ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T1 Peringkat #11

Sett build ARAM Mayhem dan augment terbaik

Sett saat ini masuk kategori T1 dalam data ARAM Mayhem.

Sett Sett the Boss Fighter / Tank / Mage
TierT1
Peringkat#11
Rasio menang54.29%
Rasio pilih0.70%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Rasio menang57.00%
Rasio pilih17.92%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Rasio menang54.89%
Rasio pilih9.27%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Rasio menang59.15%
Rasio pilih8.19%

N/Aitem

Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

57.13%
Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

57.81%
Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

57.63%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

56.66%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

58.17%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

58.88%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

56.87%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

52.32%
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

49.55%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.08%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

50.42%
Force of Nature Force of Nature Force of Nature
Harga total
2,800
Harga
750

+400 Health +55 Magic Resist +4% Move Speed Steadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

55.33%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

57.92%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

57.92%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

57.76%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

57.76%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

57.76%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

56.82%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

56.82%
Crystalline Bracer Crystalline Bracer Crystalline Bracer
Harga total
800
Harga
100

+200 Health 100% Base Health Regen

56.82%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Rasio menang57.02%
Rasio pilih12.48%
#2
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Rasio menang59.13%
Rasio pilih8.59%
#3
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

Rasio menang55.05%
Rasio pilih6.15%

N/Aitem

Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

56.75%
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

56.09%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

56.40%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

57.03%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

55.36%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

55.75%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

57.75%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

55.47%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

55.13%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

49.51%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

57.98%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

56.65%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

56.25%
Phage Phage Phage
Harga total
1,100
Harga
350

+15 Attack Damage +200 Health Rage Attacking grants Move Speed for 2 seconds.

56.25%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

55.78%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

55.78%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

53.99%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

53.99%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

53.99%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

Rasio menang52.64%
Rasio pilih18.99%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

Rasio menang53.97%
Rasio pilih13.07%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

Rasio menang47.83%
Rasio pilih7.02%

N/Aitem

Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

52.96%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

54.21%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.92%
Overlord's Bloodmail Overlord's Bloodmail Overlord's Bloodmail
Harga total
3,300
Harga
1,000

+30 Attack Damage +550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.

55.56%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

48.39%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

51.31%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

50.68%
Stridebreaker Stridebreaker Stridebreaker
Harga total
3,300
Harga
750

+40 Attack Damage +25% Attack Speed +450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.

48.13%
Force of Nature Force of Nature Force of Nature
Harga total
2,800
Harga
750

+400 Health +55 Magic Resist +4% Move Speed Steadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

55.67%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

49.34%
Titanic Hydra Titanic Hydra Titanic Hydra
Harga total
3,300
Harga
50

+40 Attack Damage +600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

52.06%
Randuin's Omen Randuin's Omen Randuin's Omen
Harga total
2,700
Harga
800

+350 Health +75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

47.91%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

53.65%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

53.65%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

52.72%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

52.72%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

52.72%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

48.13%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

48.13%
Crystalline Bracer Crystalline Bracer Crystalline Bracer
Harga total
800
Harga
100

+200 Health 100% Base Health Regen

48.13%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
60.16%
Rasio pilih
4.10%
Game
866

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT160.16%4.10%866
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
59.00%
Rasio pilih
9.90%
Game
2,090

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT159.00%9.90%2,090
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
58.69%
Rasio pilih
7.28%
Game
1,537

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT158.69%7.28%1,537
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
58.63%
Rasio pilih
4.42%
Game
933

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT158.63%4.42%933
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
58.40%
Rasio pilih
14.69%
Game
3,101

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT158.40%14.69%3,101
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.64%
Rasio pilih
4.53%
Game
956

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT157.64%4.53%956
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.92%
Rasio pilih
13.32%
Game
2,811

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT156.92%13.32%2,811
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
56.67%
Rasio pilih
12.05%
Game
2,543

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT156.67%12.05%2,543
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
56.06%
Rasio pilih
20.56%
Game
4,340

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.06%20.56%4,340
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
56.02%
Rasio pilih
5.43%
Game
1,146

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT156.02%5.43%1,146
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.88%
Rasio pilih
4.11%
Game
868

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.88%4.11%868
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
55.54%
Rasio pilih
8.77%
Game
1,851

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT155.54%8.77%1,851
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.28%
Rasio pilih
14.40%
Game
3,039

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.28%14.40%3,039
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.19%
Rasio pilih
11.42%
Game
2,410

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT155.19%11.42%2,410
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
54.60%
Rasio pilih
4.48%
Game
945

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT154.60%4.48%945
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.20%
Rasio pilih
4.17%
Game
880

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT154.20%4.17%880
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.49%
Rasio pilih
9.09%
Game
1,918

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.49%9.09%1,918
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.06%
Rasio pilih
10.60%
Game
2,237

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.06%10.60%2,237
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
52.98%
Rasio pilih
3.90%
Game
823

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.98%3.90%823
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.69%
Rasio pilih
5.02%
Game
1,059

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.69%5.02%1,059
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.16%
Rasio pilih
5.80%
Game
1,225

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.16%5.80%1,225
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.44%
Rasio pilih
5.43%
Game
1,147

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.44%5.43%1,147
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.78%
Rasio pilih
3.97%
Game
837

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.78%3.97%837
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.77%
Rasio pilih
4.30%
Game
908

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.77%4.30%908
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.35%
Rasio pilih
4.77%
Game
1,007

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.35%4.77%1,007
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.20%
Rasio pilih
3.59%
Game
757

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.20%3.59%757
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.09%
Rasio pilih
5.25%
Game
1,108

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.09%5.25%1,108
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
61.63%
Rasio pilih
2.32%
Game
490

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT261.63%2.32%490
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
59.74%
Rasio pilih
2.92%
Game
616

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT259.74%2.92%616
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
59.73%
Rasio pilih
2.44%
Game
514

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT259.73%2.44%514
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
59.56%
Rasio pilih
3.42%
Game
722

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT259.56%3.42%722
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
58.72%
Rasio pilih
2.44%
Game
516

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT258.72%2.44%516
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
56.54%
Rasio pilih
2.79%
Game
589

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.54%2.79%589
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
56.49%
Rasio pilih
3.03%
Game
639

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.49%3.03%639
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.01%
Rasio pilih
2.76%
Game
582

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.01%2.76%582
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
55.78%
Rasio pilih
2.62%
Game
554

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT255.78%2.62%554
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
55.47%
Rasio pilih
3.51%
Game
741

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.47%3.51%741
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.05%
Rasio pilih
3.00%
Game
634

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.05%3.00%634
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.01%
Rasio pilih
2.32%
Game
489

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.01%2.32%489
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
54.42%
Rasio pilih
2.46%
Game
520

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.42%2.46%520
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.95%
Rasio pilih
2.10%
Game
443

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.95%2.10%443
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
53.91%
Rasio pilih
2.30%
Game
486

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.91%2.30%486
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.87%
Rasio pilih
2.75%
Game
581

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.87%2.75%581
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.73%
Rasio pilih
2.16%
Game
456

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.73%2.16%456
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.70%
Rasio pilih
2.18%
Game
460

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.70%2.18%460
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.58%
Rasio pilih
2.78%
Game
586

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.58%2.78%586
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.56%
Rasio pilih
2.06%
Game
435

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.56%2.06%435
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
53.46%
Rasio pilih
2.81%
Game
593

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.46%2.81%593
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.36%
Rasio pilih
2.40%
Game
506

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.36%2.40%506
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.23%
Rasio pilih
2.94%
Game
620

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.23%2.94%620
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.89%
Rasio pilih
2.29%
Game
484

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.89%2.29%484
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
52.78%
Rasio pilih
1.96%
Game
413

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.78%1.96%413
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
52.68%
Rasio pilih
2.21%
Game
467

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.68%2.21%467
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.59%
Rasio pilih
2.56%
Game
540

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.59%2.56%540
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.48%
Rasio pilih
2.10%
Game
444

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.48%2.10%444
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.36%
Rasio pilih
2.61%
Game
550

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.36%2.61%550
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.13%
Rasio pilih
2.12%
Game
447

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.13%2.12%447
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.98%
Rasio pilih
3.23%
Game
681

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.98%3.23%681
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.88%
Rasio pilih
2.65%
Game
559

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.88%2.65%559
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.74%
Rasio pilih
3.40%
Game
717

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.74%3.40%717
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.55%
Rasio pilih
1.99%
Game
419

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.55%1.99%419
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.12%
Rasio pilih
2.55%
Game
538

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.12%2.55%538
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.96%
Rasio pilih
2.23%
Game
471

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.96%2.23%471
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.81%
Rasio pilih
3.50%
Game
738

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.81%3.50%738
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.23%
Rasio pilih
2.08%
Game
438

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.23%2.08%438
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.65%
Rasio pilih
2.22%
Game
468

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.65%2.22%468
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.25%
Rasio pilih
2.24%
Game
472

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.25%2.24%472
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.52%
Rasio pilih
2.86%
Game
604

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.52%2.86%604
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
60.07%
Rasio pilih
1.27%
Game
268

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT360.07%1.27%268
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.82%
Rasio pilih
1.37%
Game
289

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.82%1.37%289
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
58.81%
Rasio pilih
1.67%
Game
352

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.81%1.67%352
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.47%
Rasio pilih
1.73%
Game
366

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.47%1.73%366
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
56.94%
Rasio pilih
1.02%
Game
216

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT356.94%1.02%216
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
55.91%
Rasio pilih
1.64%
Game
347

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT355.91%1.64%347
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.87%
Rasio pilih
1.65%
Game
349

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT355.87%1.65%349
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.79%
Rasio pilih
1.73%
Game
365

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.79%1.73%365
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.51%
Rasio pilih
1.31%
Game
277

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.51%1.31%277
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.92%
Rasio pilih
1.39%
Game
293

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.92%1.39%293
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
53.05%
Rasio pilih
1.24%
Game
262

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.05%1.24%262
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
53.03%
Rasio pilih
1.64%
Game
347

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT353.03%1.64%347
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.69%
Rasio pilih
1.32%
Game
279

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.69%1.32%279
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.14%
Rasio pilih
1.22%
Game
257

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.14%1.22%257
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
51.99%
Rasio pilih
1.55%
Game
327

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.99%1.55%327
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.90%
Rasio pilih
1.37%
Game
289

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.90%1.37%289
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.23%
Rasio pilih
1.35%
Game
285

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.23%1.35%285
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.21%
Rasio pilih
1.37%
Game
289

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.21%1.37%289
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.08%
Rasio pilih
1.53%
Game
323

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.08%1.53%323
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.93%
Rasio pilih
1.53%
Game
324

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.93%1.53%324
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.85%
Rasio pilih
1.11%
Game
234

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.85%1.11%234
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
50.83%
Rasio pilih
1.44%
Game
303

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.83%1.44%303
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.00%
Rasio pilih
1.37%
Game
290

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%1.37%290
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.85%
Rasio pilih
1.62%
Game
343

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.85%1.62%343
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.51%
Rasio pilih
1.46%
Game
309

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.51%1.46%309
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.46%
Rasio pilih
1.75%
Game
370

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.46%1.75%370
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.12%
Rasio pilih
1.88%
Game
397

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.12%1.88%397
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.55%
Rasio pilih
1.31%
Game
276

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.55%1.31%276
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.36%
Rasio pilih
1.16%
Game
244

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.36%1.16%244
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.34%
Rasio pilih
1.83%
Game
386

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.34%1.83%386
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.23%
Rasio pilih
1.34%
Game
283

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.23%1.34%283
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.97%
Rasio pilih
1.22%
Game
257

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.97%1.22%257
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
64.29%
Rasio pilih
0.46%
Game
98

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT464.29%0.46%98
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
60.42%
Rasio pilih
0.45%
Game
96

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT460.42%0.45%96
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
60.16%
Rasio pilih
0.58%
Game
123

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT460.16%0.58%123
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
57.28%
Rasio pilih
0.49%
Game
103

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT457.28%0.49%103
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
56.64%
Rasio pilih
0.54%
Game
113

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.64%0.54%113
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
56.48%
Rasio pilih
0.91%
Game
193

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.48%0.91%193
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
55.87%
Rasio pilih
0.85%
Game
179

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT455.87%0.85%179
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
55.56%
Rasio pilih
0.72%
Game
153

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT455.56%0.72%153
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.62%
Rasio pilih
0.62%
Game
130

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.62%0.62%130
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.49%
Rasio pilih
0.81%
Game
172

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT453.49%0.81%172
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
53.49%
Rasio pilih
0.41%
Game
86

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.49%0.41%86
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.13%
Rasio pilih
0.76%
Game
160

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT453.13%0.76%160
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.98%
Rasio pilih
0.72%
Game
151

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.98%0.72%151
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
52.94%
Rasio pilih
0.56%
Game
119

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.94%0.56%119
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.70%
Rasio pilih
0.70%
Game
148

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.70%0.70%148
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.38%
Rasio pilih
0.40%
Game
84

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.38%0.40%84
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.10%
Rasio pilih
0.79%
Game
167

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.10%0.79%167
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.56%
Rasio pilih
0.61%
Game
128

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.56%0.61%128
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.33%
Rasio pilih
0.72%
Game
153

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.33%0.72%153
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.90%
Game
190

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.90%190
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
0.87%
Game
184

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT450.00%0.87%184
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.58%
Game
122

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.58%122
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.63%
Rasio pilih
0.64%
Game
135

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.63%0.64%135
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.24%
Rasio pilih
0.63%
Game
132

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.24%0.63%132
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
48.35%
Rasio pilih
0.43%
Game
91

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.35%0.43%91
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.83%
Rasio pilih
0.54%
Game
115

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.83%0.54%115
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.17%
Rasio pilih
0.75%
Game
159

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.17%0.75%159
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.63%
Rasio pilih
0.77%
Game
163

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.63%0.77%163
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.45%
Rasio pilih
0.47%
Game
99

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.45%0.47%99
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
44.52%
Rasio pilih
0.73%
Game
155

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.52%0.73%155
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.44%
Rasio pilih
0.43%
Game
90

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.44%0.43%90
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.22%
Rasio pilih
0.43%
Game
90

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.22%0.43%90
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.83%
Rasio pilih
0.99%
Game
208

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.83%0.99%208
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.74%
Rasio pilih
0.51%
Game
108

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.74%0.51%108
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
39.81%
Rasio pilih
0.51%
Game
108

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.81%0.51%108
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
37.50%
Rasio pilih
0.99%
Game
208

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT437.50%0.99%208
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
71.67%
Rasio pilih
0.28%
Game
60

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT571.67%0.28%60
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
64.06%
Rasio pilih
0.30%
Game
64

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT564.06%0.30%64
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.92%
Rasio pilih
0.25%
Game
52

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT551.92%0.25%52
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.28%
Rasio pilih
0.27%
Game
58

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT548.28%0.27%58
Poltergeist Poltergeist Poltergeist Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.28%
Rasio pilih
0.27%
Game
58

Pilih Poltergeist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT548.28%0.27%58
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.67%
Rasio pilih
0.28%
Game
60

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT546.67%0.28%60
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
41.43%
Rasio pilih
0.33%
Game
70

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT541.43%0.33%70

Sett Skill Combos

Extracted from the skill order guide

Skill Order
RWQE

Normal order: R > W > Q > E.

RQWE

If your augments reward basic attacks, sticking to targets, movement, on-hit effects, or repeated melee trades: shift toward R > Q > W > E.

RWQE

Take all three basic spells early, then max W first, Q second, and E last.

Sett Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Sett counters these champions in ARAM: Mayhem.

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Nautilus Nautilus Nautilus T3
Tier
T3
Peringkat
#73
Rasio menang
50.39%
Rasio pilih
0.83%

Nautilus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Alistar Alistar Alistar T3
Tier
T3
Peringkat
#87
Rasio menang
49.65%
Rasio pilih
0.65%

Alistar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Katarina Katarina Katarina T5
Tier
T5
Peringkat
#167
Rasio menang
44.05%
Rasio pilih
0.62%

Katarina saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

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Countered By

5

Sett is countered by these champions in ARAM: Mayhem.

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

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Sett Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Ball Delivery, Layered Control, And Safe Follow-up

Sett is an excellent delivery system for Orianna because he naturally enters the middle of the enemy team and forces them to clump or split. When Orianna can place the ball on him before he goes in, every enemy that turns to punish Sett risks getting hit by her area control and burst.

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Speed, Shields, And Anti-burst Insurance

Sett loves any support that helps him survive the punish window after he goes in. Lulu gives him the time he needs to build grit, finish his crowd control chain, and throw out a high-value shield punch instead of dying before the payoff.

Seraphine Seraphine Seraphine T1
Tier
T1
Peringkat
#2
Rasio menang
56.33%
Rasio pilih
0.94%

Seraphine saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Chain Crowd Control And Fight Reset Power

Seraphine turns Sett’s messy brawls into controlled teamfights. Sett starts the collision and pulls enemies into predictable positions; Seraphine follows with wide crowd control, shielding, healing, and layered damage while the enemy team is trying to step around him.

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Area Damage On Forced Positioning

Sett creates the one thing Miss Fortune wants most: enemies stuck in a bad angle. His ultimate can drag a durable champion into their team, and his grab can briefly hold multiple targets in place. That gives Miss Fortune a clean window to channel damage without needing to start the fight herself.

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Cage Control And Burst On Trapped Targets

Veigar gives Sett a hard boundary to fight around. Sett is dangerous when enemies cannot freely kite backward, and Veigar’s cage forces awkward pathing. If enemies hesitate at the cage edge, Sett reaches them. If they panic through the wrong side, Veigar gets his stun or burst setup.

Sett ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentitySett is a reliable frontline bruiser who stands near the front, protects carries from divers, and punishes enemies who step into his range.Sett becomes a momentum-based fight starter who must actively create windows, as waiting too long leads to being kited while losing space.Shift from passive punishment to proactive window creation, but do not force without follow-up.
Haymaker TimingYou can sometimes cast Haymaker early just to block damage and survive, using it as a reactive defensive tool.You must be greedier, letting enemies commit damage first, then firing when they cannot sidestep to avoid wasting the shield.Hold Haymaker for real commitment and strong angles; panic-casting loses both shield and threat.
Snowball DisciplineSett likes Snowball because it fixes his range problem and helps him close gaps on enemies.Snowball is more important but dangerous; recasting blindly feeds fights since enemies have stronger counter-engage and burst.Treat landed Snowball as an option, not a command; check ally distance and landing zone.
Ultimate UsageUlting the enemy tank into their backline is a classic pattern for disrupting enemy formation.Check the landing zone first; if enemies have disengage or burst, use ult defensively to peel or reposition instead.Prioritize moving the fight meaningfully over damage; avoid isolating yourself deep.
Tempo and PatienceSett can absorb poke, wait for minion waves, and threaten anyone walking into center during slow standoffs.Fights are sudden all-ins where a single augment-enhanced engage can decide the fight before you reach a perfect angle.Wait for enemy cooldowns to be spent, then commit cleanly instead of running in first.
Augment AdaptationItems and runes carry most of Sett's identity as a bruiser wanting health, damage, and durability.Augments change his job: durability helps charge Haymakers, mobility threatens carries, damage makes bad entries more punishing.Pick augments that solve access or survival problems rather than stacking damage you cannot deliver.

Champion Analysis

Peran / Rasio menang

Peringkat

Sett the Boss is a melee fighter-tank whose explosive burst damage and impressive durability make him a dominant force in Hextech Mayhem team fights. His identity on the Howling Abyss is that of a brawler who thrives in the chaos, absorbing punishment before delivering devastating counterattacks. Sett’s passive, Pit Grit, stores a portion of the damage he takes as Grit, and when fully charged his next two basic attacks heal him, granting excellent sustainability in extended skirmishes. This regeneration mechanic allows him to stay in the front line longer than most melee champions, trading health for Grit and then recovering through auto-attacks. His Q, Knuckle Down, empowers his next basic attack with bonus damage and grants a movement speed boost, enabling rapid engagement and burst damage during the hectic exchanges of Hextech Mayhem. This ability is his primary tool for closing gaps and adding immediate pressure. Sett’s signature damage pattern revolves around his W, Haymaker, which absorbs all damage taken over a short duration and then unleashes a charged punch that deals bonus physical damage based on the Grit absorbed. In Hextech Mayhem’s crowded fights, this damage-absorption mechanic allows Sett to soak up massive burst from multiple enemies before retaliating with a fight-turning strike, especially potent against low-health targets that take additional damage from the punch. His E, Facebreaker, pulls enemies from both sides together and stuns them, a consistently reliable crowd control tool in the narrow lanes and frequent cluster engagements of ARAM. This ability sets up combos for himself and his teammates, locking down multiple opponents simultaneously. Sett’s ultimate, The Show Stopper, grabs an enemy champion and slams them behind him, damaging all enemies along the path. In Hextech Mayhem, this can isolate and eliminate high-value targets by throwing them into the waiting arms of his team, effectively removing a key enemy from the fight and delivering burst area damage. Positioning is critical: Sett needs to be in the thick of combat to build Grit and land his crowd control, but he must manage his W timing to absorb maximum burst before releasing it. The straightforward yet devastating kit grants practical strategic value as a frontline initiator and counter-engager who punishes enemy aggression, turns damage into offensive power, and controls the flow of fights through his stun and ultimate displacement.

Tips utama

Blog panduan / N/A

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Sett wins Mayhem fights by making the enemy answer a bad question: do they hit you and feed your Grit, or do they back up and give your team space? In the ARAM lane, you are strongest when you stand just ahead of your carries, threaten Facebreaker angles, and hold Haymaker until enemies have already committed damage. Walk forward with purpose, take the first layer of poke only when your team can follow, then punish oversteps. Use Snowball to start fights only when your team is close enough to hit the target; if your backline is clearing or repositioning, hold Snowball and posture instead. The best engage is a Snowball hit, a short wait, then recast when the target burns movement or defensive spells. Open with Facebreaker when you can catch enemies on both sides of Sett, often by standing between a frontliner and the carry behind them or using a minion wave as one side of the pull. Use The Show Stopper to move the enemy frontline into their own team, creating a huge disruption zone—ulting a bulky champion backward is often more valuable than targeting a fragile carry too far from your team. When enemies dive first, turn and Facebreaker the diver, forcing them to fight inside your team’s damage. Hold Haymaker until after the enemy commits burst; let them spend their combo, angle the center line through the highest-value target, then fire. When multiple enemies enter together, do not panic ult the first one; check who is carrying the fight and ult that champion away or through their own team. Plan your exit before entering—Snowballing behind the enemy with no minions, ally pressure, or Haymaker charge is a death wish. Use Facebreaker defensively to stop pursuit. When low, turn for a short trade if Grit is built, shield the incoming damage, then back up after the enemy’s burst is spent. Stand slightly off-center, using walls and bushes to shorten the distance enemies must respect. Do not block every projectile for your team by default; block only when a key carry would be hit or when taking the poke grants a real engage chance. Fight around minion waves to help create Facebreaker angles and hide Snowball pressure. Target priority is not always the enemy carry; if the carry is heavily peeled, punish the closest champion, build Grit, and use that body as a path into the rest of the team. Ult the champion whose position ruins the enemy formation. Kill low-mobility damage dealers after their shields, knockbacks, roots, and dashes are used. Throw Snowball when enemies are last-hitting, casting, or walking through a choke; do not always recast immediately—the mark pressures the enemy. When behind, use Snowball as a threat and scouting tool. For augment trigger windows, play around Haymaker if your augment rewards shields or damage taken; save Facebreaker and ult for multi-target moments if your augment rewards immobilizing or displacing; enter after the first enemy control spell is used if your augment rewards repeated close-range combat; and decide your landing target before activating if your augment rewards burst after movement. When ahead, stand forward and force the enemy to choose between losing minions or eating Facebreaker; when pushed in, protect the clear near damage dealers and only step out to absorb poke if Haymaker or team healing can recover it. Dive when the enemy has used their main peel or when your ult can carry a frontliner into the backline; use Haymaker to tank the dangerous part of the dive. After the kill, leave immediately.

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Blog panduan

N/A / Augment

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Sett wants controlled brawls, not random front-to-back jogging. His best games come from standing just far enough forward to threaten a grab, taking short trades until his Grit is meaningful, then turning one committed enemy into a teamfight win. In Mayhem, fights can start faster and augments can change who gets to play aggressively, so he must constantly check whether his team can follow when he goes in or if he is donating himself to five cooldowns. During early levels, Sett positions near the front but not alone in the center of the lane, standing slightly off to one side of the minion wave so enemy poke must choose between hitting him and clearing. He takes short trades, threatening a pull and punching if disrespected, then backing out before the whole enemy team can unload. His early Snowball is a threat tool more than a guaranteed all-in, used when an enemy carry has already used mobility or when landing it forces retreat and gives his side the push. Early augment choices fix his first problem: engage or movement if he cannot reach anyone, durability or healing if he is getting chunked before fights start, or damage and haste if his team already has engage. Sett pushes when his team has safe waveclear and can stand behind him, and stalls when outranged, his Snowball is down, or his health is too low to survive the first rotation. In the mid game, Sett’s most important decision window arrives. He can start fights but should not start every fight. He stands in the lane pocket where his carries can hit the target he grabs, using brush, minion gaps, and side angles to make the enemy respect the pull. His mid-game trading rhythm involves two-step fights: first forcing a reaction with movement or a short grab, then punishing the enemy who used mobility to escape. Mid-game Snowball can decide fights; Sett uses it on a frontline target when he can ult into the backline, or on a squishy only when their escape is down and his team can follow. He waits half a beat before recasting, committing only if his allies move up. Augments now define his job: with tanky or sustain augments, he stands forward and absorbs initial damage; with burst or damage augments, he hides his angle and hits the enemy carry after someone else starts; with mobility tools, he uses them to exit after the first kill threat. Late game Sett must respect damage. He stands close enough that his carry can hit the target he locks down, angling toward the highest-value enemy only when their peel is distracted. Late trades are decisive; he does not take random chip damage without purpose. His late Snowball is both his best engage button and easiest way to lose the game, so he holds it for defensive counter-engage when behind or marks a tank to carry into the enemy formation. Late augment usage is synchronized with the fight’s first real commitment, with defensive actives used upon entry and offensive actives when the target cannot disengage. Sett pushes after a won fight only if his team has enough health to stand with the minion wave, and stalls when death timers are dangerous or his carry is dead. Sett’s winning pattern is simple but strict: create space, make the enemy commit, then punish the clump. When ahead, he uses that pattern to squeeze towers and relics; when behind, he uses it to protect his carries and buy one clean counterfight.

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Rasio menang

Rasio menang / Rasio pilih

Tier

When Sett the Boss is ahead in ARAM: Mayhem, his strength lies not in blind aggression but in controlling space and forcing fights on his terms. He turns a small lead into a forced brawl by threatening flanks or Snowball angles, making the enemy choose between losing the wave, burning mobility, or allowing him to grab a priority target. Instead of diving straight into five enemies, he zones with his body, walking forward with the minion wave to hold the middle of the lane. He becomes a threat zone: stepping up invites a pull or ultimate, backing off gives his team free poke and tower damage. A critical ahead pattern is using enemy frontliners as delivery tools—throwing a tank or bruiser into their carries with his ultimate is safer than walking through the whole team. Sett’s W-style shield and punch window is his anti-throw button; he should not spend it early just to appear active. He lets the enemy commit damage into him, then answers when they are grouped or forced into a narrow path. Pulls are used to confirm damage, not to start every fight blindly—if no ally can follow, a low-value pull puts him in danger. Augments when ahead should make his winning pattern harder to interrupt, prioritizing durability, healing, shields, or tenacity to survive the enemy’s desperation engage, rather than stacking only damage. Even when fed, he respects comeback tools like displacement, lockdown, or chain crowd control, checking who is missing key spells before diving. He ends fights cleanly after the first kill, pushing waves or resetting rather than chasing through fresh respawns. When behind, Sett cannot pretend he is unkillable. His job shifts to making the enemy pay for overstepping, playing closer to his carries to punish divers first. He turns when an assassin or tank jumps on his backline, pulling them off and using his burst while the enemy is committed. He only engages when the enemy formation is broken—such as a carry stepping past their frontline or a tank overextending alone—not just because he landed Snowball. His ultimate is often used defensively, moving away a threatening melee diver to buy time for his carries. He builds grit with purpose while standing near teammates so enemies cannot focus him freely, then answers with his shield-and-damage window before crowd control removes him. Behind Sett takes short trades around minion waves, backing up behind the next wave to wait for cooldowns. Augments should cover why he is losing fights: durability if he dies before a second rotation, movement if he cannot reach anyone, tenacity if CC stops every entry. He does not flank from darkness if his team cannot stall, preferring to stay visible and protect carries. He accepts losing a structure if the fight is unrecoverable, preserving health for the next wave. The key comeback window is enemy greed after they win a fight: when one or two enemies step ahead of the others, he pulls them into his team or uses their frontline to disrupt the backline. Finally, he communicates his intent through positioning—standing beside a carry signals “bait the dive,” while standing in the brush signals “wait for my engage,” ensuring the team understands whether he is peeling, counter-engaging, or starting the brawl.

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Peringkat champion

Champion / Peran

Champion

Sett the Boss is a front-line brawler who thrives in the constant chaos of ARAM: Mayhem. His identity revolves around staying in the fight and punishing enemies who commit damage or positioning mistakes. Unlike a one-button engager, Sett wants to stand in the brawl, keep punching, and force the enemy team to spend real tools to move him out. His passive rewards extended trading through alternating basic attacks and provides health regeneration after taking damage, which lets him stabilize during short poke exchanges and win messy front-line trades. However, this value only exists if Sett is actually in range to hit; if the enemy can kite him without being threatened by his other tools, the passive does very little. His Q grants a short burst of approach power and empowers his next punches, turning any small positioning error into a real trade. Sett should not rush into five champions; rather, he waits for a missed enemy spell or an allied slow before activating Q, forcing opponents to choose between taking the punches or spending a defensive tool. The signature ability is W, a powerful swing that converts damage taken into a shield and a damaging area strike, with the center line dealing the most damage. In Mayhem’s fast burst cycles, Sett should hold W until enemies have committed damage into him, then answer before they can reset their spacing. Casting it too early gives the enemy an easy sidestep and removes his best recovery tool. E is his main setup spell, pulling enemies from both sides toward him and creating a locked-down burst window when he catches targets on opposite sides. Because Mayhem features constant clumping, a well-placed E can turn a normal trade into a team-wide punish. Finally, R lets Sett grab an enemy champion and slam them into an area, functioning as engage, displacement, and disruption. The best use is not on the lowest-health target but on whichever champion gives the most damaging landing spot—often a frontliner driven into their own team to break the backline formation. Sett’s entire pressure hinges on timing and positioning. When he wastes Q too early from too far away, misses E, fires W before taking meaningful damage, or picks a bad R target, he becomes predictable and vulnerable. Good opponents will space him, slow his approach, bait his W, spread to avoid a strong R, and immediately turn on him after his key cooldowns are gone. In full teamfights, Sett hits whoever is reachable while saving W for the enemy burst window, using E either as engage confirmation or peel against divers, and reserving R for either a fight-starting collapse or saving his own carries from an assassin. The overarching risk is not using his sustained pressure at all: if Sett only looks for flashy R-W plays and refuses to basic attack during brawls, he loses a large part of his threat and becomes easy to wait out.

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Lihat panduan champion

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Sett is forgiving when he is punching, but not when he wastes his engage or throws Haymaker into empty space. Most Sett mistakes come from using the right spell at the wrong time or taking a brawl before his team can follow. The most common mechanical error is casting Haymaker the moment any damage hits, spending the biggest defensive tool before Grit is meaningful. The correct habit is to let the enemy commit damage first, then turn when Grit is built and the line can hit priority targets. Another frequent mistake is aiming Haymaker only at the closest tank because they are in front, leaving carries safe. Angle the body before casting so the center line threatens a carry or low-health target. For Facebreaker, the wrong action is using it when enemies are on only one side and barely in range, resulting in a weak pull. Look for two-sided pulls—enemy plus minion, tank plus carry, or diver plus backline. With The Show Stopper, ulting the first clickable target without checking the landing zone carries Sett into the enemy team with no follow-up or throws a tank away when the team wanted to kill them. Check the landing zone and slam a durable target through the team when allies can hit there, or ult a diver away from the backline when peeling is more valuable. Using Snowball as permission to enter every time it lands, without checking cooldowns, leaves Sett arriving with no Facebreaker, Haymaker, or ult. Treat Snowball as a delivery tool for a full combo, following only when a clear action after arrival is available. Chasing with Knuckle Down in a straight line while ignoring slows and disengage lets enemies space out and poke; use the speed for short gaps or punishing slowed targets. Autoing randomly instead of staying glued to one target loses pressure—pick one reachable target, punch while walking their escape path, and use Facebreaker or ult when they commit mobility. Standing still during Haymaker wind-up when the enemy can sidestep broadcasts the line; cast after forcing movement from Facebreaker, ally crowd control, a choke, or when the enemy is locked into attacking. Decision mistakes begin with playing Sett as a pure starter every fight, engaging before poke, wave position, and ally cooldowns are ready. Decide before each wave whether to start, counter-engage, or peel—Sett is often strongest when the enemy engages first and gives bodies to pull together. Ignoring the minion wave while looking for flashy grabs loses easy Facebreaker angles; fight around waves for a pull anchor, and clear or step past waves when they block team damage. Building only for damage when the team needs a front line means dying before soaking enough pressure; read the comp and prioritize durability, sticking power, and reliable engage. Diving past assassins or bruisers who threaten the backline leaves damage dealers dead; Facebreaker excels at punishing champions who jump onto carries, and ult can remove a dangerous target. Forcing fights while the team is low, dead, shopping, or stuck behind the wave ensures a mechanically correct engage fails because no one can convert—count bodies before committing, hold the bush, threaten space, and wait for the next wave or respawn. Always ulting the enemy tank because they are big and easy to grab delivers Sett into a bad landing while carries stay untouched; ult the tank only when the slam path hits valuable targets or moving that tank creates an opening. Standing in poke range before the real fight starts means entering already chunked; use brush, minions, and side angles to deny free damage.

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FAQ

Sett

FAQ

Is Sett a frontliner or a carry in ARAM: Mayhem? Sett is a brawling frontliner who can become a carry if the enemy team lets him stay in melee range. If your team has damage behind you, start fights by threatening space rather than instantly diving; force enemies to hit you, then punish with your pull and Haymaker. The tradeoff is that Sett looks scary but can be kited hard if he wastes his engage tools too early. When should I pick Sett in Mayhem? Pick Sett when your team needs someone to stand first, break a poke line, or punish enemies who clump near the wave. If your allies have follow-up crowd control or area damage, your engage becomes much more valuable because you can drag targets into a bad spot. Avoid relying on Sett as the only threat into five long-range champions unless your augments or team comp help you reach them. What is Sett’s basic fight plan? Walk up behind minions or terrain pressure, take some damage on purpose, then use your pull when enemies step close enough to be caught. After that, punch the nearest priority target and save Haymaker for the moment they commit damage into you. The tradeoff is simple: if you spend Haymaker before your Grit is meaningful, you lose your biggest swing tool.

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