ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T4 Ranga #121

Lulu build ARAM Mayhem i najlepsze ulepszenia

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem.

Lulu Lulu the Fae Sorceress Tank / Mag / Wsparcie
TierT4
Ranga#121
Win rate47.27%
Pick rate0.46%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Winter's Approach Winter's Approach Winter's Approach
Cena łączna
2,400
Cena
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Win rate41.91%
Pick rate3.63%
#2
Heartsteel Heartsteel Heartsteel
Cena łączna
3,000
Cena
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Warmog's Armor Warmog's Armor Warmog's Armor
Cena łączna
3,100
Cena
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

Win rate41.09%
Pick rate2.23%
#3
Heartsteel Heartsteel Heartsteel
Cena łączna
3,000
Cena
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Warmog's Armor Warmog's Armor Warmog's Armor
Cena łączna
3,100
Cena
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Win rate45.96%
Pick rate1.68%

N/Aelementy

Warmog's Armor Warmog's Armor Warmog's Armor
Cena łączna
3,100
Cena
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

40.82%
Locket of the Iron Solari Locket of the Iron Solari Locket of the Iron Solari
Cena łączna
2,200
Cena
700

+200 Health +25 Armor +25 Magic Resist +10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

46.76%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

44.60%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

43.90%
Heartsteel Heartsteel Heartsteel
Cena łączna
3,000
Cena
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

37.93%
Thornmail Thornmail Thornmail
Cena łączna
2,450
Cena
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

44.14%
Winter's Approach Winter's Approach Winter's Approach
Cena łączna
2,400
Cena
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

40.18%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Cena łączna
2,900
Cena
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

40.89%
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

37.94%
Spirit Visage Spirit Visage Spirit Visage
Cena łączna
2,700
Cena
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

42.87%
Frozen Heart Frozen Heart Frozen Heart
Cena łączna
2,500
Cena
600

+75 Armor +400 Mana +20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

42.22%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Cena łączna
3,200
Cena
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

42.84%

N/A

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

42.58%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Cena łączna
900
Cena
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

42.58%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

41.68%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

41.68%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Cena łączna
900
Cena
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

41.68%
Giant's Belt Giant's Belt Giant's Belt
Cena łączna
900
Cena
500

+350 Health

41.55%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

41.55%

N/A

#1
Luden's Echo Luden's Echo Luden's Echo
Cena łączna
2,750
Cena
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Cena łączna
1,100
Cena
800

+12 Magic Penetration +45 Move Speed

Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Win rate43.36%
Pick rate10.66%
#2
Luden's Echo Luden's Echo Luden's Echo
Cena łączna
2,750
Cena
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Cena łączna
1,100
Cena
800

+12 Magic Penetration +45 Move Speed

Stormsurge Stormsurge Stormsurge
Cena łączna
2,800
Cena
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

Win rate43.18%
Pick rate6.23%
#3
Luden's Echo Luden's Echo Luden's Echo
Cena łączna
2,750
Cena
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Win rate41.37%
Pick rate3.11%

N/Aelementy

Luden's Echo Luden's Echo Luden's Echo
Cena łączna
2,750
Cena
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

41.14%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

43.70%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Cena łączna
1,100
Cena
800

+12 Magic Penetration +45 Move Speed

40.90%
Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

41.94%
Archangel's Staff Archangel's Staff Archangel's Staff
Cena łączna
2,900
Cena
450

+70 Ability Power +600 Mana +25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.

43.54%
Stormsurge Stormsurge Stormsurge
Cena łączna
2,800
Cena
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

42.23%
Shurelya's Battlesong Shurelya's Battlesong Shurelya's Battlesong
Cena łączna
2,200
Cena
400

+50 Ability Power +15 Ability Haste +4% Move Speed +125% Base Mana Regen Inspiring Speech Grant nearby allies +30% Move Speed for 4 seconds.

46.97%
Liandry's Torment Liandry's Torment Liandry's Torment
Cena łączna
3,000
Cena
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

40.79%
Ardent Censer Ardent Censer Ardent Censer
Cena łączna
2,200
Cena
700

+45 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting +25% Attack Speed and 20 magic damage On-Hit.

46.50%
Morellonomicon Morellonomicon Morellonomicon
Cena łączna
2,850
Cena
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

40.32%
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

40.65%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Cena łączna
3,500
Cena
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

43.00%

N/A

Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

42.13%
Lost Chapter Lost Chapter Lost Chapter
Cena łączna
1,200
Cena
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

42.13%
Lost Chapter Lost Chapter Lost Chapter
Cena łączna
1,200
Cena
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

39.88%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

48.06%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

48.06%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Cena łączna
900
Cena
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

48.06%

N/A

#1
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Whispering Circlet Whispering Circlet Whispering Circlet
Cena łączna
2,250
Cena
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Win rate51.80%
Pick rate18.09%
#2
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Ardent Censer Ardent Censer Ardent Censer
Cena łączna
2,200
Cena
700

+45 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting +25% Attack Speed and 20 magic damage On-Hit.

Win rate49.76%
Pick rate11.95%
#3
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Whispering Circlet Whispering Circlet Whispering Circlet
Cena łączna
2,250
Cena
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Win rate54.45%
Pick rate10.10%

N/Aelementy

Moonstone Renewer Moonstone Renewer Moonstone Renewer
Cena łączna
2,200
Cena
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

51.70%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

51.56%
Ardent Censer Ardent Censer Ardent Censer
Cena łączna
2,200
Cena
700

+45 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting +25% Attack Speed and 20 magic damage On-Hit.

51.44%
Whispering Circlet Whispering Circlet Whispering Circlet
Cena łączna
2,250
Cena
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

53.04%
Redemption Redemption Redemption
Cena łączna
2,300
Cena
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

51.50%
Shurelya's Battlesong Shurelya's Battlesong Shurelya's Battlesong
Cena łączna
2,200
Cena
400

+50 Ability Power +15 Ability Haste +4% Move Speed +125% Base Mana Regen Inspiring Speech Grant nearby allies +30% Move Speed for 4 seconds.

51.58%
Dawncore Dawncore Dawncore
Cena łączna
2,500
Cena
450

+45 Ability Power +16% Heal and Shield Power +100% Base Mana Regen First Light Gain +2% Heal and Shield Power and +10 Ability Power per +100% Base Mana Regen .

52.86%
Mikael's Blessing Mikael's Blessing Mikael's Blessing
Cena łączna
2,300
Cena
900

+250 Health +100% Base Mana Regen +12% Heal and Shield Power +15 Ability Haste Purify Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - +250 Health .

50.15%
Locket of the Iron Solari Locket of the Iron Solari Locket of the Iron Solari
Cena łączna
2,200
Cena
700

+200 Health +25 Armor +25 Magic Resist +10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

50.70%
Staff of Flowing Water Staff of Flowing Water Staff of Flowing Water
Cena łączna
2,250
Cena
800

+35 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +10 Ability Haste Rapids Healing or Shielding an ally grants you both +40 Ability Power and +15 Ability Haste for 6 seconds.

52.61%
Archangel's Staff Archangel's Staff Archangel's Staff
Cena łączna
2,900
Cena
450

+70 Ability Power +600 Mana +25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.

48.57%
Luden's Echo Luden's Echo Luden's Echo
Cena łączna
2,750
Cena
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

45.80%

N/A

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

52.55%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Cena łączna
900
Cena
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

52.55%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

52.52%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

52.52%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Cena łączna
900
Cena
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

52.52%
Ruby Crystal Ruby Crystal Ruby Crystal
Cena łączna
400
Cena
400

+150 Health

49.41%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

49.41%
Forbidden Idol Forbidden Idol Forbidden Idol
Cena łączna
600
Cena
400

+50% Base Mana Regen +8% Heal and Shield Power

49.41%

N/A

#1
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate38.66%
Pick rate18.84%
#2
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Win rate31.78%
Pick rate7.76%
#3
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Win rate37.56%
Pick rate7.60%

N/Aelementy

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

39.58%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

38.37%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

38.59%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

40.48%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

38.94%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

36.94%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

42.48%
Terminus Terminus Terminus
Cena łączna
3,000
Cena
1,100

+30 Attack Damage +35% Attack Speed Shadow Attacks deal 30 bonus magic damage On-Hit. Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant +10% Armor Penetration and Magic Penetration for 5s.

39.49%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

46.33%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

41.83%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

32.50%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

34.72%

N/A

Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

46.88%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Cena łączna
1,200
Cena
250

+20 Attack Damage +20% Attack Speed

46.88%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Cena łączna
1,200
Cena
250

+20 Attack Damage +20% Attack Speed

46.72%
Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

43.77%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

43.77%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Upgrade Mikaels Blessing Upgrade Mikaels Blessing Upgrade Mikaels Blessing Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
58.94%
Pick rate
7.09%
Gry
833

Wybierz Upgrade Mikaels Blessing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT158.94%7.09%833
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
56.79%
Pick rate
7.53%
Gry
884

Wybierz Windspeaker's Blessing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT156.79%7.53%884
Sonata Sonata Sonata Złote
Rzadkość
Złote
Tier
T3
Win rate
56.71%
Pick rate
18.15%
Gry
2,132

Wybierz Sonata, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.71%18.15%2,132
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
53.00%
Pick rate
4.11%
Gry
483

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.00%4.11%483
Poro Blaster Poro Blaster Poro Blaster Złote
Rzadkość
Złote
Tier
T1
Win rate
52.23%
Pick rate
4.21%
Gry
494

Wybierz Poro Blaster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.23%4.21%494
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
51.64%
Pick rate
4.95%
Gry
581

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.64%4.95%581
Firefox Firefox Firefox Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
50.73%
Pick rate
4.65%
Gry
546

Wybierz Firefox, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT150.73%4.65%546
Celestial Body Celestial Body Celestial Body Złote
Rzadkość
Złote
Tier
T1
Win rate
50.18%
Pick rate
4.73%
Gry
556

Wybierz Celestial Body, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT150.18%4.73%556
I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
50.00%
Pick rate
7.07%
Gry
830

Wybierz I'm a Baby Kitty Where is Mama, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT150.00%7.07%830
First-Aid Kit First-Aid Kit First-Aid Kit Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
49.60%
Pick rate
22.54%
Gry
2,647

Wybierz First-Aid Kit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT149.60%22.54%2,647
Crack Open That Egg Crack Open That Egg Crack Open That Egg Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
49.02%
Pick rate
7.40%
Gry
869

Wybierz Crack Open That Egg, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT149.02%7.40%869
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
48.81%
Pick rate
6.10%
Gry
717

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.81%6.10%717
Sonic Boom Sonic Boom Sonic Boom Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
48.51%
Pick rate
12.60%
Gry
1,480

Wybierz Sonic Boom, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT148.51%12.60%1,480
All For You All For You All For You Złote
Rzadkość
Złote
Tier
T4
Win rate
48.44%
Pick rate
19.63%
Gry
2,306

Wybierz All For You, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.44%19.63%2,306
Empyrean Promise Empyrean Promise Empyrean Promise Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
48.33%
Pick rate
5.11%
Gry
600

Wybierz Empyrean Promise, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT148.33%5.11%600
Keystone Conjurer Keystone Conjurer Keystone Conjurer Złote
Rzadkość
Złote
Tier
T2
Win rate
48.07%
Pick rate
6.62%
Gry
778

Wybierz Keystone Conjurer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.07%6.62%778
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Złote
Rzadkość
Złote
Tier
T1
Win rate
48.05%
Pick rate
9.41%
Gry
1,105

Wybierz Grandma's Chili Oil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.05%9.41%1,105
Overflow Overflow Overflow Złote
Rzadkość
Złote
Tier
T2
Win rate
47.91%
Pick rate
6.11%
Gry
718

Wybierz Overflow, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.91%6.11%718
Empowered By The Faithful Empowered By The Faithful Empowered By The Faithful Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.90%
Pick rate
7.52%
Gry
883

Wybierz Empowered By The Faithful, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT147.90%7.52%883
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
47.71%
Pick rate
15.03%
Gry
1,765

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.71%15.03%1,765
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
47.67%
Pick rate
4.02%
Gry
472

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.67%4.02%472
Mind to Matter Mind to Matter Mind to Matter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
46.99%
Pick rate
4.10%
Gry
481

Wybierz Mind to Matter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT146.99%4.10%481
Laser Heal Laser Heal Laser Heal Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
46.88%
Pick rate
5.74%
Gry
674

Wybierz Laser Heal, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT146.88%5.74%674
Holy Fire Holy Fire Holy Fire Złote
Rzadkość
Złote
Tier
T4
Win rate
46.37%
Pick rate
10.68%
Gry
1,255

Wybierz Holy Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.37%10.68%1,255
Witchful Thinking Witchful Thinking Witchful Thinking Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
45.54%
Pick rate
4.39%
Gry
516

Wybierz Witchful Thinking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT145.54%4.39%516
Phenomenal Evil Phenomenal Evil Phenomenal Evil Złote
Rzadkość
Złote
Tier
T1
Win rate
43.09%
Pick rate
5.73%
Gry
673

Wybierz Phenomenal Evil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT143.09%5.73%673
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
40.54%
Pick rate
5.08%
Gry
597

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT140.54%5.08%597
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
54.06%
Pick rate
2.41%
Gry
283

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.06%2.41%283
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
53.81%
Pick rate
1.79%
Gry
210

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.81%1.79%210
Hat on a Hat Hat on a Hat Hat on a Hat Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
51.63%
Pick rate
1.83%
Gry
215

Wybierz Hat on a Hat, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT251.63%1.83%215
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
51.19%
Pick rate
3.58%
Gry
420

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.19%3.58%420
Feel the Burn Feel the Burn Feel the Burn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
51.10%
Pick rate
2.70%
Gry
317

Wybierz Feel the Burn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT251.10%2.70%317
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
51.04%
Pick rate
2.45%
Gry
288

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.04%2.45%288
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
50.46%
Pick rate
1.86%
Gry
218

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT250.46%1.86%218
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
50.00%
Pick rate
2.16%
Gry
254

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT250.00%2.16%254
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
49.86%
Pick rate
2.99%
Gry
351

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.86%2.99%351
Protein Shake Protein Shake Protein Shake Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
49.60%
Pick rate
3.18%
Gry
373

Wybierz Protein Shake, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT249.60%3.18%373
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
49.30%
Pick rate
3.02%
Gry
355

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT249.30%3.02%355
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
48.97%
Pick rate
2.47%
Gry
290

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.97%2.47%290
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
48.51%
Pick rate
3.72%
Gry
437

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.51%3.72%437
Ice Cold Ice Cold Ice Cold Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
48.43%
Pick rate
3.80%
Gry
446

Wybierz Ice Cold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT248.43%3.80%446
Rabble Rousing Rabble Rousing Rabble Rousing Złote
Rzadkość
Złote
Tier
T2
Win rate
48.19%
Pick rate
2.83%
Gry
332

Wybierz Rabble Rousing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.19%2.83%332
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
48.13%
Pick rate
1.82%
Gry
214

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.13%1.82%214
Ultimate Revolution Ultimate Revolution Ultimate Revolution Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
48.02%
Pick rate
1.93%
Gry
227

Wybierz Ultimate Revolution, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT248.02%1.93%227
Apex Inventor Apex Inventor Apex Inventor Złote
Rzadkość
Złote
Tier
T4
Win rate
47.71%
Pick rate
2.98%
Gry
350

Wybierz Apex Inventor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.71%2.98%350
Speed Demon Speed Demon Speed Demon Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.37%
Pick rate
2.10%
Gry
247

Wybierz Speed Demon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT247.37%2.10%247
Weighted Popoffs Weighted Popoffs Weighted Popoffs Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
46.62%
Pick rate
3.78%
Gry
444

Wybierz Weighted Popoffs, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT246.62%3.78%444
Perseverance Perseverance Perseverance Złote
Rzadkość
Złote
Tier
T1
Win rate
45.91%
Pick rate
3.23%
Gry
379

Wybierz Perseverance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.91%3.23%379
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
45.78%
Pick rate
2.12%
Gry
249

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.78%2.12%249
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
44.72%
Pick rate
1.69%
Gry
199

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT244.72%1.69%199
Critical Missile Critical Missile Critical Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
44.58%
Pick rate
2.12%
Gry
249

Wybierz Critical Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT244.58%2.12%249
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
44.31%
Pick rate
2.09%
Gry
246

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT244.31%2.09%246
ADAPt ADAPt ADAPt Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
43.98%
Pick rate
1.84%
Gry
216

Wybierz ADAPt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT243.98%1.84%216
Eureka Eureka Eureka Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
43.65%
Pick rate
3.22%
Gry
378

Wybierz Eureka, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT243.65%3.22%378
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
42.86%
Pick rate
2.50%
Gry
294

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT242.86%2.50%294
Marksmage Marksmage Marksmage Złote
Rzadkość
Złote
Tier
T2
Win rate
42.82%
Pick rate
3.14%
Gry
369

Wybierz Marksmage, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT242.82%3.14%369
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
42.73%
Pick rate
2.81%
Gry
330

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT242.73%2.81%330
Circle of Death Circle of Death Circle of Death Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
42.53%
Pick rate
2.62%
Gry
308

Wybierz Circle of Death, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT242.53%2.62%308
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
41.84%
Pick rate
1.67%
Gry
196

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT241.84%1.67%196
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
37.13%
Pick rate
2.02%
Gry
237

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT237.13%2.02%237
Infernal Conduit Infernal Conduit Infernal Conduit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
36.27%
Pick rate
1.64%
Gry
193

Wybierz Infernal Conduit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT236.27%1.64%193
Twin Fire Twin Fire Twin Fire Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
34.69%
Pick rate
1.67%
Gry
196

Wybierz Twin Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT234.69%1.67%196
Missing Ping Augment Missing Ping Augment Missing Ping Augment Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
55.56%
Pick rate
0.92%
Gry
108

Wybierz Missing Ping Augment, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT355.56%0.92%108
Ocean Soul Ocean Soul Ocean Soul Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.36%
Pick rate
1.63%
Gry
191

Wybierz Ocean Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT352.36%1.63%191
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
51.85%
Pick rate
1.15%
Gry
135

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.85%1.15%135
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
51.82%
Pick rate
1.17%
Gry
137

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.82%1.17%137
With Haste With Haste With Haste Złote
Rzadkość
Złote
Tier
T5
Win rate
50.35%
Pick rate
1.20%
Gry
141

Wybierz With Haste, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.35%1.20%141
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
47.65%
Pick rate
1.45%
Gry
170

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.65%1.45%170
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
47.37%
Pick rate
1.46%
Gry
171

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.37%1.46%171
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
47.37%
Pick rate
1.13%
Gry
133

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT347.37%1.13%133
Searing Dawn Searing Dawn Searing Dawn Złote
Rzadkość
Złote
Tier
T5
Win rate
46.83%
Pick rate
1.07%
Gry
126

Wybierz Searing Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.83%1.07%126
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
46.79%
Pick rate
0.93%
Gry
109

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.79%0.93%109
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
46.61%
Pick rate
1.00%
Gry
118

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.61%1.00%118
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
46.34%
Pick rate
1.05%
Gry
123

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.34%1.05%123
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
46.33%
Pick rate
1.51%
Gry
177

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.33%1.51%177
Frost Wraith Frost Wraith Frost Wraith Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
46.15%
Pick rate
1.00%
Gry
117

Wybierz Frost Wraith, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT346.15%1.00%117
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
44.72%
Pick rate
1.05%
Gry
123

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT344.72%1.05%123
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
44.68%
Pick rate
1.20%
Gry
141

Wybierz Upgrade Sword of Blossoming Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.68%1.20%141
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
44.44%
Pick rate
1.30%
Gry
153

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.44%1.30%153
Big Brain Big Brain Big Brain Złote
Rzadkość
Złote
Tier
T2
Win rate
44.20%
Pick rate
1.54%
Gry
181

Wybierz Big Brain, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.20%1.54%181
Tank Engine Tank Engine Tank Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
44.16%
Pick rate
1.31%
Gry
154

Wybierz Tank Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.16%1.31%154
Bread And Butter Bread And Butter Bread And Butter Złote
Rzadkość
Złote
Tier
T2
Win rate
44.09%
Pick rate
1.08%
Gry
127

Wybierz Bread And Butter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.09%1.08%127
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
43.96%
Pick rate
1.55%
Gry
182

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT343.96%1.55%182
Homeguard Homeguard Homeguard Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
43.86%
Pick rate
1.46%
Gry
171

Wybierz Homeguard, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.86%1.46%171
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
43.07%
Pick rate
1.17%
Gry
137

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT343.07%1.17%137
Zealot Zealot Zealot Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
43.06%
Pick rate
1.23%
Gry
144

Wybierz Zealot, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.06%1.23%144
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
40.22%
Pick rate
1.52%
Gry
179

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT340.22%1.52%179
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
39.47%
Pick rate
1.29%
Gry
152

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT339.47%1.29%152
Void Rift Void Rift Void Rift Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
38.85%
Pick rate
1.34%
Gry
157

Wybierz Void Rift, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT338.85%1.34%157
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
38.41%
Pick rate
1.29%
Gry
151

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT338.41%1.29%151
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
38.33%
Pick rate
1.02%
Gry
120

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT338.33%1.02%120
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
38.18%
Pick rate
0.94%
Gry
110

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT338.18%0.94%110
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
35.34%
Pick rate
1.13%
Gry
133

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT335.34%1.13%133
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
33.05%
Pick rate
1.00%
Gry
118

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT333.05%1.00%118
Veil of Warding Veil of Warding Veil of Warding Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
55.68%
Pick rate
0.75%
Gry
88

Wybierz Veil of Warding, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT455.68%0.75%88
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
55.56%
Pick rate
0.46%
Gry
54

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT455.56%0.46%54
Purist - Caster Purist - Caster Purist - Caster Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
54.79%
Pick rate
0.62%
Gry
73

Wybierz Purist - Caster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT454.79%0.62%73
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
53.85%
Pick rate
0.66%
Gry
78

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT453.85%0.66%78
Repulsor Repulsor Repulsor Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
52.69%
Pick rate
0.79%
Gry
93

Wybierz Repulsor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT452.69%0.79%93
Holy Snowball Holy Snowball Holy Snowball Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.31%
Pick rate
0.55%
Gry
65

Wybierz Holy Snowball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT452.31%0.55%65
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
51.19%
Pick rate
0.72%
Gry
84

Wybierz Quest: Wooglet's Witchcap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT451.19%0.72%84
Droppybara Droppybara Droppybara Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
50.65%
Pick rate
0.66%
Gry
77

Wybierz Droppybara, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT450.65%0.66%77
Self Destruct Self Destruct Self Destruct Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.50%
Pick rate
0.86%
Gry
101

Wybierz Self Destruct, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.50%0.86%101
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
50.00%
Pick rate
0.46%
Gry
54

Wybierz Ultimate Unstoppable, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.00%0.46%54
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
48.91%
Pick rate
0.78%
Gry
92

Wybierz Upgrade Zhonya, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT448.91%0.78%92
Goliath Goliath Goliath Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
48.39%
Pick rate
0.53%
Gry
62

Wybierz Goliath, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT448.39%0.53%62
Poro King Poro King Poro King Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.62%
Pick rate
0.54%
Gry
63

Wybierz Poro King, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT447.62%0.54%63
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
45.45%
Pick rate
0.66%
Gry
77

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT445.45%0.66%77
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
45.00%
Pick rate
0.51%
Gry
60

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT445.00%0.51%60
Skilled Sniper Skilled Sniper Skilled Sniper Złote
Rzadkość
Złote
Tier
T2
Win rate
43.64%
Pick rate
0.47%
Gry
55

Wybierz Skilled Sniper, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT443.64%0.47%55
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Złote
Rzadkość
Złote
Tier
T4
Win rate
42.65%
Pick rate
0.58%
Gry
68

Wybierz Dawnbringer's Resolve, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT442.65%0.58%68
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
42.00%
Pick rate
0.85%
Gry
100

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT442.00%0.85%100
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
41.49%
Pick rate
0.80%
Gry
94

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT441.49%0.80%94
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
40.78%
Pick rate
0.88%
Gry
103

Wybierz Watch Out Grapefruit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT440.78%0.88%103
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
40.35%
Pick rate
0.49%
Gry
57

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT440.35%0.49%57
Flashy Flashy Flashy Złote
Rzadkość
Złote
Tier
T5
Win rate
39.62%
Pick rate
0.45%
Gry
53

Wybierz Flashy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT439.62%0.45%53
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
39.39%
Pick rate
0.56%
Gry
66

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT439.39%0.56%66
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
38.75%
Pick rate
0.68%
Gry
80

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT438.75%0.68%80
Erosion Erosion Erosion Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
38.33%
Pick rate
0.51%
Gry
60

Wybierz Erosion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT438.33%0.51%60
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
37.93%
Pick rate
0.74%
Gry
87

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT437.93%0.74%87
Dive Bomber Dive Bomber Dive Bomber Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
36.67%
Pick rate
0.51%
Gry
60

Wybierz Dive Bomber, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT436.67%0.51%60
Mighty Shield Mighty Shield Mighty Shield Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
36.47%
Pick rate
0.72%
Gry
85

Wybierz Mighty Shield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT436.47%0.72%85
Hextech Soul Hextech Soul Hextech Soul Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
36.36%
Pick rate
0.75%
Gry
88

Wybierz Hextech Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT436.36%0.75%88
Omni Soul Omni Soul Omni Soul Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
36.23%
Pick rate
0.59%
Gry
69

Wybierz Omni Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT436.23%0.59%69
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
36.08%
Pick rate
0.83%
Gry
97

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT436.08%0.83%97
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
35.19%
Pick rate
0.46%
Gry
54

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT435.19%0.46%54
Ominous Pact Ominous Pact Ominous Pact Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
33.80%
Pick rate
0.60%
Gry
71

Wybierz Ominous Pact, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT433.80%0.60%71
Juiced Juiced Juiced Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
32.35%
Pick rate
0.58%
Gry
68

Wybierz Juiced, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT432.35%0.58%68
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
30.38%
Pick rate
0.67%
Gry
79

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT430.38%0.67%79
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
23.08%
Pick rate
0.44%
Gry
52

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT423.08%0.44%52

Lulu Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

R > Q > E > W

RWEQ

R > W > E > Q (Heavy Disengage/Peel Comp)

Lulu Counters

Counters and threats extracted from the matchup guide

Counters

Counters

6

Lulu counters these champions in ARAM: Mayhem.

Jinx Jinx Jinx T1
Tier
T1
Ranga
#6
Win rate
54.66%
Pick rate
1.18%

Jinx jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Ranga
#72
Win rate
51.01%
Pick rate
0.61%

Kog'Maw jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Varus Varus Varus T5
Tier
T5
Ranga
#155
Win rate
46.18%
Pick rate
1.04%

Varus jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Malphite Malphite Malphite T4
Tier
T4
Ranga
#127
Win rate
47.50%
Pick rate
0.92%

Malphite jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Leona Leona Leona T2
Tier
T2
Ranga
#37
Win rate
51.64%
Pick rate
0.65%

Leona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Countered By

6

Lulu is countered by these champions in ARAM: Mayhem.

Lux Lux Lux T3
Tier
T3
Ranga
#66
Win rate
49.86%
Pick rate
1.05%

Lux jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Xerath Xerath Xerath T2
Tier
T2
Ranga
#61
Win rate
50.90%
Pick rate
0.96%

Xerath jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Ziggs Ziggs Ziggs T3
Tier
T3
Ranga
#74
Win rate
50.23%
Pick rate
0.78%

Ziggs jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Master Yi Master Yi Master Yi T1
Tier
T1
Ranga
#18
Win rate
52.96%
Pick rate
0.73%

Master Yi jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Katarina Katarina Katarina T5
Tier
T5
Ranga
#167
Win rate
44.05%
Pick rate
0.62%

Katarina jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zed Zed Zed T3
Tier
T3
Ranga
#52
Win rate
50.26%
Pick rate
0.75%

Zed jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Lulu Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Primary Engage: Lulu cannot start fights. She needs a tank or assassin to initiate so she can follow up with disruption. Reliable DPS: Shields are most efficient when applied to targets with high sustained damage output, not burst mages who go on cooldown after one rotation. Peel Support: While Lulu provides excellent peel, having a secondary source of crowd control prevents her from being the sole focus of enemy divers. Top Synergy Pairings

1. Kog'Maw (Highest Value)

Xerath Xerath Xerath T2
Tier
T2
Ranga
#61
Win rate
50.90%
Pick rate
0.96%

Xerath jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Ranga
#72
Win rate
51.01%
Pick rate
0.61%

Kog'Maw jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Ziggs Ziggs Ziggs T3
Tier
T3
Ranga
#74
Win rate
50.23%
Pick rate
0.78%

Ziggs jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Kog'Maw relies on standing his ground to output damage. Lulu’s Help, Pix! and Whimsy allow him to kite melee attackers, while her ultimate provides an instant health buffer and knockup when he gets dived. Combo: When Kog'Maw activates his Bio-Arcane Barrage, Lulu should layer Whimsy for the attack speed boost. If an enemy assassin commits, immediately cast Wild Growth to knock them away and give Kog'Maw the HP needed to lifesteal through the burst. Best Scenario: The enemy team lacks long-range poke and relies on melee divers or short-range mages. Kog'Maw shreds them before they can reach him, and Lulu ensures they never get there. Enemy Answer: Long-range artillery mages like Ziggs or Xerath, or hard crowd control that bypasses Lulu’s polymorph (like suppression or instant knockups). They can kill Kog'Maw from outside Lulu’s shield range. Failure Risk: If Lulu wastes Whimsy on a fleeing enemy instead of saving it for peel, Kog'Maw dies to the first gap-close. Once the carry is down, Lulu has almost no damage to contest the point. Recovery: Play for the respawn timer. Lulu should use her disengage to keep the rest of the team alive long enough for Kog'Maw to return.

2. Master Yi (High Value)

Master Yi Master Yi Master Yi T1
Tier
T1
Ranga
#18
Win rate
52.96%
Pick rate
0.73%

Master Yi jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Master Yi benefits from both the movement speed and attack speed of Whimsy. More importantly, Lulu is one of the few supports who can save a Yi who gets stunned or burst down during his Meditate channel. Combo: Yi initiates with Highlander. Lulu waits for him to draw aggro, then shields him. The moment he begins to take heavy damage or gets crowd-controlled, she ults. The knockup disrupts enemy combos, allowing Yi to reset his Alpha Strike. Best Scenario: Team fights where the enemy blows cooldowns on Yi. Lulu’s intervention forces the enemy to overcommit, at which point Yi can clean up with resets. Enemy Answer: Point-and-click crowd control or Grievous Wounds. If Yi is stunned before he can Alpha Strike, Lulu’s shields may not be enough to save him through the burst. Failure Risk: Lulu mistimes the ultimate. If she ults too early, the knockup might miss the divers. If she ults too late, Yi dies before the health growth applies. Recovery: If Yi dies, Lulu must disengage immediately. She cannot duel the enemy team alone. She should look to slow pursuers with Glitterlance to save herself and other teammates.

3. Yasuo (High Value)

Yasuo Yasuo Yasuo T2
Tier
T2
Ranga
#35
Win rate
52.16%
Pick rate
0.70%

Yasuo jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Veigar Veigar Veigar T3
Tier
T3
Ranga
#81
Win rate
50.14%
Pick rate
0.98%

Veigar jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lissandra Lissandra Lissandra T4
Tier
T4
Ranga
#109
Win rate
48.19%
Pick rate
0.48%

Lissandra jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Yasuo needs to stack his flow and get into melee range. Whimsy gives him the speed to close gaps and the attack speed to stack his Steel Tempest faster. Lulu’s polymorph neutralizes the enemy frontline trying to lock him down. Combo: Yasuo lands a knockup and casts Last Breath. As he enters the fray, Lulu shields him. If the enemy team collapses, she polymorphs the highest damage threat. The Wild Growth knockup can also set up Yasuo for a follow-up Steel Tempest if he misses his own. Best Scenario: Fights in narrow corridors where Yasuo’s Windwall blocks multiple projectiles and Lulu’s Glitterlance hits the entire enemy team. Enemy Answer: Burst mages who can damage through Windwall, or tanks who can lock Yasuo down before he dashes. Veigar or Lissandra can cage him instantly, rendering Lulu’s peel difficult to apply. Failure Risk: Yasuo dives too deep for Lulu to follow. Her range is limited; if he crosses the bridge or dives under a tower, she cannot apply the shield or ult in time. Recovery: Lulu should not chase a doomed Yasuo. She turns and protects the remaining backline, using Glitterlance to slow the enemy reset.

4. Jarvan IV (Strong Engage Value)

Vayne Vayne Vayne T1
Tier
T1
Ranga
#7
Win rate
54.56%
Pick rate
0.94%

Vayne jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Tristana Tristana Tristana T2
Tier
T2
Ranga
#43
Win rate
52.31%
Pick rate
0.94%

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Jarvan creates a zone of death with his Cataclysm. Lulu ensures he survives the initiation and amplifies the chaos inside the arena. Combo: Jarvan lands his EQ combo and ults the enemy backline. Lulu immediately casts Wild Growth on him as he lands. This creates a massive knockup zone inside the Cataclysm, trapping enemies in a disrupted state while Jarvan deals damage. Best Scenario: The enemy team is grouped tightly or relies on immobile carries. The combined lockdown from Jarvan and Lulu prevents them from flashing or dashing away effectively. Enemy Answer: Mobile champions with dashes or blinks can escape the Cataclysm, leaving Jarvan and Lulu stranded in a bad position. Vayne or Tristana can simply jump out. Failure Risk: If Jarvan misses his combo or engages 1v5, Lulu is forced to use her cooldowns on a dying tank. This leaves the actual damage dealers on her team unprotected. Recovery: Lulu should save Whimsy to speed Jarvan out if the engage goes wrong. If he dies, she falls back to the ADC or mage to peel for them.

5. Jinx (Strong Scaling Value)

Lulu ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Core Role IdentityLulu acts as a defensive anchor who sits in the back, shields allies on cooldown, and uses Wild Growth to stop divers.She shifts to a proactive enabler who uses crowd control to set up kills because raw shielding often loses to burst damage.Stop being a passive protector; become a chaos engine that creates openings.
Whimsy UsageYou typically hold Whimsy for the enemy assassin or carry, saving the polymorph for defensive peeling opportunities.You often cast it on your own initiator for the speed bonus, or use it on the closest threat immediately to avoid dying.Use Whimsy to enable engages or neutralize immediate threats rather than saving it.
Shielding TimingStandard play rewards keeping your carry's health bar full and shielding allies when they get low.Shield before damage starts to help allies win trades, as health bars evaporate too fast for reactive healing.Shield early to win trades; reactive shielding fails against Mayhem's high burst.
Snowball UsageSnowball is mostly a utility spell used to reposition or mark targets for long-range Glitterlance shots.Snowball becomes your engage setup to fly in and create chaos, forcing enemies to react or collapse on you.Use Snowball aggressively to start fights; taking risks is usually correct.
Build FlexibilityBuilds focus on ability power and heal/shield power, with Moonstone Renewer being a common first item.Damage augments justify offensive starts like Luden's Tempest, and attack speed items become efficient with specific augments.Adapt item builds to augments; skip pure sustain for utility or burst.
Teamfight PositioningYou stand behind your tanks to stay safe and wait for the right moment to use Wild Growth on low allies.You must move with your front line to be in Whimsy range and use Wild Growth early to start fights.Stay close to initiators and use Wild Growth to engage, not to save.

Champion Analysis

Rola / Procent zwycięstw

Ranga

Lulu the Fae Sorceress operates as a versatile enchanter in ARAM: Mayhem, seamlessly switching between support and damage-dealing roles through her unique combination of polymorph, slow, and shield abilities. The mode's reduced cooldowns transform her into one of the most frustrating opponents to face, as near-limitless ability casting frequency allows her to dominate teamfights with relentless crowd control and utility. Her core role in this mode centers on "team protection + disruption," making her an essential presence in sustained engagements. Her Q ability, Glitterlance, gains significant value on the narrow Hextech Mayhem map, where it fires in two directions simultaneously when paired with Pix. This makes landing hits consistently easy and allows her to poke and zone enemies effectively throughout the match. Her W ability, Whimsy, serves dual strategic purposes: polymorphing enemy carries renders them unable to attack, providing a crucial counter to enemy assassins who might otherwise threaten her team, while casting it on allies grants movement speed for engages or retreats. This flexibility makes Whimsy a key decision point in every skirmish. Her E ability, Help, Pix!, provides shields and persistent vision to allies, making it essential for protecting high-value targets such as the team's ADC. The vision component adds utility in brush-heavy areas of the map. Her ultimate, Wild Growth, functions as her signature teamfight tool, massively enlarging an ally, granting bonus health, and knocking up nearby enemies. This ability serves as the ultimate teamfight protection and crowd control mechanism, capable of turning the tide of engagements when used on the right target at the right moment. Lulu's strategic value lies in her ability to neutralize enemy threats while simultaneously amplifying her own team's effectiveness. The polymorph on Whimsy specifically counters assassins and high-damage carries by removing their ability to attack during critical moments. Her shield and ultimate provide layers of protection that make diving her team a risky proposition for opponents. The knockup from Wild Growth adds hard crowd control to her kit, creating opportunities for follow-up damage from teammates. In ARAM: Mayhem, where teamfights are frequent and sustained, Lulu's combination of defensive utility and disruptive crowd control makes her a consistently valuable pick.

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Lulu in Mayhem ARAM operates as a defensive pivot rather than a primary carry. Her role centers on disrupting enemy engage, keeping allies alive through burst windows, and creating openings with well-timed Whimsy polymorphs. The mode's accelerated gold and damage scaling means one good Wild Growth can flip a fight entirely, but one bad cast can lose the game. Lulu should never lead the charge. Let the frontline or a Snowball teammate initiate while providing follow-up support. Cast Whimsy on the focused target to add movement speed and damage amplification, or use it on the enemy peel threat to neutralize their counter-play. Save Help, Pix! for divers entering the fight to give them the shield and extra bolts for damage. Counter-engage is where Lulu excels. When the enemy tank or assassin commits, avoid panic-casting all spells instantly. Wait for the key threat to overextend, then polymorph the enemy carry or diver as they enter range to stop their momentum completely. A well-timed Whimsy on a diving assassin prevents their damage rotation. Follow immediately with Wild Growth if they have burst, knocking up nearby enemies and giving the target a health buffer to survive. Position behind melee minions and frontline allies. The Howling Abyss bridge is narrow, making Glitterlance easy to land but also creating vulnerability to AoE crowd control. If an enemy Snowball hits, cast Whimsy on yourself immediately for the speed burst and reposition rather than trying to trade. Use Glitterlance to check brushes or discourage pursuit, aiming to slow the enemy frontline and create a gap between them and their backline. For polymorph priority, target the enemy with the highest threat potential in the current second, usually an assassin mid-dive or a mage winding up a combo. Polymorphing a tank is often a waste unless they are about to stun the carry. Cast Wild Growth on the ally being focused, typically the frontline initiator or marksman. Do not save it for perfect moments; if an ally drops below half health while taking damage, ult them immediately. Lulu rarely uses Snowball to engage. Taking Snowball is acceptable for the dash to safety or following a teammate's play, but many players prefer other summoner spells for pure survival. If taking Snowball, use it to mark a distant enemy for vision and hold the dash, only using it to finish low-health targets or reposition behind the tank. Mayhem augments change timing significantly. With damage-adding augments, play more aggressive early and use Glitterlance to poke and proc effects. With healing or shielding augments, play protective, staying back and shielding on cooldown. Watch for augments that trigger on crowd control, as polymorph and Wild Growth knockup both count. Control waves with Glitterlance by clearing enemy caster minions to push, or slowing enemy melee minions to let the wave meet closer to your tower. Never overextend after winning a fight. When behind, Lulu becomes a stalling machine, giving up ground and using Glitterlance to clear waves and stop sieges. Protect the highest damage dealer, stay alive rather than risking poke, and wait for enemies to overextend for pick opportunities.

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Lulu the Fae Sorceress operates as a defensive specialist throughout all stages of ARAM: Mayhem, prioritizing disruption and ally protection over raw damage output. Her game plan centers on making the enemy lane miserable through consistent poke while maintaining full health, never chasing kills she cannot secure alone. During the early game, Lulu should start near her tower and play for poke rather than kills. She lacks the damage to solo kill enemies in Mayhem's bloated health pools. Positioning near the left or right side of the bridge allows her to angle Glitterlance around minions; standing dead center allows enemy frontline to block everything. Help, Pix! serves to keep her health full. Snowball should be used aggressively only to set up kills for teammates, not to start fights herself. If she lands Snowball on a squishy target, she should dash in only if her damage carry is already in range to follow up. Otherwise, hold Snowball as a threat to check bushes or force enemies to dodge, creating openings for Q. Push the wave only when the team has clear priority, but default to stalling near the tower where Lulu excels at peeling divers. If ahead, zone enemies off their caster minions by threatening the Q slow. If behind, sacrifice poke range and focus entirely on shielding whoever gets engaged on. In the mid game, Lulu must group tight with her primary damage dealer. Death timers are long and one-shot potential is high, so positioning must be impeccable. Stay slightly behind the carry—close enough to cast Wild Growth instantly, but far enough that a random enemy Snowball cannot hit both. Her trading rhythm shifts from pure poke to disrupt-and-counter. When enemies engage, use Whimsy on their assassin or diver to neutralize burst, then unload Q to slow their retreat. Augment power spikes determine playstyle: damage-oriented augments allow more aggressive poke, while utility or healing augments call for playing like a pure warden and saving cooldowns for the inevitable dive. Snowball becomes purely defensive or for repositioning. Push only with a numbers advantage. When ahead, force fights near enemy towers where R can knock up multiple enemies. When behind, give up outer towers gracefully and defend at inner turrets, where Lulu excels at holding a siege. In the late game, one fight decides everything. Lulu must not face-check bushes; use Q or Snowball to reveal fog of war. Her role becomes saving the carry at all costs. Hold R for the moment the frontline or carry gets hard engaged upon—the instant cast knock-up is often the only thing stopping a Mayhem-level burst combo. Do not use R just for the health boost on a healthy teammate, as the crowd control is far more valuable. Poke damage falls off, so stop trying to chip away at tanks. Focus Q on slowing the enemy frontline's approach. Use W almost exclusively on enemy divers to stop their dash, or on the carry to give movement speed and attack speed needed to kite. Use E on the ally taking the most heat, or on an enemy to reveal them in a bush if vision is contested. Snowball becomes a lifesaving tool for escape or for following up on caught enemies. Push as a unit and never get caught alone. If living through the first three seconds of a fight, Lulu usually wins it.

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Lulu transforms from a support into a raid boss when playing from ahead. Once she has a completed support item, a Mythic or equivalent power spike, and her team holds a kill lead, she abandons passive play to walk forward with her frontline and spam Glitterlance on cooldown for tower zoning. Her primary action becomes tempo control, denying the enemy room to breathe. Landing a polymorph on an enemy diver or carry allows her team to collapse and delete the target before the duration ends, creating a numbers advantage for taking towers or securing health relics. In Mayhem's accelerated gold and damage environment, a single pick often leads to an inhibitor. The trigger for this ahead state is a team kill lead of three or more with the first tower down. Lulu perma-shoves the wave with Q and auto-attacks, wards enemy side brushes or stands in the wave to deny farm, and forces the enemy to fight under their tower with low health. Desperate engages get shut down with Wild Growth. Augments that add damage to abilities turn Q into a lethal zoning tool rather than just a slow, covering team weakness against poke. With a melee-heavy team, Lulu stands in front so enemies cannot poke without eating a full Q and potential augment proc. Dives become traps when Whimsy and R are ready. Throwing is avoided by respecting fast-scaling death timers; getting caught face-checking or overextending gives the enemy a 30-plus second window to push. Lulu is the anchor, and chasing kills into the enemy base without follow-up risks sinking the team. Resets at 1500-plus gold prevent walking with empty item slots. Playing from behind feels suffocating, but Lulu's kit is designed to stall. The trigger is losing two teamfights in a row, losing a tower, or having a gold deficit over 2k. The mindset shifts from killing enemies to stopping them from killing the team. The core action is disengage and preservation. Whimsy is saved exclusively for the enemy's biggest threat; using W for speed to chase is a throw. R is reserved for the moment the carry gets bursted below 40 percent health, where the instant knockup and health boost cancel enemy combos and create a split second for repositioning. When the enemy leads and sieges, Lulu stands behind her carry rather than in front, using Q only to slow approaching frontline enemies while conserving mana for defensive spells. This forces failed dives, tower aggro on enemies, and favorable resets. Defensive augments like bouncing shields, heals on ability use, or tenacity reduction serve as a lifeline, covering Lulu's low base health weakness. Without them, she must play further back, using fog of war near inhibitor towers to break enemy line of sight and force hesitation on dives. Tracking enemy Snowball is essential for avoiding unrecoverable fights. When an enemy carry has a mark ready, Lulu avoids standing next to her low-health ADC in a line, spreading out so one mark cannot set up multi-man knockups or AOE. If caught by a Snowball engage, R is used immediately on the focused target rather than waiting for perfect timing, since a late R means a dead carry. When two teammates die against full-health enemies, Lulu recognizes the fight is lost, lets the tower fall, and backs to the next tier rather than dying 1v4 for a doomed defense. A solo Lulu is free gold for the enemy, so she resets, buys defensive components, and waits for the full squad.

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Lulu the Fae Sorceress brings a unique blend of protective utility and hybrid damage to ARAM: Mayhem through her faerie companion Pix and her versatile spell kit. Her passive, Pix, Faerie Companion, fires three bolts at her auto-attack target, dealing magic damage and applying on-hit effects. In Mayhem's environment of abundant attack speed and ability haste, this passive transforms Lulu from a pure support into a meaningful damage threat. The bolts can be body-blocked by enemies, creating counterplay where opponents protect their squishies, but aggressive positioning allows Lulu to harass melee champions freely and pressure enemies under their towers. Glitterlance serves as Lulu's primary poke and disengage tool, with both Lulu and Pix firing bolts that slow enemies. The ability's low cooldown and high slow uptime make it ideal for checking bushes, kiting bruisers, and controlling narrow corridors. The key mechanic involves repositioning Pix through Help, Pix! to fire bolts from unexpected angles, catching enemies off guard. Whimsy defines Lulu's defensive identity with two cast modes: polymorphing enemies to disable their attacks and abilities, or granting allies attack speed and movement speed. The polymorph stands as one of Mayhem's strongest single-target crowd control effects, capable of instantly neutralizing divers and burst mages. Holding W for critical moments when enemies commit with engage tools proves more valuable than using it for minor speed boosts. Help, Pix! provides shields for allies or damage and vision on enemies while repositioning Pix for Glitterlance combos. The point-and-click reliability makes it clutch for saves, and the vision component helps track stealth champions in chaotic fights. Wild Growth, Lulu's ultimate, functions as a game-changing disengage and counter-engage tool. It knocks up nearby enemies, grants bonus health to an ally, and creates a slowing aura. The timing window is critical: casting too early on a healthy ally wastes the health boost, while holding too long risks the carry dying before the cast completes. Lulu's ability identity centers on reactive protection and creative positioning. Her power comes from recognizing when enemies commit their burst or dive and responding with polymorphs, shields, and well-timed ultimates. The interplay between Pix's positioning and Glitterlance angles creates opportunities for skilled players to land poke from unexpected directions. Missing abilities carries consequences, particularly with Whimsy and Wild Growth, where poor timing leaves the team vulnerable to assassins and divers. Most games favor maxing Help, Pix! first for stronger shields and reliable damage, followed by Glitterlance for poke and slow duration, with Whimsy last since polymorph duration does not scale with rank.

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Lulu in Mayhem ARAM lives and dies by timing. She is not a passive shield bot, and most losses happen when Lulu players react too slowly, waste abilities on the wrong targets, or play too far back to matter. Her job is to turn key moments into wins by interrupting enemies, saving allies before they get burst, and enabling the carry to play aggressive. The most critical mechanical mistake is casting Whimsy on an enemy for damage or a quick disable while the carry is getting dived. This leaves the main damage dealer with no peel tool, giving the enemy assassin or bruiser a free reset. Whimsy should be held for the highest-threat diver or assassin, used the moment they commit to a dash or engage. Similarly, casting Help, Pix! on an enemy for damage when an ally is at 70% health or lower and taking fire fails to prevent the ally from dropping into execute range. The shield should default to allies in Mayhem where damage flies constantly, with offensive use reserved for revealing brushes, finishing low-HP targets, or setting up Glitterlance angles. Missing both Glitterlance bolts or firing them in a straight line loses Lulu's main poke and slow tool, providing zero zone control. Players should fire at angles and use the extended range from Pix's position. Casting Wild Growth after an ally is already at 20% HP or lower means the health boost comes too late to buffer the burst. The correct timing is roughly 50-60% HP when a clear engage or dive is coming, allowing the ally to fight through the damage. Using Whimsy on an ally for movement speed when an enemy is actively channeling a dangerous ability or diving the backline removes the only instant-disable option at the worst moment. Decision mistakes include playing too far behind the team, outside of E and W range, which means shields and peels arrive after damage lands. Lulu must stay at medium range, close enough to act instantly. Prioritizing shielding the tank over the primary carry lets the actual damage source die to a stray combo or assassin. Players should identify the win condition before the fight and protect the ally who outputs the most damage. Chasing low-HP enemies into tower or brush while the team retreats overextends and loses the enchanter for the next fight. Lulu is not a chaser; her value is keeping people alive. Holding all cooldowns too long waiting for a perfect moment results in dying with full mana and all abilities ready. In Mayhem, players should use abilities on cooldown, poking with Q and shielding chip damage, holding only W and R for clear defensive needs. Using Snowball offensively to engage lands Lulu in the middle of five enemies with no escape. Snowball should reposition to allies, dodge key abilities, or close the gap to save teammates. Ignoring enemy brush control and face-checking leads to getting caught by traps or burst combos from fog. Use E on a forward target to grant vision from Pix and Q to check brushes before walking up. Lulu mistakes are almost always timing or positioning errors. She has the tools to save almost any situation, but only if she is in range and holds the right button for the right moment.

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Is Lulu better as a pure enchanter or should I build damage? Play her as a pure enchanter in Mayhem because the mode's damage scaling makes defensive buffs more valuable than her modest AP ratios. You can pick up a damage augment if your team lacks poke, but your primary job is keeping allies alive through the chaos. Building damage leaves you too squishy and wastes your utility scaling. Which ability should I max first? Max Whimsy (W) first for the longer polymorph duration and movement speed buff, since disabling enemies in Mayhem's teamfights creates massive windows for your team. Glitterlance (Q) is a solid second max if you're landing consistent poke, but the polymorph impact usually outweighs raw damage. Help, Pix! (E) last since the shield value scales well enough with items and augments. How do I use Polymorph effectively in such a fast-paced mode? Save Whimsy for divers and assassins jumping your backline rather than using it for the speed buff on cooldown. A well-timed polymorph on a diving Zed or Kha'Zix completely neutralizes their engage. If no one is diving, use it on the enemy frontline to stop their advance or peel them off your carry.

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