ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T1 Ranga #9

Kayle build ARAM Mayhem i najlepsze ulepszenia

Kayle jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem.

Kayle Kayle the Righteous Mag / Strzelec
TierT1
Ranga#9
Win rate54.59%
Pick rate0.66%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Win rate59.29%
Pick rate21.40%
#2
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Win rate55.38%
Pick rate13.46%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Win rate55.82%
Pick rate8.02%

N/Aelementy

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

57.28%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

56.79%
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

58.35%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

55.77%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

54.96%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Cena łączna
3,500
Cena
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

64.90%
Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

62.59%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

59.50%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Cena łączna
2,600
Cena
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

60.65%
Boots of Swiftness Boots of Swiftness Boots of Swiftness
Cena łączna
1,000
Cena
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

66.99%
Riftmaker Riftmaker Riftmaker
Cena łączna
3,100
Cena
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

56.37%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

58.23%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

56.92%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

56.92%
Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

57.15%
Recurve Bow Recurve Bow Recurve Bow
Cena łączna
700
Cena
450

+15% Attack Speed Sting Attacks deal 15 bonus physical damage On-Hit.

57.15%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

57.15%
Blasting Wand Blasting Wand Blasting Wand
Cena łączna
850
Cena
850

+45 Ability Power

54.74%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

54.74%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate57.65%
Pick rate13.91%
#2
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate58.71%
Pick rate2.66%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Win rate59.04%
Pick rate1.84%

N/Aelementy

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

58.35%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

58.65%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

58.97%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

56.96%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

58.29%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

53.96%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

62.96%
Phantom Dancer Phantom Dancer Phantom Dancer
Cena łączna
2,650
Cena
950

+65% Attack Speed +25% Critical Strike Chance +10% Move Speed Spectral Waltz Become Ghosted.

65.38%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

52.33%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

56.33%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

48.57%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

56.74%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

55.26%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

55.26%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

58.29%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

55.79%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Cena łączna
1,200
Cena
250

+20 Attack Damage +20% Attack Speed

55.79%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Win rate61.19%
Pick rate27.53%
#2
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Win rate58.57%
Pick rate17.26%
#3
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Win rate59.14%
Pick rate6.41%

N/Aelementy

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

59.88%
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

59.69%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

60.31%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Cena łączna
3,500
Cena
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

60.61%
Riftmaker Riftmaker Riftmaker
Cena łączna
3,100
Cena
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

59.81%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

56.85%
Boots of Swiftness Boots of Swiftness Boots of Swiftness
Cena łączna
1,000
Cena
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

52.27%
Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

65.58%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

63.74%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

67.71%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Cena łączna
2,600
Cena
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

60.30%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

58.67%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

65.20%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

65.20%
Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

53.85%
Recurve Bow Recurve Bow Recurve Bow
Cena łączna
700
Cena
450

+15% Attack Speed Sting Attacks deal 15 bonus physical damage On-Hit.

53.85%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

53.85%
Blasting Wand Blasting Wand Blasting Wand
Cena łączna
850
Cena
850

+45 Ability Power

59.06%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

59.06%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Win rate57.33%
Pick rate30.50%
#2
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

Win rate55.99%
Pick rate11.48%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Win rate58.71%
Pick rate6.41%

N/Aelementy

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

57.00%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

57.09%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

57.42%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

56.81%
Terminus Terminus Terminus
Cena łączna
3,000
Cena
1,100

+30 Attack Damage +35% Attack Speed Shadow Attacks deal 30 bonus magic damage On-Hit. Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant +10% Armor Penetration and Magic Penetration for 5s.

58.58%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

57.84%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

59.63%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

57.20%
Mercury's Treads Mercury's Treads Mercury's Treads
Cena łączna
1,250
Cena
550

+20 Magic Resist +45 Move Speed 30% Tenacity

58.17%
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

55.56%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Cena łączna
3,200
Cena
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

58.75%
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

65.12%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

57.08%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

57.08%
Boots Boots Boots
Cena łączna
300
Cena
300

+25 Move Speed

53.79%
Recurve Bow Recurve Bow Recurve Bow
Cena łączna
700
Cena
450

+15% Attack Speed Sting Attacks deal 15 bonus physical damage On-Hit.

53.79%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

53.79%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

54.70%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Cena łączna
1,200
Cena
250

+20 Attack Damage +20% Attack Speed

54.70%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Marksmage Marksmage Marksmage Złote
Rzadkość
Złote
Tier
T2
Win rate
60.28%
Pick rate
13.08%
Gry
2,895

Wybierz Marksmage, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT160.28%13.08%2,895
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
59.23%
Pick rate
5.49%
Gry
1,214

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT159.23%5.49%1,214
Upgrade Sheen Upgrade Sheen Upgrade Sheen Złote
Rzadkość
Złote
Tier
T4
Win rate
58.25%
Pick rate
5.07%
Gry
1,121

Wybierz Upgrade Sheen, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT158.25%5.07%1,121
Zealot Zealot Zealot Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
57.10%
Pick rate
12.51%
Gry
2,767

Wybierz Zealot, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT157.10%12.51%2,767
Master of Duality Master of Duality Master of Duality Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
56.66%
Pick rate
8.65%
Gry
1,915

Wybierz Master of Duality, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT156.66%8.65%1,915
Goredrink Goredrink Goredrink Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
56.59%
Pick rate
6.58%
Gry
1,456

Wybierz Goredrink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT156.59%6.58%1,456
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
56.43%
Pick rate
7.80%
Gry
1,726

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT156.43%7.80%1,726
Critical Missile Critical Missile Critical Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
56.14%
Pick rate
12.85%
Gry
2,843

Wybierz Critical Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.14%12.85%2,843
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
56.10%
Pick rate
15.89%
Gry
3,515

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.10%15.89%3,515
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
55.53%
Pick rate
9.43%
Gry
2,087

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT155.53%9.43%2,087
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
55.37%
Pick rate
8.47%
Gry
1,873

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT155.37%8.47%1,873
Lightning Strikes Lightning Strikes Lightning Strikes Złote
Rzadkość
Złote
Tier
T1
Win rate
54.93%
Pick rate
16.18%
Gry
3,581

Wybierz Lightning Strikes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT154.93%16.18%3,581
Typhoon Typhoon Typhoon Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
54.77%
Pick rate
11.04%
Gry
2,443

Wybierz Typhoon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT154.77%11.04%2,443
Dual Wield Dual Wield Dual Wield Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
54.58%
Pick rate
7.75%
Gry
1,715

Wybierz Dual Wield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT154.58%7.75%1,715
Phenomenal Evil Phenomenal Evil Phenomenal Evil Złote
Rzadkość
Złote
Tier
T1
Win rate
53.88%
Pick rate
6.64%
Gry
1,470

Wybierz Phenomenal Evil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.88%6.64%1,470
ADAPt ADAPt ADAPt Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
53.76%
Pick rate
4.69%
Gry
1,038

Wybierz ADAPt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT153.76%4.69%1,038
Fan the Hammer Fan the Hammer Fan the Hammer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
53.65%
Pick rate
7.79%
Gry
1,724

Wybierz Fan the Hammer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT153.65%7.79%1,724
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
53.65%
Pick rate
11.41%
Gry
2,524

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT153.65%11.41%2,524
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
53.57%
Pick rate
8.05%
Gry
1,781

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT153.57%8.05%1,781
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
52.79%
Pick rate
4.86%
Gry
1,076

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT152.79%4.86%1,076
Critical Rhythm Critical Rhythm Critical Rhythm Złote
Rzadkość
Złote
Tier
T1
Win rate
52.67%
Pick rate
9.81%
Gry
2,170

Wybierz Critical Rhythm, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.67%9.81%2,170
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
52.38%
Pick rate
9.59%
Gry
2,121

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.38%9.59%2,121
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
52.09%
Pick rate
6.27%
Gry
1,388

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.09%6.27%1,388
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
51.80%
Pick rate
7.42%
Gry
1,641

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.80%7.42%1,641
Twice Thrice Twice Thrice Twice Thrice Złote
Rzadkość
Złote
Tier
T2
Win rate
51.76%
Pick rate
11.52%
Gry
2,550

Wybierz Twice Thrice, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.76%11.52%2,550
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
51.38%
Pick rate
6.54%
Gry
1,448

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT151.38%6.54%1,448
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
51.30%
Pick rate
8.02%
Gry
1,774

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT151.30%8.02%1,774
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
63.25%
Pick rate
1.50%
Gry
332

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT263.25%1.50%332
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
63.03%
Pick rate
2.69%
Gry
595

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT263.03%2.69%595
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
61.86%
Pick rate
1.41%
Gry
312

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT261.86%1.41%312
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
61.62%
Pick rate
2.45%
Gry
542

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT261.62%2.45%542
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
61.29%
Pick rate
1.68%
Gry
372

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT261.29%1.68%372
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
61.14%
Pick rate
1.58%
Gry
350

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT261.14%1.58%350
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
60.06%
Pick rate
3.24%
Gry
716

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT260.06%3.24%716
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
59.52%
Pick rate
1.14%
Gry
252

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT259.52%1.14%252
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
59.24%
Pick rate
2.13%
Gry
471

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT259.24%2.13%471
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
59.05%
Pick rate
1.90%
Gry
420

Wybierz Quest: Wooglet's Witchcap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT259.05%1.90%420
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
58.35%
Pick rate
2.41%
Gry
533

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT258.35%2.41%533
Ominous Pact Ominous Pact Ominous Pact Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
57.69%
Pick rate
1.41%
Gry
312

Wybierz Ominous Pact, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT257.69%1.41%312
Hat on a Hat Hat on a Hat Hat on a Hat Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
57.10%
Pick rate
1.46%
Gry
324

Wybierz Hat on a Hat, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT257.10%1.46%324
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
56.65%
Pick rate
3.70%
Gry
819

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT256.65%3.70%819
Witchful Thinking Witchful Thinking Witchful Thinking Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
56.60%
Pick rate
3.19%
Gry
705

Wybierz Witchful Thinking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT256.60%3.19%705
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
56.48%
Pick rate
3.10%
Gry
687

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT256.48%3.10%687
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
56.31%
Pick rate
1.47%
Gry
325

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT256.31%1.47%325
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
55.99%
Pick rate
1.51%
Gry
334

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT255.99%1.51%334
Speed Demon Speed Demon Speed Demon Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
55.60%
Pick rate
2.10%
Gry
464

Wybierz Speed Demon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT255.60%2.10%464
Ultimate Revolution Ultimate Revolution Ultimate Revolution Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
55.47%
Pick rate
1.12%
Gry
247

Wybierz Ultimate Revolution, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT255.47%1.12%247
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
55.27%
Pick rate
1.41%
Gry
313

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT255.27%1.41%313
Final Form Final Form Final Form Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
55.06%
Pick rate
2.01%
Gry
445

Wybierz Final Form, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT255.06%2.01%445
Demon's Dance Demon's Dance Demon's Dance Złote
Rzadkość
Złote
Tier
T3
Win rate
54.75%
Pick rate
2.86%
Gry
632

Wybierz Demon's Dance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.75%2.86%632
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
54.71%
Pick rate
2.30%
Gry
510

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.71%2.30%510
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
54.64%
Pick rate
1.32%
Gry
291

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.64%1.32%291
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
54.42%
Pick rate
4.19%
Gry
928

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.42%4.19%928
Eureka Eureka Eureka Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
53.87%
Pick rate
1.34%
Gry
297

Wybierz Eureka, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT253.87%1.34%297
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
53.63%
Pick rate
1.80%
Gry
399

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.63%1.80%399
Twin Fire Twin Fire Twin Fire Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
53.61%
Pick rate
4.19%
Gry
927

Wybierz Twin Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.61%4.19%927
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
53.51%
Pick rate
1.55%
Gry
342

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.51%1.55%342
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Złote
Rzadkość
Złote
Tier
T2
Win rate
53.33%
Pick rate
1.49%
Gry
330

Wybierz Upgrade Infinity Edge, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.33%1.49%330
Weighted Popoffs Weighted Popoffs Weighted Popoffs Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
53.23%
Pick rate
1.12%
Gry
248

Wybierz Weighted Popoffs, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.23%1.12%248
Upgrade Collector Upgrade Collector Upgrade Collector Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
52.92%
Pick rate
1.39%
Gry
308

Wybierz Upgrade Collector, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT252.92%1.39%308
Cerberus Cerberus Cerberus Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.87%
Pick rate
2.21%
Gry
488

Wybierz Cerberus, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT252.87%2.21%488
Gash Gash Gash Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.79%
Pick rate
3.00%
Gry
663

Wybierz Gash, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT252.79%3.00%663
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
52.73%
Pick rate
3.56%
Gry
787

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT252.73%3.56%787
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
52.63%
Pick rate
1.12%
Gry
247

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT252.63%1.12%247
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
52.01%
Pick rate
3.27%
Gry
723

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT252.01%3.27%723
ReEnergize ReEnergize ReEnergize Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
51.85%
Pick rate
1.46%
Gry
324

Wybierz ReEnergize, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT251.85%1.46%324
Firefox Firefox Firefox Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
50.90%
Pick rate
1.51%
Gry
334

Wybierz Firefox, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT250.90%1.51%334
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Złote
Rzadkość
Złote
Tier
T1
Win rate
50.64%
Pick rate
2.45%
Gry
543

Wybierz Grandma's Chili Oil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT250.64%2.45%543
Upgrade Hubris Upgrade Hubris Upgrade Hubris Złote
Rzadkość
Złote
Tier
T1
Win rate
49.62%
Pick rate
1.19%
Gry
264

Wybierz Upgrade Hubris, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.62%1.19%264
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
49.29%
Pick rate
1.27%
Gry
280

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.29%1.27%280
Shrink Ray Shrink Ray Shrink Ray Złote
Rzadkość
Złote
Tier
T4
Win rate
48.81%
Pick rate
4.18%
Gry
924

Wybierz Shrink Ray, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT248.81%4.18%924
EscAPADe EscAPADe EscAPADe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
46.78%
Pick rate
1.83%
Gry
404

Wybierz EscAPADe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT246.78%1.83%404
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
67.55%
Pick rate
0.68%
Gry
151

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT367.55%0.68%151
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
60.13%
Pick rate
0.69%
Gry
153

Wybierz Quest: Urf's Champion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT360.13%0.69%153
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
60.09%
Pick rate
1.03%
Gry
228

Wybierz Upgrade Sword of Blossoming Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT360.09%1.03%228
Juiced Juiced Juiced Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
57.63%
Pick rate
0.53%
Gry
118

Wybierz Juiced, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT357.63%0.53%118
Blunt Force Blunt Force Blunt Force Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
56.50%
Pick rate
0.80%
Gry
177

Wybierz Blunt Force, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT356.50%0.80%177
Tank Engine Tank Engine Tank Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
56.10%
Pick rate
0.56%
Gry
123

Wybierz Tank Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT356.10%0.56%123
Sonata Sonata Sonata Złote
Rzadkość
Złote
Tier
T3
Win rate
55.86%
Pick rate
0.66%
Gry
145

Wybierz Sonata, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT355.86%0.66%145
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
55.80%
Pick rate
0.82%
Gry
181

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT355.80%0.82%181
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
55.76%
Pick rate
0.98%
Gry
217

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT355.76%0.98%217
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
54.71%
Pick rate
0.77%
Gry
170

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT354.71%0.77%170
Void Rift Void Rift Void Rift Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
54.35%
Pick rate
0.83%
Gry
184

Wybierz Void Rift, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT354.35%0.83%184
Big Brain Big Brain Big Brain Złote
Rzadkość
Złote
Tier
T2
Win rate
54.17%
Pick rate
0.87%
Gry
192

Wybierz Big Brain, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT354.17%0.87%192
Hextech Soul Hextech Soul Hextech Soul Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
54.01%
Pick rate
0.62%
Gry
137

Wybierz Hextech Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT354.01%0.62%137
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
53.90%
Pick rate
0.64%
Gry
141

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT353.90%0.64%141
Ice Cold Ice Cold Ice Cold Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
53.72%
Pick rate
0.55%
Gry
121

Wybierz Ice Cold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.72%0.55%121
First-Aid Kit First-Aid Kit First-Aid Kit Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.68%
Pick rate
0.61%
Gry
136

Wybierz First-Aid Kit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.68%0.61%136
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
53.13%
Pick rate
0.87%
Gry
192

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT353.13%0.87%192
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
52.78%
Pick rate
0.65%
Gry
144

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT352.78%0.65%144
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
52.26%
Pick rate
0.90%
Gry
199

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT352.26%0.90%199
Homeguard Homeguard Homeguard Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
52.11%
Pick rate
0.64%
Gry
142

Wybierz Homeguard, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT352.11%0.64%142
Erosion Erosion Erosion Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.05%
Pick rate
0.77%
Gry
171

Wybierz Erosion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT352.05%0.77%171
Overflow Overflow Overflow Złote
Rzadkość
Złote
Tier
T2
Win rate
51.95%
Pick rate
0.70%
Gry
154

Wybierz Overflow, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.95%0.70%154
Infernal Conduit Infernal Conduit Infernal Conduit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
51.72%
Pick rate
0.79%
Gry
174

Wybierz Infernal Conduit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.72%0.79%174
Poro Blaster Poro Blaster Poro Blaster Złote
Rzadkość
Złote
Tier
T1
Win rate
51.38%
Pick rate
0.82%
Gry
181

Wybierz Poro Blaster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.38%0.82%181
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
51.22%
Pick rate
0.74%
Gry
164

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT351.22%0.74%164
Rabble Rousing Rabble Rousing Rabble Rousing Złote
Rzadkość
Złote
Tier
T2
Win rate
51.19%
Pick rate
0.76%
Gry
168

Wybierz Rabble Rousing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.19%0.76%168
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.62%
Pick rate
0.73%
Gry
162

Wybierz Upgrade Zhonya, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT350.62%0.73%162
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
50.25%
Pick rate
0.92%
Gry
203

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT350.25%0.92%203
Keystone Conjurer Keystone Conjurer Keystone Conjurer Złote
Rzadkość
Złote
Tier
T2
Win rate
47.74%
Pick rate
0.70%
Gry
155

Wybierz Keystone Conjurer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT347.74%0.70%155
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
46.48%
Pick rate
0.64%
Gry
142

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.48%0.64%142
Draw Your Sword Draw Your Sword Draw Your Sword Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
40.87%
Pick rate
1.04%
Gry
230

Wybierz Draw Your Sword, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT340.87%1.04%230
Apex Inventor Apex Inventor Apex Inventor Złote
Rzadkość
Złote
Tier
T4
Win rate
60.26%
Pick rate
0.35%
Gry
78

Wybierz Apex Inventor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT460.26%0.35%78
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
57.97%
Pick rate
0.31%
Gry
69

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT457.97%0.31%69
Dive Bomber Dive Bomber Dive Bomber Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
57.41%
Pick rate
0.24%
Gry
54

Wybierz Dive Bomber, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT457.41%0.24%54
Goldrend Goldrend Goldrend Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
57.39%
Pick rate
0.52%
Gry
115

Wybierz Goldrend, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT457.39%0.52%115
Glass Cannon Glass Cannon Glass Cannon Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
57.14%
Pick rate
0.41%
Gry
91

Wybierz Glass Cannon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT457.14%0.41%91
Goliath Goliath Goliath Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
56.88%
Pick rate
0.49%
Gry
109

Wybierz Goliath, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT456.88%0.49%109
Circle of Death Circle of Death Circle of Death Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
56.60%
Pick rate
0.24%
Gry
53

Wybierz Circle of Death, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT456.60%0.24%53
Kill Secured Kill Secured Kill Secured Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
55.71%
Pick rate
0.32%
Gry
70

Wybierz Kill Secured, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT455.71%0.32%70
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
55.13%
Pick rate
0.35%
Gry
78

Wybierz Ultimate Unstoppable, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT455.13%0.35%78
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
54.90%
Pick rate
0.46%
Gry
102

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT454.90%0.46%102
Bread And Butter Bread And Butter Bread And Butter Złote
Rzadkość
Złote
Tier
T2
Win rate
54.79%
Pick rate
0.33%
Gry
73

Wybierz Bread And Butter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT454.79%0.33%73
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
54.24%
Pick rate
0.27%
Gry
59

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT454.24%0.27%59
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
54.13%
Pick rate
0.49%
Gry
109

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT454.13%0.49%109
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
52.78%
Pick rate
0.49%
Gry
108

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT452.78%0.49%108
Ocean Soul Ocean Soul Ocean Soul Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.48%
Pick rate
0.46%
Gry
101

Wybierz Ocean Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT452.48%0.46%101
Mind to Matter Mind to Matter Mind to Matter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
52.24%
Pick rate
0.30%
Gry
67

Wybierz Mind to Matter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT452.24%0.30%67
Searing Dawn Searing Dawn Searing Dawn Złote
Rzadkość
Złote
Tier
T5
Win rate
52.13%
Pick rate
0.42%
Gry
94

Wybierz Searing Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT452.13%0.42%94
With Haste With Haste With Haste Złote
Rzadkość
Złote
Tier
T5
Win rate
52.08%
Pick rate
0.43%
Gry
96

Wybierz With Haste, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT452.08%0.43%96
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
51.76%
Pick rate
0.38%
Gry
85

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT451.76%0.38%85
Veil of Warding Veil of Warding Veil of Warding Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
51.47%
Pick rate
0.31%
Gry
68

Wybierz Veil of Warding, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT451.47%0.31%68
Flashy Flashy Flashy Złote
Rzadkość
Złote
Tier
T5
Win rate
51.32%
Pick rate
0.34%
Gry
76

Wybierz Flashy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT451.32%0.34%76
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
50.93%
Pick rate
0.49%
Gry
108

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT450.93%0.49%108
Omni Soul Omni Soul Omni Soul Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
50.51%
Pick rate
0.45%
Gry
99

Wybierz Omni Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT450.51%0.45%99
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
50.44%
Pick rate
0.51%
Gry
113

Wybierz Watch Out Grapefruit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT450.44%0.51%113
Don't Blink Don't Blink Don't Blink Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
50.00%
Pick rate
0.37%
Gry
82

Wybierz Don't Blink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.00%0.37%82
Repulsor Repulsor Repulsor Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
50.00%
Pick rate
0.37%
Gry
82

Wybierz Repulsor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.00%0.37%82
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Złote
Rzadkość
Złote
Tier
T4
Win rate
48.15%
Pick rate
0.37%
Gry
81

Wybierz Dawnbringer's Resolve, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT448.15%0.37%81
All For You All For You All For You Złote
Rzadkość
Złote
Tier
T4
Win rate
48.05%
Pick rate
0.35%
Gry
77

Wybierz All For You, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT448.05%0.35%77
The Brutalizer The Brutalizer The Brutalizer Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
47.62%
Pick rate
0.47%
Gry
105

Wybierz The Brutalizer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT447.62%0.47%105
Poltergeist Poltergeist Poltergeist Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
47.54%
Pick rate
0.28%
Gry
61

Wybierz Poltergeist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT447.54%0.28%61
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
45.69%
Pick rate
0.52%
Gry
116

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT445.69%0.52%116
Holy Fire Holy Fire Holy Fire Złote
Rzadkość
Złote
Tier
T4
Win rate
44.87%
Pick rate
0.35%
Gry
78

Wybierz Holy Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT444.87%0.35%78
Perseverance Perseverance Perseverance Złote
Rzadkość
Złote
Tier
T1
Win rate
44.29%
Pick rate
0.32%
Gry
70

Wybierz Perseverance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT444.29%0.32%70
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
44.14%
Pick rate
0.50%
Gry
111

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT444.14%0.50%111
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
44.00%
Pick rate
0.34%
Gry
75

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT444.00%0.34%75
Heavy Hitter Heavy Hitter Heavy Hitter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
42.47%
Pick rate
0.33%
Gry
73

Wybierz Heavy Hitter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT442.47%0.33%73
Crit Ncast Crit Ncast Crit Ncast Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
42.17%
Pick rate
0.38%
Gry
83

Wybierz Crit Ncast, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT442.17%0.38%83
Skilled Sniper Skilled Sniper Skilled Sniper Złote
Rzadkość
Złote
Tier
T2
Win rate
41.77%
Pick rate
0.36%
Gry
79

Wybierz Skilled Sniper, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT441.77%0.36%79
Slow and Steady Slow and Steady Slow and Steady Złote
Rzadkość
Złote
Tier
T4
Win rate
34.48%
Pick rate
0.39%
Gry
87

Wybierz Slow and Steady, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT434.48%0.39%87

Kayle Skill Combos

Extracted from the skill order guide

Skill Order
REQW

Normal Skill Order: R > E > Q > W

EQW

The usual opening is E at level 1, Q at level 2, and W at level 3, then follow E > Q > W.

RQEW

Spell poke, ability haste, or long-range damage augments: R > Q > E > W.

REQW

For a normal Kayle game in ARAM: Mayhem, max E first, Q second, and W last.

Kayle Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Kayle counters these champions in ARAM: Mayhem.

Garen Garen Garen T4
Tier
T4
Ranga
#134
Win rate
46.93%
Pick rate
0.64%

Garen jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Darius Darius Darius T4
Tier
T4
Ranga
#149
Win rate
47.24%
Pick rate
0.50%

Darius jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Illaoi Illaoi Illaoi T3
Tier
T3
Ranga
#88
Win rate
50.31%
Pick rate
0.47%

Illaoi jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Sion Sion Sion T1
Tier
T1
Ranga
#26
Win rate
53.11%
Pick rate
0.60%

Sion jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Cho'Gath Cho'Gath Cho'Gath T4
Tier
T4
Ranga
#108
Win rate
47.84%
Pick rate
0.86%

Cho'Gath jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Countered By

5

Kayle is countered by these champions in ARAM: Mayhem.

Blitzcrank Blitzcrank Blitzcrank T4
Tier
T4
Ranga
#148
Win rate
46.94%
Pick rate
1.01%

Blitzcrank jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Malphite Malphite Malphite T4
Tier
T4
Ranga
#127
Win rate
47.50%
Pick rate
0.92%

Malphite jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Vi Vi Vi T3
Tier
T3
Ranga
#98
Win rate
49.02%
Pick rate
0.36%

Vi jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Zed Zed Zed T3
Tier
T3
Ranga
#52
Win rate
50.26%
Pick rate
0.75%

Zed jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Xerath Xerath Xerath T2
Tier
T2
Ranga
#61
Win rate
50.90%
Pick rate
0.96%

Xerath jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Read counter details

Kayle Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Highest-value Setup Tank

Amumu gives Kayle exactly what she wants: a front line that can start fights and a large area lockdown that keeps enemies grouped long enough for Kayle to free-hit. Kayle’s damage is much easier to apply when opponents are stuck choosing between backing out through Amumu or turning into Kayle’s sustained attacks.

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Direct Enchanter For Kayle Carry Games

Lulu turns Kayle from a scaling damage threat into a much harder target to punish. Shields, movement help, and anti-dive tools let Kayle keep attacking instead of spending the fight running. This matters because Kayle loses a lot of value when she has to kite before she has built pressure.

Jarvan IV Jarvan IV Jarvan IV T4
Tier
T4
Ranga
#131
Win rate
48.09%
Pick rate
0.42%

Jarvan IV jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Clean Engage And Target Trapping

Jarvan gives Kayle a clear fight shape. He can start on a priority target, trap enemies in a defined area, and force carries to spend movement before Kayle commits forward. Kayle likes this because she does not want messy chase fights where every opponent exits in a different direction.

Orianna Orianna Orianna T3
Tier
T3
Ranga
#80
Win rate
50.28%
Pick rate
0.51%

Orianna jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Layered Zone Control And Safe Front-to-back Fighting

Orianna helps Kayle win controlled fights. Her ball threat makes enemies respect choke points, her shielding can soften poke, and her area control stacks well with Kayle’s desire to hit clustered targets. This is less explosive than a hard tank pairing, but it gives Kayle a much cleaner lane phase and better counter-engage.

Braum Braum Braum T4
Tier
T4
Ranga
#130
Win rate
48.29%
Pick rate
0.40%

Braum jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Reliable Anti-dive And Front-line Stability

Braum is valuable when Kayle already has enough damage on the team but needs someone to stop divers from reaching her cleanly. His body-blocking, defensive stance, and peel tools make it harder for assassins and bruisers to convert their first jump into a kill. Kayle can then keep attacking instead of burning ultimate at the first sign of danger.

Kayle Kayle Kayle T1
Tier
T1
Ranga
#9
Win rate
54.59%
Pick rate
0.66%

Kayle jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Best Direct Enchanter For Kayle Carry Games Synergy Mechanism: Lulu Turns Kayle From A Scaling Damage Threat Into A Much Harder Target To Punish. Shields, Movement Help, And Anti-dive Tools Let Kayle Keep Attacking Instead Of Spending The Fight Running. This Matters Because Kayle Loses A Lot Of Value When She Has To Kite Before She Has Built Pressure. Combo: Kayle Plays Just Behind The Front Line While Lulu Holds Protection For The First Diver, Not The First Poke Spell. When An Assassin Or Bruiser Jumps In, Lulu Disrupts That Champion, Kayle Uses Movement And Spacing To Create A Small Gap, Then Kayle Either Ultimates Herself Or Saves Ultimate For The Second Burst Window. The Goal Is Not To Make Kayle Immortal Forever; It Is To Deny The Enemy’s First All-in And Punish Them While They Are Stuck In Her Range. Best Scenario: Lulu Is Best When The Enemy Team Has One Or Two Obvious Dive Threats And Limited Long-range Poke. If The Enemy Win Condition Is “reach Kayle Once,” Lulu Makes That Plan Much Less Reliable. Enemy Answer: Enemies Can Force Lulu To Spend Spells Early With Poke, Then Engage During The Protection Gap. They Can Also Split Pressure By Sending One Champion At Lulu And Another At Kayle. Failure Risk And Recovery: The Biggest Mistake Is Both Players Reacting To The Same Threat With Every Defensive Tool At Once. If Kayle Ultimate And Lulu Protection Overlap Too Early, The Next Enemy Engage Becomes Dangerous. Recover By Slowing The Fight Down, Giving Ground, And Re-entering Only After The Enemy Front Line Has Walked Past Its Support Range. 3. Jarvan Iv

Best team functions for Kayle: Give her one primary engager, one peel or anti-dive champion, and at least one teammate who can control space before she steps forward. She pairs poorly with four fragile poke champions if nobody can stop a Snowball engage, and she also struggles with all-in teams that dive too far ahead of her range. The cleanest Kayle comps fight front-to-back, force enemies to spend mobility first, then let Kayle decide whether her ultimate saves the engager, denies the assassin, or lets her stand still and finish the fight.

Kayle ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Scaling TempoKayle can accept a quiet early game, farm safely, and wait for levels before taking over as the late-game carry.She must earn the right to scale by managing waves, cooldowns, and spacing from the first fight with controlled participation.Help clear and take safe trades; do not hide so far back that your team fights four-versus-five.
Ultimate UsageKayle can sometimes ult whoever is lowest or use it on herself by habit without severe punishment.Ult the target whose death would start the enemy chain, such as your main carry or committed engager, to break reset attempts.Deny the first reset and protect the carry who is actually hitting, not just yourself by habit.
W Ability PrioritySmall healing has value during long poke patterns, so Kayle can use W to top off minor poke damage.The movement speed matters more than the heal; save W for dodging engage, helping allies escape, or accelerating chases.Treat W as a repositioning tool first and a heal second; do not spend it on minor poke.
Snowball UsageKayle rarely wants to use Snowball as a primary engage, preferring to maintain controlled spacing instead.Snowball should feel like a punish or escape option only; taking it into the enemy removes her spacing advantage entirely.Use Snowball to finish kills, dodge danger, or follow after enemy engage is spent, never to start.
Positioning DisciplineKayle's spacing is strict; she can often stand far back and wait for a perfect moment to deal damage.One step too far forward means death; too far back loses the opening trade. She must be close enough to hit front line.Stand behind your front line but not behind your entire team, ready to punish oversteps.
Augment StrategyNormal ARAM systems have less impact on how Kayle plays; she can often pursue pure scaling greed.Augments determine whether she plays as safer backline DPS, faster skirmisher, or utility-focused protection carry.Choose augments based on the punish window: survive burst, extend DPS time, or help allies engage.

Champion Analysis

Rola / Procent zwycięstw

Ranga

In Hextech Mayhem, Kayle the Righteous is a ranged fighter with extraordinary late-game scaling and devastating mixed damage output. Her passive, Divine Ascent, causes her to evolve as she levels up, gaining new ability forms at levels 6 and 11, and reaching her final form at level 16 with ranged attacks and continuous area-of-effect burn damage. Because experience is acquired quickly in Hextech Mayhem, Kayle can reach her final form rapidly and unleash her full potential. Her Q, Radiant Blast, fires a beam that damages and slows enemies while applying a shred effect that reduces their armor and magic resistance, serving as her primary poke and debuff tool. Her W, Celestial Blessing, heals and speeds up herself or an ally, useful for both self-preservation and supporting teammates. Her E, Starfire Spellblade, transforms Kayle’s attacks to ranged after evolution, adding bonus magic damage on hit — this is the core source of her late-game damage output. Her ultimate, Divine Judgment, renders a target completely invulnerable for several seconds; in Hextech Mayhem, it can protect a key ally or be cast on herself to ensure a safe damage window. Kayle is weak early but becomes virtually unstoppable once she reaches her final form. Her mixed damage output, combining physical and magic damage, makes it difficult for enemies to itemize against her. The shred from her Q further amplifies her team’s overall damage, and her W provides sustain and mobility that helps her reposition or retreat. She functions as a hypercarry who also offers utility through healing and a game-changing invulnerability. Strategic value lies in her ability to scale safely in a mode that accelerates leveling, allowing her to become a dominant force in the mid-to-late game. Players must prioritize survival and experience gain early, then leverage her full power after level 16 to win team fights. Her ultimate can turn fights around when used on a diving ally or on herself during critical moments, enabling aggressive plays that would otherwise be too risky. Overall, Kayle offers a unique blend of ranged damage, team support, and late-game insurance that makes her a valuable pick in Hextech Mayhem.

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Kayle wins Mayhem fights by surviving the first bad moment, then turning the fight after enemies have spent their engage. Do not play her like a front-line carry at the start of a round. One hook, knockup, or Snowball follow-up can force your ultimate too early, and once that happens the enemy team can wait it out and re-engage. Your best fights start with patience: hit what is safe, keep your cursor ready to kite backward, and only step forward when enemy engage tools are already committed. Let someone else start unless the enemy is already split. Kayle is much stronger as the second wave of damage. If your tank lands crowd control or an enemy diver uses Snowball into your team, move up immediately and attack the trapped target. Use your slow and movement tools to create a hit window, not to chase blindly. If a bruiser steps too far forward, slow them, land a few attacks, then reset behind your front line. Commit when the enemy backline has no peel left. Watch for shields, displacement, stuns, and exhaust-style effects. If those are used on your tank or another diver, that is your opening to hit their carries. For ultimate use, do not ultimate the first person who gets touched unless the follow-up is real. Save your ultimate for a target who is actually about to die or for the teammate whose survival will flip the fight. Defensively, cast it when burst is landing, not after the health bar has disappeared. Offensively, use it on a diver who is already inside the enemy team and forcing them to stand in your damage. After using ultimate, count enemy patience. If they disengage, do not chase too far. Take the space, hit the wave, and prepare for their second engage. Position yourself slightly behind your main frontliner, offset to one side to avoid line skillshots hitting both. Use lane edges carefully; leave room to sidestep toward the center after enemies throw engage. Kite backward before you are low. If a diver starts walking past your tank, move back immediately while attacking. If caught, do not panic-flash or Snowball forward. Use movement speed, slows, and ultimate in a clean order. For target priority, hit the closest target when stepping past them would get you controlled. A bruiser burning movement to reach you is a valid target. Swap targets when defensive effects are active on the enemy carry. Low-health enemies are not always the best target if finishing them requires walking through crowd control. Do not throw Snowball as random poke when your ultimate is down or team is not ready. Use Snowball to punish separated targets; only take the follow-up if your team can move with you and you have a defensive plan. Build your fights around what your augments ask you to do. Trigger combat augments when the enemy cannot instantly disengage. Push after winning health, not before seeing enemy engage tools. Pull the wave when your team is behind or your ultimate is unavailable. Dive only when the enemy is missing key control or your ultimate can cover the exit. When behind, stop trying to be the hero on the first engage; farm safely, hit the closest target, and save ultimate for the teammate most likely to carry the extended fight. Look for enemy overconfidence and collapse as they run out of space.

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Kayle the Righteous must approach ARAM Mayhem with a clear three-phase plan defined by her evolving power windows. From levels 1 to 6, survival is the only priority. She starts behind her front line or beside the safest waveclear champion, keeping trades short and using ranged tools to soften enemies when they walk up for minions, then backing off before hard engage. Snowball is a defensive or follow-up tool; if it lands on a full-health bruiser with cooldowns ready, she lets it expire. Early augment picks are defensive, sustain, movement, attack-speed, or on-hit choices that let her farm safely. She defaults to stalling the wave unless her team clearly wins the first fight. If her team gets a pick, she pushes immediately to crash the wave. If behind, she gives ground, last-hits what she can, and saves her defensive spell and ultimate for the first real dive. From levels 7 to 11, Kayle begins contesting space on her own terms. She moves into a second-line damage spot, close enough to hit whoever her frontline touches but far enough that assassins must spend resources to reach her. She looks for repeated small trades, repositioning between hits. Snowball becomes more aggressive but only after the enemy has spent key control or escape tools. Augment choices match the fight pattern—attack-speed and on-hit against tanks, defensive and shield against burst. She pushes when safe and stalls when her ultimate is down or enemy engage is ready. If ahead, she holds the middle of the bridge, hitting the wave first then threatening anyone who walks up. If behind, she plays patiently near peel, saving ultimate for the teammate who will keep fighting after it lands. In the late game from level 12 onward, Kayle becomes the win condition. She positions as a protected damage engine behind her frontline, far enough from walls and brush angles that one engage cannot hit everyone. She hits the closest target until a better one appears. Snowball is now a finisher or reposition tool used after the enemy formation breaks, never to start fights. Late augment decisions protect her ability to attack—damage if untouched, survival and mobility if jumped. She pushes hard after every won fight and stalls when both teams are alive. If ahead, she chokes the enemy under their turret with wave control and saves ultimate for the first real threat. If behind, she refuses bad chases, clears waves before they hit her structure, and uses ultimate to deny the highest-value burst. Before each late fight, she tracks the champion who stops her from attacking, then steps forward once that threat is used or missed. Kayle wins by surviving the first crash and then turning the bridge into a no-walk zone.

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Kayle the Righteous is a scaling carry whose power is defined by positioning and ultimate timing rather than raw aggression. When ahead, her role is to turn gold, levels, and augment power into clean front-to-back fights by standing behind the frontline and hitting the closest safe target, never stepping into hook, knockup, or Snowball range before the fight starts. She uses pressure to take space, not to start every fight, forcing the enemy to cross her damage zone if they engage through her team. Her ultimate should be held for the fight-winning moment—denying burst from an assassin, diver, or Snowball commit—never wasted on poke unless it leads to a forced all-in. If her ultimate is down, she must play one full screen more defensively until the enemy’s engage tools are spent or peel is available. She turns enemy engage cooldowns into immediate punishment with two or three safe autos then a return to formation, avoiding chases past her support. Augments should remove whatever still stops her: survivability against burst, access against outranging enemies, or mobility if the team lacks frontline. She stands near other damage dealers but takes a slightly offset angle to avoid area crowd control and reset champions. After winning a fight, she prioritizes structures or deep waves over hunting low-health enemies, especially if her ultimate and summoners are down. The main anti-throw rule is never to start a fight from a position where her ultimate is the only escape—it should turn a good fight into a winning one, not serve as a basic movement tool. When behind, Kayle stops playing as the main carry and focuses on collecting safe waves, protecting health, and making the enemy spend key tools before she commits. She uses the minion wave as a comeback tool, standing far enough back that enemy engage cannot reach her free, last-hitting only when the wave comes into safe range. She lets enemies overextend into her side before fighting, preferring narrow areas near her structure or team crowd control. Her ultimate is saved for the teammate who actually changes the fight—a fed bruiser, diver, or crowd control ally—cast when that ally is absorbing lethal damage, not on long-range poke. She chooses augments that buy uptime over luxury damage: survivability, kiting tools, sustain, or anti-burst to cover her weakness until natural scaling matters. She does not answer every poke trade, instead dodging and punishing only when the enemy uses a key spell on minions or frontline. She tracks the enemy dive chain before showing herself, standing behind an ally who can interrupt the first dash and backing up instantly if a Snowball lands near her. Small wins like clearing a wave without loss or forcing an enemy ultimate are enough; she resets lane state and avoids chasing. If her team forces bad fights, she plays the second wave, entering after the enemy spends their first crowd control and burst. She knows when an objective defense is unrecoverable—if her ultimate is down and frontline is dead, she does not step forward alone to save a structure, because Kayle’s comeback path depends on being alive for the next wave and power spike. The recovery rule is that behind Kayle should play for the fight after the enemy gets impatient, farming safely and protecting the highest-value ally until the enemy wastes engage or splits focus, then stepping forward to punish the closest target with one clean fight where she survives the first hit and keeps attacking.

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Kayle the Righteous in ARAM: Mayhem is defined by a punishing scaling curve that demands survival-focused play during the early game. Her passive, Divine Ascent, rewards repeated basic attacks by building momentum through combat and levels, transforming her from a fragile limited fighter into a sustained damage carry capable of shredding frontlines and punishing stacked teams. In Mayhem’s constant skirmishes, Kayle obtains many chances to collect safe damage, but she invites engage and loses irreplaceable health if she walks up before her passive comes online. The core strategic takeaway is to treat the opening minutes as a survival test: stand behind the first line, hit the closest safe target without chasing, and let small trades build into a real carry window. Kayle’s Q, Radiant Blast, serves as her main ranged setup tool—firing in a line, slowing enemies, and enabling follow-up attacks. It is most effective when cast after enemies commit to a path, through minions, into choke points, or at advancing champions; using it defensively first is crucial because an early Kayle who wastes Q for random poke becomes vulnerable to engage. The slow from Q sets up her E, Starfire Spellblade, which empowers her attack pattern and provides a ranged active strike ideal for finishing low-health targets. Discipline is key with E: hold the active for a guaranteed kill, a slowed target, or a contribution without overstepping, and avoid firing it into a full-health tank when a carry may enter range later. W, Celestial Blessing, heals Kayle and a nearby ally while granting movement speed, making it a repositioning tool that should be used before critical steps rather than after being trapped. Speeding a bruiser into a punish or speeding a carry out of engage often wins more fights than saving W for a perfect low-health heal. Kayle’s ultimate, Divine Judgment, provides invulnerability to herself or an ally followed by area damage, and in Mayhem’s chaotic fights it must be planned before combat starts. The decision to save yourself, protect an engager, or deny burst on another fed carry determines teamfight outcomes. A poorly timed R invites enemy re-engagement and leaves Kayle without her only emergency button, so the best casts meet enemy burst at the exact moment it cannot be canceled. Across all abilities, Kayle’s leveling priority leans toward E first to support her core plan of safe attacks and scaling damage, while R is taken whenever available. W is typically leveled last because Kayle needs damage and control more, though extra points become valuable against heavy poke or when a teammate can abuse the movement speed. Enemies counter Kayle by pressuring her before she scales, forcing her away from the wave, and holding crowd control for when she starts free-hitting; burst and displacement break her rhythm entirely. A dead Kayle delays her biggest power spikes more than any missed last hit or poke trade. Ultimately, Kayle the Righteous in ARAM: Mayhem thrives on disciplined positioning, defensive ability usage early, and patient execution of her scaling identity rather than flashy aggression.

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Kayle punishes impatience more than most champions. In Mayhem, fights start fast and reset even faster, so the biggest trap is playing like you are already untouchable before you have the space, items, and level curve to back it up. Mechanically, the most common mistake is walking forward for repeated basic attacks while your frontline is still posturing, making you the engage target before your team commits. Instead, hit what is safely in range, then step back between attacks, letting tanks or minions absorb the first spell rotation. Another frequent error is using your ultimate too early because an enemy jumps toward you—the enemy waits out the protection and kills you after, or your teammate dies because the real burst target was not you. Track who is actually taking damage and cast the ultimate on the ally being bursted, or on yourself only when locked down. Trying to finish kills with an aggressive dash-in trades your life for a low-value kill and loses damage uptime; let ranged attacks and team pressure finish targets. Casting your heal or movement boost after the enemy has already connected every spell makes it a small bandage; use it early to create distance or dodge a key skill. Throwing your slowing projectile at the first visible enemy leaves you without a way to slow a real diver when they arrive; save it for the champion who can actually reach you. Standing still during attacks makes hooks and stuns easier to land—attack, step, attack, step. Using Snowball as an engage button delivers Kayle into the middle of the enemy team; treat it as a spacing and follow-up tool. Tunneling on the lowest-health target while a bruiser enters your side loses the deciding duel; hit the closest real threat when backing up. Decision mistakes are also costly. Playing the first waves like the main carry takes early poke and gives the enemy an easy engage target; start with discipline, last-hit when safe, and protect your health bar. Drafting or building with no plan for the enemy’s engage pattern leaves you with damage but no survivability; value defensive augments against dive. Fighting every spawn wave forces messy low-resource fights; choose fights around ally cooldowns and health. Ultimating only yourself by habit protects the wrong champion; identify the best ultimate target before each fight. Ignoring enemy poke because you can heal later enters the real fight at half health, forcing an early ultimate; respect poke and stand off-angle. Taking every flashy augment without asking how it helps you live through contact leaves you fragile; prioritize augments that match the game state. Splitting attention between wave clear and champion damage during an engage means you hit minions while your team loses the fight; clear waves when safe, then switch fully to threat management. Treating a won fight as permission to run past the next safe line gets Kayle picked after cleanup; push with your team and keep the same spacing rules. Good Kayle games are usually boring until they suddenly are not. Stay healthy, let enemies waste the first move, and keep your ultimate tied to the real burst window. If you make a mistake, recover by shrinking the fight: back up, hit the nearest threat, and make the enemy pay for walking through your zone.

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FAQ

Kayle

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Is Kayle a safe pick in ARAM: Mayhem? Kayle is safe if your team can cover her early weakness and let her reach her stronger forms. Play behind your frontline, last-hit when possible, and only step up when enemies have used their engage tools. The tradeoff is simple: you give up early pressure for a much scarier late fight. What is Kayle trying to do in the first few fights? Kayle wants to survive, collect gold, and avoid feeding shutdown tempo to the enemy team. If the enemy has poke or hard engage, stand far enough back that they must overcommit to hit you. You may deal less damage early, but staying alive keeps your scaling on schedule. When should Kayle play aggressively? Kayle can play forward after enemies spend key crowd control, mobility, or burst on someone else. When that happens, step into range, attack continuously, and force them to retreat through your team’s damage. If you walk up first, you are often the easiest target on the bridge.

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