- Tier
- T5
- Posizione
- #152
- Tasso vittoria
- 46.69%
- Tasso scelta
- 0.31%
Urgot è attualmente classificato T5 nei dati ARAM Mayhem. Vedi guida campione

Bel'Veth è attualmente classificato T5 nei dati ARAM Mayhem.
Bel'Veth the Empress of the Void
She's a strong scaler who struggles early if your team lacks waveclear. Once you hit two to three items with passive stacks, your sustained damage becomes oppressive. The tradeoff is that you offer almost no poke or hard engage, so you need a frontline or engage support to function.
Blade of the Ruined King is your best first item spike for the attack speed and slow. If you're getting burst down instantly, consider Stridebreaker for the active slow and health. Kraken Slayer works when you have a lead and can freely auto-attack extended fights.
Save E for when you're already low on health or about to take burst damage. The damage reduction scales with missing health, so popping it too early wastes its defensive potential. Use it to turn all-ins when enemies overcommit, then chase them down with your reset dashes.
Lead with Snowball to gap close, then Q in and auto-attack to stack your passive. You can also flank from side angles in the narrow ARAM lane to catch squishies out of position. Never engage head-on into heavy crowd control unless your team follows up immediately.
Killing minions and monsters grants permanent attack speed stacks, which is huge in the constant waveclear environment. Large minions and champions give more stacks, so prioritize last-hitting when safe. You scale harder than most melee carries if the game goes past 15 minutes.
The transformation gives you bonus health, attack range, and a revive mechanic that's incredibly valuable in ARAM's death timers. Use it at the start of a big team fight if you need the survivability and extended range. Saving it for a specific execute rarely pays off compared to the sustained form benefits.
Heavy disengage like Janna or heavy peel tanks like Tahm Kench shut down your all-in pattern. Kite-heavy mages with constant slows also make it nearly impossible to close gaps without Snowball. Ban or dodge if you see multiple champions who can interrupt your dash rhythm.
Attack speed and lifesteal augments synergize perfectly with her passive and on-hit build. Movement speed options help you stick to targets when your Q is down. Avoid ability power or pure ability haste augments since your damage comes from auto-attacks, not spell rotations.
Snowball is your primary tool to close distance against ranged champions. Once you're in, use Q dashes to reposition around them while auto-attacking. If they have multiple escapes, wait for them to burn cooldowns before committing your full engage.
She's a diver who needs to flank and isolate priority targets, not a tank who soaks damage for her team. Your lifesteal lets you sustain through extended fights, but you melt to focused burst. Play like an assassin who stays in the fight longer, not a bruiser who goes in first.
Two items plus a decent amount of passive stacks is where you start winning most 1v1s and extended trades. Before that point, play for last hits and follow up on your teammates' engage. Don't force bad fights early or you'll fall behind on stacks permanently.
W knocks up enemies in a target area, so use it to interrupt channels or peel divers off your backline. You can also cast it during your Q dashes to catch mobile targets. The cooldown is long, so don't waste it on waveclear unless you're about to reset.
Plated Steelcaps against heavy auto-attackers, Mercury's Treads against crowd control and magic damage. Berserker's Greaves are greedy but work when you're ahead and the enemy lacks burst. Swiftness boots help against slow-heavy comps that try to kite you indefinitely.
Focus on last-hitting for passive stacks and look for cleanup kills after your team initiates. Your revive from transformed ultimate gives you a second chance to turn fights even when underleveled. Avoid split-pushing or solo fights since you need numbers to compensate for the gold deficit.
Situational defensive items like Death's Dance or Wit's End work well as third or fourth slots. Full tank Bel'Veth deals no damage and wastes her scaling potential. Balance survivability with damage so you can actually lifesteal through fights instead of just dying slower.