ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #141

Naafiri build ARAM Mayhem dan augment terbaik

Naafiri saat ini masuk kategori T5 dalam data ARAM Mayhem.

Naafiri Naafiri the Hound of a Hundred Bites Mage / Assassin
TierT5
Peringkat#141
Rasio menang46.00%
Rasio pilih0.42%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang36.08%
Rasio pilih31.53%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang41.67%
Rasio pilih11.70%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Rasio menang28.72%
Rasio pilih10.18%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

35.83%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

35.91%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

35.38%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

35.42%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

37.00%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

32.78%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

37.31%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

38.85%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

36.96%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

34.32%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

41.55%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

47.42%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

38.16%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

38.16%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

39.71%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

39.71%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

36.36%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

36.36%

N/A

#1
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

Rasio menang52.94%
Rasio pilih15.56%
#2
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang42.97%
Rasio pilih10.07%
#3
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Rasio menang50.89%
Rasio pilih5.95%

N/Aitem

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

50.49%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

48.48%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

50.63%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

51.36%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

50.75%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

49.10%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

47.56%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

41.60%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

52.68%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

45.95%
Endless Hunger Endless Hunger Endless Hunger
Harga total
3,100
Harga
825

+65 Attack Damage +5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

55.42%
Sundered Sky Sundered Sky Sundered Sky
Harga total
3,100
Harga
500

+45 Attack Damage +400 Health +10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.

47.92%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

51.29%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

51.29%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

48.80%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

48.80%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

47.32%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

47.32%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang48.00%
Rasio pilih14.08%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Rasio menang52.46%
Rasio pilih7.63%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang52.99%
Rasio pilih5.01%

N/Aitem

Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

50.32%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

51.04%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

48.74%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

50.10%
Spear of Shojin Spear of Shojin Spear of Shojin
Harga total
3,100
Harga
675

+45 Attack Damage +450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

53.07%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

48.94%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

47.58%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

52.38%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.30%
Black Cleaver Black Cleaver Black Cleaver
Harga total
3,000
Harga
225

+40 Attack Damage +400 Health +20 Ability Haste Carve Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants +20 Move Speed for 2 seconds.

47.48%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

54.70%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

48.45%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

47.57%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

47.57%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

47.02%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

47.02%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

51.98%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

51.98%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang46.77%
Rasio pilih8.45%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang48.07%
Rasio pilih7.31%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Rasio menang44.60%
Rasio pilih5.68%

N/Aitem

Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

49.14%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

47.34%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

47.08%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

47.94%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.84%
Axiom Arc Axiom Arc Axiom Arc
Harga total
2,750
Harga
363

+55 Attack Damage 18 Lethality +20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

51.45%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

49.75%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

48.98%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

50.47%
Profane Hydra Profane Hydra Profane Hydra
Harga total
2,850
Harga
313

+55 Attack Damage 18 Lethality +10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.

49.17%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

49.57%
Plated Steelcaps Plated Steelcaps Plated Steelcaps
Harga total
1,200
Harga
600

+25 Armor +45 Move Speed Plating: Reduces incoming damage from Attacks by 10%.

47.30%

N/A

Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

49.43%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

49.43%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

49.68%
Caulfield's Warhammer Caulfield's Warhammer Caulfield's Warhammer
Harga total
1,050
Harga
100

+20 Attack Damage +10 Ability Haste

49.68%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

46.20%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

46.20%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
53.23%
Rasio pilih
7.98%
Game
943

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT153.23%7.98%943
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
52.41%
Rasio pilih
4.57%
Game
540

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT152.41%4.57%540
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.34%
Rasio pilih
7.05%
Game
833

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT152.34%7.05%833
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.54%
Rasio pilih
6.02%
Game
712

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.54%6.02%712
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.50%
Rasio pilih
6.51%
Game
769

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.50%6.51%769
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.18%
Rasio pilih
9.29%
Game
1,098

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT151.18%9.29%1,098
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.48%
Rasio pilih
8.87%
Game
1,048

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.48%8.87%1,048
Minionmancer Minionmancer Minionmancer Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
49.41%
Rasio pilih
5.74%
Game
678

Pilih Minionmancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.41%5.74%678
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.38%
Rasio pilih
6.15%
Game
727

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.38%6.15%727
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
49.37%
Rasio pilih
5.36%
Game
634

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.37%5.36%634
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.05%
Rasio pilih
8.02%
Game
948

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.05%8.02%948
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.98%
Rasio pilih
21.11%
Game
2,495

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.98%21.11%2,495
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
48.03%
Rasio pilih
16.35%
Game
1,932

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT148.03%16.35%1,932
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.63%
Rasio pilih
22.70%
Game
2,683

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.63%22.70%2,683
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.88%
Rasio pilih
9.22%
Game
1,090

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.88%9.22%1,090
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.40%
Rasio pilih
11.52%
Game
1,362

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.40%11.52%1,362
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.99%
Rasio pilih
10.56%
Game
1,248

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.99%10.56%1,248
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.83%
Rasio pilih
8.53%
Game
1,008

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.83%8.53%1,008
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.93%
Rasio pilih
11.18%
Game
1,322

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT144.93%11.18%1,322
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
44.70%
Rasio pilih
5.43%
Game
642

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT144.70%5.43%642
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.39%
Rasio pilih
11.39%
Game
1,346

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.39%11.39%1,346
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.29%
Rasio pilih
5.30%
Game
626

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.29%5.30%626
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
42.91%
Rasio pilih
7.04%
Game
832

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT142.91%7.04%832
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.94%
Rasio pilih
3.68%
Game
435

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.94%3.68%435
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.12%
Rasio pilih
3.28%
Game
388

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT254.12%3.28%388
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
53.74%
Rasio pilih
3.16%
Game
374

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT253.74%3.16%374
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
53.71%
Rasio pilih
2.96%
Game
350

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.71%2.96%350
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.80%
Rasio pilih
2.72%
Game
322

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.80%2.72%322
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
52.36%
Rasio pilih
3.94%
Game
466

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.36%3.94%466
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.33%
Rasio pilih
2.54%
Game
300

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.33%2.54%300
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
51.99%
Rasio pilih
2.34%
Game
277

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.99%2.34%277
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.91%
Rasio pilih
4.20%
Game
497

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.91%4.20%497
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.17%
Rasio pilih
2.56%
Game
303

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.17%2.56%303
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
50.00%
Rasio pilih
2.06%
Game
244

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT250.00%2.06%244
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.37%
Rasio pilih
2.67%
Game
316

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT249.37%2.67%316
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.97%
Rasio pilih
3.70%
Game
437

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.97%3.70%437
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
48.93%
Rasio pilih
2.37%
Game
280

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT248.93%2.37%280
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.54%
Rasio pilih
3.19%
Game
377

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.54%3.19%377
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.95%
Rasio pilih
2.68%
Game
317

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.95%2.68%317
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
47.79%
Rasio pilih
2.11%
Game
249

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.79%2.11%249
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
47.50%
Rasio pilih
2.37%
Game
280

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT247.50%2.37%280
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.44%
Rasio pilih
1.98%
Game
234

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.44%1.98%234
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.95%
Rasio pilih
1.80%
Game
213

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.95%1.80%213
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.64%
Rasio pilih
2.01%
Game
238

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.64%2.01%238
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.49%
Rasio pilih
3.73%
Game
441

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.49%3.73%441
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
46.45%
Rasio pilih
1.79%
Game
211

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.45%1.79%211
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.01%
Rasio pilih
2.23%
Game
263

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT246.01%2.23%263
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.98%
Rasio pilih
2.21%
Game
261

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.98%2.21%261
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
45.85%
Rasio pilih
1.94%
Game
229

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.85%1.94%229
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.58%
Rasio pilih
3.06%
Game
362

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.58%3.06%362
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.37%
Rasio pilih
1.73%
Game
205

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.37%1.73%205
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.11%
Rasio pilih
2.94%
Game
348

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.11%2.94%348
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.00%
Rasio pilih
3.38%
Game
400

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.00%3.38%400
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.71%
Rasio pilih
2.88%
Game
340

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT244.71%2.88%340
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.59%
Rasio pilih
2.66%
Game
314

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.59%2.66%314
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.92%
Rasio pilih
2.50%
Game
296

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.92%2.50%296
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
43.48%
Rasio pilih
3.50%
Game
414

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT243.48%3.50%414
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.28%
Rasio pilih
2.83%
Game
335

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.28%2.83%335
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.15%
Rasio pilih
2.90%
Game
343

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.15%2.90%343
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.13%
Rasio pilih
2.65%
Game
313

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.13%2.65%313
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
40.95%
Rasio pilih
1.96%
Game
232

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT240.95%1.96%232
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
40.23%
Rasio pilih
2.17%
Game
256

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT240.23%2.17%256
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
39.31%
Rasio pilih
2.45%
Game
290

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT239.31%2.45%290
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.03%
Rasio pilih
1.05%
Game
124

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.03%1.05%124
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
52.42%
Rasio pilih
1.05%
Game
124

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT352.42%1.05%124
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.31%
Rasio pilih
1.10%
Game
130

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT352.31%1.10%130
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
51.65%
Rasio pilih
1.54%
Game
182

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.65%1.54%182
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.52%
Rasio pilih
1.40%
Game
165

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.52%1.40%165
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
51.49%
Rasio pilih
0.85%
Game
101

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT351.49%0.85%101
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
50.00%
Rasio pilih
0.98%
Game
116

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT350.00%0.98%116
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.92%
Rasio pilih
1.18%
Game
139

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.92%1.18%139
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
48.68%
Rasio pilih
1.29%
Game
152

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.68%1.29%152
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.00%
Rasio pilih
1.27%
Game
150

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT348.00%1.27%150
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
46.71%
Rasio pilih
1.29%
Game
152

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.71%1.29%152
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
46.38%
Rasio pilih
1.17%
Game
138

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.38%1.17%138
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
45.92%
Rasio pilih
0.83%
Game
98

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.92%0.83%98
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.83%
Rasio pilih
0.81%
Game
96

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.83%0.81%96
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.51%
Rasio pilih
1.41%
Game
167

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT345.51%1.41%167
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
44.85%
Rasio pilih
1.40%
Game
165

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.85%1.40%165
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
43.93%
Rasio pilih
1.46%
Game
173

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.93%1.46%173
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.75%
Rasio pilih
1.22%
Game
144

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.75%1.22%144
Spin To Win Spin To Win Spin To Win Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
43.41%
Rasio pilih
1.09%
Game
129

Pilih Spin To Win saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT343.41%1.09%129
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
43.36%
Rasio pilih
1.21%
Game
143

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT343.36%1.21%143
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.11%
Rasio pilih
1.41%
Game
167

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.11%1.41%167
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.86%
Rasio pilih
1.30%
Game
154

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT342.86%1.30%154
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.36%
Rasio pilih
1.40%
Game
166

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.36%1.40%166
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.18%
Rasio pilih
0.95%
Game
112

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.18%0.95%112
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
36.73%
Rasio pilih
0.83%
Game
98

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT336.73%0.83%98
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
35.77%
Rasio pilih
1.04%
Game
123

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT335.77%1.04%123
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
35.56%
Rasio pilih
1.14%
Game
135

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT335.56%1.14%135
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
31.29%
Rasio pilih
1.38%
Game
163

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT331.29%1.38%163
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.00%
Rasio pilih
0.51%
Game
60

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT455.00%0.51%60
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
54.79%
Rasio pilih
0.62%
Game
73

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT454.79%0.62%73
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.29%
Rasio pilih
0.59%
Game
70

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT454.29%0.59%70
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.95%
Rasio pilih
0.64%
Game
76

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT453.95%0.64%76
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
53.66%
Rasio pilih
0.69%
Game
82

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT453.66%0.69%82
Infernal Conduit Infernal Conduit Infernal Conduit Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
52.46%
Rasio pilih
0.52%
Game
61

Pilih Infernal Conduit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT452.46%0.52%61
Fan the Hammer Fan the Hammer Fan the Hammer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
51.85%
Rasio pilih
0.46%
Game
54

Pilih Fan the Hammer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT451.85%0.46%54
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.91%
Rasio pilih
0.47%
Game
55

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.91%0.47%55
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.88%
Rasio pilih
0.48%
Game
57

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.88%0.48%57
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
50.00%
Rasio pilih
0.49%
Game
58

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT450.00%0.49%58
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
49.41%
Rasio pilih
0.72%
Game
85

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT449.41%0.72%85
Don't Blink Don't Blink Don't Blink Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
48.08%
Rasio pilih
0.44%
Game
52

Pilih Don't Blink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.08%0.44%52
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
45.59%
Rasio pilih
0.58%
Game
68

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.59%0.58%68
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.35%
Rasio pilih
0.73%
Game
86

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT445.35%0.73%86
Little Devil Little Devil Little Devil Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.44%
Rasio pilih
0.53%
Game
63

Pilih Little Devil saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT444.44%0.53%63
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.21%
Rasio pilih
0.80%
Game
95

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT444.21%0.80%95
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
43.10%
Rasio pilih
0.49%
Game
58

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.10%0.49%58
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.77%
Rasio pilih
0.67%
Game
79

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.77%0.67%79
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
41.67%
Rasio pilih
0.51%
Game
60

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.67%0.51%60
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
41.27%
Rasio pilih
0.53%
Game
63

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.27%0.53%63
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
41.25%
Rasio pilih
0.68%
Game
80

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT441.25%0.68%80
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
40.32%
Rasio pilih
0.52%
Game
62

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT440.32%0.52%62
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
40.32%
Rasio pilih
0.52%
Game
62

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT440.32%0.52%62
Stuck in Here With Me Stuck in Here With Me Stuck in Here With Me Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
38.60%
Rasio pilih
0.48%
Game
57

Pilih Stuck in Here With Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT438.60%0.48%57
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
38.16%
Rasio pilih
0.64%
Game
76

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT438.16%0.64%76
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
37.50%
Rasio pilih
0.68%
Game
80

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT437.50%0.68%80
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
35.80%
Rasio pilih
0.69%
Game
81

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT435.80%0.69%81
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
34.67%
Rasio pilih
0.63%
Game
75

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT434.67%0.63%75
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
33.87%
Rasio pilih
0.52%
Game
62

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT433.87%0.52%62
Typhoon Typhoon Typhoon Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
31.03%
Rasio pilih
0.49%
Game
58

Pilih Typhoon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT431.03%0.49%58

Naafiri Skill Combos

Extracted from the skill order guide

Skill Order
RQEW

R > Q > E > W

RQWE

R > Q > W > E (specific conditions apply)

RQEQ

Max Q first in almost every game.

Naafiri Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Naafiri counters these champions in ARAM: Mayhem.

Ziggs Ziggs Ziggs T3
Tier
T3
Peringkat
#74
Rasio menang
50.23%
Rasio pilih
0.78%

Ziggs saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Veigar Veigar Veigar T3
Tier
T3
Peringkat
#81
Rasio menang
50.14%
Rasio pilih
0.98%

Veigar saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Nasus Nasus Nasus T4
Tier
T4
Peringkat
#114
Rasio menang
47.89%
Rasio pilih
0.37%

Nasus saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Naafiri is countered by these champions in ARAM: Mayhem.

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Lissandra Lissandra Lissandra T4
Tier
T4
Peringkat
#109
Rasio menang
48.19%
Rasio pilih
0.48%

Lissandra saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Brand Brand Brand T1
Tier
T1
Peringkat
#5
Rasio menang
54.19%
Rasio pilih
1.21%

Brand saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Naafiri Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Naafiri Naafiri Naafiri T5
Tier
T5
Peringkat
#141
Rasio menang
46.00%
Rasio pilih
0.42%

Naafiri saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Reliable Setup CC: Naafiri’s Q is easy to land, but her full damage combo often requires the enemy to stand still or be locked down so her packmates can get their attacks off. Point-and-click or instant hard crowd control is her best friend. Disruption and Noise: She hates getting hit by targeted polymorphs, stuns, or heavy slows. Teammates who create chaos or force enemies to use their defensive cooldowns before she dives make her job much safer. Follow-up Damage: If Naafiri goes in and gets a kill but dies immediately, she needs a team that can clean up the resulting 4v4 or 4v5. She is an initiator, but she functions best as part of a dive trio rather than a solo suicide squad. Top Synergy Pairings

1. Malzahar (High Value – The Suppression Anchor)

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Naafiri Naafiri Naafiri T5
Tier
T5
Peringkat
#141
Rasio menang
46.00%
Rasio pilih
0.42%

Naafiri saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Ezreal Ezreal Ezreal T5
Tier
T5
Peringkat
#158
Rasio menang
45.67%
Rasio pilih
1.10%

Ezreal saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Malzahar provides the single best setup for Naafiri: a point-and-click suppression. When Malzahar uses his ultimate, the target is unable to flash, dash, or use Zhonya’s, creating a stationary punching bag. Combo: Malzahar presses R on a squishy target. Naafiri immediately casts W (the dash) onto the suppressed victim, landing all her packmate damage while the enemy is helpless. She can then E to reposition or chase the next target. Best Scenario: The enemy team has a slippery carry like Ezreal or a high-damage mage who stays in the back. Malzahar removes their mobility options entirely, allowing Naafiri to guarantee a kill. Enemy Answer: The enemy support can try to interrupt Malzahar’s channel with a knock-up or silence, or they can shield the target to survive the burst window. Failure Risk: If Malzahar dies or gets interrupted before the suppression lands, Naafiri is left without a reliable way to lock down her target. She might dash in and get instantly blown up. Recovery: If the combo fails, Naafiri should use her E to dash away from the enemy backline and reset. Her packmates will respawn quickly, allowing her to poke with Q while waiting for Malzahar’s cooldown.

2. Diana (High Value – The Ballistic Follow-Up)

Syndra Syndra Syndra T2
Tier
T2
Peringkat
#47
Rasio menang
51.39%
Rasio pilih
0.54%

Syndra saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Diana Diana Diana T3
Tier
T3
Peringkat
#92
Rasio menang
49.64%
Rasio pilih
0.38%

Diana saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Gragas Gragas Gragas T3
Tier
T3
Peringkat
#96
Rasio menang
49.46%
Rasio pilih
0.50%

Gragas saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Naafiri Naafiri Naafiri T5
Tier
T5
Peringkat
#141
Rasio menang
46.00%
Rasio pilih
0.42%

Naafiri saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Diana offers a massive AoE knock-up and pull. This groups enemies together, making it impossible for them to spread out and avoid Naafiri’s Q spread or her W impact damage. Combo: Diana lands her Q, then uses R to pull the enemy team into a cluster. Naafiri follows up by dashing into the clump with W. The close proximity ensures every packmate attack hits multiple targets or focuses down the primary threat. Best Scenario: The enemy team is running a melee-heavy composition or likes to stack up for their own AoE spells. Diana’s pull forces them into a kill zone. Enemy Answer: Smart enemies will save their own knock-backs (like Gragas R or Syndra E) to displace Diana or Naafiri the moment they engage, breaking the cluster. Failure Risk: If Diana goes in alone and dies before Naafiri can follow, Naafiri is forced into a bad 1v5. Without Diana’s shield and disruption, Naafiri is vulnerable to focus fire. Recovery: Naafiri should look for a lone target on the edge of the fight rather than diving the center if Diana dies. Using E to escape the fray and waiting for the next wave of packmates is better than forcing a losing fight.

3. Sett (Medium-High Value – The Yank and Tank)

Sett Sett Sett T1
Tier
T1
Peringkat
#11
Rasio menang
54.29%
Rasio pilih
0.70%

Sett saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Naafiri Naafiri Naafiri T5
Tier
T5
Peringkat
#141
Rasio menang
46.00%
Rasio pilih
0.42%

Naafiri saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Sett can grab an enemy carry and slam them directly into Naafiri’s range. This bypasses the enemy frontline and puts the squishy target exactly where Naafiri wants them. Combo: Sett flashes or uses his movement speed to grab a key target with R. As he slams the target down, Naafiri W-dashes onto the knocked-up victim. Sett then uses his E to slow anyone trying to peel Naafiri. Best Scenario: The enemy has a single fed carry who is playing very safe behind tanks. Sett forces that carry to face Naafiri’s damage head-on. Enemy Answer: The enemy team can burst Sett down before he gets the grab off, or they can instantly layer crowd control on Naafiri the moment she lands. Failure Risk: Sett might grab a tank instead of a carry. If Naafiri commits her cooldowns to a tank, she has nothing left for the real threats, and the fight turns against her. Recovery: If Naafiri realizes the target is too tanky, she should immediately E away and switch to poking with Q. She should not commit to a long duel with a bruiser or tank in the middle of the enemy team.

4. Yasuo (Medium Value – The Windwall Cover)

Yasuo Yasuo Yasuo T2
Tier
T2
Peringkat
#35
Rasio menang
52.16%
Rasio pilih
0.70%

Yasuo saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Nami Nami Nami T3
Tier
T3
Peringkat
#63
Rasio menang
50.13%
Rasio pilih
0.53%

Nami saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lux Lux Lux T3
Tier
T3
Peringkat
#66
Rasio menang
49.86%
Rasio pilih
1.05%

Lux saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Pantheon Pantheon Pantheon T3
Tier
T3
Peringkat
#76
Rasio menang
49.30%
Rasio pilih
0.60%

Pantheon saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Naafiri Naafiri Naafiri T5
Tier
T5
Peringkat
#141
Rasio menang
46.00%
Rasio pilih
0.42%

Naafiri saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Yasuo’s Windwall blocks the skillshots that usually stop Naafiri in her tracks. Naafiri hates getting hit by heavy poke or targeted CC projectiles as she goes in. Yasuo creates a safe corridor for her dash. Combo: Yasuo throws Windwall to cut off the enemy backline’s vision and projectiles. Naafiri dashes through the wall with W, using the brief safety to land her combo without eating a Lux binding or a Nami bubble. Best Scenario: The enemy team relies heavily on projectile CC or burst mages. The Windwall buys Naafiri the 1-2 seconds she needs to secure a kill. Enemy Answer: Enemies can wait out the Windwall duration or walk around it. Point-click CC like Lulu’s polymorph or Pantheon’s stun ignores the wall entirely. Failure Risk: Yasuo might mistime the wall, leaving Naafiri exposed mid-dash. If Naafiri gets stunned in the air, she lands in the middle of the enemy team with no escape. Recovery: Naafiri must save her E for the exit. If she gets stunned, she should mash E the moment the CC ends to slip away, even if it means leaving a kill on the table.

5. Ornn (Medium Value – The Knockup Chain)

Malzahar Malzahar Malzahar T1
Tier
T1
Peringkat
#17
Rasio menang
53.30%
Rasio pilih
0.91%

Malzahar saat ini masuk kategori T1 dalam data ARAM Mayhem. Lihat panduan champion

Malzahar (High Value – The Suppression Anchor)

Malzahar provides the single best setup for Naafiri: a point-and-click suppression. When Malzahar uses his ultimate, the target is unable to flash, dash, or use Zhonya’s, creating a stationary punching bag.

Naafiri ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityPlays a hybrid poke-assassin role, fishing for Qs and chipping enemies down until they hit execute range for an R dive.Poke becomes a trap due to fast healing and defensive augments; must commit fully to the assassin mindset and all-in patterns.Abandon poke patterns entirely and commit to full burst assassin gameplay.
Engage WindowsWaits for cooldowns and the perfect isolated target at low health before committing to the all-in dive.Cannot wait for perfect setups; dive any isolated target or enemy who just used major cooldowns, even at higher health.Hesitation loses your damage window; dive aggressively on any opening.
Augment PriorityAdapts to team needs, balancing poke, sustain, and assassination based on composition and game state.Chase damage amplification and burst augments; utility augments that give shields on takedown enable 1v3 dives.Pick augments that let you kill faster or survive the dive.
ItemizationOften includes sustain items like Ravenous Hydra or defensive options like Guardian Angel for extended fights.Pure burst with lethality items is premium; defensive boots outvalue offensive ones due to ubiquitous crowd control.Build for instant deletion; defensive boots are essential survival tools.
Teamfight SpacingStays near frontline, pokes from mid-range, and dives when enemies are low and vulnerable.Frontline can evaporate instantly; play on flanks, find backline angles, kill one target, then E out immediately.Never rely on your tank; isolate, kill, and escape before collapsing.
Snowball UsagePrimary engage tool where a missed Snowball means waiting a few seconds without major consequence.Margin for error shrinks drastically; missing Snowball invites immediate enemy engagement during the cooldown.Save Snowball for confirmed kill angles; hold against heavy peel.

Champion Analysis

Peran / Rasio menang

Peringkat

Naafiri the Hound of a Hundred Bites operates as an aggressive assassin in Hextech Mayhem, defined by her unique pack-hound mechanic and devastating burst damage capabilities. Her core identity centers on commanding a pack of shadow hounds that follow her and attack her targets, creating a distinctive gameplay pattern where she fights alongside her summoned companions rather than as a solitary champion. Her passive ability, We Are More, ensures two shadow hounds constantly accompany Naafiri, automatically attacking her targets and dealing significant additional damage. This mechanic forms the foundation of her playstyle, as the hounds substantially increase her overall damage output throughout engagements. Her Q ability, Darkness' Bites, serves as her primary damage tool, with Naafiri and her hounds dashing forward simultaneously to bite enemies. Frequent use of this ability maintains extremely high damage output, making it central to her offensive pattern. For crowd control and pursuit, her W ability, Hounds' Pursuit, commands the hounds to lock onto and slow an enemy target, making it particularly valuable for chasing fleeing opponents. Her E ability, Shadow Step, provides a dash that serves dual purposes of engaging enemies and dodging incoming abilities, adding mobility to her kit. Her ultimate, Call of the Pack, represents her signature move and most powerful tool. It summons additional hounds and places Naafiri into an empowered state that dramatically boosts her damage output. When combined with her Q ability, this ultimate delivers devastating burst damage that can eliminate priority targets. The dramatically reduced cooldowns in Hextech Mayhem allow Naafiri to command her hound pack with unprecedented frequency, elevating her status as one of the most aggressive assassins in the mode. Her strategic value lies in her ability to quickly engage targets, burst them down with coordinated attacks from her pack, and pursue fleeing enemies using her crowd control and mobility options. Positioning as an assassin means Naafiri excels at identifying and eliminating high-value targets before they can escape or retaliate. Her playstyle rewards aggressive engagement and confident target selection, as her kit provides the tools necessary to close distance, apply pressure, and secure eliminations. The synergy between her abilities and her hound pack creates a cohesive offensive framework where each skill amplifies the effectiveness of her companions.

Tips utama

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Naafiri in Mayhem lives and dies by packmate management, making her more of a coordinated pack operator than a solo assassin. Every engage must start with daggers already thrown to spawn packmates before committing with a dash. Never open a fight with E if Q is unavailable. The primary engage pattern involves using Q to create packmates, waiting briefly, then using W to mark a target and dash in. The chaotic nature of Mayhem often causes enemies to miss W wind-ups amid other abilities, creating opportunities to target enemies who have already expended their major escapes or crowd control. After landing, immediately auto-attack to reduce Q cooldown, aiming to stick to targets long enough for a second Q rotation to either chase deeper or escape. When enemies hard-engage onto your team, avoid panic-dashing away. Naafiri punishes overextenders by dropping Q on them, letting packmates aggro and create a damage zone. Save E for critical moments, using it to dodge telegraphed crowd control by dashing sideways or through minions to break line of sight. Never engage with E if enemies have point-and-click stuns or hooks available. If collapsed upon, E over a wall or into the healing shrub, which provides significant sustain and vision breaks for re-engaging with a fresh pack. Naafiri operates at the edge of Q range in a mid-range band where daggers reach the front line while remaining safe from skill shots. Packmates create a buffer zone that punishes enemies attempting to walk through them. When pushing towers, circle the sides to harass enemies hugging their tower with Q range, creating a no-go zone that forces enemies to concede ground or take damage. Target isolation significantly increases Naafiri's damage output. In Mayhem's clumped brawls, wait for squishy supports or mages to step slightly away from their tank before committing. Avoid tunnel-visioning on tanks, as packmates deal physical damage and take too long to kill them. If enemy carries play safely, switch focus to divers flanking your team to protect your own damage dealers. Snowball serves as a gap-closer against long-range poke compositions. The correct sequence is Snowball to close distance, Q to spawn packmates, then W to lock onto the target. Using Snowball and immediately W leaves no dogs ready for damage. Use Snowball to bypass enemy front lines and mark backline carries, forcing summoner spells even without securing kills, provided E remains available for escape. When behind, Naafiri shifts from assassin to peeler and setup tool. Stop forcing picks on fed enemy backlines and instead protect your own carries. Use packmates to block skill shots and disrupt pathing, and use W on enemy divers to slow and mark them for team damage. Look for resets on chunked enemies rather than forcing hero plays, as a single takedown can restore momentum and provide gold to recover.

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Naafiri the Hound of a Hundred Bites operates as a burst-oriented assassin whose effectiveness depends heavily on managing packmates and choosing the right moments to engage. In the early game, Naafiri should position near melee minions or just behind the front wave to establish a "den" where packmates can safely spawn and reset. Standing too far back causes packmates to aggro incorrectly and die to tower or AoE poke. The primary goal is establishing zone control with Q while packmates chip enemy frontline and farm. Trading rhythm involves landing a single Q to spawn a packmate, then looking for an angle to auto-attack or land a second dagger. Packmates can body-block skillshots or punish enemies stepping up to last-hit. Extended fights should be avoided early since Naafiri's damage is bursty rather than sustained. Missing Q means backing off and waiting for the pack to reset rather than forcing engages without dogs on the field. Snowball serves as the primary engage tool but should not be used blindly to start fights. The correct pattern is landing Q, confirming a packmate is active, then Snowballing onto a squishy target, autoing, and backing out. Against heavy poke, Snowball should be saved to dodge key abilities or reposition when dove. Wave management depends on matchup: against low-range compositions, push under tower and chip with Q; against long-range or heavy CC, stall the wave middle and farm safely. Diving early requires clear team follow-up and enemy major cooldowns used. The mid game shifts positioning to side bushes or the bridge center for flanking angles on isolated targets. Naafiri should not stand frontline eating poke but instead let the team initiate or bait cooldowns before finding a clean entry. Trading rhythm revolves around W and ultimate, using Q to poke and maintain packmates. When a target is isolated or low, activate ultimate for speed boost and packmate spawn, then W to gap-close and burst. E serves as escape or chase tool and should not be wasted early in fights—a common mistake is using E to engage and having no exit. Snowball becomes setup for ultimate combo: Snowball in, auto to mark, then W while packmates converge. Against peel, wait for CC usage before committing. Augments enhancing burst, lethality, cooldown reduction, isolated target damage, or executes are ideal. Push when ultimate is available to force fights under enemy tower; when down, stall and poke with Q. Late game positioning requires staying out of vision using side bushes or fog of war to hide engage angles. Naafiri is an assassin, not a frontliner, and should let the team initiate or bait cooldowns. The job is deleting a high-priority target and escaping. Trading rhythm becomes all-in rather than poke—waiting for enemy carries to step out of position or peel abilities to go on cooldown, then ultimate in, W onto target, and dump the full combo. E dodges CC or repositions after burst. Snowball serves as gap-closer when ultimate is down or for quick engage. With heavy peel, use Snowball to bait CC, disengage, and re-engage with ultimate. Augments should amplify burst, add execute damage, or provide survivability after kills. Push with key cooldowns available and force fights where targets can be isolated. When ahead, force objectives, dive towers, and end. When behind, play for picks, wait for mistakes, and use burst to turn fights rather than teamfighting head-on.

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Rasio menang

Rasio menang / Rasio pilih

Tier

Naafiri the Hound of a Hundred Bites excels when playing from ahead, transforming into a snowball nightmare once she secures early kills or a gold lead. Mayhem's accelerated gold flow causes her power spike to arrive faster than opponents expect, shifting her role from seeking picks to forcing fights the enemy cannot answer. When ahead, Naafiri should stop fishing for single picks and instead force cascade fights, engaging, resetting briefly, and re-engaging while enemies recover. Her ultimate's movement speed allows her to close gaps without burning Snowball, saving the summoner spell for repositioning or chasing flashes. She should dive the backline without hesitation, as her burst combined with a lead means most marksmen and mages die before kiting effectively. Controlling health relics aggressively starves losing opponents and maintains her snowball. The enemy team becomes trapped in a lose-lose cycle where grouping up invites her AoE and packmate spread damage, while splitting leaves them vulnerable to being isolated and hunted one by one. The most common throw pattern when ahead is over-diving into teams with hard crowd control. Even with a lead, getting stunned under enemy tower with no escape grants a free shutdown. Naafiri must respect champions like Leona, Nautilus, or Veigar who can trap her in bad positions. Chasing kills into unwarded brush or past inhibitor turrets without teammates risks giving the enemy a shutdown bounty that brings them back into the game. When behind, Naafiri struggles because her kit relies on burst windows and sticking to targets. Without damage she cannot assassinate, and without gold she cannot survive the burst taken while engaging. Her role shifts from carry to setup and cleanup. She should stop forcing kills on full-health targets and instead look for enemies teammates have already chunked. Her E becomes a defensive escape tool rather than damage, saved for repositioning or dodging key abilities. Peeling for the actual carry using packmates and Q to slow harass divers becomes essential. Building defensively with items like Guardian Angel, Sterak's Gage, or Maw of Malmortius allows surviving burst for a second ability rotation. When behind, Naafiri must never engage onto enemies with full health and cooldowns available, as she will lose trades and get chased down. Face-checking brush or walking into unexplored territory invites ambushes she cannot scout. Splitting from the team when behind is fatal, as she cannot win 1v1 fights and getting caught grants the enemy free objectives. Staying grouped behind the frontline and waiting for enemy overextensions or mispositions offers the only path back into relevance.

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Peringkat champion

Champion / Peran

Champion

Naafiri the Hound of a Hundred Bites fights alongside packmates that serve as her primary damage engine, applying on-hit effects and building bleed stacks on her targets. In ARAM: Mayhem, where AoE damage is constant, these packmates die frequently to enemy spells, making their management central to her gameplay. Players must resummon them and keep pressure on opponents while being mindful that enemy mages can wipe the entire pack with a single rotation. The packmates are not intelligent and will attack whatever target Naafiri hits with her abilities, meaning players must manually target backline champions if they want the dogs reaching squishier enemies rather than dashing into tanks. Her Q, Darkin Daggers, functions as her primary poke, execute, and sustain tool. It applies bleed stacks, and hitting an already-bleeding target deals bonus damage while healing her. This creates a rhythm of hitting once to apply and hitting again to punish, with the healing being vital for surviving poke wars in Mayhem. The skill shot travels through minions but only hits the first enemy champion in its path, allowing players to use minions to angle shots or hide the animation. Missing Q in a duel is catastrophic, as it loses the bleed, heal, and packmate activation simultaneously. W, Hounds' Pursuit, is a point-and-click gap closer that knocks up targets if Naafiri arrives with packmates. This distinction is critical: dashing without dogs available means dealing damage without crowd control, leaving her stuck in the enemy team with no escape. W should be used as follow-up after Q sends the dogs in, bridging the gap between poke range and melee threat zone. E, Eviscerate, serves as her reset button. This line-dash damages enemies and respawns all packmates at her new location, making it invaluable when AoE has wiped her dogs. It also functions as her primary escape tool, meaning using it offensively leaves her vulnerable to retaliation. Skilled enemies can predict her landing point and place crowd control there. R, The Call of the Pack, empowers her pack with increased damage and grants movement speed toward enemies. Takedowns spawn additional dogs, allowing her to chain kills across multiple targets in Mayhem's constant fighting. However, hard crowd control stops her momentum, and she is not invincible during the ultimate. Activating R without a viable target or path wastes the cooldown entirely. The strategic core of Naafiri in ARAM: Mayhem revolves around managing packmate uptime, timing engages around enemy cooldowns, and maintaining the bleed-and-heal rhythm while avoiding situations where her dogs are destroyed before they can contribute.

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Naafiri in ARAM: Mayhem lives and dies by how she manages her pack and engages. The mode's chaos, constant Snowballs, and frequent teamfights magnify small errors, and one bad dash can leave you stranded under the enemy tower with no dogs to protect you. The most critical mechanical mistake is wasting Q poke when you have no packmates spawned. Your damage drops significantly because Q becomes a single slow projectile instead of a spread of daggers that zone and chunk, and you lose the execute pressure that makes Naafiri threatening. Wait for your packmates to be present before throwing Q, and use the time they are down to position safely or let your cooldowns refresh. Dashing in with E before Q lands or before packmates connect means you arrive at the target alone. Without your dogs surrounding them, you deal minimal damage and have no protection from return fire, which is how you get burst down instantly. E should follow the fight, not start it. Using W to engage into a full enemy team with crowd control ready commits you to a long dash animation where a single stun, root, or knock-up mid-flight stops you cold. Save W for targets that are already softened, isolated, or recently used their key cooldowns, and use Snowball to test their reaction first. Ignoring the packmate respawn timer and fighting constantly leaves you in extended fights with no dogs, making Naafiri a mediocre assassin who loses extended trades and cannot finish low-health targets. After a kill or trade, disengage briefly and give your packmates a moment to respawn before looking for the next fight. Miscalculating R reset potential and holding it too long means you wait for the perfect ult and never use it, or pop R when the fight is already lost. Use R early in a good engage to maximize the buff duration, as the speed and extra dogs help you reach targets and chain kills. Decision mistakes include chasing a low-health target deep under enemy tower early in the game. Towers in Mayhem are dangerous, and your packmates cannot tank tower shots for you. Recognize when the chase ends, and if a target reaches tower with enough health to survive one more Q, let them go. Engaging on the enemy tank or bruiser instead of the backline wastes your full combo into a target with high resistances and sustain. You are an assassin, so identify the squishy damage dealers and wait for their frontline to overextend or their backline to misposition. Fighting front-to-back without flanking or using Snowball angles makes you predictable and easy to shut down. Use the side brushes in ARAM or Snowball to minions for unexpected angles, as Naafiri excels at catching people off-guard. Overstaying after a kill when your health and cooldowns are low means the enemy respawns quickly, runs back, and catches you with no abilities. After a successful pick, assess your state and retreat to heal or shop if you are low and have no E or R. Ignoring enemy Snowball and telegraphed engage patterns leaves you vulnerable when your dash is down, so constantly sidestep and keep your E ready as an escape. Building pure damage into a team with heavy crowd control or burst gets you one-shot before you can output damage, so consider defensive options to survive long enough to reset. Naafiri rewards patience and precision, and the difference between a good Naafiri and a great one is knowing when to hold back, when to commit, and how to keep your pack alive through the chaos.

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FAQ

Naafiri

FAQ

Is Naafiri strong in ARAM: Mayhem? She is a strong pick because her pack mechanics and burst damage scale well into constant teamfighting. The Mayhem pace lets her reset dashes frequently, so she can dive backliners and escape before getting collapsed on. Just be careful if the enemy has heavy point-and-click crowd control, since that shuts down her mobility. What is Naafiri's main win condition in this mode? Your job is to find isolated targets and delete them before they get help from teammates. Look for enemies who just used their escape tools or wandered too far from their support. If you dive into a full five-man cluster without a lead, you will likely get blown up before your packmates do any real work. How do I use her ultimate effectively? Press R before you engage to spawn the extra packmates and gain the movement speed burst. Use that speed to close the gap, then dump your full combo on a squishy target. The ultimate resets on takedowns, so look for chained kills instead of using it to run away unless you are about to die.

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