ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #79

Sylas build ARAM Mayhem dan augment terbaik

Sylas saat ini masuk kategori T3 dalam data ARAM Mayhem.

Sylas Sylas the Unshackled Fighter / Mage / Assassin
TierT3
Peringkat#79
Rasio menang48.68%
Rasio pilih0.72%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Rasio menang49.88%
Rasio pilih24.48%
#2
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Rasio menang49.90%
Rasio pilih15.25%
#3
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang47.31%
Rasio pilih8.09%

N/Aitem

Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

49.42%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

49.68%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

49.78%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

51.09%
Zhonya's Hourglass Zhonya's Hourglass Zhonya's Hourglass
Harga total
3,250
Harga
450

+105 Ability Power +50 Armor Time Stop: Enter Stasis for 2.5 seconds.

48.92%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

48.58%
Cosmic Drive Cosmic Drive Cosmic Drive
Harga total
3,000
Harga
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

48.76%
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Harga total
2,650
Harga
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

49.29%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

50.30%
Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

46.50%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

48.41%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.99%

N/A

Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

49.89%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

49.78%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

49.78%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

46.51%
Hextech Alternator Hextech Alternator Hextech Alternator
Harga total
1,100
Harga
300

+45 Ability Power Revved Damaging a champion deals bonus magic damage.

46.51%

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang50.00%
Rasio pilih15.09%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Rasio menang53.13%
Rasio pilih7.79%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Rasio menang46.51%
Rasio pilih6.02%

N/Aitem

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

51.65%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

50.13%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

50.73%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

51.22%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

50.23%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

48.36%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

45.80%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.51%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

55.91%
Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

61.36%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

54.34%
Randuin's Omen Randuin's Omen Randuin's Omen
Harga total
2,700
Harga
800

+350 Health +75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

41.43%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

50.80%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

50.80%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

49.59%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

45.22%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

45.22%

N/A

#1
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Harga total
2,650
Harga
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Rasio menang45.54%
Rasio pilih8.72%
#2
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Harga total
2,650
Harga
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

Rasio menang46.44%
Rasio pilih7.78%
#3
Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Harga total
2,650
Harga
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Stormsurge Stormsurge Stormsurge
Harga total
2,800
Harga
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

Rasio menang44.49%
Rasio pilih5.93%

N/Aitem

Hextech Rocketbelt Hextech Rocketbelt Hextech Rocketbelt
Harga total
2,650
Harga
300

+70 Ability Power +300 Health +20 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.

47.05%
Zhonya's Hourglass Zhonya's Hourglass Zhonya's Hourglass
Harga total
3,250
Harga
450

+105 Ability Power +50 Armor Time Stop: Enter Stasis for 2.5 seconds.

47.54%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

45.72%
Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

46.70%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

48.35%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.53%
Stormsurge Stormsurge Stormsurge
Harga total
2,800
Harga
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

45.88%
Cosmic Drive Cosmic Drive Cosmic Drive
Harga total
3,000
Harga
450

+70 Ability Power +350 Health +25 Ability Haste +4% Move Speed Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

47.16%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

47.94%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

48.98%
Lich Bane Lich Bane Lich Bane
Harga total
2,900
Harga
250

+100 Ability Power +6% Move Speed +10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus magic damage On-Hit.

46.91%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

48.33%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

46.75%
Hextech Alternator Hextech Alternator Hextech Alternator
Harga total
1,100
Harga
300

+45 Ability Power Revved Damaging a champion deals bonus magic damage.

46.75%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

46.67%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

40.90%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

40.90%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.01%
Rasio pilih
7.44%
Game
1,430

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.01%7.44%1,430
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
55.67%
Rasio pilih
16.60%
Game
3,192

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.67%16.60%3,192
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.75%
Rasio pilih
7.12%
Game
1,368

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT154.75%7.12%1,368
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.04%
Rasio pilih
4.71%
Game
905

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT153.04%4.71%905
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.27%
Rasio pilih
5.50%
Game
1,058

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.27%5.50%1,058
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
51.88%
Rasio pilih
8.85%
Game
1,702

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.88%8.85%1,702
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.75%
Rasio pilih
5.21%
Game
1,001

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.75%5.21%1,001
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.35%
Rasio pilih
6.17%
Game
1,186

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.35%6.17%1,186
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.25%
Rasio pilih
14.76%
Game
2,837

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.25%14.76%2,837
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.19%
Rasio pilih
11.35%
Game
2,182

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.19%11.35%2,182
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.14%
Rasio pilih
8.46%
Game
1,627

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.14%8.46%1,627
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.07%
Rasio pilih
4.63%
Game
891

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.07%4.63%891
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.75%
Rasio pilih
5.87%
Game
1,129

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.75%5.87%1,129
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.68%
Rasio pilih
4.59%
Game
882

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.68%4.59%882
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.33%
Rasio pilih
8.67%
Game
1,667

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.33%8.67%1,667
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.78%
Rasio pilih
5.95%
Game
1,143

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.78%5.95%1,143
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.76%
Rasio pilih
10.73%
Game
2,062

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.76%10.73%2,062
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.63%
Rasio pilih
8.46%
Game
1,626

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.63%8.46%1,626
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.51%
Rasio pilih
5.27%
Game
1,014

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.51%5.27%1,014
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.49%
Rasio pilih
8.75%
Game
1,683

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.49%8.75%1,683
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.22%
Rasio pilih
4.33%
Game
833

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.22%4.33%833
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.09%
Rasio pilih
6.08%
Game
1,168

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.09%6.08%1,168
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.00%
Rasio pilih
6.33%
Game
1,217

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.00%6.33%1,217
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.50%
Rasio pilih
6.16%
Game
1,185

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.50%6.16%1,185
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.26%
Rasio pilih
5.57%
Game
1,070

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.26%5.57%1,070
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.23%
Rasio pilih
7.86%
Game
1,512

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT146.23%7.86%1,512
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.10%
Rasio pilih
4.47%
Game
859

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.10%4.47%859
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.87%
Rasio pilih
5.29%
Game
1,018

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.87%5.29%1,018
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.85%
Rasio pilih
3.80%
Game
730

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.85%3.80%730
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.98%
Rasio pilih
1.91%
Game
368

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.98%1.91%368
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
55.16%
Rasio pilih
3.18%
Game
611

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.16%3.18%611
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.08%
Rasio pilih
3.17%
Game
610

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.08%3.17%610
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
54.86%
Rasio pilih
3.16%
Game
607

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.86%3.16%607
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.62%
Rasio pilih
3.77%
Game
725

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.62%3.77%725
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
53.81%
Rasio pilih
2.46%
Game
472

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.81%2.46%472
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.72%
Rasio pilih
2.17%
Game
417

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.72%2.17%417
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.38%
Rasio pilih
2.15%
Game
414

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.38%2.15%414
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.16%
Rasio pilih
2.39%
Game
459

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.16%2.39%459
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.60%
Rasio pilih
2.00%
Game
384

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.60%2.00%384
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.12%
Rasio pilih
2.70%
Game
520

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.12%2.70%520
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.04%
Rasio pilih
2.30%
Game
442

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.04%2.30%442
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.98%
Rasio pilih
3.41%
Game
656

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.98%3.41%656
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.90%
Rasio pilih
2.19%
Game
422

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.90%2.19%422
Circle of Death Circle of Death Circle of Death Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.81%
Rasio pilih
3.30%
Game
635

Pilih Circle of Death saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.81%3.30%635
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.69%
Rasio pilih
2.47%
Game
474

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.69%2.47%474
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.21%
Rasio pilih
3.01%
Game
578

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.21%3.01%578
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.20%
Rasio pilih
2.81%
Game
541

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.20%2.81%541
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.76%
Rasio pilih
2.40%
Game
461

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.76%2.40%461
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.51%
Rasio pilih
3.07%
Game
590

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.51%3.07%590
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.40%
Rasio pilih
1.95%
Game
375

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.40%1.95%375
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
3.03%
Game
582

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.00%3.03%582
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.16%
Rasio pilih
3.11%
Game
598

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.16%3.11%598
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.05%
Rasio pilih
2.18%
Game
420

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.05%2.18%420
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.73%
Rasio pilih
3.07%
Game
591

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.73%3.07%591
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.69%
Rasio pilih
2.38%
Game
458

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.69%2.38%458
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.33%
Rasio pilih
3.12%
Game
600

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.33%3.12%600
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.56%
Rasio pilih
3.30%
Game
635

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.56%3.30%635
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.03%
Rasio pilih
1.84%
Game
353

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.03%1.84%353
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.92%
Rasio pilih
2.78%
Game
535

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.92%2.78%535
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.85%
Rasio pilih
2.64%
Game
508

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.85%2.64%508
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.75%
Rasio pilih
2.48%
Game
477

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.75%2.48%477
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.82%
Rasio pilih
2.18%
Game
419

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.82%2.18%419
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.29%
Rasio pilih
3.37%
Game
648

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.29%3.37%648
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.91%
Rasio pilih
2.05%
Game
394

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.91%2.05%394
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.69%
Rasio pilih
3.21%
Game
618

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.69%3.21%618
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
59.15%
Rasio pilih
1.11%
Game
213

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT359.15%1.11%213
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
56.56%
Rasio pilih
1.66%
Game
320

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT356.56%1.66%320
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.62%
Rasio pilih
1.24%
Game
238

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.62%1.24%238
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.32%
Rasio pilih
1.69%
Game
324

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.32%1.69%324
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.11%
Rasio pilih
1.09%
Game
209

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.11%1.09%209
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.63%
Rasio pilih
1.58%
Game
304

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.63%1.58%304
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
51.98%
Rasio pilih
1.18%
Game
227

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.98%1.18%227
Spin To Win Spin To Win Spin To Win Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
51.75%
Rasio pilih
1.19%
Game
228

Pilih Spin To Win saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.75%1.19%228
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.68%
Rasio pilih
1.24%
Game
238

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.68%1.24%238
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.65%
Rasio pilih
1.42%
Game
273

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.65%1.42%273
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.58%
Rasio pilih
1.64%
Game
316

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.58%1.64%316
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.49%
Rasio pilih
1.22%
Game
235

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.49%1.22%235
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.37%
Rasio pilih
1.33%
Game
255

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.37%1.33%255
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.11%
Rasio pilih
0.94%
Game
180

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.11%0.94%180
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.96%
Rasio pilih
1.36%
Game
261

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.96%1.36%261
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.92%
Rasio pilih
1.13%
Game
218

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.92%1.13%218
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.87%
Rasio pilih
1.20%
Game
230

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.87%1.20%230
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.17%
Rasio pilih
1.54%
Game
297

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.17%1.54%297
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.93%
Game
178

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%0.93%178
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.39%
Rasio pilih
1.28%
Game
247

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.39%1.28%247
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.16%
Rasio pilih
1.56%
Game
299

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.16%1.56%299
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.08%
Rasio pilih
1.35%
Game
260

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.08%1.35%260
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.60%
Rasio pilih
1.19%
Game
229

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.60%1.19%229
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
47.33%
Rasio pilih
1.36%
Game
262

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.33%1.36%262
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.15%
Rasio pilih
1.00%
Game
193

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.15%1.00%193
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.06%
Rasio pilih
1.24%
Game
238

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.06%1.24%238
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.80%
Rasio pilih
1.54%
Game
297

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.80%1.54%297
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.42%
Rasio pilih
1.31%
Game
251

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.42%1.31%251
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.29%
Rasio pilih
1.09%
Game
210

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.29%1.09%210
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.64%
Rasio pilih
1.14%
Game
220

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.64%1.14%220
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.81%
Rasio pilih
1.66%
Game
320

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.81%1.66%320
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.81%
Rasio pilih
1.45%
Game
278

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.81%1.45%278
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.37%
Rasio pilih
0.92%
Game
177

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.37%0.92%177
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.43%
Rasio pilih
1.09%
Game
210

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.43%1.09%210
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.78%
Rasio pilih
1.07%
Game
206

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT340.78%1.07%206
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.72%
Rasio pilih
1.01%
Game
194

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.72%1.01%194
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.34%
Rasio pilih
0.92%
Game
176

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.34%0.92%176
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.29%
Rasio pilih
1.45%
Game
278

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.29%1.45%278
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
57.86%
Rasio pilih
0.83%
Game
159

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT457.86%0.83%159
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
56.16%
Rasio pilih
0.38%
Game
73

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.16%0.38%73
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.46%
Rasio pilih
0.58%
Game
112

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.46%0.58%112
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.70%
Rasio pilih
0.38%
Game
74

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.70%0.38%74
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.60%
Rasio pilih
0.80%
Game
154

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.60%0.80%154
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.08%
Rasio pilih
0.50%
Game
96

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.08%0.50%96
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.49%
Rasio pilih
0.70%
Game
134

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.49%0.70%134
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.52%
Rasio pilih
0.50%
Game
97

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.52%0.50%97
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.47%
Rasio pilih
0.49%
Game
95

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.47%0.49%95
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.45%
Rasio pilih
0.47%
Game
91

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.45%0.47%91
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.33%
Rasio pilih
0.39%
Game
75

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT449.33%0.39%75
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.94%
Rasio pilih
0.73%
Game
141

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.94%0.73%141
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.57%
Rasio pilih
0.55%
Game
105

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.57%0.55%105
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.20%
Rasio pilih
0.72%
Game
139

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.20%0.72%139
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.10%
Rasio pilih
0.41%
Game
79

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.10%0.41%79
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.00%
Rasio pilih
0.65%
Game
125

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.00%0.65%125
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.95%
Rasio pilih
0.38%
Game
73

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.95%0.38%73
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.79%
Rasio pilih
0.71%
Game
136

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.79%0.71%136
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.58%
Rasio pilih
0.64%
Game
124

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.58%0.64%124
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.22%
Rasio pilih
0.75%
Game
144

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.22%0.75%144
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.18%
Rasio pilih
0.74%
Game
142

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.18%0.74%142
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
46.94%
Rasio pilih
0.51%
Game
98

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.94%0.51%98
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.88%
Rasio pilih
0.83%
Game
160

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.88%0.83%160
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
46.81%
Rasio pilih
0.73%
Game
141

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.81%0.73%141
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.74%
Rasio pilih
0.48%
Game
92

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.74%0.48%92
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.59%
Rasio pilih
0.46%
Game
88

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.59%0.46%88
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.95%
Rasio pilih
0.58%
Game
111

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.95%0.58%111
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.79%
Rasio pilih
0.56%
Game
107

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.79%0.56%107
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.27%
Rasio pilih
0.77%
Game
148

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.27%0.77%148
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
44.87%
Rasio pilih
0.41%
Game
78

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.87%0.41%78
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.78%
Rasio pilih
0.70%
Game
134

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.78%0.70%134
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.66%
Rasio pilih
0.54%
Game
103

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.66%0.54%103
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.44%
Rasio pilih
0.61%
Game
117

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.44%0.61%117
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.12%
Rasio pilih
0.53%
Game
102

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.12%0.53%102
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.95%
Rasio pilih
0.82%
Game
157

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.95%0.82%157
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.09%
Rasio pilih
0.64%
Game
123

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.09%0.64%123
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.99%
Rasio pilih
0.56%
Game
107

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.99%0.56%107
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
42.42%
Rasio pilih
0.69%
Game
132

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.42%0.69%132
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.31%
Rasio pilih
0.41%
Game
78

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.31%0.41%78
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.46%
Rasio pilih
0.43%
Game
82

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.46%0.43%82
Purist - Caster Purist - Caster Purist - Caster Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
39.78%
Rasio pilih
0.48%
Game
93

Pilih Purist - Caster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.78%0.48%93
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.30%
Game
58

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT550.00%0.30%58
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.18%
Rasio pilih
0.32%
Game
61

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT549.18%0.32%61
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.06%
Rasio pilih
0.28%
Game
53

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT549.06%0.28%53
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.77%
Rasio pilih
0.32%
Game
62

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT546.77%0.32%62
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.23%
Rasio pilih
0.27%
Game
52

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT544.23%0.27%52
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.94%
Rasio pilih
0.34%
Game
66

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

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PrismatikT543.94%0.34%66

Sylas Skill Combos

Extracted from the skill order guide

Skill Order
RWEQ

Normal order: R > W > E > Q.

RQWE

Go R > Q > W > E if you cannot safely enter fights.

RWQE

Go R > W > Q > E if the enemy team has short-range champions but your engages are unreliable.

REWQ

Go R > E > W > Q only when your game is built around hard engage and immediate kills.

Sylas Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Sylas counters these champions in ARAM: Mayhem.

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Seraphine Seraphine Seraphine T1
Tier
T1
Peringkat
#2
Rasio menang
56.33%
Rasio pilih
0.94%

Seraphine saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Ashe Ashe Ashe T2
Tier
T2
Peringkat
#24
Rasio menang
51.83%
Rasio pilih
1.23%

Ashe saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

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Countered By

5

Sylas is countered by these champions in ARAM: Mayhem.

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Cassiopeia Cassiopeia Cassiopeia T3
Tier
T3
Peringkat
#119
Rasio menang
49.21%
Rasio pilih
0.38%

Cassiopeia saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Sylas Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Sylas Sylas Sylas T3
Tier
T3
Peringkat
#79
Rasio menang
48.68%
Rasio pilih
0.72%

Sylas saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Synergy mechanism: Champions who start fights with obvious, reliable crowd control let Sylas enter after the enemy has already spent displacement, silence, or burst. He is much better as the second body in than as the lone first engager. Combo: Let the tank commit first, then Sylas follows with Snowball or dash pressure onto the locked target. If the enemy backline uses a powerful defensive or engage ultimate in response, Sylas can steal it and turn the second half of the fight. Best scenario: This is strongest against poke teams or immobile carries who need space to kite. The tank forces them to clump or burn movement tools, and Sylas punishes the messy formation with healing, short trades, and a stolen teamfight ultimate. Enemy answer: Good opponents will refuse the obvious engage, spread out, and save peel for Sylas instead of the tank. They may also bait the tank forward, then collapse on Sylas when he follows too early. Failure risk and recovery: If the tank misses or engages too deep, Sylas should not auto-pilot in. Hold the second dash, clear the nearest threat, and wait for the next crowd control chain. A failed first engage is recoverable; a late Sylas dive into five ready enemies usually is not. 2. Enchanters and defensive supports Synergy mechanism: Sylas thrives when his first trade does not have to be perfect. Shields, heals, speed boosts, and cleanses let him take a sharp angle, survive the counter-burst, then keep fighting while his cooldowns cycle. Combo: The support protects Sylas as he steps into steal range or follows a Snowball. Sylas takes the fight, draws cooldowns, and the support layers protection after the enemy commits damage rather than before. That timing matters because early shields can be waited out. Best scenario: This pairing is excellent when the enemy has strong poke plus one burst window. Sylas can absorb pressure, threaten the backline, and force the enemy to choose between hitting him through support protection or ignoring him while he disrupts their carries. Enemy answer: Enemies will buy time, apply anti-heal, and look to crowd control Sylas before the support can help. They may also dive the enchanter first, making Sylas turn around instead of reaching the carries. Failure risk and recovery: The risk is overconfidence. Protection does not make Sylas immune to layered control. If the support is zoned or low, Sylas should play shorter trades around minions and stolen ultimates, then re-engage when protection is available again. 3. Long-range poke and siege champions Synergy mechanism: Poke teammates lower enemy health bars before Sylas commits. That changes his job from “force a full-health fight” to “finish a damaged formation,” which is much safer on the narrow ARAM lane. Combo: Let the poke land first. When enemies step back or stack behind their frontline, Sylas threatens a flank angle, Snowball follow-up, or stolen engage ultimate. If they move forward to punish the poke champions, Sylas meets them in the choke and turns it into a brawl. Best scenario: This is best against short-range teams that must walk through skillshots to start fights. Sylas becomes the gatekeeper. He does not need to dive instantly; he just has to punish the first enemy who crosses the line with low health. Enemy answer: The enemy can hard engage before the poke lands, or sustain through chip damage until Sylas gets impatient. They can also hold minion waves to block skillshots and deny easy Snowball angles. Failure risk and recovery: The failure point is timing. If Sylas dives while poke teammates are reloading or too far back, he becomes isolated. Recover by playing near the wave, stealing a defensive or disengage ultimate if available, and forcing enemies to fight through poke again before the next all-in. 4. Area-control mages and zone fighters Synergy mechanism: Sylas loves enemies who are forced to stand in bad places. Zone control from mages, traps, persistent damage, or terrain pressure narrows the enemy’s escape route and makes his chain threat harder to dodge. Combo: The mage places damage or control across the center lane, then Sylas pressures the side angle. If enemies step away from the zone, Sylas catches them. If they turn onto Sylas, they fight inside the mage’s damage field. Either choice costs them health or cooldowns. Best scenario: This works well near turrets, health relic areas, and cramped lane states where enemies cannot fan out. Sylas can steal a high-impact ultimate, hold it, and wait for the zone mage to force the enemy into a predictable path. Enemy answer: Patient enemies will wait for the zone tools to expire before engaging. Mobile champions may dash past the control area and hit the backline, forcing Sylas to peel instead of dive. Failure risk and recovery: If Sylas chases outside the controlled area, he removes the whole point of the pairing. Recover by retreating back through the zone, fighting the closest diver, and letting the mage rebuild control before looking for another stolen-ultimate play. 5. Reset carries and cleanup marksmen Synergy mechanism: Sylas is very good at making fights ugly. Reset carries and high-DPS marksmen benefit when he breaks the enemy formation, forces defensive ultimates, and leaves targets low enough to clean up. Combo: Sylas enters after the frontline contact, tags a priority target, and drags attention away from the allied carry. The carry should hit the nearest safe target while Sylas disrupts the backline or holds stolen crowd control for anyone diving onto them. Best scenario: This shines when the enemy has one or two key threats and a fragile support shell. Sylas can pressure the shell, steal a useful ultimate, and create the reset moment without requiring the marksman to walk into danger first. Enemy answer: Enemies will ignore Sylas if they can and dive the carry directly. They may also kite backward together, denying Sylas the isolated target he wants while forcing the marksman to hit tanks. Failure risk and recovery: The common failure is both players choosing different fights. If the carry is being dove, Sylas should peel with chains, stolen control, or body pressure instead of tunneling the enemy backline. If Sylas is already deep, the carry must not overchase; take the safe kills first, then move up after enemy cooldowns are gone.

The team functions Sylas needs most are reliable engage, layered crowd control, anti-poke sustain, and at least one steady damage source. He can provide burst, disruption, and flexible stolen-ultimate value, but he should not be the only way to start fights and the only way to finish them. Draft him with teammates who create a clear first window, protect him during the punish, and still deal damage if he has to peel instead of dive.

Sylas ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight IdentitySylas is a bruiser-assassin hybrid who wants short trades before committing, especially against poke or disengage. Diving early often gets him focused and killed.He leans into chain-fighting as a front-to-back disruptor once augments provide durability or haste. He can engage aggressively when enemy crowd control is down.Shift from cautious trading to chain-fighting when enemy cooldowns are expended.
Ultimate UsageHe often waits patiently for a clean angle and the best possible ultimate to steal before committing his other cooldowns to the fight.Waiting for the perfect ultimate loses tempo fights. Take a 'good enough' ultimate to force a numbers advantage or save your team immediately.Prioritize tempo over perfection; steal solid ultimates to start or save fights now.
W TimingSaving W until low health is often the correct play to maximize the heal and survive the final burst of damage.Saving W too long gets you deleted by stacked burst. Use it to extend your presence and cycle spells, not just when near death.Use W to stay in the fight longer and cycle spells, not only for emergency healing.
E UsageOne missed E is bad, but the punish window is manageable compared to the explosive nature of Mayhem.A missed E into the enemy team is brutal because teams collapse instantly. Use first dash to bait, second cast only when target lacks peel.Treat E as a bait and punish tool; missing it invites instant collapse.
Snowball DisciplineSnowball is often the safest way to start a fight without spending E. You mark, wait, and choose if recast is safe.Snowball is a tempo button to follow crowd control or punish carries. Do not recast automatically into five enemies with cooldowns ready.Use Snowball to follow engage, but save E for enemy mobility or peel.
Build FlexibilitySylas can use familiar AP bruiser habits and choose runes for general trading and survivability in most games.Augments change his role to drain-tank, burst diver, or utility thief. Build durability if you die instantly, or damage if augments provide safety.Adapt items and runes to augment choices and enemy composition every game.

Champion Analysis

Peran / Rasio menang

Peringkat

Sylas the Unshackled functions as a mage/fighter assassin in ARAM: Mayhem, distinguished by his unique ability to steal enemy ultimates and turn them against their original owners. His core strategic value lies in his ultimate, Hijack, which allows him to identify and steal the most impactful enemy ultimates during teamfights. This creates opportunities to steal crowd control abilities like Amumu's ultimate for teamfight control or long-range poke abilities like Xerath's ultimate for sustained damage output. Sylas's kit provides exceptional mobility and sustain that makes him effective in the continuous fighting environment of ARAM. His passive, Petrifying Bolt, causes auto-attacks to chain additional attacks on locked targets, increasing his damage output during extended engagements. Chain Lash, his Q ability, delivers AoE damage and a slow, giving him wave clear and crowd control utility. Kingslayer, his W, serves as an excellent sustain tool by providing both a dash and healing, with maximum healing effectiveness when used at low HP. His E ability, Abscond, offers two dashes for engaging or disengaging, with the first dash granting a shield and the second dash stunning the target. Sylas's positioning requires balancing his role as an agile fighter with his inherent fragility. His double-dash mobility on E allows him to engage onto priority targets or escape dangerous situations, while his W sustain helps him survive extended fights. However, his effectiveness depends heavily on the enemy team composition, as his ultimate requires available enemy ultimates to steal. Players must possess knowledge of all champion ultimates to maximize Sylas's potential, as identifying which ultimate to steal in each situation represents a core skill requirement. Sylas's strengths include his flexible E double-dash, practical W sustain, and passive bonus attacks that reward aggressive play. His weaknesses center on his relative fragility, his ultimate's dependence on enemy composition, the extensive game knowledge required to use stolen ultimates effectively, and his high mechanical difficulty. These factors make Sylas a high-skill champion who rewards players who can quickly assess teamfights and identify optimal ultimate theft opportunities. His rebellious identity as a champion who uses enemy power against them translates directly into gameplay that emphasizes adaptation and tactical decision-making in the chaotic environment of ARAM: Mayhem.

Tips utama

Blog panduan / N/A

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Sylas the Unshackled wins messy fights rather than clean front-to-back engagements, and players should treat him as a skirmish breaker who waits for enemies to overstep before stealing the right ultimate and engaging after key control spells are spent. Dashing first into five ready champions usually results in becoming the easiest target on the map. The best engage starts when an enemy carry walks past their frontline, uses mobility to clear a wave, or throws an important stun into your tank. Use your first dash to threaten space rather than commit blindly, then connect your chain only when the target has limited movement remaining. Counter-engage is often stronger than first engage because if the enemy dives your backline, Sylas can turn the fight by stealing a high-impact ultimate, dashing into the diver, and forcing them to fight inside your team. This approach is safer than crossing the whole lane into poke, and your healing matters more when multiple enemies are already committed. Do not spend everything on the enemy tank unless your team can follow, as Sylas can brawl with frontline champions but becomes trapped after his second dash if carries are untouched and waiting behind them. Stand near the side rather than the center line, as the center of the bridge eats poke, traps, and long-range crowd control. Playing slightly off-angle provides chain paths that do not pass through the enemy tank first and makes your dash less predictable. Use minions as a shield before using mobility, letting the wave absorb hooks, roots, or straight-line burst. Respect choke points when low, as Sylas healing can bait you into staying too long and narrow-lane control punishes greed. Steal ultimates before choosing your final target, as sometimes the best target to steal from is not the target you want to kill. Take the fight-winning ultimate from a tank or support, then use it to reach the marksman, mage, or low-mobility enchanter behind them. Prioritize carries with used mobility, as Sylas excels at punishing dashes, blinks, or speed boosts already spent to dodge poke. Pick stolen ultimates by fight shape, valuing area control and multi-target lockdown into grouped enemies, long-range engage or sustain tools into poke teams, and defensive or peel ultimates into heavy dive. Use Snowball as a commitment check rather than just a gap closer, following only when your second exit is clear. Snowball behind the frontline when the wave is gone, as enemies have fewer bodies to block your chain. Plan around what your augments reward and proc combat augments after enemy crowd control is down. Push after winning health rather than after losing it, pull back after your engage tools are down, and do not over-clear when a stolen ultimate is your win condition. Dive after the enemy wave is cleared and their escape path is blocked, using the stolen ultimate before you are forced to heal. When behind, stop fishing for hero engages and instead steal defensive or high-control ultimates, clear safely, and punish enemies who dive too far. Play Sylas like a patient thief who takes the ultimate that changes the fight, waits for the enemy to spend the spell that stops you, then enters with a route out.

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Sylas the Unshackled requires careful positioning and timing across all game stages in ARAM: Mayhem. During levels 1-6, Sylas should start behind the front line or beside walls rather than in the lane center, using angles instead of walking directly through enemy champions. Early trades must be quick: step in, use chain or dash threats to force movement, take a small exchange, then back out before enemy backline crowd control layers. Sylas wins early by making enemies spend spells awkwardly, then re-engaging when they lack answers. Snowball serves as a commitment check rather than random poke; throw it when enemy carries step past their minion wave, when supports use peel, or when allies are ready to follow. If tagged first, stop trading and reset behind the wave rather than attempting to heal through five champions. Augment choices should prioritize fight entry: durability, mobility, ability uptime, and healing options convert more reliably than greedy damage against poke or disengage-heavy comps. Maintain neutral or slightly pulled waves to create better engage distance, as Sylas punishes overextended enemies well. When ahead early, stand forward with strong teammates and threaten enemies clearing waves, using leads to deny safe wave access. When behind, stop seeking hero engages and instead absorb pressure without feeding kills, farming what you can while holding Snowball for counter-engage. Levels 7-11 transform Sylas into a dangerous angle-based threat. Position near side brush or wall edges, disappearing momentarily to force enemies to respect Snowball, stolen ultimate range, and follow-up simultaneously. Stop taking even trades into heavy ranged comps; instead create overloaded moments where carries must flash, dash, or separate from their team. Snowball becomes a fight starter and backline access tool, but check three factors before taking: team follow potential, immediate crowd control waiting, and continuation options after arrival. Augment selection should solve actual problems: survival for dying during entry, chase for escaping enemies, sustain for long front-to-back fights. Push with numbers advantage, stolen fight-winning ultimates, or when enemy wave clear is dead. When ahead, chain pressure without giving clean reset fights. When behind, play for overextension punishment, holding Snowball and mobility for after enemies commit. Levels 12+ demand respect for death timers and chain crowd control. Stand close enough to threaten carries but never so far forward that teammates cannot punish enemies for hitting you. Every health bar matters in late trades; take small trades only when you can heal, shield, disengage, or force bigger enemy cooldowns. Treat late Snowball as a loaded engage button where good marks win games and bad takes throw them. Augment value comes from consistency, stacking choices into one clear job: durable diver, reset fighter, anti-carry threat, or secondary engage. Push hard after winning fights with two or more enemies down, zoning respawning enemies rather than tunneling on structures. When behind late, fight near your structure after enemies spend tools on waves, saving engage for the fight's second beat. Before the final fight, identify reachable enemies and the ultimate that best wins the fight state, then commit with purpose: enter, force key cooldowns, finish or disengage, and re-enter with your team.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Sylas the Unshackled excels when leveraging stolen ultimates to create space and advantages, but his effectiveness depends heavily on understanding when to commit versus when to hold back. His core strength lies in turning enemy power against them through Hijack, transforming strong engages, displacements, invulnerabilities, and area-control ultimates into tools that force enemies into losing positions. Kingslayer provides substantial healing in extended fights, rewarding Sylas for staying in range rather than retreating, while Chain Lash offers reliable poke and wave control. However, Sylas carries significant weaknesses that demand respect. He requires melee range to function, making him vulnerable to crowd control and anti-heal effects. His dashes become liabilities when spent into five ready enemies, and a fed Sylas who overextends can donate shutdown gold even after securing a kill. The champion gets punished severely for diving without a reliable W target or exit strategy, and his healing cannot sustain through bad tower positioning or layered crowd control. When ahead, Sylas should step forward with his team rather than alone, using stolen ultimates to create space rather than just chasing kills. The optimal approach involves layering engages: starting with the front line or a stolen ultimate, using E or Snowball to reach exposed carries, and holding Kingslayer for moments when actually taking return damage. Snowball serves as a confirmation tool after enemies spend mobility or defensive spells, not as a coin-flip opener from max range. Augments that provide durability, sustain, tenacity, or shield access help protect the bounty that a fed Sylas accumulates. When behind, Sylas must stop trying to be the first hero into fights. His priority shifts to farming safely with Chain Lash, stealing ultimates that stop the bleeding rather than dealing damage, and entering second after enemies spend their cooldowns. Kingslayer becomes a recovery tool for fights that can be survived, not a desperation button when burst and crowd control are ready. Short trades that rebuild health and cooldowns are more valuable than overextended chases, and accepting that some health relics cannot be contested prevents chain deaths that extend losing states. The critical pattern across both states is patience. Sylas wins by making enemies answer multiple threats in sequence, not by pressing every button on the first champion he sees. Whether ahead or behind, success comes from waiting for the right trigger: enemy cooldowns spent, a real target for Hijack available, and teammates positioned to follow through.

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Peringkat champion

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Champion

Sylas the Unshackled is a brawling AP skirmisher who wins Mayhem fights by entering at the right angle, stealing a high-value ultimate, and chaining short bursts of damage with healing and mobility. He is not a clean front-to-back mage. If he spends E or W too early, he becomes very punishable. If he waits for enemy crowd control to miss, he can take over messy ARAM: Mayhem fights quickly. His passive, Petricite Burst, empowers his next basic attacks after casting an ability, dealing area damage around the target. This passive is the glue in his damage pattern, as his spells start trades but the empowered attacks finish them. In constant lane fighting, Sylas uses the passive to punish grouped enemies after every spell cast. The empowered attack still requires him to be in attack range, so he should hit the closest safe target when diving is risky. Passive weaving separates good Sylas players from button mashers, with a clean pattern of spell, attack, spell, attack, then deciding whether W is needed for sustain or E is needed to chase. Skipping passive attacks lowers damage and often leaves enemies alive long enough to kite him. Q, Chain Lash, is his safest poke, wave control, and setup tool. Sylas uses Q to soften targets before committing, and in ARAM: Mayhem, enemies often stand near minions or narrow choke points where a well-placed Q can tag multiple champions without forcing him into danger. He should aim Q where enemies want to move, not only where they are standing. Missing Q removes his safest pressure and may force him to engage with E without having softened anyone first. W, Kingslayer, is his most important close-range trading button and main way to survive after entering. Sylas holds W until he is actually taking return damage or needs the short lunge to finish a target, as casting it at full safety wastes its best value. He can use frontline champions as a sustain anchor when diving the backline is impossible. A wasted W is one of Sylas's biggest punish windows, as he loses his main recovery tool and can be collapsed on immediately. E, Abscond / Abduct, decides whether Sylas is a threat or a free kill. He uses the first dash to dodge skillshots or reposition, and the second cast only when a hit creates real value, because missing it leaves him exposed. E2 stops on the first enemy hit, so minions and frontline champions can block the target he wants. Wasting E removes both his best engage and best escape, which is often fatal in Mayhem. R, Hijack, lets Sylas steal an enemy champion's ultimate and cast it himself, giving him flexible engage, burst, peel, sustain, or utility depending on the enemy team. This ability is the reason Sylas can swing games. Before each fight, he should identify the best stolen ultimate for the next situation, not the flashiest one. A reliable engage or defensive tool often wins more fights than a high-damage ultimate he cannot land. A bad Hijack can lose the whole fight if he steals the wrong ultimate, casts it into disengage, or uses it before allies can follow.

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Sylas is forgiving when he gets a reset-style skirmish, but he is brutal to pilot when you waste the first engage. Most bad Sylas games come from the same pattern: you spend mobility to look scary, miss the important chain, heal too late, then stand in the middle of five enemies with no stolen ultimate worth using. Mechanical mistakes often start with casting E aggressively without checking the angle for the second chain. This causes you to dash into range, miss the pull, and lose the tool that lets you stick to a carry or interrupt their movement. The correct approach is using the first E to shift sideways or threaten, then firing the second E only when the target has committed to a path, used a dash, or is pinned by allied crowd control. If the chain misses, stop chasing in a straight line, walk back through your frontline, use Q to slow or zone the nearest pursuer, and wait for another engage window instead of forcing W into five people. Using W as the opener just because a target is in range is another common error. This spends your best close-range trade and recovery tool before the enemy has used burst, so your health drops after the heal window is gone. Open with Q poke, E threat, Snowball, or a stolen ultimate when possible, then use W after damage has started and you can hit a real champion. Throwing Q directly at a moving target with no setup makes the slow and damage unreliable. Aim Q where the enemy must move, not where they are standing. Cast it after allied crowd control, after your E connects, or into narrow movement paths around minions and terrain. Forgetting to weave passive attacks between spells makes your burst uneven and lets targets survive long enough to flash, dash, or receive peel. After each spell, take the fast auto when you are safe to stand in range. Stealing an ultimate and instantly casting it without checking cast position wastes the stolen spell into shields, invulnerability, empty space, or a frontline target that does not matter. Before stealing, ask what the spell does for the next fight: engage, peel, execute, zone, or survivability. Taking Snowball and immediately reactivating into the enemy backline every time it lands means you arrive before your team, eat every defensive spell, and die with E or W unused. A landed Snowball is an option, not a command. Decision mistakes include picking the flashiest enemy ultimate instead of the one your team actually needs. Steal based on the next fight state. If your team cannot start, take engage. If your carries are being dived, take peel or disruption. Diving the enemy carry while ignoring their peel champions gets you controlled, displaced, or kited before W gives value. Track the first defensive spell and bait it with E movement or allied pressure before committing. Building or augmenting like you are unkillable just because Sylas has healing leads to greedy fights where you get focused through your sustain. Match your setup to the lobby. Starting fights when your own team is clearing waves, shopping, dead, or too far back means Sylas becomes a gift to the enemy. Count allies before committing. Fighting into a fresh enemy wave or under enemy zone control blocks your E path and makes Q angles awkward. Thin the wave first when the enemy comp relies on skillshots, hooks, or narrow engage lanes. Treating every low-health enemy as a guaranteed reset fight leads to chasing through exhausts, shields, traps, and counter-engage.

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FAQ

Sylas

FAQ

Is Sylas a good pick in ARAM: Mayhem? Yes, Sylas is strong when the enemy team has ultimates he can turn into fights, picks, or sustain. If their best tools are engage, huge area damage, or reliable crowd control, play around stolen ult windows and force brawls after you take one. The tradeoff is that Sylas feels much worse into teams with weak ultimates or heavy range that can punish him before he gets into melee. What should I look for before committing as Sylas? Check enemy crowd control first, then check which ultimate you want to steal. If the enemy still has point-and-click lockdown or a big disengage ready, wait for your frontline, Snowball, or a missed spell before going in. Sylas wins messy fights, but he loses fast when he dashes in first and gets chain-controlled with no target to heal from. Which enemy ultimates are best for Sylas to steal? Prioritize ultimates that give immediate value in ARAM: Mayhem, especially engage, large area damage, reliable crowd control, strong shielding, or fight-reset tools. If a stolen ultimate can start a fight or save you after diving, it is usually better than a flashy damage-only choice. The tradeoff is timing; stealing the perfect ultimate too early can leave you holding it while your team is not ready to follow.

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