ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #74

Ziggs build ARAM Mayhem dan augment terbaik

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem.

Ziggs Ziggs the Hexplosives Expert Mage / Marksman
TierT3
Peringkat#74
Rasio menang50.23%
Rasio pilih0.78%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang51.76%
Rasio pilih17.56%
#2
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

Rasio menang52.44%
Rasio pilih11.44%
#3
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Rasio menang51.65%
Rasio pilih5.56%

N/Aitem

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

51.74%
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

51.70%
Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

51.28%
Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

51.17%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

51.71%
Malignance Malignance Malignance
Harga total
2,700
Harga
650

+90 Ability Power +600 Mana +15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

50.25%
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

51.93%
Void Staff Void Staff Void Staff
Harga total
3,000
Harga
1,050

+95 Ability Power +40% Magic Penetration

48.06%
Morellonomicon Morellonomicon Morellonomicon
Harga total
2,850
Harga
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

47.97%
Stormsurge Stormsurge Stormsurge
Harga total
2,800
Harga
800

+90 Ability Power +15 Magic Penetration +6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

51.99%
Archangel's Staff Archangel's Staff Archangel's Staff
Harga total
2,900
Harga
450

+70 Ability Power +600 Mana +25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.

53.05%
Horizon Focus Horizon Focus Horizon Focus
Harga total
2,700
Harga
600

+75 Ability Power +25 Ability Haste Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

51.87%

N/A

Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

52.15%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

52.15%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

53.16%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

53.94%
Guardian's Orb Guardian's Orb Guardian's Orb
Harga total
950
Harga
950

+50 Ability Power +150 Health Recovery: Restores +10 Mana every 5 seconds. If you can't gain mana, restores +15 Health instead.

53.94%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.95%
Rasio pilih
14.89%
Game
3,421

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.95%14.89%3,421
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.85%
Rasio pilih
7.63%
Game
1,752

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.85%7.63%1,752
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.50%
Rasio pilih
6.47%
Game
1,486

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.50%6.47%1,486
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.23%
Rasio pilih
5.94%
Game
1,364

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.23%5.94%1,364
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.67%
Rasio pilih
6.51%
Game
1,496

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.67%6.51%1,496
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.50%
Rasio pilih
6.82%
Game
1,567

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.50%6.82%1,567
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.45%
Rasio pilih
4.81%
Game
1,104

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.45%4.81%1,104
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.42%
Rasio pilih
9.53%
Game
2,188

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.42%9.53%2,188
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.33%
Rasio pilih
7.01%
Game
1,611

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.33%7.01%1,611
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.86%
Rasio pilih
14.48%
Game
3,325

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.86%14.48%3,325
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.79%
Rasio pilih
9.40%
Game
2,158

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.79%9.40%2,158
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.59%
Rasio pilih
13.54%
Game
3,111

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.59%13.54%3,111
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.59%
Rasio pilih
5.15%
Game
1,182

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.59%5.15%1,182
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.58%
Rasio pilih
21.79%
Game
5,004

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.58%21.79%5,004
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.12%
Rasio pilih
7.38%
Game
1,694

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.12%7.38%1,694
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.06%
Rasio pilih
10.43%
Game
2,395

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.06%10.43%2,395
Skilled Sniper Skilled Sniper Skilled Sniper Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.79%
Rasio pilih
14.40%
Game
3,308

Pilih Skilled Sniper saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.79%14.40%3,308
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.63%
Rasio pilih
11.89%
Game
2,732

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.63%11.89%2,732
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.52%
Rasio pilih
7.20%
Game
1,654

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.52%7.20%1,654
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.01%
Rasio pilih
13.23%
Game
3,038

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.01%13.23%3,038
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.93%
Rasio pilih
5.71%
Game
1,312

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.93%5.71%1,312
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.27%
Rasio pilih
6.43%
Game
1,477

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.27%6.43%1,477
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.96%
Rasio pilih
8.64%
Game
1,985

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.96%8.64%1,985
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.67%
Rasio pilih
8.40%
Game
1,930

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.67%8.40%1,930
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.12%
Rasio pilih
4.69%
Game
1,078

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.12%4.69%1,078
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.68%
Rasio pilih
4.92%
Game
1,131

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.68%4.92%1,131
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.59%
Rasio pilih
6.95%
Game
1,597

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.59%6.95%1,597
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.43%
Rasio pilih
2.78%
Game
639

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.43%2.78%639
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.03%
Rasio pilih
3.03%
Game
696

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.03%3.03%696
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
54.71%
Rasio pilih
3.70%
Game
850

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.71%3.70%850
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.13%
Rasio pilih
2.00%
Game
460

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.13%2.00%460
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.74%
Rasio pilih
2.62%
Game
601

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.74%2.62%601
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.28%
Rasio pilih
2.32%
Game
533

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.28%2.32%533
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.64%
Rasio pilih
4.53%
Game
1,041

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.64%4.53%1,041
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.59%
Rasio pilih
2.10%
Game
483

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.59%2.10%483
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.59%
Rasio pilih
2.53%
Game
580

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.59%2.53%580
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.37%
Rasio pilih
2.11%
Game
485

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.37%2.11%485
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.37%
Rasio pilih
2.02%
Game
464

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.37%2.02%464
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.00%
Rasio pilih
2.39%
Game
550

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.00%2.39%550
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.78%
Rasio pilih
1.96%
Game
450

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.78%1.96%450
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.38%
Rasio pilih
1.90%
Game
436

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.38%1.90%436
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.31%
Rasio pilih
4.14%
Game
951

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.31%4.14%951
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.25%
Rasio pilih
3.47%
Game
798

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.25%3.47%798
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.73%
Rasio pilih
4.50%
Game
1,033

Pilih Trueshot Prodigy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.73%4.50%1,033
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.24%
Rasio pilih
3.64%
Game
836

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.24%3.64%836
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.00%
Rasio pilih
2.80%
Game
642

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.00%2.80%642
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.89%
Rasio pilih
3.93%
Game
902

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.89%3.93%902
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.49%
Rasio pilih
2.16%
Game
495

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.49%2.16%495
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.42%
Rasio pilih
1.89%
Game
433

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.42%1.89%433
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.33%
Rasio pilih
3.60%
Game
827

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.33%3.60%827
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.43%
Rasio pilih
1.80%
Game
413

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.43%1.80%413
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.31%
Rasio pilih
1.68%
Game
385

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.31%1.68%385
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.10%
Rasio pilih
1.60%
Game
368

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.10%1.60%368
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.05%
Rasio pilih
2.01%
Game
462

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.05%2.01%462
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.00%
Rasio pilih
3.71%
Game
852

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.00%3.71%852
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.41%
Rasio pilih
3.28%
Game
753

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.41%3.28%753
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.60%
Rasio pilih
1.86%
Game
427

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.60%1.86%427
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.07%
Rasio pilih
2.94%
Game
675

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.07%2.94%675
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.41%
Rasio pilih
3.46%
Game
795

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.41%3.46%795
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.71%
Rasio pilih
2.96%
Game
680

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.71%2.96%680
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.81%
Rasio pilih
0.94%
Game
215

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT355.81%0.94%215
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.61%
Rasio pilih
1.27%
Game
291

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.61%1.27%291
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.59%
Rasio pilih
1.45%
Game
334

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.59%1.45%334
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.04%
Rasio pilih
1.00%
Game
230

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.04%1.00%230
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.53%
Rasio pilih
0.94%
Game
217

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.53%0.94%217
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.95%
Rasio pilih
0.67%
Game
154

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.95%0.67%154
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.98%
Rasio pilih
0.67%
Game
153

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.98%0.67%153
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
50.70%
Rasio pilih
0.94%
Game
215

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.70%0.94%215
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
1.34%
Game
308

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.34%308
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
1.04%
Game
238

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.00%1.04%238
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.68%
Rasio pilih
0.68%
Game
157

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.68%0.68%157
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.65%
Rasio pilih
1.25%
Game
286

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.65%1.25%286
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.63%
Rasio pilih
1.17%
Game
268

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.63%1.17%268
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.51%
Rasio pilih
0.90%
Game
206

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.51%0.90%206
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
49.35%
Rasio pilih
0.67%
Game
154

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.35%0.67%154
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.51%
Rasio pilih
1.02%
Game
235

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.51%1.02%235
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.14%
Rasio pilih
1.28%
Game
295

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.14%1.28%295
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.66%
Rasio pilih
1.02%
Game
235

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.66%1.02%235
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.64%
Rasio pilih
0.92%
Game
212

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.64%0.92%212
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.20%
Rasio pilih
0.93%
Game
214

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.20%0.93%214
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.70%
Rasio pilih
0.99%
Game
227

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.70%0.99%227
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.22%
Rasio pilih
1.50%
Game
344

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.22%1.50%344
Purist - Caster Purist - Caster Purist - Caster Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.93%
Rasio pilih
0.75%
Game
172

Pilih Purist - Caster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.93%0.75%172
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.08%
Rasio pilih
1.15%
Game
264

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.08%1.15%264
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.30%
Rasio pilih
1.38%
Game
316

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.30%1.38%316
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.26%
Rasio pilih
1.02%
Game
235

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.26%1.02%235
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.29%
Rasio pilih
1.01%
Game
231

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.29%1.01%231
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
42.55%
Rasio pilih
1.23%
Game
282

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.55%1.23%282
Cruelty Cruelty Cruelty Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.02%
Rasio pilih
0.82%
Game
188

Pilih Cruelty saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.02%0.82%188
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.88%
Rasio pilih
0.70%
Game
160

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT341.88%0.70%160
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.91%
Rasio pilih
0.77%
Game
176

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT340.91%0.77%176
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
62.96%
Rasio pilih
0.24%
Game
54

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT462.96%0.24%54
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
61.84%
Rasio pilih
0.33%
Game
76

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT461.84%0.33%76
Hand of Baron Hand of Baron Hand of Baron Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
58.18%
Rasio pilih
0.24%
Game
55

Pilih Hand of Baron saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT458.18%0.24%55
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
57.14%
Rasio pilih
0.27%
Game
63

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT457.14%0.27%63
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
56.96%
Rasio pilih
0.34%
Game
79

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.96%0.34%79
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.46%
Rasio pilih
0.27%
Game
61

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.46%0.27%61
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
52.24%
Rasio pilih
0.29%
Game
67

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.24%0.29%67
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.81%
Rasio pilih
0.36%
Game
83

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.81%0.36%83
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.69%
Rasio pilih
0.39%
Game
89

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.69%0.39%89
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.33%
Rasio pilih
0.49%
Game
113

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.33%0.49%113
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.11%
Rasio pilih
0.59%
Game
135

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT451.11%0.59%135
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.94%
Rasio pilih
0.23%
Game
53

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.94%0.23%53
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.49%
Game
112

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.49%112
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
48.98%
Rasio pilih
0.43%
Game
98

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.98%0.43%98
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.21%
Rasio pilih
0.24%
Game
56

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.21%0.24%56
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.46%
Rasio pilih
0.26%
Game
59

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.46%0.26%59
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.17%
Rasio pilih
0.23%
Game
53

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.17%0.23%53
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.94%
Rasio pilih
0.43%
Game
98

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.94%0.43%98
Poltergeist Poltergeist Poltergeist Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.67%
Rasio pilih
0.26%
Game
60

Pilih Poltergeist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.67%0.26%60
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.30%
Rasio pilih
0.24%
Game
54

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.30%0.24%54
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.09%
Rasio pilih
0.50%
Game
115

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.09%0.50%115
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.61%
Rasio pilih
0.50%
Game
114

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.61%0.50%114
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.61%
Rasio pilih
0.25%
Game
57

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.61%0.25%57
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.45%
Rasio pilih
0.57%
Game
132

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.45%0.57%132
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.12%
Rasio pilih
0.36%
Game
82

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.12%0.36%82
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.07%
Rasio pilih
0.62%
Game
142

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.07%0.62%142
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.00%
Rasio pilih
0.26%
Game
60

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.00%0.26%60
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.96%
Rasio pilih
0.56%
Game
129

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.96%0.56%129
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.95%
Rasio pilih
0.47%
Game
109

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.95%0.47%109
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.74%
Rasio pilih
0.33%
Game
76

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT444.74%0.33%76
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.94%
Rasio pilih
0.29%
Game
66

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.94%0.29%66
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.53%
Rasio pilih
0.37%
Game
85

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.53%0.37%85
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.71%
Rasio pilih
0.42%
Game
96

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.71%0.42%96
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.11%
Rasio pilih
0.25%
Game
57

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.11%0.25%57
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
41.67%
Rasio pilih
0.52%
Game
120

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.67%0.52%120
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
38.68%
Rasio pilih
0.46%
Game
106

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.68%0.46%106
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
35.96%
Rasio pilih
0.50%
Game
114

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT435.96%0.50%114
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
35.59%
Rasio pilih
0.26%
Game
59

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT435.59%0.26%59
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
35.29%
Rasio pilih
0.30%
Game
68

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT435.29%0.30%68

Ziggs Skill Combos

Extracted from the skill order guide

Skill Order
QEW

Normal order: Q > E > W, with R taken whenever available.

EQW

If your augments make E the center of your damage pattern and the enemy team has multiple short-range champions: E > Q > W can be justified.

QWE

If your augments improve displacement, escape windows, W follow-up, or structure-focused pressure: use Q > W > E only when W is deciding fights.

RQEW

If you are not sure what your augments will push you toward, start Q first and keep it as your main max.

Ziggs Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Best All-around Setup For Guaranteed Bomb Value

Amumu gives Ziggs the one thing he cannot create alone: dependable lockdown on multiple targets. When enemies are rooted or stunned in a clump, Ziggs can land his area damage without needing perfect prediction.

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Point-and-click Pressure That Protects Ziggs From Divers

Leona gives Ziggs a hard front line with targeted engage and peel. She can start fights, but just as importantly, she can punish assassins and bruisers that jump onto Ziggs.

Gragas Gragas Gragas T3
Tier
T3
Peringkat
#96
Rasio menang
49.46%
Rasio pilih
0.50%

Gragas saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Displacement That Throws Enemies Into Ziggs’ Zones

Gragas changes enemy positioning. That is huge for Ziggs, because bombs get much better when the enemy is knocked into predictable space or separated from their team.

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Long-range Pick And Poke That Stacks Pressure Without Overcommitting

Lux and Ziggs create a long-range damage lane where enemies are constantly punished for walking forward. Lux adds binding threat and shields, while Ziggs adds wave control and persistent zone pressure.

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

High-value Peel That Lets Ziggs Keep Casting Under Dive Pressure

Janna does not make Ziggs’ damage flashier, but she makes it much harder to shut him down. Her disengage, shielding, and movement support give Ziggs the time he needs to keep distance and keep throwing bombs.

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Ziggs Ziggs Ziggs T3
Tier
T3
Peringkat
#74
Rasio menang
50.23%
Rasio pilih
0.78%

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Point-and-click Pressure That Protects Ziggs From Divers Synergy Mechanism: Leona Gives Ziggs A Hard Front Line With Targeted Engage And Peel. She Can Start Fights, But Just As Importantly, She Can Punish Assassins And Bruisers That Jump Onto Ziggs. Combo: Leona Marks The First Enemy Who Overextends, Locks Them Down, And Ziggs Layers Damage Where That Target Has To Stand. If The Enemy Tries To Counter-dive, Ziggs Kites Backward While Leona Turns And Pins The Diver In His Damage Zone. Best Scenario: This Works Best When Ziggs’ Team Wants Slow, Controlled Lane Pressure. Leona Stands Between Ziggs And The Enemy, Threatens Engage If They Walk Up, And Gives Ziggs Room To Clear Waves, Chip Towers, And Force Enemies To Fight From Low Health. Enemy Answer: The Enemy Can Ignore Leona’s First Target And Dive Past Her, Or They Can Poke Her Down Before She Finds A Clean Engage. Champions With Strong Disengage Can Also Break The First Attempt And Leave Leona Stranded. Failure Risk: If Leona Engages While Ziggs Is Clearing The Wave Or Repositioning, The Damage Lands Late. If Ziggs Stands Too Close Behind Her, Enemy Area Crowd Control Can Catch Both At Once. Recovery: After A Failed Engage, Leona Should Stop Forcing And Hold Cooldowns For Peel. Ziggs Can Reset The Lane By Clearing Minions From Max Range And Using Terrain Pressure To Discourage The Next Dive. 3. Gragas

The best Ziggs teams do not just add more damage. They give him time, space, and forced targets. Pick engage if the team lacks a way to start fights, pick peel if the enemy has dive, and pick long-range crowd control if the enemy is trying to sit back. When those jobs are covered, Ziggs turns every narrow path into a losing trade for the enemy team.

Ziggs ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityZiggs is usually a poke and siege champion. He pressures waves, chips enemies under tower, and turns every missed dodge into turret damage.Ziggs has to control tempo, not just poke. He traps enemies in bad approach angles or stalls chokes to force enemies to spend mobility.Shift from passive siege to active tempo control that dictates enemy movement.
Satchel Charge UsageYou can sometimes use Satchel Charge greedily for turret pressure or a bit of extra damage without severe punishment.Wasting W before the enemy engage is one of the fastest ways to die. Hold it when assassins, divers, or Snowball users are looking at you.Save W to deny divers; never spend it for poke when enemy engage is ready.
Minefield PlacementMinefield often sits in front of a wave or tower to make walking forward annoying for opponents.Place it where a fight will actually happen: between your carry and the diver, or across a choke your team is kiting through.Use E to shape the actual fight, not just to annoy enemies in neutral lanes.
Ultimate TimingMany Ziggs players hold Mega Inferno Bomb too long, waiting for a perfect low-health execute.Mayhem rewards earlier, fight-breaking casts. Use it when enemies are clumped by engage or trapped by allied crowd control.Cast R to break fights early, not just to execute low-health targets.
Positioning DisciplineSit behind the wave, behind allies, and keep throwing bombs at anyone walking into range.Start behind your team, then shift sideways as the enemy engage angle appears. Use lane edges and minion waves to make their path awkward.Constantly reposition sideways; standing directly behind your tank makes you predictable.

Champion Analysis

Peran / Rasio menang

Peringkat

Ziggs the Hexplosives Expert stands as one of the most destructive long-range poke mages in League of Legends, consistently ranking as a top-tier champion in ARAM: Mayhem due to his exceptional poke range and massive area-of-effect damage. He functions primarily as a long-range poke mage and AoE damage specialist, making him an essential pick for mage players seeking safe, high-impact damage output. His core gameplay revolves around his Q, Bouncing Bomb, which serves as his primary poke tool by bouncing to a target location and exploding. Players must predict enemy movements and place Q where enemies will be rather than where they currently are, taking advantage of the bomb's ability to bounce once and hit enemies behind cover. His E, Hexplosive Minefield, creates a slowing damage zone that adds zone control to his kit. His ultimate, Mega Inferno Bomb, launches a massive bomb across extreme distances that can cover the entire enemy formation with devastating AoE damage, making it one of the strongest AoE poke abilities in ARAM. Players should use it to soften enemy formations before teamfights or deal maximum damage during engagements, casting safely from behind their team. W, Satchel Charge, provides crucial versatility as Ziggs's only self-peel tool. It can knock up enemies or displace Ziggs himself, offering an escape mechanism when assassins dive. This displacement ability is vital for survival given his fragility and limited mobility. Ziggs's strengths include extreme range, massive AoE damage, exceptional poke capability, and a huge ultimate area. He can output damage safely from a distance, establishing dominance as a poke mage. However, his weaknesses require careful attention: he is fragile, has limited mobility with only a small W displacement, relies on skillshots that demand prediction, and is mana-hungry. Against dive champions, maintaining careful positioning becomes essential for survival. His practical strategic value lies in his ability to shape teamfights from safety, forcing enemies to navigate minefields while dodging bouncing bombs and facing the threat of a global-range ultimate. Players must balance aggressive poke with positional awareness, using W defensively when threatened and maximizing damage through precise Q placement and well-timed R casts.

Tips utama

Blog panduan / N/A

Blog panduan

Ziggs wins Mayhem games by controlling space first, then converting that space into tower damage and safe ultimate picks. He should not be played like a burst mage who walks up for every trade. The best fights start with enemies already slowed, split by mines, or forced to dodge bombs while the frontline owns the middle of the lane. Fight setup begins with shaping the lane rather than fishing with random bombs. Mines should be placed where enemies want to step next: under their frontline's feet, beside the health pack path, or across the angle their backline uses to dodge. If enemies walk through mines, the team gets a clean punish. If they walk around, they surrender lane space. Q should pressure movement, not only health bars, by aiming at spots enemies need to occupy to last-hit, protect a turret, or follow their tank. Satchel Charge must be saved when enemies still have dive tools, as throwing it early for minor damage allows assassins and bruisers to reach Ziggs for free. Use it to interrupt direct engage, push threats away from the carry line, or knock yourself out of a bad angle. When the enemy dives, retreat diagonally rather than straight backward, since a straight retreat stacks the team in the narrow lane and makes enemy area damage more effective. Move toward the safer wall, drop mines between yourself and the diver, then use Satchel if they commit past the minefield. Satchel serves as both a panic button and a punish button. If a diver uses their gap closer first, wait for their landing point and blast them away from follow-up range. Using Satchel before they commit allows them to wait it out and re-engage. Do not ultimate the first champion that jumps in unless they are actually trapped. Against hard engage, the ultimate is often stronger on the second wave: the enemy backline walking forward to support the dive. Narrow-lane spacing requires standing one step behind the main damage line, not at the very back wall. Too far back means bombs only hit minions and the team fights without zone control. Too far forward means every Snowball, hook, and dash becomes lethal. Do not stack directly with the ADC or enchanter, as this makes enemy engage spells more effective. Hold a parallel angle so mines and bombs cover the same fight while forcing enemies to choose one target. Poke whoever is forced to stand still, but commit burst onto whoever cannot leave. Tanks are fine targets for repeated Q and mines if they are blocking the lane, but the ultimate should usually punish grouped carries, locked targets, or low-health enemies retreating behind the wave. Do not tunnel the enemy backline if their frontline is about to reach yours, as Ziggs can shred a fight by denying the tank's path. Snowball should be used mostly as a finisher or reposition tool, not as a normal engage. Ziggs is not built to land in the middle of five champions without backup. Throw Snowball after the zone is already placed, following the pattern of mines first, Snowball second. When behind, stop contesting every inch of lane. Give ground, clear waves, and make enemies start fights through mines. Prioritize survival over damage charts, as a living Ziggs keeps waves controlled, protects damaged structures, and punishes overextensions. The clean Ziggs pattern is simple: control the step they want to take, keep Satchel for the threat that can kill you, and turn every forced retreat into wave or turret pressure.

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Blog panduan

N/A / Augment

Blog panduan

Ziggs the Hexplosives Expert approaches Mayhem fights as a control-oriented siege specialist who wins through careful spacing, wave management, and structure pressure rather than direct brawling. His game plan unfolds across three distinct phases, each requiring disciplined positioning and deliberate decision-making. During levels 1 through 6, Ziggs builds lane control without exposing himself to engage. He positions slightly behind his frontline and off-center from his carry partner, maintaining enough distance to avoid Snowballs and hard engage while keeping his bombs in range of both the wave and enemy backline. His early trading rhythm prioritizes waveclear first and champion damage second, clearing enough minions to prevent hard shoves before punishing enemies who step forward. Snowball serves primarily as a defensive spacing tool rather than an engage option; Ziggs should never take the dash into a tank surrounded by teammates, as this typically surrenders shutdown tempo before he has sufficient items or augments. Early augment selections should address lane needs, with cast-focused options enabling wave contesting and defensive choices allowing wider positioning angles. Ziggs pushes when his team has health and frontline presence, and stalls when low on health or facing hard engage, clearing from maximum range to make enemies spend resources moving the wave. From levels 7 through 11, Ziggs converts poke into turret pressure. He plays behind the minion wave against Snowball pressure and shifts sideways only when his frontline controls the center. His trading pattern becomes two-step: force enemy movement with a bomb or zone tool, then punish their chosen direction. Mid-game Snowball use requires patience, throwing it to create respect for follow-up rather than committing to risky dashes. Augment choices now counter the enemy's primary win condition, whether that means safer angles against outranging comps or durability against divers. When ahead, Ziggs avoids chasing kills through the lane and instead focuses on structure damage, following a pattern of poke, push, turret damage, and retreat. When behind, he makes enemy pushes slow and expensive by clearing waves before they stack and saving zone control for engage timing. In levels 12 and beyond, Ziggs plays for decisive waves, clean ultimates, and anti-dive spacing. Late-game positioning requires staying far enough back that enemies must spend real engage tools to reach him, positioning diagonally from main threats to force assassins to travel farther. His poke targets carries walking up to clear or clumped enemies, avoiding tanks unless they block a push. Snowball discipline becomes critical, as a single bad recast can lose the game due to long death timers. Late augments complete his role, whether as main siege threat, damage converter, or survivable caster. Push decisions come when enemies are dead, chunked, or forced back, while stall decisions happen when waiting for respawns or key ultimates. When ahead late, Ziggs treats enemy catch potential as their only win condition and lets his frontline face-check while he makes defense impossible through repeated poke. When behind, he provides comeback potential through waveclear, punishing overextended carries and holding zone control for enemy dive attempts. His ultimate objective is creating fights the enemy cannot enter cleanly, turning the lane into a no-walk zone where every step costs health, tempo, or the game.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Ziggs the Hexplosives Expert excels at converting small health leads into map damage and delaying games through superior waveclear from distance. His core strength lies in poke control, forcing enemies to choose between eating bombs, giving up minions, or stepping into dangerous positions. When ahead, Ziggs wins by turning the lane into a no-walk zone rather than fishing for flashy kills, keeping enemies stuck under turret while chipping away at structures. He is one of the best champions at translating small advantages into objective damage, using his waveclear to keep allied minions alive for turret pressure. Ziggs' primary weakness is his fragility when caught out of position. He can be killed before his damage matters, especially against heavy engage compositions. The throw happens when he mistakes range for safety and stands alone without teammates close enough to peel. Walking past the frontline to chase a low-health carry, using every spell on the wave while an assassin is missing from vision, or standing in a straight line for hard engage are common traps that lead to shutdown gold for the enemy. When ahead, Ziggs should play wider and slower with range-boosting augments, bait short engages with defensive augments only when his escape is ready, and increase wave denial pace with ability haste augments while holding at least one defensive button against threats. His biggest job is preventing the comeback fight by maintaining spacing, avoiding greedy chases past enemy turrets, and pushing cleanly after winning fights before celebrating. A dead Ziggs turns into a full enemy push, while partial turret damage is still progress. When behind, Ziggs shifts from trying to win with raw poke to winning the next wave. He clears minions before they stack or reach his turret, forcing enemies to either dive without minion support or wait while his team recovers. Behind Ziggs is about buying time until one enemy overreaches, playing from behind allies who can block engage, and using the low turret as bait rather than panicking. He should use defensive augments to survive the first engage rather than standing closer, become stubborn about minion clears with waveclear augments, and layer crowd control with allied peel instead of throwing zones randomly. The unrecoverable fight occurs when players split in different directions around a dying structure. Ziggs must retreat as a group and cast backward, staying alive for the second rotation rather than landing the first poke. His comeback pattern follows a specific order: waveclear into one punished overstep, then objective damage while the enemy is missing a player. Reversing this order by chasing before clearing loses tempo and eliminates the recovery window.

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Peringkat champion

Champion / Peran

Champion

Ziggs wins Mayhem fights by making enemies pay for standing in obvious places: minion waves, choke points, tower approaches, health relic paths, and the space behind their frontline. He is a pressure champion rather than a clean duelist. Spending spells just to look busy gives assassins and divers a free lane, but holding the right spell for the right doorway forces the enemy team to either eat damage or give up ground. His passive, Short Fuse, periodically empowers his next basic attack with extra magic damage. The value lies in knowing when a safe empowered auto can finish a target, punish a tower, or add burst after crowd control setup. In Mayhem's faster, messier fights, the passive works best when the enemy has already spent their engage or when your frontline is holding space. Step up only when return damage is already blocked, dodged, or committed elsewhere. Walking past your minion line just because the passive is ready invites punishment, as enemies see the same glowing opportunity. Q, Bouncing Bomb, serves as Ziggs' main poke and wave-control spell. The bomb bounces before exploding, making it strong into grouped enemies but unreliable against players moving sideways. Aim where enemies must walk rather than directly at champions: behind low-health minions, beside terrain, at the end of a narrow lane, or on retreat paths after allied crowd control. Q follows slows and displacement well, pairing with E, W, or allied lockdown. Early, Q should manage the wave and chip enemies simultaneously. In teamfights, spam is not the same as pressure. Throw Q into clumped backliners, onto committed divers, or at ground enemy carries must cross. W, Satchel Charge, places an explosive charge that knocks enemies and Ziggs away from the blast. It is his key self-peel tool and a major reason enemies cannot simply run straight at him. Treat W like an emergency brake in Mayhem's chaotic dives and Snowball follow-ups. If W is available, Ziggs can survive pressure and reset spacing. If wasted for poke, he becomes much easier to collapse on. Place W where enemies will be when they commit, not where they are while posturing. W is the most punishable spell to waste; if it is down and enemies have engage tools, Ziggs must stand farther back and may lose the ability to contest waves or health relic fights. E, Hexplosive Minefield, scatters mines over an area that damage and slow enemies, making it Ziggs' best zone-control spell. It says "you do not get to walk here for free." Drop it across choke points, on allied crowd control, in front of enemy divers, or behind retreating enemies. E is strongest when covering a route rather than thrown directly under someone who can step out. It makes Q easier to hit by slowing and narrowing movement. If E is down, enemies can walk at your team with far less risk. R, Mega Inferno Bomb, is Ziggs' long-range area burst used to finish low-health enemies, punish clumped teams, swing distant fights, or force carries to scatter. It lets Ziggs influence messy fights without walking into danger. The center is the threat; aim where enemies will be after reacting to engage, after E slows, or after retreating from low-health allies. R is best after crowd control, slows, or terrain pressure. A wasted R removes Ziggs' biggest punish tool, letting enemy backlines group confidently and low-health targets stay in fights. Play Ziggs like a trap setter, not a coin-flip artillery mage.

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Lihat panduan champion

Blog panduan / Tier

Blog panduan

Ziggs wins Mayhem fights by forcing enemies to walk through bad space before they can reach him. Most losing games stem from rushing spells, standing too close after misses, or using Satchel Charge as a damage button when it should keep him alive. The core rule is that if a missed spell makes you walk closer, you are already making a second mistake. Ziggs is strongest when missed poke costs only time, not position. Mechanical mistakes center on spell accuracy and positioning. Throwing Bouncing Bomb straight at a sideways-moving champion causes the bomb to skip past, wasting the main poke window while giving enemies a clean step forward. The correct approach is aiming where enemies must walk: at minions, choke points, slowed targets, or the space behind retreating enemies so the bounce path does the work. After a miss, back up immediately, drop Minefield between yourself and advancing enemies, and reset behind the frontline rather than trying to compensate with a bad auto attack. Placing Minefield directly on an uncontrolled enemy allows them to sidestep out, wasting the best zoning tool and leaving the team without a barrier against dive. Minefield belongs across paths enemies want to take: between their engage champion and your backline, under stunned targets, or across exits after fights start. Using Satchel Charge early for poke when enemy engage is still available removes the escape button, turning any dash or Snowball follow-up into a forced death. Hold Satchel when assassins or divers are threatening, using it to create distance, interrupt committed paths, or reposition over danger. Satcheling yourself toward enemies after landing poke trades range advantage for a possible shutdown. Finish low targets with delayed bombs, ultimate coverage, or teammate crowd control instead. Casting Mega Inferno Bomb at the first visible low-health champion without checking movement or protection wastes the biggest pressure tool. Use the ultimate on trapped, slowed, clustered, or retreating enemies where they must keep fighting or have already spent mobility. Standing still after casts to watch whether spells hit makes Ziggs an easy target for Snowballs, hooks, and long-range crowd control. Cast, then move to a new angle so skillshots aimed at the old spot miss. Auto attacking in front of enemy engage range trades the safe artillery role for a short-range trade with a clear punish window. Decision mistakes include treating Ziggs as a pure damage carry while ignoring wave control. Clear or thin waves before fishing for champion damage, especially when teammates are waiting on cooldowns. Fighting in open lanes gives mobile enemies room to dodge bombs and split around Minefield. Fight around minion waves, choke points, and narrow paths where enemies have fewer clean sidesteps. Spending all spells on poke right before teammates want to engage leaves no control spells for the actual commit. Track enemy Snowball angles even when behind minions, as tagged teammates or summoned units can still create dive paths. Chasing low-health enemies past the minion wave leaves the safe zone and gives enemies a clean turnaround on an immobile artillery mage. Adjust spacing based on enemy cooldowns, stepping forward only after key engage tools are used and retreating before they come back up.

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FAQ

Ziggs

FAQ

Is Ziggs a good pick in ARAM: Mayhem? Yes, Ziggs is good when your team can play around poke, wave control, and turret pressure. If the enemy has to walk through a narrow lane, keep throwing bombs at the minion wave and at anyone standing near it. The tradeoff is that you are fragile and predictable if divers save their engage for after you use your displacement. What is Ziggs trying to do in the first few minutes? Your first job is to control the wave without stepping into engage range. If the enemy team is clumped behind minions, aim bombs where they want to last-hit or dodge, not just where they are standing. The tradeoff is mana and cooldown pressure, so do not throw every spell at full range unless it protects the wave or hits multiple targets. How should I use Ziggs' poke in Mayhem? Use poke to force bad movement before fights start, not just to farm damage numbers. If an enemy carry is hugging the side wall or hiding behind low-health minions, angle your bombs to make them choose between taking damage and giving up position. The tradeoff is that missed poke gives engage champions a window to walk forward while your best zoning tools are down.

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