ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T1 Peringkat #29

Xin Zhao build ARAM Mayhem dan augment terbaik

Xin Zhao saat ini masuk kategori T1 dalam data ARAM Mayhem.

Xin Zhao Xin Zhao the Seneschal of Demacia Fighter / Tank / Mage
TierT1
Peringkat#29
Rasio menang53.68%
Rasio pilih0.54%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Rasio menang48.14%
Rasio pilih7.24%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang51.27%
Rasio pilih5.76%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang51.85%
Rasio pilih4.73%

N/Aitem

Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

50.86%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.60%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

52.08%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

54.09%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

47.39%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

50.00%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

47.37%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

51.79%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

49.15%
Randuin's Omen Randuin's Omen Randuin's Omen
Harga total
2,700
Harga
800

+350 Health +75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

55.18%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

49.23%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

47.38%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

52.05%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

52.05%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

46.09%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

46.09%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

56.37%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

56.37%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

56.37%

N/A

#1
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang56.13%
Rasio pilih31.90%
#2
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang48.52%
Rasio pilih21.31%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang54.01%
Rasio pilih2.14%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

55.20%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

55.10%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

55.66%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

55.29%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

53.97%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.03%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

61.59%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

52.52%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

52.23%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

55.77%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

60.40%
Serpent's Fang Serpent's Fang Serpent's Fang
Harga total
2,500
Harga
625

+55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

44.74%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

54.22%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

54.22%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

54.61%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

54.61%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

48.94%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

48.94%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang55.70%
Rasio pilih19.24%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang54.80%
Rasio pilih7.86%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang57.68%
Rasio pilih6.12%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

56.40%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

56.46%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

55.61%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

55.82%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

55.92%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

57.02%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

55.33%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

54.60%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

57.71%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

54.49%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

57.10%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

50.44%

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

57.65%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

57.65%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

52.56%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

52.56%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

57.32%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

57.32%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang50.63%
Rasio pilih9.94%
#2
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang43.56%
Rasio pilih6.27%
#3
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang45.38%
Rasio pilih4.22%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

51.74%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

50.29%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

52.76%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

50.49%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

50.48%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

48.58%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

52.79%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

56.18%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

56.76%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

47.90%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

45.30%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

58.58%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

46.13%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

46.13%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

56.90%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

56.90%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.33%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

53.33%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
61.27%
Rasio pilih
6.49%
Game
723

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT161.27%6.49%723
Master of Duality Master of Duality Master of Duality Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
57.73%
Rasio pilih
6.16%
Game
686

Pilih Master of Duality saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT157.73%6.16%686
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
56.91%
Rasio pilih
7.15%
Game
796

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT156.91%7.15%796
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
56.69%
Rasio pilih
4.50%
Game
501

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.69%4.50%501
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.01%
Rasio pilih
7.39%
Game
823

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT156.01%7.39%823
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.51%
Rasio pilih
4.08%
Game
454

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT155.51%4.08%454
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
54.70%
Rasio pilih
5.35%
Game
596

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT154.70%5.35%596
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.47%
Rasio pilih
4.12%
Game
459

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.47%4.12%459
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.34%
Rasio pilih
8.60%
Game
958

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.34%8.60%958
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
53.24%
Rasio pilih
7.62%
Game
849

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT153.24%7.62%849
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.02%
Rasio pilih
6.25%
Game
696

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.02%6.25%696
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.90%
Rasio pilih
6.20%
Game
690

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.90%6.20%690
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.59%
Rasio pilih
6.42%
Game
715

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.59%6.42%715
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.53%
Rasio pilih
5.85%
Game
651

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.53%5.85%651
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.12%
Rasio pilih
4.24%
Game
472

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.12%4.24%472
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.09%
Rasio pilih
7.09%
Game
789

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.09%7.09%789
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.03%
Rasio pilih
6.65%
Game
740

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.03%6.65%740
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.70%
Rasio pilih
4.74%
Game
528

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.70%4.74%528
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.65%
Rasio pilih
12.00%
Game
1,336

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.65%12.00%1,336
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.35%
Rasio pilih
4.67%
Game
520

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.35%4.67%520
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.15%
Rasio pilih
8.22%
Game
915

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.15%8.22%915
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.85%
Rasio pilih
10.00%
Game
1,113

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.85%10.00%1,113
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.84%
Rasio pilih
4.29%
Game
478

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.84%4.29%478
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.84%
Rasio pilih
3.76%
Game
419

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.84%3.76%419
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.64%
Rasio pilih
4.19%
Game
466

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.64%4.19%466
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
50.26%
Rasio pilih
5.24%
Game
583

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.26%5.24%583
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.25%
Rasio pilih
7.24%
Game
806

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.25%7.24%806
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.22%
Rasio pilih
6.06%
Game
675

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.22%6.06%675
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.20%
Rasio pilih
9.00%
Game
1,002

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.20%9.00%1,002
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.18%
Rasio pilih
4.90%
Game
546

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.18%4.90%546
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
3.79%
Game
422

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.00%3.79%422
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
63.29%
Rasio pilih
1.86%
Game
207

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT263.29%1.86%207
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
59.66%
Rasio pilih
2.09%
Game
233

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT259.66%2.09%233
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
58.16%
Rasio pilih
2.15%
Game
239

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT258.16%2.15%239
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.61%
Rasio pilih
2.18%
Game
243

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.61%2.18%243
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
57.46%
Rasio pilih
2.05%
Game
228

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.46%2.05%228
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
56.89%
Rasio pilih
2.54%
Game
283

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.89%2.54%283
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
56.74%
Rasio pilih
3.47%
Game
386

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT256.74%3.47%386
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.73%
Rasio pilih
3.40%
Game
379

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.73%3.40%379
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
56.34%
Rasio pilih
1.91%
Game
213

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.34%1.91%213
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.33%
Rasio pilih
2.06%
Game
229

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT256.33%2.06%229
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
55.98%
Rasio pilih
2.33%
Game
259

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.98%2.33%259
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.95%
Rasio pilih
3.32%
Game
370

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.95%3.32%370
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
55.73%
Rasio pilih
2.82%
Game
314

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.73%2.82%314
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.30%
Rasio pilih
2.71%
Game
302

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.30%2.71%302
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
55.05%
Rasio pilih
1.78%
Game
198

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.05%1.78%198
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.72%
Rasio pilih
1.90%
Game
212

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.72%1.90%212
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.50%
Rasio pilih
1.80%
Game
200

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.50%1.80%200
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.42%
Rasio pilih
3.55%
Game
395

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.42%3.55%395
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.31%
Rasio pilih
2.17%
Game
242

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.31%2.17%242
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.16%
Rasio pilih
2.42%
Game
269

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.16%2.42%269
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.10%
Rasio pilih
2.60%
Game
290

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.10%2.60%290
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.09%
Rasio pilih
2.18%
Game
243

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.09%2.18%243
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.87%
Rasio pilih
2.19%
Game
244

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.87%2.19%244
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.47%
Rasio pilih
2.00%
Game
223

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.47%2.00%223
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.91%
Rasio pilih
2.11%
Game
235

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.91%2.11%235
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.81%
Rasio pilih
1.73%
Game
193

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.81%1.73%193
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.79%
Rasio pilih
1.75%
Game
195

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.79%1.75%195
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.74%
Rasio pilih
3.35%
Game
373

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.74%3.35%373
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.69%
Rasio pilih
1.86%
Game
207

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.69%1.86%207
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
51.29%
Rasio pilih
3.13%
Game
349

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.29%3.13%349
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.75%
Rasio pilih
3.61%
Game
402

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.75%3.61%402
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.59%
Rasio pilih
2.27%
Game
253

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.59%2.27%253
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.15%
Rasio pilih
2.97%
Game
331

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.15%2.97%331
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.75%
Rasio pilih
1.81%
Game
201

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.75%1.81%201
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.60%
Rasio pilih
2.25%
Game
250

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.60%2.25%250
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.56%
Rasio pilih
2.05%
Game
228

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.56%2.05%228
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
48.72%
Rasio pilih
2.45%
Game
273

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.72%2.45%273
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.71%
Rasio pilih
3.48%
Game
388

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.71%3.48%388
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.45%
Rasio pilih
2.61%
Game
291

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.45%2.61%291
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.47%
Rasio pilih
1.78%
Game
198

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.47%1.78%198
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.82%
Rasio pilih
1.98%
Game
220

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.82%1.98%220
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.92%
Rasio pilih
2.09%
Game
233

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.92%2.09%233
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.74%
Rasio pilih
1.69%
Game
188

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.74%1.69%188
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.67%
Rasio pilih
3.01%
Game
335

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.67%3.01%335
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.09%
Rasio pilih
3.25%
Game
362

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.09%3.25%362
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.93%
Rasio pilih
1.51%
Game
168

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.93%1.51%168
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
58.54%
Rasio pilih
1.10%
Game
123

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT358.54%1.10%123
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
56.74%
Rasio pilih
1.60%
Game
178

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT356.74%1.60%178
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
56.69%
Rasio pilih
1.14%
Game
127

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT356.69%1.14%127
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
56.69%
Rasio pilih
1.14%
Game
127

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT356.69%1.14%127
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.88%
Rasio pilih
1.22%
Game
136

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT355.88%1.22%136
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.64%
Rasio pilih
1.19%
Game
133

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT355.64%1.19%133
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
55.17%
Rasio pilih
1.04%
Game
116

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT355.17%1.04%116
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
55.07%
Rasio pilih
1.24%
Game
138

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT355.07%1.24%138
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.76%
Rasio pilih
1.51%
Game
168

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.76%1.51%168
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.33%
Rasio pilih
1.14%
Game
127

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.33%1.14%127
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.97%
Rasio pilih
1.13%
Game
126

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.97%1.13%126
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
53.57%
Rasio pilih
1.26%
Game
140

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.57%1.26%140
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.10%
Rasio pilih
1.30%
Game
145

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.10%1.30%145
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.38%
Rasio pilih
1.51%
Game
168

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.38%1.51%168
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.88%
Rasio pilih
1.19%
Game
133

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.88%1.19%133
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.80%
Rasio pilih
1.25%
Game
139

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.80%1.25%139
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.59%
Rasio pilih
1.13%
Game
126

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.59%1.13%126
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.49%
Rasio pilih
1.20%
Game
134

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.49%1.20%134
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.41%
Rasio pilih
1.59%
Game
177

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.41%1.59%177
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.13%
Rasio pilih
1.19%
Game
133

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.13%1.19%133
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.82%
Rasio pilih
1.10%
Game
122

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.82%1.10%122
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.60%
Rasio pilih
1.51%
Game
168

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.60%1.51%168
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.70%
Rasio pilih
1.48%
Game
165

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.70%1.48%165
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.54%
Rasio pilih
1.10%
Game
122

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.54%1.10%122
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.46%
Rasio pilih
1.59%
Game
177

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.46%1.59%177
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.79%
Rasio pilih
0.98%
Game
109

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.79%0.98%109
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.75%
Rasio pilih
1.38%
Game
154

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.75%1.38%154
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.22%
Rasio pilih
1.07%
Game
119

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.22%1.07%119
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.52%
Rasio pilih
1.30%
Game
145

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.52%1.30%145
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
62.79%
Rasio pilih
0.77%
Game
86

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT462.79%0.77%86
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
60.53%
Rasio pilih
0.68%
Game
76

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT460.53%0.68%76
Circle of Death Circle of Death Circle of Death Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
59.38%
Rasio pilih
0.86%
Game
96

Pilih Circle of Death saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT459.38%0.86%96
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
58.24%
Rasio pilih
0.82%
Game
91

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT458.24%0.82%91
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
57.58%
Rasio pilih
0.89%
Game
99

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT457.58%0.89%99
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
56.99%
Rasio pilih
0.84%
Game
93

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT456.99%0.84%93
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
56.90%
Rasio pilih
0.52%
Game
58

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT456.90%0.52%58
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
56.41%
Rasio pilih
0.70%
Game
78

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.41%0.70%78
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.38%
Rasio pilih
0.84%
Game
94

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT456.38%0.84%94
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.07%
Rasio pilih
0.62%
Game
69

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT455.07%0.62%69
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.92%
Rasio pilih
0.92%
Game
102

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.92%0.92%102
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.92%
Rasio pilih
0.92%
Game
102

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.92%0.92%102
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.66%
Rasio pilih
0.74%
Game
82

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.66%0.74%82
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
52.50%
Rasio pilih
0.72%
Game
80

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.50%0.72%80
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.27%
Rasio pilih
0.79%
Game
88

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.27%0.79%88
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.52%
Rasio pilih
0.59%
Game
66

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT451.52%0.59%66
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.49%
Rasio pilih
0.91%
Game
101

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.49%0.91%101
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.06%
Rasio pilih
0.84%
Game
94

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.06%0.84%94
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.94%
Rasio pilih
0.95%
Game
106

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.94%0.95%106
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.88%
Rasio pilih
0.51%
Game
57

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.88%0.51%57
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.77%
Rasio pilih
0.58%
Game
65

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT450.77%0.58%65
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.65%
Rasio pilih
0.69%
Game
77

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.65%0.69%77
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.49%
Rasio pilih
0.93%
Game
103

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.49%0.93%103
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.57%
Game
64

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.57%64
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.41%
Rasio pilih
0.76%
Game
85

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT449.41%0.76%85
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.86%
Rasio pilih
0.79%
Game
88

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.86%0.79%88
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.54%
Rasio pilih
0.93%
Game
103

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.54%0.93%103
Spin To Win Spin To Win Spin To Win Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.53%
Rasio pilih
0.61%
Game
68

Pilih Spin To Win saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.53%0.61%68
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.42%
Rasio pilih
0.85%
Game
95

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.42%0.85%95
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.62%
Rasio pilih
0.94%
Game
105

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.62%0.94%105
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.56%
Rasio pilih
0.74%
Game
82

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.56%0.74%82
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.46%
Rasio pilih
0.53%
Game
59

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.46%0.53%59
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
47.46%
Rasio pilih
0.53%
Game
59

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.46%0.53%59
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.25%
Rasio pilih
0.82%
Game
91

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.25%0.82%91
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.99%
Rasio pilih
0.75%
Game
83

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.99%0.75%83
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.79%
Rasio pilih
0.96%
Game
107

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.79%0.96%107
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.79%
Rasio pilih
0.96%
Game
107

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.79%0.96%107
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.16%
Rasio pilih
0.69%
Game
77

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT444.16%0.69%77
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.38%
Rasio pilih
0.52%
Game
58

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.38%0.52%58
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.03%
Rasio pilih
0.70%
Game
78

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.03%0.70%78
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.00%
Rasio pilih
0.49%
Game
55

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.00%0.49%55
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.77%
Rasio pilih
0.47%
Game
52

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT555.77%0.47%52
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.48%
Game
54

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT550.00%0.48%54

Xin Zhao Skill Combos

Extracted from the skill order guide

Skill Order
WEQ

Default to W > E > Q with R on rank-up.

WQE

Move to W > Q > E only when the lobby guarantees melee uptime.

RWEQ

Normal order: W max first, E max second, Q max last, take R whenever available.

Xin Zhao Counters

Counters and threats extracted from the matchup guide

Counters

Counters

10

Xin Zhao counters these champions in ARAM: Mayhem.

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Alistar Alistar Alistar T3
Tier
T3
Peringkat
#87
Rasio menang
49.65%
Rasio pilih
0.65%

Alistar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Xin Zhao Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Orianna

Orianna turns Xin Zhao’s direct engage into a delivery system. He gives her a fast-moving frontliner who can enter the enemy formation, while she gives him shielding, follow-up control, and damage on the exact area where the fight is starting.

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Lulu

Lulu covers Xin Zhao’s biggest weakness: getting bursted after he commits. Her shielding, speed, and emergency protection let him stay in melee long enough to finish a target instead of trading his life for a half-health carry.

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune

Miss Fortune loves enemies who are knocked up, slowed, or forced to walk in predictable lines. Xin Zhao gives her that by starting fights in a straight, obvious pocket. His presence also discourages divers from freely crossing into her channel area.

Thresh Thresh Thresh T5
Tier
T5
Peringkat
#161
Rasio menang
45.37%
Rasio pilih
0.86%

Thresh saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Thresh

Thresh gives Xin Zhao both an entrance and an exit. That matters a lot in ARAM: Mayhem because the lane is direct, fights start fast, and a melee champion who cannot leave after committing often becomes free gold. Thresh also adds catch threat before Xin has to risk his own body.

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Anivia

Anivia gives Xin Zhao the terrain and control he needs to make his melee threat stick. Her wall and zone damage limit escape paths, while Xin punishes anyone trapped on the wrong side. Together they turn the narrow lane into a series of bad choices for the enemy team.

Xin Zhao ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight RoleXin is usually a primary or secondary engage who looks for Snowball hits or flank angles to force one target to deal with him.Xin becomes a repeat skirmish trigger who is stronger entering after enemies burn movement, crowd control, or defensive augments.Treat Xin as a champion who wins the second half of the engage, not the first.
Snowball DisciplineXin often treats Snowball as his best engage button, and going in on a carry or low-health target is usually reasonable.Snowball is a question, not an answer. Taking the second cast can deliver you into stacked augments and instant peel with no follow-up.Throw Snowball to force movement; take the second cast only when the landing is winning.
Ultimate UsageXin often presses ultimate after diving to buy time and survive long enough for his team to follow up on the engage.Use R to split the fight and deny ranged follow-up, forcing enemies to reposition before they burst you or your team.Press R to separate the enemy backline from their frontline, not just to survive.
Dash TargetingXin can often use his dash as soon as a target is marked or reachable, since direct engages are more likely to stick.The first dash is easy to waste. Augments create sudden escapes and counter-engage, so diving the nearest tank often fails.Do not dash onto the first visible champion; make them spend cooldowns first.
Tempo and ResetsXin can sometimes die for a winning engage, reset items, and come back while the lane state remains manageable.One bad dive can chain into turret pressure or repeated stagger deaths because teams re-engage faster after winning trades.After a failed engage, stop forcing the next Snowball and wait for key ally cooldowns.

Champion Analysis

Peran / Rasio menang

Peringkat

Xin Zhao the Seneschal of Demacia is a melee fighter with explosive burst damage and excellent engage capabilities in Hextech Mayhem, functioning as a melee fighter-assassin. His passive, Three Talon Strike, causes every third basic attack to deal bonus damage and heal him, providing excellent sustainability. His Q, Three Talon Strike, is his core damage ability, delivering three rapid strikes with the third strike knocking up the target, which is extremely valuable for controlling key enemy champions. His W, Battle Cry, activates to grant attack speed and health regeneration, dramatically boosting his sustained combat ability. His E, Audacious Charge, is his core mobility tool, allowing him to dash to a target and slow them, enabling him to quickly reach the enemy backline. His ultimate, Crescent Guard, deals massive physical damage to nearby enemies while knocking back all enemies except Xin Zhao, effectively isolating the enemy backline by pushing away frontline tanks. This straightforward yet devastating kit makes Xin Zhao one of the most effective engage fighters in Hextech Mayhem, with his knock-up and ultimate providing critical crowd control and disruption that allow him to dive the backline and create chaos. His burst damage pattern relies on chaining his abilities to maximize the knock-up and follow up with sustained auto-attacks, while his healing and attack speed boosts from Battle Cry keep him in prolonged fights. The combination of a mobility gap-closer, a knock-up, and an isolation ultimate gives him a unique strategic value as a primary engage tool that can bypass frontliners and pressure carries, but he must commit fully once he uses Audacious Charge, making positioning and timing essential to avoid being kited or blown up before his sustain comes online.

Tips utama

Blog panduan / N/A

Blog panduan

Xin Zhao the Seneschal of Demacia excels at forcing fights that other champions would lose, acting as a guided missile in ARAM Mayhem. His goal is to isolate a high-value target and trap them in his circle, avoiding poke and committing fully once a clear path to the enemy backline opens. The combo is E – Audacious Charge to close the gap, then immediately W – Wind Becomes Lightning to slow and block incoming projectiles with the wind wall, which is his most valuable tool for deleting enemy spells when timed against a mage or marksman. Landing the third hit of Q – Three Talon Strike knocks up the target, buying time to finish or reposition. Narrow-lane spacing makes his ultimate, R – Crescent Guard, incredibly powerful because the enemy has limited room to escape. By dashing past frontline carries and hitting squishy damage dealers, then popping R, he creates a 1v1 or 1v2 scenario inside his circle while their team is swept away. Snowball timing is essential for closing gaps but should not be used to start a fight when enemy hard crowd control is ready. The best snowball use is reactionary—throwing it when a key ability is on cooldown, or using it to dodge high-impact enemy ultimates by snowballing a target behind them. Target priority is straightforward: make the enemy carry’s life miserable by sticking to squishy damage dealers first, then enchanters or supports that prolong fights, and only hitting tanks as a last resort since his damage falls off against armor and health. If diving is not viable, he flips to counter-engage and peeling for his own carries, using E on the diver, Q to knock up, and R defensively to shove the enemy engage away, creating a protective dome. Augment trigger windows dictate his aggression—if an augment grants healing or shielding on ability cast, spam W off cooldown; if extra damage on the third hit, stack attack speed to reach the knockup faster; and area-of-effect augments maximize value by engaging into the middle of the enemy team. Push and pull rhythm matters: avoid mindlessly pushing the wave. Instead, let the enemy wave push slightly toward your tower so they overextend, then run them down the long lane. After a kill, shove the wave to reset; after a teammate loss, farm safely under tower. Dive timing requires numbers advantage or critically low enemies—the ideal sequence is E onto target, Q for knockup, auto-attack, tank two tower shots, then R to sweep enemies away and drop tower aggro or create escape room, always having an exit plan via Snowball or Flash before committing. When behind, Xin Zhao becomes a disruption tool rather than a solo killer, focusing on fishing for picks with Snowball, building durability, and using R to isolate the fed enemy carry for his team to collapse, or punishing overextenders under his own tower while holding R for maximum displacement when multiple enemies are in melee range.

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Xin Zhao the Seneschal of Demacia operates on a tiered game plan that shifts with each level bracket. From levels 1 to 6, he positions beside the minion wave, staying off-center from carries to threaten enemies who step forward without overextending. His trading rhythm avoids spamming short trades; instead, he waits for a key enemy poke or crowd control spell, steps up, hits the nearest target, then retreats before the enemy team collapses. Early Snowball is a commitment tool, thrown only when the target is close enough for team follow-up or after the target has used escape, and never taken automatically if it lands on a tank with four carries behind. Augments should support how the lane actually plays, favoring engage tools if his team lacks them or follow-up damage if hard engage exists. Push the wave when his team has health and poke control to create Snowball angles; stall when backline is low or Snowball is down. When ahead, he controls the middle lane without diving under tower; when behind, he stops starting fights from max range and looks for counter-engage on overstepping enemies. Reaching level 6 with enough health sets up the next phase. From levels 7 to 11, Xin Zhao forces grouped fights only when his team can hit with him. He stands one step ahead of carries when engage is ready, or beside them against assassins. Mid game fights hinge on the first bad cooldown—missed hooks, wasted mobility, or a poke mage stepping forward after casting. He goes in hard on that window, then quickly decides whether to keep chasing or reset behind his team. Snowball becomes aggressive, thrown through minions when enemies line up to clear or at a carry who just used a dash. If it lands on a frontliner, he checks map state before taking it, using the frontliner as a bridge only if his team is stacked. Augment choices define his fight job: durability tools let him start fights and soak first response, mobility tools wait for damaged enemies to finish, damage tools angle toward carries after their peel is used. Push after a won trade or kill by standing where enemies must walk through him to clear. Stall if his team is losing health to poke, preserving health for a shorter all-in. When ahead, he chains pressure without forcing coinflip dives, threatening isolated carries and using his ultimate to protect his commit. When behind, he becomes an anti-dive champion, staying near the waveclear carry and punishing any diver immediately. Mid-game wins convert to structure pressure or health advantage, avoiding standing under tower taking free damage. At level 12 and beyond, Xin Zhao chooses his job before the fight starts. If his backline is stronger, he positions as a peel bruiser; if enemy backline is exposed, he stands in the second line and follows the first crowd control. He stops taking health-negative trades, using short forward steps to bait spells, then retreating until enemy cooldowns are down. Late Snowball can win or throw the game—he only takes a mark when the landing point is safe for follow-up, and often delays taking it until teammates are in range. Augments become fight rules: extended combat rewards staying on the nearest valuable target, burst entry rewards waiting until enemy protection is used. Push only when he can protect the wave and survive counter-engage; stall when waiting on respawns or key ultimates. When ahead, he closes with controlled pressure, zoning carries away from structures and turning immediately if the enemy hard engages.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Xin Zhao the Seneschal of Demacia plays differently depending on whether he is ahead or behind. When ahead, he should use the lead to force clean, repeatable fights, not highlight engages. He is strongest when the enemy team has to walk into him or answer him in a narrow lane. If his team has item, level, or health advantage, he stands near the front of the wave and makes the enemy choose between giving space or getting tagged by his engage pattern. The goal is to start fights on targets that cannot instantly punish him, win the first kill, then keep the fight short before his defensive tools and follow-up damage run out. Key triggers include an enemy carry stepping past their frontline or using a movement spell—take the engage immediately if the team is close enough to hit the same target. Another trigger is when the team has poke advantage and the enemy is stuck under tower; do not dive first just because he is fed, but hold the front edge and punish anyone who walks up to clear minions. If the enemy has one fed backline threat and weaker frontline, save the main commit for that threat instead of farming damage on tanks. If his ultimate or defensive peel tool is available and multiple enemies are looking to collapse, he can start a fight more confidently but only if the team can follow. After winning the first skirmish, chase only along the same line as teammates. Augments that protect a lead should prioritize movement and slow resistance if kited, defensive options against heavy burst if the enemy has burst, or reliability-enhancing augments if the team lacks engage follow-up. Avoid throws by not engaging into all five enemies when the wave is dead, not trading a shutdown for a support or low-value tank, not starting fights while the backline is not ready, and taking the safe reward first after winning a fight rather than chasing one more kill into enemy respawns. When behind, Xin Zhao must stop playing as the first champion through the door and become a counter-engage bruiser, bodyguard for carries, and finisher on enemies who have already spent key spells. Triggers change: he hits the frontline to protect damage dealers when the enemy frontline walks in before their carries, engages only after an enemy carry uses mobility forward or gets clipped by allied crowd control, stands slightly behind or beside the frontline to avoid free poke, attacks the closest champion with purpose when strong peel blocks backline access, and avoids taking maybe engages when the team is down members or low on health. Augments to recover should focus on defensive or sustain tools if he dies before his target drops, mobility or slow resistance for sticking after the first peel, utility to protect carries if the team lacks protection, or immediate burst survival tools against all-burst enemy compositions. Unrecoverable fights while behind include using Snowball into the backline unless the target is isolated, engaging just because his ultimate is ready, chasing low-health enemies through the whole team, or standing alone in front when the team needs to clear wave. The cleanest comeback pattern is to let the enemy overcommit, then turn fast and all hit the same target to reset the lane state and open a push. The big rule is that ahead Xin Zhao should create fights with discipline while behind Xin Zhao should answer fights with patience, and respecting that difference makes augment choices tools that solve real problems rather than excuses to coinflip.

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Peringkat champion

Champion / Peran

Champion

Xin Zhao the Seneschal of Demacia thrives in ARAM: Mayhem when he can stay connected to a target and keep his passive, Determination, active. This passive periodically grants extra damage and self-healing as long as he lands attacks, turning messy brawls into sustained fights where his durability outlasts other divers. The key is treating the passive as a sustain engine: hitting minions, summons, or a frontliner before the real engage keeps his rhythm going, and entering a fight with healing available makes his first trade much harder to punish. However, the passive only matters when attacks connect. If blinds, kiting, displacements, or forced target swaps occur, Xin Zhao loses a large part of his durability. Picking targets trapped by allied crowd control or overstepping near the lane center ensures he can keep hitting for a short window. His Q, Three Talon Strike, empowers his next basic attacks and knocks the target up on the final hit, providing reliable single-target lockdown once he is in range. Activating Q too early during approach warns enemies, so it is best used upon arrival with E, after Snowball, or when a teammate has already slowed or rooted the target. The knock-up is crucial; losing it to a flash, dash, or peel makes him much easier to kite. W, Wind Becomes Lightning, is his main ranged poke and engage signal, giving him something useful to do before committing. It can test whether a target can be engaged, and landing it opens a safe follow-up with E. Using W after an ally slow or stun greatly increases reliability. Missing W should discourage forcing the same play. E, Audacious Charge, is the decisive button that decides whether Xin Zhao looks unstoppable or gets punished. It should never be used carelessly; the best targets are already slowed, marked by team pressure, trapped near the side, or missing key mobility. Sometimes dashing to a frontline unit places him close enough to threaten W or Q while staying inside allied follow-up range. R, Crescent Guard, shapes fights by creating a defensive zone that helps him survive against enemies outside his immediate duel. It is a spacing tool used after committing to a target and when the enemy backline is about to punish. The best Xin Zhao players swap between diving and peeling based on who overcommits first, never ulting so deep that his carries cannot benefit from the space created. Wasting any ability is costly, but wasting E or R is the most punishing because Xin Zhao then lacks a clean exit or protection, leaving him stranded in poke range without his core tools.

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Lihat panduan champion

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Xin Zhao is simple to start, but easy to throw with. Most bad games follow the same pattern: you enter first, miss the important hit, lose your target, and have no clean way out. In ARAM: Mayhem, fights are faster and punish windows shorter, so every engage needs a clear target, a reason to commit, and a recovery plan if the first hit fails. Mechanical mistakes include dashing in before your knock-up pattern is ready, which leaves you kited and your team unable to follow. Start fights when you can chain dash into autos and the knock-up threat immediately, especially against a carry already slowed or forced forward. If you entered too early, stop chasing and turn onto the closest enemy you can reliably hit, using durability and ultimate defensively. Throwing your long poke at max range with no setup and then engaging as if it landed is another common error. Aim it after an ally slow, a Snowball connect, or when the enemy walks through a narrow angle. If you miss, do not force the dash anyway. Cancelling or delaying autos while casting everything at once loses knock-up timing and damage; keep the rhythm simple by autoing consistently and weaving abilities without breaking the chase. Using ultimate only as a late panic button after you are already surrounded and low loses position and team follow-up. Use it to cut off ranged damage, isolate a priority target, or buy time for allies. If you held it too long, use the ultimate to create the safest retreat angle toward allied damage and health packs. Chasing a low-health enemy through the entire team after your dash lands often trades your life for nothing; once the carry escapes, turn and clean the nearest target. Taking Snowball every time it connects without checking the landing spot delivers you into layered crowd control; treat it as an option, not a command, and if you land badly, use the shortest path back through your team. Standing still after engage because you are focused only on autoing draws skill shots and crowd control; stutter-step around the target, moving slightly between hits. If you eat a control chain, wait out the punish instead of mashing forward. Ignoring target facing and terrain when lining up your thrust or dash angle pushes you into awkward space; engage from angles that keep the enemy between you and your team. Decision mistakes include starting every fight just because Xin Zhao can reach someone, pulling your team in without cooldowns or position. Engage only when an enemy carry steps past the front line, an ally crowd control lands, key disengage is used, or your team is grouped. If you started a bad fight, switch to buy-time mode. Diving the backline while your own backline is being jumped leaves both carries dead; check enemy engage champions and stand closer to your damage dealers if they have divers. Building or augmenting only for damage when your team needs a first body leaves you too fragile; match your setup to the lobby and play second wave if your early choices made you too fragile. Engaging into obvious anti-dive zones because the target looks low results in lost control; bait one piece of crowd control first. Fighting when your team is split across the lane or collecting resources creates a good engage only you can see; look at ally spacing before going. Treating the enemy tank as untouchable and always forcing past them burns mobility and exposes you; hit the front line when that is the only safe target.

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FAQ

Xin Zhao

FAQ

Is Xin Zhao a good pick in ARAM: Mayhem? Yes, if your team needs someone who can start fights and actually commit to them. Pick him when you have follow-up damage or crowd control behind you, then force short, violent fights before poke teams can reset. The tradeoff is simple: if you dive alone or too early, you give the enemy a clean punish window. What is Xin Zhao trying to do in most fights? Xin Zhao wants to mark a target, get onto them, and stay close long enough to make their backline panic. Look for carries who step past their frontline or waste a mobility tool, then dash in and force them to choose between running or fighting you. If you cannot reach a valuable target, hit the nearest enemy safely instead of wandering in the open. Should I engage first or wait for someone else? Engage first when the enemy team is spread out, your allies are in range, and you can reach a priority target without crossing every hostile spell. Wait when the enemy has obvious peel ready or your team is still clearing the wave. Xin Zhao is strong at starting scrappy fights, but he is not strong when he becomes the only visible target.

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