ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #107

Volibear build ARAM Mayhem dan augment terbaik

Volibear saat ini masuk kategori T3 dalam data ARAM Mayhem.

Volibear Volibear the Relentless Storm Tank / Mage
TierT3
Peringkat#107
Rasio menang48.59%
Rasio pilih0.41%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Nashor's Tooth Nashor's Tooth Nashor's Tooth
Harga total
2,900
Harga
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

Rasio menang45.81%
Rasio pilih5.70%
#2
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Stormsurge Stormsurge Stormsurge
Harga total
2,800
Harga
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

Rasio menang42.30%
Rasio pilih3.16%
#3
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Stormsurge Stormsurge Stormsurge
Harga total
2,800
Harga
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

Rasio menang43.92%
Rasio pilih1.27%

N/Aitem

Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

38.64%
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Harga total
2,900
Harga
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

50.44%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.30%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

43.04%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

37.23%
Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

41.97%
Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

35.72%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

47.72%
Stormsurge Stormsurge Stormsurge
Harga total
2,800
Harga
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

42.03%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

45.65%
Cosmic Drive Cosmic Drive Cosmic Drive
Harga total
3,000
Harga
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

45.84%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

45.15%

N/A

Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

42.77%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

38.88%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

38.88%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

44.94%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Rasio menang54.98%
Rasio pilih16.76%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang55.10%
Rasio pilih11.02%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Rasio menang51.08%
Rasio pilih7.38%

N/Aitem

Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

52.95%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.69%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.75%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

53.46%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

50.59%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

53.14%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

51.72%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

50.12%
Frozen Heart Frozen Heart Frozen Heart
Harga total
2,500
Harga
600

+75 Armor +400 Mana +20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

50.46%
Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

52.26%
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Harga total
3,100
Harga
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

52.60%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

49.43%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

54.44%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

54.44%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

54.67%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

54.67%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

54.67%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

51.65%

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Rasio menang60.25%
Rasio pilih16.43%
#2
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Rasio menang58.25%
Rasio pilih7.24%
#3
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Dusk and Dawn Dusk and Dawn Dusk and Dawn
Harga total
3,100
Harga
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Rasio menang53.53%
Rasio pilih5.92%

N/Aitem

Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

56.28%
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Harga total
3,100
Harga
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

56.67%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

57.56%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

58.55%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.33%
Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

57.19%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

48.97%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

60.45%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

52.91%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

54.20%
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Harga total
2,900
Harga
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

55.33%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

53.89%

N/A

Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

54.45%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

63.16%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

63.16%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

53.93%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

53.93%

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Rasio menang51.95%
Rasio pilih12.77%
#2
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Harga total
3,100
Harga
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Rasio menang49.65%
Rasio pilih11.41%
#3
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang52.82%
Rasio pilih10.25%

N/Aitem

Navori Flickerblade Navori Flickerblade Navori Flickerblade
Harga total
2,650
Harga
950

+40% Attack Speed +25% Critical Strike Chance +4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

52.58%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

53.19%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

56.72%
Dusk and Dawn Dusk and Dawn Dusk and Dawn
Harga total
3,100
Harga
300

+300 Health +60 Ability Power +20 Ability Haste +20% Attack Speed Spellblade: (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

51.79%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

52.45%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

50.41%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

55.56%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

48.35%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

51.44%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

58.24%
Nashor's Tooth Nashor's Tooth Nashor's Tooth
Harga total
2,900
Harga
500

+80 Ability Power +50% Attack Speed +15 Ability Haste Icathian Bite Attacks deal bonus magic damage On-Hit.

53.88%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

54.94%

N/A

Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

54.56%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

48.65%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

48.65%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

52.51%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

52.51%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
60.70%
Rasio pilih
4.55%
Game
542

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT160.70%4.55%542
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.33%
Rasio pilih
6.23%
Game
742

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.33%6.23%742
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.20%
Rasio pilih
8.39%
Game
1,000

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT153.20%8.39%1,000
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.70%
Rasio pilih
11.97%
Game
1,427

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.70%11.97%1,427
Master of Duality Master of Duality Master of Duality Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.02%
Rasio pilih
5.82%
Game
694

Pilih Master of Duality saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.02%5.82%694
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.70%
Rasio pilih
3.94%
Game
470

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.70%3.94%470
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.53%
Rasio pilih
5.47%
Game
652

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.53%5.47%652
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.40%
Rasio pilih
8.41%
Game
1,002

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.40%8.41%1,002
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.14%
Rasio pilih
12.14%
Game
1,447

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.14%12.14%1,447
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.21%
Rasio pilih
4.06%
Game
484

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.21%4.06%484
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.89%
Rasio pilih
15.84%
Game
1,888

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.89%15.84%1,888
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.73%
Rasio pilih
6.21%
Game
740

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.73%6.21%740
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.29%
Rasio pilih
5.35%
Game
637

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.29%5.35%637
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.06%
Rasio pilih
6.24%
Game
744

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.06%6.24%744
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.02%
Rasio pilih
4.72%
Game
563

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.02%4.72%563
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.94%
Rasio pilih
10.25%
Game
1,222

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.94%10.25%1,222
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.81%
Rasio pilih
4.23%
Game
504

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.81%4.23%504
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.70%
Rasio pilih
4.19%
Game
499

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.70%4.19%499
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.58%
Rasio pilih
3.85%
Game
459

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.58%3.85%459
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
48.14%
Rasio pilih
5.65%
Game
673

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.14%5.65%673
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.02%
Rasio pilih
5.09%
Game
606

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.02%5.09%606
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.61%
Rasio pilih
12.28%
Game
1,464

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.61%12.28%1,464
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.43%
Rasio pilih
7.66%
Game
913

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.43%7.66%913
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.18%
Rasio pilih
7.43%
Game
886

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.18%7.43%886
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.90%
Rasio pilih
5.14%
Game
612

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.90%5.14%612
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.77%
Rasio pilih
5.65%
Game
673

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.77%5.65%673
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.49%
Rasio pilih
4.51%
Game
538

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.49%4.51%538
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
63.16%
Rasio pilih
1.75%
Game
209

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT263.16%1.75%209
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
59.66%
Rasio pilih
2.95%
Game
352

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT259.66%2.95%352
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
58.09%
Rasio pilih
2.02%
Game
241

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT258.09%2.02%241
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
57.52%
Rasio pilih
2.23%
Game
266

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT257.52%2.23%266
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
55.93%
Rasio pilih
2.27%
Game
270

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.93%2.27%270
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
55.52%
Rasio pilih
3.04%
Game
362

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.52%3.04%362
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.82%
Rasio pilih
2.63%
Game
314

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.82%2.63%314
Circle of Death Circle of Death Circle of Death Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.73%
Rasio pilih
2.14%
Game
255

Pilih Circle of Death saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.73%2.14%255
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.24%
Rasio pilih
2.98%
Game
355

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.24%2.98%355
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.48%
Rasio pilih
2.37%
Game
282

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.48%2.37%282
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.25%
Rasio pilih
2.01%
Game
240

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.25%2.01%240
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.49%
Rasio pilih
2.59%
Game
309

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.49%2.59%309
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.27%
Rasio pilih
3.07%
Game
366

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.27%3.07%366
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.81%
Rasio pilih
2.16%
Game
257

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.81%2.16%257
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.69%
Rasio pilih
2.67%
Game
318

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.69%2.67%318
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
49.62%
Rasio pilih
2.18%
Game
260

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.62%2.18%260
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.59%
Rasio pilih
2.05%
Game
244

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.59%2.05%244
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.67%
Rasio pilih
1.90%
Game
226

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.67%1.90%226
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.28%
Rasio pilih
1.95%
Game
232

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.28%1.95%232
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.13%
Rasio pilih
1.80%
Game
214

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.13%1.80%214
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.73%
Rasio pilih
2.22%
Game
264

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.73%2.22%264
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.42%
Rasio pilih
2.60%
Game
310

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.42%2.60%310
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.38%
Rasio pilih
3.52%
Game
420

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.38%3.52%420
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.92%
Rasio pilih
3.54%
Game
422

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.92%3.54%422
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.80%
Rasio pilih
2.10%
Game
250

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.80%2.10%250
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.78%
Rasio pilih
3.00%
Game
357

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.78%3.00%357
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.64%
Rasio pilih
2.50%
Game
298

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.64%2.50%298
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.33%
Rasio pilih
1.83%
Game
218

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.33%1.83%218
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.45%
Rasio pilih
2.86%
Game
341

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.45%2.86%341
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.36%
Rasio pilih
2.44%
Game
291

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.36%2.44%291
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.31%
Rasio pilih
2.15%
Game
256

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.31%2.15%256
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.30%
Rasio pilih
2.50%
Game
298

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.30%2.50%298
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.93%
Rasio pilih
2.32%
Game
276

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.93%2.32%276
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.86%
Rasio pilih
2.94%
Game
350

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.86%2.94%350
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
44.49%
Rasio pilih
2.06%
Game
245

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.49%2.06%245
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.33%
Rasio pilih
2.52%
Game
300

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.33%2.52%300
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.31%
Rasio pilih
2.73%
Game
325

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.31%2.73%325
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.19%
Rasio pilih
1.80%
Game
215

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.19%1.80%215
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.05%
Rasio pilih
2.11%
Game
252

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.05%2.11%252
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.97%
Rasio pilih
2.16%
Game
257

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.97%2.16%257
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.12%
Rasio pilih
2.26%
Game
269

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.12%2.26%269
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.91%
Rasio pilih
2.25%
Game
268

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.91%2.25%268
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.86%
Rasio pilih
1.76%
Game
210

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.86%1.76%210
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.51%
Rasio pilih
1.74%
Game
207

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.51%1.74%207
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.96%
Rasio pilih
1.88%
Game
224

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.96%1.88%224
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
40.17%
Rasio pilih
1.92%
Game
229

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.17%1.92%229
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
59.00%
Rasio pilih
1.68%
Game
200

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT359.00%1.68%200
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
56.46%
Rasio pilih
1.23%
Game
147

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT356.46%1.23%147
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.25%
Rasio pilih
1.28%
Game
153

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.25%1.28%153
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.02%
Rasio pilih
1.46%
Game
174

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.02%1.46%174
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.80%
Rasio pilih
1.35%
Game
161

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.80%1.35%161
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
52.71%
Rasio pilih
1.70%
Game
203

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.71%1.70%203
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.87%
Rasio pilih
1.57%
Game
187

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.87%1.57%187
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.60%
Rasio pilih
1.58%
Game
188

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.60%1.58%188
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.91%
Rasio pilih
1.38%
Game
165

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.91%1.38%165
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.82%
Rasio pilih
1.02%
Game
122

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.82%1.02%122
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.37%
Rasio pilih
1.13%
Game
135

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.37%1.13%135
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.00%
Rasio pilih
1.29%
Game
154

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.29%154
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.00%
Rasio pilih
1.19%
Game
142

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.19%142
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.00%
Rasio pilih
1.02%
Game
122

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.02%122
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.72%
Rasio pilih
1.50%
Game
179

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.72%1.50%179
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.32%
Rasio pilih
1.23%
Game
146

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.32%1.23%146
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.14%
Rasio pilih
1.47%
Game
175

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.14%1.47%175
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.80%
Rasio pilih
1.05%
Game
125

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.80%1.05%125
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.53%
Rasio pilih
1.71%
Game
204

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.53%1.71%204
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.33%
Rasio pilih
1.51%
Game
180

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.33%1.51%180
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.26%
Rasio pilih
1.44%
Game
172

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.26%1.44%172
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.97%
Rasio pilih
1.03%
Game
123

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.97%1.03%123
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.56%
Rasio pilih
1.38%
Game
164

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.56%1.38%164
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.16%
Rasio pilih
1.48%
Game
176

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.16%1.48%176
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.90%
Rasio pilih
1.22%
Game
145

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.90%1.22%145
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.58%
Rasio pilih
1.23%
Game
146

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.58%1.23%146
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.41%
Rasio pilih
1.28%
Game
153

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.41%1.28%153
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.28%
Rasio pilih
1.58%
Game
188

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.28%1.58%188
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.65%
Rasio pilih
1.54%
Game
184

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.65%1.54%184
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.45%
Rasio pilih
1.20%
Game
143

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.45%1.20%143
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.68%
Rasio pilih
1.18%
Game
141

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.68%1.18%141
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.64%
Rasio pilih
1.38%
Game
165

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.64%1.38%165
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.46%
Rasio pilih
1.50%
Game
179

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.46%1.50%179
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
40.12%
Rasio pilih
1.40%
Game
167

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.12%1.40%167
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
39.22%
Rasio pilih
1.28%
Game
153

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT339.22%1.28%153
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
38.13%
Rasio pilih
1.17%
Game
139

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT338.13%1.17%139
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
37.87%
Rasio pilih
1.42%
Game
169

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT337.87%1.42%169
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
35.11%
Rasio pilih
1.10%
Game
131

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT335.11%1.10%131
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
59.68%
Rasio pilih
0.52%
Game
62

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT459.68%0.52%62
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
57.81%
Rasio pilih
0.54%
Game
64

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT457.81%0.54%64
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
57.38%
Rasio pilih
0.51%
Game
61

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT457.38%0.51%61
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
57.14%
Rasio pilih
0.59%
Game
70

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT457.14%0.59%70
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.37%
Rasio pilih
0.86%
Game
103

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.37%0.86%103
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.02%
Rasio pilih
0.73%
Game
87

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.02%0.73%87
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.50%
Rasio pilih
0.67%
Game
80

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.50%0.67%80
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.38%
Rasio pilih
0.88%
Game
105

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.38%0.88%105
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.52%
Rasio pilih
0.83%
Game
99

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT451.52%0.83%99
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.43%
Rasio pilih
0.97%
Game
115

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.43%0.97%115
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.81%
Game
96

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.81%96
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.52%
Rasio pilih
0.88%
Game
105

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.52%0.88%105
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.50%
Rasio pilih
0.85%
Game
101

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.50%0.85%101
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.75%
Rasio pilih
0.67%
Game
80

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.75%0.67%80
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.65%
Rasio pilih
0.93%
Game
111

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.65%0.93%111
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
48.53%
Rasio pilih
0.57%
Game
68

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.53%0.57%68
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
48.35%
Rasio pilih
0.76%
Game
91

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.35%0.76%91
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.15%
Rasio pilih
0.68%
Game
81

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.15%0.68%81
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.08%
Rasio pilih
0.87%
Game
104

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.08%0.87%104
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.55%
Rasio pilih
0.49%
Game
58

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.55%0.49%58
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.32%
Rasio pilih
0.80%
Game
95

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.32%0.80%95
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.27%
Rasio pilih
0.56%
Game
67

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.27%0.56%67
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.71%
Rasio pilih
0.59%
Game
70

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.71%0.59%70
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.71%
Rasio pilih
0.59%
Game
70

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.71%0.59%70
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.45%
Rasio pilih
0.65%
Game
77

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.45%0.65%77
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.00%
Rasio pilih
0.50%
Game
60

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.00%0.50%60
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
44.90%
Rasio pilih
0.82%
Game
98

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.90%0.82%98
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.58%
Rasio pilih
0.70%
Game
83

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.58%0.70%83
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.26%
Rasio pilih
0.51%
Game
61

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.26%0.51%61
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.93%
Rasio pilih
0.90%
Game
107

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.93%0.90%107
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.75%
Rasio pilih
0.94%
Game
112

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.75%0.94%112
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.36%
Rasio pilih
0.95%
Game
113

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.36%0.95%113
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.10%
Rasio pilih
0.49%
Game
58

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.10%0.49%58
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.19%
Rasio pilih
0.54%
Game
64

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.19%0.54%64
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
41.67%
Rasio pilih
0.60%
Game
72

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.67%0.60%72
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.67%
Rasio pilih
0.60%
Game
72

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.67%0.60%72
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
39.66%
Rasio pilih
0.49%
Game
58

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.66%0.49%58
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
39.45%
Rasio pilih
0.91%
Game
109

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.45%0.91%109
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.65%
Rasio pilih
0.71%
Game
85

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT437.65%0.71%85
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
37.31%
Rasio pilih
0.56%
Game
67

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT437.31%0.56%67
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.43%
Rasio pilih
0.47%
Game
56

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT546.43%0.47%56
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.30%
Rasio pilih
0.45%
Game
54

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT546.30%0.45%54
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
41.18%
Rasio pilih
0.43%
Game
51

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT541.18%0.43%51
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.35%
Rasio pilih
0.48%
Game
57

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT540.35%0.48%57

Volibear Skill Combos

Extracted from the skill order guide

Skill Order
RWQE

Normal order: R > W > Q > E.

RWEQ

Use R > W > E > Q when fights are decided by poke, shields, and zone control before anyone fully commits.

RQWE

Engage, movement, chase, or Snowball-style augments: consider R > Q > W > E or take three early points in W, then finish Q.

REWQ

Shield, area control, poke-resistance, or magic-damage leaning augments: use R > E > W > Q only when you are not allowed to brawl early.

Volibear Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Volibear counters these champions in ARAM: Mayhem.

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Volibear is countered by these champions in ARAM: Mayhem.

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Volibear Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Orianna / Lulu-style enchanter or ball carrier support

Volibear is a natural delivery system for buffs because he commits his body into the enemy team. If an ally can shield, speed him up, or attach a zone of threat to him, his engage becomes much harder to kite and much more punishing to ignore.

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Zyra Zyra Zyra T1
Tier
T1
Peringkat
#16
Rasio menang
53.66%
Rasio pilih
0.82%

Zyra saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune / Brand / Zyra-style area damage follow-up

Volibear makes enemies clump or choose bad paths. When he dives, the enemy team often collapses inward to peel, or they retreat in a straight line through the lane. Area damage champions punish both reactions.

Ashe Ashe Ashe T2
Tier
T2
Peringkat
#24
Rasio menang
51.83%
Rasio pilih
1.23%

Ashe saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Ashe / Varus / Jhin-style long-range catch marksman

Volibear loves when someone else forces the enemy to stand still first. Long-range catch gives him a cleaner entry, and his own lockdown gives these marksmen safer follow-up shots. The pairing also solves one of his common problems: reaching slippery targets without spending everything just to touch them.

Galio Galio Galio T1
Tier
T1
Peringkat
#13
Rasio menang
53.55%
Rasio pilih
0.67%

Galio saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Neeko Neeko Neeko T5
Tier
T5
Peringkat
#159
Rasio menang
45.87%
Rasio pilih
0.61%

Neeko saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Galio / Neeko / Amumu-style secondary engage and layered crowd control

Volibear is threatening as the first body in, but he becomes much harder to answer when a second engager arrives as the enemy commits peel. Layered crowd control stops the enemy from simply kiting backward after his initial contact.

Kayle Kayle Kayle T1
Tier
T1
Peringkat
#9
Rasio menang
54.59%
Rasio pilih
0.66%

Kayle saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Cassiopeia Cassiopeia Cassiopeia T3
Tier
T3
Peringkat
#119
Rasio menang
49.21%
Rasio pilih
0.38%

Cassiopeia saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kayle / Kog'Maw / Cassiopeia-style sustained damage carry

Volibear is excellent at buying time and creating a messy frontline. Sustained carries need exactly that: someone who makes enemies hit the wrong target, blocks divers, and keeps the fight in one area long enough for repeated damage to win.

Volibear ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityVolibear plays as a patient frontline bruiser who absorbs poke, threatens short trades with Q, and waits for clear engage opportunities through Snowball or Flash access.He becomes a pressure engine who forces fights more often, testing enemy peel and looking for windows to start chaotic brawls rather than waiting for enemies to approach.Shift from patient wall to active pressure engine that forces repeated enemy checks.
Engage WindowsVolibear often waits for one clean Snowball, one enemy misstep, or one allied engage before committing to reach the backline and start fighting.Faster pace and augments give more ways to start and re-enter fights, but punishment for bad engages is harsher due to stronger enemy peel and burst.Commit more often but verify ally range and enemy peel before taking Snowball.
Q Usage DisciplineQ is held until Snowball lands or an enemy carry steps too far forward, used as a calculated engage threat rather than a spam ability.Walk forward first when your team can follow, then use Q after enemies spend their first disengage. Do not sprint at the first target seen.Use Q after enemy disengage is spent, not on cooldown into obvious peel.
W Target SelectionVolibear can brawl the nearest tank because fights are slower and front-to-back trading is common and sustainable.Targets swap faster and burst is higher. Pick a realistic target and stick to it: divers on your carry, bruisers in your team, or carries with no escape.Maintain target discipline or lose extended-fight value from chasing swaps.
Ultimate PurposeR is often used for tower diving or as a finisher when enemies are low near their structure, creating clear go-now moments.Treat R as backline access, dodge tool, or fight-splitting ability. Use it to start chaos and break formation, not just as a finisher.Use R to start fights and split enemy formation, not only to finish low targets.
Augment AdaptationItem and rune choices define most of Volibear's game plan, with default tank-bruiser builds working reliably across most games.Augments push him into different versions: durability builds for sustained brawling, engage augments for scarier starts, or damage when another frontline exists.Build around the fight pattern your augment creates rather than defaulting every game.

Champion Analysis

Peran / Rasio menang

Peringkat

Volibear the Relentless Storm serves as a tank engager and melee fighter in ARAM: Mayhem, excelling at diving enemy backlines with devastating impact. His primary strategic value lies in his ability to initiate fights and disrupt enemy formations through powerful engagement tools. Volibear's core advantage is his Q ability, Thundering Smash, which dashes him forward and flips enemies in his path, making it an excellent engage tool in the single-lane format. Players should use Q to dash toward the enemy backline, flipping enemies to set up follow-up damage from teammates. His damage pattern combines engagement utility with substantial single-target damage output. The W ability, Frenzied Maul, deals massive single-target damage, making it ideal for biting priority targets after engaging. Volibear's E ability, Sky Splitter, provides AoE slow utility, adding crowd control to his kit beyond the flip mechanic. His ultimate, Stormbringer, transforms Volibear into a massive lightning bear with AoE lightning on his auto-attacks, providing damage amplification during teamfights. Players should activate R during teamfights to maximize enhanced damage output. Volibear's positioning requirements reflect his role as a melee tank engager. He must fight in melee range to be effective, which creates inherent risks in his play pattern. His strengths include powerful Q engage, high W single-target damage, R damage amplification, and high tankiness. However, these advantages come with significant weaknesses that players must navigate. Volibear has no mobility outside of his Q dash, slow movement speed, no sustain, and the mandatory requirement to fight in melee range. These limitations mean that Volibear must commit fully once he engages, as he lacks tools to disengage or reposition quickly. The practical strategic value of Volibear in ARAM: Mayhem centers on his ability to force fights and create opportunities for his team. His combination of engagement, crowd control, and damage makes him effective at disrupting enemy backlines and isolating priority targets. Players must weigh his strong initiation potential against his vulnerability to kiting and lack of self-sustain. Success with Volibear requires recognizing when to commit to an engage, as his limited mobility means poor engagements can leave him stranded without escape options. His tankiness allows him to survive the initial engagement, but players should coordinate with teammates to ensure follow-up damage capitalizes on the disruption he creates.

Tips utama

Blog panduan / N/A

Blog panduan

Volibear wins in ARAM: Mayhem by turning the narrow lane into a forced brawl rather than playing as a poke champion. He should look for moments when enemies have used their main peel, dash, or crowd control abilities, then walk up with his team close enough to follow and threaten the stun. Engage should start from pressure, not desperation. If the minion wave is alive or the team has chipped the enemy frontline, Volibear can move forward and force someone to answer. Engaging while the wave is dead and the backline is still clearing usually results in eating every spell first while the team arrives late. Snowball helps Volibear skip the worst part of being kited before reaching his first target. He should throw it after enemy waveclear or poke is used, not while enemies are holding spells. The mark itself creates panic, so waiting a beat before dashing can split enemy formation. Volibear should take the dash when a target burns mobility, steps away from peel, or walks into his team's skillshots. Snowball also serves as a dodge tool when a dangerous spell is about to land, provided the landing spot is safer. Volibear excels at counter-engage when enemies dive too deep. If an assassin or bruiser jumps onto a carry, he should turn immediately, stun the diver, and keep hitting the marked target instead of chasing the backline. He should stand slightly in front of his carry when enemies have hard engage, close enough to intercept but not so far forward that he gets crowd controlled before the fight starts. He must save his biggest commit when enemy dive is already locked in rather than using everything first and letting mobile champions sidestep and re-enter. In narrow-lane spacing, Volibear should not stack directly on carries. Standing diagonally forward allows him to threaten engage while leaving room for his backline to dodge. Playing near one wall forces enemies to choose between aiming at him or past him. He must respect anti-engage zones and avoid sprinting through obvious chokes unless key spells are down. Target priority means hitting the target the team can kill, not always the one Volibear wants. A low-mobility mage one step too far forward is better than a full-health carry with defensive tools ready. Against double frontline, he should punish the front tank only if isolated, otherwise forcing the tank backward and switching when a carry steps up. When behind, Volibear should stop forcing long chases and instead play as a counter-engage bruiser who guards carries and punishes divers. He should build fights around enemy mistakes, waiting for a carry to step past their frontline or a diver to enter without backup. His job when behind is to buy one winning window by peeling first, surviving enemy engage, then turning when they overextend. Volibear does not need to look pretty in a losing game; he needs one messy brawl where the enemy steps too close and cannot reset.

Read full guide

Blog panduan

N/A / Augment

Blog panduan

Volibear the Relentless Storm operates as a front-line threat who controls space through calculated pressure rather than blind aggression. In the early levels, his primary goal is arriving at level 6 with sufficient health and lane control to start real fights. He should position slightly ahead of carries when teammates can follow, then fall back into the wave against stronger poke or crowd control. Short trades around the minion wave are optimal, stepping forward when enemies waste key abilities on the wave. Snowball should punish oversteps rather than start hopeless dives, and recasting onto a tank while the enemy backline remains untouched often turns Volibear into free damage. During mid levels, Volibear reaches his most reliable window. He must stand close enough to threaten engages while remaining in range for ally support. The focus shifts from small trades to one clean contact that breaks enemy formation. Target selection matters more than tunneling the farthest carry; hitting the first high-value target your team can damage often wins fights by causing formation collapse. Ultimate usage should force commitment or cross danger zones after fights start, not launch from distances that allow enemies to simply walk away. Late game demands patience and precision. One bad engage can lose the map, so Volibear must threaten without becoming isolated. Standing in the front pocket of his team, using brush and minion cover to hide engage timing, prevents predictable kiting. Snowball becomes a fight contract that requires the right target and team readiness before commitment. Ultimate should be saved for moments that decide fights, whether starting clean engagements when ahead or counter-engaging when behind. Augment selection shapes playstyle throughout the game. Durability and healing power allows starting fights and absorbing initial damage. Movement power enables side angles and punishment of low-mobility champions. Damage power works best when entering second after someone else absorbs crowd control. Push or stall decisions depend on team health, ultimate availability, and enemy waveclear strength. When ahead, Volibear chains pressure and zones enemies from minions. When behind, he transitions from primary initiator to counter-engage bruiser, standing atop carries and punishing divers who overextend. The fundamental principle across all stages remains consistent: make fights simple with one target, full commitment, then roll the lane forward.

Read full guide

Rasio menang

Rasio menang / Rasio pilih

Tier

Volibear the Relentless Storm excels as a front-line presence who controls where fights happen rather than a diver chasing backline kills alone. His core strength lies in forcing enemies to expend poke, crowd control, and movement abilities on his health bar while carries remain untouched, creating winning exchanges through resource attrition. When ahead, Volibear should stand forward enough to demand responses, trigger engages when enemy carries overstep or use mobility early, and bait disengage tools before committing his ultimate. His durability, healing, and repeated W trades make him superior in extended fights where he stays connected to marked targets rather than constantly swapping focus. The critical ahead pattern involves using health as a resource without chasing past team spell range, engaging only where backline partners can hit the same target immediately. Volibear grows leads by making enemies show peel tools on fake engages, then taking the second angle when those premium abilities are spent. Augments covering approach problems like movement, slow resistance, or tenacity allow safer engagement distances, while damage-focused augments require more selectivity since damage Volibear still dies entering before his team. Protecting shutdowns matters more than hunting additional low-health targets, and ahead Volibear can bodyguard carries effectively by turning on enemy divers rather than continuing forward. When behind, Volibear cannot survive first rotations against anti-heal, percent damage, or chain crowd control, requiring a role shift toward absorbing only survivable damage and punishing overextension. He should avoid standing center-lane eating free poke, instead playing behind minions or near brush to step forward only when carries can trade back. Counter-engage becomes superior to first engage against stronger ranged comps with disengage, as Volibear performs better when enemies move into him rather than running through five champions. Taking lonely Snowballs when teammates are distant creates easy enemy kills, so behind Volibear must verify immediate follow-up exists before committing. Recovery augments change the action plan significantly. Movement and tenacity options reduce health lost before contact but do not make bad dives good. Shield, damage reduction, and healing amplification allow drawing cooldowns then pulling back while team fires. Damage-only augments require playing as a punish bruiser who hides commitment until targets are controlled or separated. Heavy anti-heal or burn damage demands shorter trades rather than extended sustain attempts. Unrecoverable fights come from ultimating into full-health teams while carries clear waves, chasing through multiple slows after targets escape, re-entering at low health against ready crowd control, taking 4v5 engages while down teammates, or abandoning carries against assassins to chase enemy carries. The fundamental rule distinguishes ahead Volibear making enemies spend tools early and converting panic into controlled engages from behind Volibear forcing enemies forward, punishing mistakes, and committing deep only when augments, cooldowns, and teammate position indicate recoverability.

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Volibear the Relentless Storm is a sustained-damage brawler whose identity in ARAM: Mayhem centers on building and maintaining attack rhythm through his passive, then forcing extended fights where his abilities chain together. His passive, The Relentless Storm, defines his playstyle: he grows stronger the longer he keeps hitting targets, spreading magic damage to nearby enemies once fully charged. This makes pre-fight preparation essential, as entering an engage with passive already active transforms his damage output. In Mayhem's crowded, constant-fight environment, Volibear thrives when he can maintain contact with targets, but he struggles against teams that can kite, disengage, or break his attack rhythm. Q, Thundering Smash, serves as Volibear's primary engagement and access tool, letting him close distance and pin a target in place. However, Q requires careful timing because wasting it leaves him in his weakest state: walking toward enemies without leverage. The ability works best when enemies have already spent their escapes or peel tools. W, Frenzied Maul, rewards target discipline by marking an enemy for stronger follow-up damage, creating incentive to stay on one target rather than switching randomly. The challenge lies in choosing a target Volibear can actually reach repeatedly, not just the highest-priority carry. E, Sky Splitter, adds zone control and durability when Volibear stands in the strike area. The delay means it requires prediction or allied crowd control to land reliably, but it can cut off retreats, punish predictable positioning, or provide defensive value when Volibear is absorbing damage. R, Stormbringer, represents Volibear's largest commitment, transforming him into a fight-starting threat with backline access. The ultimate demands team coordination, as a solo R into five enemies without follow-up wastes his strongest cooldown. After landing, immediate target selection and E placement determine whether the engage succeeds. Volibear's strategic identity in Mayhem is that of a momentum champion. He wants to hit things before fights start, choose engages when enemies lack peel, and maintain attack rhythm through extended brawls. His counterplay is straightforward: enemies who kite backward, layer slows and knockbacks, or force him to constantly swap targets can render his passive and W nearly useless. Volibear wins when he creates messy, close-range fights where his sustained damage and durability overwhelm enemies who cannot escape his reach.

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Volibear is strongest when he turns one clean contact into a messy, unavoidable brawl, and most bad games happen because players spend that contact too early, chase the wrong target, or enter without a way to survive the first counter-hit. Mechanical mistakes often start with engaging directly at enemies who still have peel available. Walking forward with an engage tool while obvious knockbacks, roots, silences, or displacements are ready results in getting stopped before reaching the carry and becoming a vulnerable target. The correct approach is walking with minions, terrain pressure, or an ally threat first, then committing once the enemy has used a key defensive tool. If denied, turning sideways to take the nearest safe target is better than donating the rest of your health bar. Dropping the storm zone after enemies have escaped wastes both damage and defensive value. The zone should be placed where the fight is about to happen, not where enemies were previously, ideally when entering melee range or when targets are forced through chokes. Using the bite on the first available enemy then immediately swapping targets loses the payoff from sticking to one target. A realistic target should be chosen and pursued long enough for repeated value, especially if they cannot easily kite after their escape is down. Casting the leap purely for damage while already in melee range spends a major repositioning tool with no way to follow a flash, dodge counter-engage, or reach the backline. The leap should be saved for meaningful gap closes, dodging dangerous ground, resetting fight angles, or committed all-ins when the team can hit the same target. Snowballing the instant it lands without team follow-up results in arriving alone, getting chain-controlled, and forcing allies into bad situations. Snowball should be treated as a threat first and a travel button second, taken when allies can follow, the target is isolated, or landing will interrupt enemy damage setup. Standing still to auto-attack while ranged champions kite backward yields one hit followed by multiple spells. Moving between attacks, cutting off escape paths, and using crowd control maintains contact. Layering every defensive tool at the fight's start while enemies have not committed damage makes Volibear look tanky momentarily, then collapse when real burst lands after protection is gone. Defense should match enemy commitment, holding part of the kit for when they turn and focus. Ignoring animation and pathing discipline when entering through minions or tight spaces causes body-blocks and missed targets, so entering from the side and clicking past the target avoids trapping yourself behind minions. Decision mistakes include forcing the first engage every time the team reaches mid-lane, which teaches enemies your timing and lets them save peel. Varying approaches between threatening from the front, holding engage to punish enemy dashes, or letting poke allies start fights is more effective. Diving the backline while your own damage dealers are being jumped may distract one enemy but loses the champions who finish fights. Deciding before the fight whether to dive or peel is essential, and if the enemy has assassins, staying near carries often wins harder than chasing theirs. Building only for damage against compositions with strong burst, slows, or chain control results in reaching targets once then dying before sustained trading matters. Taking enough durability, tenacity, protection, or healing support ensures staying active after contact. Chasing low-health tanks while enemy carries are untouched spends the whole kit on the hardest target while real threats clean up.

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FAQ

Volibear

FAQ

Is Volibear a frontliner or a diver in ARAM: Mayhem? Volibear is usually a diver first and a frontliner second. If your team has follow-up damage, look for angles where you can run past the first target and force carries to move; if your team is poke-heavy or slow, stand closer to your damage dealers and punish anyone who walks in. The tradeoff is simple: deep engages create kills, but a mistimed dive leaves you too far from allies to get value from your sustain. When should I go in as Volibear? Go in when an enemy carry steps too far forward, when your team has a clear follow-up spell ready, or when the enemy has already used key peel. Start the fight decisively rather than half-committing, because Volibear loses a lot of threat if he walks in slowly and gets kited. If the enemy team is holding crowd control for you, bait it first with movement and only commit after they waste it. Should I build Volibear tanky or damage-focused? Build tanky when your team needs someone to start fights, absorb cooldowns, and stay alive long enough to re-engage. Build more damage when you already have another durable champion and the enemy backline can actually be reached. The tradeoff is that damage Volibear punishes mistakes harder, but tank Volibear gives your team more room to play messy fights.

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