ARAM Mayhem Rankingi ARAM / buildy / ulepszenia
Szczegóły bohatera T2 Ranga #45

Twitch build ARAM Mayhem i najlepsze ulepszenia

Twitch jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem.

Twitch Twitch the Plague Rat Mag / Strzelec
TierT2
Ranga#45
Win rate51.77%
Pick rate1.00%

N/A

elementy / Procent zwycięstw / Popularność

Dane patcha

N/A

26.9

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate56.98%
Pick rate19.77%
#2
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate56.50%
Pick rate6.14%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate52.07%
Pick rate5.66%

N/Aelementy

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

55.65%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

55.50%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

56.00%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

57.92%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

55.25%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

57.12%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

55.75%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

58.76%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

52.93%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

54.18%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

56.54%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

56.36%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

55.39%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

55.39%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

54.29%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

55.61%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

55.61%

N/A

#1
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate53.79%
Pick rate7.90%
#2
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Win rate57.81%
Pick rate7.66%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate46.79%
Pick rate6.52%

N/Aelementy

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

52.37%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

51.34%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

51.61%
Kraken Slayer Kraken Slayer Kraken Slayer
Cena łączna
3,000
Cena
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

51.00%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

54.99%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

52.35%
Wit's End Wit's End Wit's End
Cena łączna
2,800
Cena
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

57.74%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

53.10%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

53.45%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

53.80%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

50.00%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

59.69%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Cena łączna
600
Cena
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

53.38%
Rectrix Rectrix Rectrix
Cena łączna
775
Cena
425

+15 Attack Damage +4% Move Speed

53.38%
Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

50.98%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

50.98%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

54.52%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Cena łączna
1,200
Cena
250

+20 Attack Damage +20% Attack Speed

54.52%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate47.15%
Pick rate11.12%
#2
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

Win rate50.49%
Pick rate9.36%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

Win rate53.31%
Pick rate4.60%

N/Aelementy

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

50.32%
Infinity Edge Infinity Edge Infinity Edge
Cena łączna
3,500
Cena
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

52.36%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

51.15%
The Collector The Collector The Collector
Cena łączna
3,000
Cena
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

50.82%
Yun Tal Wildarrows Yun Tal Wildarrows Yun Tal Wildarrows
Cena łączna
3,100
Cena
850

+50 Attack Damage +40% Attack Speed +0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain +30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

50.09%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Cena łączna
2,650
Cena
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

52.90%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Cena łączna
3,300
Cena
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

53.04%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Cena łączna
3,200
Cena
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

52.60%
Bloodthirster Bloodthirster Bloodthirster
Cena łączna
3,400
Cena
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

57.31%
Mortal Reminder Mortal Reminder Mortal Reminder
Cena łączna
3,000
Cena
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

48.47%
Statikk Shiv Statikk Shiv Statikk Shiv
Cena łączna
3,000
Cena
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

51.40%
Hexoptics C44 Hexoptics C44 Hexoptics C44
Cena łączna
2,800
Cena
275

+55 Attack Damage +25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.

54.37%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

50.29%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

50.29%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

50.66%
B. F. Sword B. F. Sword B. F. Sword
Cena łączna
1,300
Cena
1,300

+40 Attack Damage

50.05%
Health Potion Health Potion Health Potion
Cena łączna
50
Cena
50

Consume Restores +120 Health over 15 seconds.

50.05%

N/A

#1
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Win rate41.61%
Pick rate8.58%
#2
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Win rate42.05%
Pick rate8.44%
#3
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Cena łączna
1,100
Cena
800

+12 Magic Penetration +45 Move Speed

Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Win rate41.42%
Pick rate7.05%

N/Aelementy

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Cena łączna
2,900
Cena
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

43.89%
Shadowflame Shadowflame Shadowflame
Cena łączna
3,200
Cena
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

45.49%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Cena łączna
3,500
Cena
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

46.61%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

42.70%
Runaan's Hurricane Runaan's Hurricane Runaan's Hurricane
Cena łączna
2,650
Cena
850

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.

42.91%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Cena łączna
1,100
Cena
800

+12 Magic Penetration +45 Move Speed

42.18%
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Cena łączna
3,100
Cena
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

43.13%
Liandry's Torment Liandry's Torment Liandry's Torment
Cena łączna
3,000
Cena
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

40.56%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Cena łączna
3,000
Cena
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

38.11%
Zhonya's Hourglass Zhonya's Hourglass Zhonya's Hourglass
Cena łączna
3,250
Cena
450

+105 Ability Power +50 Armor Time Stop: Enter Stasis for 2.5 seconds.

44.86%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Cena łączna
900
Cena
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.17%
Blackfire Torch Blackfire Torch Blackfire Torch
Cena łączna
2,800
Cena
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

46.48%

N/A

Dagger Dagger Dagger
Cena łączna
250
Cena
250

+10% Attack Speed

46.05%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Cena łączna
1,100
Cena
300

+25% Attack Speed +45 Move Speed

46.05%
Blasting Wand Blasting Wand Blasting Wand
Cena łączna
850
Cena
850

+45 Ability Power

42.67%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

42.67%
Refillable Potion Refillable Potion Refillable Potion
Cena łączna
150
Cena
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

42.67%
Blasting Wand Blasting Wand Blasting Wand
Cena łączna
850
Cena
850

+45 Ability Power

45.35%
Amplifying Tome Amplifying Tome Amplifying Tome
Cena łączna
400
Cena
400

+20 Ability Power

45.35%

Ulepszenia

Ulepszenia / Procent zwycięstw

Ulepszenia
NazwaRzadkośćTierPick rateGry
Critical Missile Critical Missile Critical Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
59.77%
Pick rate
21.26%
Gry
6,149

Wybierz Critical Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT159.77%21.26%6,149
Double Tap Double Tap Double Tap Złote
Rzadkość
Złote
Tier
T2
Win rate
57.19%
Pick rate
5.12%
Gry
1,481

Wybierz Double Tap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT157.19%5.12%1,481
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Złote
Rzadkość
Złote
Tier
T1
Win rate
56.70%
Pick rate
5.83%
Gry
1,686

Wybierz Transmute: Prismatic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT156.70%5.83%1,686
Dual Wield Dual Wield Dual Wield Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
56.47%
Pick rate
9.97%
Gry
2,883

Wybierz Dual Wield, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT156.47%9.97%2,883
Light 'em Up! Light 'em Up! Light 'em Up! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
55.39%
Pick rate
9.65%
Gry
2,791

Wybierz Light 'em Up!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT155.39%9.65%2,791
Fan the Hammer Fan the Hammer Fan the Hammer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
55.15%
Pick rate
10.84%
Gry
3,135

Wybierz Fan the Hammer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT155.15%10.84%3,135
Giant Slayer Giant Slayer Giant Slayer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
55.08%
Pick rate
6.64%
Gry
1,919

Wybierz Giant Slayer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT155.08%6.64%1,919
Vampirism Vampirism Vampirism Złote
Rzadkość
Złote
Tier
T1
Win rate
54.45%
Pick rate
7.88%
Gry
2,279

Wybierz Vampirism, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT154.45%7.88%2,279
Lightning Strikes Lightning Strikes Lightning Strikes Złote
Rzadkość
Złote
Tier
T1
Win rate
54.02%
Pick rate
13.93%
Gry
4,028

Wybierz Lightning Strikes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT154.02%13.93%4,028
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Złote
Rzadkość
Złote
Tier
T2
Win rate
53.45%
Pick rate
5.76%
Gry
1,667

Wybierz Upgrade Infinity Edge, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT153.45%5.76%1,667
Zealot Zealot Zealot Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
53.18%
Pick rate
7.67%
Gry
2,219

Wybierz Zealot, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT153.18%7.67%2,219
Twin Fire Twin Fire Twin Fire Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
53.14%
Pick rate
5.94%
Gry
1,718

Wybierz Twin Fire, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT153.14%5.94%1,718
Goredrink Goredrink Goredrink Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
52.80%
Pick rate
5.80%
Gry
1,678

Wybierz Goredrink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.80%5.80%1,678
Critical Rhythm Critical Rhythm Critical Rhythm Złote
Rzadkość
Złote
Tier
T1
Win rate
52.53%
Pick rate
14.20%
Gry
4,106

Wybierz Critical Rhythm, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.53%14.20%4,106
Typhoon Typhoon Typhoon Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
52.49%
Pick rate
12.35%
Gry
3,572

Wybierz Typhoon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.49%12.35%3,572
Tap Dancer Tap Dancer Tap Dancer Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
52.32%
Pick rate
7.46%
Gry
2,158

Wybierz Tap Dancer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT152.32%7.46%2,158
Scopier Weapons Scopier Weapons Scopier Weapons Złote
Rzadkość
Złote
Tier
T1
Win rate
52.25%
Pick rate
14.01%
Gry
4,052

Wybierz Scopier Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT152.25%14.01%4,052
Deft Deft Deft Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
52.11%
Pick rate
11.42%
Gry
3,301

Wybierz Deft, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT152.11%11.42%3,301
Upgrade Collector Upgrade Collector Upgrade Collector Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
51.67%
Pick rate
7.23%
Gry
2,092

Wybierz Upgrade Collector, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT151.67%7.23%2,092
Scopiest Weapons Scopiest Weapons Scopiest Weapons Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
51.00%
Pick rate
8.43%
Gry
2,439

Wybierz Scopiest Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT151.00%8.43%2,439
Get Excited Get Excited Get Excited Złote
Rzadkość
Złote
Tier
T2
Win rate
50.64%
Pick rate
7.87%
Gry
2,277

Wybierz Get Excited, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT150.64%7.87%2,277
Magic Missile Magic Missile Magic Missile Złote
Rzadkość
Złote
Tier
T1
Win rate
50.55%
Pick rate
11.71%
Gry
3,387

Wybierz Magic Missile, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT150.55%11.71%3,387
Scoped Weapons Scoped Weapons Scoped Weapons Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
50.43%
Pick rate
6.38%
Gry
1,844

Wybierz Scoped Weapons, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT150.43%6.38%1,844
Symphony of War Symphony of War Symphony of War Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
50.07%
Pick rate
5.17%
Gry
1,494

Wybierz Symphony of War, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT150.07%5.17%1,494
It's Killing Time It's Killing Time It's Killing Time Złote
Rzadkość
Złote
Tier
T1
Win rate
49.72%
Pick rate
6.15%
Gry
1,778

Wybierz It's Killing Time, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT149.72%6.15%1,778
Firebrand Firebrand Firebrand Złote
Rzadkość
Złote
Tier
T2
Win rate
49.65%
Pick rate
6.87%
Gry
1,988

Wybierz Firebrand, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT149.65%6.87%1,988
Thread the Needle Thread the Needle Thread the Needle Złote
Rzadkość
Złote
Tier
T1
Win rate
48.88%
Pick rate
6.15%
Gry
1,778

Wybierz Thread the Needle, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT148.88%6.15%1,778
Executioner Executioner Executioner Złote
Rzadkość
Złote
Tier
T1
Win rate
47.88%
Pick rate
4.97%
Gry
1,437

Wybierz Executioner, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.88%4.97%1,437
Marksmage Marksmage Marksmage Złote
Rzadkość
Złote
Tier
T2
Win rate
47.35%
Pick rate
4.96%
Gry
1,434

Wybierz Marksmage, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT147.35%4.96%1,434
Twice Thrice Twice Thrice Twice Thrice Złote
Rzadkość
Złote
Tier
T2
Win rate
45.70%
Pick rate
8.80%
Gry
2,545

Wybierz Twice Thrice, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT145.70%8.80%2,545
Stats on Stats! Stats on Stats! Stats on Stats! Złote
Rzadkość
Złote
Tier
T1
Win rate
58.37%
Pick rate
2.89%
Gry
836

Wybierz Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT258.37%2.89%836
Red Envelopes Red Envelopes Red Envelopes Złote
Rzadkość
Złote
Tier
T1
Win rate
57.78%
Pick rate
2.49%
Gry
720

Wybierz Red Envelopes, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT257.78%2.49%720
Transmute: Gold Transmute: Gold Transmute: Gold Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
57.08%
Pick rate
3.01%
Gry
869

Wybierz Transmute: Gold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT257.08%3.01%869
Stats! Stats! Stats! Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
55.15%
Pick rate
1.78%
Gry
515

Wybierz Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT255.15%1.78%515
Critical Healing Critical Healing Critical Healing Złote
Rzadkość
Złote
Tier
T2
Win rate
54.91%
Pick rate
1.37%
Gry
397

Wybierz Critical Healing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.91%1.37%397
Donation Donation Donation Złote
Rzadkość
Złote
Tier
T2
Win rate
54.86%
Pick rate
2.38%
Gry
689

Wybierz Donation, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.86%2.38%689
EscAPADe EscAPADe EscAPADe Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
54.60%
Pick rate
2.67%
Gry
771

Wybierz EscAPADe, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT254.60%2.67%771
From Beginning to End From Beginning to End From Beginning to End Złote
Rzadkość
Złote
Tier
T1
Win rate
54.12%
Pick rate
2.89%
Gry
837

Wybierz From Beginning to End, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT254.12%2.89%837
Vulnerability Vulnerability Vulnerability Złote
Rzadkość
Złote
Tier
T2
Win rate
53.87%
Pick rate
3.58%
Gry
1,034

Wybierz Vulnerability, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.87%3.58%1,034
Blunt Force Blunt Force Blunt Force Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.67%
Pick rate
2.12%
Gry
613

Wybierz Blunt Force, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT253.67%2.12%613
Shrink Engine Shrink Engine Shrink Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
53.13%
Pick rate
3.81%
Gry
1,101

Wybierz Shrink Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT253.13%3.81%1,101
Transmute: Chaos Transmute: Chaos Transmute: Chaos Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
53.06%
Pick rate
1.97%
Gry
571

Wybierz Transmute: Chaos, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT253.06%1.97%571
Soul Siphon Soul Siphon Soul Siphon Złote
Rzadkość
Złote
Tier
T2
Win rate
52.69%
Pick rate
4.24%
Gry
1,226

Wybierz Soul Siphon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT252.69%4.24%1,226
Cerberus Cerberus Cerberus Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
51.48%
Pick rate
3.97%
Gry
1,148

Wybierz Cerberus, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT251.48%3.97%1,148
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Złote
Rzadkość
Złote
Tier
T1
Win rate
50.13%
Pick rate
2.61%
Gry
754

Wybierz Grandma's Chili Oil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT250.13%2.61%754
Fey Magic Fey Magic Fey Magic Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
50.11%
Pick rate
1.56%
Gry
451

Wybierz Fey Magic, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT250.11%1.56%451
Upgrade Hubris Upgrade Hubris Upgrade Hubris Złote
Rzadkość
Złote
Tier
T1
Win rate
49.88%
Pick rate
1.39%
Gry
401

Wybierz Upgrade Hubris, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT249.88%1.39%401
Witchful Thinking Witchful Thinking Witchful Thinking Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
49.09%
Pick rate
1.72%
Gry
497

Wybierz Witchful Thinking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT249.09%1.72%497
Master of Duality Master of Duality Master of Duality Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
48.39%
Pick rate
4.08%
Gry
1,180

Wybierz Master of Duality, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT248.39%4.08%1,180
It's Critical It's Critical It's Critical Złote
Rzadkość
Złote
Tier
T3
Win rate
47.96%
Pick rate
2.55%
Gry
736

Wybierz It's Critical, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.96%2.55%736
Spiritual Purification Spiritual Purification Spiritual Purification Złote
Rzadkość
Złote
Tier
T2
Win rate
47.31%
Pick rate
1.54%
Gry
446

Wybierz Spiritual Purification, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT247.31%1.54%446
Speed Demon Speed Demon Speed Demon Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.05%
Pick rate
1.82%
Gry
525

Wybierz Speed Demon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT247.05%1.82%525
Shrink Ray Shrink Ray Shrink Ray Złote
Rzadkość
Złote
Tier
T4
Win rate
46.92%
Pick rate
3.93%
Gry
1,136

Wybierz Shrink Ray, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT246.92%3.93%1,136
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
46.91%
Pick rate
3.13%
Gry
906

Wybierz Jeweled Gauntlet, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT246.91%3.13%906
Mystic Punch Mystic Punch Mystic Punch Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
45.50%
Pick rate
2.19%
Gry
633

Wybierz Mystic Punch, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT245.50%2.19%633
ReEnergize ReEnergize ReEnergize Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
44.68%
Pick rate
1.46%
Gry
423

Wybierz ReEnergize, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT244.68%1.46%423
ADAPt ADAPt ADAPt Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
43.88%
Pick rate
1.69%
Gry
490

Wybierz ADAPt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT243.88%1.69%490
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
62.33%
Pick rate
0.74%
Gry
215

Wybierz Quest: Urf's Champion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT362.33%0.74%215
Pandora's Box Pandora's Box Pandora's Box Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
57.56%
Pick rate
1.19%
Gry
344

Wybierz Pandora's Box, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT357.56%1.19%344
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
55.79%
Pick rate
1.17%
Gry
337

Wybierz Tank It Or Leave It, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT355.79%1.17%337
The Brutalizer The Brutalizer The Brutalizer Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
55.56%
Pick rate
1.06%
Gry
306

Wybierz The Brutalizer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT355.56%1.06%306
Ominous Pact Ominous Pact Ominous Pact Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
54.37%
Pick rate
0.71%
Gry
206

Wybierz Ominous Pact, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT354.37%0.71%206
Ethereal Weapon Ethereal Weapon Ethereal Weapon Złote
Rzadkość
Złote
Tier
T4
Win rate
54.35%
Pick rate
1.15%
Gry
333

Wybierz Ethereal Weapon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT354.35%1.15%333
Leg Day Leg Day Leg Day Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
53.92%
Pick rate
1.01%
Gry
293

Wybierz Leg Day, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.92%1.01%293
Buff Buddies Buff Buddies Buff Buddies Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
53.58%
Pick rate
1.01%
Gry
293

Wybierz Buff Buddies, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.58%1.01%293
Homeguard Homeguard Homeguard Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
53.24%
Pick rate
0.96%
Gry
278

Wybierz Homeguard, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.24%0.96%278
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
53.04%
Pick rate
1.08%
Gry
313

Wybierz Ultimate Unstoppable, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT353.04%1.08%313
Erosion Erosion Erosion Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
52.76%
Pick rate
0.69%
Gry
199

Wybierz Erosion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT352.76%0.69%199
Draw Your Sword Draw Your Sword Draw Your Sword Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
52.23%
Pick rate
0.85%
Gry
247

Wybierz Draw Your Sword, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT352.23%0.85%247
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
51.36%
Pick rate
1.14%
Gry
331

Wybierz Stats on Stats on Stats!, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT351.36%1.14%331
Poro Blaster Poro Blaster Poro Blaster Złote
Rzadkość
Złote
Tier
T1
Win rate
51.12%
Pick rate
1.08%
Gry
313

Wybierz Poro Blaster, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT351.12%1.08%313
Escape Plan Escape Plan Escape Plan Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.82%
Pick rate
0.84%
Gry
244

Wybierz Escape Plan, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT350.82%0.84%244
Glass Cannon Glass Cannon Glass Cannon Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
49.72%
Pick rate
1.24%
Gry
360

Wybierz Glass Cannon, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT349.72%1.24%360
Divine Intervention Divine Intervention Divine Intervention Złote
Rzadkość
Złote
Tier
T3
Win rate
49.46%
Pick rate
0.64%
Gry
186

Wybierz Divine Intervention, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.46%0.64%186
Dropkick Dropkick Dropkick Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
49.38%
Pick rate
1.11%
Gry
322

Wybierz Dropkick, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT349.38%1.11%322
OK Boomerang OK Boomerang OK Boomerang Złote
Rzadkość
Złote
Tier
T3
Win rate
49.37%
Pick rate
0.82%
Gry
237

Wybierz OK Boomerang, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT349.37%0.82%237
Crit Ncast Crit Ncast Crit Ncast Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
49.32%
Pick rate
0.76%
Gry
221

Wybierz Crit Ncast, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT349.32%0.76%221
Can't Touch This Can't Touch This Can't Touch This Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.98%
Pick rate
1.11%
Gry
321

Wybierz Can't Touch This, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.98%1.11%321
Infernal Soul Infernal Soul Infernal Soul Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.92%
Pick rate
1.00%
Gry
288

Wybierz Infernal Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT347.92%1.00%288
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
47.60%
Pick rate
0.79%
Gry
229

Wybierz Quest: Wooglet's Witchcap, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.60%0.79%229
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
47.57%
Pick rate
1.00%
Gry
288

Wybierz Upgrade Sword of Blossoming Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT347.57%1.00%288
Cheating Cheating Cheating Złote
Rzadkość
Złote
Tier
T3
Win rate
47.06%
Pick rate
1.18%
Gry
340

Wybierz Cheating, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT347.06%1.18%340
Weighted Popoffs Weighted Popoffs Weighted Popoffs Srebrne
Rzadkość
Srebrne
Tier
T1
Win rate
46.78%
Pick rate
0.81%
Gry
233

Wybierz Weighted Popoffs, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT346.78%0.81%233
Bread And Cheese Bread And Cheese Bread And Cheese Złote
Rzadkość
Złote
Tier
T3
Win rate
46.67%
Pick rate
1.09%
Gry
315

Wybierz Bread And Cheese, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.67%1.09%315
Recursion Recursion Recursion Złote
Rzadkość
Złote
Tier
T2
Win rate
46.48%
Pick rate
0.74%
Gry
213

Wybierz Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT346.48%0.74%213
Hat on a Hat Hat on a Hat Hat on a Hat Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
46.39%
Pick rate
0.67%
Gry
194

Wybierz Hat on a Hat, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT346.39%0.67%194
Firefox Firefox Firefox Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
46.22%
Pick rate
0.87%
Gry
251

Wybierz Firefox, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT346.22%0.87%251
Ultimate Revolution Ultimate Revolution Ultimate Revolution Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
46.04%
Pick rate
0.96%
Gry
278

Wybierz Ultimate Revolution, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT346.04%0.96%278
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
44.77%
Pick rate
1.06%
Gry
306

Wybierz Trueshot Prodigy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.77%1.06%306
Ultimate Awakening Ultimate Awakening Ultimate Awakening Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
44.13%
Pick rate
0.74%
Gry
213

Wybierz Ultimate Awakening, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT344.13%0.74%213
Ice Cold Ice Cold Ice Cold Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
44.10%
Pick rate
1.23%
Gry
356

Wybierz Ice Cold, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT344.10%1.23%356
Hextech Soul Hextech Soul Hextech Soul Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
43.50%
Pick rate
0.69%
Gry
200

Wybierz Hextech Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT343.50%0.69%200
Void Rift Void Rift Void Rift Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
42.90%
Pick rate
1.12%
Gry
324

Wybierz Void Rift, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT342.90%1.12%324
Upgrade Sheen Upgrade Sheen Upgrade Sheen Złote
Rzadkość
Złote
Tier
T4
Win rate
42.68%
Pick rate
0.85%
Gry
246

Wybierz Upgrade Sheen, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT342.68%0.85%246
Eureka Eureka Eureka Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
41.35%
Pick rate
0.82%
Gry
237

Wybierz Eureka, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT341.35%0.82%237
Goliath Goliath Goliath Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T1
Win rate
64.71%
Pick rate
0.29%
Gry
85

Wybierz Goliath, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT464.71%0.29%85
Juiced Juiced Juiced Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
56.38%
Pick rate
0.33%
Gry
94

Wybierz Juiced, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT456.38%0.33%94
Clown College Clown College Clown College Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T2
Win rate
56.10%
Pick rate
0.43%
Gry
123

Wybierz Clown College, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT456.10%0.43%123
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
55.03%
Pick rate
0.52%
Gry
149

Wybierz Watch Out Grapefruit, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT455.03%0.52%149
Bread And Butter Bread And Butter Bread And Butter Złote
Rzadkość
Złote
Tier
T2
Win rate
54.87%
Pick rate
0.39%
Gry
113

Wybierz Bread And Butter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT454.87%0.39%113
Infinite Recursion Infinite Recursion Infinite Recursion Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
54.81%
Pick rate
0.47%
Gry
135

Wybierz Infinite Recursion, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT454.81%0.47%135
Poltergeist Poltergeist Poltergeist Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
53.91%
Pick rate
0.40%
Gry
115

Wybierz Poltergeist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT453.91%0.40%115
Snowball Roulette Snowball Roulette Snowball Roulette Złote
Rzadkość
Złote
Tier
T2
Win rate
53.40%
Pick rate
0.36%
Gry
103

Wybierz Snowball Roulette, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT453.40%0.36%103
Repulsor Repulsor Repulsor Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
53.27%
Pick rate
0.37%
Gry
107

Wybierz Repulsor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT453.27%0.37%107
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T3
Win rate
52.38%
Pick rate
0.44%
Gry
126

Wybierz Biggest Snowball Ever, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT452.38%0.44%126
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Złote
Rzadkość
Złote
Tier
T4
Win rate
51.81%
Pick rate
0.29%
Gry
83

Wybierz Dawnbringer's Resolve, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT451.81%0.29%83
Tank Engine Tank Engine Tank Engine Złote
Rzadkość
Złote
Tier
T1
Win rate
51.69%
Pick rate
0.41%
Gry
118

Wybierz Tank Engine, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT451.69%0.41%118
Growth Spurt Growth Spurt Growth Spurt Złote
Rzadkość
Złote
Tier
T4
Win rate
51.08%
Pick rate
0.48%
Gry
139

Wybierz Growth Spurt, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT451.08%0.48%139
Goldrend Goldrend Goldrend Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
50.86%
Pick rate
0.61%
Gry
175

Wybierz Goldrend, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT450.86%0.61%175
Kill Secured Kill Secured Kill Secured Srebrne
Rzadkość
Srebrne
Tier
T4
Win rate
50.44%
Pick rate
0.39%
Gry
113

Wybierz Kill Secured, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.44%0.39%113
Dive Bomber Dive Bomber Dive Bomber Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
50.00%
Pick rate
0.26%
Gry
76

Wybierz Dive Bomber, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT450.00%0.26%76
Restless Restoration Restless Restoration Restless Restoration Złote
Rzadkość
Złote
Tier
T4
Win rate
49.59%
Pick rate
0.43%
Gry
123

Wybierz Restless Restoration, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT449.59%0.43%123
King Me King Me King Me Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
48.68%
Pick rate
0.26%
Gry
76

Wybierz King Me, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT448.68%0.26%76
Nightstalking Nightstalking Nightstalking Złote
Rzadkość
Złote
Tier
T3
Win rate
47.97%
Pick rate
0.51%
Gry
148

Wybierz Nightstalking, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT447.97%0.51%148
Keystone Conjurer Keystone Conjurer Keystone Conjurer Złote
Rzadkość
Złote
Tier
T2
Win rate
47.95%
Pick rate
0.59%
Gry
171

Wybierz Keystone Conjurer, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT447.95%0.59%171
Big Brain Big Brain Big Brain Złote
Rzadkość
Złote
Tier
T2
Win rate
47.52%
Pick rate
0.35%
Gry
101

Wybierz Big Brain, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT447.52%0.35%101
Ocean Soul Ocean Soul Ocean Soul Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
47.42%
Pick rate
0.34%
Gry
97

Wybierz Ocean Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT447.42%0.34%97
Apex Inventor Apex Inventor Apex Inventor Złote
Rzadkość
Złote
Tier
T4
Win rate
47.37%
Pick rate
0.39%
Gry
114

Wybierz Apex Inventor, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT447.37%0.39%114
Heavy Hitter Heavy Hitter Heavy Hitter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
47.00%
Pick rate
0.35%
Gry
100

Wybierz Heavy Hitter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT447.00%0.35%100
Pinball Pinball Pinball Złote
Rzadkość
Złote
Tier
T2
Win rate
46.96%
Pick rate
0.40%
Gry
115

Wybierz Pinball, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT446.96%0.40%115
Snowball Upgrade Snowball Upgrade Snowball Upgrade Złote
Rzadkość
Złote
Tier
T2
Win rate
46.50%
Pick rate
0.54%
Gry
157

Wybierz Snowball Upgrade, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT446.50%0.54%157
Don't Blink Don't Blink Don't Blink Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
46.00%
Pick rate
0.52%
Gry
150

Wybierz Don't Blink, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT446.00%0.52%150
Veil of Warding Veil of Warding Veil of Warding Srebrne
Rzadkość
Srebrne
Tier
T5
Win rate
45.83%
Pick rate
0.50%
Gry
144

Wybierz Veil of Warding, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT445.83%0.50%144
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Złote
Rzadkość
Złote
Tier
T1
Win rate
45.78%
Pick rate
0.29%
Gry
83

Wybierz Quest: Steel Your Heart, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT445.78%0.29%83
Searing Dawn Searing Dawn Searing Dawn Złote
Rzadkość
Złote
Tier
T5
Win rate
44.34%
Pick rate
0.37%
Gry
106

Wybierz Searing Dawn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT444.34%0.37%106
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Srebrne
Rzadkość
Srebrne
Tier
T3
Win rate
43.75%
Pick rate
0.28%
Gry
80

Wybierz Upgrade Zhonya, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT443.75%0.28%80
Bread And Jam Bread And Jam Bread And Jam Złote
Rzadkość
Złote
Tier
T4
Win rate
43.36%
Pick rate
0.49%
Gry
143

Wybierz Bread And Jam, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT443.36%0.49%143
Omni Soul Omni Soul Omni Soul Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
43.28%
Pick rate
0.46%
Gry
134

Wybierz Omni Soul, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT443.28%0.46%134
Overflow Overflow Overflow Złote
Rzadkość
Złote
Tier
T2
Win rate
42.24%
Pick rate
0.40%
Gry
116

Wybierz Overflow, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT442.24%0.40%116
Flashy Flashy Flashy Złote
Rzadkość
Złote
Tier
T5
Win rate
39.39%
Pick rate
0.57%
Gry
165

Wybierz Flashy, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT439.39%0.57%165
With Haste With Haste With Haste Złote
Rzadkość
Złote
Tier
T5
Win rate
37.04%
Pick rate
0.37%
Gry
108

Wybierz With Haste, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT437.04%0.37%108
Mind to Matter Mind to Matter Mind to Matter Srebrne
Rzadkość
Srebrne
Tier
T2
Win rate
36.78%
Pick rate
0.30%
Gry
87

Wybierz Mind to Matter, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
SrebrneT436.78%0.30%87
Rabble Rousing Rabble Rousing Rabble Rousing Złote
Rzadkość
Złote
Tier
T2
Win rate
34.40%
Pick rate
0.43%
Gry
125

Wybierz Rabble Rousing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT434.40%0.43%125
Slow and Steady Slow and Steady Slow and Steady Złote
Rzadkość
Złote
Tier
T4
Win rate
32.64%
Pick rate
0.50%
Gry
144

Wybierz Slow and Steady, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT432.64%0.50%144
Little Devil Little Devil Little Devil Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
54.55%
Pick rate
0.19%
Gry
55

Wybierz Little Devil, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT554.55%0.19%55
Feel the Burn Feel the Burn Feel the Burn Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
53.85%
Pick rate
0.18%
Gry
52

Wybierz Feel the Burn, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT553.85%0.18%52
Mad Scientist Mad Scientist Mad Scientist Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T4
Win rate
52.54%
Pick rate
0.20%
Gry
59

Wybierz Mad Scientist, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT552.54%0.20%59
Perseverance Perseverance Perseverance Złote
Rzadkość
Złote
Tier
T1
Win rate
48.00%
Pick rate
0.26%
Gry
75

Wybierz Perseverance, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
ZłoteT548.00%0.26%75
Quantum Computing Quantum Computing Quantum Computing Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
46.97%
Pick rate
0.23%
Gry
66

Wybierz Quantum Computing, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT546.97%0.23%66
Droppybara Droppybara Droppybara Pryzmatyczne
Rzadkość
Pryzmatyczne
Tier
T5
Win rate
43.40%
Pick rate
0.18%
Gry
53

Wybierz Droppybara, gdy efekt pasuje do profilu obrażeń, przeżywalności i roli w walce.

Zobacz szczegóły ulepszenia
PryzmatyczneT543.40%0.18%53

Twitch Skill Combos

Extracted from the skill order guide

Skill Order
REQW

Normal Skill Order: R > E > Q > W

RQEW

Stealth, opener, attack-speed-on-entry, or repeated engage augments: R > Q > E > W, or R > E > Q > W if fights are short.

REWQ

Zone control, slow, area application, or W-centered augments: R > E > W > Q.

REQW

For standard Twitch in ARAM: Mayhem, max E first.

Twitch Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu

Lulu is one of Twitch’s cleanest partners because she turns his reveal window into a real carry window. Her protection lets him stand and fire instead of instantly kiting backward, and her buffs make each second of uptime more valuable.

Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Amumu

Amumu gives Twitch what he loves most: enemies held close together. Twitch’s damage gets much scarier when multiple targets are trapped in the same corridor, and Amumu is excellent at forcing that kind of fight on the Howling Abyss-style lane.

Orianna Orianna Orianna T3
Tier
T3
Ranga
#80
Win rate
50.28%
Pick rate
0.51%

Orianna jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Orianna

Orianna adds control, shielding, and a second layer of burst on top of Twitch’s sustained damage. She also makes enemies respect the space around Twitch, which matters because his biggest punish window is right after he reveals.

Thresh Thresh Thresh T5
Tier
T5
Ranga
#161
Win rate
45.37%
Pick rate
0.86%

Thresh jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Thresh

Thresh gives Twitch both engage setup and a way out. That second part is huge. Twitch often needs to stand in a greedy spot to get the best angle, and Thresh can turn that greed into a controlled bait instead of a death sentence.

Seraphine Seraphine Seraphine T1
Tier
T1
Ranga
#2
Win rate
56.33%
Pick rate
0.94%

Seraphine jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Seraphine

Seraphine supports Twitch through layered crowd control, shielding, healing pressure, and teamwide follow-up. She is especially good when Twitch wants a longer fight instead of a single all-in, because her kit helps the team survive poke and then punish grouped enemies.

Seraphine Seraphine Seraphine T1
Tier
T1
Ranga
#2
Win rate
56.33%
Pick rate
0.94%

Seraphine jest obecnie sklasyfikowany jako T1 w danych ARAM Mayhem. Zobacz poradnik bohatera

Twitch Twitch Twitch T2
Tier
T2
Ranga
#45
Win rate
51.77%
Pick rate
1.00%

Twitch jest obecnie sklasyfikowany jako T2 w danych ARAM Mayhem. Zobacz poradnik bohatera

Amumu Amumu Amumu T3
Tier
T3
Ranga
#62
Win rate
50.44%
Pick rate
0.53%

Amumu jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Orianna Orianna Orianna T3
Tier
T3
Ranga
#80
Win rate
50.28%
Pick rate
0.51%

Orianna jest obecnie sklasyfikowany jako T3 w danych ARAM Mayhem. Zobacz poradnik bohatera

Lulu Lulu Lulu T4
Tier
T4
Ranga
#121
Win rate
47.27%
Pick rate
0.46%

Lulu jest obecnie sklasyfikowany jako T4 w danych ARAM Mayhem. Zobacz poradnik bohatera

Thresh Thresh Thresh T5
Tier
T5
Ranga
#161
Win rate
45.37%
Pick rate
0.86%

Thresh jest obecnie sklasyfikowany jako T5 w danych ARAM Mayhem. Zobacz poradnik bohatera

Synergy mechanism: Lulu is one of Twitch’s cleanest partners because she turns his reveal window into a real carry window. Her protection lets him stand and fire instead of instantly kiting backward, and her buffs make each second of uptime more valuable. Combo: Twitch approaches from stealth while Lulu stays close enough to respond. Once he reveals and starts hitting the enemy backline or the closest stacked targets, Lulu shields and empowers him, then saves her strongest peel for the first diver or burst attempt. If the enemy commits onto Twitch, Lulu’s disruption buys the extra moment he needs to reposition and keep attacking. Best scenario: This pair is strongest when the enemy has one or two obvious engage champions and a fragile damage line behind them. Twitch can open aggressively because Lulu covers the punish, and enemies who hesitate get shredded while trying to decide whether to dive him or run. Enemy answer: The enemy should wait out Lulu’s protection, force it with poke, or send layered crowd control so Twitch cannot attack during the saved window. Long-range reveal, zone control, or a hard flank also makes Lulu choose between protecting Twitch and protecting herself. Failure risk and recovery: The combo fails if Twitch reveals too far ahead of Lulu or chases beyond her range. Recover by playing a shorter angle: let the frontline start, hit the closest target first, and only step forward after Lulu has already answered the first threat. 2. Amumu Synergy mechanism: Amumu gives Twitch what he loves most: enemies held close together. Twitch’s damage gets much scarier when multiple targets are trapped in the same corridor, and Amumu is excellent at forcing that kind of fight on the Howling Abyss-style lane. Combo: Amumu looks for a commit when enemies group near minions, a turret approach, or a choke. Twitch should not reveal too early. He waits until Amumu lands the engage or the enemy has started dodging forward, then opens from an angle where his attacks can pass through the most bodies. If Amumu locks down the frontline and backline together, Twitch can melt the whole formation instead of wasting time chasing one target. Best scenario: This is brutal against short-range teams that must walk into the same space to fight. It is also strong when your team has another area spell, because enemies who spread to avoid Twitch become easier for Amumu to catch one by one. Enemy answer: The enemy should keep wider spacing, bait Amumu’s engage, and hold disengage for Twitch’s reveal instead of spending everything on the tank. Cleanse effects, spell shields, and knockbacks can break the timing if used before Twitch gets free autos. Failure risk and recovery: The main risk is Amumu engaging before Twitch is in position, creating a fight where Twitch arrives late and only hits tanks. Recover by pinging or clearly playing around stealth timing: Amumu threatens first, but he should fully commit only when Twitch has a side lane or brush angle ready. 3. Orianna Synergy mechanism: Orianna adds control, shielding, and a second layer of burst on top of Twitch’s sustained damage. She also makes enemies respect the space around Twitch, which matters because his biggest punish window is right after he reveals. Combo: Orianna can attach pressure to the champion who starts the fight, or hold her ball near the path Twitch wants to use. When Twitch reveals and enemies collapse on him, Orianna punishes that clump with displacement and follow-up damage. If the enemy backs away instead, Twitch gets the free firing line he wanted in the first place. Best scenario: This pairing is best into teams that dive in a pack. Assassins, bruisers, and short-range tanks often have to enter the same zone to reach Twitch, and Orianna makes that decision expensive. Twitch does not need to one-shot anyone; he just needs the enemy stuck long enough for poison and autos to stack pressure. Enemy answer: The enemy should pressure Orianna separately, force her defensive tools before Twitch opens, or engage from multiple angles so one control spell cannot punish everyone. Poke comps can also make the combo awkward by refusing to hard commit. Failure risk and recovery: The combo fails when Twitch and Orianna play on different tempos: Twitch goes invisible for a flank while Orianna is clearing or backing up, or Orianna uses her big control before Twitch is ready to hit. Recover by playing slower. Let Orianna zone first, then Twitch reveals only when enemies are already choosing between dodging the ball and dodging his attack line. 4. Thresh Synergy mechanism: Thresh gives Twitch both engage setup and a way out. That second part is huge. Twitch often needs to stand in a greedy spot to get the best angle, and Thresh can turn that greed into a controlled bait instead of a death sentence. Combo: Twitch threatens stealth pressure while Thresh fishes for a hook or walks forward to create space. If Thresh catches a priority target, Twitch reveals immediately and burns them down before the enemy can reset. If Twitch gets jumped after revealing, Thresh can peel with crowd control and offer an escape path so Twitch can reposition behind the frontline. Best scenario: This duo shines when the enemy has predictable engage paths or immobile carries. Thresh can punish anyone who steps up to check Twitch’s location, and Twitch can punish anyone hooked into the middle of the lane. It also works well in messy fights because Thresh can keep Twitch alive through the first collapse. Enemy answer: The enemy should hide behind minions, force Thresh to use his tools defensively, and avoid chasing Twitch in a straight line. If they can bait Twitch’s reveal and then disengage, Thresh may have no target to lock down and Twitch loses his best damage window. Failure risk and recovery: The risk is overconfidence. Twitch may take a deep flank assuming Thresh can always save him, but terrain, enemy control, or simple distance can break that plan. Recover by using Thresh as a reset point: take shorter stealth angles, reveal near lantern range, kill the closest caught target, then re-enter after enemy cooldowns are spent. 5. Seraphine Synergy mechanism: Seraphine supports Twitch through layered crowd control, shielding, healing pressure, and teamwide follow-up. She is especially good when Twitch wants a longer fight instead of a single all-in, because her kit helps the team survive poke and then punish grouped enemies. Combo: Seraphine softens the enemy with range and waits for them to stack while dodging. Twitch stays hidden or plays just behind the frontline. Once Seraphine lands crowd control or forces enemies into a narrow path, Twitch reveals and attacks through the clump. If the enemy dives him, Seraphine’s defensive tools and control can slow the collapse long enough for Twitch to kite back and keep firing. Best scenario: This is strongest against mid-range teams that want to walk forward together. They cannot easily ignore Seraphine’s zone control, but if they group to fight through it, Twitch gets the multi-target angle he wants. It also gives your team a better poke-to-engage rhythm, so Twitch is not forced to start every fight himself. Enemy answer: The enemy should spread before committing, attack from staggered angles, and force Seraphine’s defensive cast before Twitch reveals. Heavy burst or displacement can still beat the combo if Twitch is moved out of his firing position right as he opens. Failure risk and recovery: The combo fails if the team plays too far back and lets the enemy freely clear waves, because Twitch then has no flank threat and Seraphine has no trapped targets. Recover by using minion waves and brush control to shorten the lane. Seraphine pressures first, Twitch threatens the side, and the enemy has to give ground or enter a bad grouped fight.

Best Twitch drafts do not ask him to be the only engage, the only damage, and the only win condition. Give him one champion who starts fights, one champion who protects his reveal, and at least one source of area control. If those boxes are covered, Twitch can play patiently, choose cleaner angles, and punish enemies who panic the moment the rat appears.

Twitch ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityTwitch plays as a delayed DPS threat who sits behind the wave, farms safely, and waits for the enemy team to commit before opening with his ultimate.Twitch becomes a high-risk fight opener where stealth flanks are more valuable but dangerous, requiring entry when enemy engage tools target someone else.You must contribute earlier with pressure instead of passively waiting to scale.
Stealth TimingAmbush is often used to find side angles or reset after fights, with less punishment for suboptimal entry timing during slower poke phases.Entry timing is stricter; use stealth after enemies show their first engage or when your team creates visual clutter, not during stare-downs.Revealing into enemies holding cooldowns gets you erased before damage matters.
Expunge UsagePressing Expunge early for poke damage is often acceptable and carries minimal consequences during slower fight patterns.Holding Expunge threatens enemies relying on defensive augments or shields; using it for chip damage wastes your execute threat.Save Expunge for kills or when enemy defensive tools are about to expire.
Build PhilosophyTwitch often leans into scaling attack damage, attack speed, critical strikes, or on-hit damage depending on team needs.First question becomes whether you can stand still long enough; add survivability, lifesteal, or mobility earlier against unavoidable dive.If you cannot survive the reveal window, maximum damage builds are useless.
Teamfight SpacingTwitch can often stand behind his tank and fire down the lane in a straightforward backline position.Straight-line spacing is easier to punish; take diagonal angles where your ultimate hits multiple enemies but stay close enough for peel.The best flank is one screen of threat, not a solo mission deep behind enemies.

Champion Analysis

Rola / Procent zwycięstw

Ranga

Twitch the Plague Rat is a ranged ADC-assassin in Hextech Mayhem whose identity combines devastating burst damage with exceptional stealth capabilities. His passive, Deadly Venom, applies poison stacks on his basic attacks that deal magic damage over time, and importantly, all allied champions deal bonus damage to poisoned targets. This provides team-wide damage amplification in Hextech Mayhem team fights, making Twitch a strategic asset beyond his own personal output. Twitch’s core stealth ability is Ambush, which allows him to enter invisibility for a short duration while gaining bonus attack speed. This stealth enables him to infiltrate the enemy backline and set up ambushes, positioning himself for high-impact damage. His zone control tool is Venom Cask, a thrown cask that explodes to damage, slow, and apply poison to all enemies in a target area. Twitch’s primary burst comes from Contaminate, which detonates all poison stacks on every affected enemy for immediate damage based on the number of stacks. The fundamental damage pattern in Hextech Mayhem is stacking poison through basic attacks and Venom Cask, then detonating with Contaminate for massive burst. Twitch’s ultimate, Rat-Ta-Tat-Tat, dramatically increases his attack range and converts his basic attacks into piercing shots that hit multiple enemies in a line. In Hextech Mayhem, an ulting Twitch can safely pierce through several targets from long range, making him one of the deadliest late-game team fight threats. His combination of stealth for positioning, sustained poison stacking, and a piercing ultimate allows him to deliver devastating area damage while remaining elusive. Practically, Twitch requires careful timing of his stealth to avoid being caught out, and his effectiveness hinges on managing poison stacks before using Contaminate for maximum burst. His team-wide damage amplification through Deadly Venom means he amplifies the overall damage output of his allies, adding significant strategic value beyond his own kills. Twitch excels at picking off isolated targets with his ambush pattern and shredding clustered enemies once his ultimate is active. However, he is vulnerable if caught without stealth and must rely on smart positioning and the bonus attack speed from Ambush to quickly stack poison. In Hextech Mayhem, Twitch’s stealth and piercing ultimate make him one of the deadliest ADCs, but he demands precise execution of his stacking and detonation mechanic to deliver his full potential.

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Twitch the Plague Rat wins Mayhem fights by appearing late, not by standing first. If your team is posturing in the middle of the lane, play slightly off-screen or behind your front line until the enemy spends their first engage tool. Once a tank, diver, or hook champion commits, step out with your ultimate angle and hit the backline through the frontline. Opening too early lets everyone see the rat, drop crowd control on the narrow lane, and end your damage window. Look for side-entry angles before the wave crashes, using camouflage to move into a position where your ultimate can line up multiple targets. In ARAM’s narrow lane, a small diagonal angle is often better than standing directly behind your team, because enemies cannot all dodge sideways without giving up space. Do not start the fight just because you are invisible; wait for a real trigger such as an enemy carry walking past their tank, a teammate landing crowd control, or the opposing engage champion missing their entry. Open with maximum safe range when possible, shooting through the first target into the second and third even if the first is a tank, as long as your ultimate line reaches the carries behind them. Commit after poison is spread, not before, keeping your Expunge until enemies commit to staying or leaving so you can stack more poison while kiting back. When divers enter, punish the path behind them; kite backward for a beat then fire through the diver toward follow-up carries. Respect hard crowd control more than raw damage, entering from farther away or waiting for someone else to draw stuns, knockups, hooks, or suppressions before revealing. Use camouflage as a reset tool, not only an opener; after a short trade, break vision behind your minion wave or allied bodies, then re-enter from a different line. When jumped, kite toward your team rather than the health relic, as the relic route is predictable and often cut off by Snowball or long-range crowd control. Move in short diagonals when retreating through the narrow lane to make it harder to hook, snowball, or land line skillshots. Stand one layer behind your strongest bodyguard until the fight starts, swapping positions after each reveal so the enemy cannot pre-aim blind crowd control at your usual angle. Keep minions between you and direct engage when your stealth is down, and use the lane’s tight shape to multiply your ultimate value by planting your feet only long enough to fire through the line before moving again. Hit the highest-value target you can reach without dying, shooting the tank only when your ultimate line or poison spread also pressures the backline. Kill enchanters and reset champions early when they step forward, and do not chase one poisoned enemy through fresh crowd control; switch to whoever is still in your line. Against heavy dive, your first target is often the diver so you can kite, stack poison, cash out, and survive. Use Snowball as a finisher or reposition tool, not as your main engage, throwing it during your stealth path to force movement even if you do not take the teleport. Plan around what your augments ask you to do, triggering offensive augments after enemy crowd control misses and using defensive or movement augments before the collapse. Push when your stealth and ultimate threat are ready, pull back after showing yourself, and use poison on waves only when the enemy cannot punish. Dive only after the enemy formation is broken, using ultimate before the deepest step and exiting as soon as your damage window ends.

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Twitch the Plague Rat approaches ARAM: Mayhem fights through positioning, patience, and precise timing rather than brute force. During early levels, he starts behind the frontline, using brush and fog to threaten side shots without being the first visible target. He tags enemies with quick poison stacks when they step up for minions but backs out before return damage lands. Snowball is treated as a follow-up or escape tool, not a first-click engage, unless the target is isolated and peel is gone. Early augments should prioritize survival or mobility over flashy damage when divers are present, because damage only matters if he keeps attacking. Twitch pushes when his team controls the brush and the enemy backline is scared, but stalls when enemy poke outranges him or engage tools are ready. If ahead, he threatens stealth angles and forces carries to give up wave space; if behind, he stops contesting every minion, farms safely, and waits for grouped fights where his ultimate can hit multiple targets. The goal by level 6 is to reach that point with health intact, then think about angles before fights begin. In mid game, Twitch stands just outside the obvious engage line, looking for diagonal firing lanes. He trades in short bursts, forcing a retreat before repositioning. When ultimate is ready, he waits for enemy carries to clump or step forward after a teammate gets caught, turning messy fights into wipes. Snowball becomes a tempo tool to mark low targets or scare the backline; he only dashes in with an exit plan or enough damage to finish. Augments should match the fight: if enemies stack armor, prioritize sustained damage; if assassins reach him, choose tools that create distance or deny burst; if his team already peels, lean into damage augments for uptime. He pushes after winning fights or forcing multiple enemies low, but does not greed for tower damage when engage tools are still up. If ahead, he sets traps from fog and punishes carries who step up; if behind, he plays for cooldown mistakes and second halves of fights after enemy burst is gone. Every won fight is converted into tower damage, brush control, health relic control, or a safer wave state. Late game demands patience. Twitch stands where his support, tank, or crowd control teammate can help, and flanks with a clear angle and escape path. He avoids wasting health on small poke trades before the deciding fight, hitting the closest safe target first. Late Snowball is almost never blind aggression; marking without dashing is fine to force movement. His augment setup must answer whether he can keep attacking during the critical five seconds of the fight, sacrificing damage for survival if needed. He pushes hard only after kills or major cooldowns, stalling when his ultimate is unavailable. If ahead, he protects his bounty, stays grouped, and shreds whoever walks too far forward, switching to structures after two or more enemies die. If behind, he looks for one decisive ambush where enemies overextend and their frontline outruns their backline, kiting backward instead of chasing. Before every late fight, Twitch decides his first target, escape route, and the enemy cooldown that can kill him, winning by making one good opening count and refusing to donate the return kill.

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Twitch the Plague Rat in ARAM: Mayhem relies on stealth and piercing ultimate damage, but his effectiveness depends entirely on reading the game state and adjusting his approach. When ahead with item tempo and a healthy frontline, Twitch turns a small lead into map control by staying hidden and letting the enemy commit attention forward before revealing from a side angle or just behind his frontline. Minion waves entering turret range become pressure windows; by moving with the wave and threatening a stealth flank, Twitch forces the enemy either to lose turret health or step into his piercing attacks. He holds his burst until escape tools like dashes or stasis are used, making kills reliable, and plays front-to-back when his team already has fight control, letting his damage spill into the backline as enemies retreat in a straight line. Snowball is reserved for confirming a won fight or protecting position, never for diving into grouped enemies with unused crowd control. Augments when ahead favor sustained damage if protected, range or uptime against remaining engage threats, or defensive options against assassins and hooks. When behind, Twitch shifts to survival first, poison spread second, and cleanup only after the enemy overcommits. He gives up aggressive angles and farms from the safest line available, letting the enemy start the fight and then punishing the second step after their engage passes his frontline. His ultimate is used defensively to stop pushes or force enemies off turrets, and he only cashes out poison when it secures a kill or stops a diver. Positioning near peel from supports or control mages is critical, as Twitch cannot outplay multiple threats alone. Augments when behind prioritize survivability, movement, or shielding to stay alive long enough to attack, scaling sustained damage in slow fights, and utility to cover weak setup. He avoids stealthing into a full-health enemy team without vision of cooldowns, never defends a doomed structure with his life, and focuses damage on the closest reachable threat instead of spreading across five targets. Small wins like forcing a retreat or clearing a wave stabilize the game until items and augments allow a reset fight. Consistent stealth angles and patient decision-making prevent throws and turn both leads and deficits into controlled outcomes.

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Twitch the Plague Rat in ARAM: Mayhem is defined by his ability to stack persistent poison damage and then cash out with a single burst detonation, making him a high-stakes marksman whose threat grows the longer he stays alive and in range. His passive applies deadly venom over time through basic attacks and damaging abilities, rewarding repeated contact rather than one big hit. In Mayhem’s fast-paced, frequent resets, poison uptime matters more than perfect lane spacing: tagging any enemy who steps forward gives Twitch pressure even after that target retreats, because the threat of his delayed detonation forces opponents to respect his kill range. His camouflage from Ambush provides the surprise angles that Mayhem rewards, letting him approach from off-center positions or after enemy scouting tools are used, but poor timing simply gives the enemy a chance to back off or set a trap at his reveal point. The Venom Cask is his safest non-ultimate tool for starting poison stacks without committing his body, thrown to cut off escape paths, break enemy formation, or slow divers—though a missed cask opens a window for engage. Contaminate is his cashout button, turning all accumulated stacks into a finishing burst that can punish multiple half-health enemies at once in Mayhem’s crowded fights; the decision of when to press it is critical, as holding too long risks the target escaping or getting saved, while wasting it leaves Twitch without his main damage conversion and vulnerable to enemy aggression. Spray and Pray empowers his attacks with extended range and piercing shots, making it the ability that forces enemies to spread out and the reason he can win fights instantly if activated after movement tools are committed—but using it at the wrong moment makes him easy to ignore afterwards. Twitch’s identity in ARAM: Mayhem is that of a patient predator who must balance the urge to stack poison with the need to time his detonation, using stealth and zone control to create windows where his delayed damage pressure becomes guaranteed kills.

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Twitch the Plague Rat is most effective when the enemy is already busy, split in attention, or forced through a narrow space. Poor games come from revealing too early, using stealth as a panic button, or firing into a frontline ready to turn. Open fights from a side angle or behind the frontline, firing only when enemies have committed to another target. If revealed early, step back and auto the nearest safe target. Use stealth before the fight to choose position, or early enough to change direction; panicked stealth used late should move toward allies. Cast poison detonation only after enough hits, when the target is about to leave range or die; if used too soon, swap targets and rebuild. Place the slowing zone where enemies must walk to disengage, not after they escape. Attack-move between shots during long-range firing; if clipped, kite backward. Reposition so empowered shots reach valuable targets, not through minions or tanks. Chase only if the team follows and enemy crowd control is spent; detonate before crossing the safe line. Use Snowball situationally, not from stealth blindly; if a bad Snowball lands, kite back instantly. Enter fights after enemy engage or key crowd control is used; if too early, reset behind frontline. Flank when the team is healthy and enemies distracted; if late, rejoin safely. Hold major damage for committed tanks or lined-up carries. Build survivability against dive and point-and-click pressure. Path around obvious skillshot lanes while stealthed. Hit divers if the backline is unsafe. Respect low health by playing behind allies. After kills, convert safely without forcing deep chases. The clean rule: do not be the first easy target, reveal after enemy commits, keep moving while firing, and save burst for leaving or dying targets.

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Is Twitch a carry or a poke pick in ARAM: Mayhem? Twitch is a carry first, with poke as a setup tool when he can safely tag enemies before a fight. If your team can slow, root, or force the enemy to walk in a line, you should play for extended auto attacks instead of random chip damage. The tradeoff is that you need patience; if you reveal too early, the enemy gets a clean punish window before you have dealt meaningful damage. When should I use stealth aggressively? Use stealth aggressively when the enemy frontline has already spent engage tools or when your team is close enough to follow your reveal. Walk to an angle, wait for a high-value target to step forward, then open with autos while retreating toward your team’s zone. If you go alone, the tradeoff is brutal: one reveal can turn into instant crowd control and no escape path. When should I hold stealth instead of opening a fight? Hold stealth when the enemy has reliable point-and-click lockdown, long-range reveal pressure, or assassins waiting off-screen. In those games, stealth is your recovery button after a bad wave state or your way to reposition once the first engage misses. The tradeoff is lower early damage, but living through the first burst usually gives Twitch a much better second half of the fight.

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