ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #152

Urgot build ARAM Mayhem dan augment terbaik

Urgot saat ini masuk kategori T5 dalam data ARAM Mayhem.

Urgot Urgot the Dreadnought Fighter / Tank / Mage
TierT5
Peringkat#152
Rasio menang46.69%
Rasio pilih0.31%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Rasio menang49.73%
Rasio pilih14.07%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Rasio menang48.23%
Rasio pilih7.79%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

Rasio menang49.49%
Rasio pilih7.47%

N/Aitem

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

51.44%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

51.44%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

51.71%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

51.71%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

51.71%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

49.61%
Tiamat Tiamat Tiamat
Harga total
1,200
Harga
500

+20 Attack Damage Cleave Attacks deal physical damage to nearby enemies. Crescent Deal physical damage to enemies around you.

49.61%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

Rasio menang55.16%
Rasio pilih7.29%
#2
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

Rasio menang58.51%
Rasio pilih6.63%
#3
Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

Rasio menang56.77%
Rasio pilih4.52%

N/Aitem

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

55.37%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

55.77%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

55.17%
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

53.94%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

53.04%
Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

56.29%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

54.05%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

54.56%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

50.48%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

54.12%
Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

58.17%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

54.57%

N/A

Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

55.54%
Tiamat Tiamat Tiamat
Harga total
1,200
Harga
500

+20 Attack Damage Cleave Attacks deal physical damage to nearby enemies. Crescent Deal physical damage to enemies around you.

55.54%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

53.42%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

53.42%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

57.50%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

57.50%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

57.50%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Rasio menang53.54%
Rasio pilih28.62%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Rasio menang51.25%
Rasio pilih7.35%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang59.34%
Rasio pilih6.80%

N/Aitem

Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

52.66%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

52.94%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

52.99%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

53.01%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

45.85%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

51.07%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.96%
Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

54.90%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

50.23%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

52.21%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

53.26%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

47.15%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

54.36%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

54.36%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

49.00%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

49.00%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

49.00%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

51.40%
Tiamat Tiamat Tiamat
Harga total
1,200
Harga
500

+20 Attack Damage Cleave Attacks deal physical damage to nearby enemies. Crescent Deal physical damage to enemies around you.

51.40%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Draw Your Sword Draw Your Sword Draw Your Sword Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
59.80%
Rasio pilih
7.28%
Game
684

Pilih Draw Your Sword saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT159.80%7.28%684
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.19%
Rasio pilih
11.60%
Game
1,090

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.19%11.60%1,090
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.27%
Rasio pilih
7.92%
Game
744

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.27%7.92%744
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.18%
Rasio pilih
5.77%
Game
542

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.18%5.77%542
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.79%
Rasio pilih
10.24%
Game
962

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.79%10.24%962
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.73%
Rasio pilih
11.73%
Game
1,102

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.73%11.73%1,102
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.52%
Rasio pilih
7.17%
Game
674

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.52%7.17%674
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
48.11%
Rasio pilih
6.46%
Game
607

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.11%6.46%607
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.85%
Rasio pilih
8.92%
Game
838

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.85%8.92%838
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.78%
Rasio pilih
14.63%
Game
1,375

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.78%14.63%1,375
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.75%
Rasio pilih
12.75%
Game
1,198

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.75%12.75%1,198
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.45%
Rasio pilih
6.48%
Game
609

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.45%6.48%609
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.35%
Rasio pilih
5.82%
Game
547

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.35%5.82%547
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.07%
Rasio pilih
8.16%
Game
767

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.07%8.16%767
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.54%
Rasio pilih
8.62%
Game
810

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.54%8.62%810
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.49%
Rasio pilih
7.87%
Game
740

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.49%7.87%740
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.86%
Rasio pilih
7.08%
Game
665

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.86%7.08%665
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.27%
Rasio pilih
7.31%
Game
687

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.27%7.31%687
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.92%
Rasio pilih
9.64%
Game
906

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.92%9.64%906
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
44.77%
Rasio pilih
5.09%
Game
478

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT144.77%5.09%478
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
43.75%
Rasio pilih
10.22%
Game
960

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT143.75%10.22%960
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.12%
Rasio pilih
6.34%
Game
596

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.12%6.34%596
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.33%
Rasio pilih
5.48%
Game
515

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.33%5.48%515
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
42.11%
Rasio pilih
7.89%
Game
741

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.11%7.89%741
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.65%
Rasio pilih
5.80%
Game
545

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT141.65%5.80%545
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
58.38%
Rasio pilih
1.97%
Game
185

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT258.38%1.97%185
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
53.81%
Rasio pilih
4.33%
Game
407

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.81%4.33%407
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
53.47%
Rasio pilih
2.61%
Game
245

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.47%2.61%245
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.63%
Rasio pilih
3.64%
Game
342

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.63%3.64%342
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.42%
Rasio pilih
2.42%
Game
227

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.42%2.42%227
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.35%
Rasio pilih
2.36%
Game
222

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.35%2.36%222
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.58%
Rasio pilih
2.51%
Game
236

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.58%2.51%236
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
49.30%
Rasio pilih
2.29%
Game
215

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.30%2.29%215
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.11%
Rasio pilih
2.38%
Game
224

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.11%2.38%224
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.53%
Rasio pilih
2.17%
Game
204

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.53%2.17%204
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.39%
Rasio pilih
3.30%
Game
310

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.39%3.30%310
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.25%
Rasio pilih
2.43%
Game
228

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.25%2.43%228
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.85%
Rasio pilih
3.22%
Game
303

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.85%3.22%303
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.60%
Rasio pilih
2.44%
Game
229

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.60%2.44%229
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.50%
Rasio pilih
2.55%
Game
240

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.50%2.55%240
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.50%
Rasio pilih
2.13%
Game
200

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.50%2.13%200
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.37%
Rasio pilih
3.64%
Game
342

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.37%3.64%342
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.31%
Rasio pilih
1.98%
Game
186

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.31%1.98%186
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.22%
Rasio pilih
2.68%
Game
252

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.22%2.68%252
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
47.04%
Rasio pilih
3.60%
Game
338

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.04%3.60%338
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.95%
Rasio pilih
2.97%
Game
279

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.95%2.97%279
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.32%
Rasio pilih
4.04%
Game
380

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.32%4.04%380
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.90%
Rasio pilih
3.50%
Game
329

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.90%3.50%329
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.81%
Rasio pilih
1.90%
Game
179

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.81%1.90%179
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.81%
Rasio pilih
3.30%
Game
310

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.81%3.30%310
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.65%
Rasio pilih
1.96%
Game
184

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.65%1.96%184
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.29%
Rasio pilih
2.94%
Game
276

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.29%2.94%276
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.11%
Rasio pilih
3.70%
Game
348

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.11%3.70%348
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.78%
Rasio pilih
2.14%
Game
201

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.78%2.14%201
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.65%
Rasio pilih
3.27%
Game
307

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.65%3.27%307
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.44%
Rasio pilih
2.35%
Game
221

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.44%2.35%221
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.28%
Rasio pilih
2.53%
Game
238

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.28%2.53%238
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.24%
Rasio pilih
2.76%
Game
259

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.24%2.76%259
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.36%
Rasio pilih
2.44%
Game
229

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT242.36%2.44%229
Critical Rhythm Critical Rhythm Critical Rhythm Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.33%
Rasio pilih
3.19%
Game
300

Pilih Critical Rhythm saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.33%3.19%300
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.15%
Rasio pilih
2.59%
Game
243

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.15%2.59%243
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
40.28%
Rasio pilih
2.30%
Game
216

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.28%2.30%216
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
40.09%
Rasio pilih
2.47%
Game
232

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.09%2.47%232
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
39.17%
Rasio pilih
2.31%
Game
217

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT239.17%2.31%217
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
35.47%
Rasio pilih
2.49%
Game
234

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT235.47%2.49%234
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.60%
Rasio pilih
1.33%
Game
125

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.60%1.33%125
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.33%
Rasio pilih
1.12%
Game
105

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.33%1.12%105
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.15%
Rasio pilih
1.85%
Game
174

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.15%1.85%174
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.03%
Rasio pilih
1.54%
Game
145

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.03%1.54%145
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.48%
Rasio pilih
1.12%
Game
105

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.48%1.12%105
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.45%
Rasio pilih
1.18%
Game
111

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.45%1.18%111
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.00%
Rasio pilih
1.43%
Game
134

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.43%134
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.63%
Rasio pilih
1.44%
Game
135

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.63%1.44%135
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.23%
Rasio pilih
1.38%
Game
130

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.23%1.38%130
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.80%
Rasio pilih
1.33%
Game
125

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.80%1.33%125
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.35%
Rasio pilih
0.97%
Game
91

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.35%0.97%91
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.35%
Rasio pilih
0.97%
Game
91

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.35%0.97%91
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.71%
Rasio pilih
1.62%
Game
152

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.71%1.62%152
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.27%
Rasio pilih
1.43%
Game
134

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.27%1.43%134
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.93%
Rasio pilih
1.83%
Game
172

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.93%1.83%172
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.59%
Rasio pilih
1.67%
Game
157

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.59%1.67%157
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.14%
Rasio pilih
1.54%
Game
145

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.14%1.54%145
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.82%
Rasio pilih
0.95%
Game
89

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.82%0.95%89
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.80%
Rasio pilih
1.46%
Game
137

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.80%1.46%137
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.52%
Rasio pilih
1.15%
Game
108

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.52%1.15%108
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.86%
Rasio pilih
1.42%
Game
133

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.86%1.42%133
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
42.58%
Rasio pilih
1.65%
Game
155

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.58%1.65%155
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.18%
Rasio pilih
1.27%
Game
119

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.18%1.27%119
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.11%
Rasio pilih
0.96%
Game
90

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT341.11%0.96%90
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
40.88%
Rasio pilih
1.69%
Game
159

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT340.88%1.69%159
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
35.71%
Rasio pilih
1.04%
Game
98

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT335.71%1.04%98
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
35.56%
Rasio pilih
1.44%
Game
135

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT335.56%1.44%135
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
35.16%
Rasio pilih
0.97%
Game
91

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT335.16%0.97%91
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
31.46%
Rasio pilih
0.95%
Game
89

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT331.46%0.95%89
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
58.49%
Rasio pilih
0.56%
Game
53

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT458.49%0.56%53
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
56.36%
Rasio pilih
0.59%
Game
55

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT456.36%0.59%55
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
55.41%
Rasio pilih
0.79%
Game
74

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT455.41%0.79%74
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
52.24%
Rasio pilih
0.71%
Game
67

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.24%0.71%67
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.56%
Rasio pilih
0.68%
Game
64

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.56%0.68%64
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.06%
Rasio pilih
0.56%
Game
53

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.06%0.56%53
ReEnergize ReEnergize ReEnergize Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
47.44%
Rasio pilih
0.83%
Game
78

Pilih ReEnergize saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.44%0.83%78
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.06%
Rasio pilih
0.72%
Game
68

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.06%0.72%68
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.98%
Rasio pilih
0.93%
Game
87

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.98%0.93%87
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.98%
Rasio pilih
0.93%
Game
87

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.98%0.93%87
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.45%
Rasio pilih
0.59%
Game
55

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.45%0.59%55
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.26%
Rasio pilih
0.65%
Game
61

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.26%0.65%61
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.23%
Rasio pilih
0.55%
Game
52

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT444.23%0.55%52
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.28%
Rasio pilih
0.71%
Game
67

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.28%0.71%67
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.48%
Rasio pilih
0.89%
Game
84

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT440.48%0.89%84
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
40.00%
Rasio pilih
0.80%
Game
75

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.00%0.80%75
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
39.68%
Rasio pilih
0.67%
Game
63

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.68%0.67%63
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
38.27%
Rasio pilih
0.86%
Game
81

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.27%0.86%81
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.31%
Rasio pilih
0.71%
Game
67

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT437.31%0.71%67
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
36.54%
Rasio pilih
0.55%
Game
52

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT436.54%0.55%52
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
34.55%
Rasio pilih
0.59%
Game
55

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT434.55%0.59%55
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
32.73%
Rasio pilih
0.59%
Game
55

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT432.73%0.59%55

Urgot Skill Combos

Extracted from the skill order guide

Skill Order
RQWE

Max order: R > Q > W > E.

RWQE

In that case, consider R > W > Q > E.

RQWE

After that, prioritize R whenever available, then max Q for damage and slow duration, followed by W, and leave E for last.

Urgot Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Urgot counters these champions in ARAM: Mayhem.

Katarina Katarina Katarina T5
Tier
T5
Peringkat
#167
Rasio menang
44.05%
Rasio pilih
0.62%

Katarina saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Fizz Fizz Fizz T1
Tier
T1
Peringkat
#30
Rasio menang
53.38%
Rasio pilih
0.71%

Fizz saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Master Yi Master Yi Master Yi T1
Tier
T1
Peringkat
#18
Rasio menang
52.96%
Rasio pilih
0.73%

Master Yi saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Tahm Kench Tahm Kench Tahm Kench T3
Tier
T3
Peringkat
#99
Rasio menang
49.20%
Rasio pilih
0.73%

Tahm Kench saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Urgot is countered by these champions in ARAM: Mayhem.

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Vex Vex Vex T2
Tier
T2
Peringkat
#44
Rasio menang
51.87%
Rasio pilih
0.41%

Vex saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Urgot Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ornn Ornn Ornn T3
Tier
T3
Peringkat
#85
Rasio menang
49.54%
Rasio pilih
0.57%

Ornn saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Urgot Urgot Urgot T5
Tier
T5
Peringkat
#152
Rasio menang
46.69%
Rasio pilih
0.31%

Urgot saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Hard Engagement: Urgot has no way to force a fight. He needs a Leona, Malphite, or Ornn to start the chaos so he can walk in and fire. Reliable Crowd Control: His Fear Beyond Death (R) requires a target to drop below the execute threshold. Allies with long stuns or roots help him whittle targets down and keep them still for his leg procs. Peel for Dives: If Urgot uses Disdain (E) to flip a priority target, he often ends up deep in the enemy line. He needs a support or tank to peel bruisers off him while he resets. Top Synergy Pairings

1. Malphite

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Urgot Urgot Urgot T5
Tier
T5
Peringkat
#152
Rasio menang
46.69%
Rasio pilih
0.31%

Urgot saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Best Scenario: Malphite hits a multi-man knockup. Urgot lands a four-man fear with his ultimate, chaining the crowd control and wiping the squad. Enemy Answer: The enemy team buys Quicksilver or runs Cleanse to break the knockup chain. They may also spread out vertically to force Malphite into single-target engages. Failure Risk: If Malphite whiffs his ultimate, Urgot is left walking forward with no gap closer. He gets poked down before he ever gets in range to flip. Recovery: Urgot holds his Disdain and plays the backline bodyguard. He waits for the enemy to dive his carries and uses his flip to peel, turning the fight into a scrappy close-range brawl where he excels.

2. Orianna

Fizz Fizz Fizz T1
Tier
T1
Peringkat
#30
Rasio menang
53.38%
Rasio pilih
0.71%

Fizz saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Urgot Urgot Urgot T5
Tier
T5
Peringkat
#152
Rasio menang
46.69%
Rasio pilih
0.31%

Urgot saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Best Scenario: Urgot uses Disdain to catch a squishy target. Orianna ults the moment they land, grouping the enemy team for Urgot’s leg spreads and potential multi-kill execute. Enemy Answer: High-mobility champions like Zed or Fizz can dodge the ball attachment. Enemies with instant disengage tools like Zhonya's Hourglass can stall out the combo damage. Failure Risk: Urgot dives too deep for the ball carrier and gets burst down before Orianna can react. The ball position becomes awkward, leaving her out of range to shield him. Recovery: Urgot pops Purge and kites backward. Orianna uses Command: Dissonance (W) to speed him up and slow pursuers, resetting the engage cooldown.

3. Swain

Swain Swain Swain T3
Tier
T3
Peringkat
#55
Rasio menang
50.54%
Rasio pilih
0.91%

Swain saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ziggs Ziggs Ziggs T3
Tier
T3
Peringkat
#74
Rasio menang
50.23%
Rasio pilih
0.78%

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Urgot Urgot Urgot T5
Tier
T5
Peringkat
#152
Rasio menang
46.69%
Rasio pilih
0.31%

Urgot saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Best Scenario: A messy, prolonged team fight where both ultimates are active. Swain sustains through the damage while Urgot procs shotgun legs on pulled targets, creating a "zone of death" that melee enemies cannot enter. Enemy Answer: Anti-heal items like Morellonomicon or Bramble Vest cut their sustain in half. Long-range poke mages like Xerath or Ziggs can whittle them down before the pull range is ever relevant. Failure Risk: The duo gets kited indefinitely. Without a hard dash, they slowly lose health to poke and never get to use their drain mechanics. Recovery: They force a dive with Snowball. Even if the engage isn't perfect, the combined area damage forces enemies to retreat, allowing them to push the wave and reset.

4. Yasuo

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Urgot Urgot Urgot T5
Tier
T5
Peringkat
#152
Rasio menang
46.69%
Rasio pilih
0.31%

Urgot saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Best Scenario: Urgot lands a surprise flip on a frontliner. Yasuo instantly ults, bursting the target and setting up Urgot’s Fear Beyond Death on the rest of the team. Enemy Answer: Smart teams save knockup breaks for Yasuo. If Urgot flips a tank with high armor, Yasuo might waste his ult on a target he cannot kill. Failure Risk: Yasuo dives too early and dies before Urgot can follow up. Urgot is left alone and gets focused down by the enemy backline. Recovery: Urgot switches to peel mode. He uses Purge to shred the enemies attacking Yasuo, hoping to secure a reset or fear to save the dive.

5. Leona

Urgot ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role and IdentityFills a frontline bruiser role, absorbing poke and providing reliable damage over time without being the primary carry threat.Becomes a pseudo-carry who spikes earlier and punishes mistakes brutally, taking fights to kill rather than just occupying space.Stop being a meat shield; play as an executioner who commits to kills.
Skill Order PriorityFlexible approach, often maxing W for consistent damage and wave control, or Q for poke and catch potential.Adapt to augments: max Q if damage amplification rolls, or W with attack speed augments; E max is rarely correct here.Read augments first and adapt skill order to maximize their synergy.
Fight TempoPlays patiently, waiting for enemies to overextend, absorbing cooldowns, and counter-engaging carefully.Passive play is wrong; force action with Q and E before enemies stack augments and gold leads that you cannot outsustain.Force fights early instead of waiting for perfect engage angles.
Teamfight PositioningStands at the front to absorb poke and control space by existing, looking for E angles on overextended enemies.Frontlining without a plan is suicidal; play around vision and cooldowns, chip with passive range, then commit fully.Wait for key abilities, then engage with full commitment or die trying.
Build PhilosophyFocuses on survivability and armor shred with Black Cleaver, Sterak's Gage, and Death's Dance for sustained fights.Pure damage items become viable earlier; sometimes skip defense entirely and bet on killing enemies before they kill you.Prioritize damage spikes over tank stats when augments support offensive play.

Champion Analysis

Peran / Rasio menang

Peringkat

Urgot the Dreadnought serves as one of the most oppressive frontline fighters in Hextech Mayhem, leveraging dramatically reduced cooldowns to lock onto enemies and unleash his chainsaw execute with unprecedented frequency. His core role combines frontline fighting, lock-on control, and chainsaw execution, making him a dominant presence in the mode's chaotic engagements. Urgot's gameplay revolves around his lock-on mechanic and execution pattern. His passive, Fear Beyond Death, applies fear to enemies below a health threshold, providing valuable crowd control against low-health targets. Corrosive Charge, his Q ability, fires corrosive rounds for sustained poke damage, and its frequent use in Hextech Mayhem allows for consistent harassment. Terror Capacitor, his W ability, grants a shield and slow effect, enhancing his survivability and chase potential when pursuing fleeing enemies. Purge, his E ability, functions as his core mobility tool by dashing in a target direction, offering flexible repositioning that becomes especially potent with reduced cooldowns. His ultimate, Fear Beyond Death, defines Urgot's strategic identity. This signature move locks onto an enemy below the execute threshold, drags them to Urgot, and executes them with his chainsaw. In Hextech Mayhem, this ability creates spectacular executions against low-health enemies, and the reduced cooldowns allow Urgot to threaten executes far more often than in standard play. This frequency transforms him into a constant execution threat that enemies must respect throughout fights. Urgot's positioning as a frontline fighter means he absorbs pressure while threatening lock-on control and execution. His combination of shield-based survivability, dash mobility, and poke allows him to engage, reposition, and chase effectively. The fear component of his passive adds a layer of crowd control that disrupts enemies attempting to escape or fight back at low health. His strategic value lies in his ability to control the flow of engagements through sustained pressure, lockdown potential, and the ever-present threat of his chainsaw execute. Players should prioritize positioning that maximizes his ability to lock onto priority targets while maintaining enough health to survive the frontline role long enough to reach execute thresholds.

Tips utama

Blog panduan / N/A

Blog panduan

Urgot the Dreadnought thrives on chaos in Mayhem ARAM, but success requires disciplined timing rather than reckless aggression. Engage only with a clear numbers advantage or major augment lead. The primary engage sequence uses Snowball on a target near their wave, followed by dashing in and immediately casting W (Purge) to shred minions while pressuring nearby champions. This clears obstacles to the enemy backline while charging passive legs. For counter-engage, save E (Disdain) for enemy dashes. When melee assassins or tanks jump on your team, flip them backwards into your team's damage. Cooldowns are fast enough in Mayhem to use E aggressively on mispositioned squishy targets, but missing E leaves Urgot vulnerable to kiting. Landing the flip should be followed immediately by toggling W to proc passive legs and execute range. The single-lane format of the Howling Abyss benefits Urgot since enemies cannot dodge Q (Corrosive Charge). Position at the edge of your minion wave, close enough to land Q on enemies but far enough back to avoid free poke. Use side bushes to break line of sight, popping out to fire Q and ducking back in. When waves push to your tower, clear quickly with W and farm safely. If enemies dive, use E to flip them deeper into tower range for a likely kill. Target priority focuses on proccing passive legs rather than diving the backline immediately. Each leg deals significant damage, so position to hit as many targets as possible. Often the best target is the closest enemy, not the enemy ADC. Killing or executing a frontliner resets momentum for chasing remaining enemies. Watch health bars for R (Fear Beyond Death) threshold and fire immediately when enemies drop low. Do not wait for perfect kills, as the fear effect from successful executes or the slow from initial hits disrupts enemy formations. Chaining executes creates game-winning momentum. Snowball serves as both gap-closer and escape tool. The optimal timing is right after landing Q, as the slow makes Snowball nearly undodgeable. Avoid Snowballing into full-health enemy teams with cooldowns available. Use Snowball to flank, forcing enemies to turn and deal with you while your team attacks from the front. Urgot's W counts as rapid attacks, making him powerful with on-hit or ability damage augments. Toggle W rapidly to trigger specific effects, or leave it on to sustain through lifesteal or omnivamp augments. Use Q and E frequently to fish for augment procs when you have shields or speed on ability use. Recognize push and pull rhythms. When ahead with passive legs ready, push waves hard with Q and W to crash into the enemy tower, forcing them to farm under tower and limiting their poke. When behind or outnumbered, let waves push to you and farm with W from distance, engaging only when enemies overextend. Diving requires summoner spells and R available, ideally after crashing a wave when enemies are low. When being dived, save E until enemies commit, then flip them deeper into your side while the tower fires. When losing, become a defensive anchor by hugging your tower, using Q to slow approaching enemies and W to clear minions, looking for enemy mistakes to punish with a well-timed flip.

Read full guide

Blog panduan

N/A / Augment

Blog panduan

Urgot the Dreadnought progresses through three distinct phases in ARAM: Mayhem, each requiring different positioning and engagement patterns. During the early game at levels 1 through 6, Urgot should start positioned near the front wave without hard committing until the enemy lineup is revealed. The primary goal is establishing wave control using shotgun legs by walking forward to angle passive blasts through the minion wave. Hitting the enemy champion while clearing automatically wins trades. Against heavy skillshot poke, Urgot should weave in and out of the wave to force misses, then step up to last-hit with autos and Purge. W should not be toggled on permanently early due to mana drain, keeping it ready for all-in moments instead. Snowball should be held as a threat rather than an opener unless a clear squishy target is overextended. The optimal combo lands Snowball on a rooted or distracted enemy, follows with Disdain, and immediately toggles W for the full leg proc rotation. Missing Snowball requires instant backing off, as early cooldowns are long and getting caught with E down typically means death or burning Flash. Push when hitting multiple passive legs on the wave against enemies lacking hard engage, but stall against strong level 1 through 3 all-in tools. When ahead, crash the wave, poke under tower, and look for flips on enemies stepping up to clear while denying health relics. When behind, give up the front wave, farm at tower, and save E for disengage or counter-flips. In the mid game at levels 7 through 11, Urgot shifts from wave clearer to primary engage or follow-up threat. Position at the front of the team but not directly in the open, using side angles and brush to hide Snowball wind-up. Keep passive legs rotating by walking in small circles during skirmishes, as each leg proc deals significant damage. The trading rhythm involves poking with Corrosive Charge to slow, then walking forward to trigger passive legs. Save E for enemy key dashes or channels, as a clean flip during their animation cancels momentum. Fear Beyond Death serves as both an execute and panic button, and should not be held forever for the perfect execute. Mid-game Snowballs decide fights, used to close gaps on backline carries after teammates land crowd control. When ahead, force fights around health relics and objectives, using R to execute anyone at half health to trigger fear and chain-panic the enemy team. When behind, protect carries with peel flips and use R on diving bruisers or assassins. In the late game at levels 12 and beyond, Urgot becomes a zone controller and execution machine. Position just behind primary engage or slightly to the side, using Q and passive legs to create a danger zone enemies must cross. Constantly reposition to keep passive legs aimed at highest-value targets, with W active for most fights due to short cooldowns. When targets drop below the R execute threshold, fire immediately, as the fear from a successful execute turns teamfights completely. Late-game Snowball serves as a gap-closer for the backline or an escape tool when caught out. Push as a unit and never split off alone, as damage and execute are too valuable to lose. When ahead, siege the inhibitor, force fights, and use R fear to chain crowd control. When behind, hold the line at the inhibitor, using E to flip divers into tower or team. Urgot in Mayhem revolves around space control, timing, and execution, with the core principles being to track passive leg direction, manage W mana, and never engage without a plan.

Read full guide

Rasio menang

Rasio menang / Rasio pilih

Tier

Urgot the Dreadnought excels as a zoning nightmare when ahead, transforming into a dominant lane bully who controls space and forces unfair fights. When winning early trades and hitting power spikes, Urgot should stop fishing for random Qs and instead threaten the wave directly, clearing minions instantly with W to occupy space just outside enemy tower range. This positioning forces enemies into losing decisions: walk up and eat free damage, or cede the wave entirely. The primary win condition shifts to targeting overextended squishies with Q slows into E flips, letting passive damage shred them. The ultimate should not be saved for perfect executes when ahead; using it early creates a fear zone that splits the enemy team. Augments amplify leads significantly. Damage or healing augments enable tower dives that would normally be impossible, with E shields and W healing outsustaining enemy burst. Ability haste augments turn Q spam into an oppressive tool for checking bushes and denying vision, forcing claustrophobic fights. However, overconfidence leads to throws. Snowball marks followed by crowd-control chains end streaks quickly. Against teams loaded with engage tools, Urgot must play front line without crossing the halfway point until teammates follow. Chasing low-health enemies into their base alone is the fastest way to lose an advantage. When behind, Urgot's role shifts from diver to peeler. Long-range poke and crowd control that interrupts E are the primary threats. Getting chunked to half health while clearing waves signals a deficit. At this stage, attempting hero E flips on enemy carries typically results in getting stunned and deleted. Instead, Urgot should protect his own carries, waiting for enemy engage to commit before using E to flip divers away from friendly damage dealers. Wave management becomes critical when behind. W should be toggled off to conserve mana, with Q reserved for last-hitting ranged minions safely. Walking into frozen waves alone against ahead enemies is a death sentence, requiring team assistance to break. When enemies siege towers, E must be saved exclusively for disengage, with R held for enemies who step too close, denying dive attempts and creating counter-attack openings. Defensive and utility augments can salvage losing games by providing shields, tenacity, or healing on takedowns, allowing Urgot to body-block skillshots for damage dealers. Purely offensive augment suites require playing like an assassin, hiding in side bushes near towers to burst overconfident enemies who face-check. The ultimate execute should not be forced when behind, as enemies often have too much health or shielding. R serves better as a threat tool, held until targets drop below execute threshold or used on focused enemies to secure the fear proc, which buys repositioning time. Recovery requires patience and wave-clear stalling rather than desperate 1v5 attempts, waiting for enemy positioning errors to flip the game.

Read full guide

Peringkat champion

Champion / Peran

Champion

Urgot the Dreadnought is a juggernaut whose identity in ARAM: Mayhem centers on Echoing Flames, his passive knee cannons that fire in a clockwise sequence during basic attacks and Purge. With abundant attack speed and ability haste in this mode, the passive becomes his primary damage engine, transforming him from a slow whip-down champion into a constant blast output. Each knee fires on a cooldown reduced by attacks and Purge, dealing physical damage in cones that auto-target the nearest enemy. Attack speed augments or items turn this into a circular saw of damage, enabling even tanky builds to melt squishy targets simply by staying in range. Positioning is critical because knees auto-target the nearest enemy in their cone direction. Fighting in minion waves causes shots to waste on minions, so players should position with the enemy champion as the closest target or clear the wave first. In teamfights, Urgot acts as a zone controller where anyone in range takes constant damage without needing to focus a specific target. The passive provides the background damage that makes all-ins lethal when combined with his kit. Purge is the heart of Urgot's kit, turning him into a walking minigun that rapidly fires shotguns in a cone while shielding himself. It applies on-hit effects, triggers Echoing Flames, and prioritizes the nearest enemy, meaning positioning dictates who gets hit. The movement speed reduction while firing is the main weakness, making enemies able to walk away without a Q slow or E flip. Corrosive Charge serves as the primary poke and setup tool, providing a slow that enables engages and a mark that amplifies Purge damage. Missing Q against ranged champions forces Urgot to back off, costing lane control and health. Disdain is the kill button, a dash and flip that suppresses targets and goes through many movement abilities. Landing E on a high-value target is often a death sentence, but missing it leaves Urgot stranded and vulnerable. The dash is predictable and can be interrupted by knock-ups or displacements, and hitting minions stops the dash entirely. Fear Beyond Death serves as both an execute and a psychological weapon, causing fear explosions that can chain to nearby enemies. The execute threshold is generous in Mayhem, creating frequent opportunities, and killing one enemy in a cluster can fear the rest to turn fights instantly. Urgot functions as a stat-check champion who wins damage races by standing his ground. Disengaging unnecessarily wastes the passive's damage potential and loses trades that were being won. His strength lies in constant pressure rather than burst-and-leave patterns, making him a juggernaut who stands and delivers sustained damage through knee cannon cycles.

Read full guide

Lihat panduan champion

Blog panduan / Tier

Blog panduan

Urgot in Mayhem plays differently than on Summoner's Rift due to the accelerated pacing and constant fighting. Most losses on Urgot come from poor positioning or misusing the ultimate in team fight chaos. A critical mechanical mistake is standing completely still while trading auto-attacks. While this procs passive legs on cooldown, it makes Urgot an easy target for skill shots in Mayhem's amplified damage environment. The correct approach is kiting in a circle around the target, constantly repositioning to keep enemies within the leg's firing arc while dodging incoming fire. If taking too much damage, immediately sidestep or use E to disengage rather than committing to a losing trade. Using E (Disdain) to engage against a full-health enemy with their escape available is another common error. This flips an enemy onto Urgot who then unloads their full combo while Urgot has no shield or dash left to escape. E should be saved for repositioning or punishment, flipping enemies who have already used mobility or peeling bruisers off the backline. If engaging is necessary, lead with Q to slow first. Firing Q at max range against mobile targets wastes mana and cooldowns due to travel time giving enemies easy dodge windows. Q should be used at closer range or when enemies are distracted, as the slow sets up the E flip. If Q misses, do not force E; back off and wait for the next window. Firing R2 immediately when enemies hit execute threshold without checking for shields or heals can waste the ultimate. The correct action is waiting a split second to let chain pulls or passive leg damage tick before firing when the damage calculation is secure. Even a failed execute forces enemies to respect Urgot's zone. Decision mistakes include chasing low-health enemies deep into enemy territory after winning a fight. Urgot is slow and vulnerable to collapse from respawning enemies. The correct priority is securing objectives or taking towers, letting faster teammates chase while Urgot pushes the lane. Using Snowball to engage into a full enemy team is a suicide play that leaves Urgot burst down before procing more than one or two passive legs. Snowball should close the gap for a Q or flank without committing the dash unless follow-up is available. Building full damage without survivability leaves Urgot too fragile for constant ARAM fighting, as he needs to survive initial burst to output sustained damage. A balance of health, attack damage, and ability haste allows walking down enemies and procing passive multiple times. Holding the ultimate for a perfect multi-person fear often means dying with it unused. R should start fights if it catches a priority target or delete a frontliner and fear the rest, as the generous fear radius makes it valuable without hitting everyone. Ignoring passive leg direction during team fights causes Urgot to walk forward while loaded legs face backward or sideways, wasting huge damage output. Awareness of which leg loads next and turning slightly to aim shotgun blasts at targets separates high-damage Urgot from low-damage ones. Urgot rewards patience and positioning more than raw mechanical speed.

Read full guide

FAQ

Urgot

FAQ

Is Urgot strong in ARAM: Mayhem? He is a solid pick because Mayhem's accelerated gold gain helps him hit his item spikes much faster than on Summoner's Rift. Once he completes his first core item, his damage output becomes oppressive for squishy champions to handle. He excels at creating chaos in team fights where enemies are forced to cluster near his range. What is the best playstyle for Urgot in this mode? Play as a bulky skirmisher who looks for angles to land his Q, Corrosive Charge. You want to force fights in narrow corridors where enemies cannot easily sidestep your W, Fear Beyond Death. Do not play passively; your passive damage shreds through the high health pools common in Mayhem. Which ability should I max first? Max your W, Fear Beyond Death, first to lower its cooldown and increase your sustained damage output. Your Q provides the setup, but W is the engine that drives your entire kit. A point in E at level three gives you the flip disengage or all-in tool you need for early trades.

Read full guide

Blog panduan

Blog panduan / Diperbarui

Blog panduan