ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #166

Lee Sin build ARAM Mayhem dan augment terbaik

Lee Sin saat ini masuk kategori T5 dalam data ARAM Mayhem.

Lee Sin Lee Sin the Blind Monk Fighter / Mage / Assassin
TierT5
Peringkat#166
Rasio menang43.91%
Rasio pilih0.62%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang46.88%
Rasio pilih16.45%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang49.12%
Rasio pilih9.29%
#3
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang47.31%
Rasio pilih5.74%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

48.03%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.22%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

47.77%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

49.11%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

48.86%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

47.54%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

44.83%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

50.29%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

46.24%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

45.94%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

46.42%
Serpent's Fang Serpent's Fang Serpent's Fang
Harga total
2,500
Harga
625

+55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

50.00%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

47.38%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

47.38%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

48.90%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

48.90%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

56.82%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

56.82%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

56.82%

N/A

#1
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang48.59%
Rasio pilih14.45%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang49.10%
Rasio pilih6.26%
#3
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang50.36%
Rasio pilih6.08%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

48.93%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

49.46%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

49.06%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.63%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

47.26%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

48.64%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

49.22%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.43%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

46.76%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

48.31%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

49.73%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

44.22%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

47.91%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

47.91%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

51.48%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

51.48%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

47.36%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

47.36%

N/A

#1
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang42.42%
Rasio pilih13.26%
#2
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang42.72%
Rasio pilih5.28%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang41.72%
Rasio pilih5.07%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

45.36%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

45.32%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

45.66%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

47.40%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

46.62%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

48.05%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

46.18%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

48.92%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

45.87%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

46.16%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

44.92%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

38.68%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

45.25%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

45.25%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

45.08%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

45.08%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

47.95%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

47.95%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang42.25%
Rasio pilih22.27%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang47.30%
Rasio pilih16.32%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang37.68%
Rasio pilih9.34%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

41.63%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

41.62%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

41.89%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

42.97%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

48.94%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

41.10%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

36.87%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

44.52%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

42.75%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

41.33%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

50.75%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

36.91%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

45.92%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

45.92%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

40.16%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

40.16%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

37.41%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

37.41%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.08%
Rasio pilih
4.00%
Game
746

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.08%4.00%746
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.67%
Rasio pilih
7.90%
Game
1,471

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.67%7.90%1,471
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.18%
Rasio pilih
5.57%
Game
1,037

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.18%5.57%1,037
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.75%
Rasio pilih
4.31%
Game
802

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.75%4.31%802
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.48%
Rasio pilih
4.41%
Game
821

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.48%4.41%821
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.24%
Rasio pilih
8.54%
Game
1,590

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.24%8.54%1,590
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.99%
Rasio pilih
8.55%
Game
1,592

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.99%8.55%1,592
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
47.06%
Rasio pilih
4.93%
Game
918

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.06%4.93%918
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.57%
Rasio pilih
8.85%
Game
1,649

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.57%8.85%1,649
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.04%
Rasio pilih
6.51%
Game
1,212

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.04%6.51%1,212
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.94%
Rasio pilih
8.66%
Game
1,613

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.94%8.66%1,613
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.94%
Rasio pilih
19.35%
Game
3,605

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.94%19.35%3,605
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.50%
Rasio pilih
5.07%
Game
945

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.50%5.07%945
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.48%
Rasio pilih
6.95%
Game
1,295

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.48%6.95%1,295
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.25%
Rasio pilih
10.84%
Game
2,020

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.25%10.84%2,020
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.92%
Rasio pilih
17.12%
Game
3,190

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.92%17.12%3,190
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.54%
Rasio pilih
5.01%
Game
934

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT144.54%5.01%934
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.32%
Rasio pilih
4.30%
Game
801

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.32%4.30%801
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.61%
Rasio pilih
16.17%
Game
3,013

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.61%16.17%3,013
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.23%
Rasio pilih
8.13%
Game
1,515

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT143.23%8.13%1,515
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.77%
Rasio pilih
9.84%
Game
1,833

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.77%9.84%1,833
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
42.76%
Rasio pilih
4.16%
Game
774

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.76%4.16%774
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.74%
Rasio pilih
10.14%
Game
1,888

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.74%10.14%1,888
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
42.67%
Rasio pilih
6.08%
Game
1,132

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.67%6.08%1,132
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
42.66%
Rasio pilih
5.34%
Game
994

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT142.66%5.34%994
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.55%
Rasio pilih
4.68%
Game
872

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.55%4.68%872
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.30%
Rasio pilih
4.87%
Game
908

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT141.30%4.87%908
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
41.05%
Rasio pilih
8.04%
Game
1,498

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT141.05%8.04%1,498
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
53.46%
Rasio pilih
2.79%
Game
520

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.46%2.79%520
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.00%
Rasio pilih
3.21%
Game
598

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.00%3.21%598
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.07%
Rasio pilih
3.11%
Game
580

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.07%3.11%580
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.54%
Rasio pilih
2.48%
Game
462

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.54%2.48%462
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.48%
Rasio pilih
3.20%
Game
596

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.48%3.20%596
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.30%
Rasio pilih
1.96%
Game
365

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.30%1.96%365
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.25%
Rasio pilih
1.79%
Game
333

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.25%1.79%333
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.15%
Rasio pilih
2.16%
Game
403

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.15%2.16%403
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.71%
Rasio pilih
3.19%
Game
595

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.71%3.19%595
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.49%
Rasio pilih
3.69%
Game
688

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.49%3.69%688
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.24%
Rasio pilih
2.71%
Game
504

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.24%2.71%504
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
44.94%
Rasio pilih
2.76%
Game
514

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.94%2.76%514
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.86%
Rasio pilih
1.88%
Game
350

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.86%1.88%350
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.78%
Rasio pilih
3.19%
Game
594

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.78%3.19%594
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
44.37%
Rasio pilih
2.29%
Game
426

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.37%2.29%426
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.85%
Rasio pilih
3.01%
Game
561

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.85%3.01%561
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.84%
Rasio pilih
1.87%
Game
349

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.84%1.87%349
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.76%
Rasio pilih
2.28%
Game
425

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.76%2.28%425
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.73%
Rasio pilih
2.01%
Game
375

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.73%2.01%375
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.67%
Rasio pilih
2.93%
Game
545

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.67%2.93%545
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.64%
Rasio pilih
3.54%
Game
660

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.64%3.54%660
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.54%
Rasio pilih
2.37%
Game
441

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.54%2.37%441
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.42%
Rasio pilih
2.61%
Game
486

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.42%2.61%486
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.22%
Rasio pilih
3.37%
Game
627

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.22%3.37%627
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.19%
Rasio pilih
3.00%
Game
558

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.19%3.00%558
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.67%
Rasio pilih
2.82%
Game
525

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.67%2.82%525
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.60%
Rasio pilih
2.36%
Game
439

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT242.60%2.36%439
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.17%
Rasio pilih
2.23%
Game
415

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.17%2.23%415
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.96%
Rasio pilih
3.40%
Game
634

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.96%3.40%634
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.89%
Rasio pilih
2.55%
Game
475

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.89%2.55%475
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.60%
Rasio pilih
2.68%
Game
500

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.60%2.68%500
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
41.60%
Rasio pilih
2.68%
Game
500

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT241.60%2.68%500
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
41.54%
Rasio pilih
2.16%
Game
402

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.54%2.16%402
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
40.98%
Rasio pilih
2.41%
Game
449

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.98%2.41%449
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.32%
Rasio pilih
3.38%
Game
630

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.32%3.38%630
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.21%
Rasio pilih
2.08%
Game
388

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.21%2.08%388
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
39.49%
Rasio pilih
1.89%
Game
352

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT239.49%1.89%352
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
32.05%
Rasio pilih
2.09%
Game
390

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT232.05%2.09%390
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.81%
Rasio pilih
1.58%
Game
295

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.81%1.58%295
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.45%
Rasio pilih
0.86%
Game
161

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.45%0.86%161
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.43%
Rasio pilih
1.36%
Game
254

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.43%1.36%254
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.56%
Rasio pilih
0.88%
Game
164

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.56%0.88%164
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.47%
Rasio pilih
1.06%
Game
198

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.47%1.06%198
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.63%
Rasio pilih
0.96%
Game
178

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.63%0.96%178
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.15%
Rasio pilih
1.12%
Game
208

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.15%1.12%208
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.08%
Rasio pilih
1.16%
Game
217

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.08%1.16%217
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.77%
Rasio pilih
1.08%
Game
201

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.77%1.08%201
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.56%
Rasio pilih
0.97%
Game
180

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.56%0.97%180
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.35%
Rasio pilih
0.92%
Game
172

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.35%0.92%172
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.64%
Rasio pilih
1.20%
Game
224

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.64%1.20%224
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.53%
Rasio pilih
1.33%
Game
247

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.53%1.33%247
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
43.93%
Rasio pilih
0.93%
Game
173

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.93%0.93%173
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.81%
Rasio pilih
1.13%
Game
210

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.81%1.13%210
Sonata Sonata Sonata Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.73%
Rasio pilih
1.41%
Game
263

Pilih Sonata saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.73%1.41%263
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.71%
Rasio pilih
0.81%
Game
151

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.71%0.81%151
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.57%
Rasio pilih
1.50%
Game
280

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.57%1.50%280
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
43.29%
Rasio pilih
1.76%
Game
328

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.29%1.76%328
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.26%
Rasio pilih
1.51%
Game
282

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.26%1.51%282
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.01%
Rasio pilih
1.04%
Game
193

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.01%1.04%193
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.93%
Rasio pilih
0.99%
Game
184

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.93%0.99%184
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.60%
Rasio pilih
1.49%
Game
277

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.60%1.49%277
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.45%
Rasio pilih
1.71%
Game
318

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.45%1.71%318
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.39%
Rasio pilih
0.99%
Game
184

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.39%0.99%184
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.38%
Rasio pilih
1.44%
Game
269

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.38%1.44%269
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.95%
Rasio pilih
1.43%
Game
267

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT341.95%1.43%267
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
41.20%
Rasio pilih
1.34%
Game
250

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT341.20%1.34%250
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.10%
Rasio pilih
1.06%
Game
197

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.10%1.06%197
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
39.02%
Rasio pilih
1.32%
Game
246

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT339.02%1.32%246
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
37.36%
Rasio pilih
1.42%
Game
265

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT337.36%1.42%265
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
36.79%
Rasio pilih
1.04%
Game
193

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT336.79%1.04%193
All For You All For You All For You Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
34.04%
Rasio pilih
1.01%
Game
188

Pilih All For You saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT334.04%1.01%188
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
54.69%
Rasio pilih
0.34%
Game
64

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT454.69%0.34%64
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
54.55%
Rasio pilih
0.35%
Game
66

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT454.55%0.35%66
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.55%
Rasio pilih
0.49%
Game
91

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.55%0.49%91
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.95%
Rasio pilih
0.39%
Game
73

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.95%0.39%73
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.25%
Rasio pilih
0.49%
Game
91

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.25%0.49%91
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.43%
Rasio pilih
0.45%
Game
84

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.43%0.45%84
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.53%
Rasio pilih
0.66%
Game
123

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.53%0.66%123
Sonic Boom Sonic Boom Sonic Boom Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.45%
Rasio pilih
0.59%
Game
110

Pilih Sonic Boom saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.45%0.59%110
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.39%
Rasio pilih
0.76%
Game
141

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.39%0.76%141
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.00%
Rasio pilih
0.43%
Game
80

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.00%0.43%80
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.92%
Rasio pilih
0.79%
Game
148

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.92%0.79%148
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.42%
Rasio pilih
0.71%
Game
132

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.42%0.71%132
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
42.16%
Rasio pilih
0.55%
Game
102

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.16%0.55%102
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.55%
Rasio pilih
0.76%
Game
142

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.55%0.76%142
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.11%
Rasio pilih
0.48%
Game
90

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.11%0.48%90
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.58%
Rasio pilih
0.37%
Game
69

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.58%0.37%69
Crack Open That Egg Crack Open That Egg Crack Open That Egg Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.30%
Rasio pilih
0.72%
Game
134

Pilih Crack Open That Egg saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.30%0.72%134
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
38.30%
Rasio pilih
0.76%
Game
141

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.30%0.76%141
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
38.26%
Rasio pilih
0.62%
Game
115

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT438.26%0.62%115
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
37.80%
Rasio pilih
0.68%
Game
127

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT437.80%0.68%127
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
37.63%
Rasio pilih
0.50%
Game
93

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT437.63%0.50%93
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
36.56%
Rasio pilih
0.50%
Game
93

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT436.56%0.50%93
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
36.49%
Rasio pilih
0.40%
Game
74

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT436.49%0.40%74
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
36.43%
Rasio pilih
0.75%
Game
140

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT436.43%0.75%140
Empyrean Promise Empyrean Promise Empyrean Promise Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
36.36%
Rasio pilih
0.41%
Game
77

Pilih Empyrean Promise saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT436.36%0.41%77
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
36.27%
Rasio pilih
0.55%
Game
102

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT436.27%0.55%102
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
31.43%
Rasio pilih
0.38%
Game
70

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT431.43%0.38%70
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
31.33%
Rasio pilih
0.45%
Game
83

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT431.33%0.45%83
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
29.73%
Rasio pilih
0.60%
Game
111

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT429.73%0.60%111
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
27.69%
Rasio pilih
0.35%
Game
65

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT427.69%0.35%65
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.82%
Rasio pilih
0.33%
Game
61

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT550.82%0.33%61
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.37%
Rasio pilih
0.31%
Game
57

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT547.37%0.31%57
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.03%
Rasio pilih
0.34%
Game
63

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT546.03%0.34%63
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.16%
Rasio pilih
0.33%
Game
62

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT545.16%0.33%62
Empowered By The Faithful Empowered By The Faithful Empowered By The Faithful Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
39.62%
Rasio pilih
0.28%
Game
53

Pilih Empowered By The Faithful saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT539.62%0.28%53
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
33.33%
Rasio pilih
0.31%
Game
57

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT533.33%0.31%57
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
25.81%
Rasio pilih
0.33%
Game
62

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT525.81%0.33%62

Lee Sin Skill Combos

Extracted from the skill order guide

Skill Order
RQWE

Max Order: R > Q > W > E

RWQE

Max Order: R > W > Q > E (Heavy Sustain/Dive Build)

Lee Sin Counters

Counters and threats extracted from the matchup guide

Counters

Counters

4

Lee Sin counters these champions in ARAM: Mayhem.

Ziggs Ziggs Ziggs T3
Tier
T3
Peringkat
#74
Rasio menang
50.23%
Rasio pilih
0.78%

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

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Countered By

5

Lee Sin is countered by these champions in ARAM: Mayhem.

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lissandra Lissandra Lissandra T4
Tier
T4
Peringkat
#109
Rasio menang
48.19%
Rasio pilih
0.48%

Lissandra saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

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Lee Sin Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Lee Sin Lee Sin Lee Sin T5
Tier
T5
Peringkat
#166
Rasio menang
43.91%
Rasio pilih
0.62%

Lee Sin saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Core Team Functions Lee Sin Needs

Reliable Follow-Up Damage: Lee Sin creates openings with his kick, but he often leaves himself vulnerable after going in. He needs teammates who can instantly burst the target he isolates.

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Zac Zac Zac T5
Tier
T5
Peringkat
#153
Rasio menang
46.78%
Rasio pilih
0.41%

Zac saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Lee Sin Lee Sin Lee Sin T5
Tier
T5
Peringkat
#166
Rasio menang
43.91%
Rasio pilih
0.62%

Lee Sin saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Reliable Follow-Up Damage: Lee Sin creates openings with his kick, but he often leaves himself vulnerable after going in. He needs teammates who can instantly burst the target he isolates. Hard Engage Support: While Lee Sin can engage with a Flash-R or a Insec kick, he benefits immensely from a primary engager like Malphite or Zac. This lets him save his kick for disengage or peel. Disengage Utility: If Lee Sin dives the backline and gets caught, he needs a support with knockbacks or shields to stabilize the fight. Top Teammate Synergies

Yasuo – The Ultimate Windwall Combo

Lee Sin ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityLee Sin is a gimmick pick relegated to a peel-bot or suicide-initiator role, offering a one-time burst of crowd control before dying.He becomes a legitimate melee carry and sustained damage dealer who acts as a relentless diving menace that never leaves the fight.Shift from a sacrificial initiator to a sustained disruptor who survives multiple rotations.
Skill Order PriorityPlayers must max Sonic Wave (Q) first for execute damage and the primary gap-close, adhering to a slow poke tempo.Safeguard (W) spikes harder in value due to lower cooldowns, providing insane survivability and energy sustain for frequent repositioning.Prioritize W to stay alive long enough to land multiple kicks instead of one big Q.
Ultimate UsagePlayers hold Dragon's Rage for the perfect moment to kick a high-value target back into the enemy team.You use the ultimate on cooldown to create chaos constantly, kicking the nearest person to generate knockups without hesitation.Stop saving the kick for perfect moments; spam it to maximize damage and crowd control.
Snowball UtilitySnowball serves as the only reliable engage tool, following a predictable, linear pattern that enemies can easily track.It becomes a movement anchor and reset tool used to escape danger or bridge distance while Q and W recharge.Use Snowball constantly for repositioning rather than holding it for the perfect engage angle.
Build PhilosophyBuilds lean into full damage or pure tank, often rushing Eclipse or Goredrinker for one-shot picks or survivability.Itemization focuses on ability haste and survivability like Sundered Sky, prioritizing spamming abilities over bursting and dying.Avoid glass cannon builds; prioritize haste and sustain to survive the constant fighting.

Champion Analysis

Peran / Rasio menang

Peringkat

Lee Sin the Blind Monk is a mechanically demanding fighter in ARAM: Mayhem whose core identity revolves around mobility, combo execution, and the high-impact Insec kick. The mode's dramatically reduced cooldowns transform him into one of the most agile champions available, allowing him to execute Sonic Waves and displacement plays with unprecedented frequency. His role centers on being a mobile fighter who creates opportunities through precise ability chaining rather than sustained damage or pure tanking. His passive, Flurry, establishes the foundation of his combat pattern by empowering his next two basic attacks with bonus attack speed after each ability cast. This mechanic rewards frequent casting and maintains extremely high attack speed throughout extended fights, making ability weaving essential to his damage output. His Q ability, Sonic Wave and Resonating Strike, serves as his primary engagement and chasing tool. The first cast fires a sound wave that marks enemies, while the second dashes to the marked target. The reduced cooldowns in Mayhem enable flexible engagement patterns that would be impossible in standard play. His W ability, Safeguard and Iron Will, functions as his core defensive tool, allowing him to dash to an ally or ward while providing shielding. This ability becomes essential for protecting key allies and enables his signature repositioning plays. His E ability, Tempest and Cripple, delivers his primary crowd control through AoE damage and a slow on the second cast. Frequent use allows him to continuously slow the enemy team, creating openings for follow-up plays. Dragon's Rage, his ultimate, represents his highest-impact ability in Mayhem. Kicking an enemy causes them to knock up any allies they collide with, meaning a well-executed kick on an enemy carry into their own team creates devastating chain knock-ups that can decide teamfights. This ability defines his strategic value as a playmaker who can turn enemy positioning against them. Lee Sin's practical value in ARAM: Mayhem comes from his ability to force engagements, peel for allies through mobility, and create game-changing displacement plays. His extremely high skill ceiling means his effectiveness scales dramatically with player execution. The combination of frequent dashes, sustained attack speed from ability weaving, and the potential for multi-person knock-ups makes him a fighter whose strategic worth lies in creating chaos and opportunity rather than raw damage output. Players must balance aggressive engagement with awareness of escape routes through Safeguard, as his effectiveness depends entirely on chaining abilities fluidly and positioning for maximum ultimate impact.

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Lee Sin in ARAM: Mayhem lives or dies by his entry angle, making engage positioning the most critical skill to master. Walking straight at the enemy death ball is a death sentence; instead, use extended brush and side positioning to find flanks. The primary engage tool is Sonic Wave into Resonating Strike, but layering gap-closes with Snowball Mark is often necessary. A reliable pattern involves throwing Snowball, waiting for enemies to burn key peel, then Mark-dashing in and immediately Qing onto a priority target. Save Dragon's Rage for landing in the middle of the enemy team. Kicking the tank into their backline should only happen when setting up a wombo combo for teammates. In most scenarios, the Insec remains the goal: dash in, place a ward behind the enemy carry, Ward Hop behind them, and R them into your team. Mayhem's accelerated cooldowns sometimes allow this without a ward by using W on a minion or ally behind for the swap, though this is harder to execute. Lee Sin excels as an anti-dive champion. When enemies hard-engage, standing near carries and waiting for divers to commit before Dragon's Raging them away creates a temporary 4v5 and ruins engage rhythm. Using E for AoE reveal and slow helps the team kite back, and augments that reduce cooldowns on ability hits enable continuous peeling. Q should stay ready for peel rather than chasing fleeing enemies during counter-engage. Escape and recovery rely on target availability. When collapsed on, look for minion waves or jungle camp objects on the fight's edge and Safeguard to them immediately. A risky "boomerang" play involves Qing a distant enemy or minion, riding the projectile, then Wing back to the original position. Snowball serves as a partial escape tool by Mark-dashing through chasing packs to create distance. ARAM's single lane benefits Lee Sin with more Q and W targets, but skill shots are harder to dodge. Hugging walls limits flank angles and sets up Insecs more easily. Tempest becomes extremely effective for checking bushes or revealing stealth champions in tight spacing. Target priority focuses on isolating or deleting the enemy's primary damage dealer, not wasting full combos on tanks. Against oppressive sustain supports, kicking the healer into your team or away from allies often proves more valuable than chunking a tank. Snowball is a setup tool, not a damage source. The best throw window is when enemies step forward to last-hit or cast spells with wind-up animations. Holding the Mark creates zoning pressure, and committing the dash only when Q is available prevents becoming a sitting duck. Augments that trigger on ability casts reward weaving abilities between auto-attacks rather than dumping them at once. When behind, shifting to a defensive peeler role and building tanky or utility-focused items preserves value, as utility remains constant even when damage falls off.

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Lee Sin the Blind Monk enters Mayhem with high burst potential but limited sustain in the early game, establishing an in-and-out trading pattern as his core rhythm. The fundamental combo involves landing Sonic Wave on a squishy target, dashing in with Resonating Strike, following up with Tempest and Cripple to slow return damage, then using Safeguard to escape to a low-health minion or ally. The minion wave serves as a launchpad for these engagements, and pushed waves create opportunities to crash into the tower and look for Dragon's Rage kicks that send enemies into their own turret or into your team. Snowball functions as both a gap-closer and a bluffing tool, where holding the mark can zone enemies and force them to burn cooldowns even without committing the dash. When ahead at level 6, Lee Sin looks for all-in opportunities by kicking the primary threat into a wall or their backline. When behind, he stops engaging entirely and uses Q only for last-hitting or max-range poke while saving W to shield caught teammates. During the mid game, augments determine whether Lee Sin transitions into a burst assassin with damage and cooldown reduction picks or becomes a peel bot for carries with defensive or utility choices. Positioning slightly off to the side of the main wave allows Sonic Wave to bypass frontline tanks and hit mages or marksmen directly. The trading rhythm accelerates with Mayhem's ability haste, enabling the Q-Q-W-W combo that keeps his health high while chipping away at enemies. Wave management decisions depend on enemy composition: shoving hard against long-range poke champions like Ziggs or Xerath prevents them from setting up, while letting the wave come to you against hard engage like Malphite or Leona baits them into overextending for backward kicks. When ahead, aggressive vision control and flank angles from side brushes let him bypass the frontline to kill the backline. When behind, standing in front of the ADC and using Dragon's Rage to kick divers away saves lives more effectively than desperate offensive kicks. Late game Mayhem brings long death timers where one good kick can end the game. Positioning becomes disciplined, hiding in brushes or behind walls while waiting for the Insec opportunity: dashing to a minion or ally behind the target, then Flashing behind them and using Dragon's Rage to send them into your team. When the Insec angle is unavailable, Lee Sin switches to peel and protection, using Cripple on enemy auto-attackers, shielding focused allies with Safeguard, and saving Q as a finisher for escaping low-health targets. Snowball usage shifts toward repositioning rather than engaging, creating chaos by jumping to the enemy backline when assassins dive, or escaping to safe minions. Chasing kills into the enemy base is ill-advised unless the inhibitor is already down. When ahead, forcing a siege with Q poke into dives prevents enemy healing and pushes advantages. When behind, the turtle strategy involves clearing waves with Tempest and holding the ultimate for inevitable dives, where a well-timed kick on a diving tank can send them under your tower to turn the fight.

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Rasio menang

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Tier

Lee Sin transforms from a skirmisher into an executioner when snowballing in Mayhem. An aggressive stance becomes viable once you have a gold lead of 1,500 or more, your team has taken the enemy inhibitor turret, you possess an augment that enhances gap-close or burst damage, or the enemy team lacks reliable point-and-click crowd control to stop your Dragon's Rage follow-up. At this point, your role shifts from farming and scaling to suffocating the enemy under their tower and forcing fights on your terms. When ahead, stop fishing for damage and look for insec kicks to isolate priority targets. Reduced cooldowns in Mayhem mean you do not need to save Safeguard for a perfect escape. Use it aggressively to gap-close if Sonic Wave is on cooldown. If you land Q on a squishy target, flying in immediately can force enemies to burn summoner spells or defensive abilities, creating openings for your team. Your primary win condition is the Dragon's Rage chain, kicking a high-value target into their team for significant collateral damage. Knocking up two or three enemies essentially ends the fight. Consistency beats style, so use simple Flash-kicks when they guarantee kills. Avoid throwing leads by not diving deep without backup, as Lee Sin melts to focused fire even with advantages. Check your team's position before committing. Respect enemy resets by taking objectives or inhibitors rather than chasing kills into the enemy fountain. Track major cooldowns and avoid engaging into a full team with ultimates ready when your team has none. Augments granting shields or healing on ability hit let you play like a bruiser, while purely offensive augments require an assassin playstyle. When behind, Lee Sin feels useless, unable to dive the backline or trade effectively due to range limitations. A defensive stance triggers when your team is down two or more towers, the enemy is sieging your inhibitor, you are under-leveled with incomplete core items, or the enemy has multiple tanks or bruisers you cannot kill in one rotation. Stop aiming for carries, as you will get kited and killed. Instead, use Sonic Wave to check bushes or finish low-health overextenders. Dragon's Rage becomes a defensive tool to peel divers off your carries. Tempest Cripple provides value against auto-attackers, reducing their damage output significantly if you can survive in the frontline. Recovery requires waiting for enemy mistakes, as overconfident carries may step too far forward. Use Snowball as a setup to guarantee crowd control lands with point-blank abilities. Identify which teammate has the best carry potential and protect them with Safeguard shields and peel kicks. Augments providing crowd control extension or survivability become lifelines. Do not chase kills past enemy towers, as deaths while behind often seal the game. Accept that you cannot win every fight, clear waves when possible, and look for picks when enemies rotate or get impatient.

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Peringkat champion

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Champion

Lee Sin the Blind Monk thrives in Mayhem because the mode amplifies his mobility and pick potential while reducing the punishment for missing a Sonic Wave. Lower cooldowns and frequent Snowballs let him fly across the map, but he still demands clean mechanics. If you whiff your gap-closers or blow your kick at the wrong target, you become a squishy melee with no escape route. His passive, Flurry, is the engine that keeps his combo chain running. After casting any ability, his next two basic attacks gain attack speed and restore energy. In Mayhem's chaotic teamfights, the attack speed spike is more valuable for weaving damage than the energy return, since regen is accelerated globally. The passive bridges the gap between ability casts, and a typical pattern involves weaving autos between abilities to maximize damage and resources. If you dive the backline, landing those two empowered autos is often the difference between having enough energy for a Safeguard escape or standing there auto-attacking until you die. Sonic Wave and Resonating Strike serve as his primary engage and finisher. The execute scaling on Q2 makes it lethal against targets that have already been chipped by poke, and in Mayhem's rapidly fluctuating health pools, Q2 often acts as a closer rather than an opener. Minion blocking is the main counter to this ability, as smart enemies stay behind the wave, forcing Lee Sin to flank or use Snowball to bypass the frontline. Safeguard and Iron Will form his safety net. He can dash to any ally, including the Snowball projectile itself if timed correctly, or minions behind him, making him incredibly slippery when a dash is available. This ability bridges aggression and survival, allowing him to engage, deal damage, and escape. However, using it offensively with no exit plan leaves him stranded. Tempest and Cripple provide wave clear and a critical reveal tool against brushes and stealth champions common in Mayhem. The slow from E2 helps chase or peel, and the magic damage is often underestimated in clustered fights. Against stealth champions, the reveal effect on E1 serves as a hard counter to their invisibility. Dragon's Rage is his playmaking ultimate. In Mayhem's clustered fights, a good kick can hit three or four enemies, serving as both a kill secure and a peel tool. The famous Insec combo defines Lee Sin, and in Mayhem he can simplify this by using Snowball or a minion to get behind enemies, then kick them backwards. A bad R can save the enemy, turning a guaranteed kill into a failed engage, so checking the angle before pressing R is essential.

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Lee Sin in ARAM: Mayhem lives and dies by his ability to read the chaos, and the mode's accelerated pacing punishes sloppy mechanics instantly. One bad Insec or missed Sonic Wave often means giving the enemy a free kill because your escape tool is now on cooldown. Mechanical mistakes center on ability misuse. Missing Sonic Wave and dashing with Safeguard anyway burns your only targeted escape to walk into the enemy team with no damage follow-up, leaving you as a melee fighter with no cooldowns surrounded by five enemies. Treat Safeguard as a precious resource; if Q misses, reposition and wait for the next window. Using Dragon's Rage on a full-health target surrounded by their team effectively heals the enemy by kicking them to safety while dealing minor damage, ruining your team's kill pressure. Save the kick for low-health executes or to peel divers off your backline. Flailing Tempest Crush's second activation without hitting anyone removes the potential slow and Cripple debuff, allowing enemies to walk away or turn on you with full movement speed. Wait until you are in melee range before activating E2. Self-casting Safeguard for the shield when an ally is in range misses out on a free gap-close or escape angle, leaving you kited. Almost always W to an ally or minion to close distance or dodge skill shots. Decision mistakes involve poor target selection and engagement timing. Forcing the Insec kick on a tank or bruiser early isolates you deep in enemy lines, often killing you before you can press R, or kicks a non-threat into your own team. Look for kicks on squishy carries or use R to execute low-health targets in front of you. Blindly using Snowball to engage into five enemies overwrites your ability to react, turning you into a projectile with no control landing in enemy crowd control. Save Snowball for specific targets you cannot reach with Q or as a dodge tool. Ignoring the backline to duel the enemy frontline wastes time hitting high-armor targets while enemy carries freely damage your team. Lee Sin's burst excels against squishies, but his sustained damage against tanks is mediocre. Look for flank angles or Q-Q-W-R combos to access the backline. Building pure damage when your team lacks a frontline results in getting one-shot the moment you go in, providing no zoning or peel. Adapt your build with defensive items if needed. Using Resonating Strike to execute a target clearly out of range sends you under enemy tower or into the enemy team just to watch the target survive. Track the execute damage threshold accurately; if in doubt, do not follow up. Recovery on Lee Sin is often about swallowing your pride. If a play goes wrong, stop trying to force the next ability to fix it. Disengage, reset, and wait for your cooldowns. A Lee Sin with all spells up is a threat; a Lee Sin with everything on cooldown is just a free kill for the enemy team.

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FAQ

Lee Sin

FAQ

Is Lee Sin strong in ARAM: Mayhem? He is a high-skill skirmisher who thrives on chaos but struggles if he falls behind early. Mayhem's accelerated gold and experience helps him reach his damage spike faster than on Summoner's Rift. You need to land combos consistently, because a Lee Sin who misses Q deals almost no relevant damage. He wins short, explosive trades and loses extended poke wars. What is the best way to use Sonic Wave (Q) in this mode? Use it to check bushes or force movement rather than fishing for max-range snipes across the map. Landing Q on a frontliner lets you gap-close, but you must decide immediately whether to follow up or disengage. If you miss, back off until the cooldown returns, since you are vulnerable without your main damage tool. Hiding behind minions blocks the projectile, so angle your shots or wait for the wave to thin out. When should I go in with Resonating Strike (Q2)? Go in when your target is isolated, low on health, or when your team has follow-up damage ready. Hitting a squishy target usually justifies the commitment, but hitting a tank with full HP often gets you killed for free. Look for targets that have already used their major crowd control or escape abilities. If you are unsure, save the second cast and use the vision to plan your next move.

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