ARAM Mayhem Classifiche ARAM / build / potenziamenti
Dettagli campione T2 Posizione #37

Leona build e migliori potenziamenti ARAM Mayhem

Leona è attualmente classificato T2 nei dati ARAM Mayhem.

Leona Leona the Radiant Dawn Tank / Mago
TierT2
Posizione#37
Tasso vittoria51.64%
Tasso scelta0.65%

Build consigliata

elementi / Tasso vittoria / Tasso scelta

Dati patch

N/A

26.9

Oggetti chiave

#1
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Unending Despair Unending Despair Unending Despair
Prezzo totale
2,800
Prezzo
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Tasso vittoria53.58%
Tasso scelta14.31%
#2
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Prezzo totale
1,200
Prezzo
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Thornmail Thornmail Thornmail
Prezzo totale
2,450
Prezzo
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Tasso vittoria55.38%
Tasso scelta6.91%
#3
Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Winter's Approach Winter's Approach Winter's Approach
Prezzo totale
2,400
Prezzo
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Tasso vittoria54.60%
Tasso scelta6.21%

Situazionalielementi

Heartsteel Heartsteel Heartsteel
Prezzo totale
3,000
Prezzo
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

53.94%
Mercury's Treads Mercury's Treads Mercury's Treads
Prezzo totale
1,250
Prezzo
550

+20 Magic Resist +45 Move Speed 30% Tenacity

54.13%
Thornmail Thornmail Thornmail
Prezzo totale
2,450
Prezzo
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

51.59%
Unending Despair Unending Despair Unending Despair
Prezzo totale
2,800
Prezzo
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

54.23%
Warmog's Armor Warmog's Armor Warmog's Armor
Prezzo totale
3,100
Prezzo
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

52.66%
Winter's Approach Winter's Approach Winter's Approach
Prezzo totale
2,400
Prezzo
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

54.58%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Prezzo totale
1,200
Prezzo
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

53.62%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Prezzo totale
2,900
Prezzo
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

53.96%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Prezzo totale
3,200
Prezzo
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

51.77%
Hollow Radiance Hollow Radiance Hollow Radiance
Prezzo totale
2,800
Prezzo
650

+400 Health +40 Magic Resist +10 Ability Haste 100% Base Health Regen Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.

56.29%
Spirit Visage Spirit Visage Spirit Visage
Prezzo totale
2,700
Prezzo
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.51%
Sunfire Aegis Sunfire Aegis Sunfire Aegis
Prezzo totale
2,700
Prezzo
600

+350 Health +50 Armor +10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

51.55%

Oggetti iniziali

Giant's Belt Giant's Belt Giant's Belt
Prezzo totale
900
Prezzo
500

+350 Health

56.40%
Ruby Crystal Ruby Crystal Ruby Crystal
Prezzo totale
400
Prezzo
400

+150 Health

56.40%
Giant's Belt Giant's Belt Giant's Belt
Prezzo totale
900
Prezzo
500

+350 Health

53.83%
Ruby Crystal Ruby Crystal Ruby Crystal
Prezzo totale
400
Prezzo
400

+150 Health

53.83%
Health Potion Health Potion Health Potion
Prezzo totale
50
Prezzo
50

Consume Restores +120 Health over 15 seconds.

53.83%
Giant's Belt Giant's Belt Giant's Belt
Prezzo totale
900
Prezzo
500

+350 Health

55.12%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Prezzo totale
400
Prezzo
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

55.12%

Migliori potenziamenti

Potenziamenti / Tasso vittoria

Potenziamenti
NomeRaritàTierTasso sceltaPartite
Slow Cooker Slow Cooker Slow Cooker Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
57.83%
Tasso scelta
9.71%
Partite
1,800

Scegli Slow Cooker quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT157.83%9.71%1,800
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Argento
Rarità
Argento
Tier
T3
Tasso vittoria
57.44%
Tasso scelta
5.62%
Partite
1,041

Scegli Upgrade Thornmail quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT157.44%5.62%1,041
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
56.79%
Tasso scelta
8.31%
Partite
1,539

Scegli Quest: Icathia's Fall quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT156.79%8.31%1,539
Shrink Engine Shrink Engine Shrink Engine Oro
Rarità
Oro
Tier
T1
Tasso vittoria
56.42%
Tasso scelta
5.42%
Partite
1,005

Scegli Shrink Engine quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT156.42%5.42%1,005
Heavy Hitter Heavy Hitter Heavy Hitter Argento
Rarità
Argento
Tier
T2
Tasso vittoria
55.49%
Tasso scelta
10.85%
Partite
2,011

Scegli Heavy Hitter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT155.49%10.85%2,011
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Oro
Rarità
Oro
Tier
T1
Tasso vittoria
55.47%
Tasso scelta
5.62%
Partite
1,042

Scegli Transmute: Prismatic quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT155.47%5.62%1,042
Guilty Pleasure Guilty Pleasure Guilty Pleasure Argento
Rarità
Argento
Tier
T3
Tasso vittoria
55.06%
Tasso scelta
11.63%
Partite
2,154

Scegli Guilty Pleasure quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT155.06%11.63%2,154
Tank Engine Tank Engine Tank Engine Oro
Rarità
Oro
Tier
T1
Tasso vittoria
53.13%
Tasso scelta
26.95%
Partite
4,993

Scegli Tank Engine quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT153.13%26.95%4,993
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
53.11%
Tasso scelta
10.93%
Partite
2,026

Scegli Courage of the Colossus quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT153.11%10.93%2,026
Soul Eater Soul Eater Soul Eater Oro
Rarità
Oro
Tier
T1
Tasso vittoria
52.89%
Tasso scelta
30.10%
Partite
5,578

Scegli Soul Eater quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT152.89%30.10%5,578
Frost Wraith Frost Wraith Frost Wraith Argento
Rarità
Argento
Tier
T3
Tasso vittoria
52.62%
Tasso scelta
5.88%
Partite
1,089

Scegli Frost Wraith quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT152.62%5.88%1,089
Adamant Adamant Adamant Argento
Rarità
Argento
Tier
T4
Tasso vittoria
52.38%
Tasso scelta
8.61%
Partite
1,596

Scegli Adamant quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT152.38%8.61%1,596
Slap Around Slap Around Slap Around Argento
Rarità
Argento
Tier
T1
Tasso vittoria
52.36%
Tasso scelta
19.29%
Partite
3,575

Scegli Slap Around quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT152.36%19.29%3,575
Celestial Body Celestial Body Celestial Body Oro
Rarità
Oro
Tier
T1
Tasso vittoria
52.23%
Tasso scelta
18.87%
Partite
3,496

Scegli Celestial Body quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT152.23%18.87%3,496
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Oro
Rarità
Oro
Tier
T1
Tasso vittoria
52.20%
Tasso scelta
23.69%
Partite
4,389

Scegli Quest: Steel Your Heart quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT152.20%23.69%4,389
Dropkick Dropkick Dropkick Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
51.73%
Tasso scelta
10.12%
Partite
1,875

Scegli Dropkick quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT151.73%10.12%1,875
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Oro
Rarità
Oro
Tier
T1
Tasso vittoria
51.56%
Tasso scelta
7.59%
Partite
1,406

Scegli Grandma's Chili Oil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT151.56%7.59%1,406
Cruelty Cruelty Cruelty Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
50.95%
Tasso scelta
5.97%
Partite
1,107

Scegli Cruelty quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT150.95%5.97%1,107
Tormentor Tormentor Tormentor Argento
Rarità
Argento
Tier
T4
Tasso vittoria
50.88%
Tasso scelta
6.11%
Partite
1,132

Scegli Tormentor quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT150.88%6.11%1,132
Impassable Impassable Impassable Oro
Rarità
Oro
Tier
T3
Tasso vittoria
50.86%
Tasso scelta
9.69%
Partite
1,795

Scegli Impassable quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT150.86%9.69%1,795
Upgrade Immolate Upgrade Immolate Upgrade Immolate Argento
Rarità
Argento
Tier
T4
Tasso vittoria
50.65%
Tasso scelta
5.83%
Partite
1,080

Scegli Upgrade Immolate quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT150.65%5.83%1,080
Goliath Goliath Goliath Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
50.39%
Tasso scelta
11.19%
Partite
2,074

Scegli Goliath quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT150.39%11.19%2,074
Perseverance Perseverance Perseverance Oro
Rarità
Oro
Tier
T1
Tasso vittoria
49.92%
Tasso scelta
16.08%
Partite
2,979

Scegli Perseverance quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT149.92%16.08%2,979
Rabble Rousing Rabble Rousing Rabble Rousing Oro
Rarità
Oro
Tier
T2
Tasso vittoria
49.63%
Tasso scelta
7.21%
Partite
1,336

Scegli Rabble Rousing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT149.63%7.21%1,336
Recursion Recursion Recursion Oro
Rarità
Oro
Tier
T2
Tasso vittoria
56.36%
Tasso scelta
1.57%
Partite
291

Scegli Recursion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT256.36%1.57%291
Infinite Recursion Infinite Recursion Infinite Recursion Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
56.35%
Tasso scelta
2.13%
Partite
394

Scegli Infinite Recursion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT256.35%2.13%394
Stats! Stats! Stats! Argento
Rarità
Argento
Tier
T2
Tasso vittoria
56.25%
Tasso scelta
1.21%
Partite
224

Scegli Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT256.25%1.21%224
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
55.02%
Tasso scelta
1.56%
Partite
289

Scegli Biggest Snowball Ever quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT255.02%1.56%289
Gash Gash Gash Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
54.88%
Tasso scelta
2.21%
Partite
410

Scegli Gash quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT254.88%2.21%410
Stats on Stats! Stats on Stats! Stats on Stats! Oro
Rarità
Oro
Tier
T1
Tasso vittoria
54.14%
Tasso scelta
2.54%
Partite
471

Scegli Stats on Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT254.14%2.54%471
Dive Bomber Dive Bomber Dive Bomber Argento
Rarità
Argento
Tier
T3
Tasso vittoria
53.11%
Tasso scelta
1.65%
Partite
305

Scegli Dive Bomber quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT253.11%1.65%305
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
53.02%
Tasso scelta
1.70%
Partite
315

Scegli Transmute: Chaos quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT253.02%1.70%315
Pinball Pinball Pinball Oro
Rarità
Oro
Tier
T2
Tasso vittoria
52.45%
Tasso scelta
2.20%
Partite
408

Scegli Pinball quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT252.45%2.20%408
King Me King Me King Me Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
52.34%
Tasso scelta
1.15%
Partite
214

Scegli King Me quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT252.34%1.15%214
Snowball Roulette Snowball Roulette Snowball Roulette Oro
Rarità
Oro
Tier
T2
Tasso vittoria
52.24%
Tasso scelta
2.05%
Partite
379

Scegli Snowball Roulette quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT252.24%2.05%379
Quantum Computing Quantum Computing Quantum Computing Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
51.68%
Tasso scelta
1.28%
Partite
238

Scegli Quantum Computing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT251.68%1.28%238
Transmute: Gold Transmute: Gold Transmute: Gold Argento
Rarità
Argento
Tier
T1
Tasso vittoria
51.48%
Tasso scelta
2.56%
Partite
474

Scegli Transmute: Gold quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT251.48%2.56%474
Final Form Final Form Final Form Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
51.47%
Tasso scelta
1.10%
Partite
204

Scegli Final Form quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT251.47%1.10%204
Red Envelopes Red Envelopes Red Envelopes Oro
Rarità
Oro
Tier
T1
Tasso vittoria
51.42%
Tasso scelta
1.71%
Partite
317

Scegli Red Envelopes quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT251.42%1.71%317
Nightstalking Nightstalking Nightstalking Oro
Rarità
Oro
Tier
T3
Tasso vittoria
51.37%
Tasso scelta
1.96%
Partite
364

Scegli Nightstalking quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT251.37%1.96%364
Restless Restoration Restless Restoration Restless Restoration Oro
Rarità
Oro
Tier
T4
Tasso vittoria
51.26%
Tasso scelta
1.28%
Partite
238

Scegli Restless Restoration quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT251.26%1.28%238
Cheating Cheating Cheating Oro
Rarità
Oro
Tier
T3
Tasso vittoria
51.21%
Tasso scelta
1.34%
Partite
248

Scegli Cheating quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT251.21%1.34%248
Self Destruct Self Destruct Self Destruct Argento
Rarità
Argento
Tier
T3
Tasso vittoria
50.90%
Tasso scelta
4.20%
Partite
778

Scegli Self Destruct quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT250.90%4.20%778
Erosion Erosion Erosion Argento
Rarità
Argento
Tier
T3
Tasso vittoria
50.89%
Tasso scelta
1.52%
Partite
281

Scegli Erosion quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT250.89%1.52%281
Apex Inventor Apex Inventor Apex Inventor Oro
Rarità
Oro
Tier
T4
Tasso vittoria
50.66%
Tasso scelta
3.28%
Partite
608

Scegli Apex Inventor quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT250.66%3.28%608
Growth Spurt Growth Spurt Growth Spurt Oro
Rarità
Oro
Tier
T4
Tasso vittoria
49.85%
Tasso scelta
1.76%
Partite
327

Scegli Growth Spurt quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.85%1.76%327
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Oro
Rarità
Oro
Tier
T4
Tasso vittoria
49.75%
Tasso scelta
2.16%
Partite
400

Scegli Dawnbringer's Resolve quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.75%2.16%400
Bread And Butter Bread And Butter Bread And Butter Oro
Rarità
Oro
Tier
T2
Tasso vittoria
49.48%
Tasso scelta
2.09%
Partite
388

Scegli Bread And Butter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.48%2.09%388
Snowball Upgrade Snowball Upgrade Snowball Upgrade Oro
Rarità
Oro
Tier
T2
Tasso vittoria
49.48%
Tasso scelta
2.09%
Partite
388

Scegli Snowball Upgrade quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.48%2.09%388
Tap Dancer Tap Dancer Tap Dancer Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
49.25%
Tasso scelta
2.15%
Partite
398

Scegli Tap Dancer quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT249.25%2.15%398
Mind to Matter Mind to Matter Mind to Matter Argento
Rarità
Argento
Tier
T2
Tasso vittoria
49.10%
Tasso scelta
0.90%
Partite
167

Scegli Mind to Matter quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT249.10%0.90%167
Divine Intervention Divine Intervention Divine Intervention Oro
Rarità
Oro
Tier
T3
Tasso vittoria
49.08%
Tasso scelta
2.63%
Partite
487

Scegli Divine Intervention quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT249.08%2.63%487
Bread And Jam Bread And Jam Bread And Jam Oro
Rarità
Oro
Tier
T4
Tasso vittoria
48.98%
Tasso scelta
1.32%
Partite
245

Scegli Bread And Jam quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT248.98%1.32%245
Protein Shake Protein Shake Protein Shake Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
48.90%
Tasso scelta
1.71%
Partite
317

Scegli Protein Shake quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT248.90%1.71%317
Laser Heal Laser Heal Laser Heal Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
48.24%
Tasso scelta
1.38%
Partite
255

Scegli Laser Heal quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT248.24%1.38%255
Mountain Soul Mountain Soul Mountain Soul Argento
Rarità
Argento
Tier
T4
Tasso vittoria
48.11%
Tasso scelta
2.71%
Partite
503

Scegli Mountain Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT248.11%2.71%503
Pandora's Box Pandora's Box Pandora's Box Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
47.67%
Tasso scelta
0.93%
Partite
172

Scegli Pandora's Box quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT247.67%0.93%172
Donation Donation Donation Oro
Rarità
Oro
Tier
T2
Tasso vittoria
47.53%
Tasso scelta
1.20%
Partite
223

Scegli Donation quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT247.53%1.20%223
Prom Queen Prom Queen Prom Queen Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
47.20%
Tasso scelta
2.31%
Partite
428

Scegli Prom Queen quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT247.20%2.31%428
Ocean Soul Ocean Soul Ocean Soul Argento
Rarità
Argento
Tier
T3
Tasso vittoria
46.95%
Tasso scelta
1.15%
Partite
213

Scegli Ocean Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT246.95%1.15%213
Phenomenal Evil Phenomenal Evil Phenomenal Evil Oro
Rarità
Oro
Tier
T1
Tasso vittoria
46.75%
Tasso scelta
2.16%
Partite
400

Scegli Phenomenal Evil quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT246.75%2.16%400
Speed Demon Speed Demon Speed Demon Argento
Rarità
Argento
Tier
T2
Tasso vittoria
46.41%
Tasso scelta
1.13%
Partite
209

Scegli Speed Demon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT246.41%1.13%209
OK Boomerang OK Boomerang OK Boomerang Oro
Rarità
Oro
Tier
T3
Tasso vittoria
46.07%
Tasso scelta
1.03%
Partite
191

Scegli OK Boomerang quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT246.07%1.03%191
Critical Healing Critical Healing Critical Healing Oro
Rarità
Oro
Tier
T2
Tasso vittoria
44.47%
Tasso scelta
2.39%
Partite
443

Scegli Critical Healing quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT244.47%2.39%443
Bread And Cheese Bread And Cheese Bread And Cheese Oro
Rarità
Oro
Tier
T3
Tasso vittoria
44.44%
Tasso scelta
0.97%
Partite
180

Scegli Bread And Cheese quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT244.44%0.97%180
Poro King Poro King Poro King Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
65.10%
Tasso scelta
0.80%
Partite
149

Scegli Poro King quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT365.10%0.80%149
Feel the Burn Feel the Burn Feel the Burn Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
59.09%
Tasso scelta
0.36%
Partite
66

Scegli Feel the Burn quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT359.09%0.36%66
Repulsor Repulsor Repulsor Argento
Rarità
Argento
Tier
T5
Tasso vittoria
58.21%
Tasso scelta
0.36%
Partite
67

Scegli Repulsor quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT358.21%0.36%67
Searing Dawn Searing Dawn Searing Dawn Oro
Rarità
Oro
Tier
T5
Tasso vittoria
58.11%
Tasso scelta
0.40%
Partite
74

Scegli Searing Dawn quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT358.11%0.40%74
Buff Buddies Buff Buddies Buff Buddies Argento
Rarità
Argento
Tier
T3
Tasso vittoria
57.26%
Tasso scelta
0.67%
Partite
124

Scegli Buff Buddies quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT357.26%0.67%124
Spiritual Purification Spiritual Purification Spiritual Purification Oro
Rarità
Oro
Tier
T2
Tasso vittoria
57.14%
Tasso scelta
0.42%
Partite
77

Scegli Spiritual Purification quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT357.14%0.42%77
Vulnerability Vulnerability Vulnerability Oro
Rarità
Oro
Tier
T2
Tasso vittoria
56.94%
Tasso scelta
0.39%
Partite
72

Scegli Vulnerability quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT356.94%0.39%72
Escape Plan Escape Plan Escape Plan Argento
Rarità
Argento
Tier
T3
Tasso vittoria
55.56%
Tasso scelta
0.83%
Partite
153

Scegli Escape Plan quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT355.56%0.83%153
Mystic Punch Mystic Punch Mystic Punch Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
55.26%
Tasso scelta
0.41%
Partite
76

Scegli Mystic Punch quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT355.26%0.41%76
Omni Soul Omni Soul Omni Soul Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
55.17%
Tasso scelta
0.31%
Partite
58

Scegli Omni Soul quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT355.17%0.31%58
Weighted Popoffs Weighted Popoffs Weighted Popoffs Argento
Rarità
Argento
Tier
T1
Tasso vittoria
54.35%
Tasso scelta
0.50%
Partite
92

Scegli Weighted Popoffs quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT354.35%0.50%92
Mad Scientist Mad Scientist Mad Scientist Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
53.25%
Tasso scelta
0.42%
Partite
77

Scegli Mad Scientist quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT353.25%0.42%77
Demon's Dance Demon's Dance Demon's Dance Oro
Rarità
Oro
Tier
T3
Tasso vittoria
52.88%
Tasso scelta
0.56%
Partite
104

Scegli Demon's Dance quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT352.88%0.56%104
Ethereal Weapon Ethereal Weapon Ethereal Weapon Oro
Rarità
Oro
Tier
T4
Tasso vittoria
52.22%
Tasso scelta
0.49%
Partite
90

Scegli Ethereal Weapon quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT352.22%0.49%90
Leg Day Leg Day Leg Day Argento
Rarità
Argento
Tier
T4
Tasso vittoria
51.43%
Tasso scelta
0.76%
Partite
140

Scegli Leg Day quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT351.43%0.76%140
Clown College Clown College Clown College Prismatico
Rarità
Prismatico
Tier
T2
Tasso vittoria
50.67%
Tasso scelta
0.40%
Partite
75

Scegli Clown College quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT350.67%0.40%75
Droppybara Droppybara Droppybara Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
50.50%
Tasso scelta
0.55%
Partite
101

Scegli Droppybara quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT350.50%0.55%101
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
50.00%
Tasso scelta
0.50%
Partite
92

Scegli Ultimate Awakening quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT350.00%0.50%92
Veil of Warding Veil of Warding Veil of Warding Argento
Rarità
Argento
Tier
T5
Tasso vittoria
50.00%
Tasso scelta
0.43%
Partite
80

Scegli Veil of Warding quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT350.00%0.43%80
Outlaw's Grit Outlaw's Grit Outlaw's Grit Oro
Rarità
Oro
Tier
T3
Tasso vittoria
49.53%
Tasso scelta
0.58%
Partite
107

Scegli Outlaw's Grit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT349.53%0.58%107
Hat on a Hat Hat on a Hat Hat on a Hat Argento
Rarità
Argento
Tier
T2
Tasso vittoria
49.52%
Tasso scelta
0.57%
Partite
105

Scegli Hat on a Hat quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT349.52%0.57%105
Executioner Executioner Executioner Oro
Rarità
Oro
Tier
T1
Tasso vittoria
46.58%
Tasso scelta
0.39%
Partite
73

Scegli Executioner quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT346.58%0.39%73
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatico
Rarità
Prismatico
Tier
T3
Tasso vittoria
46.53%
Tasso scelta
0.78%
Partite
144

Scegli Stats on Stats on Stats! quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT346.53%0.78%144
Firebrand Firebrand Firebrand Oro
Rarità
Oro
Tier
T2
Tasso vittoria
46.05%
Tasso scelta
0.41%
Partite
76

Scegli Firebrand quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT346.05%0.41%76
Scopier Weapons Scopier Weapons Scopier Weapons Oro
Rarità
Oro
Tier
T1
Tasso vittoria
45.98%
Tasso scelta
0.47%
Partite
87

Scegli Scopier Weapons quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT345.98%0.47%87
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Argento
Rarità
Argento
Tier
T4
Tasso vittoria
44.35%
Tasso scelta
0.67%
Partite
124

Scegli Tank It Or Leave It quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT344.35%0.67%124
Firefox Firefox Firefox Argento
Rarità
Argento
Tier
T2
Tasso vittoria
44.30%
Tasso scelta
0.80%
Partite
149

Scegli Firefox quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT344.30%0.80%149
Swift and Safe Swift and Safe Swift and Safe Argento
Rarità
Argento
Tier
T3
Tasso vittoria
43.64%
Tasso scelta
0.59%
Partite
110

Scegli Swift and Safe quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT343.64%0.59%110
Infernal Conduit Infernal Conduit Infernal Conduit Prismatico
Rarità
Prismatico
Tier
T1
Tasso vittoria
43.33%
Tasso scelta
0.32%
Partite
60

Scegli Infernal Conduit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT343.33%0.32%60
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
43.24%
Tasso scelta
0.40%
Partite
74

Scegli Watch Out Grapefruit quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT343.24%0.40%74
Holy Snowball Holy Snowball Holy Snowball Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
43.23%
Tasso scelta
0.84%
Partite
155

Scegli Holy Snowball quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT343.23%0.84%155
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Argento
Rarità
Argento
Tier
T4
Tasso vittoria
40.58%
Tasso scelta
0.37%
Partite
69

Scegli Ultimate Unstoppable quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
ArgentoT340.58%0.37%69
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
39.00%
Tasso scelta
0.54%
Partite
100

Scegli Ultimate Revolution quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT339.00%0.54%100
Flashy Flashy Flashy Oro
Rarità
Oro
Tier
T5
Tasso vittoria
37.97%
Tasso scelta
0.43%
Partite
79

Scegli Flashy quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT337.97%0.43%79
Overflow Overflow Overflow Oro
Rarità
Oro
Tier
T2
Tasso vittoria
54.72%
Tasso scelta
0.29%
Partite
53

Scegli Overflow quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT454.72%0.29%53
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatico
Rarità
Prismatico
Tier
T4
Tasso vittoria
50.94%
Tasso scelta
0.29%
Partite
53

Scegli Missing Ping Augment quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT450.94%0.29%53
Can't Touch This Can't Touch This Can't Touch This Prismatico
Rarità
Prismatico
Tier
T5
Tasso vittoria
40.35%
Tasso scelta
0.31%
Partite
57

Scegli Can't Touch This quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
PrismaticoT440.35%0.31%57
It's Killing Time It's Killing Time It's Killing Time Oro
Rarità
Oro
Tier
T1
Tasso vittoria
34.62%
Tasso scelta
0.28%
Partite
52

Scegli It's Killing Time quando l'effetto si adatta a danno, sopravvivenza e ruolo nei combattimenti.

Vedi dettagli potenziamento
OroT434.62%0.28%52

Leona Skill Combos

Extracted from the skill order guide

Skill Order
RWEQ

Normal order: R > W > E > Q.

RWQE

Shift to R > W > Q > E when augments reward repeated basic attacks, close-range brawling, or extended lockdown after you are already on top of enemies.

REWQ

R > E > W > Q is a risky, game-specific order.

RWEQ

Max W first, max E second, leave Q for last, and rank R whenever it is available.

Leona Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Leona counters these champions in ARAM: Mayhem.

Jhin Jhin Jhin T4
Tier
T4
Posizione
#124
Tasso vittoria
47.86%
Tasso scelta
1.21%

Jhin è attualmente classificato T4 nei dati ARAM Mayhem. Vedi guida campione

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Posizione
#97
Tasso vittoria
49.69%
Tasso scelta
1.26%

Miss Fortune è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Xerath Xerath Xerath T2
Tier
T2
Posizione
#61
Tasso vittoria
50.90%
Tasso scelta
0.96%

Xerath è attualmente classificato T2 nei dati ARAM Mayhem. Vedi guida campione

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Posizione
#58
Tasso vittoria
51.29%
Tasso scelta
0.83%

Vel'Koz è attualmente classificato T2 nei dati ARAM Mayhem. Vedi guida campione

Lux Lux Lux T3
Tier
T3
Posizione
#66
Tasso vittoria
49.86%
Tasso scelta
1.05%

Lux è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Read counter details

Countered By

5

Leona is countered by these champions in ARAM: Mayhem.

Morgana Morgana Morgana T1
Tier
T1
Posizione
#32
Tasso vittoria
52.56%
Tasso scelta
1.14%

Morgana è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Janna Janna Janna T2
Tier
T2
Posizione
#25
Tasso vittoria
51.90%
Tasso scelta
0.45%

Janna è attualmente classificato T2 nei dati ARAM Mayhem. Vedi guida campione

Poppy Poppy Poppy T3
Tier
T3
Posizione
#75
Tasso vittoria
49.22%
Tasso scelta
0.34%

Poppy è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

Vayne Vayne Vayne T1
Tier
T1
Posizione
#7
Tasso vittoria
54.56%
Tasso scelta
0.94%

Vayne è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Olaf Olaf Olaf T3
Tier
T3
Posizione
#90
Tasso vittoria
49.10%
Tasso scelta
0.18%

Olaf è attualmente classificato T3 nei dati ARAM Mayhem. Vedi guida campione

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Leona Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Seraphine Seraphine Seraphine T1
Tier
T1
Posizione
#2
Tasso vittoria
56.33%
Tasso scelta
0.94%

Seraphine è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Brand Brand Brand T1
Tier
T1
Posizione
#5
Tasso vittoria
54.19%
Tasso scelta
1.21%

Brand è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Jinx Jinx Jinx T1
Tier
T1
Posizione
#6
Tasso vittoria
54.66%
Tasso scelta
1.18%

Jinx è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Zyra Zyra Zyra T1
Tier
T1
Posizione
#16
Tasso vittoria
53.66%
Tasso scelta
0.82%

Zyra è attualmente classificato T1 nei dati ARAM Mayhem. Vedi guida campione

Yasuo Yasuo Yasuo T2
Tier
T2
Posizione
#35
Tasso vittoria
52.16%
Tasso scelta
0.70%

Yasuo è attualmente classificato T2 nei dati ARAM Mayhem. Vedi guida campione

Leona Leona Leona T2
Tier
T2
Posizione
#37
Tasso vittoria
51.64%
Tasso scelta
0.65%

Leona è attualmente classificato T2 nei dati ARAM Mayhem. Vedi guida campione

Highest-value teammate synergies Miss Fortune / Samira / Nilah style AoE cleanup carries Synergy mechanism: Leona holds enemies in place long enough for short-window AoE damage to land. These carries love fights where the enemy team is stacked, slowed, stunned, or forced to walk through Leona’s body instead of freely spreading out. Combo: Leona looks for a multi-target Solar Flare or a direct Zenith Blade pick, then immediately layers Shield of Daybreak on the highest-value target. The carry follows with their big AoE or dash-in damage while Leona stands between them and enemy peel. Best scenario: The enemy team has immobile backliners, low disengage, or one frontliner who keeps stepping too far forward. Leona can start on that frontliner if the carries are ready to punish the clump behind them. Enemy answer: Good opponents split sideways, save knockbacks or silences for the carry, and avoid giving Leona a straight engage angle. They may also bait her engage, then turn when the follow-up carry is still out of range. Failure risk: If Leona dives before Miss Fortune channels, or before Samira/Nilah can safely enter, she locks herself in while the carry gets zoned. The fight looks good for one second, then collapses. Recovery: Do not force the second engage immediately. Back up, let your carry clear the wave, and use Leona’s threat to protect their next damage window. If the enemy burns disengage to stop the first attempt, call for the carry to play forward on the next wave. Orianna / Viktor / Brand / Zyra style zone mages Synergy mechanism: Leona turns skillshot and zone damage from “walk away from it” into “you have to eat this.” Mages with delayed damage, ground control, or layered area spells get much more value when Leona pins a target or forces a team to bunch up. Combo: Let the mage place a zone, ball, plant setup, or choke threat first. Leona then engages through the space the enemy is trying to avoid. If she lands the first crowd control, the mage drops the full rotation on the locked target instead of fishing blindly. Best scenario: Your team is fighting around minion waves, narrow lane space, or a health relic area where enemies cannot spread cleanly. Leona’s engage makes the enemy choose between walking into mage damage or letting one teammate die. Enemy answer: The enemy can hold mobility until after Leona commits, then dash out of the mage’s damage. They can also poke Leona down before she reaches engage health, making her start too risky. Failure risk: The common mistake is engaging before the mage has spells ready or before the wave is in a usable spot. Leona lands the stun, but the damage arrives late, and the target survives with summoners or defensive tools. Recovery: Slow the tempo. Stand forward to deny enemy positioning, but wait until your mage has cooldowns and a clean angle. If you miss the engage, fall back into the mage’s zone instead of chasing through open space. Jinx / Kog'Maw / Aphelios / Kai'Sa style sustained DPS marksmen Synergy mechanism: Leona gives immobile or setup-heavy carries a clear target and a bodyguard. She can start fights, peel divers, and create the few safe seconds these champions need to ramp damage or finish a reset chain. Combo: Against squishy teams, Leona engages first and the marksman follows the locked target. Against dive teams, Leona holds her crowd control until the enemy assassin or bruiser commits, then stuns that threat in front of her carry. Best scenario: Your carry has strong damage but needs someone to decide when the fight starts. Leona can mark the priority target, absorb the counter-engage, and force enemies to spend movement tools defensively instead of reaching the backline. Enemy answer: Smart enemies ignore Leona’s front-facing engage and attack the carry from angles. They may bait Leona forward, then dive behind her once her main crowd control is used. Failure risk: If Leona only dives and never peels, the sustained DPS carry gets no value. A dead marksman means Leona’s lockdown has no teeth, especially into tanks or healing-heavy comps. Recovery: Switch jobs mid-game if needed. If your carry is the win condition, play closer to them and use Snowball or engage tools only when the enemy backline is truly exposed. Sometimes the best Leona play is stunning the diver at your carry’s feet. Yasuo / Yone / Diana / Katarina style melee follow-up divers Synergy mechanism: Leona creates commitment points. Melee divers often need one enemy locked down or one team forced into panic movement; Leona supplies that first hit so they can enter without guessing. Combo: Leona starts with long-range engage or Snowball pressure, confirms a target, and the diver follows after the enemy has used their first escape or peel spell. The best version is not five people diving at once; it is Leona forcing cooldowns, then the diver entering when the backline cannot answer. Best scenario: The enemy has fragile carries protected by one predictable disengage tool. Leona can soak that answer, and the melee teammate can punish the exposed target immediately after. Enemy answer: Exhaust-style damage reduction, knockbacks, stasis effects, and layered peel can ruin this pairing. If the enemy saves everything for the diver instead of Leona, the all-in may stall. Failure risk: Double-dive comps can overcommit badly. If Leona and the melee carry both go in before the rest of the team can cross the lane, the enemy kites backward and kills them one by one. Recovery: Use Leona as the first test, not always the full send. If the enemy response is strong, disengage toward your team and let the diver threaten the second entry. Re-engage only after a key peel spell or mobility tool is gone. Seraphine / Sona / Karma / Milio style enchanter and shield supports Synergy mechanism: These teammates make Leona’s engage more repeatable. Shields, movement help, healing, and extra crowd control let her survive the punishment window after she goes in, then reset for another attempt instead of dying on the first miss. Combo: The enchanter helps Leona walk into threat range or survive after Zenith Blade connects. Leona locks the target, the enchanter layers protection on her or control behind her, and the damage dealers hit whoever cannot move. Best scenario: Your team has enough damage already but needs a stable front line. Leona can pressure the enemy backline without instantly sacrificing herself, while the enchanter keeps carries safe from the counter-dive. Enemy answer: Enemies may ignore Leona until the shields fade, then burst her on the retreat. They can also poke the enchanter first, removing the safety net before Leona finds an angle. Failure risk: Too much utility and not enough damage makes Leona’s engage harmless. If the target survives every lock, the enemy will stop respecting the initiation and start walking forward. Recovery: Change the target priority. Instead of diving the tanky frontliner, hold engage for a carry misstep or peel for your highest DPS champion. If your team lacks burst, win by repeated small catches, not one heroic all-in. What Leona needs most from a team

Immediate follow-up damage: If Leona lands the first crowd control, someone must be in range to punish before the target escapes or gets saved. Ping intent early and engage only when allies are walking up, not clearing a wave behind you.

Leona ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityLeona acts as the hard engage button, waiting for one clean engage where she spends everything and relies on her team to follow up.She becomes a fight regulator and tempo controller who decides when enemies move, holding space before committing to avoid becoming a free reset.Shift from being a blind missile to a patient fight conductor who picks optimal engage moments.
Skill LayeringMany Leonas instantly Q after E, layering crowd control automatically to burst targets with reliable team follow-up.Holding Q for the enemy's escape attempt is stronger; E attaches, then Q denies their dash or counter-engage timing.Save Q to deny enemy escapes rather than auto-comboing, creating longer control chains.
Ultimate UsageSolar Flare is primarily an engage spell used to start fights on targets that step too far forward.R is better as a cut-off tool placed behind retreating targets or on backlines punishing your first engage, not just for starting.Use R to zone escapes and counter-punish rather than opening on the first visible target.
Snowball DisciplineSnowball is often the easiest engage route; hit mark, take it, and let the fight explode with your combo.A hit mark can be bait; recast only when defensive spells, follow-up crowd control, and ally damage are all ready.Treat Snowball as a threat tool first and a delivery mechanism second to avoid suicidal engages.
Peel PriorityLeona players often tunnel on initiation, focusing on starting fights rather than protecting teammates.The winning play is often turning around, stunning the diver, and letting your carry kill the enemy front line safely.Peeling for carries often beats forcing risky engages when enemies have strong dive and burst.

Champion Analysis

Ruolo / Tasso vittoria

Posizione

Leona the Radiant Dawn is a melee tank with powerful engage capabilities and exceptional durability in Hextech Mayhem mode. Her identity as a warrior of the Solari order forged through brutal combat training and blessed with solar power translates directly into a frontline champion who thrives in the crowded team fights of this game mode. Leona’s passive, Sunlight, marks enemies hit by her abilities so that nearby allies deal bonus magic damage on their next attack, effectively enhancing team damage every time she initiates or follows up. Her Q ability, Shield of Daybreak, empowers her next basic attack with bonus damage and a stun, providing reliable point‑and‑click crowd control that is extremely valuable in the chaotic skirmishes of Hextech Mayhem. Leona’s W, Eclipse, is her core defensive tool: activating it grants massive bonus armor and magic resistance, and after a short delay it deals area‑of‑effect magic damage. This makes her exceptionally durable when diving into the enemy team and allows her to absorb significant punishment while still contributing damage. Her E, Zenith Blade, is her primary engage ability: she dashes to a target enemy, dealing damage and enabling her to quickly reach the enemy backline. This mobility is crucial for catching opponents off guard or locking down high‑priority targets. Leona’s ultimate, Solar Flare, is her signature crowd‑control ability: she calls down a massive solar flare that deals high magic damage and slows all enemies in a large area, with enemies at the center being stunned. In the congested fights of Hextech Mayhem, this consistently stuns multiple champions, making it a fight‑changing engage tool. Leona’s reliable engage combined with her natural tankiness makes her one of the best tank picks in the mode; she provides both initiation and sustained frontline presence, enabling her team to follow up on her lockdown. The combination of a point‑and‑click stun, a dash, a massive durability steroid, and a large‑area stun ultimate gives her a clear role as an initiator and peeler who can turn the tide of a fight with a single well‑timed ultimate. Her positioning is typically at the front, ready to dive or counter‑engage, and her damage pattern is secondary to her utility, though the passive and ability damages add meaningful burst in a full rotation. The strategic value of picking Leona lies in her ability to force fights on her terms and survive long enough to enable her teammates to clean up, making her a consistent and high‑impact tank choice in Hextech Mayhem.

Consigli chiave

Blog guide / N/A

Blog guide

Leona the Radiant Dawn wins ARAM: Mayhem fights by choosing when the screen becomes messy rather than engaging on first sight. She should wait for a carry to step past their front line, use a dash or poke spell, or get clipped by allied crowd control before committing hard. Starting fights from the side of the lane rather than the center makes her engage less obvious and prevents the enemy backline from pre-kiting. Snowball should be used to hide real engage range, thrown when the enemy is busy dodging allied poke or collecting a low minion wave, and recast only after checking where their team is positioned. The mark itself forces panic movement; if the target walks back into their team she should hold, and if they separate from peel or burn a mobility spell she should go. Layering crowd control instead of dumping it all at once gives damage dealers time to finish the target. Against dive comps, Leona should play one step behind her carry instead of in front of the wave, letting assassins, bruisers, or reset champions spend their dash before locking them down inside the team’s damage zone. She should hold her engage if the enemy has a stronger first button, standing slightly offset to absorb or dodge the first threat and then turning on the overcommitted champion. When her carry is the win condition, she should sit on that carry, threaten stun on the first enemy who crosses the minion line, and force the enemy to fight through her. Leona has no clean retreat after committing, so before going in she must know where teammates are and whether the wave is close enough to block enemy skillshots. If an engage fails, she should stop chasing and turn her cooldowns into peel, walking back through carries and punishing enemies who chase too far. Defensive windows should be activated before the damage lands, not after she is already low. In Mayhem’s narrow lane, Leona should not stand directly on top of her carries; standing half a step ahead or to the side lets her intercept threats without giving the enemy free multi-target damage. Minion waves serve as engage cover when enemies step forward to clear. Target priority goes to the champion the team can actually kill, especially enemies without mobility available, and she should switch targets when the first becomes unkillable. Augment fights should be picked around what current bonuses reward; offensive augments should be triggered when the team can follow immediately, while defensive augments should be activated before the enemy burst cycle connects. When ahead, she pushes with the wave and threatens under tower only after poke lands; when behind, she pulls the fight toward her side and punishes overpushes. Dives should happen only after the enemy has used key peel or mobility, and she should enter first only if her team is close enough to finish. In a behind state, she should stop being the first body seen every wave, trade her health only for shutdown prevention, look for one clean pick instead of a full 5v5 miracle, and if her team lacks damage, peel first and engage second. The best Leona games feel controlled, not desperate, as she threatens engage, makes enemies waste movement, punishes the first real mistake, and protects her damage when the enemy tries to answer.

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Guida stile

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Leona the Radiant Dawn operates on a principle of controlled commitment rather than constant aggression. Her game plan unfolds in three distinct phases: early survival and threat establishment, mid-game fight forcing around ultimate and Snowball, and late-game decisive engagement where a single correct move wins or a single mistake ends the match. From levels one through six, Leona positions slightly behind her front minions, using brushes and wave edges to hide her engage angle. She does not spam engage just because she can reach someone; instead she forces respect by eating key poke with defensive tools, then locks a target when her allies can follow up. Snowball is treated as a threat tool first—holding the mark forces enemy retreats and buys space—and a travel tool only when landing inside a safe follow-up position. Early augment use should align with the augment's condition rather than forcing it: durability or shielding augments allow closer play and baiting, while engage or crowd-control synergy augments are saved for the first real all-in. Pushing or stalling depends on whether her team outranges the enemy; if so, she zones the wave with her body; if not, she stalls behind the wave protecting the lowest-health carry. When ahead, she denies health relics and converts lane control into a clean level six fight; when behind, she stands near carries, blocks paths, and waits for defensive counter-engages. From levels seven to eleven, Leona shifts to purposefully chosen fights. She plays in two zones: neutral sits just outside enemy poke range, and when ultimate and Snowball are ready she moves wider to cut off the backline. Let poke champions soften targets, then engage the first enemy who loses spacing. If an enemy uses a cleanse, dash, or spell shield to avoid her first attempt, she backs off and calls that a win—the next engage is stronger. Snowball is used to punish backline greed, but she must check ally position before recasting; a missed Snowball means resetting and waiting for the next enemy cooldown mistake. Augment value comes from stacking advantages into one decisive fight, targeting the champion whose removal wins the fight—usually main DPS, a reset assassin, or an enchanter. Pushing is safe only when health, wave control, and a major engage tool are available; stalling when low or when enemy ultimates are up. At levels twelve and beyond, every engage must answer whether her team can kill the target before she dies or before the enemy counter-engage lands. Snowball late is a game-winning flank or a game-losing overreach; it should be used on carries who are separated or divers who need pinning. Augment decisions match the win condition: peel for the fed carry, combine engage augment with ultimate to force out the enemy backline, or save high-impact augments for the second wave of a fight after enemies have used escape tools. Push only after kills with minions to escort; stall near structure and force enemies to walk into her engage range. When ahead, she does not isolate herself—group tightly so any enemy hitting her gets punished. When behind, she hides her engage angle behind minions, turret pressure, or a low-health bait, waiting for the enemy to overstep, then locks the first priority target. Leona’s whole Mayhem plan is to make the enemy afraid to stand in the lane, then punish the one moment they forget why.

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Punti forti e deboli

Tasso vittoria / Tasso scelta

Tier

Leona the Radiant Dawn’s strengths and weaknesses in ARAM: Mayhem revolve entirely around her ability to control fights through engagement and crowd control, but the way she uses those tools shifts dramatically based on whether her team is ahead or behind. When ahead, Leona’s strength lies in turning every screen of space into a threat. She should hold forward brush, threaten from the side, and force the enemy to either give ground or walk into her lockdown. Clean engages happen when an enemy carry lacks escape or cleanse, when her team has just won a fight, or when poke and burst are ready to be held in place. She must avoid diving too deep after the first kill, leaving her damage dealers alone, or starting an engage half a screen ahead of her team. The correct ahead pattern is to pick one target, communicate with movement and pings, chain control, then immediately reset toward carries after the kill. Augments while ahead reinforce this: durability lets her hold deeper angles but does not justify bad dives, ability haste supports repeated short punish windows rather than forcing every fight, and movement or Snowball augments help her enter from better angles rather than just faster ones. Ahead Leona should end fights before they become messy, converting kills into space, turret damage, or safe resets. When behind, Leona’s mistake window shrinks because the enemy kills her faster and her team may lack follow-up damage. Her goal shifts from forcing fights to creating one clean, recoverable engage. She should play closer to her carries, use the minion wave as a buffer, and punish oversteps with short lockdowns while judging whether her team can finish. Peeling for carries becomes critical: locking down a diver, body-blocking skillshots, and giving damage dealers room to hit often matters more than diving. She can bait enemy disengage tools with forward movement or brush pressure, then commit once those answers are spent. Diving through the frontline for a low-health target is a trap unless her team can instantly follow. When her team needs to reset or wait for ultimates, Leona’s presence discourages enemy engage without starting one herself. If an ally is caught and cannot be saved, she should avoid chain-feeding and save for the next fight. Behind augments serve different purposes: durability helps her survive first burst for a comeback engage, tenacity or healing-oriented augments cover the weakness of being locked down before she can control anyone, and haste augments let her play in waves with small punishes and retreats. Movement augments tempt the worst engages when her team is too far away, so she must use Snowball hits as pressure rather than automatic initiation. The comeback pattern is patience into one decisive punish, waiting for the enemy to waste dash, peel, or major damage before committing. Behind Leona remains dangerous only when she makes the enemy commit first and pays them back when they no longer have a clean escape.

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Storia del campione

Campioni / Ruolo

Campioni

Leona the Radiant Dawn thrives in ARAM: Mayhem as a frontline engage champion whose entire value comes from choosing targets her team can actually hit. Her passive marks enemies she damages with her abilities, and allied damage consumes the mark for extra magic damage. In Mayhem’s packed, fast fights, this rewards clean focus fire: tagging the same target your carries are aiming at makes the damage add up quickly, while spreading marks onto enemies your team cannot reach wastes the setup entirely. Her crowd control is essential to keep marked targets stationary and within range of damage dealers. Her most reliable single-target lockdown is an empowered basic attack that stuns, requiring her to be close enough to swing. Using it to finish catches, interrupt divers, or stop a carry after her line engage brings her in is effective, but holding it for the key moment can be better than pressing instantly, especially against enemies with extra repositioning tools. A defensive ability provides a durability boost before detonating for area damage around her. This button is what lets her survive long enough for the crowd control chain to matter; it should be pressed before entering a fight, not after she is already low, and its detonation requires her to stand where the fight will happen. Misusing it leaves her much less durable and easy to burn down. Her line engage is her main way to start fights from range, pulling her to the last enemy champion hit. In narrow ARAM lanes it is powerful but also the easiest spell to punish. Casting it when her team is ready to move, when an enemy has stepped past safety, or when a frontliner is close enough that landing it will not isolate her is critical. A blind cast into five enemies only delivers her into enemy damage without a kill angle. Her long-range area control strikes a targeted zone, heavily controlling enemies caught near the center and slowing those on the edge. It forces enemies to scatter, traps a carry after they step forward, or protects her team from a dive, and does not always require a perfect center hit. Using it after poke has softened a target or after enemy mobility is burned creates guaranteed kill threats. In teamfights, Leona decides whether her ultimate is for engage or denial. Against heavy burst, her defensive ability is a top leveling priority to stand in the fight, while her line engage is leveled for more reliable access after that. The passive has no leveling choice but its value rises with better ability uptime and smarter target selection. Enemies reduce her impact by spacing outside attack range, baiting abilities onto tanks, or fighting while key cooldowns are down. A wasted engage or defensive spell leaves her vulnerable, making failed engages much more expensive.

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Errori da evitare

Blog guide / Tier

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Leona’s biggest trap in ARAM: Mayhem is thinking every engage is a good engage. She is strong when she starts a fight with allies close enough to follow, but she looks terrible when she dives first, burns everything, and leaves her backline fighting without peel. Throwing Zenith Blade at the first champion seen, especially a tank under the whole team, pulls Leona into the worst part of the fight and gives the enemy a simple punish window while her team is still walking up. The correct action is to aim it through the frontline only when it reaches a priority target or when hitting the frontline lets the team immediately collapse; if the angle only reaches a durable champion with cooldowns ready, hold it. Pressing her defensive skill after taking burst loses survivability that lets her survive the first answer in Mayhem’s fast damage; she should activate it before the commit, especially when dashing into multiple champions. Using Shield of Daybreak on the closest target without checking who is about to deal damage lets the enemy carry keep casting while the lockdown goes to waste; she should save it for the champion who can punish her team right now. Dropping Solar Flare too early before enemies are committed allows opponents to sidestep it and punish while her best long-range engage tool is gone; she should cast it when enemies are already choosing between bad options like grouping in a choke, chasing her carry, or locked by an ally. Taking Snowball or a long engage path and instantly reactivating without checking team position makes her arrive alone for a clean focus; she should use the mark as information and pressure first, reactivating only when teammates step forward or the target is isolated. Layering all crowd control on the same target at the same moment as allies wastes control and leaves the rest of the enemy team free once the chain ends; she should stagger her control, adding her stun or ultimate as the target is about to move again. Decision mistakes include engaging just because abilities are available, which starts fights during weak allied windows like low mana, dead teammates, or carries too far back; she should check the line behind her before going. Diving the enemy backline while her own backline is threatened abandons the champions who need her peel; she should identify who wins if nobody peels and stand near her carries, engaging only after enemy dive tools are spent. Treating tanks as bad targets every time makes her ignore a frontline champion who overstepped when her team could burn them down safely; she should hit the target her team can actually kill. Forcing fights into enemy zone control, traps, or narrow spaces blocks her own follow-up; she should wait for the wave to move, clear space with allies, or threaten from an angle that lets her team enter after her. Ignoring minion waves before engaging makes carries lose sightlines and skillshots get blocked; she should engage as the wave thins or when the angle bypasses it. Building or augmenting as if she is the main damage source when her team needs a durable initiator makes her die before a second control rotation; she should choose durability, engage reliability, and teamfight utility when her comp lacks a front line. Starting a fight right before an enemy respawn advantage or item spike turns a first pick into a lost extended fight; she should take short picks when the enemy is split but avoid long brawls if the next few seconds favor them.

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FAQ

Leona

FAQ

Is Leona a good pick in ARAM: Mayhem? Yes, if your team has damage ready to follow her engage. Pick Leona when you need a hard frontliner who can start fights, lock one target down, and make messy brawls easier to read. The tradeoff is that she does very little alone, so a clean engage can still fail if your carries are clearing waves or too far back. What is Leona’s main job in Mayhem fights? Your job is to create a short, brutal window where one enemy cannot play the game. Look for a carry, enchanter, or overextended bruiser, then chain your crowd control while your team unloads damage. If you dive too deep without a second wave behind you, you become a tanky distraction instead of a real threat. When should I engage with Leona? Engage when an enemy steps past their frontline, uses a key escape, or clumps near your team’s damage zone. Start only if your backline is in range to hit the target you catch. If your team is low, scattered, or stuck clearing minions, hold your engage and threaten space instead.

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