ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T4 Peringkat #93

Rengar build ARAM Mayhem dan augment terbaik

Rengar saat ini masuk kategori T4 dalam data ARAM Mayhem.

Rengar Rengar the Pridestalker Fighter / Mage / Assassin
TierT4
Peringkat#93
Rasio menang48.42%
Rasio pilih0.43%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang45.04%
Rasio pilih14.69%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

Rasio menang47.88%
Rasio pilih9.63%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang46.31%
Rasio pilih9.51%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

46.69%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

46.42%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

47.19%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.30%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

50.39%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

50.94%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.22%
Voltaic Cyclosword Voltaic Cyclosword Voltaic Cyclosword
Harga total
3,000
Harga
963

+55 Attack Damage 10 Lethality +10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

49.13%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

52.62%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

43.68%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

45.56%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

50.20%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

46.59%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

46.59%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

47.90%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

47.90%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

42.23%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

42.23%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

42.23%

N/A

#1
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Rasio menang40.74%
Rasio pilih12.51%
#2
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

Rasio menang51.63%
Rasio pilih4.17%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Rasio menang50.63%
Rasio pilih3.99%

N/Aitem

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

50.58%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

49.17%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

48.86%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

47.41%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

53.79%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

51.47%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

58.75%
Essence Reaver Essence Reaver Essence Reaver
Harga total
3,050
Harga
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

57.39%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

49.02%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

51.01%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

50.53%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

51.59%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

49.14%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

49.14%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.51%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

53.51%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

42.56%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

42.56%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

42.56%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

Rasio menang40.65%
Rasio pilih9.25%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang54.03%
Rasio pilih5.72%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang53.16%
Rasio pilih3.64%

N/Aitem

Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

47.59%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

46.58%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

47.33%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.98%
Voltaic Cyclosword Voltaic Cyclosword Voltaic Cyclosword
Harga total
3,000
Harga
963

+55 Attack Damage 10 Lethality +10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

48.42%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

50.58%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

46.86%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

51.32%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

44.03%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

48.04%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

48.75%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

40.00%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

47.30%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

47.30%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

49.26%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

49.26%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

39.91%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

39.91%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

39.91%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang45.33%
Rasio pilih4.16%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang48.78%
Rasio pilih3.56%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang48.75%
Rasio pilih3.17%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

48.34%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

44.18%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

54.50%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

50.33%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

46.56%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

56.25%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

53.70%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

46.85%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

52.34%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

51.31%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

50.16%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

42.47%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

55.17%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

55.17%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

43.08%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

43.08%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

51.30%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

51.30%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
60.36%
Rasio pilih
8.96%
Game
1,168

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT160.36%8.96%1,168
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
57.90%
Rasio pilih
4.61%
Game
601

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT157.90%4.61%601
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
55.47%
Rasio pilih
6.03%
Game
786

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.47%6.03%786
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.25%
Rasio pilih
6.79%
Game
885

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.25%6.79%885
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.57%
Rasio pilih
5.23%
Game
681

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.57%5.23%681
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.54%
Rasio pilih
5.58%
Game
727

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.54%5.58%727
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.25%
Rasio pilih
9.88%
Game
1,288

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.25%9.88%1,288
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.89%
Rasio pilih
6.29%
Game
819

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.89%6.29%819
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.55%
Rasio pilih
13.10%
Game
1,707

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.55%13.10%1,707
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.45%
Rasio pilih
6.61%
Game
861

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.45%6.61%861
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.17%
Rasio pilih
6.22%
Game
811

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.17%6.22%811
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.12%
Rasio pilih
8.54%
Game
1,113

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.12%8.54%1,113
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.46%
Rasio pilih
5.87%
Game
765

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.46%5.87%765
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.33%
Rasio pilih
5.79%
Game
755

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.33%5.79%755
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.28%
Rasio pilih
6.81%
Game
887

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.28%6.81%887
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.09%
Rasio pilih
4.07%
Game
531

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.09%4.07%531
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.03%
Rasio pilih
13.59%
Game
1,771

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.03%13.59%1,771
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.74%
Rasio pilih
12.00%
Game
1,564

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.74%12.00%1,564
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.57%
Rasio pilih
4.50%
Game
587

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.57%4.50%587
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.30%
Rasio pilih
10.43%
Game
1,359

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.30%10.43%1,359
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.05%
Rasio pilih
16.50%
Game
2,150

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.05%16.50%2,150
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.14%
Rasio pilih
6.85%
Game
893

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.14%6.85%893
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.97%
Rasio pilih
4.82%
Game
628

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.97%4.82%628
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.39%
Rasio pilih
5.84%
Game
761

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.39%5.84%761
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.93%
Rasio pilih
7.60%
Game
990

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.93%7.60%990
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
62.93%
Rasio pilih
3.56%
Game
464

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT262.93%3.56%464
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
60.52%
Rasio pilih
2.95%
Game
385

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT260.52%2.95%385
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
59.58%
Rasio pilih
3.68%
Game
480

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT259.58%3.68%480
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.84%
Rasio pilih
2.35%
Game
306

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.84%2.35%306
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.91%
Rasio pilih
2.40%
Game
313

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.91%2.40%313
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.61%
Rasio pilih
3.42%
Game
446

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.61%3.42%446
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.40%
Rasio pilih
2.36%
Game
307

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.40%2.36%307
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
54.29%
Rasio pilih
3.76%
Game
490

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.29%3.76%490
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.78%
Rasio pilih
3.04%
Game
396

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.78%3.04%396
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.60%
Rasio pilih
2.66%
Game
346

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.60%2.66%346
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.49%
Rasio pilih
2.62%
Game
341

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.49%2.62%341
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.46%
Rasio pilih
2.34%
Game
305

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.46%2.34%305
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.35%
Rasio pilih
3.71%
Game
483

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.35%3.71%483
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.26%
Rasio pilih
3.65%
Game
476

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.26%3.65%476
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.16%
Rasio pilih
2.99%
Game
389

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.16%2.99%389
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.73%
Rasio pilih
3.16%
Game
412

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.73%3.16%412
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.66%
Rasio pilih
4.06%
Game
529

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.66%4.06%529
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.57%
Rasio pilih
3.34%
Game
435

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.57%3.34%435
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.42%
Rasio pilih
2.75%
Game
359

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.42%2.75%359
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.29%
Rasio pilih
2.67%
Game
348

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.29%2.67%348
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.23%
Rasio pilih
3.36%
Game
438

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.23%3.36%438
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.58%
Rasio pilih
2.72%
Game
355

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.58%2.72%355
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.58%
Rasio pilih
1.81%
Game
236

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.58%1.81%236
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.03%
Rasio pilih
1.99%
Game
259

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.03%1.99%259
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.91%
Rasio pilih
2.10%
Game
274

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.91%2.10%274
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.80%
Rasio pilih
3.21%
Game
418

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.80%3.21%418
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.18%
Rasio pilih
3.79%
Game
494

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.18%3.79%494
Master of Duality Master of Duality Master of Duality Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.17%
Rasio pilih
2.31%
Game
301

Pilih Master of Duality saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.17%2.31%301
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.13%
Rasio pilih
1.85%
Game
241

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.13%1.85%241
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.70%
Rasio pilih
2.17%
Game
283

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.70%2.17%283
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.63%
Rasio pilih
3.24%
Game
422

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.63%3.24%422
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.58%
Rasio pilih
2.69%
Game
351

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.58%2.69%351
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.58%
Rasio pilih
1.74%
Game
227

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.58%1.74%227
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.39%
Rasio pilih
2.98%
Game
388

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.39%2.98%388
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.18%
Rasio pilih
2.11%
Game
275

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.18%2.11%275
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.00%
Rasio pilih
2.30%
Game
300

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.00%2.30%300
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.23%
Rasio pilih
1.85%
Game
241

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.23%1.85%241
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.06%
Rasio pilih
1.94%
Game
253

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.06%1.94%253
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.73%
Rasio pilih
2.99%
Game
389

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.73%2.99%389
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.73%
Rasio pilih
2.40%
Game
313

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.73%2.40%313
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
44.44%
Rasio pilih
2.76%
Game
360

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.44%2.76%360
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
42.69%
Rasio pilih
1.94%
Game
253

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.69%1.94%253
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
40.16%
Rasio pilih
2.92%
Game
381

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.16%2.92%381
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
62.62%
Rasio pilih
0.82%
Game
107

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT362.62%0.82%107
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
59.64%
Rasio pilih
1.27%
Game
166

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT359.64%1.27%166
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.26%
Rasio pilih
1.46%
Game
190

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT355.26%1.46%190
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.48%
Rasio pilih
1.11%
Game
145

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.48%1.11%145
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
52.76%
Rasio pilih
0.97%
Game
127

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.76%0.97%127
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.24%
Rasio pilih
1.54%
Game
201

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.24%1.54%201
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
51.50%
Rasio pilih
1.28%
Game
167

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.50%1.28%167
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.40%
Rasio pilih
1.64%
Game
214

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.40%1.64%214
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.25%
Rasio pilih
1.23%
Game
160

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.25%1.23%160
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.91%
Rasio pilih
1.69%
Game
220

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.91%1.69%220
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.53%
Rasio pilih
1.46%
Game
190

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.53%1.46%190
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
1.61%
Game
210

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.61%210
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.00%
Rasio pilih
1.07%
Game
140

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.07%140
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.94%
Rasio pilih
1.08%
Game
141

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.94%1.08%141
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.91%
Rasio pilih
1.05%
Game
137

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.91%1.05%137
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.72%
Rasio pilih
1.20%
Game
156

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.72%1.20%156
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.23%
Rasio pilih
1.08%
Game
141

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.23%1.08%141
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.12%
Rasio pilih
1.02%
Game
133

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.12%1.02%133
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.34%
Rasio pilih
1.44%
Game
188

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.34%1.44%188
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.88%
Rasio pilih
1.47%
Game
192

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.88%1.47%192
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.33%
Rasio pilih
1.36%
Game
177

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.33%1.36%177
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.11%
Rasio pilih
1.38%
Game
180

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.11%1.38%180
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.09%
Rasio pilih
0.88%
Game
115

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.09%0.88%115
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.81%
Rasio pilih
1.19%
Game
155

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.81%1.19%155
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.71%
Rasio pilih
1.07%
Game
140

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.71%1.07%140
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.83%
Rasio pilih
0.89%
Game
116

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.83%0.89%116
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
44.31%
Rasio pilih
1.28%
Game
167

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.31%1.28%167
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
43.20%
Rasio pilih
0.96%
Game
125

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.20%0.96%125
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.55%
Rasio pilih
1.08%
Game
141

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.55%1.08%141
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.21%
Rasio pilih
1.27%
Game
165

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.21%1.27%165
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.18%
Rasio pilih
0.91%
Game
119

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.18%0.91%119
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.64%
Rasio pilih
1.68%
Game
219

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.64%1.68%219
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.31%
Rasio pilih
0.99%
Game
129

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.31%0.99%129
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
39.82%
Rasio pilih
0.87%
Game
113

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT339.82%0.87%113
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
39.39%
Rasio pilih
1.01%
Game
132

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT339.39%1.01%132
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
38.19%
Rasio pilih
1.11%
Game
144

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT338.19%1.11%144
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
38.18%
Rasio pilih
1.27%
Game
165

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT338.18%1.27%165
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
37.72%
Rasio pilih
1.28%
Game
167

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT337.72%1.28%167
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
56.38%
Rasio pilih
0.72%
Game
94

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.38%0.72%94
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.85%
Rasio pilih
0.80%
Game
104

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.85%0.80%104
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.85%
Rasio pilih
0.40%
Game
52

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.85%0.40%52
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.57%
Rasio pilih
0.43%
Game
56

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.57%0.43%56
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
52.78%
Rasio pilih
0.55%
Game
72

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.78%0.55%72
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.27%
Rasio pilih
0.68%
Game
88

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.27%0.68%88
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.17%
Rasio pilih
0.71%
Game
92

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.17%0.71%92
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.28%
Rasio pilih
0.60%
Game
78

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT451.28%0.60%78
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.68%
Rasio pilih
0.56%
Game
73

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.68%0.56%73
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.53%
Rasio pilih
0.73%
Game
95

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT450.53%0.73%95
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.49%
Game
64

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.49%64
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.45%
Rasio pilih
0.70%
Game
91

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.45%0.70%91
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.35%
Rasio pilih
0.59%
Game
77

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.35%0.59%77
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.69%
Rasio pilih
0.50%
Game
65

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.69%0.50%65
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.67%
Rasio pilih
0.58%
Game
75

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.67%0.58%75
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.95%
Rasio pilih
0.57%
Game
74

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.95%0.57%74
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.76%
Rasio pilih
0.45%
Game
59

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.76%0.45%59
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.21%
Rasio pilih
0.56%
Game
73

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.21%0.56%73
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.55%
Rasio pilih
0.48%
Game
62

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.55%0.48%62
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.62%
Rasio pilih
0.47%
Game
61

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.62%0.47%61
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.59%
Rasio pilih
0.41%
Game
54

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.59%0.41%54
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
40.96%
Rasio pilih
0.64%
Game
83

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT440.96%0.64%83
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
40.38%
Rasio pilih
0.80%
Game
104

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.38%0.80%104
Don't Blink Don't Blink Don't Blink Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.28%
Rasio pilih
0.55%
Game
72

Pilih Don't Blink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.28%0.55%72
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
39.76%
Rasio pilih
0.64%
Game
83

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.76%0.64%83
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
39.53%
Rasio pilih
0.66%
Game
86

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.53%0.66%86
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
39.02%
Rasio pilih
0.63%
Game
82

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.02%0.63%82
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
38.46%
Rasio pilih
0.60%
Game
78

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.46%0.60%78
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
37.14%
Rasio pilih
0.54%
Game
70

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT437.14%0.54%70

Rengar Skill Combos

Extracted from the skill order guide

Skill Order
RQWE

Normal order: R > Q > W > E.

RQEW

Catch or control augments: R > Q > E > W, only when your team needs setup.

RQWE

Put points into R whenever it is available, max Q first, max W second, and leave E for last unless the game is clearly asking for more catch than damage.

Rengar Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Rengar counters these champions in ARAM: Mayhem.

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Senna Senna Senna T3
Tier
T3
Peringkat
#82
Rasio menang
49.52%
Rasio pilih
1.15%

Senna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

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Countered By

5

Rengar is countered by these champions in ARAM: Mayhem.

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Alistar Alistar Alistar T3
Tier
T3
Peringkat
#87
Rasio menang
49.65%
Rasio pilih
0.65%

Alistar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

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Rengar Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nautilus Nautilus Nautilus T3
Tier
T3
Peringkat
#73
Rasio menang
50.39%
Rasio pilih
0.83%

Nautilus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Hard engage tanks: Malphite, Amumu, Leona, Nautilus

These champions give Rengar the one thing he cannot always guarantee by himself: a clean first second of combat. When a tank forces enemy movement or locks a priority target, Rengar can jump in without being the first body everyone is staring at.

Renata Glasc Renata Glasc Renata Glasc T2
Tier
T2
Peringkat
#22
Rasio menang
52.08%
Rasio pilih
0.39%

Renata Glasc saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Karma Karma Karma T4
Tier
T4
Peringkat
#120
Rasio menang
47.92%
Rasio pilih
0.70%

Karma saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Enchanters and anti-burst supports: Lulu, Karma, Janna, Renata Glasc

Rengar often wins the first contact but can die during the punish window right after. Shields, speed, disruption, and revive-style safety tools let him take an aggressive jump without turning every engage into a trade kill.

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Twisted Fate Twisted Fate Twisted Fate T2
Tier
T2
Peringkat
#67
Rasio menang
50.89%
Rasio pilih
0.66%

Twisted Fate saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Neeko Neeko Neeko T5
Tier
T5
Peringkat
#159
Rasio menang
45.87%
Rasio pilih
0.61%

Neeko saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Pick mages with long-range control: Morgana, Lux, Neeko, Twisted Fate

Rengar is excellent at converting a single caught target into a kill. Long-range roots, snares, cards, and surprise crowd control turn his burst from a gamble into a planned execution.

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Taliyah Taliyah Taliyah T4
Tier
T4
Peringkat
#111
Rasio menang
47.92%
Rasio pilih
0.37%

Taliyah saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Trundle Trundle Trundle T3
Tier
T3
Peringkat
#125
Rasio menang
49.03%
Rasio pilih
0.31%

Trundle saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Displacement and wall-maker allies: Anivia, Trundle, Taliyah, Poppy

These champions change the lane shape. Rengar loves fights where the enemy carry is separated from the support or forced to path through a predictable choke. Walls, pillars, knockbacks, and zone control make his target selection cleaner.

Diana Diana Diana T3
Tier
T3
Peringkat
#92
Rasio menang
49.64%
Rasio pilih
0.38%

Diana saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nocturne Nocturne Nocturne T3
Tier
T3
Peringkat
#106
Rasio menang
49.66%
Rasio pilih
0.27%

Nocturne saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Irelia Irelia Irelia T5
Tier
T5
Peringkat
#170
Rasio menang
45.18%
Rasio pilih
0.26%

Irelia saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Follow-up divers and cleanup carries: Nocturne, Diana, Irelia, Samira

A second threat stops the enemy from saving every defensive tool for Rengar. When another diver or cleanup carry enters at the same time, the enemy back line has to choose who to peel, and that hesitation is often enough for Rengar to delete a target or force a fight-winning retreat.

Rengar ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Tempo and EngageHe plays a waiting game on the periphery for cleanup or all-in initiation, struggling against poke and lacking safe farm tools.You create constant pressure rather than waiting, diving the backline and using resets to fight continuously with almost no downtime.Stop waiting for perfect engages; force fights early and often to overwhelm enemies.
Skill Order PriorityMaxing Bola Strike (E) is often mandatory for ranged damage and slows, while Battle Roar (W) helps survive inevitable poke.Max Savagery (Q) first for burst damage and tower shredding, using W primarily to generate Ferocity stacks quickly.Drop the E-max poke playstyle and go Q-max for burst and tower pushing.
Snowball UtilitySnowball serves as a gap-closer to mark a target, fly in, and then leap to the actual prey during engagements.Snowball becomes an execution tool to chase runners or reposition mid-fight, and can even be used to escape bad situations.Use Snowball for mid-fight repositioning or chasing, not just as your only engage.
Ultimate UsageYou save Thrill of the Hunt (R) for a guaranteed kill or a desperate escape due to its long cooldown.Use R liberally to scout enemy positions and start fights on your terms, as the cooldown is much shorter.Use R liberally for vision and initiation, not just for cleanup.
Build LogicYou often build hybrid defensive items like Eclipse or Goredrinker to survive burst in 5v5 chokepoints.Commit fully to glass cannon builds prioritizing damage and ability haste, as defensive stats feel weaker relative to damage creep.Prioritize damage and haste over the hybrid bruiser stats standard ARAM requires.

Champion Analysis

Peran / Rasio menang

Peringkat

Rengar the Pridestalker is a melee assassin in ARAM: Mayhem who excels at eliminating key targets with devastating burst combos. His core identity centers on his unique leap mechanic from bushes, which defines his positioning and engagement patterns on the single-lane map. The bushes on both sides of the ARAM map serve as Rengar's primary ambush points, making bush control and awareness essential to his effectiveness. Rengar's passive, Unseen Predator, grants him the ability to leap from bushes to his target, creating his signature engagement pattern. This mechanic forces Rengar players to think positioning-first: waiting in bushes for the right moment before committing to an engage. His Q ability empowers his next auto-attack for bonus damage, forming the core of his burst window. W provides healing and movement speed, offering some survivability after engagement. E throws a bola for damage and a slow, giving Rengar limited ranged catch potential. His ultimate, Thrill of the Hunt, grants stealth, movement speed, and marks the nearest enemy, allowing him to approach the backline undetected before unleashing his full combo. The primary strategic pattern for Rengar in ARAM involves bush-leaping to access and eliminate priority targets in the enemy backline. Players should wait in bushes for favorable moments, then leap and execute a QWE burst combo for instant kills. His ultimate enhances this approach by providing stealth and movement speed to close distance unseen, creating opportunities to reach high-value targets that would otherwise be protected. After leaping, immediately using Q maximizes burst damage output. Rengar's strengths include flexible bush leaps that create unpredictable engagement angles, extreme burst damage capable of deleting single targets, practical stealth from his ultimate for approach and repositioning, and strong single-target elimination potential. These strengths make him a potent threat against squishy backline champions who cannot survive his burst window. However, Rengar carries significant weaknesses that players must respect. He is fragile and vulnerable to focus fire when his burst does not secure a kill. He lacks built-in sustain outside of his W heal, making extended trades dangerous. His teamfight contribution is limited to single-target damage with minimal area-of-effect capability, meaning he struggles against grouped enemies or when multiple targets require attention. Most critically, Rengar requires bush access to function optimally; without nearby bushes, he loses his leap advantage and becomes a far less threatening melee attacker. Rengar's practical strategic value in ARAM: Mayhem lies in his ability to create pick opportunities and delete priority targets before enemies can react. His success depends on patient positioning, bush control, and precise timing of his burst combo. Players who master his bush-leap mechanics and ultimate usage can consistently reach and eliminate backline threats, but must avoid overcommitting when conditions are unfavorable.

Tips utama

Blog panduan / N/A

Blog panduan

Rengar the Pridestalker should be played as a threat bubble rather than a front-to-back bruiser in ARAM: Mayhem. The narrow lane makes slow flanks ineffective, so pressure comes from brush control, Snowball angles, and forcing enemies to walk past the point where your leap can punish them. Position just deep enough in brush that enemies must respect a jump, but not so deep that you get hit by poke before the fight starts. Start fights from brush when the enemy carry has already used movement or crowd control. Rengar's engage is strongest when the target cannot instantly dash, stun, or knock you away. Wait for a mage to miss their root, an ADC to use their dash, or an enchanter to step forward for poke, then leap and decide quickly whether to commit or back out. Never be the first body into five champions unless your team can follow immediately. Use your ultimate as a positioning tool, not only as a kill button, to force enemies to retreat and split their formation. Rengar excels at punishing enemies who dive past their team. When an assassin or bruiser lands on your backline, turn first if the diver is isolated in your brush zone. Hold empowered defensive tools when the enemy has reliable lockdown, and jump in with a plan to survive the first return hit. If your carry is fed, play near them instead of hunting alone, as a visible Rengar near a high-value ally makes enemy assassins hesitate. Always know your exit before you leap. Common exits are back into brush, through your minion wave, or sideways after enemies burn their first control spell. Use brush to break target focus after your first rotation, forcing enemies to reposition and lose clean autos. When low health, stop fishing for hero jumps and instead threaten anyone who overextends while staying near your team. Do not stand in the same line as your frontline before the fight, as one spell can hit both of you. Play slightly off-angle in brush or behind minions. Respect area control in choke points and do not force through visible danger. Use minion waves as timing signals: when your wave is alive, enemies step forward to clear, creating your leap window. Kill the target who cannot answer you, not always the lowest-health champion. Backline carries are ideal only when their peel is separated. Do not ignore fed melee threats; if an enemy bruiser is carrying fights, save your damage for them after they commit. Use Snowball to create a second angle, not to announce a bad engage. Mark frontline when you need access, then choose whether to take it. Never take Snowball into fresh crowd control. Plan augments around your first contact and exit. Hold active augments until after the enemy reacts, drawing their defensive spells first. When behind, become a punisher instead of an initiator, looking for shutdown participation rather than solo kills. Build fights around numbers advantage, and protect your death timer carefully. A behind Rengar who stays alive forces carries to keep spacing carefully, buying time for your team's scaling and next engage window.

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Blog panduan

N/A / Augment

Blog panduan

Rengar the Pridestalker thrives on positioning discipline and timing rather than open-lane brawling. In the early game, his entire rhythm revolves around brush control. He must play around side brush, making it expensive for enemies to check, and avoid standing in open lane where he gets kited and forced out. Short trades are the foundation: jump when a target walks too close, spend damage, then back out before enemy backline can layer crowd control. He wins sharp, one-target trades better than extended front-to-back fights. Snowball serves as a second entry tool rather than an opener, used after a brush jump forces enemy cooldowns, or defensively to reposition from bad fights. Augment choices should prioritize reliable access, burst follow-up, durability after committing, or resets after takedowns. Rengar needs to reach targets before he needs fancy value. Push when controlling brush and the enemy wave blocks leap angles; stall when low, warded, or facing compositions that want him to run into them. When ahead, take brush control and make enemies afraid to collect minions. When behind, play as a follow-up assassin, letting teammates start fights before jumping onto already-softened targets. Mid game demands wider angles. Brush control still matters, but ultimate threat changes enemy movement. Rengar must threaten backlines without showing too early, as revealing himself lets carries back up and tanks mark him. Two-step fights become key: pressure to draw peel, then commit when escape or defensive spells are down. He should not dump everything into the first visible champion unless that kill opens the fight. Snowball becomes an angle-fixer, used on frontline to close distance then redirect onto carries, or on backliners only when the recast path avoids dropping into five champions. Augment choices by now define his role: damage setups mean playing for fast picks; survivability allows more frequent engage; takedown rewards require entering after enemy health bars are already low. Late game treats every engage as potentially decisive. Rengar must stay hidden without abandoning his team to a 4v5. The ideal position is a flank close enough to follow allied engage but far enough that enemy backline cannot hit him first. Poking with small jumps becomes risky if one crowd control effect or burst combo can end him before the real fight. He must wait for enemies to split, step past their tank, or spend key defensive spells on others. Once committed, go with purpose: kill the target, force them out, or drag enough attention for the team to win front line. Snowball is either a clean engage bridge or a trap, taken only when the landing point allows team follow or the target is isolated enough to die before help arrives. Throughout all stages, Rengar wins by making enemies step where they should not, then turning that mistake into a fight that ends the game. The core principle remains consistent: preserve health, track enemy cooldowns, and commit only when the math favors the trade.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Rengar the Pridestalker excels when he controls space through brush dominance and layered threat patterns. His core strength lies in making every minion wave a pressure point: enemies must either walk into his leap range or surrender ground. When ahead, Rengar should prioritize brush control over ultimate usage, maintaining two layers of threat by punishing short-range farming with brush leaps while saving ultimate for retreating carries. His Snowball serves as both a gap closer and a psychological weapon, forcing backline panic even without an immediate recast. The key to preserving a lead is converting kills into lane control rather than chasing highlight dives. Rengar should track enemy defensive tools before committing, as ahead Rengar dies when assuming damage alone solves every fight. The best engage is often the second one, after peel abilities are spent. Empowered choices should match the situation: damage for isolated targets, defensive options when collapsing under crowd control. Living with low health after forcing two enemy cooldowns beats dying for a flashy kill that gives shutdown gold. When behind, Rengar must shift from primary assassin to trap, follow-up, and cooldown punisher. He should never face-check for brush control, instead letting teammates or minions check first. Farming Ferocity and health before forcing plays is essential, as behind Rengar wins by entering at the right moment, not by entering first. He should follow allied crowd control rather than starting blind, and pick damaged targets over perfect ones. A low-value kill creating a numbers advantage beats dying while reaching for the highest-value target. Ultimate usage changes when behind, becoming a tool to create hesitation and scout rather than hard commit. Snowball should target overextended frontliners or carries who have used mobility, with recast treated as a commitment check requiring team follow-up and an exit plan. Defensive empowered casts become comeback tools, allowing Rengar to soak key spells and survive the dangerous moment. Augment choices should address specific weaknesses rather than amplifying best-case burst. Ahead Rengar values durability, healing, shields, and disengage patterns if dying on exit, or mobility and sticking power if getting kited. Behind Rengar prioritizes access tools, survival options, or reliability over greedy damage-only choices. The fundamental rule is that ahead Rengar makes the lane feel unsafe without over-diving, while behind Rengar makes every enemy mistake expensive without pretending he can brute-force through five ready players.

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Peringkat champion

Champion / Peran

Champion

Rengar the Pridestalker defines his playstyle in ARAM: Mayhem through aggressive brush usage and careful Ferocity management. His kit revolves around leaping from brush or camouflage, building Ferocity stacks to empower abilities, and executing burst combos on priority targets. The brush serves as both an offensive tool and a defensive mechanic, allowing Rengar to drop aggro during chaotic teamfights and reset auto-attacks for leap-auto combinations. Standing in the open trading autos with ranged champions results in losing trades, so constant repositioning into foliage is essential. Ferocity generation comes from exiting brush or breaking camouflage, with four stacks empowering the next ability to reset its cooldown and provide a stronger effect. Early on, stacking Ferocity on minions before committing to a champion all-in establishes kill pressure. Wasting the leap by walking up to enemies instead of jumping costs the gap-close, burst damage, and Ferocity generation, often leading to death before an empowered ability can be cast. Savagery functions as the primary damage button, resetting the auto-attack timer and granting attack speed. The empowered version delivers massive damage based on Attack Damage. Using this ability the moment a leap lands ensures damage output before enemies can react. Empowered Savagery should be saved for priority targets rather than tanks with high armor. Missing the auto-attack reset by casting too early significantly reduces damage output. Battle Roar provides magic damage and temporary resistances, with the empowered version healing based on recent damage taken. This serves as the survival tool when diving into the enemy team. Casting it immediately upon landing in the middle of enemies helps survive focus fire. Using empowered Battle Roar at full health wastes the heal value entirely, while holding it too long risks death before casting. Bola Strike offers the only reliable crowd control, slowing targets with the regular version and rooting them with the empowered version. This ability confirms kills on slippery targets and locks down high-value enemies for full burst combos. Missing the empowered bola leaves Rengar without tools to catch fleeing enemies and vulnerable with empty Ferocity. Thrill of the Hunt grants camouflage, movement speed, and vision of the nearest enemy champion while fully stacking Ferocity. This ultimate enables flanking maneuvers to bypass enemy frontlines and access the backline. Shorter cooldowns in Mayhem allow more frequent engages. Using the ultimate while enemies are grouped under their tower at full health leads to immediate death from crowd control and focus fire. Checking health bars and item spikes before engaging determines successful dives versus fatal mistakes.

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Lihat panduan champion

Blog panduan / Tier

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Rengar wins in ARAM: Mayhem when he controls the moment of contact rather than forcing every possible engagement. The most critical mechanical mistake is leaping from brush the instant an enemy enters range without checking who stands behind them. This lands Rengar on the wrong target, reveals him in mid-lane, and exposes him to crowd control before securing a kill. The correct approach requires holding brush position until a carry steps past their frontline or uses a key disengage tool, since Rengar's jump should start a collapse rather than announce one. Spending empowered damage reflexively upon reaching Ferocity, especially while locked down or focused, sacrifices the button that could ensure survival or enable repositioning. Players must decide their empowered cast before entering a fight, committing to damage only when the target is isolated and enemy peel is down. When expecting crowd control or return burst, saving the empowered defensive option becomes essential. Throwing the bola after landing in melee without anticipating the enemy's escape path leaves Rengar without reliable follow-up against mobile champions. The bola should target where enemies need to move, not where they stand. Using the defensive roar too early, before enemies commit meaningful damage or control, allows opponents to wait out the safety window and punish afterward. Letting enemies spend something real first, then using the defensive cast to survive that exchange, proves far more effective. Treating Snowball as a guaranteed engage button and taking every second activation delivers Rengar into stacked teams, loses brush access, and invites chain crowd control. Snowball works best for marking priority targets or creating threat, with activation only when the team can follow or the landing spot offers an exit. Sometimes the best Snowball forces enemies to back up without taking it. Decision mistakes include building and playing for one-shot assassination against protected backlines with heavy peel, shields, or durable champions. When enemy backlines are protected, Rengar should seek flank timing, delayed entry, or bruiser-style trading around his frontline. Engaging first without team follow-up in range wastes his entire kit on a fight allies cannot join. Rengar can threaten from brush without committing, and that threat buys space by itself. Using ultimate or committing from stealth simply because an enemy carry is visible reveals intent too early, giving targets time to group tightly, hold defensive tools, or bait Rengar into their strongest zone. The threat window should be used to read movement, committing only when carries separate, waste dashes, or step near brush. Ignoring brush control and fighting only in lane center surrenders repeated jump access, makes approaches obvious, and allows ranged champions to poke before fights begin. Chasing low-health targets past the enemy team after burst fails to finish them abandons allies and runs into fresh cooldowns. Rengar proves strongest when converting one mistake into a fast numbers advantage rather than tunneling on a single target. Forcing fights while the team clears under pressure or waits on key health bars means jumping into enemies at their strongest moment. The clean Rengar game centers on making every jump answer a real enemy mistake, resetting when the angle is lost, slowing down after spending the wrong empowered cast, and letting bait targets live to punish the next one.

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FAQ

Rengar

FAQ

Is Rengar viable in ARAM: Mayhem or is he too squishy? He is very viable but plays differently than Summoner's Rift. You cannot farm the jungle for stacks, so your power comes from aggressive early all-ins and augments. Accept that you will die sometimes, and focus on deleting a high-value target before you go down. A 1-for-1 trade is often a win if you shut down the enemy carry. How do I gain Ferocity stacks without the jungle? Every ability generates one Ferocity, and reaching 4 stacks empowers your next ability. You can stack safely by hitting the wave with Bola Strike or using Battle Roar when multiple enemies are near. Do not wait for a perfect moment; generate stacks constantly so you are ready to burst. The Mayhem pace means you should almost always have Ferocity available. Which empowered ability should I use first? Savagery is your primary damage tool for bursting squishies. Use empowered Bola Strike if you need to root a mobile target that might escape your jump. Empowered Battle Roar is a defensive option for the heal and cleanse, useful when you are low and need to survive burst. Default to Savagery for damage, but react to the situation.

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Blog panduan

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