ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T5 Ranga #169

Zeri build ARAM Mayhem i najlepsze ulepszenia

Zeri jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem.

Zeri Zeri The Spark of Zaun Mag / Strzelec
TierT5
Ranga#169
Win rate44.75%
Pick rate0.42%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate37.38%
Pick rate15.37%
#2
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate38.59%
Pick rate8.76%
#3
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

Win rate42.77%
Pick rate4.31%

N/Aelementy

Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

42.97%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

42.91%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

42.23%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

40.16%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

40.40%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

42.86%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

43.56%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

47.51%
Experimental Hexplate Experimental Hexplate Experimental Hexplate
Cena łączna
3,000
Cena
500

+40 Attack Damage +20% Attack Speed +450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain +50% Attack Speed and +20% Move Speed for 8 seconds.

44.51%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

44.36%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

38.89%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

44.56%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

43.91%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

43.91%
Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

37.74%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

37.74%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

36.39%

N/A

#1
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate48.02%
Pick rate12.89%
#2
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate50.28%
Pick rate9.24%
#3
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Win rate45.95%
Pick rate4.20%

N/Aelementy

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

45.90%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

47.41%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

48.19%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

50.42%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

50.83%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

51.79%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

48.13%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

42.73%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

55.73%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

41.21%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.21%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

45.17%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

46.90%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

46.90%
Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

48.24%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

48.24%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

48.43%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Cena łączna
1,200
Cena
250

+20 Attack Damage +20% Attack Speed

48.43%

N/A

#1
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

Win rate51.23%
Pick rate14.21%
#2
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate49.48%
Pick rate11.25%
#3
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate49.68%
Pick rate6.03%

N/Aelementy

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

50.15%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

51.80%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

50.07%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

50.71%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

49.35%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

51.53%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

50.01%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

52.50%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

50.35%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Cena łączna
3,000
Cena
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

52.16%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

47.37%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

51.26%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

50.31%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

50.31%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

50.08%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

49.41%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

49.41%

N/A

#1
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate47.16%
Pick rate14.81%
#2
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate47.75%
Pick rate9.34%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate52.28%
Pick rate5.30%

N/Aelementy

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

49.65%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

48.76%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

51.03%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

53.07%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

51.86%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

47.56%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

49.04%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

46.91%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

51.41%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

47.52%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

51.45%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

51.94%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

45.96%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

45.96%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

52.07%
Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

45.87%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

45.87%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
51.23%
Pick rate
6.81%
Gry
851

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.23%6.81%851
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
48.87%
Pick rate
5.66%
Gry
708

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.87%5.66%708
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
48.14%
Pick rate
17.89%
Gry
2,237

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.14%17.89%2,237
Goredrink Goredrink Goredrink Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
47.37%
Pick rate
9.13%
Gry
1,142

Wybierz Goredrink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.37%9.13%1,142
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
46.82%
Pick rate
5.28%
Gry
660

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.82%5.28%660
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
46.56%
Pick rate
15.46%
Gry
1,933

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT146.56%15.46%1,933
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
45.70%
Pick rate
10.04%
Gry
1,256

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT145.70%10.04%1,256
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
45.47%
Pick rate
15.44%
Gry
1,931

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT145.47%15.44%1,931
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Złote
Rzadkość
Złote
Tier
T2
Win rate
45.36%
Pick rate
6.89%
Gry
862

Wybierz Upgrade Infinity Edge, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT145.36%6.89%862
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
45.06%
Pick rate
9.55%
Gry
1,194

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT145.06%9.55%1,194
Zealot Zealot Zealot Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
44.39%
Pick rate
9.05%
Gry
1,131

Wybierz Zealot, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT144.39%9.05%1,131
Twin Fire Twin Fire Twin Fire Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
44.20%
Pick rate
5.17%
Gry
647

Wybierz Twin Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT144.20%5.17%647
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
44.07%
Pick rate
7.28%
Gry
910

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT144.07%7.28%910
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
43.79%
Pick rate
21.46%
Gry
2,683

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT143.79%21.46%2,683
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
43.75%
Pick rate
6.27%
Gry
784

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT143.75%6.27%784
Master of Duality Master of Duality Master of Duality Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
43.72%
Pick rate
6.62%
Gry
828

Wybierz Master of Duality, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT143.72%6.62%828
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
43.66%
Pick rate
8.83%
Gry
1,104

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT143.66%8.83%1,104
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
43.65%
Pick rate
7.37%
Gry
921

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT143.65%7.37%921
Upgrade Collector Upgrade Collector Upgrade Collector Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
43.62%
Pick rate
5.08%
Gry
635

Wybierz Upgrade Collector, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT143.62%5.08%635
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
43.16%
Pick rate
9.12%
Gry
1,140

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT143.16%9.12%1,140
Typhoon Typhoon Typhoon Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
42.87%
Pick rate
14.92%
Gry
1,866

Wybierz Typhoon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT142.87%14.92%1,866
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
42.38%
Pick rate
13.06%
Gry
1,633

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT142.38%13.06%1,633
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
42.05%
Pick rate
10.16%
Gry
1,270

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT142.05%10.16%1,270
Twice Thrice Twice Thrice Twice Thrice Złote
Rzadkość
Złote
Tier
T2
Win rate
41.76%
Pick rate
14.12%
Gry
1,765

Wybierz Twice Thrice, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT141.76%14.12%1,765
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
41.23%
Pick rate
12.45%
Gry
1,557

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT141.23%12.45%1,557
Shrink Ray Shrink Ray Shrink Ray Złote
Rzadkość
Złote
Tier
T4
Win rate
40.76%
Pick rate
8.18%
Gry
1,023

Wybierz Shrink Ray, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT140.76%8.18%1,023
Fan the Hammer Fan the Hammer Fan the Hammer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
40.11%
Pick rate
9.91%
Gry
1,239

Wybierz Fan the Hammer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT140.11%9.91%1,239
Slow and Steady Slow and Steady Slow and Steady Złote
Rzadkość
Złote
Tier
T4
Win rate
34.29%
Pick rate
5.32%
Gry
665

Wybierz Slow and Steady, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT134.29%5.32%665
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
51.54%
Pick rate
1.04%
Gry
130

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.54%1.04%130
EscAPADe EscAPADe EscAPADe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
51.32%
Pick rate
3.94%
Gry
493

Wybierz EscAPADe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT251.32%3.94%493
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
50.53%
Pick rate
2.26%
Gry
283

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT250.53%2.26%283
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
49.10%
Pick rate
2.67%
Gry
334

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.10%2.67%334
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
49.01%
Pick rate
2.02%
Gry
253

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.01%2.02%253
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
48.99%
Pick rate
1.19%
Gry
149

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT248.99%1.19%149
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
48.94%
Pick rate
1.50%
Gry
188

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT248.94%1.50%188
Rabble Rousing Rabble Rousing Rabble Rousing Złote
Rzadkość
Złote
Tier
T2
Win rate
48.89%
Pick rate
1.08%
Gry
135

Wybierz Rabble Rousing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.89%1.08%135
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
48.75%
Pick rate
2.23%
Gry
279

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT248.75%2.23%279
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
47.84%
Pick rate
2.78%
Gry
347

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT247.84%2.78%347
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
47.73%
Pick rate
1.41%
Gry
176

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.73%1.41%176
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
47.00%
Pick rate
3.06%
Gry
383

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.00%3.06%383
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
46.15%
Pick rate
1.14%
Gry
143

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT246.15%1.14%143
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
45.64%
Pick rate
1.56%
Gry
195

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT245.64%1.56%195
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
45.10%
Pick rate
2.70%
Gry
337

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.10%2.70%337
Marksmage Marksmage Marksmage Złote
Rzadkość
Złote
Tier
T2
Win rate
44.58%
Pick rate
3.32%
Gry
415

Wybierz Marksmage, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT244.58%3.32%415
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
44.17%
Pick rate
1.30%
Gry
163

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT244.17%1.30%163
Don't Blink Don't Blink Don't Blink Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
43.85%
Pick rate
1.04%
Gry
130

Wybierz Don't Blink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT243.85%1.04%130
Cerberus Cerberus Cerberus Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
43.65%
Pick rate
2.02%
Gry
252

Wybierz Cerberus, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT243.65%2.02%252
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
42.89%
Pick rate
3.32%
Gry
415

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT242.89%3.32%415
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
42.23%
Pick rate
4.01%
Gry
502

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT242.23%4.01%502
Upgrade Sheen Upgrade Sheen Upgrade Sheen Złote
Rzadkość
Złote
Tier
T4
Win rate
42.20%
Pick rate
3.28%
Gry
410

Wybierz Upgrade Sheen, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT242.20%3.28%410
Upgrade Hubris Upgrade Hubris Upgrade Hubris Złote
Rzadkość
Złote
Tier
T1
Win rate
41.28%
Pick rate
1.88%
Gry
235

Wybierz Upgrade Hubris, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT241.28%1.88%235
Blunt Force Blunt Force Blunt Force Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
41.18%
Pick rate
1.63%
Gry
204

Wybierz Blunt Force, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT241.18%1.63%204
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
41.18%
Pick rate
1.36%
Gry
170

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT241.18%1.36%170
Phenomenal Evil Phenomenal Evil Phenomenal Evil Złote
Rzadkość
Złote
Tier
T1
Win rate
40.99%
Pick rate
1.29%
Gry
161

Wybierz Phenomenal Evil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT240.99%1.29%161
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
40.96%
Pick rate
2.34%
Gry
293

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT240.96%2.34%293
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
39.13%
Pick rate
1.10%
Gry
138

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT239.13%1.10%138
Apex Inventor Apex Inventor Apex Inventor Złote
Rzadkość
Złote
Tier
T4
Win rate
39.01%
Pick rate
1.13%
Gry
141

Wybierz Apex Inventor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT239.01%1.13%141
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
36.36%
Pick rate
1.23%
Gry
154

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT236.36%1.23%154
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
36.20%
Pick rate
1.30%
Gry
163

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT236.20%1.30%163
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
54.00%
Pick rate
0.80%
Gry
100

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT354.00%0.80%100
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.77%
Pick rate
0.85%
Gry
106

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.77%0.85%106
Omni Soul Omni Soul Omni Soul Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
53.73%
Pick rate
0.54%
Gry
67

Wybierz Omni Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT353.73%0.54%67
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
51.28%
Pick rate
0.62%
Gry
78

Wybierz Quest: Urf's Champion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.28%0.62%78
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
50.67%
Pick rate
0.60%
Gry
75

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.67%0.60%75
Tank Engine Tank Engine Tank Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
50.00%
Pick rate
0.50%
Gry
62

Wybierz Tank Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.00%0.50%62
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
48.65%
Pick rate
0.89%
Gry
111

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.65%0.89%111
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
48.51%
Pick rate
0.81%
Gry
101

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.51%0.81%101
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
48.44%
Pick rate
0.51%
Gry
64

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.44%0.51%64
Goldrend Goldrend Goldrend Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
48.44%
Pick rate
0.51%
Gry
64

Wybierz Goldrend, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT348.44%0.51%64
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
48.21%
Pick rate
0.90%
Gry
112

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT348.21%0.90%112
The Brutalizer The Brutalizer The Brutalizer Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
48.05%
Pick rate
0.62%
Gry
77

Wybierz The Brutalizer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT348.05%0.62%77
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.96%
Pick rate
0.78%
Gry
98

Wybierz Upgrade Sword of Blossoming Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.96%0.78%98
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
47.30%
Pick rate
0.59%
Gry
74

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.30%0.59%74
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
46.91%
Pick rate
0.65%
Gry
81

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.91%0.65%81
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
45.38%
Pick rate
0.95%
Gry
119

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.38%0.95%119
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
45.36%
Pick rate
0.78%
Gry
97

Wybierz Ultimate Unstoppable, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT345.36%0.78%97
Fey Magic Fey Magic Fey Magic Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
44.68%
Pick rate
0.75%
Gry
94

Wybierz Fey Magic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.68%0.75%94
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
44.44%
Pick rate
0.65%
Gry
81

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.44%0.65%81
Speed Demon Speed Demon Speed Demon Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
44.35%
Pick rate
0.92%
Gry
115

Wybierz Speed Demon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT344.35%0.92%115
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
43.68%
Pick rate
0.70%
Gry
87

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.68%0.70%87
Flashy Flashy Flashy Złote
Rzadkość
Złote
Tier
T5
Win rate
42.31%
Pick rate
0.83%
Gry
104

Wybierz Flashy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT342.31%0.83%104
Homeguard Homeguard Homeguard Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
41.98%
Pick rate
0.65%
Gry
81

Wybierz Homeguard, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT341.98%0.65%81
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
41.03%
Pick rate
0.62%
Gry
78

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT341.03%0.62%78
Shadow Runner Shadow Runner Shadow Runner Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
40.91%
Pick rate
0.70%
Gry
88

Wybierz Shadow Runner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT340.91%0.70%88
Ultimate Revolution Ultimate Revolution Ultimate Revolution Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
40.79%
Pick rate
0.61%
Gry
76

Wybierz Ultimate Revolution, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT340.79%0.61%76
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Złote
Rzadkość
Złote
Tier
T1
Win rate
40.23%
Pick rate
0.70%
Gry
87

Wybierz Grandma's Chili Oil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT340.23%0.70%87
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
39.78%
Pick rate
0.74%
Gry
93

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT339.78%0.74%93
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
39.53%
Pick rate
0.69%
Gry
86

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT339.53%0.69%86
Hextech Soul Hextech Soul Hextech Soul Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
39.39%
Pick rate
0.79%
Gry
99

Wybierz Hextech Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT339.39%0.79%99
Can't Touch This Can't Touch This Can't Touch This Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
39.25%
Pick rate
0.86%
Gry
107

Wybierz Can't Touch This, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT339.25%0.86%107
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
39.22%
Pick rate
0.82%
Gry
102

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT339.22%0.82%102
Poro Blaster Poro Blaster Poro Blaster Złote
Rzadkość
Złote
Tier
T1
Win rate
37.70%
Pick rate
0.49%
Gry
61

Wybierz Poro Blaster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT337.70%0.49%61
Crit Ncast Crit Ncast Crit Ncast Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
37.66%
Pick rate
0.62%
Gry
77

Wybierz Crit Ncast, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT337.66%0.62%77
With Haste With Haste With Haste Złote
Rzadkość
Złote
Tier
T5
Win rate
36.00%
Pick rate
0.60%
Gry
75

Wybierz With Haste, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT336.00%0.60%75
Glass Cannon Glass Cannon Glass Cannon Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
35.35%
Pick rate
0.79%
Gry
99

Wybierz Glass Cannon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT335.35%0.79%99
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
35.00%
Pick rate
0.80%
Gry
100

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT335.00%0.80%100
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
34.91%
Pick rate
0.85%
Gry
106

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT334.91%0.85%106
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
34.18%
Pick rate
0.63%
Gry
79

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT334.18%0.63%79
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
23.73%
Pick rate
0.47%
Gry
59

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT323.73%0.47%59
Searing Dawn Searing Dawn Searing Dawn Złote
Rzadkość
Złote
Tier
T5
Win rate
50.98%
Pick rate
0.41%
Gry
51

Wybierz Searing Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT450.98%0.41%51
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
50.98%
Pick rate
0.41%
Gry
51

Wybierz Watch Out Grapefruit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT450.98%0.41%51

Zeri Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

Priority: R > Q > E > W

RWQE

W Augments (Rare): R > W > Q > E or R > Q > W > E

RQWE

W Augments (Rare): R > W > Q > E or R > Q > W > E

RQEW

Max Q first.

Zeri Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Zeri counters these champions in ARAM: Mayhem.

Ezreal Ezreal Ezreal T5
Tier
T5
Ranga
#158
Win rate
45.67%
Pick rate
1.10%

Ezreal jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Ranga
#72
Win rate
51.01%
Pick rate
0.61%

Kog'Maw jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Ranga
#58
Win rate
51.29%
Pick rate
0.83%

Vel'Koz jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Brand Brand Brand T1
Tier
T1
Ranga
#5
Win rate
54.19%
Pick rate
1.21%

Brand jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Xerath Xerath Xerath T2
Tier
T2
Ranga
#61
Win rate
50.90%
Pick rate
0.96%

Xerath jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Countered By

5

Zeri is countered by these champions in ARAM: Mayhem.

Vi Vi Vi T3
Tier
T3
Ranga
#98
Win rate
49.02%
Pick rate
0.36%

Vi jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Malzahar Malzahar Malzahar T1
Tier
T1
Ranga
#17
Win rate
53.30%
Pick rate
0.91%

Malzahar jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Warwick Warwick Warwick T4
Tier
T4
Ranga
#126
Win rate
47.95%
Pick rate
0.31%

Warwick jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Leona Leona Leona T2
Tier
T2
Ranga
#37
Win rate
51.64%
Pick rate
0.65%

Leona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Nautilus Nautilus Nautilus T3
Tier
T3
Ranga
#73
Win rate
50.39%
Pick rate
0.83%

Nautilus jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Zeri Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Nami Nami Nami T3
Tier
T3
Ranga
#63
Win rate
50.13%
Pick rate
0.53%

Nami jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zeri Zeri Zeri T5
Tier
T5
Ranga
#169
Win rate
44.75%
Pick rate
0.42%

Zeri jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Nami's E (Tidecaller's Blessing) empowers Zeri's basic attacks and abilities with slow and burn effects. Since Zeri constantly fires projectiles during her ultimate, she consumes Nami's buff almost instantly, applying a perma-slow to anyone she touches. Nami's passive also gives Zeri bonus movement speed whenever she gets healed or bubbled, helping Zeri maintain her overflow state. Combo: Nami lands a Q (Aqua Prison) on a target. Zeri follows with a fully charged Q to burst them. Nami casts E on Zeri before Zeri activates her ultimate, turning Zeri's machine-gun fire into a slowing, damage-amping nightmare. Best Scenario: Zeri pops her ultimate while buffed by Nami's E. She becomes impossible to outrun, slowing the entire enemy team while healing off the damage. Enemy Answer: Enemies must dodge Nami's Q at all costs. If they avoid the bubble, they can trade back damage before Zeri gets the speed boost. Failure Risk: If Nami misses her bubble, Zeri has no setup and must kite backwards. Nami is also squishy; if she gets caught, Zeri loses her safety net. Recovery: Nami uses her R (Tidal Wave) as a disengage tool. Zeri uses her E (Sparkle Surge) to dash over terrain and wait for cooldowns.

Leona (High Value)

Leona Leona Leona T2
Tier
T2
Ranga
#37
Win rate
51.64%
Pick rate
0.65%

Leona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zeri Zeri Zeri T5
Tier
T5
Ranga
#169
Win rate
44.75%
Pick rate
0.42%

Zeri jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Leona provides the point-and-click lockdown that Zeri desperately needs to land her fully charged Q and R burst. Leona's passive also marks targets, and while Zeri doesn't pop the mark herself, the extra damage window from Leona's abilities makes Zeri's burst lethal. Combo: Leona lands E (Zenith Blade) into Q (Shield of Daybreak). Zeri fires a fully charged Q into the stunned target, then presses R to chain the kill onto nearby enemies. Best Scenario: Leona engages on a squishy target in a choke point. Zeri follows with her ultimate, using the target as a spark to chain lightning to the rest of the team. Enemy Answer: The enemy team can focus Leona down instantly if she engages too deep without follow-up. They can also use QSS or Cleanse to break the stun and dash away. Failure Risk: If Leona engages and Zeri is too far back to follow up, Leona dies for nothing. Zeri then has no frontline. Recovery: Leona uses her R (Solar Flare) to stun the enemy backline if her initial engage fails. Zeri uses the chaos to reposition and look for a reset.

Lulu (Medium-High Value)

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zeri Zeri Zeri T5
Tier
T5
Ranga
#169
Win rate
44.75%
Pick rate
0.42%

Zeri jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Lulu is the ultimate bodyguard. Her W (Whimsy) stops divers in their tracks, and her R (Wild Growth) gives Zeri a massive health buffer and knockup. In Mayhem, where burst damage is high, Lulu's R is often the only thing keeping Zeri alive through the initial burst. Combo: An assassin dives Zeri. Lulu uses W on the assassin to neutralize them, then R on Zeri to knockup nearby threats. Zeri kites backward while firing, using the extra health to survive the burst. Best Scenario: Zeri is in her ultimate overflow state. Lulu shields her and speeds her up, making Zeri uncatchable and unkillable simultaneously. Enemy Answer: Enemies with heavy burst can try to kill Zeri through the shield before Lulu reacts. Anti-shield items like Serpent's Fang also reduce Lulu's effectiveness. Failure Risk: If Lulu uses her W offensively on an enemy instead of saving it for peel, Zeri has no escape from the next assassin jump. Recovery: Lulu uses Q to slow the enemy team. Zeri uses her E to dash to safety and reset her approach.

Ornn (Medium Value)

Ornn Ornn Ornn T3
Tier
T3
Ranga
#85
Win rate
49.54%
Pick rate
0.57%

Ornn jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zeri Zeri Zeri T5
Tier
T5
Ranga
#169
Win rate
44.75%
Pick rate
0.42%

Zeri jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Ornn creates "Brittle" targets. Zeri's high-frequency attacks can easily proc the Brittle status for bonus damage. Ornn also provides a massive knockup with his R, which sets up Zeri's ultimate perfectly. Combo: Ornn lands R (Call of the Forge God). As the enemy team gets knocked up, Zeri fires her R into the cluster, proccing Brittle on multiple targets for massive AoE damage. Best Scenario: A chaotic team fight in a narrow corridor. Ornn's R becomes inescapable, and Zeri's lightning chains to everyone caught in the knockup. Enemy Answer: Enemies can side-step Ornn's R if they have good mobility. If Ornn misses his setup, Zeri has to play passively. Failure Risk: Ornn is a tank without much damage. If he misses his CC, he offers little threat, and enemies can ignore him to dive Zeri. Recovery: Ornn uses his Q to create a terrain pillar, blocking the path. Zeri uses her E to dash over the pillar, creating distance while the enemy is stuck.

Senna (Medium Value)

Senna Senna Senna T3
Tier
T3
Ranga
#82
Win rate
49.52%
Pick rate
1.15%

Senna jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zeri Zeri Zeri T5
Tier
T5
Ranga
#169
Win rate
44.75%
Pick rate
0.42%

Zeri jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Senna offers long-range poke and healing. She can play a supporting marksman role, poking enemies down so Zeri can safely execute them with R. Her R also provides a global shield, saving Zeri from across the map. Combo: Senna pokes the enemy down. Zeri looks for a low-health target to start her R chain. Senna uses W (Last Embrace) to root enemies trying to flank Zeri. Best Scenario: A poke war where Senna softens the enemy. Zeri uses her mobility to dodge return fire, then dives in to clean up with her ultimate. Enemy Answer: Hard engage teams can run down both Senna and Zeri before they get a chance to poke. They lack a true tank to block the path. Failure Risk: This duo is very squishy. If the enemy has a strong frontline, Senna and Zeri might get run over before they can stack their passives. Recovery: Senna uses her E to turn the duo into shadows, granting movement speed and camouflage to escape. Zeri uses the stealth to reposition for a counter-attack. Team Functions Zeri Needs

Zeri cannot be the one starting the fight. She needs a primary engager like Leona, Ornn, or Malphite to absorb the initial burst and cluster the enemy team. Without this, she spends the whole game kiting backward and never gets to use her full damage potential.

Nami Nami Nami T3
Tier
T3
Ranga
#63
Win rate
50.13%
Pick rate
0.53%

Nami jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Nami (High Value)

Nami's E (Tidecaller's Blessing) empowers Zeri's basic attacks and abilities with slow and burn effects. Since Zeri constantly fires projectiles during her ultimate, she consumes Nami's buff almost instantly, applying a perma-slow to anyone she touches. Nami's passive also gives Zeri bonus movement speed whenever she gets healed or bubbled, helping Zeri maintain her overflow state.

Zeri ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Early Game TempoZeri is a scaling marksman who struggles early, demanding careful spacing and patience while waiting for items to come online.Accelerated gold generation eliminates her weak early game, allowing her to hit power spikes minutes faster and hunt for resets immediately.Do not play passively early; fight for control from level three to utilize your accelerated power spike.
Ultimate UsagePlayers typically save the ultimate for all-in fights or to survive enemy dives, waiting for the perfect moment.Cooldown reduction and frequent fights encourage aggressive use; pop it to chain kills and stack move speed whenever an opportunity arises.Use your ultimate aggressively to win small skirmishes rather than hoarding it for the perfect moment.
Snowball UsageSnowball is primarily a tool for repositioning or escaping bad spots, as dying means losing stacks and tempo.Shorter respawn timers and high gold income allow you to use Snowball aggressively to engage squishy targets and force trades.Use Snowball as a starter to create chaos rather than just keeping it as a safety net.
Teamfight SpacingZeri kites in wide circles around the frontline, maintaining maximum range to stay safe from enemy engage tools.Wide kiting puts you in the path of frequent abilities; fight in tighter bursts and use E to break line of sight completely.Break line of sight with your dash instead of kiting in wide circles at maximum range.
Build PrioritiesBuilds often include defensive options like Guardian Angel or Sterak's Gage as third or fourth items to survive burst.Damage scaling outpaces resistances, making it better to skip early defense and double down on damage and lifesteal instead.Skip defensive items; survive by killing enemies faster and lifestealing through the incoming damage.

Champion Analysis

Rola / Procent zwycięstw

Ranga

Zeri The Spark of Zaun functions as a highly mobile ranged marksman in ARAM: Mayhem, combining electrical charging mechanics with agile repositioning to create a distinctive playstyle centered on sustained damage and battlefield mobility. Her core identity revolves around three interconnected elements: ranged marksmanship, electrical charging, and agile mobility. The mode's dramatically reduced cooldowns transform her into one of the most mobile ranged marksmen available, allowing her to unleash electrical attacks and vault over obstacles with unprecedented frequency. Her passive ability, Living Battery, forms the foundation of her gameplay pattern. Zeri generates electrical charges through movement, and when fully charged, her next ability becomes enhanced. The frequent movement enabled by Hextech Mayhem's mechanics allows for rapid charging, creating a cycle where mobility directly fuels her combat effectiveness. This creates a strategic incentive for players to maintain constant motion rather than stationary positioning. Burst Fire serves as her primary damage tool, firing continuous electrical barrages that deliver sustained damage output. The ability's frequent use in this mode transforms it into a reliable source of ongoing pressure. Spark Surge functions as her core mobility tool, allowing her to vault over obstacles while gaining charges. The frequent availability of this ability enables flexible repositioning, giving her significant advantages in positioning during extended fights. Laser Fire provides additional utility as a laser beam used for poking and chasing enemies. Lightning Crash represents Zeri's signature move and a significant power spike. The ultimate grants her a shield and movement speed while transforming Burst Fire into a super long-range chain lightning attack. In Hextech Mayhem, this transformation causes her damage output to surge dramatically, enabling safe poke against the enemy team from positions that would otherwise be unsafe for a marksman. Her strategic value lies in combining sustained electrical damage with exceptional repositioning tools. The interplay between Living Battery's charge mechanic and her movement-dependent playstyle creates a champion who rewards active, mobile gameplay rather than passive positioning. Players can leverage her obstacle-vaulting mobility to access angles and positions unavailable to most ranged champions, while her ultimate's combination of defensive utility through shielding and offensive pressure through chain lightning allows her to contribute meaningfully in extended team fights. Her recommended builds focus on attack speed and critical strike to maximize both damage output and mobility, reinforcing her identity as a high-mobility electrical marksman who thrives on constant motion and sustained pressure.

Kluczowe porady

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Zeri thrives in Mayhem ARAM because the constant fighting lets her stack passive movement speed quickly. The early game goal is to survive until she has her ultimate and a few components. Do not force trades early against heavy poke champions like Lux or Xerath, as losing the health war and dying early ruins gold efficiency. Use the side bushes to break line of sight and farm with Q from the brush edge to minimize visibility. The two side terrain pieces near the towers are essential for dashing through, providing a brief window of untargetability and instant repositioning. Mark/Dash is the primary engage tool, but Zeri is not the initiator. Wait for the frontline to engage or for enemies to overstep. Landing a Snowball on a squishy target does not always require an immediate dash; sometimes the threat alone forces retreat. Only commit the Snowball dash if the enemy has used key crowd control. Ideally, engage right after hitting R, as the overflow electric damage and chain lightning make follow-up deadlier. When the enemy team is sieging, launch Snowball from the side brush to force the enemy ADC to split focus. When enemies dive, kite backward rather than standing to fight. Save E for the moment the diver commits, dashing sideways or through a wall. If dived while R is active, just run, as chain lightning still damages chasing enemies. Do not turn to auto-attack when low, since movement speed decay is punishing when stopping. Staying alive for extra seconds usually deals more total damage than dying while trying to burst. The narrow ARAM lane makes Q hard to dodge but also makes skill-shot crowd control difficult to avoid. Play the zig-zag movement pattern to confuse skill-shot predictions. Q pierces through the first target, often hitting frontline and backline simultaneously. Focus on whoever is closest rather than diving past the tank for the ADC. Prioritize shield users to trigger bonus magic damage. Zeri excels with augments granting ability haste or movement speed due to constant Q casting and auto-attacking. R resets on takedowns, so trigger it when enemies clump for maximum chain lightning bounces. Save R for the damage phase rather than just for movement speed. Understand the wave state. When your team kills the enemy wave, push the tower using Q's range. When the enemy clears your wave, pull back to tower range. When diving, go in last and let the tank take aggro. Dash through tower side walls to reposition if the dive goes wrong. If losing and stuck under tower, switch to a peel and poke mindset, using Q to chip the frontline and E strictly to dodge engage attempts. Look for reset opportunities to clean up low-health enemies, but if unavailable, survive to force the enemy into a potentially mistake-prone dive.

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Zeri starts Mayhem ARAM fragile but mobile, with the primary early game goal of reaching level 6 without falling behind in gold or health. Use high move speed to dodge skill shots while weaving in auto-attacks, as amplified damage in Mayhem means one bad position can cost half your health bar. Stay at max attack range and kite forward and backward in a semi-circle near tower protection, never standing still. Constant motion makes Zeri harder to hit and charges passive energy for stronger burst when an opening appears. Poke enemies who step up to clear the wave, using charged auto-attacks on minions to splash damage onto enemy champions behind them. If an enemy misses a key crowd-control ability, dash in with E for a quick trade, then dash out immediately. Save Snowball as a panic button for escaping divers rather than using it to engage early. Push the wave gently to keep it near the center for running space, avoiding hard shoves under enemy tower unless your team has a massive poke advantage. Once Zeri hits level 6 and unlocks Lightning Crash, teamfight potential spikes significantly. The mid-game window from levels 7 to 11 is Zeri's power spike, where the ultimate turns Zeri into a high-speed machine gun capable of contesting center bridge control and health relics aggressively. Stay behind the frontline but close enough to hit the nearest enemy, stacking ultimate movement speed by hitting champions. Once speed builds up, orbit around the fight and flank from the sides if the enemy backline is exposed. Open with the ultimate when a teamfight breaks out, firing Q in wide arcs to hit multiple targets. Every hit builds speed and chain lightning, so weave auto-attacks between Q casts to maximize damage output. Snowball can now reposition during fights, chase low-HP targets, or dodge critical abilities mid-flight. Push hard to siege the enemy inhibitor tower, forcing fights in choke points where chain lightning cannot miss. In the late game at levels 12 and beyond, everyone has full items and high damage, making patience and precision essential. One crowd-control effect can shut Zeri down, so play like a traditional marksman until finding an opening. Stay at max range hitting the nearest target, usually the tank, and never dive the backline until enemies have used major crowd-control abilities. Once cooldowns are blown, use speed to run down enemy carries. Focus on sustained damage to keep ultimate stacks high, as stopping attacks loses speed and shield generation. Hit whatever is closest, as tanks melt fast with armor penetration. Snowball becomes the primary engage or disengage tool for executing low-health enemies or escaping assassins. Push with the team and never split push alone, as long death timers mean a 4v5 can lose the game instantly. If ahead, end the game by sieging Nexus towers rather than farming kills. If behind, defend at all costs, clear waves before they hit Nexus towers, and look for a miracle engage catching an enemy carry out of position, as one good ultimate can turn a lost game into a win.

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Procent zwycięstw

Procent zwycięstw / Popularność

Tier

Zeri The Spark of Zaun transforms dramatically based on game state in ARAM: Mayhem, shifting between an aggressive dive bomber when ahead and a patient wave-clearer when behind. Understanding when to press advantages versus when to play defensively determines whether she dominates or becomes irrelevant. When ahead, Zeri stops being a traditional kiting marksman and becomes an assassination threat. The trigger conditions for an ahead state include completing a first major item spike, acquiring a damage-focused augment like Electroshock or Repetition, holding a gold lead of 1,000 or more, or possessing a tier-3 damage augment. In this state, the primary action is forcing fights around objectives and health relics rather than waiting for perfect engages. Zeri should use augmented damage to shred the frontline, then seek flank angles to reach the backline. Aggressive Snowball positioning is essential, and landing a Snowball on a squishy target should be followed immediately with the ultimate and a full burst rotation for quick kills that reset cooldowns and enable siege transitions. Augments like Perseverance or Speed Demon cover natural fragility when ahead, allowing closer positioning to the enemy frontline and turning mistakes into survivable trades. Reset-based augments create snowball effects where enemies fall one by one. However, throwing a lead remains a significant risk. Enemy hard crowd control can kill even with a gold lead, so face-checking brushes and chasing low-health enemies into enemy territory without vision are critical mistakes. The most common throw occurs when Zeri players dive too deep without escape plans and get collapsed on by global ultimates or respawn timers. Dying without trading a tower or multiple kills wastes the lead. When behind, Zeri faces a painful but recoverable situation. Trigger conditions include losing the first tower, being down 2,000 gold, or dying twice before level 6. In this state, straight-up fights become unwinnable because damage output is lower and burst kills occur before ultimate stacks build. The action plan shifts to survival and wave management. Augments like Iron Skin, Goliath, or Warmth become high-value picks by providing health pools to survive burst combos. Wave clearing with Q from maximum range while saving the E dash exclusively for dodging key skillshots becomes the priority. Snowball transforms into a defensive tool or last-resort escape mechanism rather than an engage option. Recovery requires patience and capitalizing on enemy mistakes. Mayhem games create chaos where enemies overextend, dive fountains, or chase kills into dangerous positions. Punishing overextensions under towers while letting the tower absorb damage provides windows for counterplay. A single shutdown kill on a fed enemy marksman or mage can swing gold balance enough to re-enter the game. Avoiding unrecoverable losses means not tilting into bad fights, not running in one by one to save picked teammates, and staying grouped. Getting caught split-pushing while behind ends games immediately, so staying with the team, clearing waves, and waiting for enemy throws offers the best path to recovery.

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Ranking bohaterów

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Zeri The Spark of Zaun brings a unique identity to ARAM: Mayhem centered on converting defensive resources into offensive momentum. Her passive, Living Battery, transforms shields into mobility by granting speed bursts whenever she shields herself or collects shield drops left by expired enemy shields. In Mayhem's environment where shielding augments and supportive enchanters are prevalent, this passive activates constantly, turning enemy protection into fuel for engages and kiting. Players must physically walk over shield particles to collect them, requiring deliberate positioning decisions rather than automatic benefits. Weaving to collect a shield sometimes proves more valuable than chasing a low-health target, and early on this mobility helps dodge Snowballs and reposition during enemy cooldowns. Smart enemies can deny shield drops by timing their shields to expire within their own team or zoning Zeri away from the particles. Her Q, Burst Fire, functions as her primary damage tool, replacing basic attacks with a linear skillshot that applies on-hit effects and can critically strike. Mayhem's accelerated gold gain and increased mana regeneration allow Zeri to fire continuously, hitting attack speed spikes earlier than in standard ARAM. Every shot requires manual aiming, making precision essential since misclicks fire at the ground or minions instead of champions. The firing animation locks movement, creating vulnerability to mobile assassins who can exploit her stationary moments. Maxing Q first provides damage and wave clear, and players should focus on hitting the closest target rather than greedily clicking past the tank line to reach backline carries. Her W, Ultrashock Laser, offers a slow-moving skillshot that slows and reveals enemies, with wall geometry extending its range. This ability serves primarily as a scouting tool in Mayhem's chaotic environment, allowing Zeri to check bushes safely. The slow helps land subsequent Q shots, and the vision component proves valuable against stealth champions. Missing W at close range leaves her vulnerable since the cast animation briefly stops movement. E, Spark Surge, provides her dash and repositioning tool with terrain interaction that extends dash distance when vaulting walls. Mayhem's reduced cooldowns enable aggressive use for dodging key spells while having it available for subsequent skirmishes. Precision matters greatly, as failed wall-jumps leave Zeri stuck against terrain. Early game requires saving E for escapes rather than poking, as the cooldown remains punishable. Dashing forward into the enemy team without her ultimate ready typically results in getting focused down instantly. Her ultimate, Lightning Crash, serves as the teamfight win condition, granting massive attack speed and move speed that stack as she hits champions while chain lightning automatically damages nearby enemies. In Mayhem's constant teamfights, activating R when three or more enemies group maximizes the snowball effect of increasing speed and damage. Hard crowd control shuts down this power completely, making champions with point-and-click suppression like Malzahar or Warwick particularly threatening. Timing matters significantly, as activating too late means dying before speed ramps up, while activating too early without targets wastes the duration.

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Zeri in Mayhem lives and dies by her movement and charge management, with a small safety window that makes mechanical precision essential. The most critical mechanical mistake is holding down the attack move click or right-click while her Passive is fully charged, which fires the empowered slow projectile instantly on a random minion or tank with no follow-up. Players should stop clicking when the charge bar turns yellow, reposition manually, and click the target only when ready to land the slow and close the gap. If the charge is wasted, Zeri should play further back while recharging rather than forcing a fight without her slow. Dash mismanagement creates severe vulnerability. Using E to dash directly through an enemy champion or large minion wave leaves Zeri on top of the enemy team with no escape, often body-blocked by the units she dashed through. The correct approach is dashing sideways along terrain or through thin walls to reposition, only dashing through enemies when chasing a low-HP kill or when R is active and a reset is needed. If caught in the middle of the enemy team, popping R immediately for movement speed and shield while weaving auto-attacks to reset the dash cooldown offers the best survival chance. Panic responses to assassins create fatal errors. Spamming Q when an assassin jumps in roots Zeri in place while the enemy lands their full combo, as Q has a cast time that stops movement. The correct action is holding Q, using movement speed from W or the dash from E to create distance first, then firing Q only after creating space. W misuse also reduces effectiveness. Firing W without terminating it on a wall misses the extended range and slow, turning a potential snipe into a weak short-range zap. Decision mistakes often involve fighting before power spikes or misusing the ultimate. Engaging a full-HP enemy team just because the Passive charge is ready results in landing the slow but getting burst down instantly without follow-up damage or numbers advantage. The empowered auto should be used to poke or zone, with full commitment reserved for isolated or low-HP enemies or when the team has already initiated with CC. Activating R the moment a fight starts regardless of enemy positioning wastes the ultimate, as enemies disengage or use defensive cooldowns and the ability fades before overflow damage stacks. Players should wait for enemies to burn key CC or for the team to land a catch, activating R when auto-attacks can reliably chain to extend the duration. Building pure damage against multiple divers or hard CC leads to getting one-shot by Snowball engages or crowd control chains before R can stack. Defensive options become essential against dive-heavy compositions. Ignoring Snowball threat and standing still to farm minions results in getting hit, engaged on, and dying before the minion wave arrives. Dodging Snowballs is the primary job, requiring constant perpendicular movement to the enemy line and sacrificing minions to avoid engage. Chasing kills through the enemy jungle or past inhibitor towers in late game gets Zeri caught by respawned enemies, throwing the game when the team needs her to push the core. Zeri excels at sieging, using long-range Q and W to chip towers and force enemies to approach on her terms.

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FAQ

Zeri

FAQ

Should I pick Zeri in Mayhem ARAM? She's a strong pick if your team has frontline or disengage to buy her time. Zeri excels at extended fights where she can stack her passive and chain resets on her ultimate. Without peel, she gets run down by the mode's high damage and constant crowd control. What makes Zeri different in Mayhem compared to regular ARAM? Faster gold and experience mean she hits her item spikes much earlier, turning her into a threat sooner than expected. The reduced cooldown on Snowball lets her reposition aggressively, but it also means enemies can gap-close on her more often. You play faster and die faster, so every dash matters. Which augment should I pick at the start? Prioritize attack speed or ability haste augments to smooth out her kiting and ultimate uptime. Damage augments work well if you're confident in your spacing, but survivability augments help against heavy dive comps. Avoid pure mana augments since her costs are manageable with proper rhythm.

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