ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #55

Swain build ARAM Mayhem dan augment terbaik

Swain saat ini masuk kategori T3 dalam data ARAM Mayhem.

Swain Swain the Noxian Grand General Fighter / Tank / Mage
TierT3
Peringkat#55
Rasio menang50.54%
Rasio pilih0.91%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang48.54%
Rasio pilih12.58%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang49.80%
Rasio pilih4.82%
#3
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang51.11%
Rasio pilih2.62%

N/Aitem

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

50.22%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

49.68%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

49.54%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

46.29%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

46.65%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

47.56%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

48.40%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

53.07%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

47.10%
Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

51.83%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

52.37%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

51.92%

N/A

Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

48.57%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

47.89%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

47.89%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

50.33%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

50.33%

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Rasio menang49.61%
Rasio pilih14.35%
#2
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang52.92%
Rasio pilih4.62%
#3
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Rasio menang52.39%
Rasio pilih4.35%

N/Aitem

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

52.27%
Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

51.62%
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

50.90%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

52.29%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.03%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

52.28%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

52.00%
Zhonya's Hourglass Zhonya's Hourglass Zhonya's Hourglass
Harga total
3,250
Harga
450

+105 Ability Power +50 Armor Time Stop: Enter Stasis for 2.5 seconds.

49.07%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

53.50%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

50.77%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

51.25%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

44.81%

N/A

Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

51.38%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

52.99%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

52.99%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

51.94%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

51.94%

N/A

#1
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Rasio menang49.97%
Rasio pilih12.96%
#2
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang50.96%
Rasio pilih7.47%
#3
Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang53.96%
Rasio pilih5.31%

N/Aitem

Rod of Ages Rod of Ages Rod of Ages
Harga total
2,600
Harga
450

+45 Ability Power +350 Health +500 Mana Timeless: This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity: Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

50.16%
Riftmaker Riftmaker Riftmaker
Harga total
3,100
Harga
950

+70 Ability Power +350 Health +15 Ability Haste Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion: Gain 2% of your bonus Health as Ability Power.

51.20%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

49.85%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

49.63%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

50.43%
Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

51.35%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

49.37%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.66%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

48.59%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

43.25%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

50.20%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

46.04%

N/A

Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

49.12%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

51.62%
Catalyst of Aeons Catalyst of Aeons Catalyst of Aeons
Harga total
1,300
Harga
200

+300 Health +375 Mana Eternity: Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

51.62%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

47.57%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

47.57%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
61.35%
Rasio pilih
6.46%
Game
1,493

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT161.35%6.46%1,493
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.04%
Rasio pilih
11.80%
Game
2,728

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT157.04%11.80%2,728
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
54.12%
Rasio pilih
17.31%
Game
4,002

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT154.12%17.31%4,002
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.45%
Rasio pilih
5.40%
Game
1,248

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT153.45%5.40%1,248
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
53.28%
Rasio pilih
6.39%
Game
1,477

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT153.28%6.39%1,477
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.23%
Rasio pilih
6.42%
Game
1,484

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.23%6.42%1,484
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.71%
Rasio pilih
6.38%
Game
1,476

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.71%6.38%1,476
Circle of Death Circle of Death Circle of Death Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.34%
Rasio pilih
7.94%
Game
1,836

Pilih Circle of Death saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.34%7.94%1,836
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.94%
Rasio pilih
6.45%
Game
1,492

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.94%6.45%1,492
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.85%
Rasio pilih
18.54%
Game
4,287

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.85%18.54%4,287
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.50%
Rasio pilih
9.69%
Game
2,239

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.50%9.69%2,239
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.04%
Rasio pilih
6.16%
Game
1,423

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.04%6.16%1,423
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.98%
Rasio pilih
17.93%
Game
4,146

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.98%17.93%4,146
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.91%
Rasio pilih
4.71%
Game
1,088

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.91%4.71%1,088
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.70%
Rasio pilih
10.05%
Game
2,324

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.70%10.05%2,324
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.62%
Rasio pilih
10.18%
Game
2,354

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.62%10.18%2,354
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.44%
Rasio pilih
6.54%
Game
1,511

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.44%6.54%1,511
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.34%
Rasio pilih
5.94%
Game
1,372

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.34%5.94%1,372
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.82%
Rasio pilih
6.41%
Game
1,481

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.82%6.41%1,481
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.65%
Rasio pilih
5.28%
Game
1,221

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.65%5.28%1,221
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.40%
Rasio pilih
9.20%
Game
2,126

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.40%9.20%2,126
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
48.35%
Rasio pilih
8.15%
Game
1,884

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.35%8.15%1,884
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.12%
Rasio pilih
6.66%
Game
1,540

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.12%6.66%1,540
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.85%
Rasio pilih
5.42%
Game
1,254

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.85%5.42%1,254
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.35%
Rasio pilih
8.32%
Game
1,924

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.35%8.32%1,924
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
61.14%
Rasio pilih
2.66%
Game
615

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT261.14%2.66%615
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.32%
Rasio pilih
1.83%
Game
423

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.32%1.83%423
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
54.67%
Rasio pilih
2.27%
Game
525

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.67%2.27%525
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
54.44%
Rasio pilih
1.85%
Game
428

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.44%1.85%428
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.63%
Rasio pilih
2.27%
Game
524

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.63%2.27%524
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.28%
Rasio pilih
1.98%
Game
458

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.28%1.98%458
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.91%
Rasio pilih
2.90%
Game
671

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.91%2.90%671
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.88%
Rasio pilih
2.10%
Game
486

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.88%2.10%486
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.82%
Rasio pilih
2.37%
Game
549

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.82%2.37%549
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.63%
Rasio pilih
2.71%
Game
627

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.63%2.71%627
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.14%
Rasio pilih
3.44%
Game
796

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.14%3.44%796
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.70%
Rasio pilih
2.17%
Game
501

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.70%2.17%501
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.59%
Rasio pilih
2.18%
Game
504

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.59%2.18%504
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.35%
Rasio pilih
4.33%
Game
1,001

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.35%4.33%1,001
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.27%
Rasio pilih
2.38%
Game
550

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.27%2.38%550
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.25%
Rasio pilih
3.46%
Game
800

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.25%3.46%800
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.20%
Rasio pilih
1.81%
Game
418

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.20%1.81%418
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
51.15%
Rasio pilih
3.75%
Game
866

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.15%3.75%866
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.81%
Rasio pilih
2.94%
Game
679

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.81%2.94%679
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.55%
Rasio pilih
3.52%
Game
813

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.55%3.52%813
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.52%
Rasio pilih
2.10%
Game
485

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.52%2.10%485
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.13%
Rasio pilih
3.21%
Game
742

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.13%3.21%742
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.11%
Rasio pilih
1.92%
Game
443

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.11%1.92%443
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.00%
Rasio pilih
1.92%
Game
444

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.00%1.92%444
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.89%
Rasio pilih
3.78%
Game
874

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.89%3.78%874
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.50%
Rasio pilih
2.18%
Game
503

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.50%2.18%503
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.45%
Rasio pilih
2.34%
Game
542

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.45%2.34%542
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.41%
Rasio pilih
2.58%
Game
597

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.41%2.58%597
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.33%
Rasio pilih
3.55%
Game
821

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.33%3.55%821
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.30%
Rasio pilih
2.48%
Game
574

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.30%2.48%574
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.84%
Rasio pilih
2.23%
Game
516

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.84%2.23%516
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.39%
Rasio pilih
2.82%
Game
651

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.39%2.82%651
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.11%
Rasio pilih
2.28%
Game
528

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.11%2.28%528
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.40%
Rasio pilih
2.95%
Game
681

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.40%2.95%681
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.31%
Rasio pilih
3.11%
Game
719

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.31%3.11%719
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.20%
Rasio pilih
3.18%
Game
736

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.20%3.18%736
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.64%
Rasio pilih
3.22%
Game
745

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.64%3.22%745
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.59%
Rasio pilih
2.11%
Game
487

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.59%2.11%487
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.48%
Rasio pilih
2.82%
Game
653

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.48%2.82%653
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.27%
Rasio pilih
2.51%
Game
581

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.27%2.51%581
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
56.49%
Rasio pilih
1.03%
Game
239

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT356.49%1.03%239
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.60%
Rasio pilih
1.16%
Game
268

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT355.60%1.16%268
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.51%
Rasio pilih
1.10%
Game
254

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT355.51%1.10%254
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.64%
Rasio pilih
1.13%
Game
261

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.64%1.13%261
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.51%
Rasio pilih
1.17%
Game
271

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.51%1.17%271
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.36%
Rasio pilih
1.19%
Game
275

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.36%1.19%275
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.72%
Rasio pilih
1.13%
Game
261

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.72%1.13%261
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.53%
Rasio pilih
0.99%
Game
229

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.53%0.99%229
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.52%
Rasio pilih
1.14%
Game
264

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.52%1.14%264
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.47%
Rasio pilih
1.33%
Game
307

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.47%1.33%307
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.38%
Rasio pilih
1.09%
Game
253

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.38%1.09%253
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.37%
Rasio pilih
1.58%
Game
366

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.37%1.58%366
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.10%
Rasio pilih
1.38%
Game
319

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.10%1.38%319
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.04%
Rasio pilih
1.45%
Game
335

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.04%1.45%335
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.61%
Rasio pilih
1.07%
Game
247

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.61%1.07%247
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
1.68%
Game
388

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.68%388
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.85%
Rasio pilih
1.45%
Game
335

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.85%1.45%335
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.76%
Rasio pilih
0.91%
Game
211

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.76%0.91%211
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.71%
Rasio pilih
1.51%
Game
350

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.71%1.51%350
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.62%
Rasio pilih
1.71%
Game
395

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.62%1.71%395
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.27%
Rasio pilih
1.48%
Game
343

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.27%1.48%343
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.12%
Rasio pilih
1.22%
Game
283

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.12%1.22%283
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.92%
Rasio pilih
1.61%
Game
372

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.92%1.61%372
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.92%
Rasio pilih
1.60%
Game
370

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.92%1.60%370
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.68%
Rasio pilih
1.64%
Game
380

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.68%1.64%380
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.12%
Rasio pilih
1.49%
Game
345

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.12%1.49%345
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.99%
Rasio pilih
1.61%
Game
373

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.99%1.61%373
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.20%
Rasio pilih
1.39%
Game
322

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.20%1.39%322
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.67%
Rasio pilih
0.97%
Game
225

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.67%0.97%225
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.61%
Rasio pilih
0.96%
Game
221

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.61%0.96%221
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.25%
Rasio pilih
1.33%
Game
307

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.25%1.33%307
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.59%
Rasio pilih
1.36%
Game
314

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.59%1.36%314
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.26%
Rasio pilih
1.58%
Game
366

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.26%1.58%366
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
60.98%
Rasio pilih
0.53%
Game
123

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT460.98%0.53%123
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
55.00%
Rasio pilih
0.43%
Game
100

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT455.00%0.43%100
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
54.78%
Rasio pilih
0.50%
Game
115

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.78%0.50%115
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.49%
Rasio pilih
0.37%
Game
86

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.49%0.37%86
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.29%
Rasio pilih
0.72%
Game
167

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.29%0.72%167
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.22%
Rasio pilih
0.39%
Game
90

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.22%0.39%90
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
52.11%
Rasio pilih
0.31%
Game
71

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.11%0.31%71
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.90%
Rasio pilih
0.91%
Game
210

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.90%0.91%210
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.70%
Rasio pilih
0.31%
Game
71

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.70%0.31%71
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.59%
Rasio pilih
0.52%
Game
121

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.59%0.52%121
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.51%
Rasio pilih
0.45%
Game
103

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT449.51%0.45%103
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.50%
Rasio pilih
0.44%
Game
101

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.50%0.44%101
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
49.30%
Rasio pilih
0.31%
Game
71

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.30%0.31%71
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.26%
Rasio pilih
0.59%
Game
136

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.26%0.59%136
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.12%
Rasio pilih
0.49%
Game
114

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.12%0.49%114
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.88%
Rasio pilih
0.77%
Game
178

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.88%0.77%178
Purist - Caster Purist - Caster Purist - Caster Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.61%
Rasio pilih
0.31%
Game
72

Pilih Purist - Caster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.61%0.31%72
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.24%
Rasio pilih
0.55%
Game
127

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.24%0.55%127
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.74%
Rasio pilih
0.40%
Game
92

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.74%0.40%92
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.73%
Rasio pilih
0.46%
Game
107

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.73%0.46%107
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.67%
Rasio pilih
0.32%
Game
75

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.67%0.32%75
Skilled Sniper Skilled Sniper Skilled Sniper Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.63%
Rasio pilih
0.71%
Game
163

Pilih Skilled Sniper saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.63%0.71%163
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.48%
Rasio pilih
0.31%
Game
71

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.48%0.31%71
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.27%
Rasio pilih
0.58%
Game
134

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.27%0.58%134
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.58%
Rasio pilih
0.64%
Game
147

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.58%0.64%147
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.51%
Rasio pilih
0.72%
Game
167

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.51%0.72%167
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.16%
Rasio pilih
0.40%
Game
93

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.16%0.40%93
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.85%
Rasio pilih
0.59%
Game
136

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.85%0.59%136
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.97%
Rasio pilih
0.50%
Game
116

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.97%0.50%116
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.88%
Rasio pilih
0.60%
Game
139

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.88%0.60%139
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
43.69%
Rasio pilih
0.45%
Game
103

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.69%0.45%103
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.68%
Rasio pilih
0.38%
Game
87

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.68%0.38%87
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.53%
Rasio pilih
0.79%
Game
183

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.53%0.79%183
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
40.97%
Rasio pilih
0.62%
Game
144

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT440.97%0.62%144
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
55.74%
Rasio pilih
0.26%
Game
61

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT555.74%0.26%61
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.92%
Rasio pilih
0.22%
Game
52

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT551.92%0.22%52

Swain Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

Normal Skill Order: R > Q > E > W

RQWE

Long-range poke, scouting, zone control, or spell-area augments: Consider R > Q > W > E.

RQEW

For basic abilities, the standard Mayhem order is max Q first, E second, W last.

Swain Counters

Counters and threats extracted from the matchup guide

Counters

Counters

6

Swain counters these champions in ARAM: Mayhem.

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Nautilus Nautilus Nautilus T3
Tier
T3
Peringkat
#73
Rasio menang
50.39%
Rasio pilih
0.83%

Nautilus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Rell Rell Rell T1
Tier
T1
Peringkat
#14
Rasio menang
54.57%
Rasio pilih
0.40%

Rell saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Nilah Nilah Nilah T2
Tier
T2
Peringkat
#56
Rasio menang
51.19%
Rasio pilih
0.23%

Nilah saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Alistar Alistar Alistar T3
Tier
T3
Peringkat
#87
Rasio menang
49.65%
Rasio pilih
0.65%

Alistar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

6

Swain is countered by these champions in ARAM: Mayhem.

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ziggs Ziggs Ziggs T3
Tier
T3
Peringkat
#74
Rasio menang
50.23%
Rasio pilih
0.78%

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Tristana Tristana Tristana T2
Tier
T2
Peringkat
#43
Rasio menang
52.31%
Rasio pilih
0.94%

Tristana saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Swain Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Maokai Maokai Maokai T2
Tier
T2
Peringkat
#50
Rasio menang
51.87%
Rasio pilih
0.71%

Maokai saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Amumu / Maokai / Leona-style hard engage tanks

These champions give Swain the one thing he values most: a guaranteed first catch. When a tank locks multiple enemies in place, Swain can walk forward, layer his root and area pressure, then turn on his drain while the enemy team is still deciding whether to fight or scatter.

Viktor Viktor Viktor T1
Tier
T1
Peringkat
#41
Rasio menang
54.17%
Rasio pilih
0.56%

Viktor saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Orianna / Viktor / Anivia-style control mages

Control mages turn Swain’s threat zone into a trap. Swain pressures the middle of the lane, while they punish the routes enemies use to escape him. If the enemy walks forward, Swain can root or drain. If they sidestep away, they step into mage zones, walls, slows, or burst patterns.

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Aphelios Aphelios Aphelios T2
Tier
T2
Peringkat
#39
Rasio menang
52.50%
Rasio pilih
0.53%

Aphelios saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jinx / Kog’Maw / Aphelios-style sustained damage carries

Swain is very good at making fights ugly. Sustained carries love that. He forces enemies to spend dashes, flashes, shields, and cleanses on surviving the first drain fight, which gives the marksman a safer window to free-hit from behind him.

Rell Rell Rell T1
Tier
T1
Peringkat
#14
Rasio menang
54.57%
Rasio pilih
0.40%

Rell saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Nautilus Nautilus Nautilus T3
Tier
T3
Peringkat
#73
Rasio menang
50.39%
Rasio pilih
0.83%

Nautilus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Thresh Thresh Thresh T5
Tier
T5
Peringkat
#161
Rasio menang
45.37%
Rasio pilih
0.86%

Thresh saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Rell / Nautilus / Thresh-style pick and chain-CC supports

Swain becomes much more reliable when a teammate can create the first forced movement. Hooks, knockups, flays, and layered roots make it easier for Swain to connect his own crowd control and drag a target into a bad position. The value is not only the first kill; it is the panic formation break afterward.

Seraphine Seraphine Seraphine T1
Tier
T1
Peringkat
#2
Rasio menang
56.33%
Rasio pilih
0.94%

Seraphine saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Karma Karma Karma T4
Tier
T4
Peringkat
#120
Rasio menang
47.92%
Rasio pilih
0.70%

Karma saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Seraphine / Sona / Karma-style shields, speed, and layered teamfight utility

Utility enchanters help Swain survive the gap between “I want to be close” and “I am actually draining multiple targets.” Shields and speed boosts let him take better angles, while teamwide crowd control or slows make it harder for enemies to simply walk out of his threat zone.

Swain ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight TempoSwain wins by walking forward slowly with allies, stacking health through passive soul fragments, and turning fights after enemies have already committed deeply.Punish windows are shorter and fights break open faster. If you wait for the perfect front-to-back fight, enemies may reset or disengage before Swain gets full value.Read the first two seconds of a fight quickly and commit before enemies can reset or disengage.
E UsageThrowing E through minions and chokepoints creates picks because players group tightly and traffic in lane is slow and predictable.E is less about fishing and more about punishing committed movement. Hold it when mobile enemies are looking to enter, as missing invites immediate engage.Hold E for committed enemies rather than fishing; missing it leaves you vulnerable to punishment.
Ultimate TimingSwain can sometimes wait until the enemy is deep before activating ultimate, using it as a low-health panic button.Burst and displacement can remove you before the drain fight starts. Press R when the fight is committing around you, not after your health collapses.Activate ultimate when the fight commits, not after your health bar is already collapsing.
Snowball RiskSnowball lets Swain reach the backline, start R in the middle of the enemy team, and force a brawl on his terms.Enemy reactions are stronger and faster. Use Snowball as a threat first. Take the second cast only when your team can follow or the enemy has spent key answers.Use Snowball as a threat first; fly in only when your team can follow or enemies lack answers.
Augment InfluenceRunes offer standard sustain and durability options, but Swain's core playstyle remains consistent regardless of rune choices.Augments can change whether Swain plays like a drain tank, control mage, pick enabler, or anti-dive body. Build around what your current game lacks.Adapt your skill priority and positioning to match what your augment package enables.

Champion Analysis

Peran / Rasio menang

Peringkat

In Hextech Mayhem (ARAM) mode, Swain the Noxian Grand General is a ranged mage-tank with powerful crowd control and excellent sustained damage. Swain functions as a versatile champion whose passive, Imperial Agenda, marks enemies hit by his abilities, with basic attacks against marked targets dealing bonus damage. This passive mechanic encourages Swain to follow up on his ability damage with auto-attacks to maximize his damage output. Swain's Q, Death's Hand, serves as his primary damage tool, releasing five bolts of demonic energy in a cone that deal magic damage with excellent AoE coverage in the single-lane format of Hextech Mayhem. His W, Vision of Empire, provides vision control by deploying a demonic eye at a target location, offering strategic utility for scouting enemy positions or checking brushes. Swain's E, Nevermove, is his core crowd control tool, releasing a demonic hand that grabs and damages an enemy, providing valuable point-and-click CC that makes it reliable for catching targets. Swain's ultimate, Demonic Ascension, is his signature ability and defines his role as a mage-tank. When activated, Swain transforms into a demon form that grants bonus health and sustained damage, significantly increasing his durability in team fights. In demon form, Swain's basic attacks release demonic energy dealing AoE damage, allowing him to threaten multiple enemies simultaneously. He can recast his ultimate to pull nearby enemies toward him, serving as a powerful engage tool that can disrupt enemy positioning and set up follow-up damage from his team. In Hextech Mayhem, demon form Swain has exceptional tankiness and AoE damage, making him effective at sustained fighting in the confined ARAM lane where enemies cannot easily disengage. His combination of crowd control from Nevermove, the pull from his ultimate, and sustained damage from Death's Hand and Demonic Ascension allows him to both initiate fights and survive extended engagements. Swain's versatility as a mage-tank with crowd control makes him a formidable pick in Hextech Mayhem, capable of filling multiple roles within a team composition while providing consistent value through his damage, durability, and utility.

Tips utama

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Swain wins Mayhem fights by making enemies stay too long rather than playing as a pure backline mage. Step into the edge of fights, force enemies to answer you, and punish bad movements with crowd control, pull pressure, and sustained area damage. Walking in before teammates can follow leads to getting kited and bursted, while waiting until both teams have committed spells makes Swain much harder to remove. Start fights from the side of the lane rather than the center, where every enemy has a clean line to hit you. Hug one wall, threaten root angles through minions, and force enemies to dodge sideways into your team's poke instead of straight backward. Do not force the first engage unless you have Snowball, a teammate ready to follow, or a clear immobile target. Swain is better when enemies have already used dashes, shields, or long-range crowd control. Use crowd control as a commitment test, pulling frontliners only if your team is stepping forward, while spending damage quickly on carries or low-mobility mages before their peel arrives. Activate your ultimate when enemies are committed, not when they are merely looking at you, as early activation lets them back away and costs tempo. Swain excels against enemies that dive in a straight line. When assassins, bruisers, or tanks enter, step slightly backward instead of panic-running, drop your zone, and force them to fight inside your damage while your team collapses. Save one defensive answer for the second enemy, as the first champion in is often bait. If your carry gets engaged on, stand between them and the enemy exit path, making leaving expensive through pulls, body-blocks, and sustained damage. When enemy poke comps overstep to finish someone, punish the chase by letting them cross the midpoint before turning with Snowball, root, or ultimate. Do not retreat in a straight line after missing crowd control. Angle toward a wall to force enemies to choose between chasing you or dodging your team. When low, use fog, minions, and threat range to buy seconds, turning once with a root or zone if enemies overchase. If your ultimate is active and enemies disengage, follow only as far as your team can hit. Against heavy burst, enter fights after the first stun or nuke is gone. Hold the lane at a diagonal, slightly offset from carries so enemies cannot hit all of you with one line spell. Use minion waves as pressure, walking with them and threatening root angles as enemies last-hit. Do not stand shoulder-to-shoulder with another short-range champion, as one disengage spell can stop both. Pull priority is not always kill priority; pulling a tank can be correct if it drags them away from your carry. Mark immobile targets who used movement tools, and do not chase low-health tanks past healthy carries. Snowball is best after enemies use their first escape or disengage. If it lands on a carry, check your team before reactivating. Use Snowball defensively to reposition or dodge skillshots. Do not Snowball into heavy displacement unless the payoff is immediate. Play around augment trigger windows using root, pull, Snowball, and ultimate activation as main trigger moments. Push when ultimate and Snowball are available, pull back when they are not. After winning trades, crash the wave before chasing. When behind, let the wave come to you and punish dives under friendly structure. Dive only when enemies have no clean path backward, entering after a tank or hard engage starts them. When behind, focus on making enemy engages expensive, saving pull for divers, and looking for clustered enemies at relics, towers, and choke points.

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Swain the Noxian Grand General progresses through three distinct phases in ARAM: Mayhem, evolving from a calculated pick mage into a fight anchor who determines the outcome of late-game engagements. During levels 1 through 6, Swain must build space before looking for pulls. He should start slightly behind the front line or beside the minion wave, using it as a screen while stepping up when enemy poke is on cooldown. Early trades work best in short windows after allies poke first, threatening roots and pulls when enemies sidestep toward walls or minion clumps. Snowball serves as a follow-up tool rather than a blind engage button, used when enemies are already controlled or separated. Early augment choices should address the lobby's specific challenges, valuing movement and durability against outranged opponents or sustained combat effects in brawling matchups. Swain wins repeated messy trades rather than clean poke wars, so missing setup means backing up and waiting for the next opportunity. At levels 7 through 11, Swain transforms into a skirmish anchor who turns short fights into extended brawls. He positions just inside the fight, forcing enemies to retreat through his control or waste damage trying to remove him. Trading rhythm shifts toward longer engagements, tagging enemies on cannon waves and pulling targets who are slowed or displaced. Snowball becomes a real engage option once his ultimate is ready, with the ideal pattern involving marking a valuable target, confirming ally follow-up, activating ultimate as the fight starts, and taking the dash only if it places him among multiple enemies. Combat augments should activate before absorbing burst, with damage effects best used when enemies are grouped. Pushing after won skirmishes capitalizes on Swain's ability to punish short-range defenders, while stalling is appropriate when ultimate or key engage tools are unavailable. From level 12 onward, Swain must be the center of the winning fight rather than the first corpse. He respects burst and chain control, standing close enough to threaten frontline and divers without giving free engage. Late trades require purpose, setting up wave crashes or forcing defensive cooldowns rather than random poke. Snowball becomes a fight-decider used after enemy control is spent or to punish unprotected carries, with the discipline to let marks expire if fight conditions are poor. Augment usage matches the decisive fight plan, with durable builds allowing him to stand in brawls and force enemies to overcommit damage. When ahead, Swain forces fights near enemy structures or narrow lane space, making defenders choose between clearing waves and respecting his engage. When behind, he plays for one collapse, hiding intent until enemies group too tightly or a carry steps forward. After late fights, Swain immediately commits to the objective line, either ending the game, breaking structures, or resetting formation based on remaining resources.

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Rasio menang

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Tier

Swain the Noxian Grand General excels in ARAM: Mayhem when fights happen inside his controlled space, making zone control and positioning the core of his strategic identity. His greatest strength lies in extending fights through his drain-and-control pattern, where enemies forced to remain in his area take sustained damage while he recovers health. Swain becomes dominant when he can shrink the lane, hold the center line, and punish enemies who step forward for gold or relic access. His crowd control and ultimate create a claimed zone that enemies must either flee from or fight inside, both options playing into his hands. His primary weakness emerges when he leaves his zone to chase, becoming a slow target without backup. Swain struggles against anti-drain tools including healing reduction, layered crowd control, and burst damage that can lock him down before his team follows up. He is vulnerable to kiting in open space and loses when he walks alone into territory the enemy controls. His effectiveness drops significantly if he commits before enemies spend their dodge tools or defensive cooldowns. When ahead, Swain should move forward with the wave and force enemies to choose between losing minions, walking into his control, or spending disengage tools early. The critical mistake ahead is chasing past the minion wave after one low-health target, which gives the enemy team a clean collapse angle. Ahead Swain turns picks into structure pressure by pushing waves, hitting turrets, and standing between enemies and minions rather than over-diving for kills. He should activate his ultimate as a zone claim when enemies are grouped, not as a panic button when already cut off. Holding crowd control for enemy assassins, divers, or marksmen rather than wasting it on baiting tanks turns desperate enemy engages into death sentences. When behind, Swain must shift from walking enemies down to making their engage cost too much. He should defend waves first, fight near his turret where enemies have less room to chase, and turn on the first diver rather than reaching for the backline. Behind Swain wins through second entries after baiting out enemy anti-Swain tools like knockback, silence, hard crowd control, or healing reduction. He should use defensive ultimate timing to break enemy engages while his team can still damage divers, rather than waiting until carries are dead. Taking augments that address the specific reason for losing, whether movement access, durability, or wave control, matters more than stacking offense. The fundamental rule is that Swain wins Mayhem fights when enemies are trapped in his tempo and loses when he walks alone into space the enemy already controls.

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Peringkat champion

Champion / Peran

Champion

Swain the Noxian Grand General is a control mage who transforms into a sustained frontline fighter through his soul fragment mechanic, making him uniquely suited to ARAM: Mayhem's constant brawls. His passive, Ravenous Flock, defines his strategic identity: Swain collects fragments from enemies affected by his soul-extracting effects, restoring health and gaining permanent durability. This transforms repeated short trades into a genuine frontline profile rather than leaving him as a fragile mage. Success requires steady fragment income rather than hero moments, with each fragment serving as a recovery plan against poke-heavy teams. Swain's kit revolves around setup and reward layers. His E, Nevermove, is the critical catch spell that starts his best trades, sending a wave that roots enemies on its return path. The return timing and angle matter more than the initial cast, requiring Swain to predict enemy movement and trap them against terrain, minions, or allied crowd control. A missed E creates his biggest punish window, as opponents can freely engage or poke while he lacks threat. His W, Vision of Empire, functions as a trap rather than a raw snipe, punishing enemies forced into predictable positions by crowd control, chokes, or retreat paths. The delay makes it unreliable against free-moving targets, so pairing it with E roots or allied engagement is essential. Q, Death's Hand, serves as Swain's primary damage spell, firing in a cone that rewards close-range positioning. Swain wins fights by draining the frontline and stacking damage rather than chasing unreachable carries. The ability punishes enemies who step into his space but becomes a liability when wasted on poor angles, signaling to opponents that they can safely engage while his best close-range answer is down. R, Demonic Ascension, transforms Swain into a drain-fighting anchor, damaging nearby enemies while sustaining himself and offering a powerful burst finisher. This commitment button works best when enemies have already spent movement tools or been trapped by crowd control, not when teams are freely kiting backward. Positioning matters more than aim, as Swain must stay connected to targets without overextending. A wasted ultimate leaves him vulnerable to kiting and burst, making patience essential. Swain's counterplay centers on denying his setup. Enemies who dodge E, leave W zones, spread during R, and burst him before he drains can starve his fragment income. Clean disengage from ranged teams forces him into low-value fishing casts. Swain thrives in messy, collapsed fights where bodies stack up and his sustain loop feeds on constant engagement. His strategic value lies in turning prolonged skirmishes into winning wars of attrition, rewarding players who land setup abilities and punish overextended enemies rather than chasing miracle picks.

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Lihat panduan champion

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Swain wins Mayhem fights by staying just close enough to drain, punish grouped enemies, and turn messy brawls into long trades. Most bad Swain games come from forcing the engage too early, missing the pull window, or ulting when the enemy can simply walk away. Mechanical mistakes often begin with throwing Nevermove straight down the lane at max range with no setup. The correct action is casting it when the target is already committed to a last-hit, channel, dash landing, choke point, Snowball follow-up, or ally crowd control, aiming where they must move rather than where they are standing. Another common error is pulling the first target touched without checking whether the team can hit them, which can drag a tank or bruiser into your own team and give them a free engage angle. Swain should pull only when the target is punishable: a carry, an isolated support, or a diver whose escape is already down. Activating Demonic Ascension too late, after already being low and separated, wastes the drain value. Swain should ult as the fight starts to become unavoidable, especially when multiple enemies are entering the zone and the team can follow. Using Demonflare only for damage the moment it becomes available, even when enemies still have movement tools, allows mobile champions to dash out. The correct action is holding the detonation until enemies are slowed, rooted, trapped in a choke, or forced to choose between eating it and abandoning their carry. Firing Vision of Empire as random poke in the middle of the wave lets enemies walk out easily. Use it on slowed enemies, rooted targets, retreat paths, brush exits, or spots where a low enemy must run. Standing still during ultimate because Swain feels tanky invites skillshots, grievous pressure, and burst to land cleanly. Swain should keep moving in small arcs around the enemy front line, staying close enough to threaten without giving every mage and marksman a free center target. Snowballing in before landing any crowd control or before the team is in range leaves Swain arriving alone and getting displaced or kited. Decision mistakes include playing Swain like a pure backline mage for the whole game, which results in harmless poke and enemies walking through the lane without respecting the drain threat. Swain should occupy the uncomfortable middle space where carries cannot ignore him and divers cannot freely pass him. Frontlining alone because Swain has sustain allows the enemy to kite backward and focus without giving drain targets. Frontline only when the team can hit the same area. Chasing one low-health enemy past the wave while ultimate is active leaves the real fight, loses access to multiple drain targets, and invites the enemy team to collapse on the backline. Swain is usually stronger turning three enemies away from carries than sprinting after one escapee. Ignoring anti-heal, shields, displacement, and long-range poke when choosing how to fight leads to assuming Swain can outlast everyone, then getting reduced, knocked out, or burst before the drain pattern stabilizes. Taking every augment, item, or play pattern focused on damage while the team already has damage but no one can start or survive a fight results in bursting harder on paper but dying before fights extend. Build and choose around the job the team needs. Fighting in wide open space against high-mobility or long-range teams allows them to spread out, dodge abilities easily, and drain ultimate duration while taking minimal risk. Force fights around minion waves, choke points, turret approaches, relic zones, or any path where enemies must stack or slow down.

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FAQ

Swain

FAQ

What is Swain’s job in ARAM: Mayhem? Swain wants to stand just inside the fight, drain value over time, and punish enemies who walk too far forward. If your team has engage, follow it and turn the brawl into a slow collapse; if your team lacks engage, play around enemy mistakes instead of forcing first contact. The tradeoff is that you are strong in messy fights but very punishable when you enter before your team can hit. Should I build Swain as a tank, mage, or bruiser? Most games favor a bruiser mage setup: enough damage to matter, enough durability to keep draining. If the enemy has heavy burst or multiple divers, lean harder into health and resistances; if they are low range and cannot kill you quickly, add more damage. Pure glass cannon can win poke trades, but it usually loses the moment the fight becomes a full commit. When should Swain go in? Go in after someone is already controlled, displaced, or forced to retreat through a narrow angle. Walk forward when your frontline or crowd control creates space, then commit your damage while enemies are grouped and busy. If you start the fight alone, ranged carries can kite you out and your drain time turns into free damage for them.

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