ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T4 Peringkat #146

Yorick build ARAM Mayhem dan augment terbaik

Yorick saat ini masuk kategori T4 dalam data ARAM Mayhem.

Yorick Yorick Shepherd of Souls Fighter / Tank / Mage
TierT4
Peringkat#146
Rasio menang47.81%
Rasio pilih0.17%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Rasio menang53.29%
Rasio pilih14.86%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang51.79%
Rasio pilih9.77%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Rasio menang48.73%
Rasio pilih6.87%

N/Aitem

Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

53.31%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.62%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

53.83%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

50.16%
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

53.43%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.53%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

52.29%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

53.16%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

49.51%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

51.22%
Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

55.20%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

50.81%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

55.06%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

55.06%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

52.98%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

52.98%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

52.98%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

51.19%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

51.19%

N/A

#1
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

Rasio menang47.87%
Rasio pilih3.43%
#2
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

Rasio menang45.69%
Rasio pilih1.56%
#3
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang46.16%
Rasio pilih1.25%

N/Aitem

Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

48.24%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

51.81%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

44.35%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

42.61%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

44.59%
Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

45.35%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

42.58%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

49.93%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

44.17%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

47.17%
Serpent's Fang Serpent's Fang Serpent's Fang
Harga total
2,500
Harga
625

+55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

43.81%
Opportunity Opportunity Opportunity
Harga total
2,700
Harga
475

+55 Attack Damage 18 LethalityPreparationAfter being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.ExtractionWhen a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.

41.22%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

48.11%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

48.11%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

48.11%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

46.52%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

46.52%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

50.34%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

50.34%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Rasio menang53.01%
Rasio pilih30.41%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Rasio menang55.43%
Rasio pilih10.75%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang59.76%
Rasio pilih6.39%

N/Aitem

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

55.33%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

55.33%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

55.34%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

55.34%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

50.31%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

50.31%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

50.31%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Rasio menang62.01%
Rasio pilih8.83%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Rasio menang54.86%
Rasio pilih6.75%
#3
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Rasio menang53.38%
Rasio pilih5.13%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

53.92%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

53.19%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

54.82%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.03%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.65%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

55.14%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

54.20%
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

58.03%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

53.02%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

51.16%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

49.34%
Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

47.28%

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

55.03%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

55.03%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

51.70%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

51.70%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

51.70%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

51.25%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

51.25%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.60%
Rasio pilih
4.30%
Game
265

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.60%4.30%265
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.02%
Rasio pilih
7.53%
Game
464

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.02%7.53%464
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.12%
Rasio pilih
8.44%
Game
520

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.12%8.44%520
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.69%
Rasio pilih
4.71%
Game
290

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.69%4.71%290
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.75%
Rasio pilih
12.96%
Game
798

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.75%12.96%798
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.73%
Rasio pilih
11.46%
Game
706

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.73%11.46%706
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.53%
Rasio pilih
7.16%
Game
441

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.53%7.16%441
Minionmancer Minionmancer Minionmancer Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
48.41%
Rasio pilih
7.65%
Game
471

Pilih Minionmancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.41%7.65%471
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.26%
Rasio pilih
4.68%
Game
288

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.26%4.68%288
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.92%
Rasio pilih
8.20%
Game
505

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.92%8.20%505
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
47.78%
Rasio pilih
4.76%
Game
293

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.78%4.76%293
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.42%
Rasio pilih
7.57%
Game
466

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.42%7.57%466
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.09%
Rasio pilih
5.59%
Game
344

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.09%5.59%344
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.77%
Rasio pilih
10.07%
Game
620

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.77%10.07%620
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.13%
Rasio pilih
4.82%
Game
297

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.13%4.82%297
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.11%
Rasio pilih
8.35%
Game
514

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.11%8.35%514
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.48%
Rasio pilih
6.28%
Game
387

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.48%6.28%387
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.44%
Rasio pilih
9.25%
Game
570

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.44%9.25%570
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.03%
Rasio pilih
5.88%
Game
362

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.03%5.88%362
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.88%
Rasio pilih
6.66%
Game
410

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.88%6.66%410
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.51%
Rasio pilih
7.99%
Game
492

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.51%7.99%492
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.20%
Rasio pilih
8.26%
Game
509

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.20%8.26%509
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.93%
Rasio pilih
4.95%
Game
305

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.93%4.95%305
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.39%
Rasio pilih
4.79%
Game
295

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT143.39%4.79%295
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
41.37%
Rasio pilih
4.98%
Game
307

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT141.37%4.98%307
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
55.38%
Rasio pilih
3.17%
Game
195

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.38%3.17%195
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.70%
Rasio pilih
2.40%
Game
148

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.70%2.40%148
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.25%
Rasio pilih
2.60%
Game
160

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.25%2.60%160
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.72%
Rasio pilih
2.24%
Game
138

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.72%2.24%138
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.58%
Rasio pilih
2.79%
Game
172

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.58%2.79%172
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.36%
Rasio pilih
2.22%
Game
137

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.36%2.22%137
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.27%
Rasio pilih
3.04%
Game
187

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.27%3.04%187
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.70%
Rasio pilih
2.74%
Game
169

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.70%2.74%169
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.90%
Rasio pilih
2.71%
Game
167

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.90%2.71%167
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
47.37%
Rasio pilih
3.39%
Game
209

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.37%3.39%209
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.31%
Rasio pilih
2.71%
Game
167

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.31%2.71%167
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.28%
Rasio pilih
2.99%
Game
184

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.28%2.99%184
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.27%
Rasio pilih
2.68%
Game
165

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.27%2.68%165
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.13%
Rasio pilih
2.55%
Game
157

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.13%2.55%157
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.72%
Rasio pilih
2.22%
Game
137

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.72%2.22%137
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.43%
Rasio pilih
2.27%
Game
140

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.43%2.27%140
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.91%
Rasio pilih
2.58%
Game
159

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.91%2.58%159
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
45.64%
Rasio pilih
3.17%
Game
195

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.64%3.17%195
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.60%
Rasio pilih
2.96%
Game
182

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.60%2.96%182
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.50%
Rasio pilih
3.25%
Game
200

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.50%3.25%200
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.41%
Rasio pilih
3.18%
Game
196

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.41%3.18%196
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.03%
Rasio pilih
3.10%
Game
191

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.03%3.10%191
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.03%
Rasio pilih
3.10%
Game
191

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.03%3.10%191
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
44.74%
Rasio pilih
3.70%
Game
228

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.74%3.70%228
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.74%
Rasio pilih
2.47%
Game
152

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.74%2.47%152
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.44%
Rasio pilih
2.34%
Game
144

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.44%2.34%144
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.23%
Rasio pilih
2.53%
Game
156

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.23%2.53%156
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.86%
Rasio pilih
2.78%
Game
171

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.86%2.78%171
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.56%
Rasio pilih
2.65%
Game
163

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.56%2.65%163
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.31%
Rasio pilih
4.12%
Game
254

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.31%4.12%254
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.18%
Rasio pilih
2.21%
Game
136

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.18%2.21%136
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.10%
Rasio pilih
2.37%
Game
146

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.10%2.37%146
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
40.88%
Rasio pilih
2.94%
Game
181

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT240.88%2.94%181
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
39.76%
Rasio pilih
2.70%
Game
166

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT239.76%2.70%166
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
39.71%
Rasio pilih
2.21%
Game
136

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT239.71%2.21%136
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.30%
Rasio pilih
3.05%
Game
188

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT238.30%3.05%188
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
38.24%
Rasio pilih
3.31%
Game
204

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT238.24%3.31%204
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
37.27%
Rasio pilih
2.61%
Game
161

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT237.27%2.61%161
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.49%
Rasio pilih
1.72%
Game
106

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.49%1.72%106
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.39%
Rasio pilih
1.85%
Game
114

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.39%1.85%114
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.75%
Rasio pilih
1.85%
Game
114

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.75%1.85%114
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.39%
Rasio pilih
2.06%
Game
127

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.39%2.06%127
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.00%
Rasio pilih
1.85%
Game
114

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.85%114
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
1.75%
Game
108

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.75%108
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.48%
Rasio pilih
1.61%
Game
99

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.48%1.61%99
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.46%
Rasio pilih
1.92%
Game
118

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.46%1.92%118
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.81%
Rasio pilih
1.53%
Game
94

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.81%1.53%94
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.72%
Rasio pilih
1.98%
Game
122

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.72%1.98%122
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.30%
Rasio pilih
1.90%
Game
117

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.30%1.90%117
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.16%
Rasio pilih
1.51%
Game
93

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.16%1.51%93
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.10%
Rasio pilih
1.66%
Game
102

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.10%1.66%102
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.79%
Rasio pilih
1.56%
Game
96

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.79%1.56%96
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.68%
Rasio pilih
1.53%
Game
94

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.68%1.53%94
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.64%
Rasio pilih
1.82%
Game
112

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.64%1.82%112
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
43.75%
Rasio pilih
1.82%
Game
112

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.75%1.82%112
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.37%
Rasio pilih
1.35%
Game
83

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.37%1.35%83
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.28%
Rasio pilih
2.00%
Game
123

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.28%2.00%123
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.19%
Rasio pilih
2.08%
Game
128

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.19%2.08%128
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
41.86%
Rasio pilih
1.40%
Game
86

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.86%1.40%86
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.57%
Rasio pilih
1.45%
Game
89

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT341.57%1.45%89
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.25%
Rasio pilih
1.30%
Game
80

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.25%1.30%80
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.22%
Rasio pilih
1.49%
Game
92

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.22%1.49%92
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
40.20%
Rasio pilih
1.66%
Game
102

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.20%1.66%102
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
37.96%
Rasio pilih
1.75%
Game
108

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT337.96%1.75%108
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.36%
Rasio pilih
1.48%
Game
91

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT337.36%1.48%91
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
36.36%
Rasio pilih
2.14%
Game
132

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT336.36%2.14%132
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
61.54%
Rasio pilih
1.06%
Game
65

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT461.54%1.06%65
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
59.02%
Rasio pilih
0.99%
Game
61

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT459.02%0.99%61
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
57.38%
Rasio pilih
0.99%
Game
61

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT457.38%0.99%61
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.36%
Rasio pilih
0.91%
Game
56

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT455.36%0.91%56
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.94%
Rasio pilih
0.83%
Game
51

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.94%0.83%51
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.94%
Rasio pilih
0.83%
Game
51

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.94%0.83%51
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.83%
Rasio pilih
0.86%
Game
53

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.83%0.86%53
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.77%
Rasio pilih
1.06%
Game
65

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.77%1.06%65
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
50.75%
Rasio pilih
1.09%
Game
67

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.75%1.09%67
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.32%
Rasio pilih
1.19%
Game
73

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.32%1.19%73
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.21%
Rasio pilih
1.02%
Game
63

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.21%1.02%63
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.95%
Rasio pilih
1.19%
Game
73

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.95%1.19%73
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.75%
Rasio pilih
1.25%
Game
77

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.75%1.25%77
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.15%
Rasio pilih
0.84%
Game
52

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.15%0.84%52
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.71%
Rasio pilih
1.14%
Game
70

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.71%1.14%70
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.61%
Rasio pilih
0.93%
Game
57

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.61%0.93%57
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.10%
Rasio pilih
0.83%
Game
51

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.10%0.83%51
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
44.59%
Rasio pilih
1.20%
Game
74

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.59%1.20%74
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.10%
Rasio pilih
0.94%
Game
58

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.10%0.94%58
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.51%
Rasio pilih
0.86%
Game
53

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.51%0.86%53
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.98%
Rasio pilih
0.99%
Game
61

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.98%0.99%61
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
39.62%
Rasio pilih
0.86%
Game
53

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.62%0.86%53
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
38.81%
Rasio pilih
1.09%
Game
67

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.81%1.09%67
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
38.46%
Rasio pilih
0.84%
Game
52

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT438.46%0.84%52
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
38.33%
Rasio pilih
0.97%
Game
60

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.33%0.97%60
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
35.09%
Rasio pilih
0.93%
Game
57

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT435.09%0.93%57
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
30.43%
Rasio pilih
1.12%
Game
69

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT430.43%1.12%69
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
27.78%
Rasio pilih
1.17%
Game
72

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT427.78%1.17%72

Yorick Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

R > Q > E > W

REQW

R > E > Q > W (Heavy Poke or CDR Augments)

EQW

CDR or Spell Amp Augments: If you gain significant cooldown reduction or ability power scaling from augments, switch to E > Q > W.

RQEW

Start Q for immediate last-hit power and early Mist Walker generation.

Yorick Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Yorick counters these champions in ARAM: Mayhem.

Azir Azir Azir T4
Tier
T4
Peringkat
#144
Rasio menang
47.58%
Rasio pilih
0.41%

Azir saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Yorick is countered by these champions in ARAM: Mayhem.

Kayn Kayn Kayn T3
Tier
T3
Peringkat
#84
Rasio menang
50.31%
Rasio pilih
0.38%

Kayn saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Heimerdinger Heimerdinger Heimerdinger T2
Tier
T2
Peringkat
#49
Rasio menang
51.56%
Rasio pilih
0.63%

Heimerdinger saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Tristana Tristana Tristana T2
Tier
T2
Peringkat
#43
Rasio menang
52.31%
Rasio pilih
0.94%

Tristana saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ziggs Ziggs Ziggs T3
Tier
T3
Peringkat
#74
Rasio menang
50.23%
Rasio pilih
0.78%

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Master Yi Master Yi Master Yi T1
Tier
T1
Peringkat
#18
Rasio menang
52.96%
Rasio pilih
0.73%

Master Yi saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Yorick Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Yorick Yorick Yorick T4
Tier
T4
Peringkat
#146
Rasio menang
47.81%
Rasio pilih
0.17%

Yorick saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

What Yorick Needs From a Team

Hard Engage or Catch Potential: Yorick’s W is powerful but has a delay and limited range. He needs teammates who can stun or root enemies in place, guaranteeing the cage lands and keeping targets inside for the full duration.

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Yorick Yorick Yorick T4
Tier
T4
Peringkat
#146
Rasio menang
47.81%
Rasio pilih
0.17%

Yorick saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Hard Engage or Catch Potential: Yorick’s W is powerful but has a delay and limited range. He needs teammates who can stun or root enemies in place, guaranteeing the cage lands and keeping targets inside for the full duration. Zone Control and Siege Support: While Yorick creates a pushing wave with ghouls, he needs allies who can poke or threaten enemies hiding under towers. This prevents the enemy from clearing his summons instantly. Peel for the Maiden: The Maiden is a massive source of damage. Teammates who can slow or knock back enemies trying to dive the Maiden will exponentially increase Yorick’s effective DPS. Top Teammate Synergies Orianna – High Synergy

Orianna’s ball provides vision and zone control, and her ultimate creates a perfect setup for Yorick’s W. If Orianna lands a Shockwave, Yorick can drop the cage directly on the clumped enemies, ensuring they cannot escape the Maiden’s attacks.

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune – High Synergy

Miss Fortune provides the massive AoE damage that Yorick lacks. Yorick’s cage acts as a containment zone that keeps enemies inside Bullet Time. The ghouls also add to the visual chaos, making it harder for enemies to track the bullet waves.

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Leona – Strong Synergy

Leona offers the reliable point-and-click lockdown that Yorick craves. Her Zenith Blade and Solar Flare make landing Yorick’s W almost guaranteed. She also acts as a secondary frontline, drawing aggro away from the Maiden.

Swain Swain Swain T3
Tier
T3
Peringkat
#55
Rasio menang
50.54%
Rasio pilih
0.91%

Swain saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Swain – Strong Synergy

Swain and Yorick form a drain-tank duo that becomes nearly unkillable in a sustained Mayhem fight. Yorick’s cage keeps enemies in range of Swain’s Demonic Ascension pull. Both champions want to stand in the middle of the chaos and heal off multiple targets.

Azir Azir Azir T4
Tier
T4
Peringkat
#144
Rasio menang
47.58%
Rasio pilih
0.41%

Azir saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Azir – Situational Synergy

Azir’s Emperor’s Divide can shove enemies into Yorick’s cage or keep them trapped inside it. This creates a "kill box" where enemies have no escape route. Azir also provides the poke and tower damage Yorick needs to end games.

Yorick ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Win ConditionYou play for the long game, acting as a siege engine that pokes, sustains, and slowly chips down enemies under their tower.You must act as a dive initiator who creates immediate pressure, forcing fights under the enemy tower before enemy scaling invalidates you.Shift from patient siege engine to aggressive battering ram or risk becoming irrelevant.
Wall UsageYou use W to trap enemies inside the cage, isolating them for your ghouls to attack while they cannot escape.Trapping high-damage enemies inside is suicide; use W to peel divers off your backline or block skill shots defensively.Use the cage defensively to peel or block rather than isolating yourself with threats.
Snowball EngagementSnowball is used to close gaps, but Yorick is often easily kited after landing the initial mark.Snowball is your primary engage tool to bypass frontline and dive backline; you commit fully, absorb cooldowns, and trust the respawn timer.Use Snowball to dive backline directly and commit fully regardless of survival.
Ultimate PriorityYou hold your ultimate for a key moment, treating the Maiden as a finisher or a tool for specific fights.You use the ultimate on cooldown as a pressure tool; the Maiden creates space and will be available again quickly due to reduced timers.Use the Maiden constantly for pressure rather than saving her for perfect moments.
Build LogicYou build for sustain and poke with items like Divine Sunderer into tank items to win the attrition war.You prioritize burst resistance and movement with items like Sterak's Gage to survive initial burst; Hullbreaker is a trap.Prioritize burst survival and movement over sustain; adapt to enemy composition.

Champion Analysis

Peran / Rasio menang

Peringkat

Yorick Shepherd of Souls functions as an oppressive frontline fighter in ARAM: Mayhem, combining powerful undead summoning with exceptional sustained combat capabilities. The mode's dramatically reduced cooldowns allow Yorick to summon his undead army with unprecedented frequency, making him one of the most dominant sustained damage dealers on the Howling Abyss. His core identity revolves around building and maintaining an overwhelming force of Mist Walkers while controlling the battlefield through strategic positioning and zone control. Yorick's passive, Shepherd of Souls, summons Mist Walkers when he kills enemies, meaning frequent combat quickly builds an undead army that pressures opponents continuously. His Q ability, Last Rites, serves as his primary damage and execute tool, dealing damage while summoning additional Mist Walkers on kill. The ability's frequent use in Mayhem maintains extremely high damage output and summoning frequency, allowing Yorick to sustain pressure throughout extended fights. His W ability, Dark Procession, creates a wall of dark mist that blocks movement and splits the battlefield, providing valuable crowd control that can isolate targets or deny escape routes in the narrow ARAM lane. His E ability, Mourning Mist, fires a shadow mark that slows and marks enemies, enabling effective chasing and poking while directing his undead army toward marked targets. Yorick's ultimate, Eulogy of the Isles, summons the Maiden of the Mist, who automatically attacks enemies and amplifies his assault. When combined with his undead army in Mayhem, this creates an overwhelming offensive presence that few champions can withstand in sustained engagements. The Maiden's persistent damage and ability to generate additional Mist Walkers makes Yorick particularly threatening in extended fights where he can maintain his summons. Strategically, Yorick excels at holding the frontline while his undead army deals sustained damage to multiple targets. His ability to control space with Dark Procession makes him valuable for zoning enemies off objectives or trapping overextended opponents. The continuous nature of his summoning in Mayhem means he maintains pressure without the downtime typical of his Summoner's Rift performance. His recommended builds focus on attack damage and health to maximize sustained damage and undead army effectiveness, reinforcing his role as a durable fighter who grows stronger as fights progress. Yorick Shepherd of Souls offers teams a powerful combination of frontline durability, zone control, and sustained damage that scales with combat duration, making him a formidable presence in ARAM: Mayhem's constant fighting environment.

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Yorick Shepherd of Souls functions in Mayhem ARAM as a zone-control juggernaut rather than a burst assassin. The primary engage tool is E, Mourning Mist, and Yorick should never walk up to auto-attack until the mark lands. The increased ability haste in this mode allows frequent Mist casts. After tagging an enemy, send ghouls in to do the heavy lifting while staying at mid-range. Rushing in without the Mist mark causes ghouls to ignore the target and results in getting kited. W, Dark Procession should be saved for follow-up. Once an enemy is marked and slowed by E, place the wall slightly behind their retreat path rather than directly on top of them. This forces enemies to choose between running into the wall or turning to fight inside the ghoul swarm. Snowball serves as a gap-closer but should not start fights from max range against mobile enemies. The ideal sequence is landing E, using Snowball to the marked target, dropping W to trap them, then raising ghouls with Q. When behind, hold Snowball for enemy engage and use it to jump into the backline, forcing squishy damage dealers to deal with Yorick. The single ARAM lane benefits Yorick significantly. Spacing near side brushes forces enemies to cluster center, making E easier to land. Ghouls should tank tower shots and enemy poke while Yorick regenerates health with Q last hits. Against heavy area-of-effect mages, stop pushing at the first bridge tower to avoid getting deleted in narrow chokes. Hold the wave outside tower range, farm ghouls, and look for picks with E. In teamfights, tag the backline with E even if Yorick cannot reach them directly. Ghouls will attack the marked target, creating a ranged threat that forces enemy carries backward. If the enemy frontline engages, switch focus to the nearest isolated target, as Yorick excels at 1v1 dueling. Never chase low-health targets through the enemy team due to mobility weaknesses. Yorick triggers summon-based augments constantly through Q last hits and Maiden summons. Look for augments granting health, resistances, or damage on ability use. Augments that increase healing or grant shields on damage are efficient since ghouls count as separate damage instances. Pre-stack defenses by summoning ghouls before fights rather than during chaos. The push and pull rhythm dictates lane pace. With Maiden and four ghouls, push forward and siege towers while zoning enemies with W threat. Without Maiden or with low ghoul count, pull back and play passively until cooldowns reset. Diving requires Maiden active and full ghoul stacks, sending the Maiden in first to tank tower shots. Never dive enemies with hard crowd control under their tower. When losing and pushed to tower, Yorick becomes a defensive anchor. Focus on trapping enemy frontline divers under tower with W and using E to slow their escape. Hide in side brushes during inhibitor sieges and wait for enemies to overextend before engaging. Build tanky when behind to survive long enough for crucial abilities, as a living Yorick creates a zone of danger.

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Yorick progresses through distinct phases in ARAM: Mayhem, each with specific positioning and engagement requirements. During the early game at levels 1 through 6, Yorick must start positioned near the front line but avoid committing to full engages until four graves are on the ground. His early damage is mediocre without ghouls, making the first wave a setup phase focused on last-hitting dying minions to spawn graves. The primary poke tool is using E to mark enemy champions and send Mist Walkers at them. If enemies step up to harass while Yorick farms graves, he should punish them by marking and sending the ghouls. Snowball serves primarily as a gap-closer for a quick W cast rather than for pure damage. Landing Snowball on a squishy target allows Yorick to dash in, drop W immediately to trap them, and then E to ensure ghouls swarm the cage. Missing Snowball means backing off and resetting, as forcing fights without the ghoul army ready is a mistake. Once the Maiden is available, Yorick should push the first wave hard and crash it into the enemy tower to set up a siege. Early augments that boost durability or ghoul damage enable a level 6 all-in, while falling behind requires stalling under tower and letting the Maiden tank shots during recovery. In the mid game at levels 7 through 11, Yorick becomes a siege engine who should position at the head of the minion wave rather than behind the team like a traditional mage. Walking forward with the Maiden and ghouls allows Yorick to absorb skillshots and apply pressure. The trading rhythm revolves around the Maiden, so when she is active, Yorick walks at the enemy team and Es the frontline, letting the Maiden and ghouls chip them down while staying relatively safe. When the Maiden dies, Yorick must play passively for the cooldown. Snowball usage shifts to creating chaos in team fights by throwing it at the enemy backline to force dodges or wasted cooldowns. If enemies cluster, Yorick can Snowball in, W to cage multiple targets, and R to overwhelm them with summons. Augments granting ability haste or healing on damage make Yorick deceptively tanky. Constant pushing is essential, as Yorick excels at taking towers while enemies are distracted or dead. When ahead, grouping with the team forces favorable fights under enemy towers while summons hammer the structure. When behind, Yorick can split attention by sending the Maiden down a side lane or using her to clear incoming waves while the team defends. During the late game at levels 12 and beyond, positioning becomes critical as Yorick is tanky but susceptible to heavy crowd control and anti-heal. Walking with the team but staying slightly to the side allows Yorick to look for flank angles. A well-placed W on a high-value target in a late-game fight often secures the kill. The poke rhythm slows down, and instead of constant E spam, Yorick should save it for guaranteed marks when the enemy commits to a fight. Snowball becomes a tool to bypass the enemy frontline, as diving the enemy carry is the win condition. Snowballing to a carry, using W to trap them, and popping the ultimate summons the Maiden and ghouls directly on top of them. Augments that increase damage based on missing health or grant invulnerability should be used at this moment. Diving is a mistake if the enemy has heavy peel waiting. Pushing remains the default state, and winning a team fight means taking towers and inhibitors before recalling.

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Yorick Shepherd of Souls transforms into an unstoppable siege engine when ahead in Mayhem. The trigger condition for this dominance is completing a first major item component or landing key Dark Procession cages that secure kills. At this point, Mist Walkers and the Maiden become permanent pressure tools that enemies cannot clear quickly enough. The optimal positioning groups with the team but slightly to the side, avoiding standing on top of ranged carries where area-of-effect spells would instantly kill ghouls. Flank angles let Yorick throw Mourning Mist into the enemy backline, drop W on high-priority targets, and summon the Maiden, forcing enemies into a lose-lose choice: focus Yorick and die to allied carries, or focus the carries and get torn apart by ghouls. Ghoul-focused augments like Ghoul Party or Shepherd's Call make damage unavoidable, creating zones enemies cannot occupy. Controlling health relic brushes and pushing waves to enemy towers establishes permanent map control. Throwing a lead happens through overextension and poor decision-making. Diving deep for kills past the inhibitor tower invites collapse from the enemy death blob, and long death timers punish this severely. Ghouls can chase and secure kills while Yorick repositions safely. Respecting Snowball is critical because enemies will attempt Mark/Dash engages, requiring constant movement between ability casts. If a tank lands a Snowball, dropping W at Yorick's feet cages them on arrival. Wasting the Maiden by sending her into side lanes or tower dives sacrifices half of Yorick's pressure for a long cooldown. Global ultimates and reset augments demand caution after kills, backing off to heal and reset fights on favorable terms. Playing from behind requires patience and a fundamental role shift. Early deaths, lost tower health, or facing heavy area-of-effect champions like Ziggs, Syndra, or Vel'Koz with strong poke augments signal that standard aggression will fail. The core action becomes disruption rather than damage dealing. W serves purely for peel, caging assassins or divers who jump on allied carries, buying time for kills or repositioning. E provides more value as a slow than damage marker. Defensive augments like Phantom Cage or those increasing W duration or size transform Yorick into a utility specialist whose well-placed cage can trap multiple enemies and win fights through positioning alone. Recovery demands staying with the team, as getting caught out alone means death and losing the only frontline utility. Mist Walkers still apply wave pressure even when behind, preventing immediate tower dives and buying healing time. Waiting for enemy mistakes and landing one good cage on an overextending carry can swing momentum. Building tank or utility items like Hullbreaker or Warmog's Armor prioritizes surviving long enough to land that crucial cage. Unrecoverable situations occur against dedicated ghoul-clearing compositions or scaled champions like Kayle or Veigar. In these scenarios, hiding in brush and attempting one multi-person cage represents the only remaining chance. If it fails, the game ends.

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Yorick Shepherd of Souls operates in ARAM: Mayhem as a tempo-driven summoner whose entire rhythm revolves around corpse management and ghoul armies. His passive, Shepherd of Souls, defines this rhythm: when enemies die nearby, they leave graves, and with three or more graves present, Yorick can raise a ghoul army. The constant death ball of Mayhem accelerates grave generation compared to Summoner's Rift, meaning Yorick often gains instant summon windows when teammates' AoE clears minion waves. This creates a strategic lever: Yorick has leverage when graves populate the ground but becomes a slow melee bruiser when the ground is empty. The passive also provides a decaying heal on minion kills, sustaining him through poke, though this heal cannot save him from full burst combos. Yorick's Q, Last Rites, serves as his primary damage tool and sustain source. This point-blank skill shot spawns graves on kills and summons Mist Walkers when graves are available. Strategic use requires saving Q for execute moments on minions to guarantee graves rather than spamming it for harass, which drains mana and leaves Yorick without ghouls for real fights. The ability scales into late-game brawls where it becomes consistent damage against anything in range. His W, Dark Procession, creates a circular ghost wall that traps enemies inside or outside, forcing them to attack the wall to escape. In Mayhem's single lane with limited escape routes, this becomes a massive disruption tool. The wall can cut off retreats, zone enemy carries, or protect Yorick's backline from divers. Missing W carries heavy punishment due to its long cooldown, creating a window for enemies to engage or disengage freely. E, Eulogy of the Isles, functions as Yorick's engage button and ghoul controller. This linear skill shot marks targets, causing all active Mist Walkers and the Maiden to dash to the marked enemy. Without E, ghouls attack whatever is closest; with E, Yorick directs his entire army's focus. Throwing E into minion waves instead of champions wastes this tool, as ghouls will attack minions instead of priority targets. Yorick's ultimate summons the Maiden of the Mist, a semi-permanent AI companion that deals magic damage and spawns ghouls automatically on unit kills. The Maiden acts as a seventh team member in Mayhem teamfights, forcing enemies to choose between attacking Yorick, his team, or the Maiden. If ignored, she shreds enemies; if focused, Yorick gains freedom to engage. Summoning the Maiden during retreats or when about to die wastes this powerful tool, as she will likely fall to towers or focus fire without support. Yorick must commit when he presses R.

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Yorick Shepherd of Souls in ARAM: Mayhem lives and dies by his Mist Walkers and the Maiden, and the mode's amplified damage and reduced cooldowns mean a single misstep with ghouls often results in instant death. Players cannot approach him as a split-pusher in this mode; instead, Yorick functions as a siege engine that must manage aggro carefully. Mechanical mistakes center around ability usage and resource management. Using Dark Procession directly on enemies with dashes or Flash available wastes mana and leaves Yorick without a peel tool; the correct approach is waiting until enemies have expended mobility or are crowd-controlled, then placing the wall behind them to cut off escape. Summoning the Maiden of the Mist at full health when enemies have heavy burst or execute damage causes her to die in seconds before applying her mark or sustaining herself; players should wait for fights to stabilize or key burst abilities to go on cooldown, ideally summoning near a dying enemy wave for immediate healing. Spamming Omen of Pestilence on cooldown without hitting marked targets rapidly depletes mana and prevents raising Mist Walkers, leaving damage output negligible; the ability should set up ghoul spawns rather than serve as poke. Ignoring Mist Walker leash range and chasing deep into enemy territory causes ghouls to stop moving and stand still, effectively removing them from fights; players must fight within the leash radius and understand that ghoul damage stops at the boundary. Decision mistakes involve positioning and priority errors. Using Snowball to engage into the enemy backline results in getting instantly burst down with ghouls unable to follow; Snowball should primarily dodge skillshots or close gaps after fights have started. Standing far forward in the wave without respecting enemy engage tools leads to getting caught before setting up ghouls; proper positioning means staying behind the initial wave and letting enemies approach. Prioritizing champion kills over destroying towers when the Maiden is active wastes her tower-shredding potential; players should focus on structures when the Maiden is up and enemies are cleared or retreating. Fighting in the open field away from minion waves leaves no graves to raise ghouls, making Yorick a weak melee bruiser; players must force fights around waves or use Q to execute the next wave quickly to build graves. Building pure damage or pure tank without considering enemy composition results in getting one-shot or being ignored; bruiser items into resistance items provide the survivability needed for ghouls and the Maiden to do their work. When mistakes occur, the punishment is usually severe, but Yorick's power spikes return with every new wave and ultimate cooldown. Players who lose fights should reset, buy, and look for the next wave to rebuild their army, as Yorick relies on momentum and letting ghouls handle the heavy lifting.

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FAQ

Yorick

FAQ

Is Yorick strong in ARAM: Mayhem? He is a mid-tier juggernaut who wins by out-sustaining burst and taking towers faster than anyone. Mayhem's faster gold and constant fighting let him hit his item spikes earlier than on Summoner's Rift. The tradeoff is that he struggles against heavy kiting comps that can kill his Maiden before she reaches them. What is Yorick's main win condition in this mode? Your goal is to summon the Maiden and a full ghoul army, then force the enemy team to fight under their tower. The Maiden applies her mark to champions and structures, letting your ghouls swarm and shred objectives. If the enemy ignores your army to focus you, they take massive damage from your Q and Mist Walkers. How do I reliably summon ghouls in chaotic teamfights? Last-hit dying minions with your basic attacks to spawn graves, then use W to cage a target and raise ghouls with E. In Mayhem's constant brawls, you will usually have graves available near the frontline. Do not wait for a perfect moment—summon what you have and reinforce with new ghouls as enemies die.

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