ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T5 Ranga #129

Smolder build ARAM Mayhem i najlepsze ulepszenia

Smolder jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem.

Smolder Smolder the Fiery Fledgling Wojownik / Mag / Strzelec
TierT5
Ranga#129
Win rate46.69%
Pick rate1.10%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Win rate55.60%
Pick rate24.13%
#2
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Win rate48.00%
Pick rate14.48%
#3
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Win rate46.14%
Pick rate6.27%

N/Aelementy

Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

52.13%
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

51.55%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

51.20%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

51.08%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

56.51%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

53.51%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

45.53%
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

50.99%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

50.42%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

60.53%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Cena łączna
3,100
Cena
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

50.52%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

46.37%

N/A

Long Sword Long Sword Long Sword
Cena łączna
350
Cena
350

+10 Attack Damage

52.94%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

52.94%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

52.94%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

51.59%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

51.59%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

46.30%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

46.30%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

46.30%

N/A

#1
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Win rate49.83%
Pick rate25.44%
#2
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Win rate48.37%
Pick rate7.93%
#3
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Win rate50.92%
Pick rate5.60%

N/Aelementy

Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

49.94%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

49.85%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

48.50%
Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

50.36%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

51.95%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

52.38%
Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

50.49%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

47.92%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

49.82%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

53.20%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

45.60%
Boots of Swiftness Boots of Swiftness Boots of Swiftness
Cena łączna
1,000
Cena
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

48.35%

N/A

Long Sword Long Sword Long Sword
Cena łączna
350
Cena
350

+10 Attack Damage

50.38%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

50.38%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

50.38%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

47.18%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

47.18%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

50.09%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

50.09%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

50.09%

N/A

#1
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Win rate43.91%
Pick rate14.17%
#2
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Win rate49.59%
Pick rate10.99%
#3
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Win rate49.28%
Pick rate6.31%

N/Aelementy

Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

47.07%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

46.68%
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

46.48%
Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

50.78%
Essence Reaver Essence Reaver Essence Reaver
Cena łączna
3,050
Cena
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

50.15%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

43.96%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

52.67%
Liandry's Torment Liandry's Torment Liandry's Torment
Cena łączna
3,000
Cena
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

55.67%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

54.57%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

50.95%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

50.14%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

52.08%

N/A

Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

48.17%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

48.17%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

48.09%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

48.09%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

48.09%
Long Sword Long Sword Long Sword
Cena łączna
350
Cena
350

+10 Attack Damage

52.02%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

52.02%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

52.02%

N/A

#1
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Win rate48.14%
Pick rate22.29%
#2
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Win rate49.03%
Pick rate16.48%
#3
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Win rate47.91%
Pick rate6.69%

N/Aelementy

Spear of Shojin Spear of Shojin Spear of Shojin
Cena łączna
3,100
Cena
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

49.22%
Trinity Force Trinity Force Trinity Force
Cena łączna
3,333
Cena
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

48.94%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

49.46%
Manamune Manamune Manamune
Cena łączna
2,900
Cena
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

50.86%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Cena łączna
2,650
Cena
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

48.69%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

51.28%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

49.30%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

54.08%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

54.18%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

49.92%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

52.01%
Liandry's Torment Liandry's Torment Liandry's Torment
Cena łączna
3,000
Cena
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

52.66%

N/A

Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

50.19%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

50.19%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

50.70%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

50.70%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Cena łączna
400
Cena
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

50.70%
Long Sword Long Sword Long Sword
Cena łączna
350
Cena
350

+10 Attack Damage

49.09%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

49.09%
Sheen Sheen Sheen
Cena łączna
900
Cena
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

49.09%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
54.17%
Pick rate
9.99%
Gry
2,797

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT154.17%9.99%2,797
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
52.18%
Pick rate
7.04%
Gry
1,970

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.18%7.04%1,970
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
52.01%
Pick rate
6.21%
Gry
1,738

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.01%6.21%1,738
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
51.06%
Pick rate
7.09%
Gry
1,984

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT151.06%7.09%1,984
Upgrade Hubris Upgrade Hubris Upgrade Hubris Złote
Rzadkość
Złote
Tier
T1
Win rate
50.19%
Pick rate
6.61%
Gry
1,851

Wybierz Upgrade Hubris, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT150.19%6.61%1,851
Bread And Butter Bread And Butter Bread And Butter Złote
Rzadkość
Złote
Tier
T2
Win rate
49.55%
Pick rate
5.62%
Gry
1,572

Wybierz Bread And Butter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT149.55%5.62%1,572
Upgrade Sheen Upgrade Sheen Upgrade Sheen Złote
Rzadkość
Złote
Tier
T4
Win rate
48.91%
Pick rate
8.98%
Gry
2,513

Wybierz Upgrade Sheen, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.91%8.98%2,513
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
48.84%
Pick rate
6.50%
Gry
1,818

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.84%6.50%1,818
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
48.82%
Pick rate
9.07%
Gry
2,538

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.82%9.07%2,538
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
48.67%
Pick rate
7.11%
Gry
1,989

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT148.67%7.11%1,989
Critical Missile Critical Missile Critical Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
48.58%
Pick rate
14.84%
Gry
4,152

Wybierz Critical Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.58%14.84%4,152
Twin Fire Twin Fire Twin Fire Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
48.45%
Pick rate
12.77%
Gry
3,575

Wybierz Twin Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT148.45%12.77%3,575
Slow and Steady Slow and Steady Slow and Steady Złote
Rzadkość
Złote
Tier
T4
Win rate
48.09%
Pick rate
5.16%
Gry
1,443

Wybierz Slow and Steady, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.09%5.16%1,443
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
47.99%
Pick rate
5.23%
Gry
1,465

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT147.99%5.23%1,465
Upgrade Collector Upgrade Collector Upgrade Collector Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.81%
Pick rate
6.12%
Gry
1,713

Wybierz Upgrade Collector, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.81%6.12%1,713
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.59%
Pick rate
6.52%
Gry
1,824

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.59%6.52%1,824
Goredrink Goredrink Goredrink Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
47.48%
Pick rate
5.68%
Gry
1,590

Wybierz Goredrink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.48%5.68%1,590
Weighted Popoffs Weighted Popoffs Weighted Popoffs Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
47.42%
Pick rate
4.84%
Gry
1,354

Wybierz Weighted Popoffs, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT147.42%4.84%1,354
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
47.09%
Pick rate
9.45%
Gry
2,644

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.09%9.45%2,644
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Złote
Rzadkość
Złote
Tier
T2
Win rate
46.94%
Pick rate
12.55%
Gry
3,511

Wybierz Upgrade Infinity Edge, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.94%12.55%3,511
Master of Duality Master of Duality Master of Duality Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
46.92%
Pick rate
6.50%
Gry
1,820

Wybierz Master of Duality, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT146.92%6.50%1,820
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
46.64%
Pick rate
5.42%
Gry
1,516

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT146.64%5.42%1,516
Crit Ncast Crit Ncast Crit Ncast Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
46.41%
Pick rate
7.38%
Gry
2,064

Wybierz Crit Ncast, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT146.41%7.38%2,064
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
46.21%
Pick rate
8.12%
Gry
2,272

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.21%8.12%2,272
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
46.14%
Pick rate
11.01%
Gry
3,080

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.14%11.01%3,080
Skilled Sniper Skilled Sniper Skilled Sniper Złote
Rzadkość
Złote
Tier
T2
Win rate
46.05%
Pick rate
6.24%
Gry
1,746

Wybierz Skilled Sniper, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT146.05%6.24%1,746
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
45.77%
Pick rate
5.58%
Gry
1,562

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT145.77%5.58%1,562
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
45.57%
Pick rate
8.30%
Gry
2,324

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT145.57%8.30%2,324
Fan the Hammer Fan the Hammer Fan the Hammer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
45.56%
Pick rate
7.53%
Gry
2,107

Wybierz Fan the Hammer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT145.56%7.53%2,107
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
44.42%
Pick rate
7.75%
Gry
2,168

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT144.42%7.75%2,168
Typhoon Typhoon Typhoon Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
43.84%
Pick rate
6.90%
Gry
1,932

Wybierz Typhoon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT143.84%6.90%1,932
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
55.71%
Pick rate
1.82%
Gry
508

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT255.71%1.82%508
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
54.76%
Pick rate
2.85%
Gry
798

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.76%2.85%798
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
54.71%
Pick rate
2.20%
Gry
616

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT254.71%2.20%616
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
53.70%
Pick rate
2.37%
Gry
663

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT253.70%2.37%663
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
53.41%
Pick rate
3.25%
Gry
910

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.41%3.25%910
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
52.89%
Pick rate
2.97%
Gry
830

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT252.89%2.97%830
EscAPADe EscAPADe EscAPADe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.76%
Pick rate
3.81%
Gry
1,067

Wybierz EscAPADe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT252.76%3.81%1,067
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
52.75%
Pick rate
1.88%
Gry
527

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT252.75%1.88%527
Phenomenal Evil Phenomenal Evil Phenomenal Evil Złote
Rzadkość
Złote
Tier
T1
Win rate
51.01%
Pick rate
2.84%
Gry
796

Wybierz Phenomenal Evil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT251.01%2.84%796
Blunt Force Blunt Force Blunt Force Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.60%
Pick rate
2.10%
Gry
587

Wybierz Blunt Force, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT250.60%2.10%587
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
49.61%
Pick rate
2.32%
Gry
649

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.61%2.32%649
Goliath Goliath Goliath Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
48.95%
Pick rate
2.05%
Gry
574

Wybierz Goliath, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT248.95%2.05%574
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
48.86%
Pick rate
3.44%
Gry
964

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.86%3.44%964
Overflow Overflow Overflow Złote
Rzadkość
Złote
Tier
T2
Win rate
48.48%
Pick rate
2.46%
Gry
689

Wybierz Overflow, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.48%2.46%689
Speed Demon Speed Demon Speed Demon Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
48.30%
Pick rate
2.73%
Gry
764

Wybierz Speed Demon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT248.30%2.73%764
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
48.07%
Pick rate
1.76%
Gry
493

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.07%1.76%493
The Brutalizer The Brutalizer The Brutalizer Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
47.75%
Pick rate
3.42%
Gry
957

Wybierz The Brutalizer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT247.75%3.42%957
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
47.74%
Pick rate
3.16%
Gry
884

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.74%3.16%884
Poro Blaster Poro Blaster Poro Blaster Złote
Rzadkość
Złote
Tier
T1
Win rate
47.29%
Pick rate
1.72%
Gry
480

Wybierz Poro Blaster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.29%1.72%480
Zealot Zealot Zealot Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.17%
Pick rate
2.84%
Gry
795

Wybierz Zealot, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT247.17%2.84%795
Critical Rhythm Critical Rhythm Critical Rhythm Złote
Rzadkość
Złote
Tier
T1
Win rate
46.20%
Pick rate
4.32%
Gry
1,210

Wybierz Critical Rhythm, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT246.20%4.32%1,210
Juiced Juiced Juiced Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
46.00%
Pick rate
2.45%
Gry
687

Wybierz Juiced, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT246.00%2.45%687
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
45.81%
Pick rate
4.44%
Gry
1,242

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.81%4.44%1,242
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
45.63%
Pick rate
3.02%
Gry
846

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.63%3.02%846
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
45.37%
Pick rate
3.74%
Gry
1,047

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT245.37%3.74%1,047
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
45.15%
Pick rate
4.35%
Gry
1,216

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT245.15%4.35%1,216
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
44.81%
Pick rate
1.75%
Gry
491

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT244.81%1.75%491
Shrink Ray Shrink Ray Shrink Ray Złote
Rzadkość
Złote
Tier
T4
Win rate
44.58%
Pick rate
2.11%
Gry
590

Wybierz Shrink Ray, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT244.58%2.11%590
ReEnergize ReEnergize ReEnergize Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
44.25%
Pick rate
2.05%
Gry
574

Wybierz ReEnergize, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT244.25%2.05%574
Dual Wield Dual Wield Dual Wield Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
43.94%
Pick rate
3.33%
Gry
933

Wybierz Dual Wield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT243.94%3.33%933
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
43.93%
Pick rate
3.47%
Gry
972

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT243.93%3.47%972
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
43.61%
Pick rate
2.38%
Gry
665

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT243.61%2.38%665
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
43.59%
Pick rate
2.01%
Gry
562

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT243.59%2.01%562
Lightning Strikes Lightning Strikes Lightning Strikes Złote
Rzadkość
Złote
Tier
T1
Win rate
42.23%
Pick rate
2.12%
Gry
592

Wybierz Lightning Strikes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT242.23%2.12%592
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
54.24%
Pick rate
0.97%
Gry
271

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT354.24%0.97%271
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
54.17%
Pick rate
1.37%
Gry
384

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT354.17%1.37%384
Tank Engine Tank Engine Tank Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
53.92%
Pick rate
0.78%
Gry
217

Wybierz Tank Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT353.92%0.78%217
Back to Basics Back to Basics Back to Basics Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
52.96%
Pick rate
0.90%
Gry
253

Wybierz Back to Basics, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT352.96%0.90%253
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.91%
Pick rate
0.80%
Gry
223

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT352.91%0.80%223
Omni Soul Omni Soul Omni Soul Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.81%
Pick rate
0.83%
Gry
231

Wybierz Omni Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT352.81%0.83%231
Draw Your Sword Draw Your Sword Draw Your Sword Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
51.95%
Pick rate
1.65%
Gry
462

Wybierz Draw Your Sword, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.95%1.65%462
Homeguard Homeguard Homeguard Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
51.12%
Pick rate
1.12%
Gry
313

Wybierz Homeguard, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT351.12%1.12%313
With Haste With Haste With Haste Złote
Rzadkość
Złote
Tier
T5
Win rate
50.22%
Pick rate
0.81%
Gry
227

Wybierz With Haste, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.22%0.81%227
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
50.00%
Pick rate
1.40%
Gry
392

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT350.00%1.40%392
Rabble Rousing Rabble Rousing Rabble Rousing Złote
Rzadkość
Złote
Tier
T2
Win rate
49.56%
Pick rate
1.62%
Gry
454

Wybierz Rabble Rousing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.56%1.62%454
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
49.21%
Pick rate
1.36%
Gry
380

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.21%1.36%380
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
48.85%
Pick rate
0.78%
Gry
217

Wybierz Quest: Urf's Champion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT348.85%0.78%217
Hextech Soul Hextech Soul Hextech Soul Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
48.52%
Pick rate
0.96%
Gry
270

Wybierz Hextech Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT348.52%0.96%270
Goldrend Goldrend Goldrend Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
46.92%
Pick rate
0.93%
Gry
260

Wybierz Goldrend, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.92%0.93%260
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
46.36%
Pick rate
1.23%
Gry
343

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.36%1.23%343
Ocean Soul Ocean Soul Ocean Soul Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
46.03%
Pick rate
0.90%
Gry
252

Wybierz Ocean Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT346.03%0.90%252
Infernal Conduit Infernal Conduit Infernal Conduit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
45.81%
Pick rate
1.11%
Gry
310

Wybierz Infernal Conduit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT345.81%1.11%310
King Me King Me King Me Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
45.48%
Pick rate
1.15%
Gry
321

Wybierz King Me, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT345.48%1.15%321
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
45.41%
Pick rate
0.66%
Gry
185

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT345.41%0.66%185
Void Rift Void Rift Void Rift Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
44.93%
Pick rate
0.74%
Gry
207

Wybierz Void Rift, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.93%0.74%207
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
44.47%
Pick rate
1.45%
Gry
407

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT344.47%1.45%407
Ultimate Revolution Ultimate Revolution Ultimate Revolution Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
43.97%
Pick rate
0.83%
Gry
232

Wybierz Ultimate Revolution, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT343.97%0.83%232
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
43.92%
Pick rate
0.68%
Gry
189

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT343.92%0.68%189
Twice Thrice Twice Thrice Twice Thrice Złote
Rzadkość
Złote
Tier
T2
Win rate
43.88%
Pick rate
1.55%
Gry
433

Wybierz Twice Thrice, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT343.88%1.55%433
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
43.66%
Pick rate
1.66%
Gry
465

Wybierz Trueshot Prodigy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT343.66%1.66%465
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
43.36%
Pick rate
0.81%
Gry
226

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT343.36%0.81%226
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
43.23%
Pick rate
1.66%
Gry
465

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT343.23%1.66%465
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
42.38%
Pick rate
1.29%
Gry
361

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT342.38%1.29%361
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Złote
Rzadkość
Złote
Tier
T1
Win rate
42.34%
Pick rate
0.89%
Gry
248

Wybierz Grandma's Chili Oil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT342.34%0.89%248
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
42.00%
Pick rate
0.89%
Gry
250

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT342.00%0.89%250
Glass Cannon Glass Cannon Glass Cannon Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
41.64%
Pick rate
1.00%
Gry
281

Wybierz Glass Cannon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT341.64%1.00%281
Purist - Caster Purist - Caster Purist - Caster Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
41.33%
Pick rate
0.70%
Gry
196

Wybierz Purist - Caster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT341.33%0.70%196
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
41.18%
Pick rate
0.79%
Gry
221

Wybierz Watch Out Grapefruit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT341.18%0.79%221
Marksmage Marksmage Marksmage Złote
Rzadkość
Złote
Tier
T2
Win rate
38.10%
Pick rate
0.68%
Gry
189

Wybierz Marksmage, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT338.10%0.68%189
Cerberus Cerberus Cerberus Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
38.00%
Pick rate
1.07%
Gry
300

Wybierz Cerberus, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT338.00%1.07%300
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
56.33%
Pick rate
0.56%
Gry
158

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT456.33%0.56%158
Veil of Warding Veil of Warding Veil of Warding Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
51.35%
Pick rate
0.53%
Gry
148

Wybierz Veil of Warding, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT451.35%0.53%148
Repulsor Repulsor Repulsor Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
50.00%
Pick rate
0.26%
Gry
72

Wybierz Repulsor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.00%0.26%72
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
49.33%
Pick rate
0.54%
Gry
150

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT449.33%0.54%150
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
49.06%
Pick rate
0.38%
Gry
106

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT449.06%0.38%106
Don't Blink Don't Blink Don't Blink Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
48.75%
Pick rate
0.29%
Gry
80

Wybierz Don't Blink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT448.75%0.29%80
Firefox Firefox Firefox Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
48.19%
Pick rate
0.30%
Gry
83

Wybierz Firefox, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT448.19%0.30%83
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
47.58%
Pick rate
0.44%
Gry
124

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT447.58%0.44%124
Blade Waltz Blade Waltz Blade Waltz Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.57%
Pick rate
0.37%
Gry
103

Wybierz Blade Waltz, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT447.57%0.37%103
Fey Magic Fey Magic Fey Magic Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.01%
Pick rate
0.48%
Gry
134

Wybierz Fey Magic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT447.01%0.48%134
Mind to Matter Mind to Matter Mind to Matter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
46.54%
Pick rate
0.57%
Gry
159

Wybierz Mind to Matter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT446.54%0.57%159
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
46.01%
Pick rate
0.58%
Gry
163

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT446.01%0.58%163
Flashy Flashy Flashy Złote
Rzadkość
Złote
Tier
T5
Win rate
45.63%
Pick rate
0.37%
Gry
103

Wybierz Flashy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT445.63%0.37%103
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
45.00%
Pick rate
0.64%
Gry
180

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT445.00%0.64%180
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
44.19%
Pick rate
0.46%
Gry
129

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT444.19%0.46%129
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
43.80%
Pick rate
0.49%
Gry
137

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT443.80%0.49%137
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
43.66%
Pick rate
0.51%
Gry
142

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT443.66%0.51%142
Keystone Conjurer Keystone Conjurer Keystone Conjurer Złote
Rzadkość
Złote
Tier
T2
Win rate
42.86%
Pick rate
0.30%
Gry
84

Wybierz Keystone Conjurer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT442.86%0.30%84
Searing Dawn Searing Dawn Searing Dawn Złote
Rzadkość
Złote
Tier
T5
Win rate
42.86%
Pick rate
0.30%
Gry
84

Wybierz Searing Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT442.86%0.30%84
Erosion Erosion Erosion Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
42.61%
Pick rate
0.41%
Gry
115

Wybierz Erosion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT442.61%0.41%115
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
42.06%
Pick rate
0.38%
Gry
107

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT442.06%0.38%107
Apex Inventor Apex Inventor Apex Inventor Złote
Rzadkość
Złote
Tier
T4
Win rate
40.80%
Pick rate
0.45%
Gry
125

Wybierz Apex Inventor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT440.80%0.45%125
Heavy Hitter Heavy Hitter Heavy Hitter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
40.79%
Pick rate
0.27%
Gry
76

Wybierz Heavy Hitter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT440.79%0.27%76
Quantum Computing Quantum Computing Quantum Computing Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
40.74%
Pick rate
0.29%
Gry
81

Wybierz Quantum Computing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT440.74%0.29%81
Poltergeist Poltergeist Poltergeist Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
40.74%
Pick rate
0.29%
Gry
81

Wybierz Poltergeist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT440.74%0.29%81
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
39.04%
Pick rate
0.52%
Gry
146

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT439.04%0.52%146
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
34.72%
Pick rate
0.26%
Gry
72

Wybierz Upgrade Sword of Blossoming Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT434.72%0.26%72
Little Devil Little Devil Little Devil Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
59.68%
Pick rate
0.22%
Gry
62

Wybierz Little Devil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT559.68%0.22%62
Feel the Burn Feel the Burn Feel the Burn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
56.14%
Pick rate
0.20%
Gry
57

Wybierz Feel the Burn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT556.14%0.20%57
Poro King Poro King Poro King Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
55.74%
Pick rate
0.22%
Gry
61

Wybierz Poro King, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT555.74%0.22%61
Kill Secured Kill Secured Kill Secured Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
54.55%
Pick rate
0.20%
Gry
55

Wybierz Kill Secured, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT554.55%0.20%55
Holy Snowball Holy Snowball Holy Snowball Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
53.97%
Pick rate
0.23%
Gry
63

Wybierz Holy Snowball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT553.97%0.23%63
Witchful Thinking Witchful Thinking Witchful Thinking Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
48.28%
Pick rate
0.21%
Gry
58

Wybierz Witchful Thinking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT548.28%0.21%58
Clown College Clown College Clown College Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
42.37%
Pick rate
0.21%
Gry
59

Wybierz Clown College, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT542.37%0.21%59
Perseverance Perseverance Perseverance Złote
Rzadkość
Złote
Tier
T1
Win rate
40.68%
Pick rate
0.21%
Gry
59

Wybierz Perseverance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT540.68%0.21%59
Eureka Eureka Eureka Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
33.90%
Pick rate
0.21%
Gry
59

Wybierz Eureka, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT533.90%0.21%59
Droppybara Droppybara Droppybara Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
32.31%
Pick rate
0.23%
Gry
65

Wybierz Droppybara, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT532.31%0.23%65
Ominous Pact Ominous Pact Ominous Pact Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
23.44%
Pick rate
0.23%
Gry
64

Wybierz Ominous Pact, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT523.44%0.23%64

Smolder Skill Combos

Extracted from the skill order guide

Skill Order
QEWR

Q → E → W → R

QWER

Q → W → E → R

Smolder Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Smolder counters these champions in ARAM: Mayhem.

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Ranga
#72
Win rate
51.01%
Pick rate
0.61%

Kog'Maw jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Veigar Veigar Veigar T3
Tier
T3
Ranga
#81
Win rate
50.14%
Pick rate
0.98%

Veigar jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Brand Brand Brand T1
Tier
T1
Ranga
#5
Win rate
54.19%
Pick rate
1.21%

Brand jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Ashe Ashe Ashe T2
Tier
T2
Ranga
#24
Win rate
51.83%
Pick rate
1.23%

Ashe jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Seraphine Seraphine Seraphine T1
Tier
T1
Ranga
#2
Win rate
56.33%
Pick rate
0.94%

Seraphine jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Countered By

5

Smolder is countered by these champions in ARAM: Mayhem.

Zed Zed Zed T3
Tier
T3
Ranga
#52
Win rate
50.26%
Pick rate
0.75%

Zed jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Diana Diana Diana T3
Tier
T3
Ranga
#92
Win rate
49.64%
Pick rate
0.38%

Diana jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Nocturne Nocturne Nocturne T3
Tier
T3
Ranga
#106
Win rate
49.66%
Pick rate
0.27%

Nocturne jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Nautilus Nautilus Nautilus T3
Tier
T3
Ranga
#73
Win rate
50.39%
Pick rate
0.83%

Nautilus jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Fizz Fizz Fizz T1
Tier
T1
Ranga
#30
Win rate
53.38%
Pick rate
0.71%

Fizz jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Smolder Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Leona Leona Leona T2
Tier
T2
Ranga
#37
Win rate
51.64%
Pick rate
0.65%

Leona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Smolder Smolder Smolder T5
Tier
T5
Ranga
#129
Win rate
46.69%
Pick rate
1.10%

Smolder jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Leona provides the unbreakable frontline Smolder lacks. Her Zenith Blade and Solar Flare create immobile targets, which makes it incredibly easy for Smolder to land his Q for stacks and his W for the execute burn. Combo: Leona engages with E-Q or R. While the enemy is locked down, Smolder follows up with W to splash damage across the grouped targets. If Smolder hits level 6, he casts Momma's Call immediately after Leona's Solar Flare to guarantee the dragon lands every tick of damage. Best Scenario: Leona holds a target in place for over a second, allowing Smolder to stack his Q damage multipliers without missing. This is lethal during the early game when Smolder's damage is otherwise inconsistent. Enemy Answer: Enemies will try to hook or flash onto Smolder while Leona is deep in their backline. They ignore the tank to kill the carry. Failure Risk: If Leona dives too deep without Smolder in range to follow up, she dies instantly in Mayhem's high-damage environment, leaving Smolder alone and exposed. Recovery: Smolder must use his Flash or Snowball to reposition the moment Leona commits. If she dies, he plays at max range, using the chaos of the fight to fish for Q stacks on the enemy frontline.

Ornn

Ornn Ornn Ornn T3
Tier
T3
Ranga
#85
Win rate
49.54%
Pick rate
0.57%

Ornn jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Smolder Smolder Smolder T5
Tier
T5
Ranga
#129
Win rate
46.69%
Pick rate
1.10%

Smolder jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Ornn offers the massive AoE crowd control needed to set up Smolder's ultimate. The "Brittle" status also amplifies Smolder's damage output, making his execute thresholds trigger earlier. Combo: Ornn activates Call of the Forge God. As the fire ram travels, Smolder positions to hit the impregnated target with his W. When Ornn recasts to knock up the entire enemy team, Smolder drops Momma's Call on the stationary cluster. Best Scenario: A full-team knockup allows Smolder's dragon to breathe freely for its full duration. This usually results in a team wipe or forcing the enemy team to burn multiple defensive summoner spells. Enemy Answer: Smart enemies will spread out before Ornn's second cast, reducing the number of targets caught in the knockup. They may also use spell shields or Zhonya's to dodge the crucial CC chain. Failure Risk: Ornn misses his ultimate or gets interrupted during the channel. Without the setup, Smolder's R is much easier to walk out of. Recovery: Smolder should save his own Flash until he sees the CC land. If Ornn misses, Smolder switches to poke mode, using Q and W to zone enemies away from his team while waiting for cooldowns.

Lulu

Zed Zed Zed T3
Tier
T3
Ranga
#52
Win rate
50.26%
Pick rate
0.75%

Zed jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Smolder Smolder Smolder T5
Tier
T5
Ranga
#129
Win rate
46.69%
Pick rate
1.10%

Smolder jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Kha'Zix Kha'Zix Kha'Zix T5
Tier
T5
Ranga
#140
Win rate
46.45%
Pick rate
0.44%

Kha'Zix jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Lulu provides the "kiting fortress" synergy. Her Whimsy stops divers in their tracks, and her Wild Growth gives Smolder the health buffer he needs to survive burst combos while channeling his ultimate. Combo: When an assassin or bruiser jumps on Smolder, Lulu uses Polymorph and ults immediately. This creates a window where Smolder is unkillable and the enemy diver is helpless, allowing Smolder to point-blank W and R for massive damage. Best Scenario: The enemy team has heavy dive champions like Zed or Kha'Zix. Lulu nullifies their engage, turning their aggression into a suicide mission. Enemy Answer: Enemies will try to bait out Lulu's cooldowns on other targets or use long-range poke to force her to heal, draining her mana before the all-in. Failure Risk: Lulu gets picked off before the fight starts. Without her protection, Smolder is very vulnerable to being one-shot in the Mayhem environment. Recovery: Smolder must track Lulu's status. If she dies or is out of mana, he plays far back, using his Q slow and Flash to kite defensively rather than stepping up to DPS.

Malphite

Malphite Malphite Malphite T4
Tier
T4
Ranga
#127
Win rate
47.50%
Pick rate
0.92%

Malphite jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Smolder Smolder Smolder T5
Tier
T5
Ranga
#129
Win rate
46.69%
Pick rate
1.10%

Smolder jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Malphite provides the "press R to win" engagement that guarantees Smolder's delayed abilities connect. This is a pure wombo-combo pairing that excels in the chaotic team fights of Mayhem. Combo: Malphite lands Unstoppable Force on three or more enemies. Smolder instantly casts Momma's Call on the impact zone. The knockup duration keeps enemies inside the dragon's breath, ensuring maximum damage ticks. Best Scenario: The enemy team groups tightly to siege a tower or contest a health relic. Malphite engages, and Smolder follows up for an instant team fight victory. Enemy Answer: Enemies build Zhonya's Hourglass or use Flash to escape the ultimate zone immediately after the knockup ends. They may also run multiple tanks to absorb the burst. Failure Risk: Malphite engages when Smolder is out of range or still clearing a wave. Smolder cannot physically reach the fight in time to capitalize on the setup. Recovery: Smolder needs to constantly hover near Malphite's engage range. If he is too far, he should use Snowball to gap close immediately as Malphite takes flight.

Yuumi

Yuumi Yuumi Yuumi T3
Tier
T3
Ranga
#104
Win rate
49.32%
Pick rate
0.48%

Yuumi jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Smolder Smolder Smolder T5
Tier
T5
Ranga
#129
Win rate
46.69%
Pick rate
1.10%

Smolder jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy Mechanism: Yuumi allows Smolder to focus entirely on positioning and damage. She provides the sustain to survive poke wars and the speed boost to land skillshots or dodge engage. Combo: Yuumi attaches and uses her ultimate, Final Chapter, to root enemies in a line. Smolder walks down the lane during the root, landing free Q stacks and a full W channel on the helpless targets. Best Scenario: Smolder has a lead in stacks and items. Yuumi amplifies his lead, turning him into a raid boss that cannot be poked down or easily burst. Enemy Answer: Enemies will focus all crowd control on Smolder the moment Yuumi dismounts to heal or proc her passive. They will also build heavy anti-heal to negate the sustain. Failure Risk: Smolder gets caught by hard CC like a hook or stun. Yuumi cannot save a target that is instantly deleted before she can press her ult or heal. Recovery: Smolder must buy Quickblades or similar movement items to dodge key abilities. If he gets low, he plays passive, letting Yuumi heal him up while he last-hits with Q from max range. Required Team Functions

Smolder needs teammates who can start fights without him. He cannot force a fight early because his damage relies on stacking and execution. He also needs a dedicated peeler or a support with disengage tools. In Mayhem, if the enemy team has a strong engage composition, Smolder will spend the entire game running away instead of dealing damage if no one protects him. Finally, the team needs magic damage elsewhere; while Smolder deals mixed damage, his early game is heavily physical, and a full AD team allows enemies to stack armor effectively against his Q.

Leona Leona Leona T2
Tier
T2
Ranga
#37
Win rate
51.64%
Pick rate
0.65%

Leona jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Leona

Leona provides the unbreakable frontline Smolder lacks. Her Zenith Blade and Solar Flare create immobile targets, which makes it incredibly easy for Smolder to land his Q for stacks and his W for the execute burn.

Smolder ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Early Game TempoSmolder suffers through a painful early game, playing passive and last-hitting with Q to stack passive while praying for team peel.Accelerated gold, experience, and augments turn Smolder from a late-game gamble into a mid-game monster who contests early objectives.Stop playing passive; contest health relics and trade early instead of hiding to farm.
Skill Usage FrequencyMana constraints and long cooldowns early force you to pick and choose your moments carefully before casting abilities.Aura buffs and augments solve mana issues or provide ability haste, letting you spam Q on cooldown and use W aggressively.Spam abilities freely; augments remove mana constraints and let you use W as a nuke.
Snowball AggressionSnowball is mostly a gap-closer to finish low-health targets or escape, rarely used to engage due to stack momentum loss.Faster respawn timers and defensive augments make failed engages less punishing, allowing you to trade aggressively.Use Snowball to pressure and poke frontline, not just for escapes or finishing kills.
Build AdaptationBuilds for sustain and scaling with items like Essence Reaver and Bloodthirster, using Presence of Mind for mana.Accelerated gold lets you hit two-item spike early, allowing pure damage builds and aggressive runes like Coup de Grace.Adapt build to augments; skip early sustain if you have damage or cooldown bonuses.
Teamfight SpacingOne bad position means getting caught by CC and dying instantly, wasting your scaling investment entirely.Extra movement speed, shields, or defensive stats from augments widen margin for error, letting you play closer to frontline.Play closer to frontline but respect enemy augment spikes that can burst you unexpectedly.

Champion Analysis

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Smolder the Fiery Fledgling operates as a scaling ranged ADC and long-range poke specialist in Hextech Mayhem, distinguished by his unique stacking mechanic that accelerates dramatically in this mode due to reduced cooldowns. His core identity revolves around growth through accumulation, making him one of the most scalable ranged damage dealers available. The mode's fast pace allows him to stack dragon marks at unprecedented speed, reaching his power spikes far earlier than in standard gameplay. His passive, Super Cute!, serves as the foundation of his strategic value. By attacking enemies and casting abilities, Smolder accumulates dragon marks that progressively enhance his capabilities. The critical milestone comes at 225 stacks, when he unlocks Super Scorchy Breath, an ultra-long-range fire breath attack that transforms his role from a standard ADC into a devastating poke threat. This stacking priority shapes his early-game behavior, encouraging constant aggression and ability usage to accelerate toward this transformative power spike. Smolder's basic abilities support a flexible combat pattern. Scorchy Breath, his Q ability, functions as his primary damage tool and stacking mechanism, firing fireballs that damage enemies while contributing to his growth. Roar!, his W ability, provides movement speed and a shield, offering tools for both pursuing fleeing opponents and escaping dangerous situations. Flap Flap!, his E ability, grants a short dash for repositioning and dodging incoming abilities, giving him essential mobility in the chaotic environment of Hextech Mayhem. His ultimate, MMMMM!, represents his peak damage potential. This massive fireball delivers enormous area-of-effect damage that almost always hits multiple enemies in Hextech Mayhem, where the single-lane format and frequent team fights create ideal conditions for maximizing its impact. The ability's reliability in this mode makes it a consistent teamfight-winner rather than a situational tool. Smolder's strategic positioning balances aggressive stacking with survival. His childlike innocence in lore translates to a gameplay identity that rewards curiosity and engagement rather than passive farming. Players must actively seek opportunities to stack while using Roar! and Flap Flap! to escape when threatened. The combination of scaling damage, long-range poke potential, and repositioning tools makes Smolder a high-value pick for players who can manage his early-game vulnerability while racing toward his devastating late-game form. His recommended builds emphasize critical strike and attack damage to maximize both his stacking speed and final damage output.

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Smolder the Fiery Fledgling is a scaling carry in Mayhem ARAM who must survive early chaos to become a raid boss. The first priority is stacking the passive safely. Do not greed for early kills if it means losing health. Use brush to break line of sight, step out to last-hit a minion with Super Scorcher Breath, and duck back in, as every stack matters. If a tank or engage support is on the team, stay directly behind them. If the team is full squishy, play much farther back and rely on Au Revoir to farm from safety. Early damage feels low until stack breakpoints are reached. Do not force extended trades at 0 stacks, as you will lose. Instead, look for short bursts: land a Q, auto-attack if safe, and run. Once approaching 100 stacks, the playstyle shifts and you can start looking for harass on the enemy backline whenever Q cooldown is up. The single-lane format is dangerous for a short-range caster. Kite diagonally rather than in a straight line, as moving forward and backward makes you predictable for skillshots. Lateral movement forces enemies to aim through minions or allies. When the enemy team pushes your tower, Smolder clears waves efficiently once a point in W is available. Use Flap, Flap, Flap to position near your tower, clear the wave, and reset. Never stand still to channel abilities if an assassin is missing. Keep your finger on your movement key, and if you must stop to auto-attack, fire and immediately move again. Mark/Dash is your primary escape tool, not just an engage tool. If caught by crowd control, immediately look for a minion or enemy champion behind you to Snowball to safety. Do not save Snowball for a flashy engage if overextended. Use Snowball offensively only with a clear follow-up plan, such as when a key enemy ability is down. Do not Snowball into the middle of five people. Snowball to the edge of a fight, dump damage, and use your flight ability to reposition. Smolder is not the primary engage champion. Let teammates start the fight and follow up with damage. In team fights, target whatever is closest. Do not dive past enemy tanks to reach the enemy ADC unless they are severely out of position. Q applies execute damage, making Smolder excellent at finishing low-health tanks. Once later stack thresholds are hit, focus the enemy backline if W lands on them. Always track the enemy assassin or diver, and if they dive you, switch targets immediately. When the enemy engages, do not run in a straight line back to base. Run toward your tower while weaving in short bursts of damage if they overextend. Flap, Flap, Flap is a powerful disengage tool because of the slow. Your ultimate, MMOOOMMMM!, is a massive counter-engage tool. If the enemy team collapses, drop the ultimate on your own feet or on your frontline. The heal and AoE damage turn the tide of close-range brawls. Do not save it for a perfect execution on a fleeing enemy. Diving towers is risky. Only dive if your ultimate is available and your team is synchronized. When sieging, do not walk up to auto-attack the tower unless the enemy team is dead or recalled. Use Q to poke enemies under the tower instead. If your team falls behind, focus on clearing waves before they hit your tower. Do not try to force fights. Play for the late game, as stacks do not stop even if you fall behind. Patience is your only recovery tool.

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Smolder the Fiery Fledgling progresses through three distinct phases in ARAM: Mayhem, each requiring different positioning and ability usage. During the early game at levels 1 through 6, Smolder must play as a fragile artillery platform, focusing on last-hitting minions with Super Scorcher to build passive stacks while chipping at the enemy frontline. Positioning should be near the tower or behind melee allies, and Smolder should concede ground rather than take free damage against long-range poke or hard engage. Snowball serves primarily as a dodge tool or setup for quick trades rather than a deep engage. A safe pattern involves Snowballing to a marked target, landing an auto-attack, then immediately sidestepping or falling back. Missing Snowball means resetting position rather than forcing a follow-up. Flap, Flap, Flap should be saved for escaping or repositioning when enemies commit cooldowns. Pushing waves under the enemy tower creates harassment opportunities while they farm. If behind, stalling under tower for experience is preferable to chasing kills. At levels 7 through 11, unlocking Momma's Call transforms Smolder's threat range. The dragon can bomb the enemy backline while Smolder stays near support, still positioned behind the frontline but able to step up for Super Scorcher on overextending champions. Look for ultimate angles hitting multiple enemies, especially near their tower or during team fights. Snowball usage shifts to closing gaps on low-health targets or dodging key crowd control. The combo involves Snowballing to out-of-position carries, unloading abilities, then dashing out. Diving into the full enemy team remains dangerous. Push or stall decisions depend on team composition and enemy engage. Strong enemy dive means stalling near tower, while good allied poke or disengage allows pushing waves under enemy towers. When ahead, group for picks rather than split pushing. When behind, clear waves quickly and avoid fighting without the ultimate or key augments. Reaching level 11 is the priority for the second ultimate cast. In late game at levels 12 and beyond, Smolder becomes a team fight anchor with hard-scaling damage. Position in the middle or back of the formation, close enough to land abilities but far enough to react to divers. Use Super Scorcher to poke before fights, targeting frontline or exposed enemies. Save the ultimate for clustered enemies or low high-priority targets. Snowball becomes high-stakes, reserved for dodging game-changing abilities or finishing fleeing enemies. Random Snowballs leave Smolder vulnerable to counter-engage. Dash should be reserved for repositioning after enemy cooldowns. Push with the team when having numbers or when enemies are respawning. Getting caught alone late means long death timers that can lose the game. When ahead, force fights around objectives or inhibitor towers, using the ultimate to zone enemies or burst frontline. When behind, look for picks or wait for overextensions. Success comes from grouping, landing combos on key targets, and letting teammates clean up.

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Smolder the Fiery Fledgling transforms into a raid boss once he stacks his passive and secures a gold lead. In Mayhem's accelerated timeline, an early lead means reaching execute threshold while enemies are still building their first components. When ahead, Smolder should stack aggressively on champions rather than minions, since waves die instantly to his AoE. He zones enemies with the threat of his execute, chipping them to 40% health before looking for the Q finisher. Dragon and Herald fights are ideal, as Smolder excels in prolonged chaotic teamfights where he can cycle abilities and land multiple Qs. Offensive augments like Fireworks turn his lead into a snowball, while defensive augments cover his weakness to dives. The most common throw is over-diving with E, which is an all-in tool rather than poke. Smolder must save E for repositioning or dodging hard engage from champions like Malphite or Vi. Chasing kills into the enemy base without team support is fatal, as Mayhem death timers are long enough for a single pick to cost two towers. When behind, Smolder suffers because his damage relies on stacks and items. Down kills and towers, he cannot win 1v1s and must accept a support-style role until catching up. The recovery strategy requires stacking exclusively on minions rather than champions, as walking into Q range of a fed assassin or mage is suicide. Mayhem's dense waves still allow rapid stacking if Smolder simply hits the wave, even if it means letting towers fall. He should play for execute cleanup, waiting for teammates to engage before using long-range Q to secure kills on low enemies. W poke from safety checks bushes and softens waves, and augments enhancing W should be spammed to force enemies to heal or back off. Augment choices must pivot toward survival and utility rather than high-risk damage options. Health, resistances, healing, gold per minion, and experience gain augments bridge the gap until his passive kicks in. Smolder enters an unrecoverable danger zone when facing multiple divers who can flash-kill him before his team reacts. In this state, grouping in a ball with teammates is fatal, as standing next to an ADC lets enemies like Zed or Diana ult both simultaneously. Smolder must stand to the side near a wall, let enemies blow cooldowns on the frontline, then E over the wall to safety before turning to fire Qs from max range. Dying before using ult or E indicates playing too close, while surviving with low HP and securing cleanup kills signals successful recovery.

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Smolder the Fiery Fledgling is defined entirely by his passive ability, Dragon Practice, which transforms his game plan into a stacking race that determines his power curve. Every last-hit with his Q on minions, monsters, or champions grants permanent bonus damage. At 225 stacks, Q executes low-HP targets, and at 500 stacks, it deals true damage with a massive explosion. In Mayhem's constant minion waves and accelerated experience gain, Smolder hits these thresholds much earlier than on Summoner's Rift, making early-game stacking the primary objective. Players should not force bad fights near stack thresholds and should always check their count before committing to major engagements. A few seconds of wave clearing can mean the difference between standard damage and game-changing true damage. Q is both the primary damage tool and stacking mechanism, passing through minions and applying on-hit effects. The narrow hitbox requires leading moving targets, and missing Q creates a window where enemies can engage without fear of retaliation. Wave control, stacking pressure, and threat all disappear on a miss. Once the execute unlocks, Q becomes a kill-sniping tool. At 500 stacks, aiming for the tankiest target in the middle of the enemy team maximizes the splash radius. W serves as the primary setup and escape mechanism. The short dash fires three fireballs that apply a slow, making Q easier to land. Close-range use ensures all three hit the same target. Wasting W for damage leaves Smolder vulnerable, as it is his only mobility. In Mayhem's high-stakes environment, one bad W can lose both the wave and the stack lead. E is a long-cooldown repositioning tool that flies over terrain and leaves a damaging, slowing trail. It is rarely an opener and should be saved for emergencies or resetting bad positions. Using E to engage without a cleanup plan results in total vulnerability and likely death. R calls Smolder's mother to fly down the lane, damaging and knocking up enemies while offering Smolder a ride that grants untargetability and healing. The ultimate serves as counter-engage, panic button, or massive zone control. The decision to ride or continue dealing damage is critical, as riding too long removes all damage output while staying off too long risks death. The skill priority is non-negotiable: max Q first for damage and stacks, W second for improved slow and kite potential, and E last for utility. Proper management of these abilities separates a stacking liability from a late-game terror.

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Smolder in ARAM: Mayhem lives and dies by his passive stacks. The mode's accelerated gold and experience can trick players into thinking they scale automatically, but playing Smolder like a standard marksman results in mediocre damage and frequent deaths. Understanding the mechanical and decision errors that ruin Smolder games is essential for reaching his power spike when Mayhem matches reach peak intensity. Mechanical mistakes center on ability usage and targeting. Casting Super Scorcher (W) at point-blank range causes the projectile to travel a short distance, dealing reduced damage and failing to apply the critical strike modifier or full area-of-effect splash. Always target the ground behind enemies or at maximum range, as damage scales with distance traveled. Holding Flap, Flap, Flap (E) purely as an escape ignores its massive AoE damage and execute potential. E deals damage based on missing health, so flying over low-HP enemies often secures kills rather than just repositioning. Canceling Momma's Call (R) by moving or casting too early loses the massive AoE impact damage and dragon follow-up safety. Treat R as a stationary channel and wait for the dragon to land before issuing move commands. Using Achoo! (Q) on full-health tanks repeatedly deals minimal damage because Q executes based on missing health. Prioritize targets below half health and reposition to side angles to reach the backline instead of tunneling on frontline tanks. Decision mistakes often involve misunderstanding Smolder's scaling and role. Ignoring passive stack accumulation early to save abilities for kills delays critical power spikes at 225 and 300 stacks, making Smolder useless in mid-game team fights. Play for stacks early by hitting every minion and champion with Q and W. Building pure glass cannon with no defensive utility leads to getting one-shot by assassins or burst mages before casting a second W. Incorporate defensive options to survive initial burst and use E to reposition. Using Snowball to engage puts Smolder in the middle of five enemies with no immediate escape. Use Snowball strictly for dodging or repositioning, and let tanks engage while Smolder provides follow-up damage. Standing still to auto-attack during chaotic brawls makes Smolder an easy target for skill shots, CC, and global ultimates. Constantly kite by firing abilities and moving, staying at the edge of range. Chasing kills into the enemy base when the objective is to destroy the nexus causes overextension and thrown advantages. Switch focus to structures once the inhibitor is down, using abilities to clear waves and damage towers. Smolder is a scaling monster, but only if players respect his limitations and avoid these mechanical slips and decision errors.

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FAQ

Smolder

FAQ

Is Smolder strong in ARAM: Mayhem? He scales into a late-game monster, but his early game is weak. You need to survive the first few minutes without feeding kills. Once you stack your passive, your damage output becomes absurd. The tradeoff is a painful laning phase where you get bullied under tower. How do I stack his passive quickly? Last-hit minions with your Q whenever possible. Mayhem's faster wave clear actually helps you get gold and stacks faster than on Summoner's Rift. Don't force bad fights just to stack on champions early. Prioritize farm until you hit the critical stack thresholds for your execute damage. What is his best skill order? Max Q first for damage and stack acquisition. Take E second so you can reposition during chaotic team fights. The dash lets you dodge key skill shots or chase low-HP targets. W is a one-point wonder for the slow and area damage.

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