ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #163

Aatrox build ARAM Mayhem dan augment terbaik

Aatrox saat ini masuk kategori T5 dalam data ARAM Mayhem.

Aatrox Aatrox the Darkin Blade Fighter / Tank
TierT5
Peringkat#163
Rasio menang45.27%
Rasio pilih0.34%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang54.88%
Rasio pilih9.94%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang51.84%
Rasio pilih6.79%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang50.79%
Rasio pilih3.65%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

47.65%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

51.61%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

54.85%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

52.11%
Voltaic Cyclosword Voltaic Cyclosword Voltaic Cyclosword
Harga total
3,000
Harga
963

+55 Attack Damage 10 Lethality +10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

53.33%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

51.52%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

51.01%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

54.59%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.29%
Endless Hunger Endless Hunger Endless Hunger
Harga total
3,100
Harga
825

+65 Attack Damage +5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

50.00%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

42.48%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

59.18%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

47.92%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

47.92%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

50.71%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

50.71%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

61.10%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

61.10%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang51.41%
Rasio pilih10.39%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang50.29%
Rasio pilih6.30%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Rasio menang48.49%
Rasio pilih5.35%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

51.49%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

50.69%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

51.43%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

50.65%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

51.13%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

50.35%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

50.63%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

51.19%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

52.03%
Endless Hunger Endless Hunger Endless Hunger
Harga total
3,100
Harga
825

+65 Attack Damage +5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

53.28%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

53.45%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

50.18%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

49.81%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

49.81%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

52.58%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

52.58%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

51.59%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

51.59%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang44.77%
Rasio pilih15.43%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang48.22%
Rasio pilih7.71%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang48.75%
Rasio pilih4.66%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

50.17%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

50.33%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

50.60%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

56.74%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

51.30%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

60.87%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

51.18%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

54.90%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

45.79%
Voltaic Cyclosword Voltaic Cyclosword Voltaic Cyclosword
Harga total
3,000
Harga
963

+55 Attack Damage 10 Lethality +10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

55.25%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

49.03%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

51.16%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

50.67%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

50.67%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

50.22%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

50.22%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

63.96%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

63.96%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang44.40%
Rasio pilih16.93%
#2
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang45.98%
Rasio pilih11.37%
#3
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang47.80%
Rasio pilih10.39%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

47.79%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.38%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

45.78%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

48.48%
Endless Hunger Endless Hunger Endless Hunger
Harga total
3,100
Harga
825

+65 Attack Damage +5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

52.25%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

46.71%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

45.34%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

45.27%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

56.54%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

42.81%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

49.60%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

48.43%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

47.91%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

47.91%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

45.61%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

45.61%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

45.19%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

45.19%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.13%
Rasio pilih
6.98%
Game
894

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.13%6.98%894
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.93%
Rasio pilih
5.86%
Game
751

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.93%5.86%751
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.65%
Rasio pilih
12.00%
Game
1,538

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.65%12.00%1,538
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.45%
Rasio pilih
5.65%
Game
724

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.45%5.65%724
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
49.22%
Rasio pilih
4.99%
Game
640

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.22%4.99%640
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.04%
Rasio pilih
4.89%
Game
626

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.04%4.89%626
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.42%
Rasio pilih
8.46%
Game
1,084

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.42%8.46%1,084
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.38%
Rasio pilih
8.80%
Game
1,127

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.38%8.80%1,127
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.22%
Rasio pilih
6.03%
Game
773

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.22%6.03%773
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.56%
Rasio pilih
12.12%
Game
1,553

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT146.56%12.12%1,553
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.33%
Rasio pilih
5.95%
Game
762

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.33%5.95%762
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.32%
Rasio pilih
19.28%
Game
2,470

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.32%19.28%2,470
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.19%
Rasio pilih
4.78%
Game
613

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.19%4.78%613
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.14%
Rasio pilih
4.74%
Game
607

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.14%4.74%607
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.21%
Rasio pilih
25.05%
Game
3,210

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.21%25.05%3,210
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.10%
Rasio pilih
4.03%
Game
517

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.10%4.03%517
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
44.07%
Rasio pilih
14.34%
Game
1,838

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.07%14.34%1,838
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
44.01%
Rasio pilih
6.65%
Game
852

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT144.01%6.65%852
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.91%
Rasio pilih
7.98%
Game
1,023

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.91%7.98%1,023
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.82%
Rasio pilih
11.57%
Game
1,483

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.82%11.57%1,483
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.51%
Rasio pilih
6.66%
Game
854

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT142.51%6.66%854
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.41%
Rasio pilih
6.27%
Game
804

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.41%6.27%804
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.07%
Rasio pilih
5.12%
Game
656

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.07%5.12%656
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.87%
Rasio pilih
8.29%
Game
1,062

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT140.87%8.29%1,062
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.74%
Rasio pilih
2.55%
Game
327

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.74%2.55%327
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.36%
Rasio pilih
1.97%
Game
253

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.36%1.97%253
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.45%
Rasio pilih
2.71%
Game
347

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.45%2.71%347
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.28%
Rasio pilih
3.60%
Game
461

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.28%3.60%461
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.26%
Rasio pilih
1.86%
Game
238

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.26%1.86%238
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.74%
Rasio pilih
3.17%
Game
406

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.74%3.17%406
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.00%
Rasio pilih
2.11%
Game
270

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.00%2.11%270
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.44%
Rasio pilih
3.49%
Game
447

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.44%3.49%447
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.97%
Rasio pilih
2.11%
Game
271

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.97%2.11%271
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.92%
Rasio pilih
3.37%
Game
432

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.92%3.37%432
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.83%
Rasio pilih
1.97%
Game
253

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.83%1.97%253
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.59%
Rasio pilih
2.43%
Game
311

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.59%2.43%311
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.19%
Rasio pilih
1.80%
Game
231

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.19%1.80%231
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.00%
Rasio pilih
1.69%
Game
217

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.00%1.69%217
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.95%
Rasio pilih
3.71%
Game
475

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.95%3.71%475
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.69%
Rasio pilih
2.12%
Game
272

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.69%2.12%272
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.64%
Rasio pilih
3.60%
Game
461

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.64%3.60%461
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.67%
Rasio pilih
2.34%
Game
300

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.67%2.34%300
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.12%
Rasio pilih
1.68%
Game
215

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.12%1.68%215
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.59%
Rasio pilih
1.80%
Game
231

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.59%1.80%231
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.77%
Rasio pilih
2.57%
Game
329

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.77%2.57%329
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.70%
Rasio pilih
2.11%
Game
270

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.70%2.11%270
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.66%
Rasio pilih
3.20%
Game
410

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.66%3.20%410
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.64%
Rasio pilih
2.15%
Game
275

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.64%2.15%275
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
43.36%
Rasio pilih
2.00%
Game
256

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.36%2.00%256
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.25%
Rasio pilih
2.26%
Game
289

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.25%2.26%289
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.68%
Rasio pilih
2.56%
Game
328

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.68%2.56%328
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
42.46%
Rasio pilih
3.62%
Game
464

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.46%3.62%464
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.44%
Rasio pilih
3.20%
Game
410

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.44%3.20%410
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
42.44%
Rasio pilih
2.11%
Game
271

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.44%2.11%271
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.28%
Rasio pilih
1.92%
Game
246

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.28%1.92%246
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
41.88%
Rasio pilih
3.32%
Game
425

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT241.88%3.32%425
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.57%
Rasio pilih
2.08%
Game
267

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.57%2.08%267
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
41.38%
Rasio pilih
3.39%
Game
435

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT241.38%3.39%435
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.62%
Rasio pilih
3.29%
Game
421

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.62%3.29%421
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.05%
Rasio pilih
3.14%
Game
402

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.05%3.14%402
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
39.94%
Rasio pilih
2.75%
Game
353

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT239.94%2.75%353
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
39.94%
Rasio pilih
2.68%
Game
343

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT239.94%2.68%343
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
39.57%
Rasio pilih
3.63%
Game
465

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT239.57%3.63%465
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
39.09%
Rasio pilih
3.07%
Game
394

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT239.09%3.07%394
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.43%
Rasio pilih
1.89%
Game
242

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT238.43%1.89%242
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
38.03%
Rasio pilih
2.22%
Game
284

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT238.03%2.22%284
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.99%
Rasio pilih
1.79%
Game
229

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT237.99%1.79%229
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
54.75%
Rasio pilih
1.40%
Game
179

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.75%1.40%179
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
53.06%
Rasio pilih
1.15%
Game
147

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.06%1.15%147
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.55%
Rasio pilih
0.87%
Game
111

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.55%0.87%111
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.50%
Rasio pilih
1.58%
Game
202

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.50%1.58%202
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.94%
Rasio pilih
1.10%
Game
141

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.94%1.10%141
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
47.65%
Rasio pilih
1.16%
Game
149

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.65%1.16%149
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.37%
Rasio pilih
1.04%
Game
133

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.37%1.04%133
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.34%
Rasio pilih
1.47%
Game
188

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.34%1.47%188
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.03%
Rasio pilih
1.58%
Game
202

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.03%1.58%202
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.70%
Rasio pilih
1.42%
Game
182

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.70%1.42%182
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.15%
Rasio pilih
0.91%
Game
117

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.15%0.91%117
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.81%
Rasio pilih
1.21%
Game
155

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.81%1.21%155
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.57%
Rasio pilih
1.23%
Game
158

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.57%1.23%158
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.40%
Rasio pilih
1.27%
Game
163

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.40%1.27%163
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.27%
Rasio pilih
1.02%
Game
131

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.27%1.02%131
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.86%
Rasio pilih
1.20%
Game
154

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.86%1.20%154
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.39%
Rasio pilih
1.44%
Game
184

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.39%1.44%184
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.11%
Rasio pilih
1.33%
Game
171

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.11%1.33%171
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.79%
Rasio pilih
1.05%
Game
134

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT341.79%1.05%134
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.46%
Rasio pilih
1.28%
Game
164

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.46%1.28%164
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.34%
Rasio pilih
1.40%
Game
179

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT341.34%1.40%179
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.97%
Rasio pilih
1.12%
Game
144

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.97%1.12%144
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
39.44%
Rasio pilih
1.11%
Game
142

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT339.44%1.11%142
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
38.68%
Rasio pilih
1.65%
Game
212

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT338.68%1.65%212
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
38.13%
Rasio pilih
1.25%
Game
160

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT338.13%1.25%160
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.20%
Rasio pilih
1.28%
Game
164

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT337.20%1.28%164
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
34.13%
Rasio pilih
0.98%
Game
126

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT334.13%0.98%126
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
34.07%
Rasio pilih
1.42%
Game
182

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT334.07%1.42%182
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
28.80%
Rasio pilih
0.98%
Game
125

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT328.80%0.98%125
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.53%
Rasio pilih
0.74%
Game
95

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.53%0.74%95
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.28%
Rasio pilih
0.45%
Game
58

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.28%0.45%58
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.10%
Rasio pilih
0.62%
Game
79

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.10%0.62%79
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.71%
Rasio pilih
0.85%
Game
109

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.71%0.85%109
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.06%
Rasio pilih
0.40%
Game
51

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.06%0.40%51
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.15%
Rasio pilih
0.51%
Game
65

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.15%0.51%65
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.05%
Rasio pilih
0.59%
Game
76

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.05%0.59%76
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.61%
Rasio pilih
0.44%
Game
57

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.61%0.44%57
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.31%
Rasio pilih
0.50%
Game
64

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.31%0.50%64
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.28%
Rasio pilih
0.41%
Game
53

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.28%0.41%53
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.21%
Rasio pilih
0.57%
Game
73

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.21%0.57%73
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.10%
Rasio pilih
0.40%
Game
51

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.10%0.40%51
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
44.83%
Rasio pilih
0.68%
Game
87

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT444.83%0.68%87
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.21%
Rasio pilih
0.74%
Game
95

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.21%0.74%95
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.59%
Rasio pilih
0.61%
Game
78

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.59%0.61%78
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.59%
Rasio pilih
0.42%
Game
54

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.59%0.42%54
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
42.25%
Rasio pilih
0.55%
Game
71

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.25%0.55%71
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.98%
Rasio pilih
0.63%
Game
81

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.98%0.63%81
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.98%
Rasio pilih
0.63%
Game
81

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.98%0.63%81
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
41.27%
Rasio pilih
0.49%
Game
63

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.27%0.49%63
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.24%
Rasio pilih
0.76%
Game
97

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.24%0.76%97
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
41.00%
Rasio pilih
0.78%
Game
100

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.00%0.78%100
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.74%
Rasio pilih
0.84%
Game
108

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.74%0.84%108
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.74%
Rasio pilih
0.84%
Game
108

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.74%0.84%108
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
40.54%
Rasio pilih
0.58%
Game
74

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.54%0.58%74
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
39.29%
Rasio pilih
0.44%
Game
56

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.29%0.44%56
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
37.50%
Rasio pilih
0.50%
Game
64

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT437.50%0.50%64
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
36.21%
Rasio pilih
0.45%
Game
58

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT436.21%0.45%58
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
35.19%
Rasio pilih
0.42%
Game
54

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT435.19%0.42%54
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
34.48%
Rasio pilih
0.68%
Game
87

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT434.48%0.68%87
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
25.93%
Rasio pilih
0.42%
Game
54

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT425.93%0.42%54

Aatrox Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

R > Q > E > W

RQWE

R > Q > W > E (specific conditions only)

RQEW

Max Q first in almost every game.

Aatrox Counters

Counters and threats extracted from the matchup guide

Counters

Counters

4

Aatrox counters these champions in ARAM: Mayhem.

Ornn Ornn Ornn T3
Tier
T3
Peringkat
#85
Rasio menang
49.54%
Rasio pilih
0.57%

Ornn saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Cho'Gath Cho'Gath Cho'Gath T4
Tier
T4
Peringkat
#108
Rasio menang
47.84%
Rasio pilih
0.86%

Cho'Gath saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Soraka Soraka Soraka T3
Tier
T3
Peringkat
#77
Rasio menang
50.36%
Rasio pilih
0.55%

Soraka saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Yuumi Yuumi Yuumi T3
Tier
T3
Peringkat
#104
Rasio menang
49.32%
Rasio pilih
0.48%

Yuumi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Garen Garen Garen T4
Tier
T4
Peringkat
#134
Rasio menang
46.93%
Rasio pilih
0.64%

Garen saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

4

Aatrox is countered by these champions in ARAM: Mayhem.

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Talon Talon Talon T3
Tier
T3
Peringkat
#86
Rasio menang
49.81%
Rasio pilih
0.44%

Talon saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Katarina Katarina Katarina T5
Tier
T5
Peringkat
#167
Rasio menang
44.05%
Rasio pilih
0.62%

Katarina saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Ashe Ashe Ashe T2
Tier
T2
Peringkat
#24
Rasio menang
51.83%
Rasio pilih
1.23%

Ashe saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Fiora Fiora Fiora T2
Tier
T2
Peringkat
#48
Rasio menang
51.73%
Rasio pilih
0.21%

Fiora saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Aatrox Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Zaahen Zaahen Zaahen T1
Tier
T1
Peringkat
#8
Rasio menang
55.16%
Rasio pilih
0.39%

Zaahen saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

What Zaahen Needs from a Team

Reliable Engagement: Someone who can close the gap and force enemies to fight on Zaahen's terms.

Zaahen Zaahen Zaahen T1
Tier
T1
Peringkat
#8
Rasio menang
55.16%
Rasio pilih
0.39%

Zaahen saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Reliable Engagement: Someone who can close the gap and force enemies to fight on Zaahen's terms. Setup Crowd Control: Knockups, stuns, or roots that hold enemies in place for Darkin Blade sweetspots. Anti-Kiting Support: Speed boosts, additional slows, or movement impairments that prevent enemies from spacing out. Secondary Dive Threat: A teammate who can flank or dive the backline, forcing enemies to split their focus. Top Teammate Synergies 1. Yasuo — Windwall Protection and Ultimate Combo

Yasuo's Windwall blocks the projectile burst that normally forces Zaahen off targets. His Last Breath ultimate groups airborne enemies, guaranteeing Zaahen's Q2 and Q3 sweetspots on multiple people at once.

Aatrox ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight TempoAatrox wins long fights by slowly grinding enemies down with poke and healing back damage over extended engagements.Fights start at level three and never stop. You must recognize commit windows instantly; hesitation means your team gets engaged on and wiped.Stop playing for long fights; commit decisively to kill angles or lose the opportunity.
Skill UsageLanding Q outer edges is the primary win condition for lane pressure. Sweet spot damage is prioritized for chipping away health bars.Q becomes a setup tool for augments and empowered autos. The slow and crowd control matter more than sweet spot damage for follow-up.Use Q for crowd control and engage setup, not for poke damage.
Snowball UseSnowball is flexible for closing distance, dodging abilities, or checking bushes. You can afford to miss a few.Snowball is your primary engage and escape. You cannot hold it long; if you see an angle, take it immediately or lose the window.Treat Snowball as essential engage; holding it too long means missed opportunities.
Sustain ValueAatrox relies on healing back damage over time. Bad trades are recoverable by healing up on the next wave.Damage output outpaces healing. Bad trades often mean dying before healing kicks in. Shields and damage reduction are often more valuable.Build for survival and burst first; raw healing often fails in Mayhem.
Teamfight SpacingYou stand at the front, poke with Q, and look for engage angles with time to reposition and wait for cooldowns.Standing at the front without a plan means getting poked down. Hover at engage range edge and commit decisively when you see an opening.Play dynamically at range edge; commit fully or get punished for hesitation.

Champion Analysis

Peran / Rasio menang

Peringkat

Aatrox the Darkin Blade serves as a frontline fighter in Hextech Mayhem, combining devastating sustained damage with remarkable survivability through his revival mechanic and constant self-healing. The dramatically reduced cooldowns in this mode transform him into one of the hardest champions to kill, as he can unleash Darkin strikes and trigger his revival ability with unprecedented frequency. His core identity revolves around three interconnected elements: frontline presence, Darkin strikes, and revival sustain that together create a relentless combat presence. His passive, Darkin Thirst, provides healing on every attack against enemies. In Hextech Mayhem, where attacks happen frequently, this translates into incredible sustain that keeps him fighting far longer than most opponents expect. His Q ability, The Darkin Blade, functions as his primary damage tool through three consecutive strikes. The first two deal damage while the third knocks up enemies, and frequent use in this mode maintains extremely high damage output alongside consistent crowd control. His W ability, Infernal Chains, fires chains that damage and slow the first target hit, with the added strategic element of pulling enemies to terrain when the chains connect with it, enabling effective chasing and control. His E ability, Umbral Dash, grants flexible repositioning through a dash that sees frequent use due to reduced cooldowns. His ultimate, World Ender, represents his signature combat state. Upon activation, Aatrox enters an empowered form with massive bonus health and increased attack range. Any kills secured during this state extend the duration, allowing skilled players to maintain their enhanced condition throughout extended fights. In Hextech Mayhem, this ultimate causes his combat power to surge dramatically, and when combined with the triple knock-up potential from his Q, he delivers devastating damage that few opponents can withstand. The strategic value of Aatrox in this mode lies in his ability to serve as an aggressive frontline presence that refuses to die. His combination of crowd control through Q knock-ups and W chain pulls, alongside his dash mobility and ultimate's bonus health, makes him exceptionally difficult to displace or eliminate. Players should position him at the forefront of engagements, where he can maximize his Darkin strike frequency and sustain through continuous attacks. His play pattern rewards aggressive positioning and sustained combat, as extended fights allow him to leverage his healing, crowd control, and ultimate duration extension to overwhelm opponents who cannot match his durability and damage output.

Tips utama

Blog panduan / N/A

Blog panduan

Zaahen lives and dies by how well you chain your Darkin Blade swings. In Mayhem, reduced cooldowns mean constant swinging, but mindless spam loses games. The first two Q casts set up kills while the third usually secures them. If you whiff the first swing, do not cancel your combo. Fire the second cast immediately at a different angle to catch their sidestep. Save the third cast for when enemies are slowed, stunned, or locked down. Do not lead with Q1 since it is too easy to dodge. Use Darkin Dash to close small gaps or wait for ally crowd control. Once enemies are slowed or distracted, open with Q2 or Q3 for higher hit rates. Snowball serves as your primary engage tool against ranged compositions. Mark targets that have just used their escape or stand near their tower. When dashing in with Snowball, instantly buffer Q3 underneath them. Key Snowball windows include post-Flash cooldowns when ADCs have no escape, ability whiffs from peelers, and overextensions when enemies poke while their frontline is dead. The single lane in Mayhem forces constant close-quarters combat which benefits Zaahen. Control the center of the path and force enemies to choose between walking into your Q sweetspot or hugging frozen towers. When retreating, weave left and right to make skill shots harder to land while giving micro-adjustment angles for Q edges on pursuers. Against heavy poke comps, play the inch game by clearing the first wave then stepping forward to threaten Q3 without casting it. The threat zones enemies off the wave for free push. Your job is creating space and deleting whatever is closest, not diving the backline at all costs. Focus on the nearest high-value target, shred frontlines with repeated Q sweetspots and passive healing, then turn on squishies once cooldowns return. However, if a squishy carry is out of position with no peel, commit everything with Flash-Q3-Snowball. Zaahen is a teamfight anchor, not a solo diver. Going in alone usually results in getting kited to death. Zaahen excels at punishing enemy engages. When assassins or divers jump on your backline, turn and cast Q1 and Q2 directly on top of your ally. Enemies committed to their dash become easy sweetspot targets. Use E to reposition after their initial engagement rather than chasing. Save your ultimate for the moment they commit. Use it around 40 to 50 percent health to maximize the healing window and bait them into bad all-ins. Mayhem games are decided by push control. Zaahen shoves waves excellently with Q. Clear ranged minions with Q1-Q2, then immediately look for Snowball marks on enemies behind the wave. Your primary win condition is shove, mark, engage. Do not let waves sit at your tower since Zaahen fights best in open lanes with room for Q angles. Diving requires your ultimate ready and a clear exit plan. The ideal sequence is Snowball to target, Q3 for knock-up, burst them down, then Darkin Dash out toward safety. Communicate with your team before diving. If your team does not follow, abort since a dead Zaahen provides no pressure. When behind, shift from brawler to peeler and setup tool. Stop forcing engages since you will get burst before healing. Protect your highest-damage ally by standing on top of them and using Qs to disrupt enemy paths. Fish for Q sweetspots from max range since a single edge hit chunks squishies for a third of their health. Build defensively with health and ability haste when getting burst so you can spam Qs for utility and healing rather than dying before second rotations.

Read full guide

Blog panduan

N/A / Augment

Blog panduan

Aatrox the Darkin Blade progresses through three distinct phases in ARAM: Mayhem, each with specific positioning requirements and fight patterns. During the early game at levels 1 through 6, Aatrox should start positioned near the front line without standing directly on the wave. The priority is landing The Darkin Blade sweetspots on the first minion wave while threatening enemy champions who step forward. Early damage output is high, but sustain is not yet available, making cooldown management essential. Missing both Q sweetspots requires immediate backing off to wait for the rotation. Snowball serves as a gap-closer for all-ins or a pressure tool to force enemies off the wave and should not be thrown randomly for chip damage. Landing a Snowball mark creates an opportunity to dash in, land a guaranteed Q1, auto-attack, and disengage. Infernal Chains should be saved for disengage or setting up Q sweetspots rather than burned for the dash alone. Pushing the first two waves secures level 3 and health relics. When ahead, zone enemies off their ranged minions to deny experience. When behind or heavily poked, let the wave come to you and focus on last-hitting with Q to recover health through the passive. The mid game at levels 7 through 11 represents a power spike with points in Q and access to World Ender. Position slightly off-center from the team to enable flanks or catch opponents who overextend for poke. The trading rhythm shifts from short pokes to extended all-ins. Landing Snowball on a squishy target, popping the ultimate, and committing is the ideal engage pattern. During World Ender, Aatrox gains increased damage, healing, and movement speed, becoming stronger the longer the fight extends. This forces unfavorable brawls for enemies who must choose between running and being chased with movement speed and E dashes or fighting and sustaining through Q sweetspots. Damage-oriented augments enable burst focus, while sustain or defensive augments allow aggressive play to bait cooldowns. Pushing the wave to enemy tower enables dive opportunities where Snowball marks a target under tower, followed by bursting them and using E to escape or go deeper. When ahead, force constant fights and deny center bushes. When behind, play for picks on overextending enemies. In the late game at level 12 and beyond, Aatrox becomes a raid boss with resets but remains vulnerable to heavy crowd control and anti-heal. Position on the flank or behind the frontline rather than walking straight at the enemy team, which invites kiting and grievous wounds stacking. Wait for the fight to start and major crowd control to burn before engaging on high-priority targets. Snowball becomes the primary engage tool for reaching backline carries. The goal is forcing enemy focus onto Aatrox, enabling team cleanup, or killing carries if ignored. Use E to dodge key skillshots or close gaps, and save Q3 for the knockup to peel or chain crowd control. Group with the team rather than splitting off alone. Waveclear with Q handles super minions when defending. When ahead, siege inhibitor towers and force dives when openings appear. When behind, look for desperate all-ins on the most fed enemy carry, pulling their cooldowns and attention to potentially win the ensuing 4v4 aftermath.

Read full guide

Rasio menang

Rasio menang / Rasio pilih

Tier

Aatrox the Darkin Blade transforms into a raid boss when playing from ahead, with healing that outpaces enemy damage and cooldowns short enough to maintain permanent pressure. The ahead state triggers when Aatrox completes a first item spike, holds a gold lead of 1,000 or more, or obtains strong augments like Darkin Durability or Omni-Soul, with the enemy backline flinching when Aatrox steps forward. The strategic focus shifts from surviving to forcing fights the enemy cannot refuse. When ahead, Aatrox should zone off the wave rather than simply clearing minions, walking past the dying wave to sit on the enemy's side of the bridge. This forces opponents to choose between losing the wave entirely or fighting at a disadvantage. Aatrox should isolate targets who lack dash or blink augments, using Snowball to gap-close while saving the E dash for when enemies try to sidestep the Q2 sweetspot. With the ultimate active, the revive passive becomes a safety net for diving the backline, even under tower, provided the team is following up. Successful execution causes incremental tower damage, forces enemy summoner spell usage, and compels opponents to buy anti-heal earlier than optimal, delaying their power spikes. The most common throw pattern is chasing too deep without backup, as Mayhem mode damage can melt even a fed tank caught in a 1v4. Aatrox should not chase low-health mobile champions like Ezreal or Zed under their inhibitor tower unless teammates are nearby. Players must check augment synergy, as damage-oriented augments without durability leave Aatrox vulnerable under focus fire. The correct playstyle becomes that of a burst bruiser: engage, kill one target, reset, and engage again rather than standing in the middle of five enemies auto-attacking unless certain of out-healing combined damage output. When behind, Aatrox must stop trying to be the carry and become a setup tool. This state triggers when down kills, the tower is under threat, enemies have completed anti-heal items like Chempunk Chainsword or Mortal Reminder while Aatrox is still building components, or engagement attempts result in instant death. The recovery plan involves playing for the reset by using Snowball as a dodge tool or bush checker rather than an engage mechanism, peeling for strong backline teammates by using Q to disrupt divers and W slow to save allies, and focusing the nearest threat rather than walking past tanks to reach the backline. Behind players should seek augments offering utility or survival rather than pure damage, such as tenacity or shielding to survive initial crowd control burst. When enemies have anti-heal, Aatrox cannot rely on out-healing damage and should instead prioritize augments adding crowd control or cooldown reduction for more frequent disruption. Unrecoverable situations include fighting while down numbers, chasing into 1v4 scenarios, and engaging in long narrow chokes where enemy poke champions freely attack. Patience and waiting for enemy mistakes offers the only path back into the game.

Read full guide

Peringkat champion

Champion / Peran

Champion

Aatrox the Darkin Blade is a sustain-focused juggernaut whose entire damage profile and survival in ARAM: Mayhem revolve around landing his Q sweet spots and weaving empowered passive attacks between ability casts. His passive, Deathbringer Stance, serves as his primary trading tool rather than a bonus, providing healing based on target maximum health and resetting faster when abilities hit champions. In a mode with inflated health pools where sustain is critical, using this empowered auto between every Q cast during prolonged fights is essential for maintaining health advantages. The Darkin Blade, his Q, comprises three distinct slam patterns with sweet spots that deal bonus damage and knock up on the third cast. Accelerated Mayhem cooldowns allow constant fishing for Qs to zone enemies and trigger passives. Q1 and Q2 are easier to land on targets moving laterally, while Q3 works best on targets moving directly toward or away due to its narrow hitbox. Missing Q3 is the most punishing mistake, leaving Aatrox with no damage or threat until it returns. Infernal Chains, his W, functions as a critical setup tool that slows and potentially drags back targets who fail to leave its area. The chain forces enemies to burn dashes or flashes to escape, making Q3 nearly guaranteed when chained. It should target enemies trying to kite rather than tanks running directly at Aatrox, and firing through minions will catch them instead of champions. Umbral Dash, his E, provides two dash charges that heal when abilities hit champions and reset the basic attack timer. This sustain makes him nearly unkillable when played correctly. Dashing during Q1 or Q2 extends range and changes angles, but using both charges without a kill or escape plan strands him in enemy territory. Saving at least one charge for repositioning or retreat is crucial. World Ender, his ultimate, grants increased damage, healing, and ramping movement speed in combat, extending on takedowns. It should be activated early rather than saved for executes, as the speed helps land Qs and the healing counters Mayhem's burst damage. The activation fear can catch enemies who think they are safe at the edge of its radius. Grievous wounds significantly reduces his healing, and hard crowd control stops his sustain entirely, making him much squishier than he appears when facing anti-heal or heavy crowd control compositions.

Read full guide

Lihat panduan champion

Blog panduan / Tier

Blog panduan

Aatrox the Darkin Blade players in ARAM: Mayhem commonly undermine their effectiveness through mechanical and decision errors that compound quickly in this high-damage environment. The most frequent mechanical mistake involves spamming Q1 and Q2 immediately upon entering poke range without proper setup. This leaves Aatrox with only Q3 to threaten opponents, and smart enemies will hard engage when they see the first two swings wasted. Players should hold Q1 until they have a real target, using it to zone or check bushes, and only commit Q2 if the first swing lands or when following a teammate's engage. When Q is on cooldown, backing off and using autos to last-hit minions while saving E for disengage is the correct recovery. Another critical error is dashing with E before casting Q, or using E offensively at low health. This removes the only escape tool, and in Mayhem's high damage environment, missing the sweetspot or getting peeled often means death. The correct approach is casting Q first, then using E to reposition the sweetspot mid-swing. Players should keep E ready to dash through enemies for healing or to dodge crowd control. Ignoring the Q sweetspot mechanic entirely and treating the blade like generic area-of-effect damage results in reduced damage and missing the Q3 knockup. Without the sweetspot bonus, all-in damage is often insufficient to secure kills. Players must aim the blade's edge, using movement speed and E to adjust angles at the last second. Activating the Ultimate too late, typically at 20% health or lower, frequently results in death before the revive passive or healing amplification can take effect. Mayhem burst is too high for last-second ultimates to work reliably. The correct timing is activating around 60-70% health when ready to engage or when seeing hard engage incoming. Decision mistakes include chasing mobile carries deep into enemy territory, which leads to wasted cooldowns and getting kited indefinitely. Aatrox should instead target frontline or immobile backliners, forcing mobile carries to use escapes defensively before switching focus. Using Snowball to engage into full enemy teams with crowd control ready is a common throw. Players should use Snowball to close gaps on targets who have already used escapes or peel tools, or to dodge skillshots during chaotic fights. Building full damage while ignoring survivability against poke or burst compositions results in getting one-shot before healing matters. Players should prioritize early sustain and defensive stats, as damage comes naturally from base stats and Q ratios while staying alive multiplies effectiveness. Ignoring minion waves to force tower dives repeatedly loses wave pressure that provides healing and blocks enemy skillshots. Players should shove waves first, using Q1 and Q2 to heal and push before threatening enemies under their tower. Fighting while Deathbringer Stance passive is down loses significant burst damage and healing that often determines close trades.

Read full guide

FAQ

Aatrox

FAQ

Is Zaahen a strong pick in ARAM: Mayhem? He is a solid bruiser who excels in extended fights where he can stack his healing and reset his cooldowns. He struggles against heavy poke or disengage before he closes the gap, but he becomes a raid boss once he gets his ultimate and a few items. Pick him if your team has engage support, but avoid first-picking him into kite-heavy compositions. What is Zaahen's main win condition in this mode? Your goal is to survive the initial burst, pop your ultimate, and sustain through the fight with constant ability resets. You want to hit multiple enemies with your sweetspot abilities to maximize healing and damage. If you dive too deep without your ultimate ready, you will get burst down before your healing kicks in. How do I effectively use his Q ability? Always aim for the sweetspot at the edge of the impact zone to deal bonus damage and apply grievous wounds. Use the first cast to zone, the second to catch sidestep patterns, and the third to knock up enemies trying to flee. Hitting the center deals reduced damage and healing, so spacing matters more than spamming.

Read full guide

Blog panduan

Blog panduan / Diperbarui

Blog panduan