ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #150

Samira build ARAM Mayhem dan augment terbaik

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem.

Samira Samira the Desert Rose Mage
TierT5
Peringkat#150
Rasio menang46.68%
Rasio pilih0.63%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang43.87%
Rasio pilih22.09%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang51.40%
Rasio pilih12.06%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang46.78%
Rasio pilih11.59%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

49.47%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

49.48%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.59%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

53.88%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

49.57%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

50.53%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

50.53%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

51.99%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

52.35%
Serpent's Fang Serpent's Fang Serpent's Fang
Harga total
2,500
Harga
625

+55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

48.45%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

44.27%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

54.99%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

48.63%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

48.63%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

48.51%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

48.51%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

48.51%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

48.22%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

48.22%

N/A

#1
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Rasio menang53.73%
Rasio pilih19.82%
#2
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Rasio menang52.74%
Rasio pilih14.31%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang58.73%
Rasio pilih5.08%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

54.61%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

55.97%
Immortal Shieldbow Immortal Shieldbow Immortal Shieldbow
Harga total
3,000
Harga
825

+55 Attack Damage +25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

54.88%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

53.97%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

55.71%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

55.27%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

55.15%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

52.63%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

54.39%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

54.83%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

54.39%
Mercurial Scimitar Mercurial Scimitar Mercurial Scimitar
Harga total
3,200
Harga
125

+50 Attack Damage +35 Magic Resist 10% Life Steal ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.

54.72%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

54.06%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

54.06%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.91%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

53.91%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

53.91%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

54.34%
Pickaxe Pickaxe Pickaxe
Harga total
875
Harga
875

+25 Attack Damage

54.34%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

54.34%

N/A

#1
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

Rasio menang45.09%
Rasio pilih12.93%
#2
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang48.56%
Rasio pilih3.17%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

Rasio menang47.03%
Rasio pilih2.90%

N/Aitem

Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

47.45%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

46.80%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.10%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

54.37%
Mercurial Scimitar Mercurial Scimitar Mercurial Scimitar
Harga total
3,200
Harga
125

+50 Attack Damage +35 Magic Resist 10% Life Steal ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.

48.00%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

50.14%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

56.61%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

43.22%
Blade of The Ruined King Blade of The Ruined King Blade of The Ruined King
Harga total
3,200
Harga
725

+40 Attack Damage +25% Attack Speed 10% Life Steal Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.

55.36%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

48.03%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

47.92%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

45.75%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

39.31%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

39.31%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

50.50%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

50.50%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

50.50%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

49.89%
Pickaxe Pickaxe Pickaxe
Harga total
875
Harga
875

+25 Attack Damage

49.89%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

49.89%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Draw Your Sword Draw Your Sword Draw Your Sword Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
70.63%
Rasio pilih
9.28%
Game
1,774

Pilih Draw Your Sword saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT170.63%9.28%1,774
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.95%
Rasio pilih
6.95%
Game
1,329

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.95%6.95%1,329
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.47%
Rasio pilih
17.64%
Game
3,372

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.47%17.64%3,372
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.21%
Rasio pilih
8.80%
Game
1,683

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.21%8.80%1,683
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.05%
Rasio pilih
4.77%
Game
911

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.05%4.77%911
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.31%
Rasio pilih
14.50%
Game
2,772

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.31%14.50%2,772
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.28%
Rasio pilih
16.37%
Game
3,129

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.28%16.37%3,129
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.94%
Rasio pilih
5.97%
Game
1,141

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.94%5.97%1,141
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.94%
Rasio pilih
6.97%
Game
1,333

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.94%6.97%1,333
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
47.75%
Rasio pilih
9.86%
Game
1,885

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.75%9.86%1,885
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.73%
Rasio pilih
12.22%
Game
2,336

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.73%12.22%2,336
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.21%
Rasio pilih
5.39%
Game
1,030

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.21%5.39%1,030
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.15%
Rasio pilih
4.82%
Game
921

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT146.15%4.82%921
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.09%
Rasio pilih
7.63%
Game
1,458

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.09%7.63%1,458
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.96%
Rasio pilih
5.44%
Game
1,040

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.96%5.44%1,040
Critical Rhythm Critical Rhythm Critical Rhythm Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.67%
Rasio pilih
8.52%
Game
1,629

Pilih Critical Rhythm saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.67%8.52%1,629
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.56%
Rasio pilih
11.31%
Game
2,162

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.56%11.31%2,162
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.47%
Rasio pilih
5.54%
Game
1,060

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.47%5.54%1,060
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.06%
Rasio pilih
11.28%
Game
2,157

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.06%11.28%2,157
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.03%
Rasio pilih
5.32%
Game
1,017

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.03%5.32%1,017
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.00%
Rasio pilih
5.13%
Game
980

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.00%5.13%980
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.44%
Rasio pilih
6.82%
Game
1,303

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.44%6.82%1,303
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.21%
Rasio pilih
6.78%
Game
1,296

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.21%6.78%1,296
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.71%
Rasio pilih
10.97%
Game
2,098

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.71%10.97%2,098
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.44%
Rasio pilih
5.11%
Game
976

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.44%5.11%976
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
41.69%
Rasio pilih
6.74%
Game
1,288

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT141.69%6.74%1,288
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
54.23%
Rasio pilih
1.98%
Game
378

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.23%1.98%378
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.33%
Rasio pilih
2.20%
Game
420

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.33%2.20%420
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.91%
Rasio pilih
1.89%
Game
361

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.91%1.89%361
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.65%
Rasio pilih
3.46%
Game
661

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.65%3.46%661
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.43%
Rasio pilih
3.12%
Game
597

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.43%3.12%597
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.23%
Rasio pilih
3.52%
Game
672

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.23%3.52%672
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.20%
Rasio pilih
2.50%
Game
477

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.20%2.50%477
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.78%
Rasio pilih
2.34%
Game
447

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.78%2.34%447
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.36%
Rasio pilih
3.58%
Game
685

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.36%3.58%685
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.32%
Rasio pilih
2.48%
Game
475

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.32%2.48%475
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.10%
Rasio pilih
2.63%
Game
503

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.10%2.63%503
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.71%
Rasio pilih
2.51%
Game
480

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.71%2.51%480
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.26%
Rasio pilih
2.48%
Game
474

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.26%2.48%474
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.62%
Rasio pilih
2.17%
Game
414

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.62%2.17%414
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.42%
Rasio pilih
2.70%
Game
517

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.42%2.70%517
Spin To Win Spin To Win Spin To Win Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.31%
Rasio pilih
3.05%
Game
583

Pilih Spin To Win saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.31%3.05%583
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.99%
Rasio pilih
2.74%
Game
524

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.99%2.74%524
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.90%
Rasio pilih
3.89%
Game
743

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.90%3.89%743
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.72%
Rasio pilih
3.05%
Game
584

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.72%3.05%584
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.34%
Rasio pilih
2.80%
Game
536

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.34%2.80%536
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.23%
Rasio pilih
3.68%
Game
703

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.23%3.68%703
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
44.33%
Rasio pilih
3.46%
Game
661

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT244.33%3.46%661
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
43.63%
Rasio pilih
4.47%
Game
855

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.63%4.47%855
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.62%
Rasio pilih
3.15%
Game
603

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.62%3.15%603
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.56%
Rasio pilih
2.76%
Game
528

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.56%2.76%528
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.36%
Rasio pilih
2.40%
Game
459

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.36%2.40%459
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.34%
Rasio pilih
2.47%
Game
473

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.34%2.47%473
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.04%
Rasio pilih
3.23%
Game
618

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.04%3.23%618
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.89%
Rasio pilih
2.46%
Game
471

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.89%2.46%471
Dual Wield Dual Wield Dual Wield Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
42.82%
Rasio pilih
2.08%
Game
397

Pilih Dual Wield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.82%2.08%397
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.30%
Rasio pilih
2.41%
Game
461

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT242.30%2.41%461
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.80%
Rasio pilih
3.03%
Game
579

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.80%3.03%579
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.40%
Rasio pilih
1.79%
Game
343

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.40%1.79%343
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
40.51%
Rasio pilih
2.48%
Game
474

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.51%2.48%474
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
36.78%
Rasio pilih
2.18%
Game
416

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT236.78%2.18%416
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.60%
Rasio pilih
1.16%
Game
222

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.60%1.16%222
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.17%
Rasio pilih
1.32%
Game
253

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.17%1.32%253
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
51.45%
Rasio pilih
0.90%
Game
173

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.45%0.90%173
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.26%
Rasio pilih
1.45%
Game
277

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.26%1.45%277
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.35%
Rasio pilih
1.51%
Game
288

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.35%1.51%288
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.06%
Rasio pilih
0.83%
Game
159

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.06%0.83%159
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.79%
Rasio pilih
1.51%
Game
289

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.79%1.51%289
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.26%
Rasio pilih
1.35%
Game
259

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.26%1.35%259
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.19%
Rasio pilih
1.44%
Game
276

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.19%1.44%276
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.00%
Rasio pilih
1.31%
Game
250

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.00%1.31%250
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.43%
Rasio pilih
0.92%
Game
175

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.43%0.92%175
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.45%
Rasio pilih
1.10%
Game
211

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.45%1.10%211
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.29%
Rasio pilih
1.20%
Game
229

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.29%1.20%229
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.72%
Rasio pilih
1.59%
Game
304

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.72%1.59%304
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.69%
Rasio pilih
1.03%
Game
197

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.69%1.03%197
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.15%
Rasio pilih
1.24%
Game
237

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.15%1.24%237
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.48%
Rasio pilih
1.71%
Game
326

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.48%1.71%326
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.32%
Rasio pilih
1.38%
Game
264

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.32%1.38%264
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
44.30%
Rasio pilih
0.83%
Game
158

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.30%0.83%158
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.30%
Rasio pilih
1.19%
Game
228

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.30%1.19%228
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.18%
Rasio pilih
1.30%
Game
249

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.18%1.30%249
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
43.40%
Rasio pilih
1.11%
Game
212

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.40%1.11%212
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.79%
Rasio pilih
1.05%
Game
201

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT342.79%1.05%201
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.42%
Rasio pilih
1.04%
Game
198

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.42%1.04%198
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.29%
Rasio pilih
1.32%
Game
253

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.29%1.32%253
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.42%
Rasio pilih
1.25%
Game
239

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.42%1.25%239
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
41.18%
Rasio pilih
1.16%
Game
221

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT341.18%1.16%221
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.05%
Rasio pilih
0.99%
Game
190

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.05%0.99%190
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.76%
Rasio pilih
0.96%
Game
184

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.76%0.96%184
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.49%
Rasio pilih
1.07%
Game
205

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.49%1.07%205
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.09%
Rasio pilih
1.16%
Game
222

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.09%1.16%222
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
38.96%
Rasio pilih
0.81%
Game
154

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT338.96%0.81%154
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
36.79%
Rasio pilih
1.11%
Game
212

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT336.79%1.11%212
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
34.89%
Rasio pilih
1.68%
Game
321

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT334.89%1.68%321
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
33.77%
Rasio pilih
0.79%
Game
151

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT333.77%0.79%151
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
60.67%
Rasio pilih
0.47%
Game
89

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT460.67%0.47%89
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
54.79%
Rasio pilih
0.38%
Game
73

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.79%0.38%73
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
53.93%
Rasio pilih
0.47%
Game
89

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT453.93%0.47%89
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.17%
Rasio pilih
0.48%
Game
92

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.17%0.48%92
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.49%
Rasio pilih
0.52%
Game
99

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.49%0.52%99
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.33%
Rasio pilih
0.39%
Game
75

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.33%0.39%75
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.86%
Rasio pilih
0.46%
Game
88

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.86%0.46%88
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.65%
Rasio pilih
0.58%
Game
111

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.65%0.58%111
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.19%
Rasio pilih
0.43%
Game
83

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.19%0.43%83
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.15%
Rasio pilih
0.28%
Game
54

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.15%0.28%54
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.96%
Rasio pilih
0.51%
Game
98

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.96%0.51%98
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
47.46%
Rasio pilih
0.31%
Game
59

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.46%0.31%59
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.31%
Rasio pilih
0.49%
Game
93

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.31%0.49%93
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.24%
Rasio pilih
0.66%
Game
127

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.24%0.66%127
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.90%
Rasio pilih
0.59%
Game
113

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.90%0.59%113
ReEnergize ReEnergize ReEnergize Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
46.15%
Rasio pilih
0.54%
Game
104

Pilih ReEnergize saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.15%0.54%104
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.27%
Rasio pilih
0.77%
Game
148

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.27%0.77%148
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.00%
Rasio pilih
0.31%
Game
60

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.00%0.31%60
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.92%
Rasio pilih
0.62%
Game
118

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.92%0.62%118
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.55%
Rasio pilih
0.65%
Game
124

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.55%0.65%124
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.53%
Rasio pilih
0.44%
Game
85

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.53%0.44%85
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.86%
Rasio pilih
0.44%
Game
84

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.86%0.44%84
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.86%
Rasio pilih
0.45%
Game
86

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.86%0.45%86
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
41.51%
Rasio pilih
0.55%
Game
106

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.51%0.55%106
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
40.00%
Rasio pilih
0.42%
Game
80

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.00%0.42%80
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
39.76%
Rasio pilih
0.43%
Game
83

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.76%0.43%83
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
39.55%
Rasio pilih
0.70%
Game
134

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.55%0.70%134
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
39.18%
Rasio pilih
0.51%
Game
97

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.18%0.51%97
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
38.00%
Rasio pilih
0.52%
Game
100

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.00%0.52%100
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
37.04%
Rasio pilih
0.28%
Game
54

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT437.04%0.28%54
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
35.66%
Rasio pilih
0.75%
Game
143

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT435.66%0.75%143
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
34.34%
Rasio pilih
0.52%
Game
99

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT434.34%0.52%99
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
32.81%
Rasio pilih
0.33%
Game
64

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT432.81%0.33%64
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
32.14%
Rasio pilih
0.29%
Game
56

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT432.14%0.29%56
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
31.51%
Rasio pilih
0.38%
Game
73

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT431.51%0.38%73
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
30.88%
Rasio pilih
0.36%
Game
68

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT430.88%0.36%68
Don't Blink Don't Blink Don't Blink Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.38%
Rasio pilih
0.27%
Game
52

Pilih Don't Blink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT540.38%0.27%52

Samira Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

R > Q > E > W

REQW

R > E > Q > W (Mobility/Sustain Augments)

RQWE

R > Q > W > E (Heavy Poke/Defense Augments)

Samira Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Samira counters these champions in ARAM: Mayhem.

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Ashe Ashe Ashe T2
Tier
T2
Peringkat
#24
Rasio menang
51.83%
Rasio pilih
1.23%

Ashe saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Samira is countered by these champions in ARAM: Mayhem.

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Warwick Warwick Warwick T4
Tier
T4
Peringkat
#126
Rasio menang
47.95%
Rasio pilih
0.31%

Warwick saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Alistar Alistar Alistar T3
Tier
T3
Peringkat
#87
Rasio menang
49.65%
Rasio pilih
0.65%

Alistar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lissandra Lissandra Lissandra T4
Tier
T4
Peringkat
#109
Rasio menang
48.19%
Rasio pilih
0.48%

Lissandra saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Samira Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Hard Crowd Control: She needs stuns, roots, and knock-ups to safely dash in and stack her Style meter. Without this, she cannot generate the S-rank required for her ultimate. Follow-Up Damage: Samira excels at cleaning up low-health targets after an engagement. She needs teammates who can chunk the enemy team first or layer damage while she is invulnerable during her ultimate. Peel and Protection: Because she is a melee-ranged hybrid who dives the enemy backline, she draws massive aggro. She needs a dedicated support or a tank to bodyblock skillshots and disrupt enemy divers. Top Teammate Synergies

1. Malphite (The Ultimate Setup)

Soraka Soraka Soraka T3
Tier
T3
Peringkat
#77
Rasio menang
50.36%
Rasio pilih
0.55%

Soraka saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Malphite’s R (Unstoppable Force) provides a massive knock-up that instantly sets up Samira’s combo. In Mayhem, where cooldowns are short, this duo can engage on cooldown. Combo: Malphite presses R into the enemy team. As they are knocked up, Samira dashes in with E and immediately casts R (Inferno Trigger). The knock-up keeps enemies suspended inside her ultimate damage radius. Best Scenario: The enemy team is grouped tightly on the bridge or near a health relic. Malphite engages, and Samira follows up for a pentakill. Enemy Answer: The enemy team can buy Zhonya's Hourglass or Guardian Angel to stall out the burst. A well-timed Lulu polymorph or Soraka silence can also cancel Samira’s ultimate before it fires. Failure Risk: If Malphite misses his R or engages alone, Samira has no way to safely enter the fight. Dashing in without the knock-up usually results in her getting instantly blown up. Recovery: If the engage fails, Samira must hold her E and use her W (Steel Tempest) to parry projectile damage while retreating. She should look for a cleanup opportunity on low-health stragglers rather than forcing a bad fight.

2. Yasuo (The Windwall Brothers)

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ryze Ryze Ryze T2
Tier
T2
Peringkat
#60
Rasio menang
51.53%
Rasio pilih
0.66%

Ryze saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lissandra Lissandra Lissandra T4
Tier
T4
Peringkat
#109
Rasio menang
48.19%
Rasio pilih
0.48%

Lissandra saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Yasuo provides a windwall that blocks the projectile damage Samira hates most. His own knock-up synergy allows him to chain CC with her, keeping enemies airborne longer. Combo: Yasuo lands a tornado or uses his own dash to stack a knock-up. He casts R (Last Breath), keeping the enemy suspended. Samira follows with her own R, layering massive AoE damage while the targets cannot move. Best Scenario: Fighting against heavy ranged compositions (marksmen or mages) where Yasuo’s Windwall creates a safe zone for Samira to approach. Enemy Answer: Enemies can play around Windwall cooldowns. Smart players will bait the wall, then unload their burst while it is down. Point-and-click CC like Ryze W or Lissandra R ignores the wall entirely. Failure Risk: Both champions want to go in. If they dive too deep without backup, they get isolated and collapsed on. Double diving can also lead to kill stealing tension, leaving one carry without resets. Recovery: If the dive goes wrong, Yasuo can use his own mobility to escape, but Samira is often committed. She should look to use her W to weave out if her E reset is available from a takedown.

3. Nami (The Perma-CC Enabler)

Fizz Fizz Fizz T1
Tier
T1
Peringkat
#30
Rasio menang
53.38%
Rasio pilih
0.71%

Fizz saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nami Nami Nami T3
Tier
T3
Peringkat
#63
Rasio menang
50.13%
Rasio pilih
0.53%

Nami saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Nami’s Q (Aqua Prison) and R (Tidal Wave) offer the knock-ups Samira needs. Her E (Tidecaller's Blessing) adds a slow and bonus magic damage to Samira’s rapid-fire attacks, helping her stick to targets. Combo: Nami lands a long-range bubble or R. Samira uses the CC window to E onto a target, stacking her Style grade rapidly. Nami heals Samira during the dive to sustain her through return fire. Best Scenario: Skirmishes where Samira needs a small, precise window to delete a single target before moving to the next. Nami’s single-target peel is excellent for protecting Samira from assassins. Enemy Answer: High-mobility champions like Zed or Fizz can dodge Nami’s bubbles easily. If Nami misses her CC, Samira is left standing still with no engage tool. Failure Risk: Nami is squishy. If she gets picked off before the fight starts, Samira loses her primary engage tool and sustain, rendering her much less effective. Recovery: If Nami dies, Samira switches to a poke playstyle using her Q and auto-attacks, waiting for an enemy mistake or a Snowball hit to re-engage.

4. Sett (The Yank and Slam)

Sett Sett Sett T1
Tier
T1
Peringkat
#11
Rasio menang
54.29%
Rasio pilih
0.70%

Sett saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Samira Samira Samira T5
Tier
T5
Peringkat
#150
Rasio menang
46.68%
Rasio pilih
0.63%

Samira saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Sett can grab an enemy and slam them into the middle of his team. This forced positioning groups enemies perfectly for Samira’s cone-based ultimate. Combo: Sett uses his E (Facebreaker) to stun two enemies, then R (The Show Stopper) to slam a high-value target into the rest of their team. Samira times her R to hit everyone as they land from Sett’s slam. Best Scenario: Against a team with a squishy backline that plays far back. Sett can kidnap the carry, and Samira deletes them instantly. Enemy Answer: Enemies can flash or use mobility tools the moment Sett grabs them, breaking the combo chain. Cleanse or QSS can also break the stun before Samira fully channels her damage. Failure Risk: Sett is melee and has to walk up. If he gets poked down before engaging, he cannot start the fight, and Samira is left waiting for an opening that never comes. Recovery: If Sett dies on the engage, Samira should look for a reset on the lowest health enemy. She can use the chaos to dash out or finish off the targets Sett softened up.

5. Lulu (The Anti-Burst Bodyguard)

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Malphite (The Ultimate Setup)

Malphite’s R (Unstoppable Force) provides a massive knock-up that instantly sets up Samira’s combo. In Mayhem, where cooldowns are short, this duo can engage on cooldown.

Samira ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role and TempoSamira acts as a cleanup carry who waits for frontline allies to engage, playing a stop-and-start pace while waiting for cooldowns or enemy overextensions.She becomes a tempo-setter with near-constant pressure, forcing enemies to respect her dash range rather than waiting for perfect engage moments.Play forward and create pressure constantly instead of waiting for the perfect engage signal.
Style StackingReaching Style rank S feels like an achievement, requiring careful weaving of autos between abilities before the target dies.You hit S almost incidentally as faster cooldowns on Q and E let you cycle through your combo in seconds without overthinking stack count.Focus on hitting abilities at all rather than optimizing stack count; S rank comes naturally.
E Usage and RiskE is a major commitment where you dash in and need a kill or flash to survive, making it a high-stakes engage tool.E returns faster but danger is higher, so treat it as a repositioning tool first to dodge skillshots, and a gap-closer second.Dash sideways to dodge skillshots rather than only forward to engage.
Snowball StrategySnowball is a binary engage tool: land the mark, dash to a priority target, and unload your full combo.Snowball becomes a spacing tool to follow disengages or bypass frontline, since your E is up more often for starting fights.Do not use Snowball to initiate into a full team unless your R is ready.
Build AdaptationBuilds lean into early lifesteal or lethality to survive poke phases during extended lane attrition.Poke is negligible due to healing, so build pure damage earlier, but consider defensive options like Guardian Angel against higher burst threats.Adapt your build to augments rather than forcing standard crit rush paths.
Teamfight PositioningSamira stays on the fight's edge, looking for flanks or cleanup angles while waiting for enemies to collapse.Hover near your tank ready to dash, but stay mid-range: close enough to stack Style quickly, far enough to W burst and E out.Do not dive as deep as normal; enemies punish overcommits faster with their own cooldown reduction.

Champion Analysis

Peran / Rasio menang

Peringkat

Samira the Desert Rose is a ranged marksman defined by her unique combo rating system and explosive burst damage in ARAM: Mayhem. Her core identity revolves around stacking a rating from E to S through varied attacks and abilities, with higher ratings amplifying her damage output. The mode's dramatically reduced cooldowns allow her to reach S-rank at unprecedented speed, making her one of the most explosive marksmen available. Her gameplay centers on aggressive combo execution and frequent ability use. Her Q ability, Flair, fires a barrage that enables rapid rating stacking. Her W ability, Blade Whirl, serves as her primary defensive tool, destroying all projectiles and blocking enemy ranged attacks and abilities. This gives her significant protection against poke and burst in the single-lane environment. Her E ability, Wild Rush, provides a dash to a target for flexible repositioning, and its frequent availability in this mode enhances her mobility considerably. Samira's ultimate, Inferno Trigger, represents her signature move and primary win condition. Unlocked only at S-rank, it unleashes a massive barrage of bullets dealing catastrophic area-of-effect damage. The ability to frequently reach S-rank in this mode enables devastating ultimate casts on a regular basis, transforming her into a high-threat burst damage dealer. Her strategic value lies in her combination of burst damage, projectile denial, and mobility. The W ability's capacity to destroy all projectiles makes her particularly effective against ranged compositions, as she can neutralize incoming poke and ability damage while advancing. Her dash provides repositioning flexibility that helps her navigate the confined lane space and find optimal angles for her ultimate. The interplay between her rapid rating stacking, defensive tools, and catastrophic ultimate damage defines her playstyle: aggressive, flashy, and focused on spectacular combat performance. Samira the Desert Rose excels when players chain varied attacks and abilities to maintain rating momentum, use Blade Whirl to neutralize enemy ranged threats, and position for maximum Inferno Trigger impact. Her combination of burst damage, defensive utility, and frequent ultimate access makes her a high-value pick for players who can execute her combo-driven playstyle effectively.

Tips utama

Blog panduan / N/A

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Samira lives and dies by her Style grade management, and every engagement decision flows from understanding where her style stacks stand. Players cannot force fights without a plan to build stacks first. Tagging enemies with Q grants two stacks instantly when it hits a champion, but hitting multiple champions with one Q does not provide extra stacks, so players should not tunnel vision on hitting the entire team. The E dash serves as the true engage tool and should not be wasted just to close distance without follow-up. The ideal pattern involves Qing an enemy, stacking a second hit with an auto-attack, then Eing onto a low-priority target or minion to enter the fight at Style grade B or higher. Engaging at grade E is a mistake unless cleaning up a 1v1, since the ultimate windup is too long to start from zero in a crowded Mayhem fight. Spacing in the single lane requires using W (Blade Whirl) to block incoming poke while farming style. W destroys linear skillshots and grants a stack, making it the primary tool for existing in lane without getting chipped down. Players should not hold W too long since blocking a single stun or heavy nuke outweighs saving it for a hypothetical all-in. Movement must stay variable, close enough to Q the frontline but far enough to react to dives. Standing still means death. When Style grade S activates, the ultimate range is deceptively large, so backing up slightly to avoid point-blank CC before ulting from mid-range often catches the backline in crossfire. Snowball serves as both gap-closer and panic button. Using it to start fights at zero style is a suicide mission. The correct pattern builds style with Q and autos first, throws Snowball, and if it hits, flies in looking for the ultimate immediately. Missing Snowball requires resetting positioning rather than panicking. Snowball should be held defensively to dodge key abilities like hooks or cages, using it for long travel repositioning while E handles short, precise adjustments. Inferno Trigger hits everyone in a cone, so players need not click the carry directly. Hitting the frontline shreds the backline through AoE, which is crucial in Mayhem where teams ball up. The ultimate should trigger the instant Style S appears, as the delay between hitting S and pressing R creates a window for CC cancellation. Only exception involves incoming knock-ups or stuns, where dodging with W or Flash takes priority since a cancelled ult leaves Samira without her biggest damage tool and escape plan. Samira excels at counter-engage using W to destroy projectiles when enemies dive, disrupting their burst combo and creating opportunities to turn. When collapsed on with cooldowns available, turning and fighting often enables 1v2 or 1v3 outcomes through ultimate and lifesteal. Without E or W however, playing passively until the rotation returns is essential. Wave control follows a push-pull rhythm where style leads enable pushing waves under towers for free poke, while losing states require letting waves come and farming safely. Diving requires numbers advantages or enemy cooldowns being down, never diving alone. Behind-state play shifts to secondary damage dealer status, focusing on consistent Q and auto damage, staying behind frontline, using W to protect carries, and looking for cleanup kills after enemies burn abilities on teammates.

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N/A / Augment

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Samira the Desert Rose plays as an aggressive style-stacking marksman who thrives on constant ability usage to build toward her ultimate. In the early game, she starts near the front line and looks for forward positioning without overcommitting past the first brush. She auto-attacks minions to build passive style meter stacks before trading, taking advantage of Mayhem's faster cooldowns and increased resource generation to spam abilities on cooldown. Her primary early goal is reaching Style Rank E or S to threaten a quick ultimate. She uses Q constantly to poke the enemy backline while last-hitting minions, following up with W to block return fire and create safe trading windows. Snowball serves as her main engage tool and should never be wasted on poke. She saves it for clean Q hits on squishy targets or enemies overstepping for cannon minions. After marking and dashing in, she immediately uses W to destroy incoming projectiles while auto-attacking. If her style meter is high, she can ultimate early for a kill. If trades go badly, she uses E dash on a minion to escape. She pushes waves hard to crash minions into the enemy tower for resets or dive opportunities. Early augments that boost damage or healing enable more aggressive play, while falling behind requires focusing entirely on farming style points on minions without forcing fights. In the mid game, Samira moves to the center of the lane and controls health relic brushes. Her ultimate becomes available frequently due to Mayhem's reduced cooldowns, and she plays around Style Rank S, always keeping her meter at B or higher before engaging. Her trading rhythm shifts to burst patterns where she pokes with Q until enemies reach half health, then engages with Snowball, E onto the target to reset her dash, and instantly ults. She uses W to block key crowd control or burst abilities during dives. Against heavy crowd control teams, she waits for enemies to burn major cooldowns on her frontline before engaging. Augments granting lifesteal, omnivamp, or ability haste are particularly valuable. She pushes to take the enemy inhibitor tower and forces fights around it without diving deep without her team. In the late game, Samira positions behind her frontline or inside side brushes, acting as cleanup crew. She does not engage first unless catching a squishy target alone with Snowball. Once enemies burn their major crowd control, she looks for flanks or direct dives. Her trading pattern becomes all-in rather than poke for sustain. She builds style on the nearest target, then dives the backline using E to dash through the fight while dodging skill shots. She uses her ultimate when in the middle of the enemy team, not at long range. Snowball serves as her gap-closer to the backline. If behind, she plays for resets by waiting for enemies to dive her tower, then using her full combo on the first diver while using W to block tower dive damage.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Samira the Desert Rose hits her power spike in Mayhem the moment she completes her first item and unlocks Inferno Trigger. When ahead, her role shifts from surviving to forcing fights on her terms, with enough damage to eliminate squishy targets inside a single Wild Rush combo and short enough cooldowns that she need not wait for long windows. An early lead means securing kills before level 6 or building a gold lead of 1,000 or more over the enemy ADC, finishing a core item while the enemy backline remains on components, or rolling a damage or reset augment when the enemy team lacks hard crowd control to stop her ultimate. When ahead, Samira should play forward and use Style stacks to threaten engages rather than sitting back to farm. She uses Flair to poke and build style from a distance, then looks for Wild Rush onto a low-health target or a minion near an enemy champion. The dash resets on kills, making chaining through minions to reach a carry her primary gap-closer. Once she hits Style rank S, she should use Inferno Trigger immediately when in the middle of the enemy team, as it shreds through Mayhem's inflated health pools. A fed Samira clears waves with Flair and auto-attacks, then zones enemies off their own turret, with the damage to turn contests into dives. Samira's main weakness is getting locked down before firing her ultimate. When ahead, augments providing tenacity, cleanse effects, or revival help cover this fragility. Survival augments let her play like a true diver without getting punished for small mistakes. The most common way a fed Samira throws is engaging into a full enemy team with hard crowd control ready. Even with a lead, a single polymorph, stun, or suppression stops her ultimate and gets her killed. She should check enemy cooldowns and poke with Flair until they burn those abilities on someone else. Chasing kills into unwarded darkness past the inhibitor turret leads to death without using her ultimate. When behind, Samira feels clunky, lacking the damage to finish targets and unable to reset her dash. Her role changes from carry to setup and cleanup, existing to help her team start fights and finish off weakened targets. This occurs when dying multiple times before level 6, facing enemy teams with three or more hard CC abilities or a dedicated diver, or rolling utility or tank augments that do not synergize with her kit. A behind Samira should stop trying to force 1v1s and instead play near her tank or support, using Flair to build Style stacks safely from max range. Her goal becomes reaching Style rank S so Inferno Trigger exists as a threat rather than a primary damage source. Wild Rush should be used almost exclusively for dodging or repositioning, not engaging. Her ultimate becomes a cleanup tool, waiting for tanks to absorb initial burst and crowd control before looking for low-health targets. Survival augments that provide shields, movement speed, or healing let her stay in the fight longer, while pure damage augments will not fix a gold deficit. She should never use Inferno Trigger the moment she hits Style S when behind, instead holding it as a zoning threat until seeing a clear opening with multiple enemies low on health or the enemy team having committed their CC on her frontline.

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Peringkat champion

Champion / Peran

Champion

Samira lives or dies by her style meter, and understanding this mechanic is the foundation of playing her effectively in Mayhem ARAM. Unlike traditional marksmen, Samira operates as a burst-diver who must stack style through varied inputs, gap-close with precision, and unleash her ultimate before enemy crowd control can shut her down. The constant fighting in Mayhem accelerates style generation significantly compared to Summoner's Rift, meaning skilled players will reach maximum style grade much faster. However, this works both ways: if Samira gets poked down and forced to play passively, she provides zero pressure because she cannot access Inferno Trigger without max style. The style meter requires varying inputs to build efficiently. Casting an ability, auto-attacking, then casting another ability builds style faster than spamming one spell repeatedly. Hitting the same enemy with the same method stalls progress, so switching targets or attack types keeps the grade climbing. Every decision in a fight must account for the current style grade, as the passive acts as a gatekeeper to Samira's ultimate. Her gun-sword swap mechanic adds another layer, automatically switching to melee-ranged attacks with bonus magic damage when close to enemies. This melee bonus is strong, but walking into a stacked enemy team for a sword swing is a quick way to die without proper setup. In early fights, Samira should play the range game using Q to poke and build grade safely, only forcing melee trades when she has a clear health advantage or support crowd control ready. The ultimate, Inferno Trigger, represents Samira's win condition and can only be cast at maximum style. It fires a stream of shots in a cone, dealing massive damage and applying life steal that can heal her from near death to full when hitting multiple champions. However, it is a channeled ability, meaning any hard crowd control will interrupt it instantly and leave Samira without her style meter, basic abilities on cooldown, and no escape plan. Smart enemies will save their interrupts specifically for this moment, so Samira must wait for key enemy crowd control abilities to be used before committing. Enemies can see her style grade, making predictable flash-ult attempts easily punishable. A Samira without style access is simply a short-range marksman with no escape tools, making style management the single most important skill to master.

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Lihat panduan champion

Blog panduan / Tier

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Samira in Mayhem lives and dies by her Style grade, and most mechanical failures happen when players treat her like a standard marksman instead of a rhythm-based dive assassin. Auto-attacking from maximum range without weaving abilities prevents Style grade from building, leaving Samira stuck at grade E or D and unable to use Inferno Trigger when kill opportunities arise. The correct approach alternates between auto-attacks and abilities on every key press, with each input generating one grade stack. Players who hold Inferno Trigger for a perfect five-man ultimate often die with their ability ready or let enemies escape, so the correct action is using Inferno Trigger the instant Style Grade S is reached with targets in range, as a single-target ult that secures a kill beats a theoretical pentakill that never happens. Wild Rush should function as a combo linker rather than pure movement, always followed by an immediate auto-attack or Q to stack Style. If diving, Samira players must ensure W is available to block return fire. Using Blade Whirl at the start of a fight wastes the primary defensive tool, leaving Samira vulnerable to burst and projectile crowd control. This ability should be saved for the moment of commitment to block key projectiles or stack Style grade during an all-in. Decision mistakes often prove deadlier than mechanical ones. Dashing through the frontline tank to reach backline carries results in getting peeled, stunned, or burst down before touching priority targets. The correct approach waits for frontline cooldowns to burn and seeks flank angles or isolated squishy targets. Engaging the moment enemies group invites crowd control that interrupts Inferno Trigger, so Samira should track major CC abilities and commit during the ten to fifteen second window after enemies waste peeling tools. Ignoring Snowball as a setup tool limits threat radius and makes Samira predictable. Using Snowball to close the gap saves Wild Rush for the combo reset. Building pure damage when the team lacks a frontline or when getting deleted instantly results in no sustained damage output, so adapting with defensive options like Guardian Angel, Sterak's Gage, or Stopwatch enables longer fights and more Style stacks. Using Inferno Trigger on a single full-HP tank wastes the highest damage cooldown into a target that survives while carries remain healthy. Samira mistakes typically stem from impatience. Players rush engages, force ultimates, or burn dashes without backup plans. Slowing down decision-making, letting Style grade build naturally, waiting for crowd control to burn, and committing only when windows open leads to success. Missing a window means resetting and waiting for the next opportunity, as dying on cooldown is the only mistake with no recovery.

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FAQ

Samira

FAQ

How do I quickly stack Samira's Style rating in Mayhem ARAM? You need to chain abilities with auto-attacks while staying in combat. Use Q to poke, then immediately auto-attack a different target to get two stacks. W gives two stacks on its own, so save it for when enemies cluster or to block incoming projectiles. E onto a low-minion or isolated enemy to finish your combo and secure the full rating. When should I use my ultimate, Inferno Trigger? Fire it the moment you hit Style rating "S" and have multiple enemies in range. Do not wait for the perfect low-health execute, because the AoE damage and lifesteal are more valuable for winning teamfights. If you get CC'd before casting, you waste your window, so look for moments after enemies burn their key crowd control. Press R to heal back up and finish off low targets. Is Samira's E dash just for engaging? No, it is your most versatile tool for both aggression and survival. You can E onto an enemy minion to close the gap, or E away from a dangerous engage like a Malphite ultimate. Each dash resets on takedowns, so in a messy Mayhem fight you can chain multiple jumps. Save it if you have no Flash, because overcommitting without an exit plan gets you killed.

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Blog panduan

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