ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T2 Ranga #56

Nilah build ARAM Mayhem i najlepsze ulepszenia

Nilah jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem.

Nilah Nilah the Joy Unbound Mag / Wsparcie
TierT2
Ranga#56
Win rate51.19%
Pick rate0.23%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Win rate54.66%
Pick rate20.18%
#2
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Cena łączna
3,000
Cena
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Win rate51.42%
Pick rate6.13%
#3
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Win rate52.44%
Pick rate5.97%

N/Aelementy

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

52.76%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

54.26%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

52.13%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Cena łączna
3,000
Cena
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

53.87%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

53.17%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

54.12%
Navori Flickerblade Navori Flickerblade Navori Flickerblade
Cena łączna
2,650
Cena
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

53.49%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.09%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

52.00%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

53.90%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

46.68%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Cena łączna
1,200
Cena
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

56.05%

N/A

Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

55.21%
Serrated Dirk Serrated Dirk Serrated Dirk
Cena łączna
1,000
Cena
300

+20 Attack Damage 10 Lethality

55.21%
Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

51.68%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

51.68%
Serrated Dirk Serrated Dirk Serrated Dirk
Cena łączna
1,000
Cena
300

+20 Attack Damage 10 Lethality

51.68%
Long Sword Long Sword Long Sword
Cena łączna
350
Cena
350

+10 Attack Damage

54.65%
Pickaxe Pickaxe Pickaxe
Cena łączna
875
Cena
875

+25 Attack Damage

54.65%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

54.65%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Win rate38.54%
Pick rate3.06%
#2
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate39.54%
Pick rate3.06%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

Win rate39.94%
Pick rate2.55%

N/Aelementy

Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

40.00%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

36.36%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

36.80%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

37.38%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Cena łączna
3,300
Cena
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

45.97%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

39.76%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

42.36%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

41.56%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Cena łączna
3,100
Cena
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

38.55%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

41.75%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Cena łączna
3,000
Cena
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

34.75%
Death's Dance Death's Dance Death's Dance
Cena łączna
3,300
Cena
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

37.75%

N/A

B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

37.15%
Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

38.15%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

38.15%
Serrated Dirk Serrated Dirk Serrated Dirk
Cena łączna
1,000
Cena
300

+20 Attack Damage 10 Lethality

38.15%
Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

42.55%
Serrated Dirk Serrated Dirk Serrated Dirk
Cena łączna
1,000
Cena
300

+20 Attack Damage 10 Lethality

42.55%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
62.93%
Pick rate
6.17%
Gry
437

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT162.93%6.17%437
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
56.79%
Pick rate
7.90%
Gry
560

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.79%7.90%560
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
56.19%
Pick rate
7.64%
Gry
541

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.19%7.64%541
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Złote
Rzadkość
Złote
Tier
T2
Win rate
56.00%
Pick rate
8.47%
Gry
600

Wybierz Upgrade Infinity Edge, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.00%8.47%600
Upgrade Collector Upgrade Collector Upgrade Collector Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
55.06%
Pick rate
11.71%
Gry
830

Wybierz Upgrade Collector, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT155.06%11.71%830
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
53.55%
Pick rate
5.77%
Gry
409

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT153.55%5.77%409
Upgrade Hubris Upgrade Hubris Upgrade Hubris Złote
Rzadkość
Złote
Tier
T1
Win rate
53.30%
Pick rate
7.92%
Gry
561

Wybierz Upgrade Hubris, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.30%7.92%561
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
53.25%
Pick rate
17.36%
Gry
1,230

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.25%17.36%1,230
Swift and Safe Swift and Safe Swift and Safe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.91%
Pick rate
4.62%
Gry
327

Wybierz Swift and Safe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.91%4.62%327
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
52.73%
Pick rate
12.15%
Gry
861

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.73%12.15%861
Dual Wield Dual Wield Dual Wield Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
52.52%
Pick rate
6.45%
Gry
457

Wybierz Dual Wield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT152.52%6.45%457
Goredrink Goredrink Goredrink Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
52.41%
Pick rate
12.28%
Gry
870

Wybierz Goredrink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.41%12.28%870
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
52.16%
Pick rate
5.22%
Gry
370

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT152.16%5.22%370
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
51.42%
Pick rate
16.88%
Gry
1,196

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.42%16.88%1,196
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
51.05%
Pick rate
4.70%
Gry
333

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.05%4.70%333
Final Form Final Form Final Form Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
50.55%
Pick rate
6.42%
Gry
455

Wybierz Final Form, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT150.55%6.42%455
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
50.16%
Pick rate
8.61%
Gry
610

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT150.16%8.61%610
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
50.00%
Pick rate
7.59%
Gry
538

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT150.00%7.59%538
Lightning Strikes Lightning Strikes Lightning Strikes Złote
Rzadkość
Złote
Tier
T1
Win rate
49.89%
Pick rate
12.45%
Gry
882

Wybierz Lightning Strikes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT149.89%12.45%882
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
48.44%
Pick rate
10.43%
Gry
739

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.44%10.43%739
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
48.36%
Pick rate
6.45%
Gry
457

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT148.36%6.45%457
Twice Thrice Twice Thrice Twice Thrice Złote
Rzadkość
Złote
Tier
T2
Win rate
48.00%
Pick rate
6.00%
Gry
425

Wybierz Twice Thrice, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.00%6.00%425
Typhoon Typhoon Typhoon Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
47.95%
Pick rate
6.21%
Gry
440

Wybierz Typhoon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.95%6.21%440
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
47.68%
Pick rate
6.39%
Gry
453

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT147.68%6.39%453
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.65%
Pick rate
7.20%
Gry
510

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.65%7.20%510
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
47.33%
Pick rate
5.28%
Gry
374

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.33%5.28%374
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
46.52%
Pick rate
6.28%
Gry
445

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.52%6.28%445
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
63.57%
Pick rate
1.82%
Gry
129

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT263.57%1.82%129
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
61.45%
Pick rate
2.34%
Gry
166

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT261.45%2.34%166
Clown College Clown College Clown College Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
61.06%
Pick rate
3.19%
Gry
226

Wybierz Clown College, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT261.06%3.19%226
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
60.39%
Pick rate
2.92%
Gry
207

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT260.39%2.92%207
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
60.26%
Pick rate
2.13%
Gry
151

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT260.26%2.13%151
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
60.20%
Pick rate
2.77%
Gry
196

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT260.20%2.77%196
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
58.15%
Pick rate
3.20%
Gry
227

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT258.15%3.20%227
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
57.33%
Pick rate
3.18%
Gry
225

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT257.33%3.18%225
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
55.24%
Pick rate
4.04%
Gry
286

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT255.24%4.04%286
Cerberus Cerberus Cerberus Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
54.72%
Pick rate
2.24%
Gry
159

Wybierz Cerberus, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT254.72%2.24%159
Blunt Force Blunt Force Blunt Force Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
54.40%
Pick rate
2.72%
Gry
193

Wybierz Blunt Force, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT254.40%2.72%193
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
53.90%
Pick rate
1.99%
Gry
141

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.90%1.99%141
First-Aid Kit First-Aid Kit First-Aid Kit Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.76%
Pick rate
2.44%
Gry
173

Wybierz First-Aid Kit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.76%2.44%173
Shadow Runner Shadow Runner Shadow Runner Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.21%
Pick rate
3.95%
Gry
280

Wybierz Shadow Runner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.21%3.95%280
EscAPADe EscAPADe EscAPADe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.13%
Pick rate
2.71%
Gry
192

Wybierz EscAPADe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.13%2.71%192
Outlaw's Grit Outlaw's Grit Outlaw's Grit Złote
Rzadkość
Złote
Tier
T3
Win rate
53.04%
Pick rate
3.25%
Gry
230

Wybierz Outlaw's Grit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.04%3.25%230
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
52.22%
Pick rate
2.54%
Gry
180

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT252.22%2.54%180
Shrink Ray Shrink Ray Shrink Ray Złote
Rzadkość
Złote
Tier
T4
Win rate
51.32%
Pick rate
4.29%
Gry
304

Wybierz Shrink Ray, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.32%4.29%304
Gash Gash Gash Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
51.25%
Pick rate
2.26%
Gry
160

Wybierz Gash, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT251.25%2.26%160
Demon's Dance Demon's Dance Demon's Dance Złote
Rzadkość
Złote
Tier
T3
Win rate
51.24%
Pick rate
2.84%
Gry
201

Wybierz Demon's Dance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.24%2.84%201
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
50.60%
Pick rate
3.51%
Gry
249

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT250.60%3.51%249
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
49.83%
Pick rate
4.25%
Gry
301

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.83%4.25%301
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
49.75%
Pick rate
2.87%
Gry
203

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.75%2.87%203
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
49.34%
Pick rate
4.29%
Gry
304

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT249.34%4.29%304
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
49.15%
Pick rate
2.50%
Gry
177

Wybierz Wind Beneath Blade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT249.15%2.50%177
Fan the Hammer Fan the Hammer Fan the Hammer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
47.56%
Pick rate
3.18%
Gry
225

Wybierz Fan the Hammer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT247.56%3.18%225
Dashing Dashing Dashing Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
47.45%
Pick rate
1.93%
Gry
137

Wybierz Dashing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT247.45%1.93%137
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
47.20%
Pick rate
3.53%
Gry
250

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.20%3.53%250
Bread And Butter Bread And Butter Bread And Butter Złote
Rzadkość
Złote
Tier
T2
Win rate
46.15%
Pick rate
2.39%
Gry
169

Wybierz Bread And Butter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT246.15%2.39%169
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
44.96%
Pick rate
1.82%
Gry
129

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT244.96%1.82%129
Slow and Steady Slow and Steady Slow and Steady Złote
Rzadkość
Złote
Tier
T4
Win rate
33.58%
Pick rate
1.89%
Gry
134

Wybierz Slow and Steady, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT233.58%1.89%134
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
60.87%
Pick rate
1.30%
Gry
92

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT360.87%1.30%92
Dive Bomber Dive Bomber Dive Bomber Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
60.53%
Pick rate
1.61%
Gry
114

Wybierz Dive Bomber, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT360.53%1.61%114
King Me King Me King Me Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
60.00%
Pick rate
0.92%
Gry
65

Wybierz King Me, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT360.00%0.92%65
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
58.18%
Pick rate
1.55%
Gry
110

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT358.18%1.55%110
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
56.34%
Pick rate
1.00%
Gry
71

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT356.34%1.00%71
Earthwake Earthwake Earthwake Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
55.95%
Pick rate
1.19%
Gry
84

Wybierz Earthwake, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT355.95%1.19%84
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
55.43%
Pick rate
1.30%
Gry
92

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT355.43%1.30%92
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
55.08%
Pick rate
1.67%
Gry
118

Wybierz Ultimate Unstoppable, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT355.08%1.67%118
Kill Secured Kill Secured Kill Secured Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
54.55%
Pick rate
1.55%
Gry
110

Wybierz Kill Secured, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT354.55%1.55%110
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
53.25%
Pick rate
1.09%
Gry
77

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT353.25%1.09%77
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
52.44%
Pick rate
1.16%
Gry
82

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT352.44%1.16%82
Prom Queen Prom Queen Prom Queen Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
51.72%
Pick rate
0.82%
Gry
58

Wybierz Prom Queen, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.72%0.82%58
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
51.56%
Pick rate
0.90%
Gry
64

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.56%0.90%64
Fey Magic Fey Magic Fey Magic Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
51.56%
Pick rate
0.90%
Gry
64

Wybierz Fey Magic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.56%0.90%64
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
51.46%
Pick rate
1.45%
Gry
103

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.46%1.45%103
Crit Ncast Crit Ncast Crit Ncast Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
51.40%
Pick rate
1.51%
Gry
107

Wybierz Crit Ncast, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT351.40%1.51%107
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
50.59%
Pick rate
1.20%
Gry
85

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT350.59%1.20%85
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
50.00%
Pick rate
1.07%
Gry
76

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.00%1.07%76
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
50.00%
Pick rate
0.88%
Gry
62

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.00%0.88%62
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
50.00%
Pick rate
0.85%
Gry
60

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT350.00%0.85%60
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
49.47%
Pick rate
1.34%
Gry
95

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT349.47%1.34%95
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
49.33%
Pick rate
1.06%
Gry
75

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT349.33%1.06%75
Self Destruct Self Destruct Self Destruct Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
48.48%
Pick rate
1.40%
Gry
99

Wybierz Self Destruct, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT348.48%1.40%99
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
48.35%
Pick rate
1.28%
Gry
91

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.35%1.28%91
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
47.37%
Pick rate
1.34%
Gry
95

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT347.37%1.34%95
Blade Waltz Blade Waltz Blade Waltz Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
46.67%
Pick rate
1.69%
Gry
120

Wybierz Blade Waltz, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.67%1.69%120
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
46.58%
Pick rate
1.03%
Gry
73

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.58%1.03%73
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
45.31%
Pick rate
0.90%
Gry
64

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.31%0.90%64
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
45.10%
Pick rate
1.44%
Gry
102

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.10%1.44%102
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
44.44%
Pick rate
1.02%
Gry
72

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.44%1.02%72
Spin To Win Spin To Win Spin To Win Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
44.09%
Pick rate
1.31%
Gry
93

Wybierz Spin To Win, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT344.09%1.31%93
The Brutalizer The Brutalizer The Brutalizer Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
43.96%
Pick rate
1.28%
Gry
91

Wybierz The Brutalizer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.96%1.28%91
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
43.42%
Pick rate
1.07%
Gry
76

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.42%1.07%76
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
42.31%
Pick rate
1.10%
Gry
78

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT342.31%1.10%78
Ultimate Revolution Ultimate Revolution Ultimate Revolution Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
41.86%
Pick rate
1.21%
Gry
86

Wybierz Ultimate Revolution, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT341.86%1.21%86
Can't Touch This Can't Touch This Can't Touch This Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
40.59%
Pick rate
1.43%
Gry
101

Wybierz Can't Touch This, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT340.59%1.43%101
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
31.25%
Pick rate
0.90%
Gry
64

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT331.25%0.90%64
Mighty Shield Mighty Shield Mighty Shield Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
56.36%
Pick rate
0.78%
Gry
55

Wybierz Mighty Shield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT456.36%0.78%55
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.00%
Pick rate
0.73%
Gry
52

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.00%0.73%52
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
49.06%
Pick rate
0.75%
Gry
53

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT449.06%0.75%53
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
34.62%
Pick rate
0.73%
Gry
52

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT434.62%0.73%52

Nilah Skill Combos

Extracted from the skill order guide

Skill Order
QEW

Normal order: Q > E > W, with R taken whenever it is available.

RQEW

Start Q in most lobbies, take E second, and take W third.

Nilah Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Nilah counters these champions in ARAM: Mayhem.

Jinx Jinx Jinx T1
Tier
T1
Ranga
#6
Win rate
54.66%
Pick rate
1.18%

Jinx jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Ashe Ashe Ashe T2
Tier
T2
Ranga
#24
Win rate
51.83%
Pick rate
1.23%

Ashe jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Ranga
#72
Win rate
51.01%
Pick rate
0.61%

Kog'Maw jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Twitch Twitch Twitch T2
Tier
T2
Ranga
#45
Win rate
51.77%
Pick rate
1.00%

Twitch jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Aphelios Aphelios Aphelios T2
Tier
T2
Ranga
#39
Win rate
52.50%
Pick rate
0.53%

Aphelios jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Countered By

5

Nilah is countered by these champions in ARAM: Mayhem.

Poppy Poppy Poppy T3
Tier
T3
Ranga
#75
Win rate
49.22%
Pick rate
0.34%

Poppy jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Taliyah Taliyah Taliyah T4
Tier
T4
Ranga
#111
Win rate
47.92%
Pick rate
0.37%

Taliyah jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Janna Janna Janna T2
Tier
T2
Ranga
#25
Win rate
51.90%
Pick rate
0.45%

Janna jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Veigar Veigar Veigar T3
Tier
T3
Ranga
#81
Win rate
50.14%
Pick rate
0.98%

Veigar jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Nilah Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Hard Engage Partner

Amumu gives Nilah the cleanest kind of setup: a durable body going first, area crowd control, and a fight shape where enemies are already grouped. Nilah does not want to spend the first second of a fight eating every spell alone. Amumu fixes that by forcing the enemy team to react to him before Nilah commits.

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Single-carry Protection

Lulu gives Nilah the two things she wants most after committing: protection against burst and extra threat while she stays in melee. Nilah often wins fights by surviving the first enemy rotation. Lulu makes that first rotation much harder to cash in.

Seraphine Seraphine Seraphine T1
Tier
T1
Ranga
#2
Win rate
56.33%
Pick rate
0.94%

Seraphine jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Layered Teamfight Follow-up

Seraphine gives Nilah a wide fight structure: poke to soften targets, shields or sustain to stabilize, and long-range crowd control that can start or extend a grouped fight. Nilah loves when enemies are already slowed, charmed, rooted, or forced into a narrow lane because her short range matters less once the enemy cannot freely kite.

Orianna Orianna Orianna T3
Tier
T3
Ranga
#80
Win rate
50.28%
Pick rate
0.51%

Orianna jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Ball Delivery And Zone Control

Orianna turns Nilah’s dive path into a threat zone. Nilah naturally wants to enter the middle of the enemy team, and Orianna can use that movement to deliver area control and burst. The enemy has to respect both Nilah’s melee threat and the possibility of Orianna punishing a stacked formation.

Renata Glasc Renata Glasc Renata Glasc T2
Tier
T2
Ranga
#22
Win rate
52.08%
Pick rate
0.39%

Renata Glasc jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Anti-burst And Counter-dive Partner

Renata helps Nilah survive the ugly part of a dive: the moment every enemy turns and tries to delete her. She also punishes enemy melee champions who rush into Nilah’s team, which matters because Nilah does not always need to be the first engage. Sometimes her best fight is a counter-engage after the enemy walks too far in.

Nilah ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role and Game PlanNilah is a follow-up skirmisher who waits for allies to force enemy crowd control usage before dashing in to fight around the chaos.She becomes a real fight breaker who can punish smaller openings and commit faster because Mayhem rewards immediate all-in decisions.Shift from patient follow-up to actively punishing smaller enemy mistakes.
W Ability TimingMany players hold W as a panic button until they are already low on health, reacting to damage taken.Using W only when low is often too late; use it to cross dangerous space where marksmen punish your entry.Use W proactively during entry rather than reactively when low.
Tempo and PatienceNilah can afford patience behind minions because fights are predictable and mistakes are not always instantly decisive.Waiting too long can lose the game; use minion waves as launch pads and threaten anyone who steps past the wave.Replace passive waiting with active hovering and faster engage decisions.
Snowball UsageSnowball is a luxury engage tool where you can mark a carry, wait, and often skip recast if follow-up is unavailable.Snowball is more dangerous and valuable; recasting into five ready champions means eating every defensive spell at once.Use Snowball to create angles, not to blindly dive onto the backline.
Augment InfluenceNilah's identity is mostly fixed as a melee carry with short range, strong follow-up, and vulnerability to crowd control.Augments can bend her identity by solving reaching targets, surviving responses, converting kills, or making damage impossible to ignore.Play the version your augments created, not your normal ARAM habits.
Build FlexibilityBuilds can be more forgiving with standard damage paths because the fight pattern is slower and teammates start fights.Items must answer the actual lobby; pure damage feels useless against heavy crowd control if you never get to attack.Adapt items and runes to the lobby instead of copying standard builds.

Champion Analysis

Rola / Procent zwycięstw

Ranga

In Hextech Mayhem (ARAM) mode, Nilah the Joy Unbound is a melee fighter-ADC with extraordinary mobility and impressive sustained damage output. Nilah functions as a melee fighter-ADC whose passive, Joy Unbound, grants bonus attack speed and lifesteal when attacking enemies affected by crowd control or slows. This passive rewards Nilah with excellent damage output when teammates provide CC, making her particularly effective when paired with allies who can apply crowd control effects. Her Q, Jubilant Veil, is Nilah's core damage tool, releasing a water slash that deals physical damage and serving as her primary poke and supplementary damage ability. Nilah's W, Jubilant Veil, is her core survival ability, entering a water state with a nearby ally that grants bonus health and magic resistance to protect both Nilah and her ally. Her E, Slipstream, is Nilah's core mobility tool, allowing her to dash in a target direction for repositioning in the chaotic ARAM environment. Nilah's ultimate, Apotheosis, is her signature ability, releasing a massive water wave that pulls enemies toward Nilah while providing her with a shield. In Hextech Mayhem's crowded fights, this ability consistently grabs multiple enemies and serves as a fight-turning tool that can swing engagements in her team's favor. Nilah's combination of mobility through Slipstream, survivability through Jubilant Veil's protective water state, and crowd control synergy through Joy Unbound makes her a unique and effective melee ADC in Hextech Mayhem. Her ability to reposition quickly, protect herself and allies, and capitalize on crowd control from teammates gives her strong strategic value in the constant teamfight environment of ARAM. The ultimate's ability to pull multiple enemies together creates opportunities for follow-up damage from her team while the shield provides additional survivability during aggressive engagements.

Kluczowe porady

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Nilah wins ARAM: Mayhem fights by choosing the exact moment the lane gets messy rather than engaging as a front-to-back poke champion. Walking up first into five prepared opponents typically wastes mobility just to survive. The correct approach is letting the team create the first reaction, waiting for a key stun, hook, knockup, silence, or displacement to miss, then using Snowball or dash access to enter while the enemy backline steps backward. Start fights from the side of the minion wave rather than the center. Standing directly in the lane means every poke spell and zoning tool travels through Nilah. Holding a slight angle near the wall while threatening a dash through a minion or champion forces enemy carries to choose between backing off the wave or giving an entry line. Use Snowball as a commitment check rather than a panic button, throwing it when the team can follow or when the target has already used a dash, blink, cleanse-like answer, or major peel spell. If Snowball lands on a tank in front, do not instantly take it unless the ultimate can pull multiple enemies or the team is already collapsing. Enter after the first control spell is spent. Nilah is short-ranged and vulnerable to being stopped before damage and sustain start rolling. When committing, commit fully. Half-stepping in, taking poke, then backing out without using the burst window loses health for free. Nilah excels when enemies dive into her team. If an assassin or bruiser jumps the backline, turn instantly instead of chasing their carries. Hold the ultimate for stacked bodies rather than spending it on one tank. If a carry is being jumped, stand between the diver and their exit path to cut off retreat. Always leave one way out before dashing in. If every dash and Snowball reaches the farthest carry, the kill must be immediate. Use the wave as a safety net since minions serve as dash anchors, body blockers, and targeting breaks. When low, stop fishing for miracle all-ins unless a reset fight is starting. Take safe last hits, let sustain and allied healing matter, and wait for enemy cooldowns. Do not stand shoulder to shoulder with the frontline before the fight, as area control and crowd control gain value when the team stacks. Sit slightly behind and to the side, close enough to follow engage but far enough that one spell does not hit both Nilah and the tank. Against heavy poke, play around the health relic side and wall pockets. Against melee-heavy teams, give ground first and let them walk into the team's damage. Kill reachable carries rather than imaginary perfect targets. Frontline is acceptable when they overstep, and assassins become high priority after they commit. Throw Snowball when enemies cannot freely punish the mark, such as after they use a sidestep tool, while attacking the turret, or when grouped behind their minion wave. Do not always take the second cast if the mark lands on a target under five teammates. Plan all-ins around augments that reward combat uptime, and use defensive augments during enemy burst rather than after. Push when ultimate and Snowball are available or when enemy waveclear is down. Pull back when engage tools are unavailable. Dive only when enemies are low, clumped, or missing key peel. When behind, stop forcing first engage and focus on clearing waves, punishing divers, and waiting for enemies to overstep. Build fights around one mistake rather than seeking perfect five-man plays. The main rule is to use the wave, Snowball, and team contact to create close-range brawls on Nilah's terms.

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Nilah the Joy Unbound requires patience and precise positioning across all game phases in ARAM: Mayhem. During early levels 1 through 6, she must start slightly behind her front line rather than beside them to avoid unnecessary poke damage. Her primary early goal is staying healthy enough to all-in when level 6 arrives. She should use Q to last-hit minions while clipping enemy frontliners, taking short trades and backing out before enemy ranged champions can answer. Snowball serves primarily as a threat tool early, not an automatic engage button. She should throw it at targets who have already used mobility or hold the mark to create pressure, recasting only when her team can follow and her abilities are available. Her first augment determines her aggression level: durability augments allow more wave contesting, damage augments require waiting for real openings, and mobility augments should be saved for moments after enemies miss key control spells. In mid game levels 7 through 11, Nilah reaches her most important bridge phase. She should stand in the second line until fights start, then move like a flanker through the wave side or brush. Her trades can extend longer now, following a pattern of Q forward, hitting the nearest target, waiting for their response, then dashing in only if they miss or overcommit. Mid game Snowball can start fights but only from good board states, after her team has wave control or after enemies use major poke spells. She must decide by level 11 whether she is primary engage follow-up or cleanup carry based on her team composition. Late game levels 12 and beyond demand respect for death timers. Nilah must stand near her strongest teammate and fight from the same lane side to avoid isolation. Random health trades become dangerous, as late fights are decided by who enters with more health and cleaner cooldowns. Late Snowball becomes either fight-winning or a throw, requiring her team to be ready, wave cover available, and enemy formation tight enough that arrival creates multi-target pressure. Her full augment set shapes her win condition: high damage augments focus on target access, durability augments allow fronting fights to bait spells, and repeated casting augments favor fighting in waves rather than suicide engages. Before every late fight, she must quickly assess who can stop her engage, who she can actually kill, and whether her team can reach the same target. If answers are unfavorable, she stalls and clears; if favorable, she takes the first clean Snowball or flank angle and forces the fight before enemy poke accumulates.

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Procent zwycięstw

Procent zwycięstw / Popularność

Tier

Nilah the Joy Unbound excels when she controls lane space and forces enemies to spend defensive cooldowns before she commits to an all-in. Her primary strength lies in threatening short dash-ins that create panic spacing, letting her choose whether to fully commit or retreat through minions, allies, or frontline targets. When ahead, she should take space rather than coinflip dives, standing close enough to threaten carries while keeping an exit available. This forces enemies to use crowd control early or surrender wave control. Her all-in becomes cleaner once the first layer of peel is gone, so she should fight after mages use roots, supports use displacement, or marksmen burn mobility. Her defensive ability should be saved for moments when enemy basic attackers try to punish her entry, not wasted on poke. Ahead, enemies may bait by leaving a low target forward while real damage waits behind, so pressing protection too early leads to death from follow-up damage even if she reaches the target. After securing kills, she should check health and respawn positions before chasing, as ARAM: Mayhem punishes long pursuit when fresh enemies return with cooldowns ready. When behind, Nilah must shrink her role. She gives up lane space before giving up her health bar, standing behind minions or near allies who can punish divers. She uses dash defensively to dodge key spells or retreat, entering late to punish overextensions rather than forcing front-to-back dives. She trades only when enemies step into her team's range, hitting exposed frontliners instead of tunneling carries. Behind, she turns enemy dives into comeback fights by collapsing on assassins or bruisers who commit to her backline. Her ultimate layers best with allied crowd control, creating forced clumps where her team can unload area damage. Casting into enemies with dashes or displacement ready leaves her stranded. Snowball should be a threat rather than always a ticket in; landing on a carry with separated teammates is worth taking, but landing on a tank in front of four ready champions should be left. Augment choices should address her specific vulnerabilities: tenacity or cleansing against point-and-click lockdown, access tools when she cannot reach second targets, or survival tools when fights are scrappy. She must respect anti-dive compositions even when fed, letting tanks or bruisers take the first spell before she arrives half a second later. The classic throw is diving past her team's damage range faster than allies can follow. Health relic discipline matters when behind; she should heal before fighting rather than engaging at half health. If a fight becomes unrecoverable with frontline dead and backline zoned, she clears waves and retreats instead of dashing for revenge kills. The simple rule captures her strategic core: ahead, make enemies spend cooldowns before committing; behind, wait until they spend cooldowns on someone else.

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Ranking bohaterów

Bohaterowie / Rola

Bohaterowie

Nilah the Joy Unbound is a melee carry whose effectiveness in ARAM: Mayhem depends heavily on coordination with teammates and precise timing of her engagement tools. Her passive, Joy Unending, amplifies nearby allied healing and shielding for both Nilah and the ally involved, making her significantly stronger when paired with enchanters, drain tanks, or shield-heavy frontliners. The experience sharing portion matters mostly during early waves, but the healing and shielding enhancement remains relevant throughout the game. Nilah must stay close to supportive allies when trades are about to happen, and drifting backward while an ally commits a heal or shield wastes one of her best advantages. Enemies can punish this dependency by separating Nilah from her support through zone control, displacement, or forced retreats. Formless Blade, Nilah's Q, is her primary damage and trading tool. It functions as a line skillshot that empowers her basic attacks with extra reach and a sweeping pattern when it connects. Landing Q grants permission to fight, while missing it removes her wave control, reach, and trade threat. The empowered attack window often matters more than the initial damage, so landing Q before committing is critical. In teamfights, Nilah should look for Q angles across the frontline rather than forcing deep engages immediately, using empowered attacks to hit multiple frontliners while her team follows up. Jubilant Veil, her W, provides brief protection against basic attacks and reduces incoming magic damage, with the ability to share this protection with allies she touches. This ability should be saved for the damage patterns that actually threaten her, such as marksmen stepping forward or burst mages adding damage during her dive. Casting W too early allows enemies to wait out the protection and punish her afterward. The ability belongs between her first commitment and deepest commitment, activated when enemy carries begin attacking or when crossing the most dangerous part of their formation. Slipstream, Nilah's E, is both her engage and escape tool, allowing her to dash through targets while damaging enemies passed through. Minion waves matter for E targeting, as she can dash through minions to reposition or use enemy frontline as a bridge. A wasted E is often fatal, leaving Nilah unable to reach priority targets, dodge return crowd control, or escape after her defensive tools expire. In ARAM's narrow lane, a bad E places her in the middle of five enemies with no angle out. Apotheosis, her ultimate, damages nearby enemies, pulls them inward, and heals Nilah based on damage dealt to champions. It serves as her biggest teamfight swing tool and should be used when enemies are close enough that they cannot simply walk out. The best ultimate is often the punish after enemies spend their dashes or crowd control rather than the first engage. R should either start a guaranteed wombo with allied follow-up or punish enemies who grouped to kill her. A missed or low-value R removes Nilah's main comeback button, forcing her to fight like a normal melee carry without the threat of a fight-winning pull.

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Nilah wins Mayhem fights by entering at the right moment, staying attached to a target, and turning a crowded brawl into a short-range cleanup. Most bad Nilah games come from forcing the first move or burning defensive tools before the enemy has committed. The fundamental rule is that Nilah should not be the champion who proves the enemy team has crowd control. Make them spend it first, then enter hard. Mechanical mistakes often begin with dashing in before empowered attacks or the main damage pattern is ready. This leaves Nilah in melee range with no real threat, allowing enemies to kite backward and dump crowd control while the team cannot follow. The correct approach is to prep damage first, then dash when the target is already slowed, marked, displaced, or forced to walk through the frontline. If the entry was too early, stop chasing the backline, hit the closest safe target, use movement to exit sideways, and wait for the next allied engage. Using the defensive shroud-style button just to start a fight wastes the tool that should survive the most dangerous part of the trade. Hold it until the enemy commits to hitting Nilah or an attached ally. If it is wasted, back off immediately and play behind minions or teammates until it returns. Dashing through the first target without checking where the dash ends often lands Nilah past the frontline, trapped between the enemy team and the escape path. Aim dashes so the end position is playable, near a kill target with an exit route. Casting the pull or ultimate-style engage when enemies are spread out yields little value and leaves Nilah vulnerable to counter-engage. Use it when enemies are stacked in a choke, grouped around a marked target, or busy hitting a teammate. Treating Snowball as a guaranteed engage tool every time it lands delivers Nilah into the exact crowd control enemies were holding. Take Snowball only when the target is isolated, low enough to finish, or standing near allies who can follow. Standing still after using abilities because sustain is expected to carry the trade makes Nilah an easy focus target. Attack-move constantly at the edge of threat range, step between hits, and keep the escape direction clear. Blowing all mobility to reach a low-health champion under enemy protection often results in dying after the kill and handing the enemy an easy reset fight. Save at least one way out unless the kill ends the fight. Decision mistakes include starting the fight into heavy crowd control. Let a tank, engager, or Snowball user force the first reaction. Nilah should often be the second wave, entering after key stuns, knockups, and displacement tools are committed. Building only for maximum damage when enemies have easy access means one slow, fear, stun, or exhaust-style effect can remove Nilah from the fight. Value durability, sustain, and defensive augments enough to survive the first rotation. Chasing ranged champions through open lane while ignoring the enemy frontline spends the whole fight being kited while the team loses the 4v4 behind. Hit what is safely available until a real backline angle opens. Fighting when the team is not positioned to benefit from area pressure means no ally can layer damage, so enemies simply turn and kill. Check ally distance before committing. Ignoring wave state and health relic control leaves the team poked under pressure with no safe healing access. Help clear when the wave is crashing, then move with the team toward relics or choke points.

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FAQ

Nilah

FAQ

Is Nilah good in ARAM: Mayhem? Yes, but she is not a free-roll carry. Pick Nilah when your team can start fights or force enemies to stand close, then enter after key crowd control or burst has been used. The tradeoff is that she is short-ranged, so bad timing turns her from a cleanup monster into the first champion deleted. What is Nilah’s main job in a Mayhem fight? Nilah wants to follow the first engage, hit multiple targets, and turn a messy brawl into a winning reset-style fight. If enemies are grouped or trapped near the wave, dash in and commit with your area damage. If they are spread out and holding disengage, wait; chasing alone usually gives them the punish window they want. Should I play Nilah like an ADC or like a bruiser? Play her like a melee carry, not a backline marksman and not a true tank. You need damage items and aggressive positioning, but you still rely on spacing, ally pressure, and defensive windows to survive. If you build or move like a frontliner, you soak damage without enough control to justify it.

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