ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T1 Peringkat #7

Vayne build ARAM Mayhem dan augment terbaik

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem.

Vayne Vayne the Night Hunter Mage / Marksman
TierT1
Peringkat#7
Rasio menang54.56%
Rasio pilih0.94%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Experimental Hexplate Experimental Hexplate Experimental Hexplate
Harga total
3,000
Harga
500

+40 Attack Damage +20% Attack Speed +450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain +50% Attack Speed and +20% Move Speed for 8 seconds.

Essence Reaver Essence Reaver Essence Reaver
Harga total
3,050
Harga
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Rasio menang54.37%
Rasio pilih2.55%
#2
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Essence Reaver Essence Reaver Essence Reaver
Harga total
3,050
Harga
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Stormrazor Stormrazor Stormrazor
Harga total
3,200
Harga
700

+50 Attack Damage +20% Attack Speed +25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Rasio menang52.94%
Rasio pilih2.52%
#3
Essence Reaver Essence Reaver Essence Reaver
Harga total
3,050
Harga
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Stormrazor Stormrazor Stormrazor
Harga total
3,200
Harga
700

+50 Attack Damage +20% Attack Speed +25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Rasio menang59.00%
Rasio pilih2.47%

N/Aitem

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

52.21%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

52.97%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Harga total
2,650
Harga
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

54.64%
Stormrazor Stormrazor Stormrazor
Harga total
3,200
Harga
700

+50 Attack Damage +20% Attack Speed +25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

54.19%
Essence Reaver Essence Reaver Essence Reaver
Harga total
3,050
Harga
500

+50 Attack Damage +20 Ability Haste +25% Critical Strike Chance Spellblade: After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

54.99%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

49.27%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

52.16%
Statikk Shiv Statikk Shiv Statikk Shiv
Harga total
3,000
Harga
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

51.51%
Experimental Hexplate Experimental Hexplate Experimental Hexplate
Harga total
3,000
Harga
500

+40 Attack Damage +20% Attack Speed +450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain +50% Attack Speed and +20% Move Speed for 8 seconds.

55.21%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

55.40%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

56.61%
Phantom Dancer Phantom Dancer Phantom Dancer
Harga total
2,650
Harga
950

+65% Attack Speed +25% Critical Strike Chance +10% Move Speed Spectral Waltz Become Ghosted.

53.38%

N/A

Dagger Dagger Dagger
Harga total
250
Harga
250

+10% Attack Speed

51.52%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

51.52%
B. F. Sword B. F. Sword B. F. Sword
Harga total
1,300
Harga
1,300

+40 Attack Damage

55.78%
Scout's Slingshot Scout's Slingshot Scout's Slingshot
Harga total
600
Harga
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

54.95%
Rectrix Rectrix Rectrix
Harga total
775
Harga
425

+15 Attack Damage +4% Move Speed

54.95%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Statikk Shiv Statikk Shiv Statikk Shiv
Harga total
3,000
Harga
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Rasio menang47.20%
Rasio pilih8.23%
#2
Statikk Shiv Statikk Shiv Statikk Shiv
Harga total
3,000
Harga
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang50.35%
Rasio pilih7.31%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Statikk Shiv Statikk Shiv Statikk Shiv
Harga total
3,000
Harga
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang52.43%
Rasio pilih5.26%

N/Aitem

Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

48.51%
Statikk Shiv Statikk Shiv Statikk Shiv
Harga total
3,000
Harga
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

47.60%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

49.71%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

50.76%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

47.28%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

49.88%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Harga total
2,650
Harga
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

48.40%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

48.63%
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

44.10%
Experimental Hexplate Experimental Hexplate Experimental Hexplate
Harga total
3,000
Harga
500

+40 Attack Damage +20% Attack Speed +450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain +50% Attack Speed and +20% Move Speed for 8 seconds.

51.41%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

46.44%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Harga total
3,000
Harga
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

50.88%

N/A

Scout's Slingshot Scout's Slingshot Scout's Slingshot
Harga total
600
Harga
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

50.13%
Rectrix Rectrix Rectrix
Harga total
775
Harga
425

+15 Attack Damage +4% Move Speed

50.13%
Dagger Dagger Dagger
Harga total
250
Harga
250

+10% Attack Speed

46.09%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

46.09%
B. F. Sword B. F. Sword B. F. Sword
Harga total
1,300
Harga
1,300

+40 Attack Damage

51.94%

N/A

#1
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Harga total
3,000
Harga
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Rasio menang54.10%
Rasio pilih24.24%
#2
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

Rasio menang52.74%
Rasio pilih6.85%
#3
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Rasio menang52.87%
Rasio pilih6.54%

N/Aitem

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

53.39%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

53.06%
Guinsoo's Rageblade Guinsoo's Rageblade Guinsoo's Rageblade
Harga total
3,000
Harga
1,025

+30 Attack Damage +30 Ability Power +25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant +8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

54.30%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

52.62%
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

53.10%
Terminus Terminus Terminus
Harga total
3,000
Harga
1,100

+30 Attack Damage +35% Attack Speed Shadow Attacks deal 30 bonus magic damage On-Hit. Juxtaposition Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant +10% Armor Penetration and Magic Penetration for 5s.

54.35%
Statikk Shiv Statikk Shiv Statikk Shiv
Harga total
3,000
Harga
625

+40 Attack Damage +45 Ability Power +30% Attack Speed +4% Move Speed Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.

51.20%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

54.18%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

55.21%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

51.79%
Fiendhunter Bolts Fiendhunter Bolts Fiendhunter Bolts
Harga total
2,650
Harga
850

+45% Attack Speed +25% Critical Strike Chance +4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain +50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

55.03%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

55.15%

N/A

Dagger Dagger Dagger
Harga total
250
Harga
250

+10% Attack Speed

52.86%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

52.86%
Scout's Slingshot Scout's Slingshot Scout's Slingshot
Harga total
600
Harga
100

+20% Attack Speed Bullseye Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

52.34%
Rectrix Rectrix Rectrix
Harga total
775
Harga
425

+15 Attack Damage +4% Move Speed

52.34%
Dagger Dagger Dagger
Harga total
250
Harga
250

+10% Attack Speed

53.71%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

53.71%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

53.71%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
62.38%
Rasio pilih
12.19%
Game
3,737

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT162.38%12.19%3,737
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
61.13%
Rasio pilih
10.81%
Game
3,314

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT161.13%10.81%3,314
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
60.63%
Rasio pilih
6.27%
Game
1,923

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT160.63%6.27%1,923
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
59.48%
Rasio pilih
10.98%
Game
3,366

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT159.48%10.98%3,366
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
58.71%
Rasio pilih
6.05%
Game
1,855

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT158.71%6.05%1,855
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
58.15%
Rasio pilih
10.09%
Game
3,092

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT158.15%10.09%3,092
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
57.37%
Rasio pilih
7.06%
Game
2,163

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT157.37%7.06%2,163
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
57.30%
Rasio pilih
6.95%
Game
2,131

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT157.30%6.95%2,131
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.91%
Rasio pilih
16.65%
Game
5,103

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.91%16.65%5,103
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
56.54%
Rasio pilih
10.15%
Game
3,113

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT156.54%10.15%3,113
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.73%
Rasio pilih
18.18%
Game
5,572

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.73%18.18%5,572
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
55.43%
Rasio pilih
14.06%
Game
4,310

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT155.43%14.06%4,310
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.41%
Rasio pilih
16.08%
Game
4,929

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.41%16.08%4,929
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
54.65%
Rasio pilih
8.87%
Game
2,719

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT154.65%8.87%2,719
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
54.09%
Rasio pilih
12.85%
Game
3,938

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT154.09%12.85%3,938
Critical Rhythm Critical Rhythm Critical Rhythm Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.06%
Rasio pilih
14.96%
Game
4,586

Pilih Critical Rhythm saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.06%14.96%4,586
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.05%
Rasio pilih
5.79%
Game
1,776

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.05%5.79%1,776
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.77%
Rasio pilih
9.48%
Game
2,905

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT153.77%9.48%2,905
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.69%
Rasio pilih
19.53%
Game
5,988

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.69%19.53%5,988
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.53%
Rasio pilih
8.54%
Game
2,619

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT153.53%8.54%2,619
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.32%
Rasio pilih
5.28%
Game
1,619

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.32%5.28%1,619
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.20%
Rasio pilih
9.11%
Game
2,793

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.20%9.11%2,793
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.43%
Rasio pilih
5.38%
Game
1,649

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.43%5.38%1,649
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
63.53%
Rasio pilih
1.70%
Game
521

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT263.53%1.70%521
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
59.71%
Rasio pilih
2.66%
Game
814

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT259.71%2.66%814
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
58.94%
Rasio pilih
2.10%
Game
643

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT258.94%2.10%643
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
58.85%
Rasio pilih
1.53%
Game
469

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT258.85%1.53%469
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
57.56%
Rasio pilih
3.43%
Game
1,051

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.56%3.43%1,051
Draw Your Sword Draw Your Sword Draw Your Sword Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
57.49%
Rasio pilih
1.74%
Game
534

Pilih Draw Your Sword saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT257.49%1.74%534
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.16%
Rasio pilih
2.81%
Game
860

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT256.16%2.81%860
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
55.44%
Rasio pilih
2.25%
Game
689

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.44%2.25%689
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
55.17%
Rasio pilih
3.88%
Game
1,189

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.17%3.88%1,189
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.17%
Rasio pilih
1.67%
Game
513

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.17%1.67%513
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.90%
Rasio pilih
3.13%
Game
960

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.90%3.13%960
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.78%
Rasio pilih
3.69%
Game
1,130

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.78%3.69%1,130
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
54.74%
Rasio pilih
1.79%
Game
548

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.74%1.79%548
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
54.73%
Rasio pilih
1.48%
Game
455

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.73%1.48%455
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.12%
Rasio pilih
3.76%
Game
1,153

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.12%3.76%1,153
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.98%
Rasio pilih
3.77%
Game
1,156

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.98%3.77%1,156
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.97%
Rasio pilih
1.76%
Game
541

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.97%1.76%541
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.76%
Rasio pilih
1.13%
Game
346

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.76%1.13%346
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
53.61%
Rasio pilih
1.17%
Game
360

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.61%1.17%360
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.32%
Rasio pilih
1.33%
Game
407

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.32%1.33%407
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.28%
Rasio pilih
1.24%
Game
381

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.28%1.24%381
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.83%
Rasio pilih
2.37%
Game
725

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.83%2.37%725
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.23%
Rasio pilih
1.54%
Game
471

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.23%1.54%471
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.20%
Rasio pilih
3.71%
Game
1,138

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.20%3.71%1,138
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.26%
Rasio pilih
4.13%
Game
1,266

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.26%4.13%1,266
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.89%
Rasio pilih
3.65%
Game
1,120

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.89%3.65%1,120
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.88%
Rasio pilih
1.47%
Game
452

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.88%1.47%452
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.77%
Rasio pilih
4.21%
Game
1,292

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.77%4.21%1,292
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.51%
Rasio pilih
3.49%
Game
1,071

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.51%3.49%1,071
ReEnergize ReEnergize ReEnergize Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.12%
Rasio pilih
2.81%
Game
862

Pilih ReEnergize saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.12%2.81%862
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.00%
Rasio pilih
3.63%
Game
1,112

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.00%3.63%1,112
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.86%
Rasio pilih
2.36%
Game
722

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.86%2.36%722
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.86%
Rasio pilih
1.13%
Game
347

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.86%1.13%347
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.81%
Rasio pilih
3.71%
Game
1,137

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.81%3.71%1,137
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.77%
Rasio pilih
1.59%
Game
486

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.77%1.59%486
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.72%
Rasio pilih
3.45%
Game
1,057

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.72%3.45%1,057
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.31%
Rasio pilih
3.28%
Game
1,004

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.31%3.28%1,004
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.19%
Rasio pilih
1.26%
Game
386

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.19%1.26%386
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.71%
Rasio pilih
1.86%
Game
571

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.71%1.86%571
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.54%
Rasio pilih
1.33%
Game
409

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.54%1.33%409
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
62.57%
Rasio pilih
1.12%
Game
342

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT362.57%1.12%342
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
56.82%
Rasio pilih
0.57%
Game
176

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT356.82%0.57%176
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
56.61%
Rasio pilih
0.79%
Game
242

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT356.61%0.79%242
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
56.46%
Rasio pilih
0.48%
Game
147

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT356.46%0.48%147
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
56.25%
Rasio pilih
0.63%
Game
192

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT356.25%0.63%192
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.98%
Rasio pilih
0.69%
Game
211

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.98%0.69%211
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.89%
Rasio pilih
0.77%
Game
235

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.89%0.77%235
Don't Blink Don't Blink Don't Blink Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
54.50%
Rasio pilih
0.65%
Game
200

Pilih Don't Blink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.50%0.65%200
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.14%
Rasio pilih
0.59%
Game
181

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.14%0.59%181
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.02%
Rasio pilih
0.57%
Game
174

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.02%0.57%174
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.00%
Rasio pilih
0.49%
Game
150

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.00%0.49%150
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.64%
Rasio pilih
1.08%
Game
330

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.64%1.08%330
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.94%
Rasio pilih
0.67%
Game
204

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.94%0.67%204
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.65%
Rasio pilih
0.99%
Game
302

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.65%0.99%302
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.08%
Rasio pilih
0.47%
Game
144

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.08%0.47%144
Poltergeist Poltergeist Poltergeist Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
51.72%
Rasio pilih
0.47%
Game
145

Pilih Poltergeist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.72%0.47%145
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.54%
Rasio pilih
0.74%
Game
227

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.54%0.74%227
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.91%
Rasio pilih
0.72%
Game
220

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.91%0.72%220
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.86%
Rasio pilih
0.57%
Game
175

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.86%0.57%175
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.68%
Rasio pilih
0.95%
Game
292

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.68%0.95%292
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.52%
Rasio pilih
0.63%
Game
194

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.52%0.63%194
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.48%
Rasio pilih
0.69%
Game
210

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.48%0.69%210
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.77%
Rasio pilih
0.69%
Game
213

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.77%0.69%213
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.69%
Rasio pilih
0.53%
Game
161

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.69%0.53%161
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.66%
Rasio pilih
0.49%
Game
149

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.66%0.49%149
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.98%
Rasio pilih
0.48%
Game
147

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.98%0.48%147
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
48.88%
Rasio pilih
0.58%
Game
178

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.88%0.58%178
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.88%
Rasio pilih
0.58%
Game
178

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.88%0.58%178
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.74%
Rasio pilih
0.65%
Game
199

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.74%0.65%199
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.86%
Rasio pilih
0.46%
Game
140

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.86%0.46%140
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.62%
Rasio pilih
0.48%
Game
147

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.62%0.48%147
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
45.99%
Rasio pilih
1.06%
Game
324

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.99%1.06%324
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.74%
Rasio pilih
0.74%
Game
228

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.74%0.74%228
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.16%
Rasio pilih
0.50%
Game
154

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.16%0.50%154
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.69%
Rasio pilih
0.72%
Game
222

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.69%0.72%222
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.55%
Rasio pilih
0.46%
Game
141

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.55%0.46%141
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
59.79%
Rasio pilih
0.32%
Game
97

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT459.79%0.32%97
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
58.89%
Rasio pilih
0.29%
Game
90

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT458.89%0.29%90
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
58.06%
Rasio pilih
0.30%
Game
93

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT458.06%0.30%93
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
57.41%
Rasio pilih
0.18%
Game
54

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT457.41%0.18%54
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
57.00%
Rasio pilih
0.33%
Game
100

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT457.00%0.33%100
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.47%
Rasio pilih
0.28%
Game
85

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT456.47%0.28%85
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.05%
Rasio pilih
0.36%
Game
111

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.05%0.36%111
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.70%
Rasio pilih
0.35%
Game
108

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.70%0.35%108
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
52.38%
Rasio pilih
0.21%
Game
63

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.38%0.21%63
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.27%
Rasio pilih
0.29%
Game
88

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.27%0.29%88
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.11%
Rasio pilih
0.23%
Game
71

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.11%0.23%71
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.95%
Rasio pilih
0.25%
Game
77

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT451.95%0.25%77
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.52%
Rasio pilih
0.32%
Game
99

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.52%0.32%99
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.81%
Rasio pilih
0.40%
Game
124

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.81%0.40%124
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.35%
Game
108

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.35%108
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.30%
Game
92

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.30%92
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.20%
Game
62

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT450.00%0.20%62
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.21%
Rasio pilih
0.41%
Game
126

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.21%0.41%126
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.62%
Rasio pilih
0.36%
Game
109

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.62%0.36%109
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.31%
Rasio pilih
0.29%
Game
89

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.31%0.29%89
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.69%
Rasio pilih
0.21%
Game
65

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.69%0.21%65
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.46%
Rasio pilih
0.19%
Game
59

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.46%0.19%59
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.27%
Rasio pilih
0.18%
Game
55

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.27%0.18%55
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.36%
Rasio pilih
0.36%
Game
110

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.36%0.36%110
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.02%
Rasio pilih
0.37%
Game
113

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.02%0.37%113
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.94%
Rasio pilih
0.29%
Game
89

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.94%0.29%89
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.10%
Rasio pilih
0.19%
Game
58

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.10%0.19%58
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.19%
Rasio pilih
0.21%
Game
64

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.19%0.21%64
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
39.78%
Rasio pilih
0.30%
Game
93

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.78%0.30%93
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
39.08%
Rasio pilih
0.28%
Game
87

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.08%0.28%87
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
38.14%
Rasio pilih
0.32%
Game
97

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.14%0.32%97

Vayne Skill Combos

Extracted from the skill order guide

Skill Order
RWQE

Normal order: R > W > Q > E.

RQWE

Switch to R > Q > W > E when your augments heavily reward repeated repositioning, short burst windows, stealth-like reset patterns, or spell-triggered damage tied to using abilities.

RWQE

Put points in R whenever it is available, max W first, max Q second, and leave E for last.

Vayne Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Vayne counters these champions in ARAM: Mayhem.

Sion Sion Sion T1
Tier
T1
Peringkat
#26
Rasio menang
53.11%
Rasio pilih
0.60%

Sion saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Cho'Gath Cho'Gath Cho'Gath T4
Tier
T4
Peringkat
#108
Rasio menang
47.84%
Rasio pilih
0.86%

Cho'Gath saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Dr. Mundo Dr. Mundo Dr. Mundo T1
Tier
T1
Peringkat
#12
Rasio menang
53.02%
Rasio pilih
0.83%

Dr. Mundo saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Tahm Kench Tahm Kench Tahm Kench T3
Tier
T3
Peringkat
#99
Rasio menang
49.20%
Rasio pilih
0.73%

Tahm Kench saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Sett Sett Sett T1
Tier
T1
Peringkat
#11
Rasio menang
54.29%
Rasio pilih
0.70%

Sett saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

6

Vayne is countered by these champions in ARAM: Mayhem.

Caitlyn Caitlyn Caitlyn T2
Tier
T2
Peringkat
#53
Rasio menang
51.42%
Rasio pilih
1.21%

Caitlyn saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Teemo Teemo Teemo T3
Tier
T3
Peringkat
#117
Rasio menang
48.67%
Rasio pilih
0.91%

Teemo saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Vayne Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Highest Value Enchanter Peel And Reset Support

Lulu gives Vayne the one thing she cannot buy with damage: a second chance when assassins or bruisers reach her. Shields, speed, polymorph-style disruption, and emergency protection let Vayne keep attacking instead of burning every movement tool just to survive.

Braum Braum Braum T4
Tier
T4
Peringkat
#130
Rasio menang
48.29%
Rasio pilih
0.40%

Braum saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Best Bodyguard For Front-to-back Fights

Braum gives Vayne a wall to play behind and a hard punish for enemies who walk straight at her. His protective style fits Vayne because she wants enemies forced into a narrow approach, not scattered across the lane. When Braum stands between Vayne and the engage angle, she can attack the nearest target without instantly losing the fight to a hook, projectile, or dash follow-up.

Maokai Maokai Maokai T2
Tier
T2
Peringkat
#50
Rasio menang
51.87%
Rasio pilih
0.71%

Maokai saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Reliable Setup, Brush Control, And Condemn Angles

Maokai gives Vayne stable engage and zone control. He can start fights from a safer distance than Vayne, force enemies to move in predictable lines, and create wall-adjacent scrambles where Condemn becomes much easier to land. He also checks brush, which matters because Vayne hates being surprised before she can choose her spacing.

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Shielding, Zone Control, And Punish For Clumped Dives

Orianna gives Vayne controlled protection without forcing a pure peel style. The shield helps Vayne take short trades, while Orianna’s zone threat makes enemies hesitate before diving in a straight line. If they clump to kill Vayne, Orianna can punish that commitment hard.

Thresh Thresh Thresh T5
Tier
T5
Peringkat
#161
Rasio menang
45.37%
Rasio pilih
0.86%

Thresh saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Pick Threat, Lantern-style Rescue, And Flexible Fight Starts

Thresh covers Vayne’s two biggest ARAM problems: getting trapped after stepping up, and needing enemies held still long enough to start her damage pattern. His pick tools force respect, his peel interrupts divers, and his rescue option lets Vayne take aggressive attack windows that would be too risky with most supports.

Vayne ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityDrafted as a late-game DPS answer to bruisers and tanks, wanting front-to-back fights, a stable frontline, and time to stack repeated hits on targets.Must swap between melting durable targets and instantly chasing low-health carries when augments, Snowballs, or crowd control chains create gaps.Adapt flexibly between tank shredding and assassination rather than only front-to-back DPS.
Tumble DisciplinePlayers often use Tumble whenever they can auto again because fights are slower and enemies have fewer surprise entries.Wasting Tumble for small trades can get you killed. Hold it when enemies have visible engage threats. Use sideways, backward, or forward only when target lost their answer.Treat Tumble as a survival tool first, damage second, or risk being caught with no escape.
Condemn UsagePlayers look for wall stuns but often save Condemn mostly as peel against approaching threats.Functions as both peel and tempo control. Condemn divers early before their team follows, or convert chaotic chase openings into kills. Missing it punishes harder.Use Condemn proactively for tempo, not just reactively, but never fish blindly.
Ultimate TimingPlayers sometimes hold Final Hour until the fight is already clearly committed before activating.Waiting too long means getting forced out before gaining value. Use Final Hour when teams are about to collide or when you need invisibility windows to survive dives.Activate Final Hour early to reposition through chaos, not after you are already trapped.
Tempo and ScalingVayne has time to last-hit, wait for lifesteal, and slowly become a late-game problem through patient scaling.Early deaths and augment interactions decide whether you ever get to stand and fire. Take free minions but do not tunnel on waves while your team sets up fights.Prioritize short trades, resets, and punish windows over passive farming and slow scaling.
Augment PrioritiesBuild and summoner spell decisions carry most customization. Generic pages function because game pace is predictable.Augments determine whether you play as backline shredder, duelist, or reset hunter. Choose for safe autos, surviving first dive, or sticking to targets after they burn movement.Build for survival and uptime first; flashy damage augments fail if you get deleted instantly.

Champion Analysis

Peran / Rasio menang

Peringkat

Vayne the Night Hunter is a ranged physical damage carry in Hextech Mayhem whose identity is defined by extraordinary single-target burst damage, exceptional mobility, and a unique ability to shred even the tankiest opponents. Her passive, Night Hunter, grants bonus movement speed when moving toward enemy champions, giving her powerful chasing potential against low-health targets and reinforcing her role as a relentless hunter. Vayne's core mobility tool is Tumble, a short dash that empowers her next basic attack with bonus damage, making it essential for dodging skillshots and repositioning during chaotic fights in the narrow ARAM corridor. Her Silver Bolts is the signature ability that makes her a threat to all enemy compositions: every third consecutive attack on the same target deals true damage scaling with the target's maximum health, meaning fully-built tanks cannot withstand Vayne's sustained damage over time. Condemn allows Vayne to knock back an enemy and stun them if they impact terrain, and in the confined space of the Howling Abyss, wall-stuns are remarkably consistent, providing powerful pick potential and self-peel. Her ultimate, Final Hour, temporarily boosts her attack damage, halves Tumble's cooldown, and greatly amplifies her passive movement speed, transforming her into the most lethal hunter on the map for a brief duration. In team fights, Vayne must rely on her Tumble and positioning to stay safe while applying Silver Bolts stacks to priority targets, particularly the enemy front line, as her true damage ignores all resistances. Her playstyle rewards aggressive, calculated movement and precise condemn usage against terrain. While Vayne demands exceptional mechanical skill in Hextech Mayhem, mastering her mechanical execution makes her the most feared single-target damage dealer on the map, capable of deciding fights single-handedly if kept alive.

Tips utama

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Vayne wins Mayhem fights by surviving the first wave of nonsense, then cutting through whoever is still in range. Do not play her like a front-to-back turret from second one; she is short-ranged and fragile, and easy to punish if she Tumbles forward before enemy engage tools are spent. The best fights start with patience: let tanks show, let mages throw their first crowd control, then step in and attack the closest safe target until a better one walks into Condemn range. Stand just behind a tank or bruiser and slightly off-center, so that when they force the enemy to turn, Vayne gets free autos without eating every spell. Use Tumble to adjust angle, not just for damage; a side Tumble that avoids a skillshot is worth more than a forward Tumble that gives one extra hit and gets you rooted. If the enemy still has hook, stun, charm, or knock-up available, hold the dash until you see it miss or hit someone else. Open on the nearest target because Vayne’s damage profile lets her punish tanks over time; chasing a backline champion through a narrow lane often puts her between their frontline and turret, where she dies fast. Use Condemn as a threat before using it as damage. When you stand near a wall angle, enemy divers must respect the stun threat. Save Condemn for the champion who actually reaches you, not a tank walking forward if the real danger is an assassin waiting with Snowball, dash, or invisibility. When a diver lands on you, Tumble sideways first if possible because backward movement is predictable and often lines you up for follow-up skillshots, while side movement breaks angles and can create a Condemn wall path. Fight during enemy recovery frames: if a melee champion misses their engage, instantly hit them while walking back. Vayne punishes failed dives harder than she starts clean fights. If you use Final Hour defensively, commit to spacing, not ego dueling; the goal is to break vision, reposition, and reset the fight angle. Respect the walls on both sides, but drift in and out of wall threat rather than hugging one side too long. Retreat diagonally, not straight back, to make hooks and linear ultimates harder to land. When trapped under turret, do not chase past the turret line after one good trade; kill the diver, collect the wave, and reset your spacing. For target priority, hit the safest high-value target, usually the closest tank or bruiser until an enemy carry wastes mobility. Switch targets when a carry enters auto range without protection, but do not tunnel on low health targets behind the enemy team because escapes and defensive augments can ruin greedy chases. Take Snowball only when it solves a real range problem, and do not recast into five visible enemies; using it defensively to mark a minion or front target can create an escape angle. After a Snowball entry, Condemn immediately if a wall angle or peel support is nearby. Play around your own augment trigger condition; if it rewards repeated attacks, choose extended front-to-back fights and do not chase untouchable targets. Trigger offensive augments after enemy control is spent. Use defensive augment windows to bait a dive. Push when the enemy wave is thin and their engage is down, but pull back after taking the first turret plate of pressure. When behind, last-hit and thin waves, stand farther back, and hit whoever crosses the midpoint; make enemy engages expensive. Trade health only when you can finish a Silver Bolts cycle or force a key cooldown.

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Vayne wins Mayhem by surviving the first messy waves, then turning every overstep into a chase. She is not a blind front-to-back turret early; play her like a short-range carry with a punish button. Stay just outside the enemy’s engage line, hit what is safe, and only walk forward when a target has already spent their threat or your team has created a clean angle. In the early game, position behind your frontline and slightly off-center to avoid random poke and Mayhem effects. Take short trades: auto once or twice, reposition, then back out before the enemy can answer with crowd control. Treat Snowball as a defensive threat more than an opener before level 6—use it to punish isolated targets but do not take the recast into five enemies unless your team is already committing. Early augments should help you live through the first engage or give you a cleaner way to keep attacking; value mobility, defensive shielding, sustain, or safer damage patterns. Usually stall and last-hit to let the wave come closer if the enemy has strong engage or poke. If ahead, control the brush and punish whoever steps up first; if behind, give space and avoid dying before level 6 so you can clean up targets who overcommit. In the mid game, stand close enough to hit the enemy frontliner yet far enough that a single engage spell does not force your Flash or kill you. Shift from tiny trades into controlled all-ins: hit the frontline until they retreat or commit. Snowball becomes stronger as a follow-up tool after an enemy is slowed or displaced; do not use it as first engage without ally follow-up. Build your augment plan around fight length—if your team has peel and the enemy has tanks, choose augments that reward extended attacking; if the enemy has burst, take options that buy time or reset. Push when you have removed the enemy’s main engage; stall when outranged or key peel is down. With a lead, hold the lane near the middle and convert skirmish wins into turret damage or health relic control. If behind, stop dueling, hit the nearest target, and save mobility for the second threat. In the late game, stand where you can attack the closest enemy while keeping an escape path behind you, and spread just enough that one engage cannot win the whole fight. Avoid meaningless poke wars unless you can hit safely—your health bar is a win condition. Commit after the first wave of enemy control has passed; late Vayne is strongest when the fight lasts long enough for her to keep moving and choose the safest target. Late Snowball is high risk; use it only to secure a kill, dodge a collapsing angle, or follow your team into a won fight. Your late augments should complete the role your team needs: if you are the only damage source, prioritize consistency and survival; if your team has multiple carries, take tools that help reposition or finish targets. Push hard after a clean pick or won fight, hitting the safest structure first. If ahead, force front-to-back fights and burn impatient divers; if behind, hide your movement until the enemy commits to someone else, then attack the nearest exposed target. Before every late fight, choose your first target and your escape path; if the escape path disappears, back up immediately. Vayne wins the final fights by staying alive one spell rotation longer than the enemy expects, then turning that small window into a full chase down the lane.

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Rasio menang

Rasio menang / Rasio pilih

Tier

When ahead, Vayne must convert her lead by controlling space and extending fights rather than forcing flashy dives. She is strongest after enemies have used their engage tools, allowing her to attack the nearest target safely from behind her frontline. Standing just behind the first engager and hitting whoever steps into range forces the enemy to either back up or dive into Condemn, stealth movement, and focused damage. If an enemy bruiser or tank walks in alone to test her damage, focus them immediately while keeping movement lateral, burning their frontline before the real fight begins. Resist chasing low backliners unless Snowball, hard crowd control, or team engage has already locked the target, preserving your bounty and forcing the enemy to spend resources defensively. After a won fight with multiple enemies dead, hit structures or clear waves from a side with escape space, converting kills into permanent map pressure. Back up early when enemy respawns reconnect, avoiding the classic throw of dying under the enemy side without a wave. Diving the last survivor is only safe if the target is controlled and you can exit behind your frontline. Use Final Hour as a fight reset tool, activating as the enemy commits engage so that Tumble changes angles after each threat is spent. Against point-and-click lockdown, hold your movement tool until the lock threat is used. When a diver follows your stealth movement, kite toward a wall or allied crowd control, then use Condemn for separation even if the stun angle is not perfect. Augments when ahead should prioritize survivability, shields, cleanse-like safety, damage reduction, or emergency movement over pure damage, since the enemy’s win condition is killing you once for the bounty. If you cannot reach fights before they are decided, augments that improve attack uptime or repositioning allow you to hit earlier without walking into the lane center. Against multiple tanks and low burst, damage and attack speed augments become safer because the fight length favors your shred. When behind, Vayne wins by refusing the first bad fight, surviving the opening engage, taking free hits on overextended targets, and making the enemy spend more resources than your kill is worth. Give ground until the enemy overreaches, standing far enough back that they use a real cooldown to reach you, and do not walk up to compensate for a chunked tank or support. If an enemy carry steps forward without their frontline, take two or three safe attacks if your escape path is open, then back off. Use Condemn defensively first, saving it for the moment a diver commits movement toward you, pushing them away or angling into safe terrain. Skip aggressive wall stuns that require tumbling forward unless your team is already collapsing. Against hooks, knockups, or long-range engage, stay behind minions or a teammate who can absorb the first spell, then move after it misses. Take fights in layers, not all at once: hit the closest diver, kite backward under your side of the lane, and let structure, wave, and allied respawns stretch the fight. If a teammate lands hard crowd control on an enemy carry, follow only if you can reach without crossing the enemy frontline alone; otherwise, kill the tank first. After losing a player early, do not force a revenge fight; instead, clear waves, protect your health, and make the enemy choose between slow pushing and overdiving. Augments when behind should buy time and access: defensive value, healing support, shields, resistances, or escape options if you die before getting multiple attacks. If outranged, augments that help safely enter range or survive poke are crucial.

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Peringkat champion

Champion / Peran

Champion

Vayne the Night Hunter is a short-range marksman whose power in ARAM Mayhem depends entirely on disciplined spacing, target discipline, and ability timing. Her passive, Night Hunter, gives her chase speed when moving toward enemy champions, which matters less for chasing from full health and more for turning a small window into a forced elimination before the target resets. This movement speed is best used after an enemy burns mobility, Snowball, or a defensive augment, and requires angling forward rather than standing still at max range. The passive only works when moving toward champions, so kiting sideways or backward removes its benefit, and chasing without tracking enemy crowd control often leaves Vayne stranded with no escape path. Her Q, Tumble, is the most frequent decision point: a short reposition that empowers the next auto attack. In Mayhem’s fast collapses, Tumble should create a better angle or dodge rather than just add damage. Rolling forward is only safe when the enemy’s main punish tools are already used. A wasted Tumble opens Vayne to engage, as she has no way to dodge the next crowd control chain. Silver Bolts, her W, is the reason Vayne can cut through durable champions. In messy Mayhem fights, target discipline is critical: picking one realistic target and finishing the three‑hit stack before swapping is essential. Swapping too early loses pressure, and even hitting a tank repeatedly can open the rest of the fight. Poor target discipline wastes the ability without pressing a button. Condemn, her E, is a knockback that stuns if the target hits terrain. The narrow ARAM map gives real threat near walls, tower ruins, and chokepoints, but its primary value is often defensive peel. Using it to poke a tank away leaves Vayne vulnerable to the next diver. A missed or wasted Condemn is one of her biggest punish windows, removing both a kill opportunity and her only immediate answer to engage. Final Hour, her R, is her all‑in steroid that makes Tumble more dangerous and enables aggressive repositioning. It should be activated only when a fight is truly starting, not during pre‑fight posturing, and works best after the enemy has spent one layer of crowd control. Using it into disengage or a fake engage wastes her strongest threat window, leaving her as a short‑range marksman with limited safety for the next fight. Overall, Vayne’s identity is that of a controlled hypercarry who thrives on clean spacing, patient target selection, and punishing overextended champions rather than diving recklessly, with each ability carrying clear risks and rewards that dictate her effectiveness in Mayhem.

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Vayne punishes bad spacing harder than most marksmen, but she also gets punished harder for forcing fights prematurely. In Mayhem, survive the first burst, find a wall or isolated target, and turn the fight after enemy cooldowns are spent. A common mechanical error is using Tumble straight forward to start damage, spending the main repositioning tool before the enemy shows engage, leaving her exposed to hooks, dashes, roots, or burst combos with no clean escape. Correct habit: Tumble sideways or backward until the enemy frontline commits, reserving forward rolls for when the target is already controlled or isolated. Another mistake is Condemning the first target seen without checking wall angle, pushing the enemy away from the team and possibly saving a bruiser. Correct approach: hold Condemn until it pins into terrain, interrupts a key dash, or creates space from a diver; if the wall angle is absent, keep autoing and moving. Standing still to finish a Silver Bolts pattern is dangerous because enemies predict the hit timing. Treat every damage proc as a bonus for good kiting, moving between each auto and breaking the pattern to dodge crowd control. Using ultimate stealth only as a damage steroid reveals position along the same lane line, allowing enemies to pre-aim. Correct action: use the unseen moment to change angle—step diagonally, cross behind minions, or reposition toward terrain. Condemning during an ally’s displacement can ruin a teammate’s combo by pushing the target out of follow-up range; let allied engage land first, then decide if Condemn extends the kill or interrupts an escape. Tumbling into brush or fog without confirming who is missing walks into melee range of threats. Use minions, allied bodies, and safe range to check space, assuming a dangerous assassin or engage support is waiting. Firing Snowball just because an enemy is low delivers Vayne into the middle of the enemy team; use it as a controlled reposition or follow-up when the enemy team is already split, not as first engage. On the decision side, picking every fight as if Vayne is automatically the late-fight carry burns health before the real engage. Judge each fight by cooldowns and formation—play slow if enemy engage is ready, step up when key control spells miss. Chasing tanks too deep because Vayne can shred durable targets leads into the enemy backline’s threat zone. Hit the closest safe target but do not chase past peel; tank damage is valuable only while kiting. Saving all defensive tools for the perfect moment results in dying with Flash, ultimate, or defensive augments unused. Use defensive tools early when the enemy commits multiple resources; surviving with space is better than dying with options. Building or augmenting only for damage when the enemy has reliable dive leaves Vayne vulnerable; choose survivability or anti-burst options when the enemy plan is to delete her first, and adjust play pattern if the setup is too greedy. Ignoring wave state because ARAM fights feel constant forces Vayne to fight under bad minion cover; clear enough minions to create room to kite. Treating every wall as a Condemn opportunity positions Vayne too close to terrain, giving divers predictable angles; use walls as a threat not a leash, standing where a pin is possible while still having room to kite. Entering fights before enemy poke and crowd control are spent leads to chip damage or lockdown before meaningful DPS; let higher-range teammates or minions draw first spells, then step into auto range once those miss or land elsewhere.

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FAQ

Vayne

FAQ

Is Vayne a good pick in ARAM: Mayhem? Yes, if your team can give her time to hit. Vayne is strongest when fights stretch out and she can keep attacking the nearest safe target instead of chasing deep. The tradeoff is that she offers little poke before a fight starts, so your team may lose ground if you cannot contest waves or engage decisively. What is Vayne’s main job in a Mayhem fight? Your job is to stay alive while cutting down the highest-value target you can safely reach. If a tank walks into your range, hit the tank and build pressure instead of tunneling past them for a carry. The tradeoff is patience: you may look passive early, but one clean extended fight can swing the whole screen. Should I play Vayne aggressively early? Only when the enemy has already used key crowd control or overstepped into your team. If you tumble forward before those tools are gone, you give assassins and mages a clear punish window. Play the first few fights around spacing, last-hitting, and testing who can actually reach you.

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