lane playable when Vladimir is not ready to step forward, which matters because he can be punished hard if he is forced to farm under constant poke.

Jarvan IV Jarvan IV Jarvan IV T4
Tier
T4
Posizione
#131
Tasso vittoria
48.09%
Tasso scelta
0.42%

Jarvan IV è attualmente classificato T4 nei dati ARAM Mayhem. Vedi guida campione

Forced Terrain Fights And Reliable Dive Access.

Jarvan creates a fight location. Vladimir is much stronger when the enemy cannot freely kite backward, and Jarvan’s engage can trap or pin key targets long enough for Vladimir to arrive with damage already prepared. The frontline commitment also pulls attention away from Vladimir’s approach.

Lulu Lulu Lulu T4
Tier
T4
Posizione
#121
Tasso vittoria
47.27%
Tasso scelta
0.46%

Lulu è attualmente classificato T4 nei dati ARAM Mayhem. Vedi guida campione

Speed, Protection, And Anti-burst For Deep Entries.

Lulu turns Vladimir from a slow-moving damage threat into a much harder champion to punish. Speed helps him reach the correct target without spending pool early, and protection lets him survive the enemy’s first reaction after he commits. This is valuable when the enemy has point-and-click pressure, assassins, or heavy frontloaded damage.

Vladimir ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight IdentityVladimir is a scaling AP battlemage who survives poke, stacks gold, and waits for item spikes before committing to teamfights.He becomes a tempo skirmisher with huge punish potential who tracks key enemy cooldowns and forces engages rather than waiting.Stop waiting for full build; contest space earlier when augments and empowered trades are online.
Q UsageVladimir often uses Q primarily to stabilize, healing back small poke damage and playing safely around the wave.Use empowered Q to actively claim space and threaten enemies who step forward, moving with your team to pressure the lane.Shift from reactive healing to proactive spacing control and lane pressure.
Pool TimingWasting Pool early invites punishment, but the consequences are generally manageable with proper spacing and patience.Mistiming Pool is much worse because fights snowball faster; save it specifically to dodge lockdown or burst that would kill you.Never use Pool for damage; it is your only answer to retaliation and fatal crowd control.
Ultimate UsageVladimir often waits for the perfect multi-target ultimate to maximize teamfight impact and healing payoff.Do not hold Hemoplague forever; a strong three-target cast on carries or divers can decide the fight before it is too late.Prioritize timely casts on priority targets over waiting for perfect five-man hits.
Tempo and ResetsHe can afford slower pacing, clearing waves and healing between major engages with room to reset mentally.Expect back-to-back fights; after winning a skirmish, zone the next wave and punish enemies respawning without cooldowns.Stay forward after won fights to maintain pressure instead of retreating unnecessarily.
Snowball DecisionsSnowball often acts like a backup Flash, tagging a carry and waiting for the right moment to engage.A connected mark is only an option; check if your team can follow and if Pool is available before committing to the dive.Use Snowball to change spacing and angles, not just to dive enemy carries blindly.

Champion Analysis

Ruolo / Tasso vittoria

Posizione

Vladimir the Crimson Reaper stands as one of the most sustain-heavy mage champions in ARAM: Mayhem, earning a reputation as an "immortal" champion capable of sustained damage output and remarkable recovery through exceptional vampiric abilities. His core identity revolves around exceptional endurance in extended teamfights, where he can continuously heal while dealing consistent magic damage to enemies. Vladimir's primary role in ARAM is that of a vampiric mage and sustained damage dealer. His Q, Transfusion, serves as his foundational ability, dealing magic damage while simultaneously healing him. This ability becomes more effective when Vladimir is at lower health, creating strategic opportunities to maximize healing by taking some damage before casting. His W, Sanguine Pool, transforms him into an untargetable blood pool, representing one of the strongest self-peel abilities available in the ARAM format. This ability allows Vladimir to completely negate burst damage from critical enemy abilities, though it carries a long cooldown that demands careful timing. His E, Tides of Blood, provides AoE damage and movement speed, while his ultimate, Hemoplague, amplifies all damage that enemies in the area receive from his team. Strategic positioning and ability timing define successful Vladimir play. His W should be reserved for crucial moments to dodge critical enemy abilities such as Xerath or Lux ultimates, as wasting it on minor threats leaves him vulnerable during its substantial cooldown. His ultimate should be cast to cover as many enemies as possible, followed immediately by Q and E to maximize damage output through the amplification effect. Continuous Q usage throughout combat maintains both pressure and sustain. Vladimir's strengths include exceptional vampiric sustain, an untargetable W, strong R damage amplification, and incredible endurance in prolonged engagements. However, he suffers from a weak early game, long W cooldown, no mobility options, and an E that requires close range to be effective. Against heavy crowd control compositions, his W can be interrupted before activation, leaving him exposed to burst damage. These weaknesses require Vladimir players to exercise patience in the early stages of fights and maintain awareness of enemy crowd control availability before committing to aggressive positioning.

Consigli chiave

Blog guide / N/A

Blog guide

Vladimir the Crimson Reaper performs best as a pressure sponge rather than a front-line starter in ARAM: Mayhem. The narrow lane makes slow, obvious walking engages ineffective, so optimal play involves holding space near the front line, threatening empowered trades, and forcing enemies to waste damage into the untargetable window before the team commits. Walking in first with no enemy cooldowns spent usually results in losing too much health before damage matters. Engage timing centers on waiting for enemies to throw key crowd control. When hooks, long stuns, or displacements are down, Vladimir steps forward and charges area damage while moving with the team. Snowball works best as a follow-up tool rather than a blind opener, tagging a target when the team is ready to collapse. Starting fights from the side of the minion wave creates better angles to threaten the backline while remaining close enough to retreat. Counter-engage is where Vladimir excels. When assassins or bruisers jump past the wave, the optimal response is letting them spend their first burst or mobility, then using the untargetable window to deny their second action while the team turns. Damage should target the clump rather than chasing single low-health champions, as AoE pressure forces enemies to disengage or die together. Pool must be saved for the real punish window, avoiding use on poke to remain ready for hard crowd control, burst, or lethal follow-up. Narrow-lane spacing requires respecting straight-line skillshots by shifting left and right between casts. The wave serves as a shield, but standing too far back loses pressure. Vladimir needs to threaten trades by punishing melee champions who last-hit or carries who step forward, then falling back before the full team can answer. Stacking directly on carries invites area crowd control to hit both targets, so holding a parallel angle enables peeling or counter-diving without giving the enemy one perfect target cluster. Target priority favors hitting grouped carries when reachable without tunneling past safer damage. Vladimir's value often comes from damaging several champions at once. Against heavy tanks, play for repeated health swings and wave control rather than blowing every tool on a durable champion at full health. Against assassins, punish their exit by placing yourself between them and safety after they spend mobility. Push and pull rhythm matters for survival. Push after winning a trade when the team can use the space, and let the wave come when enemy poke is stronger. When behind, stop taking front-to-back fights on enemy terms, hug safer angles, wait for dives, and turn on champions who enter range first. Value survival over style, as a living Vladimir keeps waveclear, counter-engage, and late-fight threat on the map. The clean pattern is simple: absorb pressure without wasting Pool, punish clumps with AoE, use Snowball only when the landing is supported, and turn enemy engages into bad trades.

Read full guide

Guida stile

N/A / Potenziamenti

Blog guide

Vladimir in Mayhem operates on a deliberate game plan centered on timing, health management, and clean entry angles. He is neither a front-to-back poke mage in the early lane nor a true tank later. The optimal approach plays the first levels like a greedy short-range mage, then transitions into a champion who punishes stacked enemies after they have spent key crowd control. The best fights usually start after the team has softened the wave or baited engage tools, not when Vladimir is the first body walking into five people. During early levels one through six, Vladimir should survive the lane and trade only when return damage is controlled. Position just behind the main wave clearer or beside the ranged carry, not in front, maintaining enough space to step up for short trades before falling back. Use minions and allied bodies as cover against long-range poke rather than drifting alone toward side walls. Take short trades when enemies step up for minions or waste poke spells on the wave, then back out before they can stack multiple spells. Do not chase low-health targets through the lane early, as Vladimir loses hard if he gives enemies a clean crowd-control chain. Treat Snowball mostly as a threat rather than a panic button, throwing it at enemies who have used their main stop tool or at targets near teammates for valuable follow-up. Early augments should support staying power, safer casting, or reliable fight access. When ahead, hold the center brush area and threaten short all-ins without diving alone. When behind, stop contesting every minion, let the wave come in, farm safely, and save defensive tools for actual engage. Mid levels seven through eleven focus on layered fights rather than random solo dives. Play on the edge of vision and slightly off-center from the backline, close enough to follow the tank or Snowball target but angled so enemies must choose between hitting Vladimir or teammates. Trades should now set up all-ins by chipping the nearest safe target, backing out, then re-entering when enemies clump around damaged allies. Vladimir excels in messy fights where people bunch together and struggles in clean fights where enemies save crowd control for his first step forward. Use Snowball to bypass frontline only when the landing point is survivable, connecting to squishy targets after peel is down or frontline targets near priority carries. Mid game augment identity should shape fights, with durability augments supporting longer brawls, burst augments requiring patience until fights start, and mobility augments enabling wider angles against separated enemies. Late levels twelve and beyond require patience before taking over clumped fights. Vladimir should threaten from the second line or a side angle, never from a straight line into five enemies. Stand close enough for team collapse but far enough that enemies cannot hit both Vladimir and carries with the same engage. Stop taking meaningless poke trades if death would lose the next push, as late fights are decided by one committed entry. Late Snowball becomes a fight-winning tool or throw button, used after enemies step too far forward, key peel spells miss, or the team is already engaging. Late augment use should be planned before fights start, with entry timing dependent on whether augments provide durability, burst, or mobility. Push hard after won fights when defenders must stand close together under pressure. When ahead, make enemies choose between giving up the wave and fighting in cramped lanes, holding major commits until they turn on the frontline or clump to clear.

Read full guide

Punti forti e deboli

Tasso vittoria / Tasso scelta

Tier

Vladimir the Crimson Reaper excels when players understand how to shift their playstyle based on whether the game state favors them. When ahead, the key transformation is moving from a poke mage mindset to a timed engage threat. Players should hold empowered Q as a zoning tool, walking at enemy carries to force retreats without spending resources. Hemoplague becomes an initiation tool when enemies cannot disengage, ideally catching two or more clumped targets or a carry who has stepped past their tank. The ultimate forces enemies to split, creating easier targets for teammates. Positioning matters more than aggression when ahead. Vladimir should enter with his frontline or Snowball holder rather than diving alone. Sanguine Pool must be saved for after the enemy commits real crowd control, not used out of excitement to dive. Pooling too early removes Vladimir's best recovery tool and opens a punish window where enemies can chain slows, knockups, silences, or burst before his healing cycle stabilizes. Snowball should bypass poke to reach priority targets with pool still available, but players should not take marks that lead into five enemies while teammates are behind. When behind, survival and wave management take priority over highlight plays. Vladimir must farm health before damage, using Q on safe targets rather than walking through poke for perfect champion hits. Low health invites enemies to force pool with minor spells, then dive when it ends. Sanguine Pool should be held for the spell that would actually kill, not wasted on chip damage. Hemoplague works defensively when enemies overcommit, tagging frontline targets for amplified focus damage rather than attempting desperate backline dives. Behind players should let enemies overpush into the narrow lane, punishing carries who walk into range after their tank has engaged. Short trading loops replace all-ins: Q, step back, wait, then re-enter during safer windows. Charging Tides of Blood on cooldown makes movement predictable and creates easy punish timings. Snowball becomes a counter-engage tool rather than an opener, used when enemy carries are already slowed, displaced, or separated, and only when allies can follow up. Anti-heal and burst stacking require adaptation when ahead, as enemies will bait pool by holding spells and backing away from empowered Q. When behind, players must track champions with burst, silence, suppression, knockups, or layered crowd control, waiting for them to use abilities before entering. After winning defensive fights, the guaranteed reset matters more than chasing comeback kills. Vladimir's recovery comes from staying alive through repeated fights, not donating shutdowns to fresh respawns. Structure pressure requires patience: Vladimir can tank some turret damage with healing and pool but is not a permanent turret sponge.

Read full guide

Storia del campione

Campioni / Ruolo

Campioni

Vladimir the Crimson Reaper is a drain mage whose identity in ARAM: Mayhem centers on sustained combat, healing through damage, and surviving long enough to let his area effects and ultimate decide fights. His passive, Crimson Pact, converts offensive stats and health into each other, naturally making him harder to kill while building damage. This durability allows Vladimir to stand closer than most mages, but it is not permission to face-tank every engage. The passive rewards builds and augments that let him keep entering the edge of combat, and its value emerges in every trade where he can cast, heal, and reposition instead of being forced out before the fight begins. Q, Transfusion, is Vladimir's core single-target spell and his stabilizer in Mayhem. It damages a target and heals him, with a stronger empowered cast after he cycles the ability. This spell determines whether Vladimir is sustaining through the lane or bleeding out before the next fight. The main challenge is spacing rather than aiming, as Q requires a valid target in range. Empowered Q serves as a threat signal that enemies should respect, and Vladimir should look for a short aggressive step if they do not back up. W, Sanguine Pool, is Vladimir's most important defensive button. It makes him untargetable while damaging and slowing enemies in the area, allowing him to survive burst, dives, and lethal crowd control setups. In Mayhem, W is not just an escape but a tool to dodge the spell that would stop his combo, cross dangerous chokes, or buy time for Q to come back. A well-timed pool can slow multiple enemies long enough for teammates to punish their chase. Good Vladimir players hold W until the enemy shows the actual punish spell, as using it too early invites enemies to wait above him and kill him when he rises. E, Tides of Blood, provides Vladimir's area damage and wave pressure. He charges it and releases blood around himself, making it the main reason enemies cannot clump around a marked target. In Mayhem's tight spaces, E gains value when enemies stand behind minions, group near health relics, or collapse on the frontline. It rewards proximity and timing rather than long-range aim, and Vladimir must manage his path carefully to avoid being forced into W before the damage matters. R, Hemoplague, is Vladimir's fight-winning button. It marks an area of enemies, amplifying his follow-up threat and later dealing damage while healing him based on affected champions. The key is landing it on targets who must keep fighting rather than those who can simply walk out and wait. R is strongest when enemies are already committed, grouped after using mobility, or trapped by allied crowd control. Vladimir does not need to instantly delete everyone; he needs to survive until the marked enemies break. A wasted R turns him from a fight closer into a short-range sustain mage, leaving his team vulnerable for the next engagement.

Read full guide

Errori da evitare

Blog guide / Tier

Blog guide

Vladimir the Crimson Reaper rewards patience more than panic in ARAM: Mayhem, where fights explode quickly and every mistake demands a recovery plan rather than regret. The most critical mechanical errors stem from misusing Sanguine Pool, which should serve as a defensive tool to dodge key punishment after committing rather than an engage option that leaves Vladimir vulnerable the moment he emerges. Charging E while stationary in the front line makes him an easy target for poke, crowd control, and burst before his damage lands, while releasing E into nothing wastes health and tempo for no pressure. Wasting empowered Q on minions instead of champion trades surrenders his strongest short-trade and healing threat, inviting enemies to punish during his weak cycle. Holding Hemoplague until the fight is already decided wastes the damage amplification on grouped targets, and flashing or Snowballing in without empowered Q, charged E, or R ready leaves him with no meaningful burst pattern. Decision mistakes often come from playing Vladimir as a pure tank rather than a drain mage with conditional durability and burst windows. He should hover near the front when empowered Q and Pool are available, then step back during weak cycles. Starting fights before allies can follow Hemoplague damage allows enemies to survive the delay and collapse after Pool ends. Ignoring enemy anti-heal, shields, and burst patterns leads to failed trades where sustain is reduced or outpaced, forcing Pool into a panic button. Chasing low-health targets past the enemy frontline risks exhaust effects, crowd control, and full enemy collapse since Vladimir remains punishable after Pool ends. Taking every Snowball hit just because it connects can throw him into five ready enemies with no allied follow-up, while fighting before the wave is positioned removes minion cover and easy Q targets for sustain. Treating one successful fight as permission to perma-dive invites enemy adaptation, as opponents hold crowd control for Pool exits and spread out for Hemoplague. After mistakes occur, Vladimir should release spells early, retreat toward allies, heal from safe targets, and reset until his cooldowns align rather than chasing to salvage bad engagements.

Read full guide

FAQ

Vladimir

FAQ

Is Vladimir a safe pick in ARAM: Mayhem? Yes, Vladimir is safer than most short-range damage champions because he can heal through poke and briefly dodge key punishment with his pool. Pick him when your team can survive the first waves without needing instant engage from you. The tradeoff is that he often needs items and patience before he becomes a real fight-ending threat. What is Vladimir’s main job in teamfights? Your job is to reach the enemy backline, force cooldowns, and turn extended fights with healing and area damage. If the enemy carries are standing behind tanks, wait for a crowd control spell, Snowball hit, or ally engage before committing. Going first with no backup usually burns your escape and leaves you stranded. Should Vladimir play front-to-back or dive? Play front-to-back when the enemy has heavy crowd control or multiple champions that can punish your exit. Dive when their carries step too close, use defensive spells, or clump around a low-health ally. The tradeoff is simple: front-to-back is slower but safer, while diving can win the fight instantly or lose your pool for nothing.

Read full guide

Guide recenti

Blog guide / Aggiornato

Blog guide