ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły ulepszenia Złote T1 Patch 26.9
It's Killing Time

It's Killing Time poradnik ulepszenia ARAM Mayhem

It's Killing Time to ulepszenie ARAM Mayhem. Porównaj win rate, pick rate, tier, dane etapów i najlepszych bohaterów.

54.14%Win rate
1.07%Pick rate
T1Tier
216,930Gry

Wyniki według etapu

Etap / Procent zwycięstw

Dane patcha
EtapWin ratePick rateGryPatch
Etap1T149.01%1.22%70,14326.9
Etap2T249.51%0.90%51,92626.9
Etap3T150.73%1.14%64,00726.9
Etap4T151.40%1.26%61,52326.9
Etap5T263.56%0.71%35426.9

Najlepsi bohaterowie

Bohaterowie / Ulepszenia

Tier

It's Killing Time Hextech Combos

Must-have augment combinations extracted from the guide

Combos
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
60.34%
Pick rate
1.39%
Gry
282,516

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

It's Killing Time + Jeweled Gauntlet

Jeweled Gauntlet enables abilities to critically strike, dramatically increasing the post-mitigation damage stored by Death Mark. When the mark detonates after 5 seconds, the accumulated critical strike damage converts to massive true damage on all enemy champions, creating devastating teamfight burst.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
48.31%
Pick rate
0.26%
Gry
53,449

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

It's Killing Time + Ultimate Awakening

Ultimate Awakening resets all basic ability cooldowns when casting your ultimate, allowing you to unload a full damage rotation during Death Mark's 5-second window. The 300 basic ability haste ensures multiple spell rotations, maximizing the damage stored for the true damage detonation.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
59.04%
Pick rate
1.63%
Gry
331,261

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

It's Killing Time + Executioner

Executioner provides 10% increased damage against low-health enemies and resets basic ability cooldowns on takedowns. This synergy accelerates damage output during Death Mark's window while the execute damage bonus further amplifies the stored damage for the true damage detonation.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
57.06%
Pick rate
1.48%
Gry
299,919

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

It's Killing Time + Thread the Needle

Thread the Needle grants 18% armor and magic penetration, ensuring more post-mitigation damage is dealt to enemies. Since Death Mark stores post-mitigation damage, the penetration directly increases the true damage value stored for the detonation against all marked champions.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
62.00%
Pick rate
1.58%
Gry
320,958

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

It's Killing Time + Vampirism

Vampirism grants 25% omnivamp, providing the survivability needed to deal damage throughout Death Mark's 5-second storage window. Staying alive longer means more damage dealt and stored, resulting in larger true damage detonations while sustaining through enemy burst.

What Not to Pair with It's Killing Time

Bad augment synergies and low-value pairings to avoid

Avoid
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Back to Basics Back to Basics Back to Basics Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
52.20%
Pick rate
0.10%
Gry
20,227

Wybierz Back to Basics, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

Avoid It's Killing Time + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability, rendering It's Killing Time completely non-functional. Since It's Killing Time triggers exclusively upon casting your ultimate to apply Death Mark, having no ultimate means the augment provides zero value and wastes an augment slot entirely.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Glass Cannon Glass Cannon Glass Cannon Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
46.87%
Pick rate
0.26%
Gry
52,593

Wybierz Glass Cannon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

Avoid It's Killing Time + Glass Cannon

This pairing has strong anti-synergy because Glass Cannon caps your health at 70% maximum, severely limiting your survivability during the 5-second Death Mark window. It's Killing Time requires you to deal sustained damage over time to maximize the stored damage detonation, but Glass Cannon's fragility makes you likely to die before the mark fully utilizes your damage output.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
62.00%
Pick rate
1.58%
Gry
320,958

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

Avoid It's Killing Time + Vampirism

This pairing is weak because Vampirism disables all healing from allies and sets health regeneration to zero. It's Killing Time benefits from extended fights where you can accumulate stored damage, but Vampirism's healing restriction combined with no regeneration leaves you vulnerable to poke and burst, reducing your effective uptime to stack the Death Mark.

It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
54.14%
Pick rate
1.07%
Gry
216,930

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
Celestial Body Celestial Body Celestial Body Złote
Rzadkość
Złote
Tier
T1
Win rate
55.07%
Pick rate
0.85%
Gry
173,099

Wybierz Celestial Body, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia

Avoid It's Killing Time + Celestial Body

This pairing is suboptimal because Celestial Body reduces your damage output by 10%, directly diminishing the damage stored by Death Mark. Since It's Killing Time stores 40% of post-mitigation damage dealt, the 10% damage reduction compounds to significantly lower the true damage detonation, making both augments work against each other's core purpose.

Proste wyjaśnienie

It's Killing Time

Ulepszenia

It's Killing Time changes the way a champion converts augments into combat value.

Opis mechaniki

It's Killing Time

Ulepszenia

Check whether It's Killing Time improves damage, durability, mobility, cooldowns, or item interactions.

Dobre warunki

It's Killing Time

Ulepszenia

It's Killing Time is most valuable when the champion can reliably activate its intended effect.

Kiedy unikać

It's Killing Time

Ulepszenia

Skip It's Killing Time when the lobby prevents the champion from using the effect consistently.

Ważne ukryte mechaniki

It's Killing Time

Ulepszenia

It's Killing Time's real value depends on timing, uptime, and how it combines with core items.

Bohaterowie o wysokiej wartości

It's Killing Time

Ulepszenia

Prioritize It's Killing Time on champions whose kits naturally match the augment effect.

Bohaterowie o niskiej wartości

It's Killing Time

Ulepszenia

Avoid It's Killing Time on champions that cannot use its main stat or trigger pattern.

Wskazówki gry

It's Killing Time

Ulepszenia

Play around It's Killing Time's strongest fight window instead of using it passively.

Polecane kombinacje

It's Killing Time

Ulepszenia

It's Killing Time is strongest when paired with augments and items that reinforce the same combat plan.

Ryzykowne kombinacje

It's Killing Time

Ulepszenia

Do not pair It's Killing Time with builds that need a different damage profile or fight timing.

Częste błędy i uwagi

It's Killing Time

Ulepszenia

The main mistake with It's Killing Time is picking it for rarity alone instead of champion fit.