ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T4 Peringkat #124

Jhin build ARAM Mayhem dan augment terbaik

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem.

Jhin Jhin the Virtuoso Mage / Marksman
TierT4
Peringkat#124
Rasio menang47.86%
Rasio pilih1.21%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Rasio menang52.16%
Rasio pilih15.92%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Rasio menang60.92%
Rasio pilih9.97%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang56.68%
Rasio pilih5.15%

N/Aitem

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

57.30%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

55.88%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

56.07%
Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

56.03%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

57.66%
Youmuu's Ghostblade Youmuu's Ghostblade Youmuu's Ghostblade
Harga total
2,800
Harga
675

+55 Attack Damage 18 Lethality +4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.

54.30%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

54.62%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

60.07%
Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

61.11%
Serpent's Fang Serpent's Fang Serpent's Fang
Harga total
2,500
Harga
625

+55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

56.25%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

57.50%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Harga total
2,650
Harga
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

43.15%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

56.68%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

56.68%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

56.25%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

56.25%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

56.25%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

62.32%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

62.32%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang53.30%
Rasio pilih17.16%
#2
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Rasio menang51.90%
Rasio pilih11.24%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Rasio menang50.85%
Rasio pilih7.85%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

53.77%
Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

53.68%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

54.90%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Harga total
2,650
Harga
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

53.08%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

54.12%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

53.47%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

54.72%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

53.82%
Youmuu's Ghostblade Youmuu's Ghostblade Youmuu's Ghostblade
Harga total
2,800
Harga
675

+55 Attack Damage 18 Lethality +4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.

55.39%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

50.79%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

55.03%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

49.71%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

54.81%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

54.81%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

54.81%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

53.11%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

53.11%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

57.72%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

57.72%

N/A

#1
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Rasio menang51.47%
Rasio pilih20.45%
#2
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Rapid Firecannon Rapid Firecannon Rapid Firecannon
Harga total
2,650
Harga
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Rasio menang49.20%
Rasio pilih12.64%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

Rasio menang53.50%
Rasio pilih5.92%

N/Aitem

Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

51.98%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

51.16%
Rapid Firecannon Rapid Firecannon Rapid Firecannon
Harga total
2,650
Harga
850

+35% Attack Speed +25% Critical Strike Chance +4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

51.17%
Boots of Swiftness Boots of Swiftness Boots of Swiftness
Harga total
1,000
Harga
700

+55 Move Speed Fleetfooted: Reduce the effectiveness of Slows by 25%.

51.40%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

51.77%
Bloodthirster Bloodthirster Bloodthirster
Harga total
3,400
Harga
325

+80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.

51.56%
Stormrazor Stormrazor Stormrazor
Harga total
3,200
Harga
700

+50 Attack Damage +20% Attack Speed +25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

53.28%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

48.26%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

53.03%
Berserker's Greaves Berserker's Greaves Berserker's Greaves
Harga total
1,100
Harga
300

+25% Attack Speed +45 Move Speed

50.14%
Phantom Dancer Phantom Dancer Phantom Dancer
Harga total
2,650
Harga
950

+65% Attack Speed +25% Critical Strike Chance +10% Move Speed Spectral Waltz Become Ghosted.

49.54%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

51.37%

N/A

Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

51.81%
Health Potion Health Potion Health Potion
Harga total
50
Harga
50

Consume Restores +120 Health over 15 seconds.

51.81%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

51.81%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

50.38%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

50.38%
B. F. Sword B. F. Sword B. F. Sword
Harga total
1,300
Harga
1,300

+40 Attack Damage

51.89%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.14%
Rasio pilih
7.22%
Game
2,610

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT153.14%7.22%2,610
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.51%
Rasio pilih
6.15%
Game
2,221

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT151.51%6.15%2,221
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.04%
Rasio pilih
9.74%
Game
3,519

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.04%9.74%3,519
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.44%
Rasio pilih
10.18%
Game
3,678

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.44%10.18%3,678
Critical Missile Critical Missile Critical Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.91%
Rasio pilih
19.48%
Game
7,042

Pilih Critical Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.91%19.48%7,042
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.51%
Rasio pilih
8.11%
Game
2,931

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.51%8.11%2,931
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.31%
Rasio pilih
5.03%
Game
1,817

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.31%5.03%1,817
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.07%
Rasio pilih
5.79%
Game
2,091

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.07%5.79%2,091
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.05%
Rasio pilih
7.73%
Game
2,793

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.05%7.73%2,793
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.77%
Rasio pilih
6.66%
Game
2,407

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.77%6.66%2,407
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.44%
Rasio pilih
11.90%
Game
4,300

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.44%11.90%4,300
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.23%
Rasio pilih
18.55%
Game
6,703

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.23%18.55%6,703
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
48.23%
Rasio pilih
6.80%
Game
2,457

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.23%6.80%2,457
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.12%
Rasio pilih
12.93%
Game
4,672

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT148.12%12.93%4,672
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.99%
Rasio pilih
6.14%
Game
2,219

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.99%6.14%2,219
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.90%
Rasio pilih
4.74%
Game
1,712

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.90%4.74%1,712
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.49%
Rasio pilih
6.12%
Game
2,213

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.49%6.12%2,213
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
46.91%
Rasio pilih
11.09%
Game
4,008

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT146.91%11.09%4,008
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.83%
Rasio pilih
7.47%
Game
2,699

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.83%7.47%2,699
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.82%
Rasio pilih
8.17%
Game
2,952

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.82%8.17%2,952
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.70%
Rasio pilih
9.06%
Game
3,276

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.70%9.06%3,276
Critical Rhythm Critical Rhythm Critical Rhythm Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.66%
Rasio pilih
13.69%
Game
4,949

Pilih Critical Rhythm saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.66%13.69%4,949
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.86%
Rasio pilih
8.46%
Game
3,057

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.86%8.46%3,057
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.58%
Rasio pilih
7.17%
Game
2,591

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.58%7.17%2,591
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.34%
Rasio pilih
8.48%
Game
3,066

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.34%8.48%3,066
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.22%
Rasio pilih
5.91%
Game
2,136

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT145.22%5.91%2,136
Skilled Sniper Skilled Sniper Skilled Sniper Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.34%
Rasio pilih
4.86%
Game
1,757

Pilih Skilled Sniper saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.34%4.86%1,757
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.43%
Rasio pilih
3.44%
Game
1,245

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.43%3.44%1,245
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
54.34%
Rasio pilih
1.50%
Game
541

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.34%1.50%541
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
54.22%
Rasio pilih
2.46%
Game
889

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT254.22%2.46%889
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
53.75%
Rasio pilih
2.77%
Game
1,001

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.75%2.77%1,001
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
53.51%
Rasio pilih
3.43%
Game
1,241

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.51%3.43%1,241
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.35%
Rasio pilih
3.01%
Game
1,087

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.35%3.01%1,087
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.03%
Rasio pilih
1.48%
Game
535

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT251.03%1.48%535
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
49.86%
Rasio pilih
3.85%
Game
1,390

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.86%3.85%1,390
Draw Your Sword Draw Your Sword Draw Your Sword Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.79%
Rasio pilih
1.98%
Game
717

Pilih Draw Your Sword saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.79%1.98%717
Slap Around Slap Around Slap Around Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
49.53%
Rasio pilih
3.56%
Game
1,288

Pilih Slap Around saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT249.53%3.56%1,288
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.53%
Rasio pilih
2.63%
Game
951

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.53%2.63%951
ReEnergize ReEnergize ReEnergize Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.75%
Rasio pilih
3.64%
Game
1,315

Pilih ReEnergize saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.75%3.64%1,315
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.72%
Rasio pilih
1.84%
Game
665

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.72%1.84%665
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
48.65%
Rasio pilih
1.74%
Game
629

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.65%1.74%629
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.59%
Rasio pilih
1.66%
Game
601

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.59%1.66%601
Light 'em Up! Light 'em Up! Light 'em Up! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.28%
Rasio pilih
4.36%
Game
1,574

Pilih Light 'em Up! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.28%4.36%1,574
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.25%
Rasio pilih
3.08%
Game
1,113

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.25%3.08%1,113
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.18%
Rasio pilih
2.82%
Game
1,019

Pilih Trueshot Prodigy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.18%2.82%1,019
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.05%
Rasio pilih
4.40%
Game
1,590

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.05%4.40%1,590
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.76%
Rasio pilih
4.14%
Game
1,495

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.76%4.14%1,495
Zealot Zealot Zealot Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.75%
Rasio pilih
4.48%
Game
1,619

Pilih Zealot saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.75%4.48%1,619
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.47%
Rasio pilih
1.47%
Game
533

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.47%1.47%533
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
46.97%
Rasio pilih
2.65%
Game
958

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.97%2.65%958
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.81%
Rasio pilih
2.17%
Game
784

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.81%2.17%784
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.71%
Rasio pilih
1.72%
Game
623

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.71%1.72%623
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.50%
Rasio pilih
2.49%
Game
901

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.50%2.49%901
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.34%
Rasio pilih
2.61%
Game
943

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.34%2.61%943
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.23%
Rasio pilih
3.45%
Game
1,248

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.23%3.45%1,248
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.39%
Rasio pilih
3.24%
Game
1,172

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.39%3.24%1,172
Cerberus Cerberus Cerberus Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.05%
Rasio pilih
2.43%
Game
879

Pilih Cerberus saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.05%2.43%879
Master of Duality Master of Duality Master of Duality Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
44.77%
Rasio pilih
2.46%
Game
889

Pilih Master of Duality saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.77%2.46%889
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.75%
Rasio pilih
2.00%
Game
724

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.75%2.00%724
Twice Thrice Twice Thrice Twice Thrice Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.58%
Rasio pilih
3.06%
Game
1,106

Pilih Twice Thrice saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.58%3.06%1,106
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.53%
Rasio pilih
3.52%
Game
1,272

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.53%3.52%1,272
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
42.18%
Rasio pilih
1.88%
Game
678

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT242.18%1.88%678
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
41.99%
Rasio pilih
2.19%
Game
793

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.99%2.19%793
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
56.57%
Rasio pilih
0.55%
Game
198

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT356.57%0.55%198
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
54.98%
Rasio pilih
0.81%
Game
291

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.98%0.81%291
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.64%
Rasio pilih
0.81%
Game
291

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT354.64%0.81%291
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
53.61%
Rasio pilih
0.54%
Game
194

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.61%0.54%194
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.81%
Rasio pilih
0.64%
Game
231

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.81%0.64%231
Soul Eater Soul Eater Soul Eater Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.30%
Rasio pilih
1.26%
Game
457

Pilih Soul Eater saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT352.30%1.26%457
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.92%
Rasio pilih
1.08%
Game
391

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.92%1.08%391
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.64%
Rasio pilih
0.76%
Game
275

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.64%0.76%275
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
51.42%
Rasio pilih
0.97%
Game
352

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.42%0.97%352
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.76%
Rasio pilih
0.73%
Game
264

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.76%0.73%264
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.63%
Game
228

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%0.63%228
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.61%
Game
220

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.00%0.61%220
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.82%
Rasio pilih
0.79%
Game
285

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT349.82%0.79%285
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.74%
Rasio pilih
1.43%
Game
517

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.74%1.43%517
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.12%
Rasio pilih
0.66%
Game
239

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.12%0.66%239
Don't Blink Don't Blink Don't Blink Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.07%
Rasio pilih
1.15%
Game
414

Pilih Don't Blink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT348.07%1.15%414
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.85%
Rasio pilih
1.35%
Game
489

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.85%1.35%489
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.73%
Rasio pilih
0.61%
Game
220

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.73%0.61%220
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
47.64%
Rasio pilih
1.12%
Game
403

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT347.64%1.12%403
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.47%
Rasio pilih
0.55%
Game
198

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT347.47%0.55%198
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.23%
Rasio pilih
0.88%
Game
318

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.23%0.88%318
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.08%
Rasio pilih
0.60%
Game
217

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.08%0.60%217
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.03%
Rasio pilih
0.66%
Game
239

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.03%0.66%239
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.73%
Rasio pilih
0.65%
Game
234

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.73%0.65%234
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.71%
Rasio pilih
0.97%
Game
350

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.71%0.97%350
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.64%
Rasio pilih
0.79%
Game
287

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.64%0.79%287
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
45.62%
Rasio pilih
0.92%
Game
331

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.62%0.92%331
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.49%
Rasio pilih
0.68%
Game
244

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.49%0.68%244
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.42%
Rasio pilih
0.76%
Game
273

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.42%0.76%273
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.34%
Rasio pilih
0.65%
Game
236

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.34%0.65%236
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
45.33%
Rasio pilih
1.36%
Game
492

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT345.33%1.36%492
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.12%
Rasio pilih
1.42%
Game
512

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.12%1.42%512
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.84%
Rasio pilih
0.78%
Game
281

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.84%0.78%281
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
44.63%
Rasio pilih
0.82%
Game
298

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.63%0.82%298
Upgrade Sheen Upgrade Sheen Upgrade Sheen Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.61%
Rasio pilih
1.32%
Game
477

Pilih Upgrade Sheen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.61%1.32%477
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.44%
Rasio pilih
0.61%
Game
221

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.44%0.61%221
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.04%
Rasio pilih
0.66%
Game
237

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.04%0.66%237
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
42.70%
Rasio pilih
0.76%
Game
274

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.70%0.76%274
Grandma's Chili Oil Grandma's Chili Oil Grandma's Chili Oil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
38.76%
Rasio pilih
0.58%
Game
209

Pilih Grandma's Chili Oil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT338.76%0.58%209
Firefox Firefox Firefox Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.79%
Rasio pilih
0.35%
Game
126

Pilih Firefox saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.79%0.35%126
Missing Ping Augment Missing Ping Augment Missing Ping Augment Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.28%
Game
100

Pilih Missing Ping Augment saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.28%100
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
0.25%
Game
90

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT450.00%0.25%90
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.25%
Rasio pilih
0.37%
Game
134

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.25%0.37%134
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
49.15%
Rasio pilih
0.49%
Game
177

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.15%0.49%177
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
48.98%
Rasio pilih
0.27%
Game
98

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.98%0.27%98
Void Rift Void Rift Void Rift Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
48.78%
Rasio pilih
0.23%
Game
82

Pilih Void Rift saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT448.78%0.23%82
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.88%
Rasio pilih
0.46%
Game
165

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.88%0.46%165
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
47.65%
Rasio pilih
0.47%
Game
170

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.65%0.47%170
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
47.62%
Rasio pilih
0.29%
Game
105

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT447.62%0.29%105
Heavy Hitter Heavy Hitter Heavy Hitter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.62%
Rasio pilih
0.29%
Game
105

Pilih Heavy Hitter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.62%0.29%105
Hand of Baron Hand of Baron Hand of Baron Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.97%
Rasio pilih
0.18%
Game
66

Pilih Hand of Baron saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.97%0.18%66
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.53%
Rasio pilih
0.28%
Game
101

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT446.53%0.28%101
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.15%
Rasio pilih
0.32%
Game
117

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT446.15%0.32%117
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.98%
Rasio pilih
0.48%
Game
174

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.98%0.48%174
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.95%
Rasio pilih
0.31%
Game
111

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.95%0.31%111
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.56%
Rasio pilih
0.25%
Game
90

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.56%0.25%90
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
45.00%
Rasio pilih
0.22%
Game
80

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT445.00%0.22%80
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.94%
Rasio pilih
0.25%
Game
89

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT444.94%0.25%89
Repulsor Repulsor Repulsor Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
44.54%
Rasio pilih
0.33%
Game
119

Pilih Repulsor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.54%0.33%119
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.32%
Rasio pilih
0.24%
Game
88

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.32%0.24%88
Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.20%
Rasio pilih
0.47%
Game
169

Pilih Upgrade Sword of Blossoming Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT443.20%0.47%169
Phenomenal Evil Phenomenal Evil Phenomenal Evil Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
42.94%
Rasio pilih
0.49%
Game
177

Pilih Phenomenal Evil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT442.94%0.49%177
Poltergeist Poltergeist Poltergeist Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
42.42%
Rasio pilih
0.37%
Game
132

Pilih Poltergeist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.42%0.37%132
Droppybara Droppybara Droppybara Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
42.14%
Rasio pilih
0.39%
Game
140

Pilih Droppybara saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT442.14%0.39%140
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.86%
Rasio pilih
0.48%
Game
172

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.86%0.48%172
Fey Magic Fey Magic Fey Magic Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
41.86%
Rasio pilih
0.36%
Game
129

Pilih Fey Magic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT441.86%0.36%129
Marksmage Marksmage Marksmage Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.22%
Rasio pilih
0.50%
Game
179

Pilih Marksmage saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT440.22%0.50%179
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
39.88%
Rasio pilih
0.48%
Game
173

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT439.88%0.48%173
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
39.60%
Rasio pilih
0.28%
Game
101

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT439.60%0.28%101
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
39.06%
Rasio pilih
0.18%
Game
64

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT439.06%0.18%64
Searing Dawn Searing Dawn Searing Dawn Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
38.04%
Rasio pilih
0.25%
Game
92

Pilih Searing Dawn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT438.04%0.25%92
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.00%
Rasio pilih
0.17%
Game
60

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT545.00%0.17%60
Feel the Burn Feel the Burn Feel the Burn Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.33%
Rasio pilih
0.17%
Game
60

Pilih Feel the Burn saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT543.33%0.17%60
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.14%
Rasio pilih
0.14%
Game
51

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT543.14%0.14%51

Jhin Skill Combos

Extracted from the skill order guide

Skill Order
RQWE

R > Q > W > E

RWQE

R > W > Q > E (Heavy Crowd Control or Execute Augments)

RQEW

R > Q > E > W (Trap or Zone Augments)

RQWE

Start Q for the early poke and last-hit assistance.

Jhin Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Jhin counters these champions in ARAM: Mayhem.

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ezreal Ezreal Ezreal T5
Tier
T5
Peringkat
#158
Rasio menang
45.67%
Rasio pilih
1.10%

Ezreal saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Miss Fortune Miss Fortune Miss Fortune T3
Tier
T3
Peringkat
#97
Rasio menang
49.69%
Rasio pilih
1.26%

Miss Fortune saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Jhin is countered by these champions in ARAM: Mayhem.

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Fizz Fizz Fizz T1
Tier
T1
Peringkat
#30
Rasio menang
53.38%
Rasio pilih
0.71%

Fizz saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Vi Vi Vi T3
Tier
T3
Peringkat
#98
Rasio menang
49.02%
Rasio pilih
0.36%

Vi saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Nocturne Nocturne Nocturne T3
Tier
T3
Peringkat
#106
Rasio menang
49.66%
Rasio pilih
0.27%

Nocturne saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Diana Diana Diana T3
Tier
T3
Peringkat
#92
Rasio menang
49.64%
Rasio pilih
0.38%

Diana saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Jhin Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Sion Sion Sion T1
Tier
T1
Peringkat
#26
Rasio menang
53.11%
Rasio pilih
0.60%

Sion saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Tristana Tristana Tristana T2
Tier
T2
Peringkat
#43
Rasio menang
52.31%
Rasio pilih
0.94%

Tristana saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Ezreal Ezreal Ezreal T5
Tier
T5
Peringkat
#158
Rasio menang
45.67%
Rasio pilih
1.10%

Ezreal saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Sion provides the massive knockups and body-blocking that Jhin needs to land his full kit. When Sion hits a Decimating Smash or Soul Fury knockup, enemies are grouped tightly and stationary, creating the perfect bounce conditions for Dancing Grenade. Combo: Sion engages with R or charges Q. As enemies cluster, Jhin places a Captive Audience trap directly on the knocked-up pile. He then fires Dancing Grenade into the cluster for guaranteed bounces, finishing with Curtain Call as they try to scatter. Best Scenario: Narrow ARAM bridges where Sion’s ultimate cannot be sidestepped. Jhin gets free damage on a suppressed wave. Enemy Answer: Mobile carries like Ezreal or Tristana can dash out of Sion’s Q charge before the knockup lands, dodging the follow-up. Failure Risk: If Sion misses his engagement tools, he dies in the middle of the enemy team. Jhin is then left without a frontline to hide behind, forcing him to use his W defensively or die. Recovery: Jhin must save his own W root to peel for himself or the backline while Sion resurrects. He should play far back, using W to snare anyone who dives the remaining teammates.

Morgana – The Black Shield and Binding Lock

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Ashe Ashe Ashe T2
Tier
T2
Peringkat
#24
Rasio menang
51.83%
Rasio pilih
1.23%

Ashe saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Morgana Morgana Morgana T1
Tier
T1
Peringkat
#32
Rasio menang
52.56%
Rasio pilih
1.14%

Morgana saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Vel'Koz Vel'Koz Vel'Koz T2
Tier
T2
Peringkat
#58
Rasio menang
51.29%
Rasio pilih
0.83%

Vel'Koz saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Morgana solves Jhin’s two biggest weaknesses: his vulnerability to crowd control and his reliance on enemies standing still. Black Shield lets Jhin channel his ultimate or stand his ground for the fourth shot without being interrupted. Her Dark Binding holds targets still for Jhin’s Dancing Grenade and Captive Audience. Combo: Morgana lands a long-range Q. Jhin immediately follows with a W root to extend the disable chain. He drops a trap at their feet and autos until the fourth shot execute. Best Scenario: Against poke or pick comps that rely on single-target CC like Ashe or Lux. The Shield allows Jhin to play aggressively forward for a fourth-shot reset. Enemy Answer: Heavy AoE magic damage burst from champions like Brand or Vel’Koz can break the Shield instantly and leave Jhin exposed. Failure Risk: If Morgana uses Shield selfishly or misses her bindings, Jhin has no safety net. He gets collapsed on easily because he lacks mobility. Recovery: Jhin should instantly flash or Galeforce if his W is down. He cannot win a close-range duel without the trap setup, so creating distance is the only priority.

Orianna – The Ball Delivery System

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Orianna Orianna Orianna T3
Tier
T3
Peringkat
#80
Rasio menang
50.28%
Rasio pilih
0.51%

Orianna saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Talon Talon Talon T3
Tier
T3
Peringkat
#86
Rasio menang
49.81%
Rasio pilih
0.44%

Talon saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Orianna’s Command: Shockwave groups enemies perfectly for Jhin’s area-of-effect damage. The ball provides zone control that forces enemies into Jhin’s trap placements or Curtain Call lines. Combo: Orianna places the ball on an engage ally or herself, then ults to pull enemies into a cluster. Jhin activates Curtain Call immediately; the enemies are slowed by the first shots, making it impossible for them to escape the subsequent high-damage rounds. Best Scenario: Teamfights where the enemy tries to dive the backline. Orianna’s ult punishes the collapse, and Jhin cleans up low-health targets. Enemy Answer: Fast assassins like Zed or Talon can bypass the ball zone and delete Jhin before the Shockwave goes off. Failure Risk: Orianna mistimes the ult, whiffing the pull. Jhin then wastes his ultimate on targets that simply walk sideways out of the line of fire. Recovery: Jhin stops channeling his ultimate early if targets escape. He saves the remaining shots for a re-engage or uses the movement speed from his passive to reposition.

Thresh – The Lantern Safety Net

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Thresh Thresh Thresh T5
Tier
T5
Peringkat
#161
Rasio menang
45.37%
Rasio pilih
0.86%

Thresh saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Thresh offers a unique combination of catch potential and rescue utility. Death Sentence and Flay create pick opportunities, while Dark Passage allows Jhin to play much more aggressively than usual, knowing he has an escape button. Combo: Thresh lands a hook on a squishy target. He pulls in, flays, and boxes. Jhin chains his W onto the hooked target, drops a trap, and executes with the fourth shot. If the enemy team collapses, Jhin clicks the Lantern to safety. Best Scenario: Against immobile enemy compositions where a single pick leads to a tower push or ace. Enemy Answer: Enemies can stand between Jhin and the Lantern to block the click, or dash to Thresh’s location to follow up the escape. Failure Risk: Thresh goes too deep and dies, leaving Jhin without a Lantern. Jhin is often too slow to outrun the retaliation without it. Recovery: Jhin uses his W to root the nearest threat and runs. He must track his own cooldowns; if W is down, he has to flash immediately.

Yasuo – The Windwall and Airborne Combo

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Jhin Jhin Jhin T4
Tier
T4
Peringkat
#124
Rasio menang
47.86%
Rasio pilih
1.21%

Jhin saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Nidalee Nidalee Nidalee T5
Tier
T5
Peringkat
#154
Rasio menang
46.11%
Rasio pilih
0.67%

Nidalee saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Ezreal Ezreal Ezreal T5
Tier
T5
Peringkat
#158
Rasio menang
45.67%
Rasio pilih
1.10%

Ezreal saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Yasuo’s Windwall blocks the enemy projectiles that usually force Jhin off his fourth shot or interrupt his ultimate. Yasuo also synergizes with Jhin’s W root and any knockups from other teammates to activate Last Breath. Combo: Jhin roots a target with W. Yasuo dashes through minions to the rooted target, knocks them up with a stacked Q, and ults. Jhin places a trap under the airborne target and finishes with a fourth shot as they land. Best Scenario: Against heavy projectile poke comps (e.g., Nidalee, Ezreal). Windwall creates a safe zone for Jhin to operate freely. Enemy Answer: Flanking champions or mages with ground-targeted abilities that ignore Windwall. Failure Risk: Yasuo dives too aggressively and dies instantly. This leaves Jhin exposed to the enemy frontline with no windwall protection. Recovery: Jhin falls back to the nearest tower or trap cluster. He should not try to save a dead Yasuo; he focuses on peeling with W for the rest of the team. Required Team Functions

Jhin cannot function as the sole win condition in Mayhem if the team lacks specific utilities. He needs Hard Crowd Control to enable his grenade bounces and trap triggers; without it, his damage feels inconsistent. He requires a Frontline or Diver to absorb the initial burst and attention, allowing him time to stack his passive movement speed. Finally, he desperately needs Disengage or Peel because his fixed movement speed makes him an easy target for bruisers and assassins once his W is on cooldown. If the team provides these elements, Jhin transitions from a poke mage into an execution machine.

Jhin ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Fight TempoYou play as a patient artillery marksman, fishing with Q bounces and waiting for your fourth shot to execute low-health targets.The patient playstyle becomes a frantic rhythm game where you must burst divers quickly, as holding your fourth shot often means dying before firing.Fire your fourth shot immediately if you have a clean opportunity; do not wait for the perfect execute.
Skill PriorityYou max Q first for wave clear and poke damage, while using E mostly as a zoning tool or a reveal brush check.E increases significantly in value because the chaos of team fights means enemies constantly move through traps, especially with empowering augments.Consider putting a second point in E earlier than usual if your augments empower the ability.
Build FlexibilityYou build a standard core of Stormrazor, Rapid Firecannon, and Infinity Edge almost every game because the stats are consistent.Augments define your build path, potentially pushing you toward hybrid builds or pure AD caster focus, requiring you to adapt itemization.Read augment options and adapt your build; do not autopilot your itemization.
Snowball UseYou rarely take Snowball, preferring Flash and Ghost or Barrier because you do not want to be in melee range.Snowball is worth considering as an instant escape tool to reposition after a dive, rather than using it to engage enemies.Use Snowball to escape divers by targeting a minion behind your tower.
Teamfight SpacingYou fight at the edge of your range, kiting back and turning to fire while the enemy works to reach you.Engage augments and mobility remove your safety buffer, forcing you to stay closer to peel supports rather than max-ranging the fight.Stay near your peel supports; if you are caught alone, you die instantly.

Champion Analysis

Peran / Rasio menang

Peringkat

Jhin the Virtuoso operates as a ranged burst ADC with crowd control utility in Hextech Mayhem, leveraging dramatically reduced cooldowns to unleash his deadly art at unprecedented frequency. His unique four-bullet ammunition mechanic defines his rhythmic gameplay pattern, making him one of the most explosive ranged ADCs in the mode. His passive, The Virtuoso, grants him an ammunition system where each reload contains only four shots. The first three deal normal damage, while the fourth always critically strikes and deals bonus execute damage. With drastically reduced cooldowns in Hextech Mayhem, Jhin cycles through reload-fire-reload sequences at a relentless pace, maintaining sustained damage output that would be impossible in standard modes. This rhythmic firing pattern creates natural windows of vulnerability during reloads but offers tremendous burst potential when the fourth shot aligns with low-health targets. Dancing Grenade serves as his primary damage tool in the dense teamfights of Hextech Mayhem, bouncing between multiple enemies and dealing devastating damage when targets cluster together. Deadly Flourish acts as his primary crowd control tool, rooting enemies who have been marked by his attacks or traps, enabling follow-up from teammates or securing kills on immobilized targets. Captive Audience places invisible lotus traps that zone enemies and provide vision, offering defensive utility and area control during extended fights. Curtain Call defines Jhin's strategic value as a long-range sniper. Four devastatingly long-range shots allow him to safely poke the enemy team from afar, with the fourth shot's execute effect often securing crucial kills on retreating enemies. This ultimate enables Jhin to contribute meaningfully to fights without committing to dangerous positioning, making him effective at both initiating poke wars and finishing wounded targets. Jhin's positioning balances safety with damage contribution. His reload mechanic forces deliberate timing decisions, while his long-range abilities allow him to operate from behind his frontline. The combination of burst damage, execute potential, and crowd control makes him valuable for both poke compositions and all-in teamfights. His traps provide zoning utility that can control chokepoints common in ARAM's single-lane format. The interplay between his fourth-shot execute, Dancing Grenade bounces, and Curtain Call finishers creates a cohesive damage pattern where each ability amplifies his kill-securing potential.

Tips utama

Blog panduan / N/A

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Jhin does not front-line, and in Mayhem's high-damage, short-cooldown environment, his role centers on setting the stage before fights begin. Use W to fish for roots on opponents clearing the wave, and follow a successful root immediately with E placed at their feet to catch them in the slow field, forcing a flash or free damage. Never open with Curtain Call to engage, as R functions as a finisher or zoning tool; starting with it allows enemies to dodge the slow shots and engage while the gun is empty. Save R for retreating enemies or priority targets caught in chokepoints. When enemies dive, E becomes a defensive anchor. Drop Captive Audience directly on yourself or your carry, as the Mayhem pace causes overextensions and the trap arm time feels faster in chaos. W also serves defensively; when assassins jump the backline, wait for support crowd control to land, then root from distance. Never trade auto-attacks with a Zed or Talon sitting on you. Create space, root, and let the team clean up. ARAM's single-lane format favors positioning near edges, by health relics or walls, rather than the wave's center. Standing center means eating every skillshot, while side positioning forces enemies to choose between dodging your W and dodging team poke. Use the wave as a shield, firing the fourth shot through dying minions to execute them and harass champions behind. The fourth shot's bounce damage is lethal in Mayhem, making execute angles a constant priority. Target priority favors squishy targets, but do not tunnel vision. Wounded tanks are valid since the fourth shot executes based on missing health. Prioritize anyone locked down by teammates; if Leona lands Solar Flare, W that target immediately to extend the crowd control chain. Never waste the reload on a full-health tank when a half-health mage is in range. Mark/Dash requires caution due to Jhin's fixed attack speed. Do not Snowball to start fights unless cleaning up a 1v1, as burst output cannot justify diving into five people. Use Snowball primarily for repositioning when flanked, or to chase low-health targets just outside fourth-shot range. Many Mayhem augments trigger on ability hits or crowd control, and Jhin excels here. Spam W on cooldown to trigger augment effects from safe distance, and place E in the enemy's inevitable path to trigger effects without exposing yourself. Jhin controls wave tempo through the push and pull rhythm. Push forward with the fourth shot ready, as the execute threat forces retreats. Pull back during the two-second reload window to reposition or drop E behind. When pushing towers, harass with W rather than diving without clear numbers advantage. If diving becomes necessary, wait for the fourth shot, have the team tank the turret, and dive only to fire that one shot. The movement speed burst from Whisper enables escape if the shot kills. When behind, Jhin becomes a stalling machine. Retreat to the tower, use W to clear waves from distance, and place E just in front of the tower to stop sieges or slow diving champions. R becomes purely for disengage, fired down the lane to slow approaching enemies and buy respawn time. Prioritize keeping the tower alive over risky hero plays.

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Jhin the Virtuoso operates around a deliberate rhythm centered on his fourth shot, which defines his entire trading pattern at every stage of the game. In the early stage, position near caster minions and never walk past the river brush. Fire three shots at the wave or a tank, then hold the fourth shot for a champion. If the enemy respects the damage, you zone them off the wave; if they ignore it, you chunk them for a third of their health. Use Dancing Grenade to last hit minions dying to your tower rather than spamming it for poke unless you have a clear shot at a rooted target. Place Captive Audience where enemy melee champions want to walk, as the slow sets up your fourth shot or a W snare. Use Snowball defensively to reposition when assassins or engage tanks jump on you, or offensively only when a low-health enemy is rooted by an ally and you have a clear escape path. Push the wave to force the enemy tower to shoot your minions, allowing you to poke safely. If ahead, hard shove and chip the tower with fourth shot bounces while looking for W snares. If behind, give up the wave, stay in experience range, and use W to last hit under tower without walking up for fourth shots when below half health. In the mid stage, Jhin shifts from lane bully to primary damage dealer and finisher. Position behind your frontline, roughly one screen width behind tanks or engage supports. If your team lacks a frontline, play near river brushes and use fog of war to hide your reload timing. Your poke becomes lethal, so fire three shots into the wave then look for a champion with the fourth. If you land a W root on a squishy target, immediately fire your ultimate Curtain Call, as the slow makes it easy to land all four shots. Do not use R to start a fight on a full-health target unless your team is ready to dive; save it for cleanup or pre-fight poke when enemies are retreating. Use Snowball to escape when enemies dash onto you, or to chase if the enemy backline is low. Adapt your aggression based on whether you have damage augments or utility augments. In the late stage, every fourth shot is a nuke and your movement speed on crit makes you slippery. Positioning is everything, so stay on the side of the fight where enemy threats are furthest away. Fire, move, reload, and fire again while using movement speed to kite backwards. Drop E traps in the path of chasing enemies to set up your fourth shot. Use Snowball for repositioning in teamfights, either to cut off enemy retreat when their frontline dies or to escape flanks. Push with your team using fast wave clear, saving your fourth shot for cannon minions or champions. Core principles for Jhin in Mayhem require always counting your shots and never wasting the fourth on a full-health tank when a squishy target is in range. Use W to follow up on ally crowd control, place E where enemies want to walk rather than where they stand, and treat R as a finisher and zoning tool rather than an opener. Snowball is your lifeline, so use it defensively without hesitation if you see enemy animations start or if you are unsure of your safety. Adapt your playstyle to your augments, playing for picks with damage augments or playing for your team with utility augments.

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Rasio menang

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Tier

Jhin the Virtuoso transforms dramatically based on his early game fortunes, shifting from a zoning nuisance into a screen-wide executioner when ahead, or becoming sluggish and vulnerable when behind. When playing from ahead, Jhin's primary win condition shifts to tempo denial rather than simply farming minions. He should use his damage advantage to shove waves instantly with Dancing Grenade bounces, then walk up to the enemy tower line to dictate positioning. The movement speed from critical strikes allows him to kite around the enemy frontline while his team collapses. Augment choices influence his snowballing approach: execution or damage amplifies make Curtain Call a zone of death that should be started when fights break out, while utility or speed augments cover his lack of dash and enable aggressive forward play. The most common throw conditions when ahead involve overestimating Fourth Shot's range and stepping into hard engage abilities like Malphite R or Leona E, or holding Curtain Call too long waiting for the perfect quadra. Long death timers in Mayhem mean one greedy step can cost an inhibitor. Jhin should fire his ultimate immediately when three or more enemies are grouped and slightly chipped, as the pressure forces disengagement or heavy damage intake. When behind, Jhin's goal shifts from carrying to enabling and stalling. He cannot 1v1 enemy assassins or bruisers and should play directly on top of his most reliable teammate with crowd control or peel. His role becomes peeling for himself and his carry, using Deadly Flourish to root divers and saving Curtain Call for disengage by firing at his own feet rather than sniping across the map. Defensive or sustain augments enable a bait style where he stands forward near cover, survives the burst, then roots enemies for counter-attacks. Cooldown or utility augments become lifelines for more W roots and E traps, which should be spammed in chokepoints to stall pushes. Jhin reaches an unrecoverable state when the enemy has multiple divers who ignore slows and his team has zero peel. In this scenario, he should spread out slightly to avoid AOE engage, buy defensive items against specific damage sources, and sacrifice damage for survival. When defending the base, traps should be placed in a line parallel to the inhibitor rather than clustered, forcing enemies through multiple zones. He should use W to scout bushes before face-checking and look for flank angles with his ultimate to hit enemy backline during final pushes.

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Peringkat champion

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Champion

Jhin the Virtuoso operates in Mayhem as a precision sniper whose power scales dramatically with the mode's accelerated pace. The increased gold and experience gains push him toward his four-shot power spikes far earlier than in normal ARAM, transforming his fourth shot from an occasional threat into a constant execute pressure. Jhin is not a machine-gun marksman; he is a tempo-based executioner who sets up kills with W, zones with E, and closes with R. Every ability serves a distinct purpose, and wasting any of them leaves him vulnerable during his fixed reload window. Whisper, Jhin's passive, defines his rhythm. He fires four shots before reloading, with the fourth shot guaranteed to critical strike and deal missing health damage. Attack speed and critical chance convert directly into attack damage, and all critical strikes grant him a burst of movement speed. In Mayhem's non-stop fighting, these movement speed bursts activate constantly, allowing aggressive kiting and repositioning. The fourth shot becomes a persistent execute threat rather than a rare occurrence. Players must track shot count carefully, saving the fourth round for low-health or priority targets. Wasting it on a full-health tank sacrifices massive pressure. The reload animation cannot be canceled, so players must commit to the rhythm and back off during the reload to avoid taking free damage. Enemies can see the ammo bar and will engage during reload windows when Jhin cannot auto-attack. Dancing Grenade serves as the primary wave clear and poke tool. The grenade bounces up to four times, gaining damage for each target killed during the bounce. In Mayhem's clustered fights, achieving the damage ramp becomes easier. Players should target low-health minions near enemy champions to start bounce chains, as the damage amplification only applies on kills. Throwing Q at a single full-health target with no bounces wastes the main trading tool. Deadly Flourish provides massive range as Jhin's primary setup tool. The ability roots targets who have taken recent damage from Jhin or his allies, making it essential to wait for marked targets. The projectile is narrow and blocked by minions, requiring clear sightlines. Missing W leaves Jhin with no catch or peel tool for several seconds. Captive Audience offers zone control through traps that arm after a short delay. The traps slow and deal damage over time, spawning automatically on champion kills. In Mayhem's messy teamfights, the lane can become a minefield. Players must predict enemy movement rather than react, as the arm delay prevents instant use against fast dashes. Curtain Call, Jhin's ultimate, fires four long-range shots with the first three slowing and the fourth dealing massive execute damage. The range allows contribution from across the lane or sniping runners under their tower. Jhin remains immobile while channeling, making positioning critical. Cancelling R early or missing all four shots wastes his biggest power spike, and channeling while an assassin is in range leaves him vulnerable.

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Lihat panduan champion

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Jhin the Virtuoso operates as a precision champion in ARAM: Mayhem, a mode designed for chaos with amplified damage, reduced cooldowns, and accelerated engages. This environment proves dangerous for a slow-moving, fixed-attack-speed marksman, where one bad reload cycle or a wasted Curtain Call can lose a teamfight instantly. Mechanical mistakes center on Jhin's unique rhythm. Panic-rolling during the reload window wastes precious time in a mode where fights are constant. Instead of dashing away with an empty chamber, Jhin should reload behind a wave or near a wall, using the downtime to reposition or cast Deadly Flourish for crowd control. Whiffing Deadly Flourish on cooldown burns high mana for poke that fails to root anyone. The correct approach requires holding W until a target is marked by basic attacks or traps, then following instantly. Wasting the fourth shot on a full-health tank deals negligible execute damage and loses the biggest trading tool. Jhin should hold the fourth shot to threaten squishy targets or fire it into the wave to generate movement speed for repositioning. Canceling Curtain Call early forfeits the massive slow and damage of the final shot. Jhin should commit to all four shots unless about to die to hard crowd control, as the final shot deals the most damage. Placing Captive Audience directly on an enemy fails because the trap arms too slowly. Instead, Jhin should place E where enemies want to go, cutting off paths rather than attempting direct hits. Decision mistakes often prove fatal. Using Snowball to engage into the enemy team leaves Jhin in the middle of five enemies with no escape, leading to instant death. Snowball should be used strictly for dodging or repositioning, never to go forward unless cleaning up a 1v1 at the end of a fight. Standing still while firing Curtain Call makes Jhin an easy target for hooks, bindings, or long-range artillery. The ultimate should be opened from the edge of range or near a wall, with slight angle adjustments between shots. Building pure damage without defensive utility results in getting deleted by a single combo from any assassin or mage. A defensive component early helps survive initial burst and continue firing. Ignoring the reload timer during a tower push loses precious seconds of damage. Jhin should fire three shots at the tower and save the fourth for the approaching enemy wave or champion. Refusing to use abilities to clear super minions allows towers to fall, and using Curtain Call on a super minion wave is worth the cooldown when the team lacks wave clear. Jhin in Mayhem requires rhythm management over raw mechanics, using the reload timer rather than fighting it and controlling the pace of the fight through proper positioning.

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FAQ

Jhin

FAQ

Is Jhin strong in ARAM: Mayhem? He is a top-tier carry when he can space properly and land his fourth shots. The mode's chaos amplifies his execute damage and crowd control, but he dies instantly if divers get on top of him. You need to play around your team's peel and treat every fight like a staged performance. What is the most important mechanic to master? Managing your passive reload is everything. You want to have your fourth shot ready when a target gets low, so fire your first three shots into the wave or a tank before you look for an execute. Never waste your empowered shot on a full-health minion if a champion is in kill range. How should I use the W ability, Deadly Flourish? Use it to root enemies your teammates have already hit, not as your primary damage source. The root sets up your entire combo and lets you land the rest of your kit safely. If you shoot it at a fresh target, you will likely miss and waste the long cooldown.

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