ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T2 Ranga #43

Tristana build ARAM Mayhem i najlepsze ulepszenia

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem.

Tristana Tristana the Yordle Gunner Mag / Strzelec
TierT2
Ranga#43
Win rate52.31%
Pick rate0.94%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Win rate53.28%
Pick rate15.98%
#2
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

Win rate51.31%
Pick rate4.75%
#3
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate50.73%
Pick rate4.19%

N/Aelementy

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

49.62%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

50.83%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

48.61%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

51.80%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

52.56%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

46.29%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

45.15%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

49.43%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

47.75%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

47.56%
Navori Flickerblade Navori Flickerblade Navori Flickerblade
Cena łączna
2,650
Cena
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

46.15%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

49.50%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

50.97%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

50.97%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

53.52%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

43.48%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

43.48%

N/A

#1
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate53.75%
Pick rate7.26%
#2
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate54.16%
Pick rate2.45%
#3
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Win rate50.99%
Pick rate2.13%

N/Aelementy

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

54.55%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

56.00%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

54.96%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

55.86%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

56.59%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

54.03%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

58.09%
Phantom Dancer Phantom Dancer Phantom Dancer
Cena łączna
2,650
Cena
950

+65% Attack Speed +25% Critical Strike Chance +10% Move Speed Spectral Waltz Become Ghosted.

55.15%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

54.84%
Navori Flickerblade Navori Flickerblade Navori Flickerblade
Cena łączna
2,650
Cena
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

56.65%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

50.00%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

50.89%

N/A

B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

56.29%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

57.93%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

57.93%
Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

57.94%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

57.94%

N/A

#1
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Navori Flickerblade Navori Flickerblade Navori Flickerblade
Cena łączna
2,650
Cena
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Win rate49.36%
Pick rate14.32%
#2
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Win rate51.35%
Pick rate8.90%
#3
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Win rate51.66%
Pick rate6.42%

N/Aelementy

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

51.24%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

52.51%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

51.44%
Navori Flickerblade Navori Flickerblade Navori Flickerblade
Cena łączna
2,650
Cena
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

51.34%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

51.43%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

51.80%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

54.63%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

49.01%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

52.07%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

52.87%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

49.98%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

50.34%

N/A

B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

50.94%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

52.42%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

52.42%
Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

52.29%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

52.29%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Critical Missile Critical Missile Critical Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
57.15%
Pick rate
26.87%
Gry
7,298

Wybierz Critical Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT157.15%26.87%7,298
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
56.73%
Pick rate
11.62%
Gry
3,157

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.73%11.62%3,157
Dual Wield Dual Wield Dual Wield Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
56.48%
Pick rate
11.90%
Gry
3,233

Wybierz Dual Wield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT156.48%11.90%3,233
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Złote
Rzadkość
Złote
Tier
T2
Win rate
54.70%
Pick rate
6.77%
Gry
1,839

Wybierz Upgrade Infinity Edge, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT154.70%6.77%1,839
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
54.41%
Pick rate
16.46%
Gry
4,470

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT154.41%16.46%4,470
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
54.12%
Pick rate
4.69%
Gry
1,273

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT154.12%4.69%1,273
Goredrink Goredrink Goredrink Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
54.09%
Pick rate
7.57%
Gry
2,056

Wybierz Goredrink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT154.09%7.57%2,056
Lightning Strikes Lightning Strikes Lightning Strikes Złote
Rzadkość
Złote
Tier
T1
Win rate
53.99%
Pick rate
17.42%
Gry
4,732

Wybierz Lightning Strikes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.99%17.42%4,732
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
53.64%
Pick rate
7.33%
Gry
1,991

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT153.64%7.33%1,991
Fan the Hammer Fan the Hammer Fan the Hammer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
53.22%
Pick rate
13.39%
Gry
3,636

Wybierz Fan the Hammer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT153.22%13.39%3,636
Twin Fire Twin Fire Twin Fire Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
53.18%
Pick rate
5.21%
Gry
1,416

Wybierz Twin Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT153.18%5.21%1,416
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
53.03%
Pick rate
4.49%
Gry
1,220

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.03%4.49%1,220
Zealot Zealot Zealot Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
52.50%
Pick rate
6.85%
Gry
1,859

Wybierz Zealot, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.50%6.85%1,859
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
52.14%
Pick rate
11.43%
Gry
3,105

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.14%11.43%3,105
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
52.12%
Pick rate
11.23%
Gry
3,049

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT152.12%11.23%3,049
Upgrade Collector Upgrade Collector Upgrade Collector Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
52.09%
Pick rate
8.46%
Gry
2,298

Wybierz Upgrade Collector, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.09%8.46%2,298
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
51.96%
Pick rate
5.72%
Gry
1,553

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT151.96%5.72%1,553
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
51.87%
Pick rate
8.65%
Gry
2,350

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.87%8.65%2,350
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
51.62%
Pick rate
20.06%
Gry
5,449

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.62%20.06%5,449
Critical Rhythm Critical Rhythm Critical Rhythm Złote
Rzadkość
Złote
Tier
T1
Win rate
51.51%
Pick rate
20.31%
Gry
5,515

Wybierz Critical Rhythm, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.51%20.31%5,515
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
50.80%
Pick rate
9.19%
Gry
2,496

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT150.80%9.19%2,496
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
50.57%
Pick rate
9.07%
Gry
2,462

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT150.57%9.07%2,462
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
49.78%
Pick rate
7.37%
Gry
2,001

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT149.78%7.37%2,001
Typhoon Typhoon Typhoon Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
49.24%
Pick rate
15.67%
Gry
4,257

Wybierz Typhoon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT149.24%15.67%4,257
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
48.86%
Pick rate
5.80%
Gry
1,576

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.86%5.80%1,576
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
47.34%
Pick rate
7.96%
Gry
2,163

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.34%7.96%2,163
Twice Thrice Twice Thrice Twice Thrice Złote
Rzadkość
Złote
Tier
T2
Win rate
47.16%
Pick rate
10.88%
Gry
2,956

Wybierz Twice Thrice, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.16%10.88%2,956
Draw Your Sword Draw Your Sword Draw Your Sword Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
58.95%
Pick rate
2.10%
Gry
570

Wybierz Draw Your Sword, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT258.95%2.10%570
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
57.60%
Pick rate
1.26%
Gry
342

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT257.60%1.26%342
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
57.36%
Pick rate
0.95%
Gry
258

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT257.36%0.95%258
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
56.83%
Pick rate
1.83%
Gry
498

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT256.83%1.83%498
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
56.46%
Pick rate
1.68%
Gry
457

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT256.46%1.68%457
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
56.09%
Pick rate
1.69%
Gry
460

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT256.09%1.69%460
Bread And Butter Bread And Butter Bread And Butter Złote
Rzadkość
Złote
Tier
T2
Win rate
55.63%
Pick rate
1.15%
Gry
311

Wybierz Bread And Butter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT255.63%1.15%311
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
55.58%
Pick rate
2.08%
Gry
565

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT255.58%2.08%565
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
55.07%
Pick rate
2.03%
Gry
552

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT255.07%2.03%552
EscAPADe EscAPADe EscAPADe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
54.42%
Pick rate
2.58%
Gry
702

Wybierz EscAPADe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT254.42%2.58%702
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
52.68%
Pick rate
4.19%
Gry
1,139

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT252.68%4.19%1,139
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
52.29%
Pick rate
0.96%
Gry
262

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT252.29%0.96%262
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
51.72%
Pick rate
0.85%
Gry
232

Wybierz Upgrade Sword of Blossoming Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT251.72%0.85%232
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
51.64%
Pick rate
1.80%
Gry
488

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.64%1.80%488
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
50.92%
Pick rate
1.61%
Gry
436

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT250.92%1.61%436
Blunt Force Blunt Force Blunt Force Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.86%
Pick rate
1.71%
Gry
464

Wybierz Blunt Force, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT250.86%1.71%464
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
50.86%
Pick rate
0.85%
Gry
232

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT250.86%0.85%232
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
50.68%
Pick rate
1.09%
Gry
296

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT250.68%1.09%296
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
50.58%
Pick rate
0.95%
Gry
259

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT250.58%0.95%259
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
49.89%
Pick rate
1.62%
Gry
441

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.89%1.62%441
ReEnergize ReEnergize ReEnergize Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
49.72%
Pick rate
1.96%
Gry
533

Wybierz ReEnergize, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT249.72%1.96%533
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
49.55%
Pick rate
2.85%
Gry
773

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.55%2.85%773
Cerberus Cerberus Cerberus Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
49.54%
Pick rate
3.60%
Gry
977

Wybierz Cerberus, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT249.54%3.60%977
Shrink Ray Shrink Ray Shrink Ray Złote
Rzadkość
Złote
Tier
T4
Win rate
48.91%
Pick rate
4.22%
Gry
1,147

Wybierz Shrink Ray, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.91%4.22%1,147
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
48.44%
Pick rate
1.30%
Gry
353

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.44%1.30%353
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
48.12%
Pick rate
2.16%
Gry
586

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.12%2.16%586
Marksmage Marksmage Marksmage Złote
Rzadkość
Złote
Tier
T2
Win rate
47.23%
Pick rate
0.87%
Gry
235

Wybierz Marksmage, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.23%0.87%235
Upgrade Sheen Upgrade Sheen Upgrade Sheen Złote
Rzadkość
Złote
Tier
T4
Win rate
46.30%
Pick rate
1.19%
Gry
324

Wybierz Upgrade Sheen, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT246.30%1.19%324
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
46.16%
Pick rate
3.88%
Gry
1,055

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT246.16%3.88%1,055
Upgrade Hubris Upgrade Hubris Upgrade Hubris Złote
Rzadkość
Złote
Tier
T1
Win rate
45.30%
Pick rate
1.29%
Gry
351

Wybierz Upgrade Hubris, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.30%1.29%351
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
44.91%
Pick rate
0.80%
Gry
216

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT244.91%0.80%216
Master of Duality Master of Duality Master of Duality Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
42.65%
Pick rate
2.28%
Gry
619

Wybierz Master of Duality, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT242.65%2.28%619
Slow and Steady Slow and Steady Slow and Steady Złote
Rzadkość
Złote
Tier
T4
Win rate
32.38%
Pick rate
0.90%
Gry
244

Wybierz Slow and Steady, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT232.38%0.90%244
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
63.64%
Pick rate
0.41%
Gry
110

Wybierz Watch Out Grapefruit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT363.64%0.41%110
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
57.34%
Pick rate
0.53%
Gry
143

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT357.34%0.53%143
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
57.14%
Pick rate
0.67%
Gry
182

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT357.14%0.67%182
Erosion Erosion Erosion Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
56.76%
Pick rate
0.41%
Gry
111

Wybierz Erosion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT356.76%0.41%111
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
56.42%
Pick rate
0.66%
Gry
179

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT356.42%0.66%179
Flashy Flashy Flashy Złote
Rzadkość
Złote
Tier
T5
Win rate
55.66%
Pick rate
0.39%
Gry
106

Wybierz Flashy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT355.66%0.39%106
Homeguard Homeguard Homeguard Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
55.56%
Pick rate
0.60%
Gry
162

Wybierz Homeguard, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT355.56%0.60%162
Back to Basics Back to Basics Back to Basics Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
54.32%
Pick rate
0.30%
Gry
81

Wybierz Back to Basics, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT354.32%0.30%81
Omni Soul Omni Soul Omni Soul Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.24%
Pick rate
0.49%
Gry
134

Wybierz Omni Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT352.24%0.49%134
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
51.85%
Pick rate
0.60%
Gry
162

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.85%0.60%162
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
51.33%
Pick rate
0.55%
Gry
150

Wybierz Quest: Urf's Champion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.33%0.55%150
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
50.45%
Pick rate
0.41%
Gry
111

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT350.45%0.41%111
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
50.00%
Pick rate
0.40%
Gry
108

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.00%0.40%108
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
49.46%
Pick rate
0.68%
Gry
184

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.46%0.68%184
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
49.35%
Pick rate
0.57%
Gry
154

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.35%0.57%154
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
49.18%
Pick rate
0.45%
Gry
122

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.18%0.45%122
Phenomenal Evil Phenomenal Evil Phenomenal Evil Złote
Rzadkość
Złote
Tier
T1
Win rate
48.82%
Pick rate
0.47%
Gry
127

Wybierz Phenomenal Evil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.82%0.47%127
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
48.65%
Pick rate
0.54%
Gry
148

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.65%0.54%148
The Brutalizer The Brutalizer The Brutalizer Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
48.24%
Pick rate
0.63%
Gry
170

Wybierz The Brutalizer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT348.24%0.63%170
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
48.18%
Pick rate
0.41%
Gry
110

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT348.18%0.41%110
Goliath Goliath Goliath Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
46.84%
Pick rate
0.29%
Gry
79

Wybierz Goliath, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.84%0.29%79
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
46.15%
Pick rate
0.43%
Gry
117

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.15%0.43%117
Ocean Soul Ocean Soul Ocean Soul Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
46.15%
Pick rate
0.29%
Gry
78

Wybierz Ocean Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT346.15%0.29%78
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
45.98%
Pick rate
0.32%
Gry
87

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.98%0.32%87
Poro Blaster Poro Blaster Poro Blaster Złote
Rzadkość
Złote
Tier
T1
Win rate
45.98%
Pick rate
0.32%
Gry
87

Wybierz Poro Blaster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.98%0.32%87
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
45.79%
Pick rate
0.39%
Gry
107

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.79%0.39%107
Tank Engine Tank Engine Tank Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
45.45%
Pick rate
0.36%
Gry
99

Wybierz Tank Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT345.45%0.36%99
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
44.88%
Pick rate
0.47%
Gry
127

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT344.88%0.47%127
Hextech Soul Hextech Soul Hextech Soul Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
44.83%
Pick rate
0.43%
Gry
116

Wybierz Hextech Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT344.83%0.43%116
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Złote
Rzadkość
Złote
Tier
T1
Win rate
44.78%
Pick rate
0.49%
Gry
134

Wybierz Grandma's Chili Oil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.78%0.49%134
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
44.03%
Pick rate
0.49%
Gry
134

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.03%0.49%134
Goldrend Goldrend Goldrend Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
44.00%
Pick rate
0.37%
Gry
100

Wybierz Goldrend, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.00%0.37%100
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
43.93%
Pick rate
0.39%
Gry
107

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT343.93%0.39%107
Crit Ncast Crit Ncast Crit Ncast Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
43.60%
Pick rate
0.63%
Gry
172

Wybierz Crit Ncast, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.60%0.63%172
Glass Cannon Glass Cannon Glass Cannon Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
40.48%
Pick rate
0.62%
Gry
168

Wybierz Glass Cannon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT340.48%0.62%168
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
38.30%
Pick rate
0.35%
Gry
94

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT338.30%0.35%94
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
38.22%
Pick rate
0.58%
Gry
157

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT338.22%0.58%157
Apex Inventor Apex Inventor Apex Inventor Złote
Rzadkość
Złote
Tier
T4
Win rate
34.41%
Pick rate
0.34%
Gry
93

Wybierz Apex Inventor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT334.41%0.34%93
Dive Bomber Dive Bomber Dive Bomber Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
63.79%
Pick rate
0.21%
Gry
58

Wybierz Dive Bomber, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT463.79%0.21%58
Clown College Clown College Clown College Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
60.87%
Pick rate
0.25%
Gry
69

Wybierz Clown College, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT460.87%0.25%69
Don't Blink Don't Blink Don't Blink Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
57.97%
Pick rate
0.25%
Gry
69

Wybierz Don't Blink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT457.97%0.25%69
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.83%
Pick rate
0.20%
Gry
53

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT452.83%0.20%53
Droppybara Droppybara Droppybara Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
50.00%
Pick rate
0.20%
Gry
54

Wybierz Droppybara, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT450.00%0.20%54
With Haste With Haste With Haste Złote
Rzadkość
Złote
Tier
T5
Win rate
46.58%
Pick rate
0.27%
Gry
73

Wybierz With Haste, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT446.58%0.27%73
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Złote
Rzadkość
Złote
Tier
T4
Win rate
46.27%
Pick rate
0.25%
Gry
67

Wybierz Dawnbringer's Resolve, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT446.27%0.25%67
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
45.95%
Pick rate
0.27%
Gry
74

Wybierz Wind Beneath Blade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT445.95%0.27%74
Repulsor Repulsor Repulsor Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
45.83%
Pick rate
0.27%
Gry
72

Wybierz Repulsor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT445.83%0.27%72
Poltergeist Poltergeist Poltergeist Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
45.61%
Pick rate
0.21%
Gry
57

Wybierz Poltergeist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT445.61%0.21%57
King Me King Me King Me Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
44.44%
Pick rate
0.23%
Gry
63

Wybierz King Me, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT444.44%0.23%63
Perseverance Perseverance Perseverance Złote
Rzadkość
Złote
Tier
T1
Win rate
44.07%
Pick rate
0.22%
Gry
59

Wybierz Perseverance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT444.07%0.22%59
Speed Demon Speed Demon Speed Demon Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
41.94%
Pick rate
0.23%
Gry
62

Wybierz Speed Demon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT441.94%0.23%62
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
40.58%
Pick rate
0.25%
Gry
69

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT440.58%0.25%69
Veil of Warding Veil of Warding Veil of Warding Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
40.30%
Pick rate
0.25%
Gry
67

Wybierz Veil of Warding, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT440.30%0.25%67
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
40.30%
Pick rate
0.25%
Gry
67

Wybierz Trueshot Prodigy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT440.30%0.25%67
Heavy Hitter Heavy Hitter Heavy Hitter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
40.00%
Pick rate
0.26%
Gry
70

Wybierz Heavy Hitter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT440.00%0.26%70
Firefox Firefox Firefox Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
37.74%
Pick rate
0.20%
Gry
53

Wybierz Firefox, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT437.74%0.20%53
Quantum Computing Quantum Computing Quantum Computing Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
36.84%
Pick rate
0.21%
Gry
57

Wybierz Quantum Computing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT436.84%0.21%57
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
33.85%
Pick rate
0.24%
Gry
65

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT433.85%0.24%65
Infernal Conduit Infernal Conduit Infernal Conduit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
32.73%
Pick rate
0.20%
Gry
55

Wybierz Infernal Conduit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT432.73%0.20%55

Tristana Skill Combos

Extracted from the skill order guide

Skill Order
EQW

Max order: E > Q > W, with points in R at 6, 11, and 16.

EQW

Q is your steroid, so you max it second to multiply the damage from your E and auto-attacks.

Tristana Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Tristana counters these champions in ARAM: Mayhem.

Xerath Xerath Xerath T2
Tier
T2
Ranga
#61
Win rate
50.90%
Pick rate
0.96%

Xerath jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Varus Varus Varus T5
Tier
T5
Ranga
#155
Win rate
46.18%
Pick rate
1.04%

Varus jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Veigar Veigar Veigar T3
Tier
T3
Ranga
#81
Win rate
50.14%
Pick rate
0.98%

Veigar jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Ranga
#72
Win rate
51.01%
Pick rate
0.61%

Kog'Maw jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Sona Sona Sona T2
Tier
T2
Ranga
#38
Win rate
52.11%
Pick rate
0.55%

Sona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Countered By

5

Tristana is countered by these champions in ARAM: Mayhem.

Malzahar Malzahar Malzahar T1
Tier
T1
Ranga
#17
Win rate
53.30%
Pick rate
0.91%

Malzahar jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Vi Vi Vi T3
Tier
T3
Ranga
#98
Win rate
49.02%
Pick rate
0.36%

Vi jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Janna Janna Janna T2
Tier
T2
Ranga
#25
Win rate
51.90%
Pick rate
0.45%

Janna jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Poppy Poppy Poppy T3
Tier
T3
Ranga
#75
Win rate
49.22%
Pick rate
0.34%

Poppy jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Brand Brand Brand T1
Tier
T1
Ranga
#5
Win rate
54.19%
Pick rate
1.21%

Brand jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Tristana Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Janna Janna Janna T2
Tier
T2
Ranga
#25
Win rate
51.90%
Pick rate
0.45%

Janna jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Tristana Tristana Tristana T2
Tier
T2
Ranga
#43
Win rate
52.31%
Pick rate
0.94%

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: AoE lockdown creates perfect landing zones for Tristana’s Explosive Charge. Amumu’s Bandage Toss and Curse of the Sad Mummy hold enemies in place, guaranteeing the full detonation of her bomb. Combo: Amumu lands Bandage Toss or flashes for Ult. Tristana immediately places Explosive Charge on the primary target and rapid-fires to proc the full damage. She then uses Rocket Jump to follow any stragglers. Best Scenario: The enemy team is grouped tightly in a choke point. Amumu engages, and Tristana gets a multi-man bomb detonation, triggering a reset chain. Enemy Answer: Quick Reaction or disengage tools like Janna’s Monsoon can knock Tristana away before she stacks the bomb. Enemies may also build QSS or Cleanse to break Amumu’s stun immediately. Failure Risk: If Amumu misses his engage, Tristana is left standing in no-man’s-land with her only escape on cooldown if she committed too early. Recovery: Buster Shot creates separation. Tristana must instantly fire it behind her to knock the frontline back into her tower or away from her body, buying time for Rocket Jump to come back up.

Orianna (High Value)

Tristana Tristana Tristana T2
Tier
T2
Ranga
#43
Win rate
52.31%
Pick rate
0.94%

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Orianna Orianna Orianna T3
Tier
T3
Ranga
#80
Win rate
50.28%
Pick rate
0.51%

Orianna jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lissandra Lissandra Lissandra T4
Tier
T4
Ranga
#109
Win rate
48.19%
Pick rate
0.48%

Lissandra jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: The ball provides defensive stats and a devastating AoE follow-up. Command: Shockwave groups enemies, making them sitting ducks for Tristana’s area damage. Combo: Orianna places the ball on Tristana. Tristana Rocket Jumps into the fray, and Orianna triggers Shockwave upon landing. Tristana stacks Explosive Charge during the stun. Best Scenario: A dive onto a squishy backline. The ball shield helps Tristana survive the initial burst upon landing. Enemy Answer: Point-and-click CC like Ryazi or Lissandra can stop Tristana mid-air or immediately upon landing, preventing the Shockwave setup. Failure Risk: Tristana jumps too deep without Orianna’s ball, getting focused down before the combo starts. Recovery: Buster Shot self-peel is the only way out. If the dive fails, Tristana must use the knockback to create a wall between herself and the enemy bruisers.

Braum (Strong Value)

Fizz Fizz Fizz T1
Tier
T1
Ranga
#30
Win rate
53.38%
Pick rate
0.71%

Fizz jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Tristana Tristana Tristana T2
Tier
T2
Ranga
#43
Win rate
52.31%
Pick rate
0.94%

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zed Zed Zed T3
Tier
T3
Ranga
#52
Win rate
50.26%
Pick rate
0.75%

Zed jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lux Lux Lux T3
Tier
T3
Ranga
#66
Win rate
49.86%
Pick rate
1.05%

Lux jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Braum Braum Braum T4
Tier
T4
Ranga
#130
Win rate
48.29%
Pick rate
0.40%

Braum jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Nidalee Nidalee Nidalee T5
Tier
T5
Ranga
#154
Win rate
46.11%
Pick rate
0.67%

Nidalee jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Braum’s shield blocks the critical skillshots that usually stop a diving ADC. His passive adds extra stun locks, which helps Tristana secure resets. Combo: Tristana jumps on a target. Braum throws Glacial Fissure to slow and knock up, then raises Unbreakable to block incoming damage while Tristana stacks her bomb. Best Scenario: Against heavy poke or projectile-based comps. Braum eats the Nidalee spears or Lux bindings, allowing Tristana to play aggressively. Enemy Answer: Flanking assassins or AoE mages who ignore the directional shield. Zed or Fizz can bypass the wall and burst Tristana down. Failure Risk: Braum is too far back to shield in time. Tristana gets hit by a key CC and dies before the shield comes up. Recovery: Braum can use his own jump to close the gap and apply passive stuns, giving Tristana a brief window to reposition or lifesteal.

Leona (Strong Value)

Leona Leona Leona T2
Tier
T2
Ranga
#37
Win rate
51.64%
Pick rate
0.65%

Leona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Tristana Tristana Tristana T2
Tier
T2
Ranga
#43
Win rate
52.31%
Pick rate
0.94%

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Taric Taric Taric T3
Tier
T3
Ranga
#71
Win rate
50.66%
Pick rate
0.25%

Taric jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Tahm Kench Tahm Kench Tahm Kench T3
Tier
T3
Ranga
#99
Win rate
49.20%
Pick rate
0.73%

Tahm Kench jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Perma-CC lockdown. Leona can hold a single target in place for nearly three seconds, which is more than enough time for Tristana to get a full bomb proc and a reset. Combo: Leona lands Zenith Blade and uses Shield of Daybreak. Tristana places Explosive Charge. Leona follows with Solar Flare to extend the lockdown if the target hasn't died yet. Best Scenario: Picking off a lone target who overextended for poke. This guarantees a 5v4 reset chain. Enemy Answer: A dedicated peeler like Tahm Kench or Taric can save the target, wasting Leona’s cooldowns and leaving Tristana vulnerable. Failure Risk: The target is too tanky. Tristana blows all cooldowns but fails to secure the kill, leaving her with no escape. Recovery: Buster Shot the target away to reset the fight. Tristana must kite backward, auto-attacking to lower Jump cooldown via her passive, rather than forcing a bad fight.

Lulu (Situational Value)

Tristana Tristana Tristana T2
Tier
T2
Ranga
#43
Win rate
52.31%
Pick rate
0.94%

Tristana jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zed Zed Zed T3
Tier
T3
Ranga
#52
Win rate
50.26%
Pick rate
0.75%

Zed jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Talon Talon Talon T3
Tier
T3
Ranga
#86
Win rate
49.81%
Pick rate
0.44%

Talon jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Anti-burst protection and speed boost. Whim gives Tristana the move speed to close gaps without using Jump, while Wild Growth provides the HP needed to survive a dive. Combo: Tristana commits to a fight. Lulu ults immediately upon Tristana’s landing, knocking up nearby enemies and providing a health buffer. Best Scenario: Against high burst assassins. Lulu’s polymorph shuts down the Zed or Talon trying to delete Tristana. Enemy Answer: Heavy poke that forces Lulu to use mana on healing before the fight starts. If Lulu is OOM, the safety net vanishes. Failure Risk: Lulu uses her abilities on the wrong target or reacts too slowly to the dive. Recovery: Lulu’s Glitterlance provides a slow. Tristana can use this slow to kite backward and wait for cooldowns. Required Team Functions

Tristana lacks reliable self-peel until Buster Shot comes online, and even then, it is a single defensive tool on a long cooldown. She requires Hard Engagement to start fights, as she cannot safely walk up to her maximum attack range against competent poke comps. She also desperately needs a Frontline to absorb the initial wave of CC and damage. Without a tank or engage support, Tristana is forced to play passively, losing the reset momentum that defines her Mayhem strength. Finally, Disengage is valuable for when her jumps go wrong; a teammate who can zone enemies off her corpse allows her to play on the edge without costing the team the entire game.

Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Amumu (High Value)

AoE lockdown creates perfect landing zones for Tristana’s Explosive Charge. Amumu’s Bandage Toss and Curse of the Sad Mummy hold enemies in place, guaranteeing the full detonation of her bomb.

Tristana ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Tempo and PacingTristana plays the long game, farming early and scaling into a late-game tower-eating monster with patient, methodical play.The wait phase disappears; gold flows fast and augments create early power spikes, forcing aggressive reset-chasing from the first wave.Be active immediately or get run over by enemies stacking augments faster.
Rocket Jump UsageYou hold W as an escape tool because dying is costly and positioning is everything; safety is the priority.Aggression is rewarded; if a jump gets a reset or kill, you take it. Dying is less punishing with fast respawns.Ask if the jump gets a reset, not if it is safe.
Win Condition PriorityTristana acts as a siege engine, poking with E and auto-attacking towers; objective pressure is the real win condition.Kills give augments and gold to take towers faster; prioritize fights first, then structures, reversing normal priorities.Force fights now, take towers after you win the engagement.
Augment SynergyNo augments exist; Tristana relies on items for attack speed, on-hit effects, and ability resets over time.She benefits enormously from attack speed, on-hit, or reset augments; avoid mage or tank paths that waste her kit.Pick augments that amplify auto-attacks and resets, not spell-casting.
Teamfight SpacingKite back, maintain max range, and commit only with clear advantage; the perfect engage window is worth waiting for.Fights start and end in seconds; waiting for perfect moments leaves your team dead. Commit when targets are one E stack from dying.Recognize kill thresholds quickly and commit without hesitation.

Champion Analysis

Rola / Procent zwycięstw

Ranga

In Hextech Mayhem (ARAM) mode, Tristana the Yordle Gunner is a ranged attack damage carry whose playstyle revolves around extraordinary attack speed, impressive burst damage, and exceptional scaling safety. Her passive ability, Draw a Bead, progressively increases her attack range as she gains levels, culminating in one of the longest attack ranges in the entire game by level eighteen. This mechanic defines her late‑game identity: she can consistently apply damage from a distance that many enemy champions simply cannot reach, making her a reliable source of sustained physical damage in extended team fights. Her core damage ability is Rapid Fire, which grants a massive attack speed bonus when activated, dramatically amplifying her damage output over a short window. This ability is the primary engine of her sustained damage, especially when combined with her naturally scaling range. Tristana’s mobility comes from Rocket Jump, a leap that can be aimed at any location and deals area‑of‑effect damage upon landing. This skill serves both as an aggressive gap‑closer for chasing fleeing enemies and as an escape tool to reposition away from threats. Her burst capability is centered on Explosive Charge, which attaches a delayed explosive to a target. The charge detonates for area damage after a short delay, and if the affected target dies before the explosion, the bomb detonates instantly. This design makes Explosive Charge exceptionally effective for wave clearing and for dealing significant splash damage in clustered team fights. For self‑peel and damage amplification, Tristana’s ultimate, Buster Shot, fires a powerful cannonball that both deals substantial single‑target damage and knocks the enemy back. This knockback is a crucial defensive tool, allowing her to create immediate distance from melee divers or assassins. Taken together, Tristana’s toolkit offers a complete package of safe late‑game range, high attack speed, reposition mobility, area burst, and a hard knockback peel. In the confined chaos of Hextech Mayhem, these attributes make her one of the most reliable ADC picks available. She can pressure objectives and enemy champions from a protected position, punish grouped opponents with explosive area damage, and use Rocket Jump and Buster Shot to navigate the tight map and disengage from danger. Her strategic value lies in this combination of scaling safety, burst hybrid damage, and self‑sufficient mobility, allowing her to function effectively without heavy reliance on supports or complex team coordination.

Kluczowe porady

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Tristana the Yordle Gunner plays aggressively in ARAM: Mayhem due to accelerated gold and experience, making passive farming obsolete. Her primary engage tool is Rocket Jump, but it should only be used when landing on a target marked with Explosive Charge, preferably a squishy isolated enemy or when the team has already committed cooldowns. The jump must be saved for moments when key defensive abilities like knockbacks or stuns are on cooldown; jumping onto a fed bruiser with ultimate available usually results in death before a reset. Planning the second jump before taking the first is essential because a takedown resets the ability, allowing a chain onto the next target or a retreat. Buster Shot is not primarily a kill confirmation tool; it is one of the strongest disengage abilities in the game. In Mayhem, high death timers and damage values make knocking a diver off the backline more valuable than securing a kill. Against divers, auto-attacking to stack Explosive Charge and then using Buster Shot as the charge detonates combines maximum damage with safety. Against wide ultimates like Malphite or Amumu, a healthy Tristana can jump out and reposition, while a low-health Tristana must use Buster Shot immediately to create space. The escape is also the engage, creating tension: using Rocket Jump to gap-close leaves no way out for several seconds. Early in the match, staying near the team’s side of the bridge and jumping toward the Nexus when escaping is safer than jumping sideways, which keeps the champion in range of skill shots. When chased, running toward a health relic or corner and then using Buster Shot to knock the enemy into a wall buys time for the jump cooldown. Augments that grant cooldown reduction on auto-attacks should be used by attacking the closest target, even a minion, to get escape tools back faster. Narrow lane spacing is a strength for Tristana because her range allows shooting over minions and terrain; she should stand behind and slightly offset from melee allies to force enemies to choose between diving the frontline or overextending. Against long-range poke, constant left-right movement within auto-attack range is necessary, and dodging should take priority over attacking until enemy poke abilities are on cooldown. Target priority starts with the enemy backline thanks to her passive increasing range, but she must not tunnel on low-health targets; if a tank is sitting on her, stacking Explosive Charge on the tank and detonating with Buster Shot creates a massive AoE explosion that damages the entire team. Snowball is essential for covering gaps Rocket Jump cannot safely cross early. It should be used to test reflexes, and the dash is best timed after the enemy uses a major crowd-control ability. Holding the mark can zone enemies, and the dash can be used just to close distance while saving Rocket Jump to escape. Augments alter rhythm: abilities should be woven between auto-attacks to keep buffs active, and augments that enhance Buster Shot should be saved for when the enemy team clusters in the narrow lane. Tristana is a natural pusher with Explosive Charge damaging minions and splash; shoving the wave limits enemy poke but pushing too hard without cooldowns is dangerous. When ahead, maintain pressure; when behind, let the wave come and clear with Explosive Charge and Rapid Fire, looking for picks when enemies overextend. Diving requires waiting for a tank to draw tower aggro, then jumping onto a low target, securing the kill, and jumping out immediately to drop aggro; diving without jump cooldown or against point-and-click stuns is suicide.

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Tristana the Yordle Gunner begins Mayhem with significant range disadvantages but high burst potential, making survival the priority from levels one through six. She must stay near melee allies, avoid trading auto-attacks, and instead place Explosive Charge on a minion near enemies to spread damage through the bomb explosion. Snowball should be held primarily as an escape tool against divers; only use it offensively if an enemy is stunned under tower or isolated at low health. Early augments can shift aggression slightly, but overall the goal is to stall, soak experience, and survive until level six. If she falls behind, she waits for team engages and focuses on stacking Explosive Charge on waves; if ahead, she buys small components and looks for brief E-auto bursts. Hitting level six unlocks Rocket Jump reset potential and signals the transition to her power spike. From levels seven to eleven, Tristana’s range and attack speed surge, turning her from survivor into executioner. She kites at maximum range, uses Rapid Fire only when committing to a fight, and places Explosive Charge on the focused target to trigger rapid detonations and Rocket Jump resets. Snowball now becomes an offensive tool against low-health backline targets, but only if a reset is guaranteed. Mid-game augments define her approach: damage augments push her toward reset plays, while defensive augments like Ghost are used to kite backward. She pushes towers aggressively with Explosive Charge’s bonus structure damage and groups to force objectives. When behind, she defends under tower, punishes dives with E detonation and W reset, then jumps to safety or pursues fleeing enemies. In the late game, levels twelve and beyond, Tristana becomes a hyper-carry with massive range and explosive damage, but one crowd-control effect can delete her. She must stay at maximum range, hit the closest enemy first, and never use Rocket Jump to start a fight unless a guaranteed kill with a safe landing spot exists. Buster Shot is best used to peel divers rather than for long-range execution. Snowball is reserved as an emergency escape from assassins—hesitation is fatal. Late augments should amplify damage or survivability, and she should focus on melting the front line if she has a tank-killing augment. She destroys towers faster than nearly any champion, so after a winning fight she pushes directly for the inhibitor or nexus instead of recalling. When behind, she clears waves with Explosive Charge from the safety of her inhibitor tower and waits for enemy dives to reset and clean up. Throughout every phase, tracking Rocket Jump’s cooldown is critical; without it she is vulnerable, and her game plan revolves around hitting hard, moving fast, and never stopping shooting.

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Procent zwycięstw

Procent zwycięstw / Popularność

Tier

Tristana the Yordle Gunner hits her power spike in Mayhem as soon as she secures early takedowns or stacks her passive attack speed. With a gold lead and completed item components, she transitions from a passive poke champion to an executioner, using her increasing range to safely auto-attack towers and enemies from distances they cannot match. An ahead state triggers when she completes her first core item before enemy carries, has a level advantage over the enemy frontline, or her team establishes tower pressure. When ahead, her primary goals are forcing objective fights and taking towers. She places Explosive Charge on structures and auto-attacks four times to detonate a massive chunk of health, while Buster Shot creates a no-go zone by knocking enemies back into their own team or under her tower. Augments that add damage or cooldown reduction on takedowns amplify her lead, allowing her to chain-dive by jumping on the weakest target, securing the kill, resetting Rocket Jump, and leaping to the next. However, the biggest mistake an ahead Tristana can make is jumping into a full-health enemy team without a reset available. Rocket Jump has a long cooldown if she fails to kill, and being stunned in the middle of the enemy team throws the lead instantly. She must wait for a teammate to engage or for an enemy to drop to half health before committing her jump, and should save Buster Shot for self-peel if the enemy has hard engage or point-and-click crowd control. When Tristana falls behind, she loses the ability to dive and reset, becoming vulnerable to dives herself because her damage is too low to secure a quick reset. This state triggers when enemy assassins or divers are one or two levels higher, she cannot safely auto-attack the wave without heavy poke, or her team lacks frontline, forcing her to use Rocket Jump just to survive. From behind, she must change her role from executioner to peeler and wave clearer, using Rapid Fire and auto-attacks to clear the minion wave before it hits her tower, and relying on Explosive Charge to clear casters. She should not try to poke the enemy under their tower, as she lacks the damage to threaten them and risks getting caught. Instead, she stays grouped, saves Rocket Jump strictly for repositioning, and Buster Shots away any diver that jumps on her. Her job is to survive the initial burst and provide sustained damage on the closest target. Augments that grant shields, healing, or tenacity can salvage a losing game, and augments with cooldown reduction on assists rather than kills allow her to reposition after the first target falls even without securing the kill. The recovery plan involves stopping forced kills and playing for tower defense. She waits for enemies to overextend and dive, using tower shots plus Buster Shot to create a defensive kill zone. Knocking an enemy into her tower helps secure a takedown she could not get in the open field, and once a takedown or assist resets Rocket Jump, she can chase down remaining low-health enemies to turn defense into an equalizer. Itemization matters more when behind: if the enemy built armor, Tristana should prioritize Last Whisper components immediately; if they have heavy magic damage or poke, a defensive or sustain component like Hexdrinker earlier than usual keeps her alive, because a living Tristana with slightly less damage still shreds towers and cleans up fights while a dead one does zero damage.

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Ranking bohaterów

Bohaterowie / Rola

Bohaterowie

Tristana in Mayhem is a reset-based execution machine whose entire kit revolves around chaining jumps and blowing up targets with Explosive Charge. Playing around cooldowns and resets allows her to dive the backline, secure a kill, and jump out, but forcing resets that do not exist leads to quick deaths. Every ability has a clear punish window, and Mayhem’s faster pace makes those windows tighter. Her passive grants increasing attack range as she levels, providing a safety net against poke and burst while enabling safe stacking of Explosive Charge from outside many engage ranges. This range advantage lets her chip frontliners without committing, but misjudging it and standing still while autoing makes her an easy skillshot target. Rapid Fire provides a massive attack speed steroid for short burst windows and tower shredding, but its long cooldown means wasting it on poke or while stunned leaves her without a primary damage tool in the next fight. Rocket Jump is her engage, reset, and escape, with kills and assists resetting the cooldown along with fully stacked Explosive Charge detonations. The classic pattern is to jump onto a target with Explosive Charge, stack with Rapid Fire, detonate for a reset, then jump again to the next target or back to safety. However, jumping without a guaranteed reset or into enemy crowd control is the fastest way to die, as Mayhem’s burst ensures she will not survive the mistake. Explosive Charge places a bomb that stacks with autos and abilities, detonating for heavy bonus damage and resetting Rocket Jump at four stacks. This is her primary burst tool and objective damage, and maxing it first gives the strongest early power spike. Placing it on a target she cannot stack wastes the cooldown and the potential reset, limiting her mobility. Buster Shot serves as both a finisher and peel, dealing magic damage and knocking back the target and enemies in a cone behind them. It can execute low-health targets, shove divers away, or disrupt enemy engage angles. Using it at the wrong time can save enemies by knocking them away from her team or wasting the cooldown. In Mayhem, Tristana’s entire identity is built around exploiting her range, stacking Explosive Charge for resets, and chaining Rocket Jumps when she confirms kills or detonations, making precise timing the difference between taking over a fight and inting.

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Zobacz poradnik bohatera

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Tristana the Yordle Gunner in ARAM: Mayhem lives and dies by how she manages her jump resets. The mode's accelerated gold and experience turn her into a late-game monster much earlier than usual, but the chaotic pace means one bad Rocket Jump ends her contribution to the fight instantly. Most losses come from treating Rocket Jump as movement instead of a kill-confirmation tool. The most common mechanical mistake is using Rocket Jump to engage a full-health target at max range, which leaves Tristana isolated with no escape; the target survives her burst, and the enemy team collapses on her before her cooldowns return. The correct action is to walk up and poke with Rapid Fire and Explosive Charge, saving Rocket Jump to dodge key crowd control or to finish a low-health target for the reset. If she already jumped in and failed to secure a kill, she should immediately use Buster Shot to create distance, accept the misplay, and focus on kiting backwards. Another mechanical error is auto-attacking a different target after placing Explosive Charge on a champion; the charge ticks slowly and deals minimal damage, wasting the primary burst window. The correct action is to focus all auto-attacks on the Charged target, turn on Rapid Fire, and commit to stacking the bomb until it detonates for bonus damage. If the target escapes, she must back off and reset her rhythm rather than chase past the frontline. Using Buster Shot purely for damage on a healthy enemy is also a mistake, as it knocks them to safety and removes her own peel tool. She should hold Buster Shot for self-peel against divers or to execute a sub-thirty-percent health target. If she wastes it, she must play much farther back and rely on Rocket Jump strictly for escaping until it comes off cooldown. Jumping over terrain to chase a single kill separates her from the team, and in Mayhem, getting caught alone often costs the team the push. She should only jump walls if the fight is clearly won and she is cleaning up, or if escaping certain death. Decision mistakes include rushing a pure damage build when the enemy has multiple divers or hard engage; she gets one-shot before outputting meaningful damage. She must adapt her build, considering early defensive options, and change her playstyle to wait for the enemy's major cooldowns before she even appears on their screen. Using Rapid Fire on cooldown to poke minions or structures leaves her without the attack speed steroid when a real fight starts; she should save it for champion combat and taking towers quickly after a team fight. Chasing kills into the enemy base during a siege turns a winning push into a stalled game; she should reset with her team after taking inhibitors or towers. Ignoring the enemy frontline to reach backline carries gets her peeled and killed; she should attack the closest target, using Explosive Charge splash damage and her range to contribute without overextending. Finally, holding Snowball for too long looking for a perfect engage loses pressure; she should use it to test reflexes, dodge incoming poke, or close the gap on a target she can actually kill. Tristana rewards patience more than aggression in the early stages, and the common thread across almost every mistake is impatience: jumping too early, blowing cooldowns on full-health targets, or chasing kills that are not guaranteed, so waiting for the chaos to start and letting the enemy commit their cooldowns before jumping in to clean up is how to turn Mayhem into a win.

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FAQ

Tristana

FAQ

Is Tristana a safe pick in ARAM: Mayhem? Yes, but only if you treat her jump as a resource, not a habit. When the enemy still has hard crowd control or burst ready, play from max attack range and stack damage before committing. The tradeoff is that patient Tristana can clean fights hard, while greedy Tristana dies before her reset matters. When should I jump in? Jump in when a target is already low, displaced, or locked down by your team. Use the jump to finish and reposition, not to start every fight by yourself. If you jump first into five players, you give up your best escape and invite an instant punish. How do I use Explosive Charge well? Put the charge on the target your team can actually hit, then keep attacking until it pops. If the enemy can walk out, dash away, or force you back, save it for a cleaner angle instead of wasting it on a tank at full safety. The tradeoff is simple: forcing the charge early gives pressure, but fully stacking it gives real kill threat.

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