ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #118

Ivern build ARAM Mayhem dan augment terbaik

Ivern saat ini masuk kategori T3 dalam data ARAM Mayhem.

Ivern Ivern the Green Father Mage / Support
TierT3
Peringkat#118
Rasio menang48.98%
Rasio pilih0.24%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Rasio menang56.69%
Rasio pilih17.10%
#2
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rasio menang61.69%
Rasio pilih10.45%
#3
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Redemption Redemption Redemption
Harga total
2,300
Harga
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Rasio menang48.59%
Rasio pilih6.47%

N/Aitem

Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

56.12%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

55.27%
Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

57.78%
Ardent Censer Ardent Censer Ardent Censer
Harga total
2,200
Harga
700

+45 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting +25% Attack Speed and 20 magic damage On-Hit.

56.57%
Redemption Redemption Redemption
Harga total
2,300
Harga
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

53.97%
Dawncore Dawncore Dawncore
Harga total
2,500
Harga
450

+45 Ability Power +16% Heal and Shield Power +100% Base Mana Regen First Light Gain +2% Heal and Shield Power and +10 Ability Power per +100% Base Mana Regen .

56.05%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

54.42%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

50.20%
Staff of Flowing Water Staff of Flowing Water Staff of Flowing Water
Harga total
2,250
Harga
800

+35 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +10 Ability Haste Rapids Healing or Shielding an ally grants you both +40 Ability Power and +15 Ability Haste for 6 seconds.

56.78%
Locket of the Iron Solari Locket of the Iron Solari Locket of the Iron Solari
Harga total
2,200
Harga
700

+200 Health +25 Armor +25 Magic Resist +10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

55.50%
Imperial Mandate Imperial Mandate Imperial Mandate
Harga total
2,250
Harga
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

52.73%
Shurelya's Battlesong Shurelya's Battlesong Shurelya's Battlesong
Harga total
2,200
Harga
400

+50 Ability Power +15 Ability Haste +4% Move Speed +125% Base Mana Regen Inspiring Speech Grant nearby allies +30% Move Speed for 4 seconds.

57.69%

N/A

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

59.76%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

59.76%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

55.83%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

55.83%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

55.83%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

52.28%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

52.28%

N/A

#1
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Rasio menang45.81%
Rasio pilih17.45%
#2
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang43.71%
Rasio pilih8.50%
#3
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Rasio menang46.09%
Rasio pilih6.48%

N/Aitem

Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

47.61%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

46.89%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

46.23%
Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

44.64%
Imperial Mandate Imperial Mandate Imperial Mandate
Harga total
2,250
Harga
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

49.89%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

49.01%
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

47.02%
Redemption Redemption Redemption
Harga total
2,300
Harga
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

50.31%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

50.00%
Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

51.85%
Shurelya's Battlesong Shurelya's Battlesong Shurelya's Battlesong
Harga total
2,200
Harga
400

+50 Ability Power +15 Ability Haste +4% Move Speed +125% Base Mana Regen Inspiring Speech Grant nearby allies +30% Move Speed for 4 seconds.

51.79%
Morellonomicon Morellonomicon Morellonomicon
Harga total
2,850
Harga
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

43.12%

N/A

Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

48.14%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

48.14%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

46.72%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

52.46%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

52.46%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

Rasio menang41.26%
Rasio pilih4.39%
#2
Imperial Mandate Imperial Mandate Imperial Mandate
Harga total
2,250
Harga
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Rasio menang45.39%
Rasio pilih1.32%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Rasio menang44.39%
Rasio pilih1.32%

N/Aitem

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

37.03%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

40.26%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

43.39%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

43.08%
Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

43.53%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.21%
Locket of the Iron Solari Locket of the Iron Solari Locket of the Iron Solari
Harga total
2,200
Harga
700

+200 Health +25 Armor +25 Magic Resist +10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

40.11%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

47.34%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

44.39%
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

43.18%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

42.32%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.32%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

44.89%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

44.89%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

43.13%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

43.13%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

46.13%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

46.13%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

46.13%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Upgrade Mikaels Blessing Upgrade Mikaels Blessing Upgrade Mikaels Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
56.87%
Rasio pilih
5.12%
Game
371

Pilih Upgrade Mikaels Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT156.87%5.12%371
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.40%
Rasio pilih
7.93%
Game
574

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT155.40%7.93%574
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.98%
Rasio pilih
3.94%
Game
285

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.98%3.94%285
Sonata Sonata Sonata Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.92%
Rasio pilih
15.84%
Game
1,147

Pilih Sonata saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.92%15.84%1,147
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.88%
Rasio pilih
4.31%
Game
312

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.88%4.31%312
All For You All For You All For You Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
52.14%
Rasio pilih
17.45%
Game
1,264

Pilih All For You saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.14%17.45%1,264
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.82%
Rasio pilih
4.18%
Game
303

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.82%4.18%303
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.43%
Rasio pilih
4.83%
Game
350

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.43%4.83%350
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.91%
Rasio pilih
19.07%
Game
1,381

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.91%19.07%1,381
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.67%
Rasio pilih
4.17%
Game
302

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.67%4.17%302
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.82%
Rasio pilih
14.03%
Game
1,016

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.82%14.03%1,016
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.71%
Rasio pilih
6.95%
Game
503

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.71%6.95%503
Crack Open That Egg Crack Open That Egg Crack Open That Egg Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.55%
Rasio pilih
9.53%
Game
690

Pilih Crack Open That Egg saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.55%9.53%690
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.48%
Rasio pilih
5.44%
Game
394

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.48%5.44%394
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.38%
Rasio pilih
3.82%
Game
277

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.38%3.82%277
Empyrean Promise Empyrean Promise Empyrean Promise Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.97%
Rasio pilih
5.44%
Game
394

Pilih Empyrean Promise saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.97%5.44%394
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.88%
Rasio pilih
5.22%
Game
378

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.88%5.22%378
Sonic Boom Sonic Boom Sonic Boom Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.58%
Rasio pilih
10.85%
Game
786

Pilih Sonic Boom saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.58%10.85%786
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.35%
Rasio pilih
9.89%
Game
716

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.35%9.89%716
Empowered By The Faithful Empowered By The Faithful Empowered By The Faithful Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.33%
Rasio pilih
6.97%
Game
505

Pilih Empowered By The Faithful saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.33%6.97%505
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.76%
Rasio pilih
4.69%
Game
340

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.76%4.69%340
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.76%
Rasio pilih
4.69%
Game
340

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.76%4.69%340
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.76%
Rasio pilih
4.05%
Game
293

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.76%4.05%293
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.58%
Rasio pilih
4.03%
Game
292

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT146.58%4.03%292
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.50%
Rasio pilih
11.64%
Game
843

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.50%11.64%843
I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.11%
Rasio pilih
5.33%
Game
386

Pilih I'm a Baby Kitty Where is Mama saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT146.11%5.33%386
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.05%
Rasio pilih
7.35%
Game
532

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.05%7.35%532
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.67%
Rasio pilih
5.74%
Game
416

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.67%5.74%416
Minionmancer Minionmancer Minionmancer Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.07%
Rasio pilih
5.61%
Game
406

Pilih Minionmancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.07%5.61%406
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.59%
Rasio pilih
6.13%
Game
444

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.59%6.13%444
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.26%
Rasio pilih
4.21%
Game
305

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.26%4.21%305
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.62%
Rasio pilih
5.41%
Game
392

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.62%5.41%392
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
61.67%
Rasio pilih
1.66%
Game
120

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT261.67%1.66%120
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.33%
Rasio pilih
1.82%
Game
132

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT258.33%1.82%132
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.47%
Rasio pilih
2.35%
Game
170

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT256.47%2.35%170
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
55.17%
Rasio pilih
2.80%
Game
203

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.17%2.80%203
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
54.31%
Rasio pilih
1.60%
Game
116

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.31%1.60%116
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.55%
Rasio pilih
2.91%
Game
211

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.55%2.91%211
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.89%
Rasio pilih
1.46%
Game
106

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.89%1.46%106
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.75%
Rasio pilih
1.57%
Game
114

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.75%1.57%114
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.20%
Rasio pilih
2.89%
Game
209

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.20%2.89%209
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.08%
Rasio pilih
1.92%
Game
139

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.08%1.92%139
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.08%
Rasio pilih
2.57%
Game
186

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.08%2.57%186
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.70%
Rasio pilih
1.96%
Game
142

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.70%1.96%142
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.65%
Rasio pilih
1.95%
Game
141

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.65%1.95%141
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.59%
Rasio pilih
1.70%
Game
123

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.59%1.70%123
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.56%
Rasio pilih
3.15%
Game
228

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.56%3.15%228
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.51%
Rasio pilih
2.82%
Game
204

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.51%2.82%204
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.48%
Rasio pilih
2.65%
Game
192

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.48%2.65%192
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.09%
Rasio pilih
1.52%
Game
110

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.09%1.52%110
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
48.67%
Rasio pilih
2.07%
Game
150

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.67%2.07%150
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.59%
Rasio pilih
1.96%
Game
142

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.59%1.96%142
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.25%
Rasio pilih
1.57%
Game
114

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.25%1.57%114
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.89%
Rasio pilih
2.62%
Game
190

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.89%2.62%190
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.48%
Rasio pilih
1.92%
Game
139

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.48%1.92%139
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.39%
Rasio pilih
3.18%
Game
230

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.39%3.18%230
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.15%
Rasio pilih
2.67%
Game
193

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.15%2.67%193
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.43%
Rasio pilih
1.55%
Game
112

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.43%1.55%112
Master of Duality Master of Duality Master of Duality Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.03%
Rasio pilih
1.74%
Game
126

Pilih Master of Duality saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.03%1.74%126
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.79%
Rasio pilih
2.62%
Game
190

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.79%2.62%190
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
44.58%
Rasio pilih
2.29%
Game
166

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.58%2.29%166
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.94%
Rasio pilih
1.82%
Game
132

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.94%1.82%132
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.09%
Rasio pilih
2.50%
Game
181

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.09%2.50%181
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.77%
Rasio pilih
2.20%
Game
159

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.77%2.20%159
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.72%
Rasio pilih
1.42%
Game
103

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.72%1.42%103
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.31%
Rasio pilih
2.15%
Game
156

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.31%2.15%156
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.07%
Rasio pilih
2.26%
Game
164

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.07%2.26%164
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
42.04%
Rasio pilih
2.17%
Game
157

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.04%2.17%157
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
41.55%
Rasio pilih
1.96%
Game
142

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.55%1.96%142
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.28%
Rasio pilih
1.51%
Game
109

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.28%1.51%109
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
40.79%
Rasio pilih
2.10%
Game
152

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.79%2.10%152
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
39.37%
Rasio pilih
1.75%
Game
127

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT239.37%1.75%127
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
36.94%
Rasio pilih
2.17%
Game
157

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT236.94%2.17%157
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
33.64%
Rasio pilih
1.48%
Game
107

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT233.64%1.48%107
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.73%
Rasio pilih
0.93%
Game
67

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.73%0.93%67
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.72%
Rasio pilih
0.95%
Game
69

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.72%0.95%69
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
1.05%
Game
76

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.05%76
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.21%
Rasio pilih
0.87%
Game
63

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.21%0.87%63
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.90%
Rasio pilih
0.84%
Game
61

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.90%0.84%61
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.78%
Rasio pilih
1.15%
Game
83

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.78%1.15%83
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.45%
Rasio pilih
0.76%
Game
55

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.45%0.76%55
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.45%
Rasio pilih
0.76%
Game
55

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.45%0.76%55
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.28%
Rasio pilih
0.73%
Game
53

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.28%0.73%53
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.28%
Rasio pilih
0.73%
Game
53

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.28%0.73%53
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.24%
Rasio pilih
1.16%
Game
84

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.24%1.16%84
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.16%
Rasio pilih
0.86%
Game
62

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.16%0.86%62
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
44.29%
Rasio pilih
0.97%
Game
70

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.29%0.97%70
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.21%
Rasio pilih
1.31%
Game
95

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.21%1.31%95
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.14%
Rasio pilih
0.70%
Game
51

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.14%0.70%51
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.10%
Rasio pilih
0.80%
Game
58

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.10%0.80%58
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
42.11%
Rasio pilih
1.05%
Game
76

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.11%1.05%76
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.89%
Rasio pilih
1.02%
Game
74

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.89%1.02%74
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.82%
Rasio pilih
0.76%
Game
55

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.82%0.76%55
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
41.77%
Rasio pilih
1.09%
Game
79

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT341.77%1.09%79
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.54%
Rasio pilih
1.02%
Game
74

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.54%1.02%74
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.26%
Rasio pilih
1.06%
Game
77

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.26%1.06%77
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.75%
Rasio pilih
1.10%
Game
80

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT338.75%1.10%80
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
38.46%
Rasio pilih
0.72%
Game
52

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT338.46%0.72%52
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
38.27%
Rasio pilih
1.12%
Game
81

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT338.27%1.12%81
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
35.96%
Rasio pilih
1.23%
Game
89

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT335.96%1.23%89
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
34.09%
Rasio pilih
1.22%
Game
88

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT334.09%1.22%88
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
33.33%
Rasio pilih
0.83%
Game
60

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT333.33%0.83%60
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
30.95%
Rasio pilih
1.16%
Game
84

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT330.95%1.16%84

Ivern Skill Combos

Extracted from the skill order guide

Skill Order
RWEQ

Priority: R > W > E > Q

REWQ

Priority: R > E > W > Q (if you get shield or defensive augments)

RQWE

Priority: R > Q > W > E (if you get heavy CDR or root-utility augments)

EWQ

Take E (Triggerseed) at level 2 for the shield and slow, which keeps you or an ally alive during the first all-in.

Ivern Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Ivern counters these champions in ARAM: Mayhem.

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Udyr Udyr Udyr T4
Tier
T4
Peringkat
#138
Rasio menang
47.14%
Rasio pilih
0.33%

Udyr saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Master Yi Master Yi Master Yi T1
Tier
T1
Peringkat
#18
Rasio menang
52.96%
Rasio pilih
0.73%

Master Yi saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Illaoi Illaoi Illaoi T3
Tier
T3
Peringkat
#88
Rasio menang
50.31%
Rasio pilih
0.47%

Illaoi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Ivern is countered by these champions in ARAM: Mayhem.

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Fizz Fizz Fizz T1
Tier
T1
Peringkat
#30
Rasio menang
53.38%
Rasio pilih
0.71%

Fizz saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Katarina Katarina Katarina T5
Tier
T5
Peringkat
#167
Rasio menang
44.05%
Rasio pilih
0.62%

Katarina saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Pyke Pyke Pyke T3
Tier
T3
Peringkat
#122
Rasio menang
48.56%
Rasio pilih
0.71%

Pyke saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Ivern Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Ivern Ivern Ivern T3
Tier
T3
Peringkat
#118
Rasio menang
48.98%
Rasio pilih
0.24%

Ivern saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Core Team Functions Ivern Requires

Reliable Damage Output: Ivern contributes almost zero kill pressure alone. He needs at least two teammates who can consistently output damage while he keeps them alive.

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ivern Ivern Ivern T3
Tier
T3
Peringkat
#118
Rasio menang
48.98%
Rasio pilih
0.24%

Ivern saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Reliable Damage Output: Ivern contributes almost zero kill pressure alone. He needs at least two teammates who can consistently output damage while he keeps them alive. Follow-Up Crowd Control: His Q (Root) and R (Daisy) set up kills, but they do not burst enemies. Teammates must have the instant damage or chain-CC to convert those openings into deaths. Frontline Presence: While Daisy acts as a temporary tank, Ivern himself is extremely squishy. A dedicated frontline or a diver helps draw aggro away from the backline. Top Teammate Synergies 1. Kog'Maw (High Value)

This is the classic "protect the carry" setup. Ivern’s shield provides a massive temporary health bar and a slow field, allowing Kog'Maw to kite freely without building defensive items. In Mayhem, where damage numbers are inflated, the flat damage reduction from shields becomes even more valuable.

Ivern ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Core Role IdentityA pure sustain enchanter who wins by out-healing poke during long, drawn-out sieges and keeping teammates alive through attrition wars.Shifts to disruption and burst protection specialist who triggers Daisy repeatedly, layers crowd control, and shields allies through initial burst windows.Stop playing for sustain and start playing for crowd control chains and burst protection.
Skill PriorityMax Triggerseed first for shield strength, then Root Caller second for cooldown reduction to enable more engages over time.Still max E first to save teammates from one-shots, but Q becomes far more valuable earlier due to near-permanent engage pressure.Landing Q creates constant engage pressure since it returns before fights reset.
Tempo and PaceEnjoys a slow, grinding tempo where you poke, shield, back off, and repeat while waiting for cooldowns between spell rotations.Forces a frantic, proactive pace where you cycle spells constantly, shield pre-emptively, and keep Daisy active one hundred percent of the time.Change from reactive to proactive play or augmented damage will overwhelm you.
Augment InfluenceBuild path is linear with Moonstone, Ardent, and Redemption. Playstyle remains consistent regardless of game state.Augments define playstyle more than items. Damage augments enable aggressive E detonation builds while utility augments focus on keeping carries alive.Adapt playstyle to augments or sticking to standard ARAM habits guarantees loss.
Snowball UsageUsed mostly for positioning or to gap-close for a Q. Treated as a utility tool held for the right moment.Becomes primary engage setup. Use it to create chaos immediately rather than waiting for perfect engages while your team gets poked.Snowball in, drop bush to break focus, then Q fleeing targets.
Teamfight SpacingStand near the back behind your frontline, shielding from a safe distance as the traditional enchanter position.Hover just behind melee champions, close enough to shield instantly but far enough to avoid burst. Send Daisy in first as a buffer.Cannot stand too far back or frontline dies before shield travels.

Champion Analysis

Peran / Rasio menang

Peringkat

Ivern the Green Father functions as a protective support in ARAM: Mayhem, specializing in brush creation and team utility rather than direct damage output. His identity centers on providing vision, cover, and shields for allies while his summoned companion Daisy creates additional pressure in teamfights. Ivern excels when paired with coordinated teams that can capitalize on his unique tools, particularly his ability to create brush in key positions. Ivern's core advantage in ARAM is his ultimate ability, R, which summons Daisy to auto-attack enemies. Daisy serves a dual purpose by drawing enemy aggro and dealing consistent damage during extended fights. This pet mechanic allows Ivern to contribute offensive pressure while remaining in a protective position. His Q ability provides an AoE root, giving him crowd control utility to initiate or peel for teammates. The defining mechanic that separates Ivern from other supports is W, which creates brush at a target location. In ARAM, this ability provides vision and cover, allowing allies to hide and reposition during fights. Creating brush at strategic positions gives Ivern's team opportunities to approach or retreat while obscuring enemy vision. This brush creation mechanic represents Ivern's most distinctive contribution to the Howling Abyss. Ivern's E ability shields allies and deals damage, making it his primary tool for sustained protection during teamfights. Continuous use of E throughout engagements maintains shield coverage on key allies while adding damage output. This ability reinforces his role as a protective presence who stays with his team rather than roaming or split-pushing. Ivern's strengths include practical brush creation for vision control, a useful shield ability, and Daisy's ability to draw aggro away from teammates. His protective capabilities make him valuable for teams that need additional safety and utility. However, Ivern carries significant weaknesses that players must understand. He deals extremely low damage compared to most ARAM champions, making him unsuitable for players seeking kill pressure. He is fragile and vulnerable when caught out of position. His effectiveness depends heavily on team coordination, as he lacks independent fighting ability and cannot win duels or survive alone against aggressive enemies. Ivern the Green Father offers strong protective utility for teams that can coordinate around his brush creation and shield support, but players must recognize his limitations as a low-damage support who relies entirely on teammates to convert his utility into victories.

Tips utama

Blog panduan / N/A

Blog panduan

Ivern the Green Father does not engage like a typical tank or mage. His role is to set the stage and let allies do the heavy lifting, creating chaos that favors the team. Use Brushmaker to spawn bushes near the enemy frontline, denying vision and allowing ADCs or mages to land free poke. Never walk up to auto-attack and create brush unless safe, as the channel time leaves Ivern vulnerable to hard crowd control. Use Rootcaller to start fights when a clear path exists. Landing a root on a squishy target invites the team to follow up. Click the target to dash with an ally, then immediately drop Triggerseed on yourself or the engaging ally. This shield absorbs initial burst and slows enemies when it pops. Do not hold Q for the perfect hook, as tempo matters more than precision in Mayhem. A mediocre root that forces a flash is often better than waiting for a perfect angle. When enemies dive the backline, Ivern becomes a defensive anchor. Save Triggerseed for the moment an assassin or diver commits, as shielding too early lets them disengage or wait out the slow. Shield the focused ally, then use Rootcaller on the diver to hold them in place. If multiple enemies jump in, cast Daisy directly on yourself or the carry for bodyblocking and knockup pressure. Ivern protects by staying close. Use Brushmaker to create vision blockers behind a retreating team, forcing enemies to face-check or use abilities blindly. If an enemy flanks, spawn a bush on top of them to break target lock. Surviving bad trades requires quick decisions. If caught out, drop a bush on yourself and run through it for the movement speed burst. Do not stop to auto-attack. Use Rootcaller on the closest chaser even without an ally to dash to, as the root stops their momentum. Position near side brushes or behind melee allies. Never stand in the center of the lane, as Ivern is too squishy to absorb poke. Use side edges to create brush that extends the team's vision zone. Against long-range poke, stay further back and use Q to check bushes before walking up. Target priority focuses on whoever threatens carries or whoever the team can collapse on. If the ADC is fed, the only job is keeping them alive through shields, roots, and sending Daisy to disrupt the enemy backline. If the team lacks damage, look for roots on isolated squishies. Never waste abilities on full-health tanks unless they are overextended. Daisy should disrupt the enemy backline, not auto-attack a tank. Snowball offers flexible utility. Use it to close distance for a root, but this is risky. A better use is waiting for the mark, then dashing to reposition for a clutch shield or root. If landing Snowball on a key target, communicate with the team before diving. Ivern is not a burst champion and diving alone usually results in death. Defensively, Snowball can target minions or distant enemies to escape a collapse, often safer than flashing. When behind, Ivern becomes a stall engine. Focus on keeping carries alive long enough to land poke. Stay further back, use Q only on overextending enemies, and shield allies the moment they get hit. Use Daisy defensively near the backline to knockup divers. Create safe zones with Brushmaker for regrouping. Let enemies make mistakes, and when they dive the tower, root the diver and shield the tower or ally to punish their overcommit.

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Blog panduan

N/A / Augment

Blog panduan

Ivern the Green Father operates as a support enchanter with unique jungle mechanics, not a burst mage, and understanding this distinction defines successful play in ARAM: Mayhem. Positioning near melee allies or just behind the front line allows him to zone enemies with brush while providing teammates the brush-pass attack speed buff. Early levels require disciplined movement to dodge skill shots, as Ivern is squishy and early deaths destroy gold income. The core trading rhythm centers on triggering Triggerseed shields on allies about to take damage. Mana management is critical, so avoid spamming Q on cooldown. Instead, look for roots when enemies overextend or miss key abilities. Landing a root creates a window to dash in with a click, land one auto-attack, then immediately back off. Overcommitting for that single auto leads to unnecessary deaths. Snowball should stay ready for disengage or following a teammate's engage, never for initiating unless diving a low-HP target under tower with team support. Augment choice shapes early approach. Damage-oriented augments enable more aggressive Q poke, while utility or healing augments require playing further back to maintain health pools. Push with the team, using Daisy to clear the first wave only if necessary, ideally saving her for the first tower siege. Early kills or forced recalls create opportunities to siege with the strongest teammate, using brush for attack speed and vision. Falling behind means abandoning long-range Q attempts, playing directly on top of the carry, and shielding constantly while using brush to break enemy vision. Mid game positioning becomes more critical as enemy damage increases. Stay at max Q range or slightly behind the front line, close enough to shield instantly but far enough to dodge hooks and stuns. The Q-auto combo works on isolated targets, and calling for team focus when landing roots maximizes impact. Daisy can block skill shots for the ADC and create chaos by attacking the enemy backline, though she should not chase too far. Shield the initiator whenever they engage. Snowball becomes a repositioning tool for dodging critical ultimates or following caught teammates, not an initiation tool. Pushing hard is optimal since Daisy excels at sieging by drawing aggro and zoning defenders. Late game demands extreme caution, as one death can lose the game. Position as the most valuable target, staying behind tanks at all times. Shields should be on cooldown constantly during fights, using the slow from shield explosions to kite. Summon Daisy immediately when fights break out, directing her to the highest priority target, typically the enemy ADC or mage, since her knockup is decisive in late-game brawls. Snowball stays reserved for emergency dodges or chasing the final enemy after a won fight, never to start a 5v5. Late-game augments should provide tankiness or utility boosts, with defensive augments surviving initial burst and offensive augments turning Daisy into a raid boss. When ahead, force a final fight at the enemy Nexus, using Daisy to zone enemies off their spawn. When behind, defend Nexus turrets with Q roots and Daisy knockups on divers, waiting for enemy mistakes to collapse and turn the fight.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Ivern the Green Father excels at breaking the game's economy and tempo when ahead, rather than seeking direct 1v1 confrontations with enemy carries. His lead typically stems from early skirmishes where Daisy creates chaos or from hitting key augment spikes that make his shields unbreakable. The trigger condition for playing from ahead is having more gold than the enemy support or jungler while maintaining turret pressure. Ivern should force objective control and invade vision, using his passive to steal enemy camps safely. When the enemy groups mid, Ivern can consume side camps with Smite and shield minions to siege the opposite lane, forcing the enemy to split focus or fight out of position. Daisy becomes a win condition when ahead and should not be wasted on poke. Ivern should hold her for hard engage or to zone enemies off their tower, triggering her on the frontline then commanding her to switch to backline carries. The knockup disrupts channels and forces flashes. Augments that buff Daisy with attack speed or lifesteal allow her to dive while Ivern stays safe at max range. Shield augments enable aggressive play by absorbing burst for allies who Snowball in. Cooldown reduction lets Ivern spam brushes for vision denial, forcing enemies to drain mana and cooldowns checking fog. Daisy durability augments enable early tower dives by letting her tank shots. Ivern remains squishy even when ahead and must respect burst windows. Face-checking against fed assassins throws momentum, as dying despawns Daisy and removes the team's engage tool. Ivern should stay behind his frontline, shield focused allies, and only move forward to Q rooted targets. When behind, Ivern must accept becoming a disengage tool rather than an engage threat. The trigger condition is losing early teamfights or having less gold than the enemy mage. His damage becomes negligible, so forcing kills only gets him caught. Ivern should hold Q for enemy divers jumping on his carry, giving the ADC repositioning opportunities. His W brush becomes a safety zone for ranged allies, providing cover from targeted abilities and confusing enemy pathing. Shield usage shifts to protecting the highest-damage vulnerable ally rather than the initiator. The shield duration prevents grievous wounds from applying immediately, letting Redemption or Moonstone passives tick longer. Healing augments make Ivern a sustain bot focused on dragging fights out, hoping the overcommitting enemy overextends. Utility augments enable kiting to waste enemy time while teammates respawn or clear waves. Without damage augments, Ivern should build pure support rather than attempting damage items he cannot afford. Wave management prevents unrecoverable fights. Ivern clears waves safely with shield and Daisy, using her to clear caster minions during sieges. He should not let waves crash into his tower where dives are easy in Mayhem. Q catches overextending enemies, but Ivern must not follow up alone. Desperate Qs into 1v5s guarantee losses. When fights go south, Ivern should escape using shield speed and brush vision, as surviving lets him shield respawning teammates and prevent fountain dives while giving his team a chance to scale into late game where gold gaps matter less.

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Peringkat champion

Champion / Peran

Champion

Ivern the Green Father brings a distinctive support identity to ARAM: Mayhem, centered on enabling allies through vision manipulation, protective shielding, and unique objective control rather than direct damage output. His passive, Friend of the Forest, transforms jungle monster interaction into a strategic advantage specific to this mode. Ivern cannot attack non-epic monsters but instead creates groves to free them, granting gold and experience to himself and a nearby ally. In Mayhem, this bypasses the health cost and channel time of standard jungle clears, creating a support economy that funnels resources to carries. The critical application is securing the Scuttle Crab that spawns in the center river, which provides a speed shrine and vision advantage. Ivern players must prioritize this objective immediately, as denying the enemy team the shrine can determine early lane pressure. Ignoring the Scuttle Crab grants the enemy team the speed shrine, making allied mages vulnerable to skill shots and unable to engage effectively. Rootcaller serves as Ivern's primary catch tool, firing a root that immobilizes the first enemy hit. The generous root duration makes landing a max-range Q on squishy targets often fatal. Allies can click rooted targets to dash into attack range, turning Ivern into an engage bridge for melee teammates lacking gap closers. The projectile stops on the first unit hit, requiring players to wait for wave clearance or enemy mispositioning. Missing Q leaves Ivern vulnerable for a significant window, and wasting it on high-tenacity tanks or spell-shield champions removes the team's primary setup tool. Brushmaker defines Ivern's Mayhem playstyle through instant brush creation that blocks enemy vision and grants brush bonuses to allies. This ability has no damage component, making its value entirely positional. Proper placement creates safe zones for sidestepping linear skill shots and forces enemies to face-check or waste cooldowns. Misplacing bushes behind a retreating team can accidentally block vision of pursuing enemies, leading to disastrous face-checks. Triggerseed shields allies and detonates after a short delay, dealing magic damage and slowing nearby enemies. This dual-purpose tool serves as primary defense and trading mechanism. Shielding too early allows enemies to back off before detonation, wasting the damage portion. Shielding full-health allies not in combat leaves actual engage tools vulnerable during cooldown windows. Daisy! summons a persistent sentinel that attacks independently and applies knockup on the third hit against the same target. Daisy adds body-blocking, damage, and crowd control but requires proper timing. Summoning during retreats wastes the cooldown as Daisy cannot catch up. Losing Daisy early in a fight removes Ivern's sustained damage and knockup threat, reducing his combat presence significantly until the long cooldown returns.

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Ivern in Mayhem ARAM plays nothing like his Summoner's Rift counterpart. He is not a passive jungle farmer but rather a disruptive support engine with access to frequent shields, brush control, and a powerful summon. Most losses happen because players treat him like a healer bot or waste his cooldowns on low-value targets. Mechanical mistakes often revolve around Triggerseed mismanagement. Casting the shield on targets already running away or out of range wastes mana and cooldowns for zero pressure. The shield should be held for allies who are actively engaging or being dove, or used on the frontline minion wave to help push. Another critical error is detonating Triggerseed manually the instant it lands, which sacrifices a huge portion of the shield's effective health. The shield should run its full duration or close to it, with early detonation reserved for when enemies are about to walk out of explosion radius or the shielded ally is about to die anyway. Brushmaker placement determines whether Ivern gains real value or simply reveals his position. Placing brush directly on top of himself or an ally while standing still tells enemies exactly where to aim skill shots. The correct approach is placing brush between Ivern and the enemy to break their line of sight, or positioning it to the side for juking after enemies commit. When using Daisy, Ivern should never walk forward to auto-attack alongside her. He has very low combat stats and will be burst down if he enters melee range. The correct action is casting Daisy on a priority target, then kiting backward or sideways while shielding Daisy and the team. Rootcaller usage separates effective Ivern players from liabilities. Using it on a tank or bruiser already on top of the team wastes a tool that could catch a backline diver or stop an assassin. The ability should be saved for enemies trying to gap-close onto carries or to set up long-range engage on squishy targets. Decision mistakes include playing Ivern as a pure backline healer who only shields the ADC, which causes the team to lack engage and pressure. Ivern should look for Q picks on out-of-position enemies, use Daisy to start fights or counter-engage, and shield the frontline so they can dive deeper. Ignoring the wave to skirmish in a pushed-in lane forces fights under enemy towers where Daisy and minions die instantly to structure aggro. Holding Daisy for the perfect moment until the fight is already lost wastes her value as a distraction, tank, and knockup tool. Building pure ability power leaves Ivern squishy and dead faster, meaning fewer spells cast overall. Support and utility items that increase survivability and mana pool provide more team value than raw AP. Ivern wins games by enabling better players, not by carrying them.

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FAQ

Ivern

FAQ

Is Ivern actually good in ARAM: Mayhem or just a troll pick? He's strong but niche. Mayhem's accelerated gold and experience lets him hit his defensive item spikes faster, which makes his shielding obnoxious to deal with. The tradeoff is that your team loses a traditional damage dealer, so you need allies who can carry the fight while you enable them. What should I max first on Ivern in this mode? Max E (Triggerseed) first in almost every game. The shield value and explosion damage scale hard, and the lower cooldown lets you spam it during extended fights. Only put extra points into W (Brushmaker) if your team has specific brush synergies like Nidalee or Rengar. How do I use Daisy effectively in Mayhem? Send Daisy onto the enemy backline with R, then swap targets to your primary shield recipient. Daisy's knockup is your only hard crowd control, so use it to peel assassins off your carry or disrupt channels. The downside is that Daisy dies fast to focused fire, so don't send her in before your team commits.

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