ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T4 Peringkat #114

Nasus build ARAM Mayhem dan augment terbaik

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem.

Nasus Nasus the Curator of the Sands Fighter / Tank / Mage
TierT4
Peringkat#114
Rasio menang47.89%
Rasio pilih0.37%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang56.35%
Rasio pilih11.59%
#2
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang60.58%
Rasio pilih8.77%
#3
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang51.70%
Rasio pilih6.21%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

56.74%
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

55.84%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

57.72%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

57.81%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

53.86%
Frozen Heart Frozen Heart Frozen Heart
Harga total
2,500
Harga
600

+75 Armor +400 Mana +20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

55.54%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.83%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

57.68%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

55.56%
Force of Nature Force of Nature Force of Nature
Harga total
2,800
Harga
750

+400 Health +55 Magic Resist +4% Move Speed Steadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

61.16%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

63.48%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

54.81%

N/A

Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

53.62%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

53.62%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

62.67%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

62.67%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

62.67%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.39%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

53.39%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

53.39%

N/A

#1
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang45.45%
Rasio pilih15.08%
#2
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Rasio menang39.20%
Rasio pilih7.97%
#3
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

Rasio menang45.75%
Rasio pilih7.87%

N/Aitem

Liandry's Torment Liandry's Torment Liandry's Torment
Harga total
3,000
Harga
800

+60 Ability Power +300 Health Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

46.60%
Blackfire Torch Blackfire Torch Blackfire Torch
Harga total
2,800
Harga
700

+80 Ability Power +600 Mana +20 Ability Haste Baleful Blaze: Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire: For each enemy champion, epic and large monster affected by your Baleful Blaze: , gain 4% Ability Power.

45.78%
Rylai's Crystal Scepter Rylai's Crystal Scepter Rylai's Crystal Scepter
Harga total
2,600
Harga
450

+65 Ability Power +400 Health Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

45.71%
Sorcerer's Shoes Sorcerer's Shoes Sorcerer's Shoes
Harga total
1,100
Harga
800

+12 Magic Penetration +45 Move Speed

45.14%
Luden's Echo Luden's Echo Luden's Echo
Harga total
2,750
Harga
450

+100 Ability Power +600 Mana +10 Ability Haste Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

45.13%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

45.04%
Shadowflame Shadowflame Shadowflame
Harga total
3,200
Harga
900

+110 Ability Power +15 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below +40% Health , dealing 20% increased damage.

41.19%
Rabadon's Deathcap Rabadon's Deathcap Rabadon's Deathcap
Harga total
3,500
Harga
1,100

+130 Ability Power Magical Opus: Increases your total Ability Power by 30%.

43.92%
Morellonomicon Morellonomicon Morellonomicon
Harga total
2,850
Harga
400

+75 Ability Power +350 Health +15 Ability Haste Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

46.31%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

50.31%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

50.39%
Void Staff Void Staff Void Staff
Harga total
3,000
Harga
1,050

+95 Ability Power +40% Magic Penetration

42.02%

N/A

Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

47.16%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

47.16%
Lost Chapter Lost Chapter Lost Chapter
Harga total
1,200
Harga
250

+40 Ability Power +300 Mana +10 Ability Haste Enlighten Levelling up restores 20% max Mana over 3 seconds.

43.99%
Haunting Guise Haunting Guise Haunting Guise
Harga total
1,300
Harga
500

+30 Ability Power +200 Health Madness For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

50.46%

N/A

#1
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang56.72%
Rasio pilih13.78%
#2
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Frozen Heart Frozen Heart Frozen Heart
Harga total
2,500
Harga
600

+75 Armor +400 Mana +20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

Rasio menang55.34%
Rasio pilih8.97%
#3
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang55.41%
Rasio pilih8.15%

N/Aitem

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

54.99%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

55.11%
Frozen Heart Frozen Heart Frozen Heart
Harga total
2,500
Harga
600

+75 Armor +400 Mana +20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

55.59%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

52.93%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

54.95%
Iceborn Gauntlet Iceborn Gauntlet Iceborn Gauntlet
Harga total
2,900
Harga
800

+300 Health +50 Armor +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

55.18%
Force of Nature Force of Nature Force of Nature
Harga total
2,800
Harga
750

+400 Health +55 Magic Resist +4% Move Speed Steadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

57.45%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

52.66%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

53.97%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

56.85%
Randuin's Omen Randuin's Omen Randuin's Omen
Harga total
2,700
Harga
800

+350 Health +75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

56.46%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

53.82%

N/A

Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

57.64%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

57.64%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

55.56%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

55.56%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

55.56%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

57.24%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

57.24%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

57.24%

N/A

#1
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang57.58%
Rasio pilih16.85%
#2
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

Rasio menang60.23%
Rasio pilih8.73%
#3
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang53.50%
Rasio pilih8.02%

N/Aitem

Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

56.78%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

56.76%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

56.03%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

60.18%
Frozen Heart Frozen Heart Frozen Heart
Harga total
2,500
Harga
600

+75 Armor +400 Mana +20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

62.40%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

54.58%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

56.39%
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

50.24%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

56.93%
Force of Nature Force of Nature Force of Nature
Harga total
2,800
Harga
750

+400 Health +55 Magic Resist +4% Move Speed Steadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

59.28%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

51.47%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

48.70%

N/A

Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

55.46%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

55.46%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

61.75%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

61.75%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

61.75%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

59.56%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

59.56%
Sheen Sheen Sheen
Harga total
900
Harga
650

+10 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

59.56%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.06%
Rasio pilih
5.41%
Game
603

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT154.06%5.41%603
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.03%
Rasio pilih
5.18%
Game
577

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.03%5.18%577
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.53%
Rasio pilih
6.92%
Game
771

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.53%6.92%771
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.22%
Rasio pilih
4.40%
Game
490

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.22%4.40%490
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.22%
Rasio pilih
8.08%
Game
900

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.22%8.08%900
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.71%
Rasio pilih
5.72%
Game
637

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.71%5.72%637
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.36%
Rasio pilih
6.28%
Game
699

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.36%6.28%699
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.80%
Rasio pilih
6.76%
Game
753

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.80%6.76%753
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.31%
Rasio pilih
5.19%
Game
578

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.31%5.19%578
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
48.98%
Rasio pilih
5.74%
Game
639

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.98%5.74%639
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.74%
Rasio pilih
4.29%
Game
478

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT148.74%4.29%478
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.58%
Rasio pilih
8.54%
Game
951

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.58%8.54%951
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.52%
Rasio pilih
5.16%
Game
575

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.52%5.16%575
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.52%
Rasio pilih
4.85%
Game
540

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.52%4.85%540
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.41%
Rasio pilih
6.20%
Game
690

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.41%6.20%690
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.25%
Rasio pilih
5.64%
Game
628

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.25%5.64%628
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.16%
Rasio pilih
4.38%
Game
488

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.16%4.38%488
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.99%
Rasio pilih
6.27%
Game
698

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.99%6.27%698
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.73%
Rasio pilih
7.32%
Game
815

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.73%7.32%815
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.63%
Rasio pilih
11.37%
Game
1,266

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.63%11.37%1,266
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.58%
Rasio pilih
6.49%
Game
723

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.58%6.49%723
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.55%
Rasio pilih
8.97%
Game
999

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.55%8.97%999
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.17%
Rasio pilih
5.39%
Game
600

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.17%5.39%600
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.01%
Rasio pilih
8.43%
Game
939

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.01%8.43%939
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.84%
Rasio pilih
5.72%
Game
637

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.84%5.72%637
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.65%
Rasio pilih
6.29%
Game
701

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.65%6.29%701
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.64%
Rasio pilih
7.93%
Game
883

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.64%7.93%883
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.05%
Rasio pilih
4.80%
Game
535

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.05%4.80%535
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.42%
Rasio pilih
4.67%
Game
520

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.42%4.67%520
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
43.99%
Rasio pilih
5.00%
Game
557

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT143.99%5.00%557
Master of Duality Master of Duality Master of Duality Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.64%
Rasio pilih
4.76%
Game
530

Pilih Master of Duality saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.64%4.76%530
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
55.97%
Rasio pilih
2.41%
Game
268

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.97%2.41%268
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
54.21%
Rasio pilih
2.45%
Game
273

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.21%2.45%273
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.82%
Rasio pilih
2.24%
Game
249

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.82%2.24%249
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.27%
Rasio pilih
2.77%
Game
308

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.27%2.77%308
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.20%
Rasio pilih
3.87%
Game
431

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.20%3.87%431
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.91%
Rasio pilih
3.29%
Game
366

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.91%3.29%366
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.56%
Rasio pilih
2.59%
Game
289

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.56%2.59%289
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.42%
Rasio pilih
2.53%
Game
282

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.42%2.53%282
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.09%
Rasio pilih
2.48%
Game
276

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.09%2.48%276
Witchful Thinking Witchful Thinking Witchful Thinking Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
51.00%
Rasio pilih
2.69%
Game
300

Pilih Witchful Thinking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.00%2.69%300
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.93%
Rasio pilih
2.42%
Game
269

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.93%2.42%269
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.93%
Rasio pilih
2.42%
Game
269

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.93%2.42%269
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.76%
Rasio pilih
2.37%
Game
264

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.76%2.37%264
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.75%
Rasio pilih
2.41%
Game
268

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.75%2.41%268
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.35%
Rasio pilih
2.57%
Game
286

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.35%2.57%286
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.32%
Rasio pilih
2.80%
Game
312

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.32%2.80%312
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.00%
Rasio pilih
3.93%
Game
438

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.00%3.93%438
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
2.62%
Game
292

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.00%2.62%292
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.00%
Rasio pilih
2.46%
Game
274

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.00%2.46%274
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
49.82%
Rasio pilih
2.47%
Game
275

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.82%2.47%275
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.54%
Rasio pilih
2.90%
Game
323

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.54%2.90%323
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.43%
Rasio pilih
3.12%
Game
348

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.43%3.12%348
Eureka Eureka Eureka Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.10%
Rasio pilih
3.00%
Game
334

Pilih Eureka saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.10%3.00%334
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.86%
Rasio pilih
2.37%
Game
264

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.86%2.37%264
Keystone Conjurer Keystone Conjurer Keystone Conjurer Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.62%
Rasio pilih
2.60%
Game
290

Pilih Keystone Conjurer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.62%2.60%290
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.41%
Rasio pilih
3.39%
Game
378

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.41%3.39%378
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.37%
Rasio pilih
3.03%
Game
337

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.37%3.03%337
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.31%
Rasio pilih
2.66%
Game
296

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.31%2.66%296
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.03%
Rasio pilih
2.28%
Game
254

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.03%2.28%254
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.47%
Rasio pilih
2.84%
Game
316

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.47%2.84%316
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.28%
Rasio pilih
2.15%
Game
239

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.28%2.15%239
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.86%
Rasio pilih
2.15%
Game
239

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.86%2.15%239
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.75%
Rasio pilih
2.21%
Game
246

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.75%2.21%246
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.67%
Rasio pilih
2.56%
Game
285

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.67%2.56%285
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.83%
Rasio pilih
2.86%
Game
319

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.83%2.86%319
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.62%
Rasio pilih
2.68%
Game
298

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.62%2.68%298
ADAPt ADAPt ADAPt Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
42.81%
Rasio pilih
2.62%
Game
292

Pilih ADAPt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT242.81%2.62%292
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
39.33%
Rasio pilih
2.69%
Game
300

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT239.33%2.69%300
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
57.07%
Rasio pilih
1.71%
Game
191

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT357.07%1.71%191
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
56.77%
Rasio pilih
1.39%
Game
155

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT356.77%1.39%155
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.24%
Rasio pilih
1.25%
Game
139

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.24%1.25%139
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.98%
Rasio pilih
2.04%
Game
227

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.98%2.04%227
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.97%
Rasio pilih
2.06%
Game
229

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.97%2.06%229
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.50%
Rasio pilih
1.50%
Game
167

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.50%1.50%167
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.32%
Rasio pilih
1.36%
Game
152

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.32%1.36%152
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.79%
Rasio pilih
1.71%
Game
191

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.79%1.71%191
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.51%
Rasio pilih
1.78%
Game
198

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.51%1.78%198
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.28%
Rasio pilih
1.59%
Game
177

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.28%1.59%177
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.55%
Rasio pilih
1.99%
Game
222

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.55%1.99%222
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.35%
Rasio pilih
1.38%
Game
154

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT349.35%1.38%154
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.68%
Rasio pilih
1.70%
Game
189

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.68%1.70%189
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.54%
Rasio pilih
1.54%
Game
171

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.54%1.54%171
Hat on a Hat Hat on a Hat Hat on a Hat Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.41%
Rasio pilih
1.41%
Game
157

Pilih Hat on a Hat saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.41%1.41%157
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.03%
Rasio pilih
2.06%
Game
229

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.03%2.06%229
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.54%
Rasio pilih
1.64%
Game
183

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.54%1.64%183
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.45%
Rasio pilih
1.23%
Game
137

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.45%1.23%137
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.85%
Rasio pilih
1.99%
Game
222

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.85%1.99%222
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.38%
Rasio pilih
1.24%
Game
138

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.38%1.24%138
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.95%
Rasio pilih
1.33%
Game
148

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.95%1.33%148
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.60%
Rasio pilih
1.63%
Game
182

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.60%1.63%182
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.50%
Rasio pilih
1.99%
Game
222

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.50%1.99%222
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.36%
Rasio pilih
1.64%
Game
183

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.36%1.64%183
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.24%
Rasio pilih
1.51%
Game
168

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.24%1.51%168
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.09%
Rasio pilih
1.55%
Game
173

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.09%1.55%173
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.00%
Rasio pilih
1.80%
Game
200

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.00%1.80%200
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.66%
Rasio pilih
1.27%
Game
142

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.66%1.27%142
Ominous Pact Ominous Pact Ominous Pact Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
43.53%
Rasio pilih
1.53%
Game
170

Pilih Ominous Pact saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.53%1.53%170
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
57.29%
Rasio pilih
0.86%
Game
96

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT457.29%0.86%96
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
56.45%
Rasio pilih
1.11%
Game
124

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT456.45%1.11%124
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
56.25%
Rasio pilih
0.86%
Game
96

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT456.25%0.86%96
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.21%
Rasio pilih
0.86%
Game
96

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT455.21%0.86%96
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.55%
Rasio pilih
1.19%
Game
132

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT454.55%1.19%132
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.75%
Rasio pilih
0.82%
Game
91

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.75%0.82%91
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.00%
Rasio pilih
1.12%
Game
125

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.00%1.12%125
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.32%
Rasio pilih
0.68%
Game
76

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT451.32%0.68%76
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.60%
Rasio pilih
0.75%
Game
83

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.60%0.75%83
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.46%
Rasio pilih
0.98%
Game
109

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.46%0.98%109
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
1.04%
Game
116

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%1.04%116
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.72%
Game
80

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT450.00%0.72%80
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.68%
Game
76

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.68%76
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.02%
Rasio pilih
0.92%
Game
102

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.02%0.92%102
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
48.31%
Rasio pilih
0.80%
Game
89

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.31%0.80%89
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.11%
Rasio pilih
0.95%
Game
106

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.11%0.95%106
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.06%
Rasio pilih
1.16%
Game
129

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.06%1.16%129
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.89%
Rasio pilih
0.64%
Game
71

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.89%0.64%71
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.22%
Rasio pilih
0.65%
Game
72

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.22%0.65%72
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
46.61%
Rasio pilih
1.06%
Game
118

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.61%1.06%118
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.65%
Rasio pilih
0.83%
Game
92

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.65%0.83%92
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
43.75%
Rasio pilih
1.01%
Game
112

Pilih Quest: Wooglet's Witchcap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.75%1.01%112
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.51%
Rasio pilih
1.18%
Game
131

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.51%1.18%131
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.18%
Rasio pilih
1.19%
Game
132

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.18%1.19%132
Big Brain Big Brain Big Brain Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.00%
Rasio pilih
0.90%
Game
100

Pilih Big Brain saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.00%0.90%100
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.99%
Rasio pilih
0.96%
Game
107

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.99%0.96%107
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.71%
Rasio pilih
0.86%
Game
96

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.71%0.86%96
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.31%
Rasio pilih
0.70%
Game
78

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.31%0.70%78
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.17%
Rasio pilih
0.75%
Game
83

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.17%0.75%83
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.82%
Rasio pilih
0.99%
Game
110

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.82%0.99%110
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.77%
Rasio pilih
0.71%
Game
79

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.77%0.71%79
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
40.38%
Rasio pilih
0.93%
Game
104

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.38%0.93%104
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.23%
Rasio pilih
0.78%
Game
87

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.23%0.78%87
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.70%
Rasio pilih
1.10%
Game
122

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT437.70%1.10%122
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
34.02%
Rasio pilih
0.87%
Game
97

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT434.02%0.87%97
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.72%
Rasio pilih
0.52%
Game
58

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT551.72%0.52%58
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
49.12%
Rasio pilih
0.51%
Game
57

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT549.12%0.51%57
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.33%
Rasio pilih
0.54%
Game
60

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT548.33%0.54%60
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.55%
Rasio pilih
0.52%
Game
58

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT546.55%0.52%58
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.64%
Rasio pilih
0.50%
Game
56

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT544.64%0.50%56
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.64%
Rasio pilih
0.50%
Game
56

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT544.64%0.50%56
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.86%
Rasio pilih
0.51%
Game
57

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT543.86%0.51%57
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.74%
Rasio pilih
0.48%
Game
54

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT540.74%0.48%54
Purist - Caster Purist - Caster Purist - Caster Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
39.39%
Rasio pilih
0.59%
Game
66

Pilih Purist - Caster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT539.39%0.59%66
Upgrade Zhonya Upgrade Zhonya Upgrade Zhonya Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
33.33%
Rasio pilih
0.48%
Game
54

Pilih Upgrade Zhonya saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT533.33%0.48%54

Nasus Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

R > Q > E > W

REQW

R > E > Q > W (Specific Augment Triggers)

EEQ

Max Siphoning Strike first in almost every game.

Nasus Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Nasus counters these champions in ARAM: Mayhem.

Yuumi Yuumi Yuumi T3
Tier
T3
Peringkat
#104
Rasio menang
49.32%
Rasio pilih
0.48%

Yuumi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Seraphine Seraphine Seraphine T1
Tier
T1
Peringkat
#2
Rasio menang
56.33%
Rasio pilih
0.94%

Seraphine saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Nasus is countered by these champions in ARAM: Mayhem.

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Trundle Trundle Trundle T3
Tier
T3
Peringkat
#125
Rasio menang
49.03%
Rasio pilih
0.31%

Trundle saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Azir Azir Azir T4
Tier
T4
Peringkat
#144
Rasio menang
47.58%
Rasio pilih
0.41%

Azir saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Nasus Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Hard Engage: Nasus struggles to close gaps against competent spacing. He needs allies who can force a fight or lock down the backline so he can walk up and Wither a priority target. Wave Clear: While Nasus can last-hit well, he cannot quickly shove waves under tower. Without a wave-clear partner, he gets pinned to his tower and loses stacking opportunities. Peel for Reset: If Nasus gets burst down, he provides no value. He benefits from allies who can disengage a bad fight, letting him heal up and re-enter with his ultimate still running. Top Synergy Picks

1. Leona

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Gragas Gragas Gragas T3
Tier
T3
Peringkat
#96
Rasio menang
49.46%
Rasio pilih
0.50%

Gragas saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Leona provides the point-and-click lockdown that guarantees Nasus gets on top of his target. Her Solar Flare (R) sets up a gank, and her Zenith Blade (E) forces the enemy frontliners to fight on Nasus’s terms. Combo: Leona lands E or R on a squishy target. Nasus immediately casts Wither on the same target to neutralize their movement and attack speed. He then walks up for the Q strike while Leona chains her Q stun. Best Scenario: The enemy team has immobile carries who rely on positioning. Leona engages, and Nasus follows up with a Wither that makes the target unable to auto-attack or flee, resulting in a quick kill. Enemy Answer: The enemy team runs heavy disengage champions like Janna or Gragas. They knock Leona away before she can tether, leaving Nasus walking into a wall of crowd control. Failure Risk: If Leona engages too deep without Nasus in range to follow up, she dies instantly. Nasus is slow; if he is poked down before the engage, he cannot commit. Recovery: If the engage fails, Nasus should use his E (Spirit Fire) to zone the enemy off Leona’s corpse or secure a retreat. He must save his Wither for the enemy diver if the team needs to retreat.

2. Yuumi

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Yuumi Yuumi Yuumi T3
Tier
T3
Peringkat
#104
Rasio menang
49.32%
Rasio pilih
0.48%

Yuumi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Yuumi solves Nasus’s kiting issue by providing constant movement speed and healing. Attached to a Nasus with his ultimate active, Yuumi turns him into an unkillable drain tank that accelerates through the enemy team. Combo: Yuumi attaches and uses her ultimate to root the enemy frontline. Nasus presses R and runs forward. Yuumi’s speed boost helps him close the gap to apply Wither, and her heal keeps his health bar stable during the dive. Best Scenario: The enemy team lacks burst damage to kill Nasus through Yuumi’s healing. They rely on poke or sustained damage, which Nasus can out-heal while stacking his Q on their frontline. Enemy Answer: The enemy buys Anti-Heal early and focuses heavy burst damage. Champions like Brand or Veigar can delete Nasus before the lifesteal becomes relevant, regardless of Yuumi’s presence. Failure Risk: Nasus gets hit by a chain CC or a suppression like Malzahar R. Yuumi cannot detach to help without dying, and Nasus gets melted while crowd-controlled. Recovery: If burst fails, Nasus backs off to reset his health. Yuumi stays attached to a different ally with better range until Nasus is healthy enough to frontline again.

3. Orianna

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Orianna offers the perfect mix of wave clear and zone control. She can place her ball on Nasus, using him as a delivery system for her Shockwave (R) while he acts as the engage tool he naturally lacks. Combo: Orianna places the ball on Nasus. Nasus runs at the enemy team. When he is in the middle of the enemy group, Orianna casts R to pull enemies together. Nasus follows with E for armor shred and Qs the clustered targets. Best Scenario: The enemy team groups tightly for protection. The ball delivery creates a massive AOE wombo combo that Nasus cannot achieve on his own. Enemy Answer: The enemy spreads out before the Shockwave lands. They focus their poke on Orianna instead, forcing her to play back and removing the ball from Nasus. Failure Risk: Nasus gets kited or slowed before he reaches the center of the enemy team. The Shockwave whiffs, and both champions are left with ultimates on cooldown in a bad position. Recovery: Nasus uses Wither on the most dangerous enemy diver to cover Orianna’s escape. He stays in front to tank skillshots while she repositions.

4. Miss Fortune

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Talon Talon Talon T3
Tier
T3
Peringkat
#86
Rasio menang
49.81%
Rasio pilih
0.44%

Talon saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Miss Fortune provides the wave clear and AOE damage Nasus lacks. Her Bullet Time (R) forces enemies to scatter, creating isolated targets for Nasus to chase down with Wither. Combo: Miss Fortune uses her passive to poke the enemy frontline low. Nasus uses E to shred armor. When the enemy is clumped, Miss Fortune channels R. Nasus runs in to clean up any survivors trying to flee the AOE. Best Scenario: The enemy team has melee-heavy compositions that are forced to stack up. Miss Fortune burns them down, and Nasus finishes off the low-health targets with Q. Enemy Answer: The enemy team has hard engage assassins like Zed or Talon. They ignore Nasus and dive Miss Fortune instantly, deleting the primary damage source. Failure Risk: Miss Fortune gets interrupted during her ultimate. Without her burst, the team lacks damage to kill the enemy frontline before they collapse on Nasus. Recovery: Nasus must switch to a defensive peel role. He uses Wither on the assassin diving Miss Fortune and body blocks skillshots to keep her alive for a second rotation.

5. Lillia

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Leona

Leona provides the point-and-click lockdown that guarantees Nasus gets on top of his target. Her Solar Flare (R) sets up a gank, and her Zenith Blade (E) forces the enemy frontliners to fight on Nasus’s terms.

Nasus ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role and TempoNasus plays as a defensive frontliner who soaks poke, farms under tower, and looks for mid-game Wither picks while scaling for late game.He becomes a disruptive dive bruiser who must impact fights immediately, forcing back lines into bad positions rather than waiting to scale.Abandon the scaling mindset; you must create immediate impact or get run over.
Skill PriorityMaxing Q is often a trap against poke comps, so players default to E max for waveclear and harass.E max is mandatory for zoning, poking, and shredding armor, while Q is only for finishing low-health targets or triggering on-hit effects.Use E for zone control and never waste time stacking Q on minions.
Augment InfluenceRelies on Grasp or Phase Rush to survive lane, accepting a weak early game for stronger mid-to-late game power.Augments shift the power curve immediately, empowering E into a death zone or extending Wither range to catch safe targets.Build around your augments immediately instead of sticking to default builds.
Snowball UsageHolds Snowball for guaranteed engages due to the long cooldown, using it to close gaps or dodge key abilities.Uses Snowball aggressively to force enemies to respect zone presence, tagging squishies to open space for E placement.Take risks with Snowball but never miss, or enemies will engage first.
Teamfight PositioningStands near the front threatening Wither on anyone who steps up, holding a defensive line for the team.Cannot frontline statically or gets burst down; must play off team engage, flank with Snowball, and predict E placement.Drop Spirit Fire where the fight will go, not where it currently is.
Build LogicFocuses on survival and sustain with items like Eclipse, Divine Sunderer, or tank mythics to outlast enemies.Raw tank stats fail against high burst; prioritize hybrid damage, utility, and penetration that amplifies E shred.Lethality builds can work if augments support a poke-heavy playstyle.

Champion Analysis

Peran / Rasio menang

Peringkat

Nasus the Curator of the Sands functions as a melee fighter and tank in ARAM: Mayhem, with a core identity built around infinite scaling through his Q ability, Siphoning Strike. His strategic value lies in his capacity to become a dominant late-game threat capable of eliminating squishy targets in a single blow, making him one of the most scaling fighter champions available. The champion's positioning requires him to operate on the front lines, where he can safely stack Q damage on minions throughout the match while waiting for teamfight opportunities to unleash his accumulated power. The foundation of Nasus's gameplay revolves around permanent Q stacking. Each minion or champion killed with Siphoning Strike permanently increases the ability's damage, creating a scaling curve that rewards patience and consistent execution. Players must prioritize safe Q usage on minions to build damage over the course of the game, as this stacking mechanic transforms Nasus from a vulnerable early-game presence into a devastating late-game force. His ultimate ability, Fury of the Sands, serves as his primary teamfight tool, granting bonus HP and lifesteal during its duration. Activating R during engagements provides enhanced survivability and sustained damage output, allowing Nasus to remain in extended fights where his stacked Q can deliver crushing single-target damage. Nasus brings additional utility through his W, Wither, which provides an AoE slow useful for controlling enemy chasers or pursuing fleeing opponents. His E, Spirit Fire, contributes AoE damage and armor reduction, adding teamfight value beyond his primary Q-focused damage pattern. This combination of tools allows Nasus to function as more than a pure damage dealer, offering crowd control and armor shred that supports his team's overall damage output. The champion's strengths center on his infinitely stacking Q, R-enhanced survival capabilities, practical W slow utility, and dominant late-game presence. However, these advantages come with significant weaknesses that players must navigate. Nasus suffers from a weak early game, lacks mobility abilities, has slow movement speed, and requires substantial time to accumulate meaningful Q stacks. These limitations make him vulnerable to early pressure and kiting, demanding careful positioning and patience during the stacking phase. His lack of mobility tools means he relies heavily on Wither for chase and escape, creating clear windows where opponents can exploit his limited engagement options. The strategic challenge of playing Nasus in ARAM: Mayhem involves surviving the early game while consistently stacking Q, then leveraging that accumulated power in late-game teamfights where his single-target damage and enhanced survivability through R can decisively impact engagements.

Tips utama

Blog panduan / N/A

Blog panduan

Nasus in Mayhem ARAM functions as a ticking time bomb whose early game priority is simply surviving the poke storm. The first objective is existing rather than chasing last hits. Walking up for minions often means eating full poke combos, so letting the wave push to your tower and farming there is the correct approach. The narrow lane actually benefits Nasus, as enemies must overextend to hit the tower, creating clear angles for Wither onto overzealous divers. Passive lifesteal should be used to stabilize between waves by hitting melee minions specifically to heal before the next spell rotation lands. Snowball should not be burned for early engages unless an enemy is critically out of position; instead, save it for last-hitting cannon minions under tower or escaping bad situations. Snowball serves as both a gap-closer and a bait tool. Engaging onto a full-health enemy backline requires having your ultimate ready and team follow-up. The best engage window comes right after enemies blow their big crowd control or peel abilities on someone else. Several techniques maximize Snowball effectiveness: the Tag-and-Back involves hitting a frontliner, dashing in, pressing E for armor shred, and immediately walking back out to force cooldowns without committing your life. The Ghost Flash Combo requires popping Ghost or a speed augment before engaging to run past the frontline straight onto carries, as Nasus dives damage dealers, not tanks. Against mobile carries, opening with Wither before committing the Snowball dash slows their escape tool and makes landing Q easier upon arrival. The single lane forces fights into tight corridors, which hampers dodging skill shots but benefits Spirit Fire placement. E should always be placed where enemies want to stand, not where they currently are, particularly on choke points leading to your tower or health relics. Wither is the strongest narrow-lane tool with massive range that turns engages into free kills. It should not be wasted on tanks unless they are diving your backline; instead, save it for enemy assassins or ADCs the moment they enter your screen. The attack speed slow ruins auto-attackers while the movement slow makes them easy targets for team skill shots. Target priority means ignoring tanks entirely. Q hits hard but wastes time on high HP tanks while enemy carries shred your team. The job is flanking or diving the backline. Once Nasus has his ultimate and several stacks, he becomes a raid boss that cannot be ignored, forcing enemy carries to either focus him or get Q'd to death. During team fights, do not obsess over Q farming. Choosing between hitting a minion or champion with Q means hitting the champion, as gold and assist gold outweigh minimal stacks when fights occur every twenty seconds. Dive timing under enemy towers requires popping ultimate before going in for bonus health and size, making you harder to burst while the AoE damage burns enemies hiding behind their tower. The sequence involves waiting for the enemy wave to die to avoid body-blocking, throwing Snowball, dashing if it hits, instantly Withering the target, dropping E for armor shred, and auto-attack Q resetting to finish. If the dive goes wrong, do not run in a straight line; use tower aggro drop mechanics by exiting and re-entering range, or flash out. Dying for a kill while on a streak gives away too much gold bounty value. When serving as the only frontline, shift from hunting backline kills to peeling. Stand between your carries and enemy divers, Withering enemies who dash in and dropping E at your feet to create a zone of pain.

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Blog panduan

N/A / Augment

Blog panduan

Nasus the Curator of the Sands follows a three-phase progression in ARAM: Mayhem that transforms him from a vulnerable early game survivor into a late game raid boss. Understanding when to play passively versus aggressively is essential to maximizing his scaling potential. During the early game at levels 1 through 6, Nasus is weak and must prioritize survival over kills. He should position on the back line near melee minions, using them as shields against skillshots while only stepping forward to last-hit with Siphoning Strike when safe. He does not trade or harass with Spirit Fire due to high mana costs that would leave him defenseless. Snowball should be saved for disengage or emergency dodging rather than engagement, as he lacks the damage to secure kills. The goal is to stall the wave near his tower where farming Q stacks is safer. Defensive or sustain augments allow slightly more aggressive play on the wave, while damage augments should be used to secure cannon minions. If poked out, he should recall for boots or defensive stats rather than dying for tower plates. The mid game at levels 7 through 11 marks his turning point. With Fury of the Sands and a completed Sheen item, Nasus becomes a threat enemies must respect. He moves to the front line but weaves in and out of enemy range, waiting for key CC abilities to be wasted before committing. Wither becomes his kill button against overextended squishies, ruining ADCs with attack speed slow and trapping mages with movement slow. Snowball now serves as his primary gap-closer onto targets who have used escapes. He should push to take the outer tower and pressure the inhibitor tower, using Q to shred structures. When behind, he plays for picks by camping brushes near health relics rather than teamfighting. In the late game at levels 12 and beyond, Nasus becomes a raid boss with Q stacks and items online. He should flank from the side or wait in bushes rather than approaching frontally, forcing enemies to choose between shooting his backline or turning to deal with him. He stops poking and commits fully when going in. Snowball becomes an execution tool to close gaps after fights start or to follow enemies who flash away. Hard pushing is critical, as Q kills towers in seconds and winning a fight means running straight for the inhibitor or nexus rather than recalling. When behind, he waits for enemies to siege and looks for moments when their frontline overextends or backline mispositions to engage on priority targets. The late game philosophy is simple: win the final fight or die trying, as there is no stalling in late Mayhem.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Nasus has clear thresholds for determining whether he is ahead or behind in ARAM: Mayhem. He is considered ahead when he has twelve or more stacks per minute and has completed his first damage component. The accelerated gold flow and reduced ability cooldowns in Mayhem allow him to spike earlier than in normal ARAM. Securing a double kill or two assists before the first back also puts him ahead. When ahead, Nasus should shift from passive farming to zone denial and objective control. Walking past the minion wave to sit on the enemy's side of the bridge forces opponents to choose between losing experience or fighting in a bad position. His Wither creates a kill zone on any squishy target that steps forward. With Sheen or a component plus one kill advantage, he should clear the back line with one empowered Q and threaten enemy champions directly, forcing them to use cooldowns on him instead of his team. If enemies group tightly to avoid isolation damage, he should switch targets by using E on the clump for percentage health shred and looking for flank angles with Snowball. When his ultimate is available and an enemy frontline is isolated, he should engage with Ghost or Snowball, pop R, and force a 4v5. Augments should amplify his ability to close out games when ahead. Ability haste or reset augments help chain kills, while augments adding slow effects or execute damage cover his weakness of targets escaping at low health. Defensive augments should be avoided because his best defense is killing enemies faster. The most common throw pattern for a fed Nasus is chasing too deep without backup. Mayhem's damage scaling means even a behind enemy can kill him if they land a full combo while he is under their tower. Diving past the first tower inhibitor requires his ultimate and a clear exit path. He should not tower-dive for a support kill if the enemy carry is alive and healthy. Another throw pattern is ignoring the enemy win condition. Even with thirty stacks per minute, he cannot 1v5 a team with heavy crowd control. He must wait for abilities like Veigar cage, Anivia wall, or Ziggs minefield to go on cooldown before committing. Nasus is behind when he has under eight stacks per minute, died twice before ten minutes, or his team lacks frontline. Being behind on Nasus in Mayhem is dangerous because the mode's damage scaling punishes melee champions who cannot reach their targets. His role shifts from carry to utility and disruption. He still provides value through Wither, E armor reduction, and body-blocking skill shots. A behind Nasus who lands one good W on the enemy carry can still swing a fight. When behind and the enemy is pushing his tower, he should not walk past the tower to farm. He should let the wave come to him and use E to last-hit from a distance. If his team has a fed carry but no frontline, he should play bodyguard, standing between his carry and enemy divers while saving Wither exclusively for whoever jumps the carry. Against long-range poke that prevents farming, he should abandon the stack mini-game entirely and build full tank or magic resistance first. Augments become his recovery mechanism when behind. He should prioritize survivability, healing, or crowd control extension augments. Augments granting gold on minion death help catch up on items. High-risk, high-reward augments requiring kills should be avoided. The fastest way to make a deficit permanent is forcing bad all-ins.

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Peringkat champion

Champion / Peran

Champion

Nasus the Curator of the Sands operates differently in Mayhem ARAM than on Summoner's Rift. The accelerated pace and constant fighting force him into a mid-range bruiser and debuffer role rather than a pure stack-heavy carry. Players cannot afford to ignore their team for extended farming, as the enemy will poke them down before Q becomes a meaningful threat. Success requires balancing stack accumulation with active participation in skirmishes. The passive, Soul Eater, provides lifesteal that serves as primary sustain in a mode where poke is relentless and recalling is impossible. Every auto-attack matters for survival, and Q becomes a burst-heal button when health is low. However, enemies can counter this sustain with Grievous Wounds, so players must not overestimate their survival potential when focused. Siphoning Strike remains the primary damage tool and scaling engine, but realistic expectations matter. Games are shorter, making 100 to 200 stacks by mid-game a practical goal rather than the 500-plus stacks possible in longer matches. Cannon minions and champions provide the most valuable stacks. Early game Q usage requires patience due to long cooldowns and modest damage, while teamfight usage focuses on bursting squishies and finishing low-health targets. The ultimate significantly reduces Q cooldown, enabling rapid strikes during its duration. Wither serves as the primary defensive and pick tool, shutting down auto-attackers and kite-reliant champions. A well-timed W can neutralize enemy ADCs or duelists by crippling both movement and attack speed. The ability sets up Q trades by slowing targets for easy approach. Players should reserve W for damage dealers rather than wasting it on tanks or supports who do not rely on auto-attacks, as the long cooldown creates vulnerability windows when misused. Spirit Fire provides waveclear, poke, and valuable armor shred for both Nasus and physical damage teammates. The zone controls space and softens enemies before engagements. Proper placement targets areas where enemies want to stand, such as chokepoints or near towers. Mobile champions can dash out quickly, reducing the effectiveness against slippery targets. Fury of the Sands transforms Nasus into a raid boss for a short window, granting bonus health, area damage, and reduced Q cooldown. The ultimate serves as both engage and counter-engage tool, helping survive burst or dive the backline. Timing matters significantly, as popping it too early allows enemies to disengage, while using it too late may result in death before activation. The overall strategy balances scaling with immediate impact. Players must participate in fights while building stacks, use E for waveclear and poke, deploy W to shut down carries, and save R for turning fights or surviving burst. Smart positioning and measured commitment separate effective Nasus players from those who become irrelevant.

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Lihat panduan champion

Blog panduan / Tier

Blog panduan

Nasus in Mayhem ARAM plays differently than his Summoner's Rift persona, where players often treat him as a passive farmer waiting for late-game scaling. The accelerated pace of the mode means mid-game power spikes happen early, and most losses stem from playing too passively or diving too greedily. Understanding the errors that kill momentum is essential for success. Mechanical mistakes center around ability usage. Casting Wither on the enemy tank or frontline bruiser wastes single-target lockdown on a low-threat champion who ignores attack speed reduction. The correct approach is holding Wither for the enemy ADC or auto-attack reliant assassins, using it the moment they commit to a fight or attempt to kite. If W is wasted, Nasus should play further back until it comes off cooldown rather than forcing a dive without his primary peel tool. Whiffing Spirit Fire placement by casting directly on moving enemies allows them to simply walk out, costing mana and pressure. Players should lead targets or place E where the fight will happen, forcing enemies to walk through damage or re-route. Canceling Siphoning Strike by spamming move commands too early deals no damage and loses the stack, which hurts immediate burst in Mayhem where every Q matters for current fights rather than late-game scaling. Players should wait for the distinct visual and audio cue before issuing move commands. Popping Fury of the Sands too late, such as waiting until 20% health, often results in getting burst down before the health drain and bonus stats can stabilize. The ultimate should activate as engage lands or just before going in, using bonus health and size to absorb initial burst and create space. Decision mistakes often prove more costly. Obsessing over Q stacks by ignoring team fights to last-hit minions results in 4v5 situations. In Mayhem ARAM, passive gold generation and accelerated pace guarantee items and levels regardless, so missing a fight for stacks loses towers and objectives. Nasus should group with his team, use Q on champions and structures, and treat stacks as a bonus rather than a requirement. Using Snowball as primary engage by dashing into five enemies with no escape leads to getting crowd-locked and deleted. Snowball should close gaps after fights start or follow up on teammate engages. Building pure damage in a losing matchup against heavy poke or crowd control results in getting one-shot before reaching melee range. When behind, prioritizing tank items allows consistent application of Wither and Spirit Fire. Chasing kills past the enemy tower after winning a fight surrenders push advantage when enemies respawn and collapse. Nasus shreds towers quickly, and taking structures opens the map more than single kills. Ignoring Spirit Fire's zone control by saving E only for champion damage loses brush control and wave management. Using E to control space forces enemies to respect the zone through armor reduction and damage. Nasus wins in Mayhem by being an unkillable presence who controls space with Spirit Fire and shuts down carries with Wither, remaining relevant from the first component purchase and level 6 onward.

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FAQ

Nasus

FAQ

Is Nasus actually viable in ARAM: Mayhem or just a meme pick? He is viable but demands patience, because Mayhem's accelerated pacing means you cannot afford to AFK stack for fifteen minutes. You need to reach a functional stack threshold quickly, then start forcing fights with your team. If you play too passively, the game will end before your scaling matters. What is a realistic stack goal for Mayhem mode? Aim for roughly 150 to 200 stacks by the ten-minute mark, since the faster gold and experience flow makes this achievable even with constant fighting. Do not tunnel vision on last hits if it means letting your team die in a 4v5. You need enough damage to threaten squishies, but you cannot stack forever while the enemy sieges your inhibitor. Which augment should I pick at the start? Prioritize augments that boost survivability or ability haste, such as those giving health, resistances, or cooldown reduction. Raw damage augments feel tempting, but you deal zero damage if you get kited to death before reaching anyone. Survival augments let you walk through poke and actually use your Q.

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Blog panduan

Blog panduan / Diperbarui

Blog panduan