ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T4 Peringkat #131

Jarvan IV build ARAM Mayhem dan augment terbaik

Jarvan IV saat ini masuk kategori T4 dalam data ARAM Mayhem.

Jarvan IV Jarvan IV the Exemplar of Demacia Fighter / Tank / Mage
TierT4
Peringkat#131
Rasio menang48.09%
Rasio pilih0.42%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang41.55%
Rasio pilih6.17%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang43.37%
Rasio pilih3.60%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang45.28%
Rasio pilih3.45%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

46.24%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

48.95%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

46.77%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

47.22%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

49.44%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

47.93%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

52.49%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

50.27%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

45.82%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

49.05%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

50.00%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

53.88%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

49.96%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

49.96%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

45.32%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

45.32%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

52.23%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

52.23%

N/A

#1
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Rasio menang51.92%
Rasio pilih6.36%
#2
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Rasio menang44.36%
Rasio pilih3.63%
#3
Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Rasio menang48.28%
Rasio pilih3.39%

N/Aitem

Heartsteel Heartsteel Heartsteel
Harga total
3,000
Harga
400

+900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.

48.23%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.89%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

45.83%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

47.15%
Warmog's Armor Warmog's Armor Warmog's Armor
Harga total
3,100
Harga
500

+1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).

48.11%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.02%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

45.11%
Unending Despair Unending Despair Unending Despair
Harga total
2,800
Harga
800

+400 Health +50 Armor +15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

51.63%
Kaenic Rookern Kaenic Rookern Kaenic Rookern
Harga total
2,900
Harga
800

+400 Health +80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.

49.34%
Randuin's Omen Randuin's Omen Randuin's Omen
Harga total
2,700
Harga
800

+350 Health +75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.

48.04%
Jak'Sho, The Protean Jak'Sho, The Protean Jak'Sho, The Protean
Harga total
3,200
Harga
650

+350 Health +45 Armor +45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

47.89%
Winter's Approach Winter's Approach Winter's Approach
Harga total
2,400
Harga
300

+550 Health +500 Mana +15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

51.98%

N/A

Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

47.81%
Ruby Crystal Ruby Crystal Ruby Crystal
Harga total
400
Harga
400

+150 Health

47.81%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

47.10%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

47.10%
Giant's Belt Giant's Belt Giant's Belt
Harga total
900
Harga
500

+350 Health

52.82%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

52.82%

N/A

#1
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang53.24%
Rasio pilih16.59%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang53.11%
Rasio pilih9.72%
#3
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang53.18%
Rasio pilih5.45%

N/Aitem

Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

52.43%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

52.97%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

52.27%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

52.16%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

51.94%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.06%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

51.33%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

52.47%
Thornmail Thornmail Thornmail
Harga total
2,450
Harga
450

+150 Health +75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

47.88%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

50.44%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

51.01%
Spirit Visage Spirit Visage Spirit Visage
Harga total
2,700
Harga
650

+400 Health +50 Magic Resist +10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%.

53.28%

N/A

Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

53.45%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

53.45%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

51.60%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

51.60%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

50.85%
Refillable Potion Refillable Potion Refillable Potion
Harga total
150
Harga
150

Active (2 charges) Restores +100 Health over 12 seconds. Refills upon visiting the shop.

50.85%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang45.35%
Rasio pilih8.85%
#2
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang50.88%
Rasio pilih5.86%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Rasio menang46.60%
Rasio pilih3.60%

N/Aitem

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

48.74%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

49.81%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

47.16%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

48.33%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

48.79%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

49.62%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

48.51%
Sterak's Gage Sterak's Gage Sterak's Gage
Harga total
3,200
Harga
775

+400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

46.47%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.25%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

52.81%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

46.74%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

40.38%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

49.25%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

49.25%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

52.11%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

52.11%
Tunneler Tunneler Tunneler
Harga total
1,150
Harga
400

+15 Attack Damage +250 Health

45.39%
Glowing Mote Glowing Mote Glowing Mote
Harga total
250
Harga
250

+5 Ability Haste

45.39%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
55.70%
Rasio pilih
4.18%
Game
605

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT155.70%4.18%605
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.98%
Rasio pilih
3.90%
Game
565

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.98%3.90%565
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
53.22%
Rasio pilih
4.18%
Game
605

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.22%4.18%605
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.00%
Rasio pilih
7.93%
Game
1,149

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.00%7.93%1,149
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.89%
Rasio pilih
7.32%
Game
1,060

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.89%7.32%1,060
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.72%
Rasio pilih
5.41%
Game
783

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.72%5.41%783
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
50.08%
Rasio pilih
4.30%
Game
623

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT150.08%4.30%623
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.07%
Rasio pilih
4.89%
Game
709

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.07%4.89%709
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.94%
Rasio pilih
6.01%
Game
871

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.94%6.01%871
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.86%
Rasio pilih
12.05%
Game
1,745

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.86%12.05%1,745
Celestial Body Celestial Body Celestial Body Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.76%
Rasio pilih
7.05%
Game
1,021

Pilih Celestial Body saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.76%7.05%1,021
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.62%
Rasio pilih
5.47%
Game
792

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.62%5.47%792
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.36%
Rasio pilih
6.97%
Game
1,009

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.36%6.97%1,009
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.06%
Rasio pilih
11.59%
Game
1,679

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.06%11.59%1,679
Impassable Impassable Impassable Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.92%
Rasio pilih
4.15%
Game
601

Pilih Impassable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.92%4.15%601
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.49%
Rasio pilih
12.40%
Game
1,796

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.49%12.40%1,796
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
47.21%
Rasio pilih
8.03%
Game
1,163

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT147.21%8.03%1,163
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.88%
Rasio pilih
5.08%
Game
736

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.88%5.08%736
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.83%
Rasio pilih
14.83%
Game
2,148

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.83%14.83%2,148
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.39%
Rasio pilih
14.64%
Game
2,121

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.39%14.64%2,121
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.97%
Rasio pilih
10.20%
Game
1,477

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.97%10.20%1,477
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.60%
Rasio pilih
5.33%
Game
772

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.60%5.33%772
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.80%
Rasio pilih
7.43%
Game
1,076

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.80%7.43%1,076
Mighty Shield Mighty Shield Mighty Shield Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.46%
Rasio pilih
4.42%
Game
641

Pilih Mighty Shield saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.46%4.42%641
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.32%
Rasio pilih
5.59%
Game
810

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.32%5.59%810
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.04%
Rasio pilih
7.14%
Game
1,034

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.04%7.14%1,034
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
42.89%
Rasio pilih
5.29%
Game
767

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.89%5.29%767
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
59.57%
Rasio pilih
2.24%
Game
324

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT259.57%2.24%324
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
56.91%
Rasio pilih
2.60%
Game
376

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT256.91%2.60%376
Upgrade Immolate Upgrade Immolate Upgrade Immolate Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
56.07%
Rasio pilih
2.22%
Game
321

Pilih Upgrade Immolate saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT256.07%2.22%321
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
55.41%
Rasio pilih
3.76%
Game
545

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT255.41%3.76%545
Slow Cooker Slow Cooker Slow Cooker Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
53.75%
Rasio pilih
2.76%
Game
400

Pilih Slow Cooker saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT253.75%2.76%400
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.61%
Rasio pilih
2.68%
Game
388

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.61%2.68%388
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.11%
Rasio pilih
2.44%
Game
354

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.11%2.44%354
Guilty Pleasure Guilty Pleasure Guilty Pleasure Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.71%
Rasio pilih
2.67%
Game
387

Pilih Guilty Pleasure saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.71%2.67%387
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
52.27%
Rasio pilih
2.43%
Game
352

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.27%2.43%352
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
52.23%
Rasio pilih
2.47%
Game
358

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.23%2.47%358
Quest: Icathia's Fall Quest: Icathia's Fall Quest: Icathia's Fall Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.65%
Rasio pilih
2.93%
Game
424

Pilih Quest: Icathia's Fall saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.65%2.93%424
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.61%
Rasio pilih
2.78%
Game
403

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.61%2.78%403
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.47%
Rasio pilih
2.12%
Game
307

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.47%2.12%307
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.90%
Rasio pilih
3.44%
Game
499

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT250.90%3.44%499
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.71%
Rasio pilih
2.42%
Game
351

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.71%2.42%351
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.00%
Rasio pilih
2.35%
Game
340

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.00%2.35%340
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.69%
Rasio pilih
3.32%
Game
481

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.69%3.32%481
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.63%
Rasio pilih
2.81%
Game
407

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.63%2.81%407
Gash Gash Gash Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.41%
Rasio pilih
2.33%
Game
338

Pilih Gash saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.41%2.33%338
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.87%
Rasio pilih
2.15%
Game
311

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.87%2.15%311
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.34%
Rasio pilih
2.08%
Game
302

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.34%2.08%302
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.18%
Rasio pilih
3.04%
Game
440

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.18%3.04%440
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.98%
Rasio pilih
3.08%
Game
446

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.98%3.08%446
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.83%
Rasio pilih
2.70%
Game
391

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.83%2.70%391
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.77%
Rasio pilih
2.63%
Game
381

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.77%2.63%381
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.53%
Rasio pilih
2.93%
Game
425

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.53%2.93%425
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.15%
Rasio pilih
3.27%
Game
473

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.15%3.27%473
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.65%
Rasio pilih
3.82%
Game
553

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.65%3.82%553
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.28%
Rasio pilih
2.04%
Game
296

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.28%2.04%296
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.95%
Rasio pilih
2.81%
Game
407

Pilih Courage of the Colossus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.95%2.81%407
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.68%
Rasio pilih
2.55%
Game
370

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.68%2.55%370
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.78%
Rasio pilih
3.64%
Game
527

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.78%3.64%527
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.05%
Rasio pilih
2.32%
Game
336

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.05%2.32%336
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.73%
Rasio pilih
2.48%
Game
359

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.73%2.48%359
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.43%
Rasio pilih
2.73%
Game
396

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.43%2.73%396
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.31%
Rasio pilih
2.37%
Game
344

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.31%2.37%344
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.02%
Rasio pilih
2.42%
Game
351

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.02%2.42%351
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.39%
Rasio pilih
2.54%
Game
368

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.39%2.54%368
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
55.44%
Rasio pilih
1.33%
Game
193

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT355.44%1.33%193
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
54.92%
Rasio pilih
1.68%
Game
244

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.92%1.68%244
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.84%
Rasio pilih
1.50%
Game
217

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.84%1.50%217
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.44%
Rasio pilih
1.30%
Game
189

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.44%1.30%189
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.59%
Rasio pilih
1.08%
Game
157

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.59%1.08%157
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
50.97%
Rasio pilih
1.42%
Game
206

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.97%1.42%206
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.82%
Rasio pilih
1.26%
Game
183

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.82%1.26%183
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.57%
Rasio pilih
1.20%
Game
174

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.57%1.20%174
First-Aid Kit First-Aid Kit First-Aid Kit Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.32%
Rasio pilih
1.07%
Game
155

Pilih First-Aid Kit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.32%1.07%155
Upgrade Thornmail Upgrade Thornmail Upgrade Thornmail Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.00%
Rasio pilih
1.89%
Game
274

Pilih Upgrade Thornmail saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%1.89%274
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
49.13%
Rasio pilih
1.59%
Game
230

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.13%1.59%230
Adamant Adamant Adamant Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.89%
Rasio pilih
1.86%
Game
270

Pilih Adamant saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.89%1.86%270
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.78%
Rasio pilih
1.42%
Game
205

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.78%1.42%205
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.51%
Rasio pilih
1.39%
Game
202

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.51%1.39%202
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.03%
Rasio pilih
1.05%
Game
152

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.03%1.05%152
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.75%
Rasio pilih
1.46%
Game
212

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.75%1.46%212
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.39%
Rasio pilih
1.05%
Game
152

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.39%1.05%152
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.08%
Rasio pilih
1.68%
Game
244

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.08%1.68%244
Mountain Soul Mountain Soul Mountain Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.89%
Rasio pilih
1.89%
Game
274

Pilih Mountain Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.89%1.89%274
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.65%
Rasio pilih
1.48%
Game
215

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.65%1.48%215
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.40%
Rasio pilih
1.66%
Game
241

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.40%1.66%241
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.35%
Rasio pilih
1.59%
Game
230

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.35%1.59%230
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
43.98%
Rasio pilih
1.66%
Game
241

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.98%1.66%241
Tormentor Tormentor Tormentor Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
43.83%
Rasio pilih
1.12%
Game
162

Pilih Tormentor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.83%1.12%162
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.11%
Rasio pilih
1.55%
Game
225

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.11%1.55%225
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.93%
Rasio pilih
1.27%
Game
184

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.93%1.27%184
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.91%
Rasio pilih
1.85%
Game
268

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.91%1.85%268
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.41%
Rasio pilih
1.77%
Game
257

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.41%1.77%257
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.74%
Rasio pilih
1.50%
Game
218

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT341.74%1.50%218
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.33%
Rasio pilih
1.87%
Game
271

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.33%1.87%271
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
40.91%
Rasio pilih
1.67%
Game
242

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT340.91%1.67%242
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
40.49%
Rasio pilih
1.42%
Game
205

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT340.49%1.42%205
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
39.80%
Rasio pilih
1.39%
Game
201

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT339.80%1.39%201
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
39.67%
Rasio pilih
1.27%
Game
184

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT339.67%1.27%184
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
37.15%
Rasio pilih
1.75%
Game
253

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT337.15%1.75%253
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
58.33%
Rasio pilih
0.58%
Game
84

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT458.33%0.58%84
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
57.83%
Rasio pilih
0.57%
Game
83

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT457.83%0.57%83
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
54.55%
Rasio pilih
0.76%
Game
110

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT454.55%0.76%110
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
54.24%
Rasio pilih
0.81%
Game
118

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT454.24%0.81%118
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
52.63%
Rasio pilih
0.79%
Game
114

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT452.63%0.79%114
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
52.11%
Rasio pilih
0.49%
Game
71

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.11%0.49%71
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
51.35%
Rasio pilih
0.51%
Game
74

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT451.35%0.51%74
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.15%
Rasio pilih
0.90%
Game
131

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.15%0.90%131
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.91%
Rasio pilih
0.76%
Game
110

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.91%0.76%110
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.61%
Rasio pilih
0.89%
Game
129

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.61%0.89%129
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
49.57%
Rasio pilih
0.81%
Game
117

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT449.57%0.81%117
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.98%
Rasio pilih
1.01%
Game
147

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT448.98%1.01%147
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
48.78%
Rasio pilih
0.57%
Game
82

Pilih Windspeaker's Blessing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.78%0.57%82
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.73%
Rasio pilih
0.91%
Game
132

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.73%0.91%132
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.06%
Rasio pilih
0.70%
Game
102

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT447.06%0.70%102
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.51%
Rasio pilih
0.59%
Game
86

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.51%0.59%86
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
46.43%
Rasio pilih
0.97%
Game
140

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.43%0.97%140
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
46.39%
Rasio pilih
0.67%
Game
97

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.39%0.67%97
Protein Shake Protein Shake Protein Shake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.24%
Rasio pilih
0.64%
Game
93

Pilih Protein Shake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.24%0.64%93
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.98%
Rasio pilih
0.60%
Game
87

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.98%0.60%87
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.45%
Rasio pilih
0.84%
Game
121

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT445.45%0.84%121
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.00%
Rasio pilih
0.69%
Game
100

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.00%0.69%100
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.83%
Rasio pilih
0.60%
Game
87

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.83%0.60%87
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.78%
Rasio pilih
0.46%
Game
67

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.78%0.46%67
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.82%
Rasio pilih
0.61%
Game
89

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.82%0.61%89
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.28%
Rasio pilih
0.46%
Game
67

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.28%0.46%67
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.18%
Rasio pilih
0.91%
Game
132

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.18%0.91%132
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
41.86%
Rasio pilih
0.59%
Game
86

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.86%0.59%86
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.82%
Rasio pilih
0.76%
Game
110

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.82%0.76%110
Holy Fire Holy Fire Holy Fire Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
41.18%
Rasio pilih
0.70%
Game
102

Pilih Holy Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.18%0.70%102
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.86%
Rasio pilih
0.64%
Game
93

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.86%0.64%93
Laser Heal Laser Heal Laser Heal Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.43%
Rasio pilih
0.65%
Game
94

Pilih Laser Heal saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.43%0.65%94
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
39.73%
Rasio pilih
0.50%
Game
73

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.73%0.50%73
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
38.37%
Rasio pilih
0.59%
Game
86

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT438.37%0.59%86
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
38.18%
Rasio pilih
0.76%
Game
110

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT438.18%0.76%110
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
33.72%
Rasio pilih
0.59%
Game
86

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT433.72%0.59%86
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.15%
Rasio pilih
0.36%
Game
52

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT546.15%0.36%52
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.90%
Rasio pilih
0.42%
Game
61

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT545.90%0.42%61
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.64%
Rasio pilih
0.38%
Game
55

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT543.64%0.38%55
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
42.62%
Rasio pilih
0.42%
Game
61

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT542.62%0.42%61
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
36.21%
Rasio pilih
0.40%
Game
58

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT536.21%0.40%58

Jarvan IV Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

Max order: R > Q > E > W

REQW

Max order: R > E > Q > W (if you get attack speed or on-hit augments)

RQWE

Max order: R > Q > W > E (if you get survivability or shield-power augments)

Jarvan IV Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Jarvan IV counters these champions in ARAM: Mayhem.

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Katarina Katarina Katarina T5
Tier
T5
Peringkat
#167
Rasio menang
44.05%
Rasio pilih
0.62%

Katarina saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Jinx Jinx Jinx T1
Tier
T1
Peringkat
#6
Rasio menang
54.66%
Rasio pilih
1.18%

Jinx saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ashe Ashe Ashe T2
Tier
T2
Peringkat
#24
Rasio menang
51.83%
Rasio pilih
1.23%

Ashe saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Jarvan IV is countered by these champions in ARAM: Mayhem.

Janna Janna Janna T2
Tier
T2
Peringkat
#25
Rasio menang
51.90%
Rasio pilih
0.45%

Janna saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Anivia Anivia Anivia T4
Tier
T4
Peringkat
#147
Rasio menang
47.07%
Rasio pilih
0.51%

Anivia saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Tristana Tristana Tristana T2
Tier
T2
Peringkat
#43
Rasio menang
52.31%
Rasio pilih
0.94%

Tristana saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Vayne Vayne Vayne T1
Tier
T1
Peringkat
#7
Rasio menang
54.56%
Rasio pilih
0.94%

Vayne saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Jarvan IV Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune (Extreme Value)

This is the classic "Bullet Rain" combo. Jarvan’s Cataclysm creates a perfect terrain cage that groups enemies tightly. Miss Fortune channels her ultimate directly into the trapped cluster, guaranteeing maximum tick damage on multiple targets.

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Orianna (High Value)

The Ball delivery system. Jarvan engages with his standard combo, bringing the Ball with him into the enemy backline. Orianna then activates Shockwave, pulling enemies back into Jarvan’s attack range or stacking the knockup on top of his terrain.

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Yasuo (High Value)

Airborne interaction. Jarvan’s Dragon Strike knockup and his Cataclysm terrain interaction set up Yasuo’s Last Breath perfectly. In Mayhem, where Yasuo generates windwalls and dashes frequently, a guaranteed knockup is a massive spike.

Swain Swain Swain T3
Tier
T3
Peringkat
#55
Rasio menang
50.54%
Rasio pilih
0.91%

Swain saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Swain (Strong Value)

Zone control stacking. Swain’s ultimate requires him to be in the center of the fight to drain and explode. Jarvan’s Cataclysm forces enemies to stay exactly where Swain wants them—next to him.

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Brand (Strong Value)

Bounce efficiency. Brand’s ultimate bounces between nearby enemies. Jarvan’s ultimate forces clumping, which maximizes the damage output of Pyroclasm instantly.

Jarvan IV ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role and TempoPlays a tempo game as a frontline anchor, poking with flag and waiting for one perfect Cataclysm engage per fight.Becomes a perma-dive disruptor who engages, dies, respawns, and re-engages within the same extended teamfight phase.Stop waiting for perfect engages; force fights faster than enemies can reset.
Snowball UsageBest friend for engages: mark a squishy, fly in, and R immediately to trap them with low risk.Using Snowball into instant R gets you burst down; use it as a Q combo gap-closer or escape tool instead.Snowball for knock-up setup, not R traps; keep it as a backup escape.
Cataclysm DisciplineA good R is almost always good; trap enemies, team collapses, and you win the trade.Bad R can lose fights because enemies have tools to punish you inside your own arena; use reactively.Wait for enemy commitment, then R to cut off retreat or isolate carries.
Augment AdaptationEffectiveness is capped by base stats and item timing; plays one consistent gear regardless of situation.Right augment redefines your champion; adapt playstyle to be suicide initiator or bruiser based on first augment.Read your augment and shift gears accordingly before the first fight.
Build PrioritiesRewards burst because fights end quickly; Eclipse, Goredrinker, or full tank depending on team composition.Rewards sustain and ability haste because fights reset and restart; build to stay in lane through multiple cycles.Prioritize healing, shielding, and haste over pure damage or full tank.

Champion Analysis

Peran / Rasio menang

Peringkat

Jarvan IV the Exemplar of Demacia serves as one of the most aggressive frontline fighters in Hextech Mayhem, leveraging dramatically reduced cooldowns to initiate fights and unleash his ultimate with unprecedented frequency. His core role in this mode centers on three pillars: frontline engage, burst damage, and terrain control. The reduced cooldowns transform him into a relentless engagement machine capable of starting teamfights on his own terms. His passive, Martial Cadence, causes basic attacks to deal bonus damage based on the target's current health, making it particularly devastating against high-health targets in Hextech Mayhem. This gives Jarvan IV surprising burst potential against tanks and bruisers who might otherwise seem durable. His Q ability, Dragon Strike, thrusts forward and combos with his E ability to create the iconic EQ combo, which serves as his core tool for quickly closing distance to enemies. This combination allows him to engage from considerable range and catch opponents off guard. His W ability, Golden Aegis, grants shields to Jarvan IV and nearby allies while slowing surrounding enemies, providing utility for protecting teammates and chasing down fleeing opponents. His E ability, Demacian Standard, throws a banner that grants attack speed and vision, and when combined with Q, creates a rapid dash engage that defines his playstyle. The vision component adds strategic value for checking brushes and revealing enemies in the chaos of Hextech Mayhem. His ultimate, Cataclysm, represents Jarvan IV's signature move and most impactful contribution to teamfights. He leaps to a target area and creates a massive arena that traps enemies inside. In Hextech Mayhem, this ability almost always traps multiple enemies due to the constant clustering and chaotic movement patterns of the mode, making it the perfect teamfight initiation tool. The terrain control aspect forces enemies into unfavorable positions and can completely disrupt enemy formations. Jarvan IV's strategic value lies in his ability to force engagements that enemies cannot easily escape. The combination of his EQ engage into Cataclysm creates a powerful sequence that can single-handedly decide teamfights. His build direction emphasizes attack damage and health to maximize engage potential and sustained combat effectiveness, allowing him to dive into enemy teams and survive long enough to deliver his full combo. Players should focus on identifying moments when multiple enemies group together, then commit to aggressive engages that capitalize on his terrain-creating ultimate to lock down priority targets.

Tips utama

Blog panduan / N/A

Blog panduan

Jarvan IV in Mayhem lives and dies by his ability to isolate targets and create uneven fights where the enemy team cannot use their numbers advantage. The classic Dragon Strike into Demacian Standard combo remains his fastest engage tool, but patience is critical. Wait for enemies to burn their major crowd control or movement abilities on teammates before committing. When engaging, aim for the backline or primary damage dealer. Trapping a squishy target inside Cataclysm forces their team to either abandon them or dive into the arena, which bunches enemies up for allied area-of-effect spells. If enemies have dashes or Flash available, hold the ultimate for a split second after the knock-up, as many players will panic-burn their escape upon seeing the flag. Jarvan IV excels as a counter-engage champion because his ultimate creates a physical barrier. When enemies hard engage your backline, throw Cataclysm on your own carry to cage them with overextended assassins while protecting them from the rest of the enemy team. The narrow lane allows a well-positioned Demacian Standard to block the entire bridge, forcing enemies to walk around or destroy it. When pushed in, save the combo and use basic attacks to whittle the wave, then flag-and-drag overstepping enemies into tower range. Escape options are limited but effective. The standard EQ combo away from enemies is most reliable, though smart enemies may intercept. Using Cataclysm defensively on yourself creates a stalemate, buying time for cooldowns or team arrival, then EQ over the arena wall to leave enemies trapped inside. Never use EQ to check bushes, as the cooldown is a lifeline in Mayhem. Snowball augment or Mark/Dash summoner spell significantly extends Jarvan IV's threat range. The best use bypasses the frontline entirely to reach backline targets. If Snowball connects, do not always dash immediately, as the mark forces repositioning. A crucial trick involves dashing to a target and dropping Cataclysm as they try to escape, forcing them to burn two movement abilities in under a second. If Snowball misses, play passive until it returns, as engaging with just EQ against a full health team often results in death. Many augments trigger on ability hit or crowd control, and Jarvan IV's flag aura and ultimate provide persistent trigger windows. Standing near the flag or fighting inside Cataclysm continuously triggers shields, damage, or healing effects. The knock-up from EQ counts as crowd control for activation, so hitting multiple enemies maximizes on-hit or on-CC triggers. Wave control involves angling EQ to hit backline casters and enemy champions simultaneously, pushing while chipping health. When losing, preserve EQ to punish tower dive attempts. Diving requires clear numbers advantage or enemies without crowd control available. Jarvan IV initiates and absorbs the first tower shot, trapping enemies next to the tower with Cataclysm while teammates burst them down. When behind, Jarvan IV shifts from diver to setup tool, peeling for the carry with EQ knock-ups and using Cataclysm to zone enemies from damage dealers. Building tanky and focusing on survival allows the flag's passive armor aura to help the team. Look for picks on overextended enemies rather than starting full fights, as long death timers in Mayhem allow catching one enemy to enable tower pushes or resets.

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N/A / Augment

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Jarvan IV the Exemplar of Demacia operates as a tempo-setting engage champion who must actively threaten all-ins rather than win passive poke wars. In the early game, he positions near the front line to force enemies to respect his zone while ranged teammates chip away. His primary goal is finding openings for full combos, using Dragon Strike to the Flag for knock-up, though he must back off immediately if the flag misses due to having no escape and long cooldowns. Snowball serves as a threat tool that can force Flash or defensive abilities even without dashing in. When ahead early, he hard shoves waves and zones enemies with his flag; when behind, he plays back and peels for ranged carries with Q knock-up. The level six power spike is a key window for coordinated dives or full commits. During the mid game, Jarvan IV transitions into constant team fighting where he looks for picks on isolated targets or forces enemies into chokepoints. He must stay with his primary damage dealer, as diving alone in Mayhem typically results in instant death. His Q provides armor shred for AD carries while keeping Flag ready for engage opportunities. Snowball becomes his primary initiation tool, targeting immobile backline targets with the sequence of Snowball in, auto to mark, then Q to flag for knock-up, saving his ultimate until after enemies use their escapes. Augment choices determine whether he plays as a bruiser or warden. He pushes as a unit, using his flag to check bushes, and his passive makes him a strong sieger when protected. In the late game, death timers are long and one mistake ends the game. Jarvan IV shifts from initiator to decision-maker, identifying which targets are worth trapping and when to hold his ultimate for protection. He must frontline without getting poked down for free, dancing in and out of brush. He should not waste Q on minions, saving it instead for champion engage on high-priority targets. Snowball becomes strictly for catching out-of-position enemies or dodging critical skill shots. Area-of-effect augments combine with his ultimate for massive zone control. When ahead, he forces the enemy nexus, using his ultimate to zone defenders away from the objective rather than chasing kills. When behind, he waits for enemies to make mistakes, using his ultimate to trap them under tower and turn a losing game into a win. The game ends decisively with no room for prolonged stalemates.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Jarvan IV the Exemplar of Demacia excels when he can leverage his Dragon Strike and Demacian Standard combo to force enemy reactions, either burning Flash or securing kills. In Mayhem, his cooldowns are short enough that he does not need to wait for the perfect three-man knockup. Hitting one or two targets is sufficient to commit, and his passive attack speed steroid allows him to win extended trades, especially with an early gold lead and a completed item. When ahead, Jarvan IV should walk forward with his team to zone enemies off health relics, using the threat of his combo to force bad positions. Placing Demacian Standard behind the enemy minion wave pushes faster and creates a zone where he gains attack speed while enemies take damage. He should not simply sit under the enemy tower but rotate to health relics or set up for the next wave. Cataclysm creates a guaranteed kill zone if enemies lack dashes to escape. Mayhem favors aggression, so diving low enemies hugging tower is viable by using Cataclysm to trap the target and Dragon Strike to dodge tower aggro or escape. Aggressive play forces enemies to burn summoner spells or die, snowballing into a gold lead for defensive items. Augments like Demolisher or Raid Boss cover his weakness of getting kited, with Raid Boss allowing him to walk through poke and force fights. However, even with a lead, Jarvan IV is not a 1v5 champion and needs damage dealers to hit trapped targets. When behind, Jarvan IV struggles when his combo whiffs, he gets poked down before engaging, or his team lacks damage to follow up. The worst position is standing at full health with no mana while his team gets chipped away. Poke in Mayhem is relentless, so falling behind means he cannot force bad fights and must play for resets while picking augments that stabilize health or cooldowns. He should give up ground, let enemies push to his side of the bridge, and avoid engaging through poke. His goal shifts from creating picks to peeling for carries, using Demacian Standard to give his ADC attack speed rather than engaging, and saving Dragon Strike for disengage if enemies dive the backline. A desperate four-man Cataclysm usually just traps him with the fed enemy carry. Instead, he should use his ultimate on an assassin or diver to isolate them from his team. If the team is too low to fight, recalling together is essential, as walking back with low health guarantees losing the next wave. Priority augments for recovery include those providing sustain, shielding, or ability haste, such as First Aid Kit for healing or Lightning Rush for movement speed to close gaps without taking as much damage. Passive play stops the bleeding and avoids unrecoverable fights. Jarvan IV has decent base stats and a useful ultimate even without items, so staying even in experience and protecting damage dealers allows one good Cataclysm late to flip the match. Patience is the only way back, and Dragon Striking into five people without team support results in dying for nothing.

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Peringkat champion

Champion / Peran

Champion

Jarvan IV the Exemplar of Demacia defines his presence in Mayhem ARAM as an engage-heavy diver who forces fights on his own terms. The mode's accelerated gold and experience cause his item powerspikes to arrive faster, transforming his ultimate into a frequent death sentence for isolated squishy targets. He is not a passive peeler but exists to flag-and-drag, trap priority targets, and enable his team to collapse inside his arena. His passive, Martial Cadence, gives his initial burst surprising bite against the high-health bruisers common in Mayhem. Since fights are constant, he constantly refreshes it on new targets while weaving through skirmishes. The passive functions as his finish-the-trade damage, ensuring he does not come out behind on health trades after engaging. Smart target selection matters, as proccing it on a tank with Thornmail while a squishy is in range loses trade value. Dragon Strike serves as his primary damage tool and escape. The armor shred is massive in Mayhem where lethality builds are common, and the knock-up duration sets up his ultimate while letting teammates land free skillshots. The EQ combo defines his identity as a gap closer, crowd control, and burst setup. Without Q available, he has no reliable way to force a fight. Missing Q leaves him vulnerable, making him a sitting duck for the next few seconds. Golden Aegis is his survival button. The slow is crucial for keeping enemies inside his Cataclysm after the initial knock-up wears off, and the shield helps him survive the burst focus that inevitably comes after diving in. Using it immediately after landing the EQ combo slows their retreat and makes follow-up auto-attacks and ultimate placement easier. Using it too early before engaging wastes the slow entirely. Demacian Standard provides a deceptively strong attack speed aura in Mayhem ARAM, benefiting teammates with at least one auto-attacker. The flag also grants vision for checking bushes before face-checking. It serves as the anchor for his combo, as without it, Q is just a line nuke. Placing E inside his ultimate arena ensures he and any teammates who join the cage fight have the attack speed advantage. Cataclysm is his win condition. In Mayhem's single lane with no flanks, a good Cataclysm isolates a high-value target from their team, forcing a 1v1 or 2v1 inside the ring while the rest of the enemy team watches from outside. The cooldown is low enough that he should use it to force kills rather than saving it for the perfect moment. A missed or bad Cataclysm is catastrophic, as trapping himself inside with five enemies or trapping his own carry with an assassin can single-handedly lose the fight.

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Lihat panduan champion

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Jarvan IV in ARAM: Mayhem appears to be a straightforward engage champion, but the mode's accelerated pacing exposes every poor habit carried over from Summoner's Rift. With faster cooldowns and constant fighting, one failed combo ruins pressure for a significant window, making mistake avoidance critical to success. Mechanical errors center around the Demacian Standard and Dragon Strike combination. Whiffing Dragon Strike after landing the Standard leaves a soldier on the ground with no knockup, no dash, and no damage, wasting the main cooldown. The correct approach is aiming Dragon Strike through the Standard's location rather than directly at the enemy. After this mistake, Jarvan IV should play back and use passive auto-attacks to poke while waiting for the Standard to return. Another error involves dashing when only the knockup is needed. If the Standard lands on a squishy target already in range of the team, dashing puts Jarvan IV in the middle of the enemy team where he gets burst down before using his ultimate. The knockup alone often sets up the kill, and the dash should be saved for repositioning or escape. Cataclysm mistakes include trapping targets with available dashes or blinks, allowing them to escape instantly while leaving Jarvan IV trapped in a small arena with no escape. The solution is waiting for enemies to burn mobility first, looking for dash or Flash animations before committing. Canceling Golden Aegis by spamming commands during crowd control or mid-dash wastes the shield, slow, and protection. The ability should be pressed once after landing while taking aggro. Missing Demacian Standard placement on terrain or towers spawns it in useless spots, losing the engage tool entirely. Decision mistakes prove equally costly. Engaging without team follow-up results in instant death, and even fast respawns cannot recover lost objectives or pushes. Jarvan IV must check team position and mana before committing. Using Cataclysm when teammates have heavy area-of-effect damage ready can isolate targets from allied ultimates or block skillshots entirely, wasting both abilities. The ultimate should instead be saved for lockdown on priority targets or peeling divers off the backline. Chasing kills through the enemy base gate leads to death against respawning or collapsing enemies. The correct action is resetting after a successful push to heal, buy, and regroup. Building pure damage when the team needs a frontline leaves Jarvan IV getting deleted on entry with no tank to absorb burst. When the only melee champion, survivability items become essential, as passive and base values still provide damage. Ignoring the Snowball augment option removes the ability to engage from long range or escape over walls, forcing much more patient play. Fighting in the open against kite-heavy compositions results in never reaching combo range, making lane brushes and terrain essential for forcing enemies closer. Jarvan IV wins games by creating unfair fights, landing the knockup, trapping the right target, and trusting the team to finish the job.

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FAQ

Jarvan IV

FAQ

What makes Jarvan IV strong in ARAM: Mayhem? He brings a knockup, an armor shred, and a terrain-creating ultimate on a map where fights are constant. The Mayhem pace means his cooldowns feel much shorter, so you can engage almost every spawn. He excels at forcing enemies into bad positions where your mages can unload. What is the best opening combo for a teamfight? Lead with Demacian Standard followed immediately by Dragon Strike to knock up priority targets. If they are squishy and isolated, follow up with Cataclysm to trap them inside. Save your ultimate if the enemy team has multiple dashes or Flash available, or you might trap only yourself. When should I use Cataclysm versus holding it? Use it to lock down a high-value carry who has already burned their escape, guaranteeing your team can collapse. Hold it if the enemy has strong disengage like Gragas or Janna, as they can simply push you out and leave you stranded. You can also use it defensively to create a wall between your low-health teammates and divers.

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