ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T1 Peringkat #16

Zyra build ARAM Mayhem dan augment terbaik

Zyra saat ini masuk kategori T1 dalam data ARAM Mayhem.

Zyra Zyra Rise of the Thorns Tank / Mage
TierT1
Peringkat#16
Rasio menang53.66%
Rasio pilih0.82%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang52.65%
Rasio pilih15.64%
#2
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Rasio menang54.10%
Rasio pilih7.75%
#3
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang50.73%
Rasio pilih5.25%

N/Aitem

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

53.03%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

52.81%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

52.90%
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

53.75%
Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

51.92%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

51.67%
Morellonomicon Morellonomicon Morellonomicon
Harga total
2,850
Harga
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

50.18%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

51.63%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

52.55%
Void Staff Void Staff Void Staff
Harga total
3,000
Harga
1,050

+95 Ability Power +40% Magic Penetration

49.12%
Bloodletter's Curse Bloodletter's Curse Bloodletter's Curse
Harga total
2,900
Harga
750

+65 Ability Power +400 Health +15 Ability Haste Vile Decay: Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds, up to 30%.

52.71%
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

51.64%

N/A

Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

53.81%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

53.81%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

54.80%
Fated Ashes Fated Ashes Fated Ashes
Harga total
900
Harga
500

+30 Ability Power Inflame Damaging Abilities deal 15 bonus magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.

53.16%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

53.16%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.55%
Rasio pilih
6.62%
Game
1,331

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT157.55%6.62%1,331
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
57.12%
Rasio pilih
12.37%
Game
2,486

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT157.12%12.37%2,486
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
56.56%
Rasio pilih
15.59%
Game
3,133

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT156.56%15.59%3,133
Minionmancer Minionmancer Minionmancer Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
56.54%
Rasio pilih
7.11%
Game
1,429

Pilih Minionmancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.54%7.11%1,429
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.52%
Rasio pilih
6.91%
Game
1,389

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.52%6.91%1,389
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
55.44%
Rasio pilih
6.96%
Game
1,398

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT155.44%6.96%1,398
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
55.00%
Rasio pilih
5.22%
Game
1,049

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT155.00%5.22%1,049
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.89%
Rasio pilih
14.50%
Game
2,913

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.89%14.50%2,913
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
54.84%
Rasio pilih
10.69%
Game
2,148

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT154.84%10.69%2,148
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.66%
Rasio pilih
6.56%
Game
1,319

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.66%6.56%1,319
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.07%
Rasio pilih
5.74%
Game
1,154

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.07%5.74%1,154
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.82%
Rasio pilih
6.45%
Game
1,297

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT153.82%6.45%1,297
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.61%
Rasio pilih
21.51%
Game
4,322

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.61%21.51%4,322
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.53%
Rasio pilih
19.55%
Game
3,929

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.53%19.55%3,929
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.96%
Rasio pilih
10.24%
Game
2,058

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.96%10.24%2,058
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.15%
Rasio pilih
6.70%
Game
1,346

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.15%6.70%1,346
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
51.56%
Rasio pilih
10.56%
Game
2,122

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.56%10.56%2,122
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.49%
Rasio pilih
8.16%
Game
1,639

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.49%8.16%1,639
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.41%
Rasio pilih
5.66%
Game
1,138

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.41%5.66%1,138
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.31%
Rasio pilih
6.83%
Game
1,372

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.31%6.83%1,372
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.28%
Rasio pilih
6.05%
Game
1,215

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.28%6.05%1,215
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.07%
Rasio pilih
7.44%
Game
1,494

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.07%7.44%1,494
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.91%
Rasio pilih
6.32%
Game
1,269

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.91%6.32%1,269
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.86%
Rasio pilih
9.87%
Game
1,984

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.86%9.87%1,984
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.59%
Rasio pilih
9.78%
Game
1,965

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.59%9.78%1,965
Skilled Sniper Skilled Sniper Skilled Sniper Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
8.19%
Game
1,646

Pilih Skilled Sniper saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.00%8.19%1,646
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
58.22%
Rasio pilih
3.97%
Game
797

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT258.22%3.97%797
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
58.15%
Rasio pilih
2.05%
Game
411

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT258.15%2.05%411
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.21%
Rasio pilih
3.42%
Game
687

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.21%3.42%687
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
55.76%
Rasio pilih
1.64%
Game
330

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.76%1.64%330
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.50%
Rasio pilih
3.67%
Game
737

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.50%3.67%737
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
55.21%
Rasio pilih
3.63%
Game
730

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.21%3.63%730
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
55.07%
Rasio pilih
2.16%
Game
434

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.07%2.16%434
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
55.04%
Rasio pilih
2.57%
Game
516

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.04%2.57%516
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.72%
Rasio pilih
2.32%
Game
466

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.72%2.32%466
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.71%
Rasio pilih
2.16%
Game
435

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.71%2.16%435
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.56%
Rasio pilih
3.88%
Game
779

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.56%3.88%779
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.08%
Rasio pilih
2.25%
Game
453

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.08%2.25%453
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.03%
Rasio pilih
2.53%
Game
509

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.03%2.53%509
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.95%
Rasio pilih
4.10%
Game
823

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.95%4.10%823
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.78%
Rasio pilih
1.65%
Game
331

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.78%1.65%331
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.59%
Rasio pilih
3.12%
Game
627

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.59%3.12%627
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.87%
Rasio pilih
3.38%
Game
679

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.87%3.38%679
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.80%
Rasio pilih
3.64%
Game
731

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.80%3.64%731
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.79%
Rasio pilih
2.94%
Game
591

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.79%2.94%591
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.51%
Rasio pilih
3.07%
Game
617

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.51%3.07%617
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.29%
Rasio pilih
3.59%
Game
721

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.29%3.59%721
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.79%
Rasio pilih
2.79%
Game
560

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.79%2.79%560
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.48%
Rasio pilih
1.85%
Game
371

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.48%1.85%371
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.46%
Rasio pilih
2.55%
Game
513

Pilih Trueshot Prodigy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.46%2.55%513
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.99%
Rasio pilih
3.28%
Game
659

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.99%3.28%659
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.37%
Rasio pilih
2.66%
Game
534

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.37%2.66%534
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.36%
Rasio pilih
2.07%
Game
415

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.36%2.07%415
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.23%
Rasio pilih
2.12%
Game
426

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.23%2.12%426
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.14%
Rasio pilih
1.84%
Game
369

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.14%1.84%369
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.70%
Rasio pilih
2.46%
Game
495

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.70%2.46%495
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.28%
Rasio pilih
2.06%
Game
414

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.28%2.06%414
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.95%
Rasio pilih
1.90%
Game
382

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.95%1.90%382
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.80%
Rasio pilih
1.65%
Game
332

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.80%1.65%332
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.35%
Rasio pilih
2.42%
Game
486

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.35%2.42%486
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.24%
Rasio pilih
1.84%
Game
369

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.24%1.84%369
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
46.99%
Rasio pilih
3.80%
Game
764

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.99%3.80%764
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
60.53%
Rasio pilih
0.76%
Game
152

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT360.53%0.76%152
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
59.09%
Rasio pilih
0.88%
Game
176

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT359.09%0.88%176
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
58.39%
Rasio pilih
0.68%
Game
137

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT358.39%0.68%137
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.83%
Rasio pilih
0.69%
Game
139

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT356.83%0.69%139
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.61%
Rasio pilih
1.07%
Game
214

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT355.61%1.07%214
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
53.42%
Rasio pilih
1.09%
Game
219

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.42%1.09%219
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.36%
Rasio pilih
1.11%
Game
223

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.36%1.11%223
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
52.94%
Rasio pilih
0.68%
Game
136

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.94%0.68%136
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.75%
Rasio pilih
1.54%
Game
309

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.75%1.54%309
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.67%
Rasio pilih
1.40%
Game
281

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.67%1.40%281
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
52.20%
Rasio pilih
0.91%
Game
182

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.20%0.91%182
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.79%
Rasio pilih
0.84%
Game
168

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.79%0.84%168
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.38%
Rasio pilih
1.26%
Game
253

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.38%1.26%253
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.35%
Rasio pilih
0.92%
Game
185

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.35%0.92%185
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.25%
Rasio pilih
1.40%
Game
281

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.25%1.40%281
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.14%
Rasio pilih
0.88%
Game
176

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.14%0.88%176
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.12%
Rasio pilih
0.89%
Game
178

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.12%0.89%178
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.06%
Rasio pilih
1.40%
Game
282

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.06%1.40%282
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.99%
Rasio pilih
1.01%
Game
202

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.99%1.01%202
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.68%
Rasio pilih
0.73%
Game
146

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.68%0.73%146
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.26%
Rasio pilih
0.97%
Game
195

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.26%0.97%195
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.70%
Rasio pilih
0.83%
Game
167

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.70%0.83%167
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.40%
Rasio pilih
1.09%
Game
219

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.40%1.09%219
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.97%
Rasio pilih
0.61%
Game
123

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.97%0.61%123
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.80%
Rasio pilih
1.02%
Game
205

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.80%1.02%205
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.50%
Rasio pilih
0.80%
Game
160

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.50%0.80%160
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.12%
Rasio pilih
0.95%
Game
191

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.12%0.95%191
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.39%
Rasio pilih
0.83%
Game
166

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.39%0.83%166
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.86%
Rasio pilih
0.78%
Game
157

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.86%0.78%157
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
45.67%
Rasio pilih
0.63%
Game
127

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.67%0.63%127
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.59%
Rasio pilih
1.35%
Game
272

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.59%1.35%272
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.29%
Rasio pilih
1.05%
Game
210

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.29%1.05%210
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
65.71%
Rasio pilih
0.35%
Game
70

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT465.71%0.35%70
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
60.95%
Rasio pilih
0.52%
Game
105

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT460.95%0.52%105
Purist - Caster Purist - Caster Purist - Caster Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
56.73%
Rasio pilih
0.52%
Game
104

Pilih Purist - Caster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT456.73%0.52%104
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.15%
Rasio pilih
0.55%
Game
111

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.15%0.55%111
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.09%
Rasio pilih
0.40%
Game
81

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT453.09%0.40%81
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.04%
Rasio pilih
0.57%
Game
115

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.04%0.57%115
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.10%
Rasio pilih
0.59%
Game
119

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.10%0.59%119
Hand of Baron Hand of Baron Hand of Baron Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.92%
Rasio pilih
0.26%
Game
52

Pilih Hand of Baron saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.92%0.26%52
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
51.28%
Rasio pilih
0.39%
Game
78

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT451.28%0.39%78
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.50%
Rasio pilih
0.50%
Game
101

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.50%0.50%101
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
49.02%
Rasio pilih
0.25%
Game
51

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.02%0.25%51
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.28%
Rasio pilih
0.29%
Game
58

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.28%0.29%58
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.62%
Rasio pilih
0.42%
Game
84

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.62%0.42%84
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.15%
Rasio pilih
0.26%
Game
52

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.15%0.26%52
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.90%
Rasio pilih
0.30%
Game
61

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.90%0.30%61
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.78%
Rasio pilih
0.41%
Game
83

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.78%0.41%83
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.76%
Rasio pilih
0.29%
Game
59

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.76%0.29%59
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.56%
Rasio pilih
0.45%
Game
90

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.56%0.45%90
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.31%
Rasio pilih
0.32%
Game
64

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.31%0.32%64
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.68%
Rasio pilih
0.47%
Game
94

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.68%0.47%94
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.55%
Rasio pilih
0.31%
Game
62

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.55%0.31%62
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.48%
Rasio pilih
0.46%
Game
92

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.48%0.46%92
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.24%
Rasio pilih
0.37%
Game
74

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.24%0.37%74
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.79%
Rasio pilih
0.33%
Game
67

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.79%0.33%67
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.10%
Rasio pilih
0.36%
Game
73

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.10%0.36%73
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.00%
Rasio pilih
0.40%
Game
80

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.00%0.40%80
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
39.47%
Rasio pilih
0.38%
Game
76

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.47%0.38%76

Zyra Skill Combos

Extracted from the skill order guide

Skill Order
QEW

Standard max: R whenever available, then Q > E > W.

RQEW

Default priority: R > Q > E > W.

REQW

Catch, root, or engage-follow-up focused augment: use R > E > Q > W when your team can actually kill rooted targets.

RQWE

Plant or summon-focused augment: usually use R > Q > W > E.

Zyra Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Zyra counters these champions in ARAM: Mayhem.

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Yuumi Yuumi Yuumi T3
Tier
T3
Peringkat
#104
Rasio menang
49.32%
Rasio pilih
0.48%

Yuumi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Soraka Soraka Soraka T3
Tier
T3
Peringkat
#77
Rasio menang
50.36%
Rasio pilih
0.55%

Soraka saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Aphelios Aphelios Aphelios T2
Tier
T2
Peringkat
#39
Rasio menang
52.50%
Rasio pilih
0.53%

Aphelios saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

6

Zyra is countered by these champions in ARAM: Mayhem.

Hecarim Hecarim Hecarim T2
Tier
T2
Peringkat
#51
Rasio menang
51.43%
Rasio pilih
0.39%

Hecarim saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Irelia Irelia Irelia T5
Tier
T5
Peringkat
#170
Rasio menang
45.18%
Rasio pilih
0.26%

Irelia saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Katarina Katarina Katarina T5
Tier
T5
Peringkat
#167
Rasio menang
44.05%
Rasio pilih
0.62%

Katarina saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Fizz Fizz Fizz T1
Tier
T1
Peringkat
#30
Rasio menang
53.38%
Rasio pilih
0.71%

Fizz saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

LeBlanc LeBlanc LeBlanc T5
Tier
T5
Peringkat
#171
Rasio menang
42.78%
Rasio pilih
0.41%

LeBlanc saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Nocturne Nocturne Nocturne T3
Tier
T3
Peringkat
#106
Rasio menang
49.66%
Rasio pilih
0.27%

Nocturne saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Zyra Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Highest-value Engage And Lockdown Partner

Amumu fixes Zyra’s biggest problem: enemies can sidestep her setup if nobody forces them to stay. His engage groups targets and gives Zyra time to place seeds, root through the choke, and drop her ultimate over the trapped area.

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Brutal Aoe Follow-up When Zyra Controls Space

Zyra’s roots, plants, and ultimate make enemies hesitate or clump. Miss Fortune punishes that hesitation with wide-area damage. Zyra does not have to solo-kill targets here; she only has to make the enemy team stand in the wrong place for a moment.

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Pick Chain, Trap Control, And Long-range Cleanup

Jhin loves targets who are already slowed, rooted, or forced to path predictably. Zyra creates those paths with plants and seeds, while Jhin extends the pick from a safer distance. Together they make the lane feel narrow even before a fight starts.

Ornn Ornn Ornn T3
Tier
T3
Peringkat
#85
Rasio menang
49.54%
Rasio pilih
0.57%

Ornn saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Frontline Engage, Terrain Pressure, And Safe Setup Time

Ornn gives Zyra a durable body in front of her and an engage pattern enemies must respect. His crowd control also buys time for Zyra to plant seeds before the fight fully breaks open. This matters because Zyra is much stronger when the battlefield is prepared, not when she is sprinting backward with no plants down.

Seraphine Seraphine Seraphine T1
Tier
T1
Peringkat
#2
Rasio menang
56.33%
Rasio pilih
0.94%

Seraphine saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Layered Control, Sustain, And Safer Extended Fights

Seraphine gives Zyra what she often lacks in messy ARAM fights: team-wide stability. Her shields, healing windows, and crowd control let Zyra survive poke long enough to set up plants, while Zyra’s zone control makes Seraphine’s own follow-up easier to land.

Zyra ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Core Role IdentityZyra is a poke mage and counter-engage support who chips enemies under turret and turns clustered fights with her ultimate, relying on slow bleed damage.She becomes a trap-setter and anti-dive controller who plans zones around the next collision rather than the current wave, focusing on making engages fail.Shift from passive poke to proactive zone preparation for incoming dives.
E Usage PriorityYou can fish with E frequently to poke or catch opponents, as the slower pace gives time to reset if the spell misses its target.E becomes your most critical stop button; a missed root creates a clear punish window for enemies to dive or engage while it is down.Hold E for guaranteed catches or to stop divers, avoiding casual poke fishing.
Plant and Seed ManagementSpamming seeds and Q for wave control and chip damage is often fine because the pace allows time to recover resources between trades.Random plants get cleared or bypassed; you must save seeds to punish dives and place plants where the fight will happen, not where enemies were.Reserve seeds for actual fights instead of wasting them on minion waves.
Ultimate TimingHer ultimate is often used for big damage when enemies clump together, waiting for the perfect multi-person hit to maximize impact.R is used to deny commitment and break enemy engages; cast it when divers are locked into a path rather than waiting for perfect highlights.Use R to disrupt committed dives immediately instead of holding for ideal moments.
Positioning and SpacingShe can stand near the lane side and throw spells around minions, relying on spacing to avoid direct threats during extended poke phases.Side positioning is risky against fast access; stand where E covers the route to carries and R punishes enemies after they commit to a dive.Position reactively to protect carries rather than farming damage from safe angles.

Champion Analysis

Peran / Rasio menang

Peringkat

Zyra Rise of the Thorns is a ranged AoE mage in Hextech Mayhem defined by powerful zone control and area damage. Her passive, Rise of the Thorns, transforms her into a vengeful plant upon death that automatically attacks nearby enemies, ensuring she continues dealing damage even after falling, which is especially punishing in the confined ARAM terrain. Her primary poke ability, Deadly Spines, deals magic damage in a target area and causes any of her plants within range to attack, making seed placement critical. Rampant Growth allows her to plant seeds at target locations, which can be activated by Deadly Spines or Grasping Roots into attacking plants that harass enemies and amplify her damage output. Grasping Roots fires vines that root enemies and trigger seeds, serving as both a crowd control tool and a plant activator. Her ultimate, Stranglethorns, unleashes a massive vine thicket that deals high AoE magic damage and knocks up all enemies in the area while activating every seed into attacking plants, creating catastrophic damage in the narrow lane. Zyra’s damage pattern relies on strategically positioning seeds before fights and using her abilities to trigger them for sustained poke and burst during engagements. Her utility includes reliable crowd control through roots and a knock-up, which can lock down key targets or peel for allies. Positioning is essential: she must maintain distance to poke safely, using her CC to respond to engages while avoiding overextension. She is vulnerable when her abilities are on cooldown and when caught out of position without seeds ready. Practical strategic value comes from her ability to control chokepoints, force enemies out of position with plant pressure, and punish clustered teams. Her death passive ensures she contributes even when focused down, making her resilient in prolonged skirmishes. Zyra thrives when she can set up zones that enemies must avoid, dictating the flow of fights and providing consistent area damage. Without proper seed management, her damage falls off, but with careful play, she outputs immense pressure that disrupts enemy formations and complements other AoE-focused champions in ARAM team compositions.

Tips utama

Blog panduan / N/A

Blog panduan

Zyra wins Mayhem fights by making the lane uncomfortable before the fight starts. She is not a front-line mage but a zone controller who punishes enemies for walking through a bad angle, chasing too far, or grouping in a narrow lane. Play around plants, root threat, and ultimate as a fight breaker. Throwing everything at the first target loses the best punish window and makes Zyra easy to dive. Start fights from fog, brush, or behind the minion wave. Zyra’s engage is strongest when the enemy has to guess whether the root is coming through the wave, beside the wave, or after a teammate’s crowd control. Use root as a commitment check, not a poke button. If the enemy carry is behind tanks, hold it until they step sideways to cast. If a bruiser walks past their own front line, root them immediately and grow plants around that spot. Layer damage after the enemy spends movement. Root after a dash or Snowball follow-up, then place plants and ultimate where they must stand. Do not open with ultimate unless the target is already trapped or the team is ready; mobile enemies walk out and dive while the defensive button is gone. For counter-engage, wait for the follow-up or dash path, then root the landing zone and drop plants between the diver and the backline. Ult your own feet when two or more enemies cross into the team. Peel the nearest lethal target before chasing the lowest target. Save one seed or plant setup for the second wave of engage. Retreat diagonally, not straight back. Use plants as body pressure but do not rely on them to stop every projectile. If flash or major escape is down, shorten poke range and play one step behind normal position. After using ultimate defensively, leave the area unless the team is winning. Do not stack directly behind the tank; offset to one side so root threatens a different angle. Control side pockets around the minion wave. Respect long-range engage when the wave is gone. Use choke points to make dodging worse. Root the champion who must be stopped, not always the easiest to hit. Plants pressure fragile champions who cannot stop to clear them. Do not tunnel on a low-health target behind four allies. Use Snowball only when the landing point is already winning, and plan the exit first. Against enemy Snowball, watch the marked ally and place root and plants where the enemy will land. Choose augments that reward repeated spell hits, area control, immobilizing enemies, or surviving dive. Trigger offensive augments when the enemy is forced to stay in your zone. Push when plants are active and pull back when root and ultimate are down. Do not perma-clear if the team wants to bait. When behind, clear from max safe range and avoid planting too deep. Dive only after the enemy has used main disengage. If behind, look for counter-engage rather than neutral poke trades. Trade your life only when the zone wins the fight after you die.

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Blog panduan

N/A / Augment

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Zyra Rise of the Thorns thrives on zone control and punishing enemy mistakes rather than forcing action. Her game plan centers on staying hard to reach, trading in short bursts, and resetting angles after every exchange. In the early game, position one step behind the front line or near a minion body to screen engages, hugging the wave side and keeping an escape angle open when the enemy has hard engage. Trade when the enemy steps up to last-hit or clear plants, then reset before they can answer. If a key gap closer or hook is wasted, punish immediately with a full spell pattern and plant follow-up; otherwise, keep the rhythm slow and force them to walk through your zone. Use Snowball as a punish tool on targets already slowed or trapped, not as a blind engage button. Augment choices should lean into spell damage, zone control, plant value, or sustained poke to win lane spacing. Usually stall first to make the enemy take awkward trades in your plant zone; push only after the enemy has burned resources. When ahead, step forward to cut off safe angles but do not dive alone. When behind, stop fishing for hero plays, play around minion bodies, and hold spells for punish rather than unwinnable poke trades. After a successful trade, push for breathing room or back up to reset plant control. As the mid game arrives, shift to the edge of fights rather than the center, covering approaches from side lanes. The rhythm becomes poke, pause, then punish — fire a spell to force movement, let the enemy shuffle, then tag whoever breaks formation. Snowball is stronger now because teams clump; use it on targets that have already used defensive tools or priority targets behind the front line, especially right after they commit forward and lose a clean retreat. Augment value starts to show: use spell-enhancing or area-based augments to turn one good hit into a fight-winning zone, saving explosive augments for moments the enemy groups too tightly. Push if your crowd control is ready and the team can step forward; stall if tools or safety are missing. When ahead, use plants to claim space before the enemy reaches the wave. When behind, switch to anti-engage duty, holding spells to stop dives and peel for carries. After a clean poke cycle, take ground if the enemy backs up or plant the area they must cross if they step forward. Late game demands even more careful positioning — stay layered behind the frontline and near teammates who can punish divers. Poke with patience, waiting for a face-check or burned mobility before unloading your full zone setup. Use Snowball as a fight starter only when the target is isolated or already marked; otherwise hold it and keep zoning. Late-game augments turn choke points into no-go zones, either through repeated pressure on the same area or burst saved for the first overstepping target. Push when the enemy is down resources and your plants can turn a wave into a siege; stall when your team needs cooldowns or the enemy wants a straight all-in. When ahead, keep enemies pinned in bad positions and deny their desired path. When behind, become pure denial — protect entrances, stop flanks, and focus damage on the diver or first overstepper. After each exchange, reset spacing first, then wave; if you won, convert to an objective angle; if you lost, retreat to a safer line and save your combo for the next overconfident advance.

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Rasio menang

Rasio menang / Rasio pilih

Tier

When you are winning with Zyra in ARAM: Mayhem, the trigger is your team controlling the first few waves, enemy health bars low before fights, or opponents walking through your plants to reach the wave. Your action shifts from backline passenger to owning the middle of the lane: place seeds where enemies must step to last-hit or contest health packs, then threaten root from fogged angles. This forces the enemy to either give up space and tempo or take plant chip damage and become killable. Convert poke into territory, not random damage. Move seed lines forward only when your frontline is close enough to punish, because spawning plants too far ahead without ally threat lets mobile champions dash past and force you to burn defensively. Use root as a punish button once enemies are slowed by pressure—when they stop to clear a plant or turn for a relic—not as a hopeful max-range opener. Missing root when ahead makes your zone feel fake. Layer ultimate after commitment, not before; wait for frontline engage, a diver, or targets stuck near your plants, then ult the escape path. Ult too early and they step back and wait it out. After a won fight, guard the reset by covering the path to your turret with seeds rather than chasing into fresh spawns and flank angles. Turn turret pressure into a trap by placing seeds slightly to the side of the minion wave, then punishing the first champion who uses mobility forward. Augments should protect your lead, not just inflate damage: favor survivability, recast uptime, or anti-dive options if your team has burst. Damage augments become greedy if assassins or Snowball divers can remove you before your plants matter. Respect the comeback window—when your root, seeds, and ultimate are spent, stand one screen farther back and let plants check the lane. You do not need to win every ten seconds; you need to make every enemy engage start badly. When you are behind, the trigger is your team unable to walk past the middle of the lane, your plants dying before they deal damage, or enemy engage forcing fights before you set up. Action: pull the fight toward your turret, use seeds as warning zones, and save root for the first enemy who overextends. This trades lost space for cleaner punish windows, which stabilizes a bad state. Clear waves first when the lane is collapsing; a dead wave buys time for cooldowns and health pack control. Place defensive seeds before the enemy reaches you—near carries, turret entrance, or Snowball paths—so the plant zone makes a diver hesitate or reveals their path. Hold root for guaranteed punish on a dash, Snowball follow-up, or carry overstep; rooting the wrong target while behind can make the next engage unrecoverable. Use ultimate defensively without feeling bad: ult the space divers must stand in, then root or plant around the retreat path. You may not kill them, but you force disengage and give your side room to clear or heal. Do not follow losing teammates into dead zones when your root and ultimate are not ready; Zyra cannot rescue a bad dive alone. Pick augments that solve the specific reason you are losing—anti-dive if assassins delete you, casting uptime if you cannot clear waves, or utility if you lack engage. Fight around enemy impatience: they step under turret, chase through plant zones, or split between hitting structure and diving. Root the champion who crosses too far, ult the clumped follow-up, and ping your team to hit the same target.

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Peringkat champion

Champion / Peran

Champion

Zyra Rise of the Thorns controls space in ARAM: Mayhem through her seed-based plant system, where every spell becomes a layered threat. Her passive, Garden of Thorns, periodically spawns Seeds near her, and her basic abilities can turn those Seeds into attacking plants. In Mayhem’s fast, chaotic brawls, these Seeds act as temporary terrain that forces enemies to decide between walking through a damage zone or giving up position. Zyra excels when she stands slightly behind her Seed line, making opponents step through plants before they can reach her carries. Letting Seeds accumulate instead of instantly casting spells on the first target creates a buffer zone that slows enemy advances. Her Q, Deadly Spines, is her primary ranged poke and area damage tool, best used when enemies are locked into predictable movement such as last-hitting relics, clearing minions, or dodging allied crowd control. A near miss can still generate plant pressure if Seeds are nearby, but wasting Q into empty space leaves her vulnerable to being outpoked or outranged. Her W, Rampant Growth, gives her the ability to manually place Seeds, making the difference between relying on passive spawns and building her own fight location. W management is critical in Mayhem because depleting both Seeds for poke leaves her without a defensive plant zone when divers close in. Placing Seeds slightly off-center from minions directs plant attacks toward champions rather than the wave. Her E, Grasping Roots, is her most important catch and peel tool. It travels in a line, rooting enemies and activating Seeds into slowing plants. E is not casual poke; it is the spell that stops engages, punishes oversteps, and chains into her highest-damage combos. Missing E creates Zyra’s biggest punish window, forcing her to retreat and rely only on Q plants until the cooldown returns. Her ultimate, Stranglethorns, creates a large area that damages and threatens a delayed knock-up while supercharging any active plants inside it. This is a fight-winning button that should answer committed all-ins or secure high-value catches, not be thrown for minor poke. In teamfights, Zyra’s strength lies in splitting the lane into safe and unsafe sections. She wins fights by making the path forward expensive, layering her ultimate with allied crowd control, terrain pressure, or her own E to prevent calm disengages. However, her power is conditional on having Seeds available and spells off cooldown. Enemies counter her by stepping on Seeds, clearing plants, baiting her E, or fighting immediately after she uses her abilities without plant value. Zyra’s strategic identity in ARAM: Mayhem revolves around zone control, punishing predictable movement, and forcing opponents to respect the space she creates with her plants.

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Lihat panduan champion

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Zyra wins Mayhem fights by making the enemy walk through bad space. Most bad Zyra games come from trying to play her like a burst mage with no setup, or from dropping plants where they die before they matter. Casting a damage spell first and then placing seeds after it lands gives no instant plant pressure, allowing the enemy to step forward and eliminate the zone. The correct action is to prepare seeds before the spell so plants attack while the enemy is still in range. If seeds were already cast without, back up and wait for the next spell cycle. Throwing all seeds into the same obvious spot before a fight starts makes it easy for opponents to clear or avoid. Splitting seed placement across multiple angles makes Zyra harder to punish. If seeds get cleared early, stop contesting that ground and rebuild control around carries. Using the root as casual poke into a full enemy team is dangerous because when a diver approaches, the main peel tool is gone; root should be used with purpose, such as catching a target that cannot dodge or peeling a dash-in. A whiffed root requires positioning behind minions or tanks until it returns. Ulting after everyone has already left the plant zone is dramatic but ineffective; the ultimate should be cast when enemies are already committed, rooted, or forced to walk through plants. If the ultimate hits empty space, reset behind the team and use the remaining zone defensively. Standing still while plants work makes Zyra predictable and vulnerable to skillshots; after spawning plants, move sideways or backward to force enemies to choose between clearing plants or dodging. Creating plants directly into instant area damage causes them to vanish without pressuring; instead, watch enemy cooldowns and spawn seeds off-angle when their area damage is down. Rooting through the minion wave without checking the line often hits minions and gives the enemy a free window; aim root through gaps or after thinning out the wave. Playing in front of tanks to get more poke range makes Zyra the engage target; she should stand just behind frontline or beside a carry. If overstepped and forced out, abandon poke momentarily and re-enter from behind. Treating every root hit as an all-in signal leads to bad team dives; before committing, check target type and ally distance. If the team starts a bad engage, shift to peeling defensively. Saving ultimate too long for a perfect multi-target fight often causes losing real fights; use it to protect a carry, win a choke, or punish a diver. Building augments without a plan for the team’s damage pattern leaves Zyra without threat or survivability; if the setup feels wrong midgame, change roles—a low-burst Zyra can protect carries while a fragile damage Zyra plays farther back. Ignoring enemy engage tools while winning poke trades results in being caught; track the champion who can reach first and keep seeds defensively. Fighting in open space when a choke is available lets enemies dodge around plants; set up near narrow lanes, waves, or objectives. Using plants only for damage and not for information or denial misses chances to discourage flanks; place seeds where enemies want to enter, not just where they stand. Chasing low-health targets past the plant field leaves the strong zone and invites counter-engage; let plants and allies finish unless the chase is clearly free. If plants are alive, root is respected, and ultimate is held for a real commitment, Zyra is miserable to walk into. Spending everything for random poke gives the enemy a clean punish window.

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FAQ

Zyra

FAQ

Is Zyra a good pick in ARAM: Mayhem? Yes, Zyra is strong when your team can fight around space she already controls. Pick her when you want poke, zone control, and follow-up crowd control instead of a pure burst mage. The tradeoff is that she is fragile, so bad positioning gets punished fast if enemies can dive past your plants. What is Zyra’s main job in a Mayhem fight? Your job is to make the enemy walk through bad ground before they can hit your carries. Place seeds and plants where enemies must pass, then punish anyone who steps forward with root or burst. If you chase too far, you lose your setup advantage and become an easy target. Should I play Zyra aggressively or defensively? Play aggressively when your team has poke, engage backup, or a frontline holding the bridge. Play defensively when assassins, divers, or Snowball users are looking for you. Zyra wins by forcing enemies into her area, not by face-checking for a single spell.

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