ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T3 Peringkat #100

Viego build ARAM Mayhem dan augment terbaik

Viego saat ini masuk kategori T3 dalam data ARAM Mayhem.

Viego Viego The Ruined King Fighter / Mage / Assassin
TierT3
Peringkat#100
Rasio menang50.00%
Rasio pilih0.40%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Rasio menang49.52%
Rasio pilih12.96%
#2
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang52.51%
Rasio pilih5.89%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Rasio menang53.06%
Rasio pilih5.59%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

52.69%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

53.44%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.53%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

55.23%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

54.54%
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

53.68%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

53.49%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

54.28%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

52.59%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

52.19%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

49.94%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

53.25%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.28%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

53.28%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

44.98%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

44.98%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.07%
Phage Phage Phage
Harga total
1,100
Harga
350

+15 Attack Damage +200 Health Rage Attacking grants Move Speed for 2 seconds.

53.07%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang50.96%
Rasio pilih17.12%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang53.09%
Rasio pilih6.39%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang48.77%
Rasio pilih6.39%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

50.60%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

50.97%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

49.93%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

50.86%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

50.98%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

52.53%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.36%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

49.84%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

50.15%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

51.98%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

52.95%
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

45.55%

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

50.14%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

50.14%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

51.52%
Phage Phage Phage
Harga total
1,100
Harga
350

+15 Attack Damage +200 Health Rage Attacking grants Move Speed for 2 seconds.

51.52%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

51.76%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

51.76%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang50.34%
Rasio pilih10.29%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang52.12%
Rasio pilih4.83%
#3
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang51.78%
Rasio pilih2.87%

N/Aitem

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

50.70%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.61%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

47.16%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

49.57%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

48.32%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

46.21%
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

44.15%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

49.42%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

54.26%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

41.46%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

55.45%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

54.37%

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

51.47%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

51.47%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

53.39%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

53.39%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

42.17%
Phage Phage Phage
Harga total
1,100
Harga
350

+15 Attack Damage +200 Health Rage Attacking grants Move Speed for 2 seconds.

42.17%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang48.71%
Rasio pilih16.10%
#2
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Rasio menang45.74%
Rasio pilih4.99%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang41.67%
Rasio pilih4.75%

N/Aitem

Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

48.33%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

47.27%
Wit's End Wit's End Wit's End
Harga total
2,800
Harga
550

+50% Attack Speed +45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit.

49.65%
Kraken Slayer Kraken Slayer Kraken Slayer
Harga total
3,000
Harga
325

+45 Attack Damage +40% Attack Speed +4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

47.08%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

47.13%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

46.43%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

51.62%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

48.41%
Trinity Force Trinity Force Trinity Force
Harga total
3,333
Harga
133

+36 Attack Damage +30% Attack Speed +333 Health +15 Ability Haste Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.

46.83%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

47.27%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

57.84%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

60.67%

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

47.70%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

47.70%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

55.64%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

55.64%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

45.61%
Hearthbound Axe Hearthbound Axe Hearthbound Axe
Harga total
1,200
Harga
250

+20 Attack Damage +20% Attack Speed

45.61%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.72%
Rasio pilih
8.01%
Game
1,166

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT157.72%8.01%1,166
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
55.01%
Rasio pilih
6.03%
Game
878

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT155.01%6.03%878
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
54.38%
Rasio pilih
6.28%
Game
914

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT154.38%6.28%914
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
53.36%
Rasio pilih
5.01%
Game
729

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT153.36%5.01%729
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.88%
Rasio pilih
6.21%
Game
904

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.88%6.21%904
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.39%
Rasio pilih
15.70%
Game
2,285

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.39%15.70%2,285
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.23%
Rasio pilih
9.39%
Game
1,367

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.23%9.39%1,367
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
51.98%
Rasio pilih
5.91%
Game
860

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.98%5.91%860
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
51.95%
Rasio pilih
7.92%
Game
1,153

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.95%7.92%1,153
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.46%
Rasio pilih
8.00%
Game
1,164

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.46%8.00%1,164
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.59%
Rasio pilih
9.98%
Game
1,452

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.59%9.98%1,452
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.49%
Rasio pilih
5.35%
Game
778

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.49%5.35%778
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.67%
Rasio pilih
6.97%
Game
1,015

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.67%6.97%1,015
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.27%
Rasio pilih
9.35%
Game
1,361

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.27%9.35%1,361
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.00%
Rasio pilih
6.20%
Game
902

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.00%6.20%902
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.46%
Rasio pilih
6.09%
Game
887

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.46%6.09%887
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
47.13%
Rasio pilih
5.26%
Game
766

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.13%5.26%766
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.04%
Rasio pilih
4.76%
Game
693

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.04%4.76%693
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.97%
Rasio pilih
11.91%
Game
1,733

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.97%11.91%1,733
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.21%
Rasio pilih
7.70%
Game
1,121

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.21%7.70%1,121
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.99%
Rasio pilih
12.16%
Game
1,770

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.99%12.16%1,770
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.49%
Rasio pilih
8.69%
Game
1,264

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.49%8.69%1,264
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.33%
Rasio pilih
7.14%
Game
1,039

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.33%7.14%1,039
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.51%
Rasio pilih
6.78%
Game
986

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.51%6.78%986
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
58.93%
Rasio pilih
2.96%
Game
431

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT258.93%2.96%431
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.55%
Rasio pilih
4.10%
Game
596

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.55%4.10%596
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
56.48%
Rasio pilih
2.65%
Game
386

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT256.48%2.65%386
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
56.30%
Rasio pilih
4.09%
Game
595

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.30%4.09%595
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
55.15%
Rasio pilih
2.47%
Game
359

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.15%2.47%359
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
55.13%
Rasio pilih
2.88%
Game
419

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT255.13%2.88%419
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.06%
Rasio pilih
3.06%
Game
445

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.06%3.06%445
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.46%
Rasio pilih
2.78%
Game
404

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.46%2.78%404
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
54.12%
Rasio pilih
2.34%
Game
340

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.12%2.34%340
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.33%
Rasio pilih
2.89%
Game
420

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.33%2.89%420
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.04%
Rasio pilih
4.40%
Game
641

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.04%4.40%641
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.48%
Rasio pilih
2.21%
Game
322

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.48%2.21%322
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.29%
Rasio pilih
2.85%
Game
415

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.29%2.85%415
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.11%
Rasio pilih
3.26%
Game
474

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.11%3.26%474
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.01%
Rasio pilih
3.77%
Game
548

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.01%3.77%548
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.13%
Rasio pilih
2.74%
Game
399

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT251.13%2.74%399
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.21%
Rasio pilih
3.24%
Game
472

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.21%3.24%472
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.84%
Rasio pilih
2.16%
Game
315

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.84%2.16%315
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.83%
Rasio pilih
3.93%
Game
572

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.83%3.93%572
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.59%
Rasio pilih
3.31%
Game
482

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.59%3.31%482
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.57%
Rasio pilih
3.22%
Game
468

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.57%3.22%468
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.45%
Rasio pilih
2.50%
Game
364

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.45%2.50%364
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.13%
Rasio pilih
3.96%
Game
576

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.13%3.96%576
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.13%
Rasio pilih
2.77%
Game
403

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.13%2.77%403
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
48.65%
Rasio pilih
3.06%
Game
446

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.65%3.06%446
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.22%
Rasio pilih
2.51%
Game
365

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.22%2.51%365
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.71%
Rasio pilih
3.46%
Game
503

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.71%3.46%503
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.48%
Rasio pilih
2.59%
Game
377

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.48%2.59%377
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.44%
Rasio pilih
2.42%
Game
352

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.44%2.42%352
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.21%
Rasio pilih
2.34%
Game
341

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.21%2.34%341
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.16%
Rasio pilih
2.90%
Game
422

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.16%2.90%422
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.49%
Rasio pilih
2.05%
Game
299

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.49%2.05%299
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.38%
Rasio pilih
3.04%
Game
442

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.38%3.04%442
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.23%
Rasio pilih
2.19%
Game
318

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.23%2.19%318
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.04%
Rasio pilih
2.34%
Game
341

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.04%2.34%341
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.62%
Rasio pilih
3.06%
Game
445

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.62%3.06%445
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.89%
Rasio pilih
2.42%
Game
352

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.89%2.42%352
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
44.88%
Rasio pilih
2.95%
Game
430

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.88%2.95%430
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.32%
Rasio pilih
2.54%
Game
370

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.32%2.54%370
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.45%
Rasio pilih
2.87%
Game
417

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.45%2.87%417
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.97%
Rasio pilih
2.13%
Game
310

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.97%2.13%310
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
40.96%
Rasio pilih
3.15%
Game
459

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.96%3.15%459
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
59.31%
Rasio pilih
1.40%
Game
204

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT359.31%1.40%204
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
57.76%
Rasio pilih
1.59%
Game
232

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT357.76%1.59%232
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
56.03%
Rasio pilih
1.94%
Game
282

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT356.03%1.94%282
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.79%
Rasio pilih
1.50%
Game
219

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.79%1.50%219
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.71%
Rasio pilih
1.90%
Game
276

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.71%1.90%276
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.66%
Rasio pilih
1.70%
Game
247

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT354.66%1.70%247
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
54.15%
Rasio pilih
1.90%
Game
277

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.15%1.90%277
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.85%
Rasio pilih
1.43%
Game
208

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.85%1.43%208
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.20%
Rasio pilih
1.41%
Game
205

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.20%1.41%205
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.72%
Rasio pilih
1.20%
Game
174

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.72%1.20%174
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.00%
Rasio pilih
1.98%
Game
288

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.00%1.98%288
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
1.84%
Game
268

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.00%1.84%268
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.45%
Rasio pilih
1.25%
Game
182

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.45%1.25%182
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.40%
Rasio pilih
1.71%
Game
249

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.40%1.71%249
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.50%
Rasio pilih
1.15%
Game
167

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.50%1.15%167
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.05%
Rasio pilih
1.06%
Game
154

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.05%1.06%154
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
47.80%
Rasio pilih
1.25%
Game
182

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.80%1.25%182
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.75%
Rasio pilih
1.53%
Game
222

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.75%1.53%222
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.72%
Rasio pilih
1.96%
Game
285

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.72%1.96%285
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.09%
Rasio pilih
1.30%
Game
189

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.09%1.30%189
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.50%
Rasio pilih
1.45%
Game
211

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.50%1.45%211
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
45.16%
Rasio pilih
1.07%
Game
155

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.16%1.07%155
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.64%
Rasio pilih
1.13%
Game
165

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.64%1.13%165
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
43.46%
Rasio pilih
1.31%
Game
191

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.46%1.31%191
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.86%
Rasio pilih
1.25%
Game
182

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT342.86%1.25%182
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.50%
Rasio pilih
1.92%
Game
280

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.50%1.92%280
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.21%
Rasio pilih
1.37%
Game
199

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.21%1.37%199
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.07%
Rasio pilih
1.13%
Game
164

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.07%1.13%164
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.91%
Rasio pilih
1.36%
Game
198

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.91%1.36%198
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.14%
Rasio pilih
0.91%
Game
133

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT454.14%0.91%133
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.92%
Rasio pilih
0.70%
Game
102

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.92%0.70%102
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.13%
Rasio pilih
0.66%
Game
96

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.13%0.66%96
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.73%
Rasio pilih
0.76%
Game
110

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.73%0.76%110
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
52.58%
Rasio pilih
0.67%
Game
97

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.58%0.67%97
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.22%
Rasio pilih
0.62%
Game
90

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.22%0.62%90
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.06%
Rasio pilih
0.65%
Game
94

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT451.06%0.65%94
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.77%
Rasio pilih
0.45%
Game
65

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.77%0.45%65
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.00%
Rasio pilih
0.70%
Game
102

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.70%102
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.69%
Game
100

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.69%100
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.66%
Game
96

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT450.00%0.66%96
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.45%
Rasio pilih
0.63%
Game
91

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.45%0.63%91
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
49.35%
Rasio pilih
0.53%
Game
77

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.35%0.53%77
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.00%
Rasio pilih
0.69%
Game
100

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT449.00%0.69%100
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.72%
Rasio pilih
0.54%
Game
78

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.72%0.54%78
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
48.46%
Rasio pilih
0.89%
Game
130

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.46%0.89%130
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.69%
Rasio pilih
0.89%
Game
130

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.69%0.89%130
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.27%
Rasio pilih
0.76%
Game
110

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.27%0.76%110
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.81%
Rasio pilih
0.65%
Game
94

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.81%0.65%94
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.74%
Rasio pilih
0.65%
Game
94

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.74%0.65%94
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.56%
Rasio pilih
0.62%
Game
90

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.56%0.62%90
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.21%
Rasio pilih
0.50%
Game
73

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.21%0.50%73
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.05%
Rasio pilih
0.76%
Game
111

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.05%0.76%111
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.04%
Rasio pilih
0.90%
Game
131

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.04%0.90%131
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.79%
Rasio pilih
0.66%
Game
96

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.79%0.66%96
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.19%
Rasio pilih
0.44%
Game
64

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.19%0.44%64
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.86%
Rasio pilih
0.59%
Game
86

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.86%0.59%86
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.28%
Rasio pilih
0.49%
Game
72

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.28%0.49%72
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
39.69%
Rasio pilih
0.90%
Game
131

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.69%0.90%131
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
37.78%
Rasio pilih
0.62%
Game
90

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT437.78%0.62%90
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
35.59%
Rasio pilih
0.41%
Game
59

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT435.59%0.41%59
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
35.48%
Rasio pilih
0.85%
Game
124

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT435.48%0.85%124

Viego Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

Normal order: R > Q > E > W.

RQWE

Pick, crowd-control follow-up, burst entry, or single-target lockdown augments: R > Q > W > E.

RQEW

Start Q, take W early for the first real engage or peel tool, then take E so you can fight around the lane walls and move between skirmishes.

Viego Counters

Counters and threats extracted from the matchup guide

Counters

Counters

6

Viego counters these champions in ARAM: Mayhem.

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Senna Senna Senna T3
Tier
T3
Peringkat
#82
Rasio menang
49.52%
Rasio pilih
1.15%

Senna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

6

Viego is countered by these champions in ARAM: Mayhem.

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Poppy Poppy Poppy T3
Tier
T3
Peringkat
#75
Rasio menang
49.22%
Rasio pilih
0.34%

Poppy saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

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Viego Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Amumu Amumu Amumu T3
Tier
T3
Peringkat
#62
Rasio menang
50.44%
Rasio pilih
0.53%

Amumu saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nautilus Nautilus Nautilus T3
Tier
T3
Peringkat
#73
Rasio menang
50.39%
Rasio pilih
0.83%

Nautilus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Hard engage tanks: Malphite, Amumu, Leona, Nautilus

These champions give Viego the one thing he cannot always guarantee by himself: a forced fight on a target that cannot kite away. Their engage pins enemies long enough for Viego to enter with confidence instead of walking through poke and crowd control.

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Pyke Pyke Pyke T3
Tier
T3
Peringkat
#122
Rasio menang
48.56%
Rasio pilih
0.71%

Pyke saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Reset enablers and execute damage: Pyke, Darius, Jinx, Samira

These champions make fights collapse quickly once an enemy drops low. Viego loves that tempo because every takedown can give him a new body, new positioning, and another chance to continue the fight.

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Milio Milio Milio T2
Tier
T2
Peringkat
#64
Rasio menang
51.34%
Rasio pilih
0.40%

Milio saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Karma Karma Karma T4
Tier
T4
Peringkat
#120
Rasio menang
47.92%
Rasio pilih
0.70%

Karma saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Protective enchanters and sustain supports: Lulu, Karma, Milio, Sona

Viego often loses fights during the short window before his first takedown. Shields, movement speed, healing, and defensive utility help him survive that window and keep hitting long enough to trigger his reset pattern.

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Zoe Zoe Zoe T4
Tier
T4
Peringkat
#145
Rasio menang
47.51%
Rasio pilih
0.57%

Zoe saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Long-range catch and poke setup: Morgana, Lux, Varus, Zoe

Viego is much better when enemies are already damaged or rooted before he moves in. Catch champions create low-risk openings from range, and poke forces enemies into health thresholds where Viego can finish instead of starting from full health.

Viktor Viktor Viktor T1
Tier
T1
Peringkat
#41
Rasio menang
54.17%
Rasio pilih
0.56%

Viktor saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Taliyah Taliyah Taliyah T4
Tier
T4
Peringkat
#111
Rasio menang
47.92%
Rasio pilih
0.37%

Taliyah saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Zone control and terrain pressure: Anivia, Taliyah, Viktor, Orianna

Zone control makes the narrow ARAM lane work in Viego’s favor. Walls, control zones, and threatening ball or field placement limit enemy movement, which helps Viego choose a target without being kited in a straight line forever.

Viego ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight TempoViego waits patiently behind minions for targets to soften, farming poke marks and letting teammates set up kills before committing.Health bars move quickly and fights restart before mental reset. You must track who is actually killable right now instead of waiting for ideal scenarios.Patience still matters, but judgment must be faster to match the sharper pace.
Possession LogicTaking any body is usually good if it keeps the chain going. You can experiment with stolen kits at a relaxed pace.Some bodies are better due to augments; others are traps. Use possessions for one concrete result immediately or exit quickly to avoid throwing.Evaluate augment-empowered bodies before resetting, then act decisively within two seconds.
Heartbreaker UsageHold for execute and reset chains when the fight is stable. The ult primarily extends your kill sequence.More defensive use is required. Dodge lethal retaliation, exit bad possessions, or confirm kills only after team damage lands.Use ult defensively to survive retaliation or escape bad possessions, not just greedily.
Snowball DisciplineLanding Snowball on a carry can force a fight if your team is ready. Taking every mark is often correct.Enemy responses are stronger and less predictable. Take Snowball only when peel is absent or the target is already vulnerable.A landed mark is not a green light. Confirm follow-up or vulnerability before committing.
Teamfight SpacingStand behind tanks and beside other melee champions in a predictable frontline position.Offset spacing is best: close enough to punish used cooldowns but not so close that you eat the first damage wave for free.Punish enemies who committed forward rather than diving the deepest target instantly.

Champion Analysis

Peran / Rasio menang

Peringkat

Viego The Ruined King operates as a melee assassin and sustained-damage fighter in ARAM: Mayhem, distinguished by his unique possession mechanic that fundamentally changes how teamfights unfold. His core identity revolves around cleaning up fights and maintaining continuous damage output through his passive ability, Sovereign's Domination, which allows him to possess dead enemy champions and utilize their abilities. This possession mechanic transforms Viego into a formidable threat who can snowball momentum mid-fight, turning enemy deaths into extended offensive opportunities. In terms of positioning, Viego functions as a melee assassin who must carefully time his engages. His Q, Blade of the Ruined King, delivers AoE damage while providing practical sustain through healing, making his damage output self-sustaining during extended engagements. His W, Spectral Maw, offers an AoE stun that serves as an excellent teamfight control tool, rewarding players who position to stun multiple enemies. His E, Soul Unbound, grants wall-passing mobility that proves valuable for both engaging and disengaging, giving Viego flexible movement options on the single-lane map. The strategic value of Viego's passive cannot be overstated in ARAM: Mayhem. When an enemy champion dies near him, immediately possessing them and using their abilities yields dramatically increased damage output. This creates a unique gameplay pattern where Viego excels at cleaning up fights, as each enemy death becomes a potential power spike. His ultimate, Heartbreaker, releases an enhanced version of the possessed champion's ultimate, further amplifying his teamfight impact. Viego's strengths include his passive possession of enemy abilities, the AoE stun from his W, practical sustain from his Q, and flexible mobility from his E wall-pass. However, these strengths come with notable weaknesses. Viego is relatively fragile and vulnerable to crowd control, which can shut down his momentum before he triggers his passive. His passive requires enemy deaths to activate, meaning he struggles in extended stalemates or when his team falls behind. Additionally, Viego has high mechanical difficulty, requiring players to quickly adapt to possessed champions' ability kits mid-fight. Practical strategic takeaways center on timing and target selection. Viego players should look to enter fights after initial damage has been dealt, positioning to capitalize on enemy deaths with immediate possession. Using W to stun multiple enemies during teamfights maximizes his control contribution, while E provides escape routes if engagements go poorly. Success with Viego demands quick decision-making and mechanical proficiency to fully exploit his possession mechanic, making him a high-skill champion with significant carry potential in the right hands.

Tips utama

Blog panduan / N/A

Blog panduan

Viego wins ARAM: Mayhem fights by entering second, not by proving he can start first. In the narrow lane, the best fights begin after enemies have spent their main crowd control or dash on someone else. Hold just outside poke range, look for a marked or low-health target, then commit when teammates can follow. Going in while every enemy stun is ready usually makes Viego the reset target instead of the reset champion. Use the frontline as the trigger. Let tanks, bruisers, or long-range crowd control force enemies to move first. Once a target is slowed, displaced, or separated from their backline, step in and finish the kill. Viego is much stronger when the fight has already become messy. Do not open with a long, obvious charge into five people. In a single-lane map, enemies can watch the angle easily and punish the recovery path. Threaten from brush and fog when possible. Sometimes making enemy carries stand farther back gives the team room to clear or poke. Commit only when the exit is known. The first target should either die quickly or force enemies to burn key spells. If neither happens, back out before getting surrounded. A failed short trade is recoverable, but a failed deep all-in usually is not. Viego excels when enemies dive past their own damage line. If an assassin, bruiser, or tank jumps onto the carry, turn on that target immediately instead of chasing the backline. Killing the diver creates a possession window and can flip the entire fight. Save burst for enemies who are already committed, as they have fewer escape options and stand inside the team's damage. Do not tunnel through the front line just because the backline is visible. A low-health frontline champion can be more valuable than a full-health carry sitting behind multiple control tools. Take the reset that is real, then use possession or ultimate reposition to reach the next target. If engage fails, leave diagonally, not straight backward. Running directly down the lane keeps Viego in every skillshot path. Move toward brush, minions, or the team's control zone. Use possession defensively when the fight is lost. A body swap is not only for highlight plays. Respect anti-reset spacing where enemies leave one champion forward as bait while holding crowd control behind. Stand off-center during posturing. The middle of the bridge is where every poke spell, trap, and engage line naturally lands. Do not stack on carries while waiting for a reset, as enemy area damage will hit both. Track minion waves before charging, as a healthy enemy wave can block approach and hide skillshots. The best first target is the champion who can die now. Viego's fight pattern rewards confirmed takedowns more than perfect target selection. Kill the low-health champion before chasing the high-value champion. Be careful possessing fragile ranged bodies in the middle of five enemies. Against heavy peel comps, play for the second kill, not the first dash. Use Snowball as a commitment check, not just a gap closer. Landing it does not mean taking it. Take Snowball when the target is already pressured. Snowball can also reposition to dodge bad lanes. When behind, stop trying to be the first carry killer. Play peel, punish divers, and collect the first low-health enemy the team creates. Give up space before giving up health. Use bodies to stabilize, not to style. The clean Viego game is patient until it is suddenly violent. Hold health, read the first enemy mistake, secure the easiest takedown, then let each reset choose the next target.

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N/A / Augment

Blog panduan

Viego The Ruined King succeeds in ARAM: Mayhem by functioning as a second engager and cleanup killer rather than a frontline initiator. During levels 1 through 6, position slightly behind your main frontline or beside the wave, using minion cover and side brush to hide your angle. Viego excels when enemies are already low, but he becomes easy to punish if he walks up first and absorbs poke damage. Take short trades around marked or low-health targets, then reset your spacing instead of chasing through the full enemy team unless allies are moving with you. The early goal is creating the first corpse, not hard carrying the first fight. Treat Snowball as a punish tool for immobile carries, overextended poke champions, or frontline targets when your team can collapse immediately. If Snowball lands but the enemy backline remains untouched and your team is far away, holding the second cast often beats donating yourself before level 6. Early augments should help you survive first contact or finish resets more reliably. Use defensive or sustain options to stay in range after the first trade, and pair offensive augments with real commits like landed Snowball or allied crowd control. Push when your team has wave control to fish for Snowball angles, but stall when enemies have stronger poke or your team is missing health. If you win an early fight, move with the strongest ally and finish the next lowest champion instead of splitting damage across five targets. If you fall behind, stand near your carries and punish enemy divers, since a diving assassin or bruiser offers an easier first possession than a full-health backline. During levels 7 through 11, stand in the second line until the first major spell exchange happens, then move into the gap. Shadow your tank or hard engage support, or play near the wave side and threaten counter-engage if your team is mostly ranged. Your rhythm becomes burst in, damage the priority target, then instantly judge whether the reset is real. If the target is not killable, step back before enemy cooldowns return. Use Snowball to bypass poke lines or follow crowd control onto a carry, landing it after enemies use disengage or after your frontline draws attention. Coordinate augments with reset chains, saving them for the moment you enter rather than during posturing. After level 12, positioning becomes about patience and threat. Stand where you can reach the first dying enemy without being the easiest target, such as side brush or behind your tank. Wait until at least one reliable stop tool is used if enemies have heavy crowd control. Stop taking small losing trades because death timers and structure pressure matter too much. Late Snowball is either fight-winning or a throw, so check three things before taking it: allies are in range, the target can die, and enemy punish tools are not waiting. Save major augment value for the decisive fight, using defensive options to survive first burst or chase tools after the first takedown. Push hard after won fights to force enemies to fight before all five are ready. When behind, stay near your carry and punish overextended divers, since a single possession can flip the entire defense. Viego wins Mayhem fights by turning one corpse into five, but only when the entry is disciplined.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Viego The Ruined King excels in ARAM: Mayhem when played as a reset-dependent finisher rather than a primary engage tool. His greatest strength is the ability to convert a single takedown into a chain of possessions, turning one kill into multiple resets that force enemies to retreat instead of calmly kiting one melee champion. When ahead, Viego should use his lead to create the first corpse rather than starting the worst fight. He is strongest when his team forces one target low, allowing him to enter possession and turn that single kill into a chain. Standing slightly behind the main engage or poke threat until an enemy is already committed prevents the enemy from spending crowd control on his real body before the reset pattern starts. Viego's main weakness is being punished before possession begins. He hates being locked under the enemy side of the lane with no corpse available, and he can be stopped before his first reset if hard crowd control is saved for him. Even with a lead, he is not immune to being collapsed on by five ready opponents. His throw pattern is taking the first corpse, pressing forward into prepared enemies, and losing his real body before his team can follow. When behind, Viego shifts from primary engager to punish champion. His job becomes surviving the first enemy wave of damage, helping create one low-health target, and using that takedown to steal tempo. Trying to front-to-back duel a fed enemy team from full health usually results in death before possession matters. Behind Viego should peel for his backline when enemy divers jump in, as he often gets his best reset from killing the champion who overcommitted into his team. The ahead rule is to be greedy for resets, not for distance. A clean lead looks like one target dying, Viego borrowing safety or damage, then his team collapsing on the next target. The behind rule is patience with a purpose: waiting for the enemy to spend damage, crowd control, or positioning, then striking the target the team can actually kill. Augments can patch Viego's entry, durability, or sticking power, but the comeback still starts with one realistic takedown. Protect that condition and Viego can flip fights that looked lost; ignore it and the fight ends before he gets to be himself.

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Peringkat champion

Champion / Peran

Champion

Viego The Ruined King brings a unique identity to ARAM: Mayhem centered on his passive, Sovereign's Domination, which transforms every takedown into a potential chain of resets. When Viego contributes to killing an enemy champion, he can possess the corpse, briefly becoming that champion and gaining access to their basic abilities and items. In the crowded, fast-paced environment of Mayhem, this passive becomes Viego's real engage payoff rather than a bonus feature. The strategic depth comes from recognizing that the best possessions are not always the flashiest ones. A support with crowd control or a tank with an escape can be more valuable than a damaged carry if it ensures survival for the next two seconds. Q, Blade of the Ruined King, serves as Viego's primary damage tool and the bridge between every action in his kit. It damages enemies in a line and rewards follow-up attacks on marked targets. In Mayhem's single-lane chaos, Q allows Viego to contribute without fully committing, poking through minions and frontliners while building takedown credit for passive resets. The key insight is that Viego does not need to start by killing the carry. He needs one kill, any kill, then the passive chain can reach the backline. W, Spectral Maw, functions as Viego's pick tool and one of his most punishable buttons. It charges and fires a mist projectile that stuns the first enemy champion hit while moving Viego forward. The narrow lane of ARAM means W can start kills when enemies position poorly behind minions, but it can also get Viego killed instantly if he dashes into five players. Smart use means holding W until someone is already slowed, trapped, or forced against terrain, and treating it more often as a follow-up tool than a starter. E, Harrowed Path, spreads mist along terrain and grants Viego camouflage and combat stats while inside it. On the ARAM bridge, E is strongest when placed along side walls to create a moving threat zone. It should be cast before committing, not after dying. If enemies back away from the mist, Viego gains space. If they step in carelessly, he has an angle for W or Q. R, Heartbreaker, is Viego's finisher and reset connector. It makes him leap to a target area, strike a low-health enemy, and knock away nearby enemies. In Mayhem's constant brawls, Heartbreaker should be saved until a target is killable or a passive chain is starting. Raw R into healthy enemies often loses fights. The ability functions as a reset engine after possession sequences, allowing Viego to exit a borrowed body and immediately threaten the next vulnerable target. A failed R represents one of Viego's biggest throw windows, costing him execute pressure, reset access, and a major reposition tool.

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Lihat panduan champion

Blog panduan / Tier

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Viego wins Mayhem fights by turning one takedown into the next one, and most bad Viego games come from forcing the first reset instead of earning it. The critical mistakes that lose fights include missed setup, greedy possessions, late exits, and diving before your team can follow. Mechanically, Viego players often waste their stun by charging forward in full view and releasing it from max range, allowing good players to sidestep and leaving Viego with no reliable engage tool. The correct approach is casting from fog, behind minions, after an ally slow, or during enemy animation locks. If the enemy is already dodging, hold the threat rather than firing instantly. Another common error is using mobility only to enter fights with no plan for landing after the first target drops, which results in getting one hit and dying before the passive matters. Viego should enter from angles where the first victim is already threatened by teammates and keep an escape path toward the backline or a possession body. Possession mistakes prove particularly costly. Taking the first body instantly without checking abilities or position can place Viego into a squishy champion surrounded by enemies, getting deleted before casting anything meaningful. Each possession should be treated as a short loan, taking bodies that provide useful spells, safer positions, or chain continuation. Conversely, holding possessions too long because the stolen champion feels strong causes Viego to miss reset tempo while the team outruns or dies. Use stolen kits for one clear purpose such as crowd control, burst, shielding, repositioning, or finishing another low target, then exit when the next kill is available. Ultimate mistakes include using it on the first low-health enemy without checking shields, peel, or spacing, causing the target to survive and leaving Viego in a bad position. The ultimate works best when targets are committed, crowd-controlled, or separated from peel. Fighting inside mist as if it grants untouchability leads to punishment from area damage and skillshots, while auto-attacking nearest targets instead of tracking health bars for reset opportunities wastes Viego's potential. Decision mistakes often prove more damaging than mechanical ones. Drafting or playing as the only engage without reliable follow-up gives enemies a clean focus target. When teams lack hard engage, Viego should play as a second wave, letting poke, Snowball users, tanks, or enemy mistakes create the first low-health target. Snowballing onto enemy backlines just because the mark hit arrives before the team and hands enemies an easy collapse. Building purely for damage against heavy peel and burst results in dying during the first crowd-control chain without reaching possession value. Additional errors include diving tanks while carries free-cast behind them, chasing possession chains past enemy respawn advantage after winning fights, starting fights while key allied damage is dead or too far back, ignoring enemy anti-reset tools like disengage and invulnerability effects, and treating every fight as all-in. Viego players should vary their tempo, sometimes posturing, sometimes counter-engaging, and sometimes hard committing when low targets appear. The uncertainty creates pressure, and when enemies are waiting, playing slower for waves while punishing whoever steps forward rebuilds respect before attempting decisive engages.

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FAQ

Viego

FAQ

Is Viego a good pick in ARAM: Mayhem? Yes, if your team can help start fights or soften targets before you go in. Viego is strongest when enemies begin dying in sequence, because each takedown can turn a messy fight into a reset chain. The tradeoff is that he is much weaker when he has to be the first body into five champions with no setup. What is Viego trying to do in team fights? Viego wants to enter after key enemy damage or crowd control has been used, finish a low-health target, then use the possession window to keep fighting or escape. If you dive too early, you often get focused before you can trigger the first reset. Wait for a damaged target, commit fast, and let the fight snowball from that first kill. Should Viego start fights or follow up? Most of the time, Viego should follow up. If your tank, engager, or poke champion creates a low-health target, you can dash in and secure the reset with much less risk. Starting fights is possible when you catch someone isolated, but forcing into a full enemy line usually trades your life for nothing.

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