ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #63

Nami build ARAM Mayhem dan augment terbaik

Nami saat ini masuk kategori T3 dalam data ARAM Mayhem.

Nami Nami the Tidecaller Mage / Support
TierT3
Peringkat#63
Rasio menang50.13%
Rasio pilih0.53%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Rasio menang52.05%
Rasio pilih10.45%
#2
Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rasio menang52.94%
Rasio pilih8.47%
#3
Imperial Mandate Imperial Mandate Imperial Mandate
Harga total
2,250
Harga
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Rasio menang55.33%
Rasio pilih7.47%

N/Aitem

Moonstone Renewer Moonstone Renewer Moonstone Renewer
Harga total
2,200
Harga
500

+25 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

53.00%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

52.95%
Whispering Circlet Whispering Circlet Whispering Circlet
Harga total
2,250
Harga
850

+200 Health +8% Heal and Shield Power +75% Base Mana Regen +300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

53.67%
Imperial Mandate Imperial Mandate Imperial Mandate
Harga total
2,250
Harga
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

53.52%
Ardent Censer Ardent Censer Ardent Censer
Harga total
2,200
Harga
700

+45 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +4% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting +25% Attack Speed and 20 magic damage On-Hit.

53.63%
Redemption Redemption Redemption
Harga total
2,300
Harga
850

+30 Ability Power +15 Ability Haste +100% Base Mana Regen +10% Heal and Shield Power Intervention Restore 150 - +350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

52.01%
Dawncore Dawncore Dawncore
Harga total
2,500
Harga
450

+45 Ability Power +16% Heal and Shield Power +100% Base Mana Regen First Light Gain +2% Heal and Shield Power and +10 Ability Power per +100% Base Mana Regen .

54.07%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

53.25%
Staff of Flowing Water Staff of Flowing Water Staff of Flowing Water
Harga total
2,250
Harga
800

+35 Ability Power +10% Heal and Shield Power +125% Base Mana Regen +10 Ability Haste Rapids Healing or Shielding an ally grants you both +40 Ability Power and +15 Ability Haste for 6 seconds.

52.97%
Archangel's Staff Archangel's Staff Archangel's Staff
Harga total
2,900
Harga
450

+70 Ability Power +600 Mana +25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.

52.47%
Morellonomicon Morellonomicon Morellonomicon
Harga total
2,850
Harga
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

49.43%
Echoes of Helia Echoes of Helia Echoes of Helia
Harga total
2,200
Harga
500

+35 Ability Power +200 Health +20 Ability Haste +125% Base Mana Regen Soul Siphon Gain 35% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.

57.23%

N/A

Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

53.99%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

53.99%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

53.99%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

53.66%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

53.66%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

51.90%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

51.90%

N/A

#1
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Rasio menang51.51%
Rasio pilih12.61%
#2
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang50.98%
Rasio pilih5.18%
#3
Imperial Mandate Imperial Mandate Imperial Mandate
Harga total
2,250
Harga
500

+60 Ability Power +20 Ability Haste +125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Archangel's Staff Archangel's Staff Archangel's Staff
Harga total
2,900
Harga
450

+70 Ability Power +600 Mana +25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.

Rasio menang55.35%
Rasio pilih4.75%

N/Aitem

N/A

Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

48.91%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

48.91%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

55.71%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

55.71%
Bandleglass Mirror Bandleglass Mirror Bandleglass Mirror
Harga total
900
Harga
50

+20 Ability Power +100% Base Mana Regen +10 Ability Haste

55.71%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

48.81%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
58.87%
Rasio pilih
4.79%
Game
620

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT158.87%4.79%620
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
58.49%
Rasio pilih
7.05%
Game
913

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT158.49%7.05%913
Sonata Sonata Sonata Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
56.05%
Rasio pilih
17.55%
Game
2,273

Pilih Sonata saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.05%17.55%2,273
Upgrade Mikaels Blessing Upgrade Mikaels Blessing Upgrade Mikaels Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.85%
Rasio pilih
5.47%
Game
709

Pilih Upgrade Mikaels Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT155.85%5.47%709
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.75%
Rasio pilih
7.31%
Game
946

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.75%7.31%946
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.68%
Rasio pilih
6.49%
Game
841

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.68%6.49%841
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.55%
Rasio pilih
4.25%
Game
550

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.55%4.25%550
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.09%
Rasio pilih
5.35%
Game
693

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.09%5.35%693
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.67%
Rasio pilih
8.07%
Game
1,045

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.67%8.07%1,045
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.61%
Rasio pilih
10.31%
Game
1,335

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.61%10.31%1,335
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.20%
Rasio pilih
5.13%
Game
664

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.20%5.13%664
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.08%
Rasio pilih
4.66%
Game
603

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.08%4.66%603
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.04%
Rasio pilih
7.08%
Game
917

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.04%7.08%917
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.72%
Rasio pilih
5.34%
Game
692

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.72%5.34%692
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.69%
Rasio pilih
20.75%
Game
2,687

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.69%20.75%2,687
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.55%
Rasio pilih
5.58%
Game
722

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.55%5.58%722
Sonic Boom Sonic Boom Sonic Boom Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.55%
Rasio pilih
11.93%
Game
1,545

Pilih Sonic Boom saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.55%11.93%1,545
All For You All For You All For You Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.54%
Rasio pilih
18.75%
Game
2,428

Pilih All For You saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.54%18.75%2,428
I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama I'm a Baby Kitty Where is Mama Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.13%
Rasio pilih
5.95%
Game
770

Pilih I'm a Baby Kitty Where is Mama saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.13%5.95%770
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.92%
Rasio pilih
4.93%
Game
639

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.92%4.93%639
Empyrean Promise Empyrean Promise Empyrean Promise Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.82%
Rasio pilih
5.25%
Game
680

Pilih Empyrean Promise saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.82%5.25%680
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.74%
Rasio pilih
15.94%
Game
2,064

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.74%15.94%2,064
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.92%
Rasio pilih
12.42%
Game
1,609

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.92%12.42%1,609
Circle of Death Circle of Death Circle of Death Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.65%
Rasio pilih
5.43%
Game
703

Pilih Circle of Death saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.65%5.43%703
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.54%
Rasio pilih
5.02%
Game
650

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.54%5.02%650
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.29%
Rasio pilih
6.12%
Game
793

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.29%6.12%793
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.32%
Rasio pilih
6.72%
Game
870

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.32%6.72%870
Empowered By The Faithful Empowered By The Faithful Empowered By The Faithful Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.60%
Rasio pilih
7.47%
Game
967

Pilih Empowered By The Faithful saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.60%7.47%967
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
58.24%
Rasio pilih
2.02%
Game
261

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT258.24%2.02%261
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.95%
Rasio pilih
2.26%
Game
293

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.95%2.26%293
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
54.50%
Rasio pilih
1.71%
Game
222

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.50%1.71%222
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.18%
Rasio pilih
2.86%
Game
371

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.18%2.86%371
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.15%
Rasio pilih
2.51%
Game
325

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.15%2.51%325
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
54.13%
Rasio pilih
2.71%
Game
351

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.13%2.71%351
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.60%
Rasio pilih
3.11%
Game
403

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.60%3.11%403
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.78%
Rasio pilih
2.50%
Game
324

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.78%2.50%324
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.51%
Rasio pilih
2.93%
Game
379

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.51%2.93%379
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.69%
Rasio pilih
2.51%
Game
325

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.69%2.51%325
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.11%
Rasio pilih
2.43%
Game
315

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.11%2.43%315
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.58%
Rasio pilih
2.67%
Game
346

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.58%2.67%346
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.45%
Rasio pilih
2.60%
Game
337

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.45%2.60%337
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.38%
Rasio pilih
2.01%
Game
260

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.38%2.01%260
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.21%
Rasio pilih
1.83%
Game
237

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.21%1.83%237
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.21%
Rasio pilih
1.86%
Game
241

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.21%1.86%241
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.90%
Rasio pilih
3.88%
Game
503

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.90%3.88%503
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.77%
Rasio pilih
1.71%
Game
221

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.77%1.71%221
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.50%
Rasio pilih
2.32%
Game
301

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.50%2.32%301
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.41%
Rasio pilih
2.61%
Game
338

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.41%2.61%338
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.31%
Rasio pilih
2.22%
Game
288

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.31%2.22%288
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.28%
Rasio pilih
2.15%
Game
278

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.28%2.15%278
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.17%
Rasio pilih
2.78%
Game
360

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.17%2.78%360
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.89%
Rasio pilih
2.43%
Game
315

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.89%2.43%315
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.88%
Rasio pilih
2.42%
Game
313

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.88%2.42%313
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
48.57%
Rasio pilih
1.89%
Game
245

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.57%1.89%245
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.52%
Rasio pilih
2.61%
Game
338

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.52%2.61%338
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.05%
Rasio pilih
2.38%
Game
308

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.05%2.38%308
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.91%
Rasio pilih
2.03%
Game
263

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.91%2.03%263
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.66%
Rasio pilih
1.65%
Game
214

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.66%1.65%214
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.17%
Rasio pilih
2.05%
Game
265

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.17%2.05%265
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.91%
Rasio pilih
3.00%
Game
388

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.91%3.00%388
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.35%
Rasio pilih
1.80%
Game
233

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.35%1.80%233
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.35%
Rasio pilih
3.07%
Game
397

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.35%3.07%397
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.13%
Rasio pilih
2.09%
Game
271

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.13%2.09%271
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.78%
Rasio pilih
1.78%
Game
230

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.78%1.78%230
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.48%
Rasio pilih
2.38%
Game
308

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.48%2.38%308
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
38.33%
Rasio pilih
1.75%
Game
227

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT238.33%1.75%227
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.21%
Rasio pilih
1.55%
Game
201

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.21%1.55%201
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.13%
Rasio pilih
1.20%
Game
156

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT355.13%1.20%156
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
54.73%
Rasio pilih
1.14%
Game
148

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.73%1.14%148
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.45%
Rasio pilih
1.47%
Game
191

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.45%1.47%191
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.13%
Rasio pilih
0.84%
Game
109

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.13%0.84%109
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
53.99%
Rasio pilih
1.64%
Game
213

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.99%1.64%213
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.57%
Rasio pilih
0.86%
Game
112

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.57%0.86%112
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
53.33%
Rasio pilih
1.04%
Game
135

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.33%1.04%135
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
53.05%
Rasio pilih
1.64%
Game
213

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.05%1.64%213
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.31%
Rasio pilih
1.00%
Game
130

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.31%1.00%130
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.14%
Rasio pilih
0.90%
Game
117

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.14%0.90%117
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.74%
Rasio pilih
1.33%
Game
172

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.74%1.33%172
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.99%
Rasio pilih
1.56%
Game
202

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.99%1.56%202
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.81%
Rasio pilih
1.43%
Game
185

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.81%1.43%185
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.62%
Rasio pilih
1.03%
Game
133

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.62%1.03%133
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.52%
Rasio pilih
0.81%
Game
105

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.52%0.81%105
Crack Open That Egg Crack Open That Egg Crack Open That Egg Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
49.48%
Rasio pilih
1.48%
Game
192

Pilih Crack Open That Egg saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.48%1.48%192
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
49.02%
Rasio pilih
1.58%
Game
204

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.02%1.58%204
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.92%
Rasio pilih
1.07%
Game
139

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.92%1.07%139
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.82%
Rasio pilih
0.98%
Game
127

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.82%0.98%127
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.78%
Rasio pilih
0.95%
Game
123

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.78%0.95%123
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.30%
Rasio pilih
1.14%
Game
148

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.30%1.14%148
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.96%
Rasio pilih
1.24%
Game
161

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.96%1.24%161
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.88%
Rasio pilih
1.50%
Game
194

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.88%1.50%194
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.06%
Rasio pilih
1.25%
Game
162

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.06%1.25%162
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.84%
Rasio pilih
1.13%
Game
146

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.84%1.13%146
Skilled Sniper Skilled Sniper Skilled Sniper Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.69%
Rasio pilih
0.80%
Game
103

Pilih Skilled Sniper saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.69%0.80%103
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.24%
Rasio pilih
1.14%
Game
148

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.24%1.14%148
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
39.72%
Rasio pilih
1.09%
Game
141

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT339.72%1.09%141
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
63.16%
Rasio pilih
0.59%
Game
76

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT463.16%0.59%76
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
56.25%
Rasio pilih
0.49%
Game
64

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.25%0.49%64
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.35%
Rasio pilih
0.71%
Game
92

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT454.35%0.71%92
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.76%
Rasio pilih
0.72%
Game
93

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.76%0.72%93
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
52.54%
Rasio pilih
0.46%
Game
59

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.54%0.46%59
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.61%
Rasio pilih
0.48%
Game
62

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.61%0.48%62
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.56%
Rasio pilih
0.49%
Game
64

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.56%0.49%64
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.65%
Rasio pilih
0.59%
Game
77

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.65%0.59%77
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.73%
Game
94

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.73%94
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.54%
Game
70

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.54%70
Purist - Caster Purist - Caster Purist - Caster Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
49.21%
Rasio pilih
0.49%
Game
63

Pilih Purist - Caster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.21%0.49%63
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.57%
Rasio pilih
0.54%
Game
70

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.57%0.54%70
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.19%
Rasio pilih
0.64%
Game
83

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.19%0.64%83
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.37%
Rasio pilih
0.59%
Game
76

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.37%0.59%76
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.34%
Rasio pilih
0.63%
Game
82

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.34%0.63%82
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.92%
Rasio pilih
0.76%
Game
98

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.92%0.76%98
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.68%
Rasio pilih
0.63%
Game
81

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.68%0.63%81
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.32%
Rasio pilih
0.68%
Game
88

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.32%0.68%88
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.55%
Rasio pilih
0.48%
Game
62

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.55%0.48%62
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.55%
Rasio pilih
0.73%
Game
94

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.55%0.73%94
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.31%
Rasio pilih
0.40%
Game
52

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.31%0.40%52
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
41.94%
Rasio pilih
0.48%
Game
62

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.94%0.48%62
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
38.46%
Rasio pilih
0.50%
Game
65

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT438.46%0.50%65
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.18%
Rasio pilih
0.42%
Game
55

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT438.18%0.42%55
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
37.93%
Rasio pilih
0.45%
Game
58

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT437.93%0.45%58
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
30.16%
Rasio pilih
0.49%
Game
63

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT430.16%0.49%63

Nami Skill Combos

Extracted from the skill order guide

Skill Order
RWEQ

Standard priority: R > W > E > Q.

REWQ

Ally damage, empowered attack, or carry-buff augments: use R > W > E > Q, or R > E > W > Q if the carry is clearly reliable.

RWQE

Hard crowd-control, pick, or lockdown augments: consider R > W > Q > E.

RWEQ

In most Mayhem games, Nami wants W max first because it is the spell that keeps her team functional while still letting her trade.

Nami Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Nami counters these champions in ARAM: Mayhem.

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Illaoi Illaoi Illaoi T3
Tier
T3
Peringkat
#88
Rasio menang
50.31%
Rasio pilih
0.47%

Illaoi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Master Yi Master Yi Master Yi T1
Tier
T1
Peringkat
#18
Rasio menang
52.96%
Rasio pilih
0.73%

Master Yi saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Udyr Udyr Udyr T4
Tier
T4
Peringkat
#138
Rasio menang
47.14%
Rasio pilih
0.33%

Udyr saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

6

Nami is countered by these champions in ARAM: Mayhem.

Blitzcrank Blitzcrank Blitzcrank T4
Tier
T4
Peringkat
#148
Rasio menang
46.94%
Rasio pilih
1.01%

Blitzcrank saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Pyke Pyke Pyke T3
Tier
T3
Peringkat
#122
Rasio menang
48.56%
Rasio pilih
0.71%

Pyke saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

LeBlanc LeBlanc LeBlanc T5
Tier
T5
Peringkat
#171
Rasio menang
42.78%
Rasio pilih
0.41%

LeBlanc saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Nami Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Lucian Lucian Lucian T4
Tier
T4
Peringkat
#116
Rasio menang
47.86%
Rasio pilih
0.97%

Lucian saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Lucian

Lucian uses Nami's on-hit buff extremely well because he trades in fast bursts. When Nami empowers him before he dashes or steps forward, his short combo becomes much harder to ignore, and the slow helps him keep firing instead of watching the target walk out.

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Yasuo

Nami gives Yasuo two things he loves: a large knock-up from Tidal Wave and a way to survive the first counter-hit after he enters. Her bubble can also create a punish window if the enemy clumps too tightly around a marked target.

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Samira

Samira benefits from Nami's layered setup because she needs a way into the fight and enough protection to stay there. Nami's bubble and wave can create the first opening, while heal, slow, and peel help Samira keep the fight from turning into an instant shutdown.

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Jinx

Jinx gives Nami a high-value backline carry who can convert one catch into a full cleanup. Nami's buff helps Jinx trade, her heal keeps Jinx in lane through poke, and bubble or wave can buy the extra moment Jinx needs to start attacking safely.

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Amumu

Amumu supplies the reliable front-start that Nami often needs. He can force enemies to stand still long enough for Aqua Prison to land, while Nami adds sustain before the engage and a second wave of disruption after Amumu goes in.

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nami Nami Nami T3
Tier
T3
Peringkat
#63
Rasio menang
50.13%
Rasio pilih
0.53%

Nami saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lucian Lucian Lucian T4
Tier
T4
Peringkat
#116
Rasio menang
47.86%
Rasio pilih
0.97%

Lucian saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy mechanism: Lucian uses Nami's on-hit buff extremely well because he trades in fast bursts. When Nami empowers him before he dashes or steps forward, his short combo becomes much harder to ignore, and the slow helps him keep firing instead of watching the target walk out. Combo: Buff Lucian as he moves up, let him tag the target first, then place Aqua Prison slightly behind the enemy's retreat path. If the enemy burns mobility, Nami can use Tidal Wave to cover Lucian's continued chase or to stop the counter-engage. Best scenario: This pairing is best into squishy or mid-range teams that must walk into Lucian's threat zone to deal damage. If the enemy carry steps up to clear the wave, Lucian can punish immediately while Nami turns the trade into a pick. Enemy answer: The enemy will usually hold hard crowd control for Lucian's dash, or sit behind tanks so Nami's bubble has no clean angle. Long-range poke also forces Lucian to spend health before he can start the trade. Failure risk and recovery: If Lucian dashes too early, Nami may be forced to spend heal and wave defensively instead of winning the fight. Recover by slowing the pace: buff him only when the enemy frontline has used its engage, and save bubble for peel until Lucian has a safe opening again. 2. Yasuo Synergy mechanism: Nami gives Yasuo two things he loves: a large knock-up from Tidal Wave and a way to survive the first counter-hit after he enters. Her bubble can also create a punish window if the enemy clumps too tightly around a marked target. Combo: Use Tidal Wave through the main lane when the enemy team is grouped or moving through a narrow section. Yasuo can follow the knock-up, then Nami should immediately heal or buff him and hold Aqua Prison for the enemy champion trying to peel him off. Best scenario: This is strongest when your team has another source of pressure forcing the enemy to stand together, such as a tank walking forward or a mage controlling the wave. Nami's wave becomes much more dangerous when the enemy cannot simply split apart and sidestep. Enemy answer: Good enemies will spread out, keep disengage ready, and bait Tidal Wave before committing their real engage. Champions with instant peel can also stop Yasuo after he arrives, turning the combo into a suicide dive. Failure risk and recovery: If Yasuo takes the wave trigger into five enemies with no allied damage close enough, Nami cannot heal through the entire collapse. Recover by using the next Tidal Wave as counter-engage instead of initiation, and make Yasuo fight around your frontline rather than starting from max distance. 3. Samira Synergy mechanism: Samira benefits from Nami's layered setup because she needs a way into the fight and enough protection to stay there. Nami's bubble and wave can create the first opening, while heal, slow, and peel help Samira keep the fight from turning into an instant shutdown. Combo: Let Samira posture behind the frontline, then use Tidal Wave when the enemy commits or clumps. If someone is knocked up or forced to retreat in a straight line, Nami can place bubble on the landing path and empower Samira as she dashes in for the reset-style cleanup. Best scenario: This pairing shines into teams with several short-range champions. If they must walk into Nami's wave and cannot instantly kite backward, Samira gets the messy fight she wants and Nami's spells gain multiple good targets. Enemy answer: The enemy will hold point-and-click control, exhaust-style damage reduction, or displacement until Samira commits. They may also refuse the brawl and poke Nami's team down before Samira has a safe entry. Failure risk and recovery: If Nami starts too early, Samira may not have enough stacks, health, or positioning to follow. Recover by saving wave for the enemy engage, then bubble the first champion who locks onto Samira. A defensive reset is better than forcing a highlight play into prepared crowd control. 4. Jinx Synergy mechanism: Jinx gives Nami a high-value backline carry who can convert one catch into a full cleanup. Nami's buff helps Jinx trade, her heal keeps Jinx in lane through poke, and bubble or wave can buy the extra moment Jinx needs to start attacking safely. Combo: Protect Jinx during the first enemy engage, then turn when the diver overextends. Bubble the closest threat, heal Jinx as she repositions, and use Tidal Wave across the enemy follow-up line so Jinx can hit freely instead of retreating forever. Best scenario: This is best when your team already has a frontline or zone control that lets Jinx stand and fire. Nami alone is not a full wall; she is the second layer that makes diving Jinx painful and messy. Enemy answer: Assassins and hard-engage tanks will try to bypass the frontline and force Nami to choose between saving herself and saving Jinx. Long-range mages can also chip both of them until Jinx cannot step up. Failure risk and recovery: If Jinx is left as the only damage threat, every enemy cooldown will be saved for her. Recover by playing tighter around minion waves and terrain, using Nami's wave only after the enemy commits, and accepting slower fights where Jinx farms safe damage before chasing resets. 5. Amumu Synergy mechanism: Amumu supplies the reliable front-start that Nami often needs. He can force enemies to stand still long enough for Aqua Prison to land, while Nami adds sustain before the engage and a second wave of disruption after Amumu goes in. Combo: Let Amumu threaten first. When he catches someone or forces a clump, Nami should send Tidal Wave through the same path and place bubble where the enemy backline wants to retreat. If Amumu takes heavy return damage, heal him while your carries hit the locked targets. Best scenario: This works best into grouped teams that lack clean disengage. Amumu starts the fight, Nami extends it, and your damage dealers get a clear window where the enemy cannot simply walk at them. Enemy answer: The enemy will poke Amumu before he enters, spread so his engage hits fewer targets, or bait him into diving beyond Nami's range. If he engages without follow-up, Nami's spells arrive late and the fight collapses. Failure risk and recovery: If Amumu misses or is forced out, do not throw Tidal Wave just to pretend the fight is still good. Recover by healing him back up, using bubble to stop the counter-engage, and waiting until your damage dealers are close enough to punish the next catch.

The team functions Nami needs most are reliable initiation, a real sustained-damage partner, and at least one champion who can punish enemies trapped by bubble or wave. She also appreciates waveclear so her team is not permanently shoved in, and anti-dive tools so she can use Tidal Wave aggressively sometimes instead of spending every fight peeling. If the draft gives her only fragile poke champions with no frontline and no committed finisher, Nami can still stall and save people, but her best playmaking windows become much harder to force.

Nami ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityNami acts as a patient enchanter who wins by staying safe, sustaining her team through long poke wars, and waiting for the perfect engage opportunity.She becomes a playmaking support who must land spells, cycle augments, and dictate tempo to enable kills and survive burst damage.Shift from passive healing to active playmaking or get run over.
Skill PrioritizationPlayers often max Ebb and Flow first for the sustain, holding Tidal Wave for big multi-man catches.Aqua Prison reliability is more valuable due to engage threat; use Tidal Wave to create space or stop dives rather than saving it.Prioritize bubble consistency and use R defensively to survive.
Tempo and PacingThe mode has a laning phase where teams poke, sustain, and slowly grind down towers over time.The first fight starts immediately with high tempo; playing the "wait for level 6" game causes you to fall behind.Be active from the first second; do not play passively early.
Death Risk AssessmentDying early can be a disaster because you lose pressure and the enemy stacks, creating a long disadvantage.Short death timers mean a death is a quick reset to buy items and grab augments; playing too safe contributes nothing.Taking a bad trade for a key bubble is sometimes worth it.
Teamfight SpacingNami wants to stay at max range, landing bubbles and heals from safety without entering the fray.Staying at max range wastes bounces and E buffs; you must be close enough to contribute but dynamic enough to react.Adjust spacing dynamically based on enemy threat zones.

Champion Analysis

Peran / Rasio menang

Peringkat

Nami the Tidecaller functions as a premier crowd control and healing support in ARAM: Mayhem, distinguished by her reliable CC chain and potent team-wide utility. Her primary role centers on protecting allies and controlling key enemy targets during teamfights, making her an exceptionally strong support pick in this game mode. Nami's core advantage lies in her Q, Aquatic Prison, a bubble that knocks up enemies and serves as an excellent engage tool. Successful use requires predicting enemy movement to knock up priority targets, setting up follow-up kills from teammates. Her R, Tidal Wave, sends a massive wave across the battlefield that damages and knocks up enemies in its path, standing as one of ARAM's most powerful teamfight CC abilities. During teamfights, the optimal use of R involves hitting as many enemies as possible to enable devastating area-of-effect follow-up from the team. Her W, Ebb and Flow, provides dual-purpose value by simultaneously healing allies and damaging enemies, making it an excellent sustain tool. The practical approach during fights involves prioritizing healing the lowest-HP ally. Her E, Tidecaller's Blessing, empowers ally auto-attacks with bonus damage and a slow effect, adding another layer of utility to her kit. Nami's strengths include reliable Q crowd control, massive R teamfight range, the dual-purpose nature of W providing both heal and damage, and ally empowerment through E. However, she has notable weaknesses that players must account for: she is fragile, her skillshots require prediction to land consistently, she possesses no mobility, and she is dependent on team coordination to maximize her effectiveness. These weaknesses mean that positioning and awareness are critical, as mistimed or missed abilities can leave her vulnerable. Her lack of mobility makes her susceptible to dives and assassins who can close the gap before she responds. The dependence on team coordination underscores that Nami excels when allies can capitalize on her crowd control setup rather than attempting to operate independently.

Tips utama

Blog panduan / N/A

Blog panduan

Nami wins Mayhem fights by making the first clean catch and denying the enemy's second entry, not by playing as a backline heal bot. Position close enough that bubble, bounce, and ultimate can punish enemies stepping past their frontline, but far enough back that a single Snowball hit does not force Flash or death before casting. Start fights off movement, not hope. Buff teammates already walking forward or holding Snowball pressure, then look for bubble on the enemy's dodge path. Throwing bubble directly at a champion with room to sidestep usually gives them the fight timer for free. Use ultimate to split the lane before committing. In the narrow bridge, a good wave does not need to hit everyone. If it forces enemy carries to back up while your bruiser reaches their frontline, you created a winning engage. Bubble after crowd control whenever possible, letting ally stuns, knockups, slows, or Snowball arrivals make targets predictable. Nami's bubble is much stronger as a follow-up tool than a raw opener into five alert players. Hold bubble when assassins are missing from vision or posturing with Snowball. The most valuable bubble often stops a diver after they arrive, not one thrown at their tank before the fight starts. Cast ultimate through the enemy's entry line so committed divers must keep moving through it or retreat through it. Do not panic-heal the first chip damage if a full engage is coming. Save bounce for when damage actually lands or when it can also tag an enemy. Peel the closest lethal target first. If an assassin is on your marksman, bubbling a low-health enemy mage in the backline is a trap. Walk diagonally, not straight back. Retreating in a straight line makes you easy to Snowball, hook, or hit with linear skills. Use movement speed before the gap closes. If you wait until enemies are on top of you, the speed boost may not save you from follow-up crowd control. Bubble your own feet against melee divers. When a champion must walk into you to deal damage, placing bubble where they are about to stand is more reliable than aiming far ahead. If caught, spend everything to survive the first burst. Nami's value drops to zero when she dies early. Stand offset from your carry, not stacked directly behind them. If you stack, one engage tool can hit both of you. Use minion waves as temporary cover but do not hide inside them forever, as standing in the wave makes you vulnerable to area damage. Respect brush control. If the enemy owns a brush, bubble and wave angles become harder because you cannot read their first step. Buff the champion who can hit now, not automatically your highest-damage ally if they are zoned or out of range. Bubble priority is divers, then immobile carries, then tanks. Use bounce to influence both health bars and positioning. Do not chase a low target past your peel range. Nami should usually not be the first champion to take Snowball into five enemies. Use Snowball to threaten, not just to travel. Landing the mark can make an enemy carry step backward, opening space for your team to push. When key cooldowns are down, pull back immediately. If bubble and ultimate are unavailable, the enemy has a clear punish window. Do not waste all mana and cooldowns clearing minions unless the turret is under threat. When behind, stop looking for miracle raw bubbles. Missed catch attempts give the stronger team permission to walk forward. Hold control for their engage and make them commit into your best spells.

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Blog panduan

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Nami wins Mayhem by making trades unfair through proactive positioning and empowered allies rather than playing as a passive backline healer. Stand close enough to empower teammates in range while staying far enough back that enemy divers must spend resources to reach you. The best fights start with a speed boost, a clean bubble on a committed target, and follow-up damage from allies ready to move. During early levels 1-6, position behind your main poke champion or next to your safest ranged damage dealer, not directly behind the turret. Trade in short bursts by empowering allies about to land spells, then using sustain after damage occurs. Save bubble for predictable moments like enemies last-hitting, walking through minions, following their own Snowball, or locked into forward paths. Nami should rarely be the first Snowball in early levels; use it as a tracking tool and follow-up threat rather than a suicide button. Help push when your team has strong poke and the enemy is stuck under turret, but stall when your team is shorter range or waiting for key level spikes. In mid levels 7-11, play one step behind your frontline when they are healthy and one step in front of your immobile carry when the enemy has dive. Look for two-part trades: first enable a teammate's poke or engage threat, then punish the enemy response with bubble or ultimate. Do not stack all control into one target unless your team can actually kill them. Use Snowball to punish isolated carries, interrupt reset attempts, or follow guaranteed engage. Push when enemies have lost key engage tools or have multiple low-health champions, and stall when your main damage is dead or enemy assassins wait in side angles. During late levels 12+, position where you can reach your primary carry while still affecting the frontline with speed or control. If your carry is fed, shadow them and force enemies to dive through you. Late trades focus on health thresholds and cooldown punishment. Save bubble for predictable commitments unless the enemy carry walks into a free angle, as a missed late bubble often means the enemy can start fights without respecting you. Treat enemy Snowballs as warning lights and prepare peel before divers recast. Push after won fights, chunked enemy frontlines, or missed enemy engages, and stall when death timers are dangerous or your carry is waiting to respawn. When ahead, group tightly enough to punish engage but not so tightly that one control spell hits everyone. Walk the wave with your strongest threat, buff the first safe damage window, and hold peel for the enemy's desperation dive. When behind, let enemies step forward to finish turrets or chase low allies, then use ultimate across their path and bubble the first target that cannot turn back. Keep your carry alive through the first burst, as Nami's team often wins the second half of fights if enemies have spent all mobility reaching the backline. In the final minutes, every spell should answer whether you are starting, peeling, chasing, or stalling. If unclear, hold the spell and reposition.

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Tier

Nami the Tidecaller excels when she converts small enemy mistakes into chains of crowd control, heals, and empowered attacks, but she struggles when caught out of position or when she wastes cooldowns on low-value targets. Her primary strength lies in enabling teammates through well-timed bubbles, healing during active trades, and buffing allies who are already in position to deal damage. She scales with the strongest teammate on the map, making her most effective when she amplifies a fed carry rather than chasing personal damage. Her ultimate serves as both an engage tool and a disengage reset, capable of cutting the map in half during chokes or counter-engaging when enemies dive her backline. Her main weakness is fragility when caught, which becomes catastrophic when ahead since her death timer allows enemies to reset fights and negate gold leads. She also suffers when she spends abilities on retreating teammates or uses bubble and ultimate on the same low-value target. Nami throws advantages when she walks in first, stands in front of the teammate she is protecting, or chases past the point where her carry stops hitting. Her crowd control has high opportunity cost, particularly when behind, as missed bubbles leave the team vulnerable to punish windows. When ahead, Nami should control space rather than force engages, hold bubble for committed enemy movement, and layer her ultimate behind allies or across chokes where enemies must run through it. She should heal during trades to maintain pressure, not after fights end to top off health bars. When behind, she must play for denied fights rather than perfect catches, positioning near carry escape paths and holding bubble for dashes or committed engages. Her ultimate becomes a reset button to slow enemy chases and allow teammates to reposition. She should heal teammates who can still affect the fight rather than dumping resources into doomed players. Risk management centers on tracking the enemy's primary engage threat and playing around that danger first. Nami should never follow losing Snowballs into enemy teams, chase low-health targets while her carry remains threatened, or use every spell to save an unsavable teammate. Defensive augments often provide more value than greedy options since her kit functions only when she survives first contact. Recovery requires surviving the initial engage, keeping the highest-damage teammate alive, punishing enemy overchase, and taking the wave before seeking further fights. Nami wins by making enemy engagements fail through patience and selective ability usage rather than forcing desperate plays.

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Peringkat champion

Champion / Peran

Champion

Nami the Tidecaller is a hybrid control and sustain support who thrives in the chaotic, constant fighting of ARAM: Mayhem. She does not simply heal; she enables engages, disengages, and burst windows through her crowd control and on-hit empowerment. In this mode, where poke and all-ins happen back-to-back, her ability to interrupt dashes and amplify damage makes her more valuable than a pure healer. Her passive, Surging Tides, grants a burst of movement speed to any ally hit by her abilities. This speed boost serves as the primary tool for helping teammates dodge the high-volume poke typical of Mayhem, leading allies into Snowball range or helping them retreat after a failed engage. Because fights are nearly constant, Nami should constantly look to tag allies with abilities even if they are near full health, just to give them the speed to reposition. The passive serves as an engage accelerator, helping allies close the gap for follow-up attacks after she lands crowd control. Aqua Prison, her Q, is her primary hard crowd control and interrupt button. In Mayhem, where mobility spells and Snowballs are flying everywhere, it excels at catching enemies the moment they land from a Snowball or stopping dash-heavy champions mid-flight. The bubble has a brief arm time, requiring Nami to predict movement rather than react to it. Missing Q in a dive situation is fatal, as it leaves her team vulnerable to engage for several seconds. Ebb and Flow, her W, is her bread-and-butter spell. Mayhem's reduced cooldowns and increased mana regeneration allow her to spam this constantly for both sustain and poke damage. The bounce mechanic is key: targeting an ally heals them then bounces to a nearby enemy for damage, while targeting an enemy reverses this pattern. Smart enemies will spread out to deny the triple-hit value, so Nami must constantly check her surroundings for bounce opportunities. Tidecaller's Blessing, her E, empowers an ally's auto-attacks with bonus magic damage and a slow. This spell is an amplifier that should be placed on allies with the highest attack speed or those actively securing kills. The slow helps them stick to targets and makes it easier for Nami to land follow-up crowd control. Tidal Wave, her ultimate, serves as both engage and disengage tool. The wave covers the entire bridge, knocking up and slowing all enemies while granting movement speed to allies it touches. The wave moves relatively slowly, so Nami must catch enemies when they are locked down, cornered, or committed to a fight. Whiffing R entirely can lose lane pressure instantly, as enemies will recognize she has no major peel and force a fight.

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Nami looks forgiving because she has healing, peel, and long-range engage, but in ARAM: Mayhem she gets punished fast when her spells are used in the wrong order. Treat every cast as a tempo tool. If you waste Bubble, your team has no clean stop button. If you throw Tidal Wave too late, the fight is already lost. If you stand too close to help, you become the easiest target on the bridge. Throwing Bubble directly at a full-move-speed target with no setup causes the enemy to sidestep it, and your team loses its strongest instant punish threat for the next engage window. Cast Bubble after an enemy is slowed, knocked up, trapped by terrain pressure, committed to an auto attack, or forced to walk through a narrow lane angle. If Bubble misses, back up immediately and play behind your front line until it is available again. Using Aqua Prison only as a long-range fishing spell gives divers and Snowball users a free path onto your carry because your peel tool is gone before the real fight starts. Hold Bubble when the enemy has assassins, bruisers, or hard engage waiting to enter. Casting Ebb and Flow on the wrong first target without thinking about the bounce path wastes healing when nobody can follow up, or deals light poke while an ally is low and about to be finished. Start the spell on the target that creates the useful bounce: ally first when saving someone, enemy first when poking safely and the bounce can still reach your team. Empowering yourself or a random ally by habit before a fight starts causes the buff to expire or get used on weak poke, while your actual damage dealer enters the trade without the extra pressure they needed. Put your empowerment on the ally who is about to hit something. Firing Tidal Wave after your team has already used all damage and crowd control zones people briefly, but nobody can punish the hit, and the enemy re-engages once it passes. Use it as the start of a committed fight, a counter-engage into a diving enemy, or a lane-wide disengage when your team needs space to reset position. Standing beside your carry instead of behind or offset from them means one enemy engage, Snowball follow-up, or area spell can hit both of you, removing your ability to heal or peel at the moment it matters. Stand slightly behind and to the side of your priority ally. Walking forward to auto attack when your core spells are down turns Nami's short trading window into a death window, especially against champions that can dash, hook, or Snowball onto her. Only step up when you have a reason: empowered ally ready to trade, Bubble available for punishment, or the enemy frontline already controlled. Layering Bubble and Tidal Wave on the same already-controlled target without team damage ready over-invests crowd control into one target while the rest of the enemy team keeps moving and wins the follow-up. Stagger your control and let one effect force movement, then use the next spell on the enemy who tries to save, flank, or re-engage. Playing Nami like a pure backline healer in every composition causes your team to lack pressure, enemies walk forward for free, and your healing cannot keep up once multiple opponents commit. Decide your job from the draft. Following every allied engage just because someone went in causes you to walk into enemy area damage and lose the one champion who could have saved the retreat. Check whether your team can actually reach the target.

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FAQ

Nami

FAQ

Is Nami strong in ARAM: Mayhem? She is a top-tier enchanter because the mode's constant fighting keeps her passive active and her sustain relevant. You get frequent opportunities to land bubbles on clustered enemies, and your healing output scales hard with the bonus gold and stats Mayhem provides. The main tradeoff is her fragility: one bad positioning mistake or a hard engage can kill you before you react. What is the best starting augment for Nami? Prioritize augments that boost your healing, ability power, or ability haste to maximize your role as a sustain mage. If you see an augment that adds crowd control duration or size, grab it to make your Q easier to land and more punishing. Avoid pure tank or attack damage augments, as they do nothing for your core game plan of peeling and healing. How should I position in the early game? Stay behind your melee allies and treat your maximum W range as your safety line. You want to poke with W when enemies step up to farm, but you must retreat the moment their engage champions like Leona or Alistar look for a angle. Dying early destroys your pressure, so play cowardly until you have your ultimate and some item components.

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