ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #168

K'Sante build ARAM Mayhem dan augment terbaik

K'Sante saat ini masuk kategori T5 dalam data ARAM Mayhem.

K'Sante K'Sante the Pride of Nazumah Fighter / Tank
TierT5
Peringkat#168
Rasio menang42.97%
Rasio pilih0.19%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Rasio menang48.25%
Rasio pilih12.14%
#2
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Rasio menang43.85%
Rasio pilih5.80%
#3
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Rasio menang45.14%
Rasio pilih4.95%

N/Aitem

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

48.16%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.06%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

48.94%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

46.73%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

48.75%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

46.91%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

49.59%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

47.06%
Randuin's Omen Randuin's Omen Randuin's Omen
Harga total
2,700
Harga
800

+350 Health +75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

48.92%
Hollow Radiance Hollow Radiance Hollow Radiance
Harga total
2,800
Harga
650

+400 Health +40 Magic Resist +10 Ability Haste 100% Base Health Regen Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.

49.20%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

50.54%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

43.70%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

51.32%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

51.32%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

46.17%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

46.17%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

46.17%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

47.63%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

47.63%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Rasio menang45.58%
Rasio pilih8.33%
#2
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Rasio menang47.58%
Rasio pilih8.33%
#3
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Rasio menang47.58%
Rasio pilih8.33%

N/Aitem

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

48.97%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

43.62%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

49.52%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

47.80%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

46.21%
Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

48.08%
Protoplasm Harness Protoplasm Harness Protoplasm Harness
Harga total
2,500
Harga
800

+600 Health +20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, +10% Move Speed , and 25% Tenacity.

52.08%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

48.08%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

46.77%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

46.71%
Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

46.64%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

46.64%

N/A

Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

45.77%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

45.77%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

45.77%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

45.71%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

45.71%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

47.11%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

47.11%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

47.11%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.57%
Rasio pilih
5.63%
Game
348

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.57%5.63%348
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
4.46%
Game
276

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.00%4.46%276
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.10%
Rasio pilih
7.15%
Game
442

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.10%7.15%442
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.60%
Rasio pilih
6.95%
Game
430

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.60%6.95%430
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.33%
Rasio pilih
9.70%
Game
600

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.33%9.70%600
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.06%
Rasio pilih
4.67%
Game
289

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.06%4.67%289
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
47.00%
Rasio pilih
6.19%
Game
383

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.00%6.19%383
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.35%
Rasio pilih
11.75%
Game
727

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.35%11.75%727
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.78%
Rasio pilih
12.46%
Game
771

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.78%12.46%771
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.74%
Rasio pilih
4.17%
Game
258

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.74%4.17%258
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
45.64%
Rasio pilih
8.89%
Game
550

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.64%8.89%550
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.51%
Rasio pilih
4.87%
Game
301

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.51%4.87%301
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.10%
Rasio pilih
4.12%
Game
255

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.10%4.12%255
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.96%
Rasio pilih
3.85%
Game
238

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.96%3.85%238
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.95%
Rasio pilih
5.29%
Game
327

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.95%5.29%327
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.86%
Rasio pilih
4.72%
Game
292

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.86%4.72%292
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.52%
Rasio pilih
4.57%
Game
283

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.52%4.57%283
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.36%
Rasio pilih
14.90%
Game
922

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.36%14.90%922
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.22%
Rasio pilih
8.66%
Game
536

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.22%8.66%536
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.16%
Rasio pilih
4.43%
Game
274

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.16%4.43%274
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.45%
Rasio pilih
4.69%
Game
290

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT143.45%4.69%290
Sonata Sonata Sonata Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.37%
Rasio pilih
5.37%
Game
332

Pilih Sonata saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.37%5.37%332
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.14%
Rasio pilih
20.50%
Game
1,268

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.14%20.50%1,268
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.11%
Rasio pilih
7.27%
Game
450

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT143.11%7.27%450
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.97%
Rasio pilih
12.30%
Game
761

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.97%12.30%761
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.62%
Rasio pilih
7.89%
Game
488

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.62%7.89%488
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.05%
Rasio pilih
4.88%
Game
302

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.05%4.88%302
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
41.54%
Rasio pilih
15.76%
Game
975

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT141.54%15.76%975
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
41.19%
Rasio pilih
7.89%
Game
488

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT141.19%7.89%488
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
40.59%
Rasio pilih
11.59%
Game
717

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT140.59%11.59%717
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
39.89%
Rasio pilih
5.84%
Game
361

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT139.89%5.84%361
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.37%
Rasio pilih
2.36%
Game
146

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.37%2.36%146
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.66%
Rasio pilih
2.46%
Game
152

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.66%2.46%152
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.32%
Rasio pilih
2.39%
Game
148

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.32%2.39%148
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.79%
Rasio pilih
1.83%
Game
113

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.79%1.83%113
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.42%
Rasio pilih
1.57%
Game
97

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.42%1.57%97
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.06%
Rasio pilih
2.47%
Game
153

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.06%2.47%153
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.51%
Rasio pilih
2.78%
Game
172

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.51%2.78%172
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.27%
Rasio pilih
2.17%
Game
134

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.27%2.17%134
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.98%
Rasio pilih
2.81%
Game
174

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.98%2.81%174
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.63%
Rasio pilih
2.59%
Game
160

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.63%2.59%160
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.00%
Rasio pilih
1.94%
Game
120

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.00%1.94%120
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.95%
Rasio pilih
1.76%
Game
109

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.95%1.76%109
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.63%
Rasio pilih
1.96%
Game
121

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.63%1.96%121
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.54%
Rasio pilih
1.92%
Game
119

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.54%1.92%119
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.16%
Rasio pilih
3.73%
Game
231

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.16%3.73%231
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
44.03%
Rasio pilih
2.17%
Game
134

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.03%2.17%134
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.75%
Rasio pilih
2.59%
Game
160

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.75%2.59%160
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.36%
Rasio pilih
1.83%
Game
113

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.36%1.83%113
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.36%
Rasio pilih
2.31%
Game
143

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.36%2.31%143
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.01%
Rasio pilih
3.12%
Game
193

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.01%3.12%193
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
42.86%
Rasio pilih
3.39%
Game
210

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT242.86%3.39%210
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.72%
Rasio pilih
1.67%
Game
103

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.72%1.67%103
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.99%
Rasio pilih
2.93%
Game
181

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT241.99%2.93%181
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.88%
Rasio pilih
1.89%
Game
117

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.88%1.89%117
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.82%
Rasio pilih
2.38%
Game
147

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.82%2.38%147
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.65%
Rasio pilih
3.46%
Game
214

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.65%3.46%214
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.00%
Rasio pilih
1.78%
Game
110

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.00%1.78%110
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
39.84%
Rasio pilih
2.07%
Game
128

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT239.84%2.07%128
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
39.82%
Rasio pilih
1.83%
Game
113

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT239.82%1.83%113
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
39.62%
Rasio pilih
1.71%
Game
106

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT239.62%1.71%106
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
39.62%
Rasio pilih
1.71%
Game
106

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT239.62%1.71%106
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.61%
Rasio pilih
1.63%
Game
101

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT238.61%1.63%101
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.50%
Rasio pilih
3.02%
Game
187

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT238.50%3.02%187
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
37.38%
Rasio pilih
1.73%
Game
107

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT237.38%1.73%107
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
36.60%
Rasio pilih
3.14%
Game
194

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT236.60%3.14%194
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
36.57%
Rasio pilih
2.17%
Game
134

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT236.57%2.17%134
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
58.82%
Rasio pilih
0.82%
Game
51

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.82%0.82%51
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
58.33%
Rasio pilih
0.97%
Game
60

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT358.33%0.97%60
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.57%
Rasio pilih
0.91%
Game
56

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.57%0.91%56
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.44%
Rasio pilih
1.33%
Game
82

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.44%1.33%82
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.58%
Rasio pilih
1.54%
Game
95

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.58%1.54%95
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.85%
Rasio pilih
0.95%
Game
59

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.85%0.95%59
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
1.07%
Game
66

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.07%66
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.75%
Rasio pilih
1.29%
Game
80

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.75%1.29%80
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.39%
Rasio pilih
1.00%
Game
62

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.39%1.00%62
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.88%
Rasio pilih
1.03%
Game
64

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.88%1.03%64
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.84%
Rasio pilih
1.28%
Game
79

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.84%1.28%79
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.30%
Rasio pilih
0.87%
Game
54

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.30%0.87%54
Sonic Boom Sonic Boom Sonic Boom Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.15%
Rasio pilih
1.26%
Game
78

Pilih Sonic Boom saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.15%1.26%78
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.59%
Rasio pilih
1.10%
Game
68

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.59%1.10%68
All For You All For You All For You Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.31%
Rasio pilih
1.03%
Game
64

Pilih All For You saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.31%1.03%64
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
44.59%
Rasio pilih
1.20%
Game
74

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.59%1.20%74
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.86%
Rasio pilih
0.92%
Game
57

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.86%0.92%57
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.86%
Rasio pilih
0.92%
Game
57

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.86%0.92%57
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.82%
Rasio pilih
1.44%
Game
89

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.82%1.44%89
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.18%
Rasio pilih
1.42%
Game
88

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.18%1.42%88
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
42.86%
Rasio pilih
0.91%
Game
56

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.86%0.91%56
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
42.31%
Rasio pilih
1.26%
Game
78

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.31%1.26%78
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.11%
Rasio pilih
1.23%
Game
76

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.11%1.23%76
Crack Open That Egg Crack Open That Egg Crack Open That Egg Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
42.11%
Rasio pilih
0.92%
Game
57

Pilih Crack Open That Egg saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.11%0.92%57
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
40.96%
Rasio pilih
1.34%
Game
83

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT340.96%1.34%83
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
40.51%
Rasio pilih
1.28%
Game
79

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT340.51%1.28%79
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
39.33%
Rasio pilih
1.44%
Game
89

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT339.33%1.44%89
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
34.52%
Rasio pilih
1.36%
Game
84

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT334.52%1.36%84
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
33.87%
Rasio pilih
1.00%
Game
62

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT333.87%1.00%62
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
27.59%
Rasio pilih
1.41%
Game
87

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT327.59%1.41%87

K'Sante Skill Combos

Extracted from the skill order guide

Skill Order
RQWE

R > Q > W > E

RWQE

R > W > Q > E or R > W > E > Q

RWEQ

R > W > Q > E or R > W > E > Q

K'Sante Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

K'Sante counters these champions in ARAM: Mayhem.

Blitzcrank Blitzcrank Blitzcrank T4
Tier
T4
Peringkat
#148
Rasio menang
46.94%
Rasio pilih
1.01%

Blitzcrank saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Sett Sett Sett T1
Tier
T1
Peringkat
#11
Rasio menang
54.29%
Rasio pilih
0.70%

Sett saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Tahm Kench Tahm Kench Tahm Kench T3
Tier
T3
Peringkat
#99
Rasio menang
49.20%
Rasio pilih
0.73%

Tahm Kench saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

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Countered By

5

K'Sante is countered by these champions in ARAM: Mayhem.

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Fiora Fiora Fiora T2
Tier
T2
Peringkat
#48
Rasio menang
51.73%
Rasio pilih
0.21%

Fiora saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lillia Lillia Lillia T1
Tier
T1
Peringkat
#1
Rasio menang
57.84%
Rasio pilih
0.75%

Lillia saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

K'Sante Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
K'Sante K'Sante K'Sante T5
Tier
T5
Peringkat
#168
Rasio menang
42.97%
Rasio pilih
0.19%

K'Sante saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Reliable Follow-Up Damage: K'Sante sets up kills with his W displacement and R repositioning, but he lacks the burst to finish targets alone during the early stages of a fight. Counter-Engage Protection: When he goes All Out, he loses his tank stats. He needs a secondary engager or a disengage tool to prevent his team from getting run over if he dives too deep. Top Teammate Synergies

Yasuo (High Value)

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Yasuo (High Value)

K'Sante's Q3 knock-up and his ultimate displacement set up Yasuo's Last Breath perfectly. In Mayhem, where Q spam is frequent, Yasuo gets constant opportunities to ult.

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Malphite (High Value)

Double knock-up layering. Malphite provides the instant engagement K'Sante sometimes lacks, while K'Sante provides the sustained lockdown and isolation.

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Varus (Medium-High Value)

Varus provides the long-range initiation K'Sante needs to close the gap. His Chain of Corruption acts as a setup tool, allowing K'Sante to walk up for his Q3 or R without using Snowball.

Ornn Ornn Ornn T3
Tier
T3
Peringkat
#85
Rasio menang
49.54%
Rasio pilih
0.57%

Ornn saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Ornn (Medium Value)

The "Unstoppable" wall synergy. Ornn's Call of the Forge God sets up a massive knock-up. K'Sante can chain his own CC on top of it, creating a 3-4 second lockdown window.

Pyke Pyke Pyke T3
Tier
T3
Peringkat
#122
Rasio menang
48.56%
Rasio pilih
0.71%

Pyke saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Pyke (Medium Value)

Execute sharing. K'Sante is excellent at getting targets low with his All Out combo but struggles to finish them before they escape. Pyke fixes this.

K'Sante ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityA patient, defensive warden who wins by out-sustaining poke and setting up picks with Ntofo Strikes while holding the front line.An aggressive initiator who forces fights early, creating chaos by tanking burst and using All Out form as the primary win condition.Shift from passive wall to active battering ram; waiting gets punished.
All Out TransformationPlayers often hold R too long, saving the transformation for a guaranteed kill or as a last-resort finisher on low-health targets.You transform earlier to start fights, dodge burst, or chase targets who would otherwise escape with mobility augments.Treat transformation as a power spike to start fights, not just a cleanup tool.
Skill PriorityMax Ntofo Strikes first for cooldown reduction and wave control, prioritizing poke, stun setup, and survivability over mobility.Ability haste augments free you to invest in W or E depending on augments, valuing damage reduction or repositioning over Q max.Adapt skill order to augments rather than defaulting to Q max first.
Snowball UsagePrimary engage tool used to close distance and start fights when Flash is down, often leading the team's engage attempt.Blind Snowballs are riskier; use to flank, follow up teammates, or reposition, saving engage for after enemy cooldowns.Use Snowball more carefully; enemies have more escapes and burst.
Teamfight LogicStand in front to body-block skill shots, hold a line, and peel for carries against a predictable front-to-back engagement flow.Peel over engage as carries get dove from multiple angles; use All Out mobility to reach back-line threats or kite front-liners.Prioritize peeling for carries over chasing; the front line is unpredictable.

Champion Analysis

Peran / Rasio menang

Peringkat

K'Sante the Pride of Nazumah is a tank-fighter who excels as a versatile frontline fighter in ARAM: Mayhem, distinguished by his unique form-switching mechanic and powerful engage capabilities. The mode's dramatically reduced cooldowns allow K'Sante to switch between forms with unprecedented frequency, making him exceptionally adaptable to any combat situation. His core identity revolves around three key elements: frontline fighting, form switching, and engage control. K'Sante's passive, All Out / All In, serves as the foundation of his gameplay. After casting his ultimate, he switches between two forms that offer distinct advantages. All Out form grants bonus damage for offensive pressure, while All In form provides bonus defense for survivability. This flexibility allows K'Sante to adapt his playstyle moment-to-moment based on whether the team needs damage output or defensive absorption. His ability kit supports a dynamic combat pattern. Ntofo Strikes, his Q ability, functions as his primary damage tool, punching forward for sustained damage through frequent use. Path Maker, his W ability, serves as his core defensive tool, granting a shield and charging forward to absorb damage while enabling engagement. Ardent Cleave, his E ability, provides a dash that deals damage and allows for flexible repositioning with frequent use in the mode. His ultimate, The Showstopper, represents his signature move and most impactful playmaking tool. He knocks up an enemy and slams them in a chosen direction, making it ideal for targeting enemy carries and isolating them for kills with teammate follow-up. Strategically, K'Sante thrives as an engage-focused frontline who can initiate fights and create opportunities for his team. His combination of shields, mobility, and displacement makes him effective at absorbing incoming damage while setting up kills on priority targets. The frequent form switching available in ARAM: Mayhem elevates his versatility beyond his standard gameplay, allowing him to seamlessly transition between offensive and defensive roles within the same engagement. His recommended builds focus on health and resistances to maximize survivability and engage potential, reinforcing his role as a durable initiator. K'Sante the Pride of Nazumah offers teams a flexible tank-fighter who can adapt to combat demands while providing reliable engage and frontline presence.

Tips utama

Blog panduan / N/A

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K'Sante must dictate the pace of fights rather than react to them in ARAM: Mayhem, where high damage and frequent cooldowns punish passive play. Sitting back and waiting for perfect engages typically results in getting poked down. Instead, look for openings when enemy frontline champions overstep for marks or Snowballs. Use Ntofo Strikes to chip health and build passive stacks, then commit when a squishy target enters Q3 knockback range. Save the Q3 knockback for moments when teammates can follow up, then gap close with Snowball or E dash to isolate a target, flip the fight with the ultimate, and let burst-heavy allies delete them while K'Sante zones the rest. Positioning on the single-lane map requires standing at the front without lining up directly with the backline. Angle yourself to sidestep linear skillshots while still threatening Q3, and use ruined tower husks or thin side walls for cover against heavy poke. Health is a resource but not infinite, so avoid facetanking abilities just to land a Q. When the ultimate is ready, position near walls to slam targets into terrain for stuns, as enemies can often escape before full value is achieved in the open lane. Force fights near lane edges or tower ruins to maximize crowd control potential. Snowball serves as the primary gap-closer since jungle flanks do not exist. Throw it to punish immobile carries stepping up to last-hit or poke rather than randomly into groups. Landing Q3 first disorients enemies, making the incoming Snowball harder to dodge. Fly in, activate W for damage reduction and positioning, then assess whether to R a high-value target toward the team. Save Snowball for escape when getting engaged on, flying to distant minions or teammates to break enemy focus. After diving and eliminating a target, look for a Snowball onto a back minion wave to reset. When hit by heavy CC chains or burst augments, wait for CC to fade before Snowballing out to deny follow-up damage. K'Sante also serves as a bodyguard. Hold Q3 and W when enemy divers like Zed or Nocturne attack the backline, using Q3 to knock them away from carries and W to soak damage. Using R defensively removes enemy resistances and creates distance, but check positioning to avoid sending an assassin toward low-health teammates. Mayhem augments change fight approach. With crowd control-triggered effects, prioritize landing Q3 and R stuns repeatedly. For tankiness augments scaling with hits, play aggressive early to stack. With dash-triggered augments, weave E between Q casts. For execute-based augments, save Q3 or R for low enemies to trigger resets or bonuses. When ahead after skirmishes, shove waves immediately using Q to clear while saving Q3 for zoning. Take tower plates and reset rather than diving without full health and cooldowns. When defending with dead teammates, let the wave come and stall under tower, using Q to last-hit and W to block tower shots. If enemies dive, R the tankiest enemy into tower range and stun them against walls. Only dive with numbers advantage or critically low enemies, communicating targets and backing off if taking too much tower damage. Target priority focuses on disrupting the enemy backline, primarily marksmen and mages. Use Q3 to knock them toward the team or R to strip resistances. In All Out form, K'Sante gains damage and mobility but loses tankiness, so focus the highest damage threat within reach rather than chasing supports. When behind, shift from playmaker to disengager, holding Q3 to interrupt enemy dashes and using W to block engage burst.

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K'Sante the Pride of Nazumah progresses through three distinct phases in ARAM: Mayhem, shifting from a defensive frontliner to an aggressive engage threat before settling into a careful late-game decision-maker. During the early game at levels 1 through 6, K'Sante should play like a traditional tank, starting near the front line and using Ntofo Strikes to last-hit minions while clipping enemy champions when they step up for poke. Mana management is critical, as spamming abilities off-cooldown will leave K'Sante out of mana before the first major fight. The goal is building stacks by hitting enemies, then looking for short trades with a Q3 knockback. Positioning should be centered on the bridge or slightly in front of ranged carries to block skillshots and threaten engage against overextending enemies. Snowball should be held for guaranteed follow-up, either after allies land crowd control or after landing a Q3 slow, rather than thrown randomly at long-range poke champions. Defensive augments enable more aggressive play to soak damage, while damage or utility augments encourage bullying isolated targets. Wave management depends on the matchup: push with a numbers advantage or against weak early clear, but stall near the tower and farm safely with Q against strong waveclear opponents. At levels 7 through 11, K'Sante transforms from a passive peeler into a dangerous engage threat once All-Out becomes available. The focus shifts to finding flanks and angles to isolate squishy targets, taking advantage of Mayhem's faster cooldowns or extra stats to force fights. Positioning requires hovering at the edge of enemy vision range, as standing too far back wastes engage potential while standing too far forward without backup invites poke damage. The trading rhythm involves poking with Q to apply slows and build stacks, then committing to a Q3 into R combo only when teammates can follow up, since All-Out provides damage and mobility at the cost of resistances. Snowball becomes the primary engage tool for catching priority targets and dragging them back with R. Augment power should be used to survive burst during All-Out, while mobility or haste augments help stick to targets afterward. Aggressive pushing to siege the inhibitor tower is ideal, using durability to tank shots during dives. In the late game at levels 12 and beyond, constant team fights and long death timers mean one bad engage can end the game. K'Sante must choose moments carefully, as All-Out damage is significant but no longer provides true tank durability. Staying with the team and avoiding solo face-checks is essential given Mayhem's high burst damage. Poke with Q slows approaching enemies to kite backward or set up catches, engaging only when high-value targets overextend. Snowball serves for repositioning, dodging critical abilities, or chasing down low-health enemies. Late-game augments often define the match, with defensive options supporting a frontline anchor role and offensive options enabling a bruiser playstyle to assassinate enemy carries during All-Out. When ahead, K'Sante should group and force a final fight, using R to drag an enemy for an instant kill before pushing the nexus. When behind, waiting for enemy mistakes, blocking key engage abilities with W, and peeling for damage dealers offers the best chance to turn fights.

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Rasio menang

Rasio menang / Rasio pilih

Tier

K'Sante's effectiveness in ARAM: Mayhem hinges on recognizing whether he is ahead or behind and adapting his playstyle accordingly. When ahead, indicated by winning the first major all-in and securing map control, K'Sante shifts from surviving to setting up dives and forcing unfair fights. The aggressive lead triggers when landing Ntofo Strikes on a squishy target, followed by using flash or Snowball to close the gap. When holding item and augment advantages, his passive damage shreds through enemy resistances, allowing him to force enemies to fight under their tower or lose the structure. When ahead, K'Sante should activate All Out immediately upon landing a wall stun or when his team lands crowd control on a priority target. The Mayhem cooldown is low enough that saving All Out is unnecessary. Augments change how leads are pressed: damage or healing augments warrant mixing in hybrid items like Sundered Sky or Spirit Visage rather than building full tank, since All Out converts health into damage. Reset or cooldown-reduction augments allow K'Sante to play like an assassin, looking for flanks and isolating carries. Throws are avoided by respecting enemy respawn timers and not diving past inhibitor towers when enemies are dead, as shutdown gold in Mayhem instantly erases leads. When closing out games, K'Sante's team relies on him to start fights rather than dancing around. He should use Snowball to force engagements and block poke shots for carries with his body and Ntofo Strikes shield, as his health pool can absorb skill shots that would kill his ADC. Dying while the team aces the enemy is a good trade; living while the team dies from waiting too long is a throw. When behind, indicated by losing the first fight badly, failing to secure a kill with All Out, or facing an anti-tank composition, K'Sante must shift from playmaker to peeler and setup tool. The critical mistake is forcing All Out transformation too early while under-leveled or under-itemized, as this removes bonus resistances and makes him squishier against fed enemy carries. Staying in base form preserves bonus resistances to survive initial burst. Path Maker should be saved exclusively for defense, blocking incoming damage or dashing away from dives. Behind players must adapt builds to pure utility and tankiness, building Thornmail against heavy healing or Knight's Vow to protect fed teammates rather than continuing damage builds hoping for resets. Snowball becomes the only reliable engage tool and should not be used to go in unless the team follows up. A well-placed wall creates zones enemies must respect, creating space for farming or taking health relics. Unrecoverable fights should be recognized before they start; if enemies have major augment or terrain advantages, letting them have a tower is preferable to giving up kills trying to save it. When behind, K'Sante cannot win 5v5 fights head-on and must look for picks on overextended targets, using patience as the primary mechanic to find windows back into the game.

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Peringkat champion

Champion / Peran

Champion

K'Sante the Pride of Nazumah is a tank-fighter hybrid whose kit revolves around stacking and consuming marks through ability hits followed by basic attacks. In ARAM: Mayhem, where ability haste and damage are inflated, this passive triggers constantly, layering extra damage on every trade without requiring micromanagement. The rhythm is straightforward: hit a spell, auto-attack to detonate the mark, then repeat. This passive damage adds up quickly in early fights and helps clear waves faster, making auto-attacks between spells essential even in the first few minutes. In teamfights, the AoE from Q applies marks to multiple targets, allowing K'Sante to spread damage by auto-attacking different enemies in a cluster. Ranged champions who kite effectively can deny these procs by disengaging before K'Sante can auto-attack. Q serves as the primary damage and wave-clear tool, with the first two casts being short-range cones and the third cast being a wider slam that knocks up enemies. In Mayhem's high ability haste environment, K'Sante cycles through the three stacks rapidly, functioning as a knock-up machine. The third cast is the most reliable crowd control but has a visible wind-up that alert enemies can dodge. Missing Q3 is costly since it leaves K'Sante without lockdown for several seconds. W provides damage reduction and unstoppable status during its channel, followed by a slam that taunts enemies. This ability serves as both a defensive tool to absorb burst and an engage tool to set up combos. The taunt radius requires K'Sante to be in close range, and enemies can walk away during the channel if he holds it too long for maximum damage. Wasting W on minor poke leaves K'Sante vulnerable to all-ins in Mayhem's high-damage environment. E is a dash that grants a shield, with extended range and ally shielding when targeting a teammate. It functions as mobility, a dodge tool, and an escape mechanism. Dashing to an ally is often the best disengage option, while using E offensively without backup abilities ready can strand K'Sante in enemy territory. R transforms K'Sante from a tank into a high-damage, high-mobility fighter, sacrificing resistances for attack damage, ability haste, and life steal. In All Out form, W pulls enemies with him and E becomes a long-range dash that knocks up, enabling K'Sante to isolate and displace key targets. This transformation is powerful for executing low-health enemies or kidnapping squishy carries, but popping R at full health against a fresh enemy trades tankiness for damage that may not be necessary, making K'Sante surprisingly vulnerable to burst.

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Lihat panduan champion

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K'Sante in ARAM: Mayhem lives and dies by how he manages his two stances, with most losses coming from forcing the All Out transformation at the wrong time or missing the key displacement that should save the team. The mistakes fall into two categories: mechanical errors and decision errors. Mechanically, whiffing Q in All Out form loses the only consistent damage and slow during the transformation window. The correct approach is treating All Out Q as a melee-range execute tool by getting on top of the target with W or Snowball first, then point-blanking Q to guarantee the hit. If two consecutive Qs miss, disengage immediately and look for a W re-engage rather than chasing on foot. Using W as a generic dash instead of a damage reduction tool leads to taking full burst damage and getting deleted before passive stacks matter. Hold W for when the enemy commits major cooldowns, using it to soak a key ability and repositioning the dash to place the shield where it absorbs the most damage. Mishandling the R displacement direction saves enemy carries and puts K'Sante out of position. Always position so the back faces the team or tower, shoving targets into allies or against walls. Canceling the E dash too early stops short of the intended position and fails to shield allies or dodge skillshots. Let the full dash complete before inputting the next action. Decision mistakes include going All Out too early in a team fight, which loses tank stats immediately and leaves K'Sante vulnerable to crowd control and burst. Start in tank form, absorb the initial wave of damage and crowd control with W and E, and only press R when a high-priority target is low, isolated, or when mobility is needed to finish a fight. Ulting the wrong target, such as the enemy frontline tank or support, wastes best kill pressure on someone who was not a threat. Save R for enemy carries or squishy damage dealers that the team can collapse on. Ignoring Snowball as a setup tool results in taking free poke damage before reaching engage range. Use Snowball to mark a target, fly in, and follow up with Q for the slow and W for the shield. Fighting in the open instead of near terrain reduces opportunities to pin enemies with W stun and R displacement. Force fights near edges or health relic spots, using walls to stun targets and cut off escape paths. Overstaying in All Out form after the target dies ends the transformation deep in enemy lines with no tank stats. Once the primary target is down, immediately assess the exit. K'Sante rewards patience. Use tank form to test the enemy, absorb pressure, and find the right angle. Save All Out for the moment to close out a kill or turn a fight, and if the window is missed, reset and wait for the next one rather than forcing a bad play.

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FAQ

K'Sante

FAQ

Is K'Sante strong in ARAM: Mayhem? He is a solid pick because Mayhem's accelerated gold and experience lets him reach his powerful item spikes faster than on Summoner's Rift. You get to play in your All Out form more often, where his damage and mobility spike dramatically. However, he still relies on proper execution and team follow-up, so he is not a free win like some dedicated ARAM stompers. What is K'Sante's main role in Mayhem? Play him as a frontline tank who transitions into a diving bruiser during fights. You start engagements by absorbing poke and crowd control for your team. Once you isolate a target and go All Out, your job shifts to chasing down squishy carries and disrupting their backline. How do I use his passive, Ntofo Strikes, effectively? Space your abilities to weave auto-attacks between them, which triggers the bonus damage and reduces your cooldowns. In All Out form, these empowered autos deal percentage health damage, making them essential for melting tanks. Do not just spam keys; rhythm matters more than raw speed.

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