ARAM Mayhem Peringkat ARAM / build / augment
Detail champion T5 Peringkat #140

Kha'Zix build ARAM Mayhem dan augment terbaik

Kha'Zix saat ini masuk kategori T5 dalam data ARAM Mayhem.

Kha'Zix Kha'Zix the Voidreaver Mage / Assassin
TierT5
Peringkat#140
Rasio menang46.45%
Rasio pilih0.44%

N/A

item / Rasio menang / Rasio pilih

Data patch

N/A

26.9

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang47.76%
Rasio pilih12.28%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Rasio menang47.43%
Rasio pilih6.07%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rasio menang47.68%
Rasio pilih4.76%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

45.03%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

46.91%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

46.55%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

44.95%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

46.48%
Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

45.36%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

45.49%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

46.38%
Youmuu's Ghostblade Youmuu's Ghostblade Youmuu's Ghostblade
Harga total
2,800
Harga
675

+55 Attack Damage 18 Lethality +4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.

48.11%
Serpent's Fang Serpent's Fang Serpent's Fang
Harga total
2,500
Harga
625

+55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

43.46%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

49.34%
Opportunity Opportunity Opportunity
Harga total
2,700
Harga
475

+55 Attack Damage 18 LethalityPreparationAfter being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.ExtractionWhen a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.

46.16%

N/A

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

44.61%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

44.61%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

46.08%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

46.08%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

45.59%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

45.59%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Rasio menang39.73%
Rasio pilih12.86%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Rasio menang46.93%
Rasio pilih7.43%
#3
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rasio menang45.65%
Rasio pilih6.29%

N/Aitem

Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

43.49%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

45.69%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

42.95%
Maw of Malmortius Maw of Malmortius Maw of Malmortius
Harga total
3,100
Harga
750

+60 Attack Damage +15 Ability Haste +40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and +10% Omnivamp until end of combat.

42.66%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

42.96%
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

33.91%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

48.61%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

44.02%
Death's Dance Death's Dance Death's Dance
Harga total
3,300
Harga
275

+60 Attack Damage +50 Armor +15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

45.02%
Chempunk Chainsword Chempunk Chainsword Chempunk Chainsword
Harga total
3,000
Harga
250

+45 Attack Damage +450 Health +15 Ability Haste Hackshorn Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

42.32%
Ravenous Hydra Ravenous Hydra Ravenous Hydra
Harga total
3,300
Harga
150

+65 Attack Damage +15 Ability Haste 12% Life Steal Cleave Attacks deal physical damage to nearby enemies. Ravenous Crescent Deal physical damage to enemies around you. Your Life Steal applies to this damage.

39.18%
Endless Hunger Endless Hunger Endless Hunger
Harga total
3,100
Harga
825

+65 Attack Damage +5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

47.18%

N/A

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

40.35%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

40.35%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

44.79%
Guardian's Blade Guardian's Blade Guardian's Blade
Harga total
950
Harga
950

+30 Attack Damage +150 Health +15 Ability Haste

44.79%
Boots Boots Boots
Harga total
300
Harga
300

+25 Move Speed

40.83%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

40.83%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

40.83%

N/A

#1
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Rasio menang33.11%
Rasio pilih28.09%
#2
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Rasio menang33.44%
Rasio pilih9.46%
#3
The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

Rasio menang30.34%
Rasio pilih8.36%

N/Aitem

The Collector The Collector The Collector
Harga total
3,000
Harga
525

+50 Attack Damage 10 Lethality +25% Critical Strike Chance Death Your damage executes champions that are below +5% Health . Taxes Champion kills grant 25 bonus gold.

35.49%
Hubris Hubris Hubris
Harga total
2,950
Harga
900

+55 Attack Damage 18 Lethality +10 Ability Haste Eminence Gain temporary AD based on champion kills on kill.

35.20%
Ionian Boots of Lucidity Ionian Boots of Lucidity Ionian Boots of Lucidity
Harga total
900
Harga
350

+10 Ability Haste +45 Move Speed Ionian Insight: Gain 10 Summoner Spell Haste.

34.44%
Serylda's Grudge Serylda's Grudge Serylda's Grudge
Harga total
3,000
Harga
500

+45 Attack Damage +35% Armor Penetration +15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below +50% Health by 30% for 1 second.

33.07%
Manamune Manamune Manamune
Harga total
2,900
Harga
1,100

+35 Attack Damage +500 Mana +15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

38.19%
Edge of Night Edge of Night Edge of Night
Harga total
3,000
Harga
850

+50 Attack Damage 15 Lethality +250 Health Annul Grants a Spell Shield that blocks the next enemy Ability.

35.52%
Mercury's Treads Mercury's Treads Mercury's Treads
Harga total
1,250
Harga
550

+20 Magic Resist +45 Move Speed 30% Tenacity

38.82%
Lord Dominik's Regards Lord Dominik's Regards Lord Dominik's Regards
Harga total
3,300
Harga
550

+35 Attack Damage +35% Armor Penetration +25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

43.75%
Eclipse Eclipse Eclipse
Harga total
2,900
Harga
625

+60 Attack Damage +15 Ability Haste Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

38.10%
Mortal Reminder Mortal Reminder Mortal Reminder
Harga total
3,000
Harga
150

+35 Attack Damage +30% Armor Penetration +25% Critical Strike Chance Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

43.08%
Infinity Edge Infinity Edge Infinity Edge
Harga total
3,500
Harga
725

+75 Attack Damage +25% Critical Strike Chance 30% Critical Strike Damage

39.00%
Youmuu's Ghostblade Youmuu's Ghostblade Youmuu's Ghostblade
Harga total
2,800
Harga
675

+55 Attack Damage 18 Lethality +4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.

34.55%

N/A

Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

33.03%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

33.03%
Long Sword Long Sword Long Sword
Harga total
350
Harga
350

+10 Attack Damage

32.88%
Serrated Dirk Serrated Dirk Serrated Dirk
Harga total
1,000
Harga
300

+20 Attack Damage 10 Lethality

32.88%
Tear of the Goddess Tear of the Goddess Tear of the Goddess
Harga total
400
Harga
400

+240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

37.48%
Guardian's Blade Guardian's Blade Guardian's Blade
Harga total
950
Harga
950

+30 Attack Damage +150 Health +15 Ability Haste

37.48%

Augment

Augment / Rasio menang

Augment
NamaKelangkaanTierRasio pilihGame
Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
54.63%
Rasio pilih
7.61%
Game
1,016

Pilih Transmute: Prismatic saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT154.63%7.61%1,016
Clown College Clown College Clown College Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.55%
Rasio pilih
11.01%
Game
1,469

Pilih Clown College saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT152.55%11.01%1,469
EscAPADe EscAPADe EscAPADe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.63%
Rasio pilih
5.30%
Game
707

Pilih EscAPADe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT151.63%5.30%707
Final Form Final Form Final Form Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
50.83%
Rasio pilih
5.44%
Game
726

Pilih Final Form saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.83%5.44%726
Jeweled Gauntlet Jeweled Gauntlet Jeweled Gauntlet Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
50.39%
Rasio pilih
11.67%
Game
1,558

Pilih Jeweled Gauntlet saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT150.39%11.67%1,558
Infernal Soul Infernal Soul Infernal Soul Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
50.22%
Rasio pilih
6.95%
Game
928

Pilih Infernal Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT150.22%6.95%928
Shadow Runner Shadow Runner Shadow Runner Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
49.86%
Rasio pilih
8.28%
Game
1,105

Pilih Shadow Runner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT149.86%8.28%1,105
Giant Slayer Giant Slayer Giant Slayer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
49.47%
Rasio pilih
8.54%
Game
1,140

Pilih Giant Slayer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT149.47%8.54%1,140
Overflow Overflow Overflow Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.13%
Rasio pilih
4.74%
Game
633

Pilih Overflow saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.13%4.74%633
Vampirism Vampirism Vampirism Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.13%
Rasio pilih
11.20%
Game
1,494

Pilih Vampirism saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT149.13%11.20%1,494
Upgrade Hubris Upgrade Hubris Upgrade Hubris Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.65%
Rasio pilih
23.62%
Game
3,152

Pilih Upgrade Hubris saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.65%23.62%3,152
Shrink Engine Shrink Engine Shrink Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
47.13%
Rasio pilih
7.97%
Game
1,063

Pilih Shrink Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT147.13%7.97%1,063
Wind Beneath Blade Wind Beneath Blade Wind Beneath Blade Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
47.09%
Rasio pilih
6.68%
Game
892

Pilih Wind Beneath Blade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT147.09%6.68%892
Executioner Executioner Executioner Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.52%
Rasio pilih
21.23%
Game
2,833

Pilih Executioner saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT146.52%21.23%2,833
Upgrade Collector Upgrade Collector Upgrade Collector Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
46.11%
Rasio pilih
12.61%
Game
1,683

Pilih Upgrade Collector saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.11%12.61%1,683
The Brutalizer The Brutalizer The Brutalizer Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.07%
Rasio pilih
9.43%
Game
1,259

Pilih The Brutalizer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT146.07%9.43%1,259
Goredrink Goredrink Goredrink Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.96%
Rasio pilih
6.67%
Game
890

Pilih Goredrink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT145.96%6.67%890
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
45.55%
Rasio pilih
16.17%
Game
2,158

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.55%16.17%2,158
Thread the Needle Thread the Needle Thread the Needle Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
45.24%
Rasio pilih
13.15%
Game
1,755

Pilih Thread the Needle saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT145.24%13.15%1,755
Spiritual Purification Spiritual Purification Spiritual Purification Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.23%
Rasio pilih
4.92%
Game
657

Pilih Spiritual Purification saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT143.23%4.92%657
Get Excited Get Excited Get Excited Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
42.54%
Rasio pilih
5.37%
Game
717

Pilih Get Excited saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT142.54%5.37%717
Red Envelopes Red Envelopes Red Envelopes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
57.97%
Rasio pilih
3.99%
Game
533

Pilih Red Envelopes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT257.97%3.99%533
Stats! Stats! Stats! Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
54.02%
Rasio pilih
2.33%
Game
311

Pilih Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT254.02%2.33%311
Transmute: Gold Transmute: Gold Transmute: Gold Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
53.00%
Rasio pilih
4.00%
Game
534

Pilih Transmute: Gold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT253.00%4.00%534
From Beginning to End From Beginning to End From Beginning to End Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.82%
Rasio pilih
2.80%
Game
373

Pilih From Beginning to End saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.82%2.80%373
Stats on Stats! Stats on Stats! Stats on Stats! Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
52.77%
Rasio pilih
4.19%
Game
559

Pilih Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT252.77%4.19%559
Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
52.48%
Rasio pilih
2.87%
Game
383

Pilih Transmute: Chaos saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT252.48%2.87%383
Dive Bomber Dive Bomber Dive Bomber Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.43%
Rasio pilih
2.93%
Game
391

Pilih Dive Bomber saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT252.43%2.93%391
Nightstalking Nightstalking Nightstalking Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.86%
Rasio pilih
3.83%
Game
511

Pilih Nightstalking saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.86%3.83%511
Outlaw's Grit Outlaw's Grit Outlaw's Grit Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.74%
Rasio pilih
1.94%
Game
259

Pilih Outlaw's Grit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.74%1.94%259
Bread And Jam Bread And Jam Bread And Jam Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
51.45%
Rasio pilih
3.10%
Game
414

Pilih Bread And Jam saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT251.45%3.10%414
Blunt Force Blunt Force Blunt Force Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
50.21%
Rasio pilih
3.57%
Game
476

Pilih Blunt Force saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT250.21%3.57%476
Poro Blaster Poro Blaster Poro Blaster Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
49.84%
Rasio pilih
2.39%
Game
319

Pilih Poro Blaster saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.84%2.39%319
Rabble Rousing Rabble Rousing Rabble Rousing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
49.66%
Rasio pilih
2.20%
Game
294

Pilih Rabble Rousing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT249.66%2.20%294
Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.40%
Rasio pilih
2.11%
Game
281

Pilih Biggest Snowball Ever saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.40%2.11%281
Swift and Safe Swift and Safe Swift and Safe Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
48.36%
Rasio pilih
2.51%
Game
335

Pilih Swift and Safe saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT248.36%2.51%335
Infinite Recursion Infinite Recursion Infinite Recursion Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
48.29%
Rasio pilih
1.97%
Game
263

Pilih Infinite Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.29%1.97%263
Goliath Goliath Goliath Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
48.06%
Rasio pilih
3.09%
Game
412

Pilih Goliath saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT248.06%3.09%412
King Me King Me King Me Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.82%
Rasio pilih
3.09%
Game
412

Pilih King Me saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.82%3.09%412
Soul Siphon Soul Siphon Soul Siphon Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.56%
Rasio pilih
3.07%
Game
410

Pilih Soul Siphon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.56%3.07%410
Donation Donation Donation Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
47.30%
Rasio pilih
3.33%
Game
444

Pilih Donation saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT247.30%3.33%444
Blade Waltz Blade Waltz Blade Waltz Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
47.29%
Rasio pilih
2.90%
Game
387

Pilih Blade Waltz saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT247.29%2.90%387
Self Destruct Self Destruct Self Destruct Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
46.93%
Rasio pilih
2.32%
Game
309

Pilih Self Destruct saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT246.93%2.32%309
It's Killing Time It's Killing Time It's Killing Time Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
46.69%
Rasio pilih
4.30%
Game
574

Pilih It's Killing Time saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT246.69%4.30%574
Earthwake Earthwake Earthwake Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.90%
Rasio pilih
1.83%
Game
244

Pilih Earthwake saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.90%1.83%244
Vulnerability Vulnerability Vulnerability Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.89%
Rasio pilih
2.19%
Game
292

Pilih Vulnerability saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.89%2.19%292
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
45.83%
Rasio pilih
1.98%
Game
264

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT245.83%1.98%264
Upgrade Infinity Edge Upgrade Infinity Edge Upgrade Infinity Edge Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.72%
Rasio pilih
2.54%
Game
339

Pilih Upgrade Infinity Edge saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.72%2.54%339
Weighted Popoffs Weighted Popoffs Weighted Popoffs Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
45.63%
Rasio pilih
2.74%
Game
366

Pilih Weighted Popoffs saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.63%2.74%366
Snowball Upgrade Snowball Upgrade Snowball Upgrade Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
45.36%
Rasio pilih
2.83%
Game
377

Pilih Snowball Upgrade saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT245.36%2.83%377
Kill Secured Kill Secured Kill Secured Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
45.18%
Rasio pilih
4.20%
Game
560

Pilih Kill Secured saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.18%4.20%560
Speed Demon Speed Demon Speed Demon Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
45.13%
Rasio pilih
3.15%
Game
421

Pilih Speed Demon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT245.13%3.15%421
Demon's Dance Demon's Dance Demon's Dance Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.98%
Rasio pilih
1.72%
Game
229

Pilih Demon's Dance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.98%1.72%229
Pinball Pinball Pinball Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.55%
Rasio pilih
2.41%
Game
321

Pilih Pinball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.55%2.41%321
Recursion Recursion Recursion Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.47%
Rasio pilih
2.98%
Game
398

Pilih Recursion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.47%2.98%398
Slow and Steady Slow and Steady Slow and Steady Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
44.27%
Rasio pilih
1.96%
Game
262

Pilih Slow and Steady saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT244.27%1.96%262
Mystic Punch Mystic Punch Mystic Punch Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
43.83%
Rasio pilih
2.31%
Game
308

Pilih Mystic Punch saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT243.83%2.31%308
Bread And Butter Bread And Butter Bread And Butter Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.75%
Rasio pilih
2.28%
Game
304

Pilih Bread And Butter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT243.75%2.28%304
It's Critical It's Critical It's Critical Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
42.52%
Rasio pilih
2.86%
Game
381

Pilih It's Critical saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT242.52%2.86%381
Snowball Roulette Snowball Roulette Snowball Roulette Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
41.89%
Rasio pilih
2.77%
Game
370

Pilih Snowball Roulette saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT241.89%2.77%370
Dashing Dashing Dashing Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.43%
Rasio pilih
3.36%
Game
449

Pilih Dashing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT241.43%3.36%449
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
58.25%
Rasio pilih
1.45%
Game
194

Pilih Stats on Stats on Stats! saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT358.25%1.45%194
Back to Basics Back to Basics Back to Basics Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
56.73%
Rasio pilih
0.78%
Game
104

Pilih Back to Basics saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT356.73%0.78%104
OK Boomerang OK Boomerang OK Boomerang Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
54.29%
Rasio pilih
0.79%
Game
105

Pilih OK Boomerang saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT354.29%0.79%105
Buff Buddies Buff Buddies Buff Buddies Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
53.08%
Rasio pilih
0.97%
Game
130

Pilih Buff Buddies saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT353.08%0.97%130
Glass Cannon Glass Cannon Glass Cannon Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
53.00%
Rasio pilih
1.63%
Game
217

Pilih Glass Cannon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT353.00%1.63%217
Divine Intervention Divine Intervention Divine Intervention Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
51.59%
Rasio pilih
1.18%
Game
157

Pilih Divine Intervention saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT351.59%1.18%157
Escape Plan Escape Plan Escape Plan Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
51.43%
Rasio pilih
1.31%
Game
175

Pilih Escape Plan saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.43%1.31%175
Homeguard Homeguard Homeguard Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
51.08%
Rasio pilih
1.04%
Game
139

Pilih Homeguard saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT351.08%1.04%139
Tank It Or Leave It Tank It Or Leave It Tank It Or Leave It Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
50.71%
Rasio pilih
1.58%
Game
211

Pilih Tank It Or Leave It saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT350.71%1.58%211
Dropkick Dropkick Dropkick Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
50.25%
Rasio pilih
1.49%
Game
199

Pilih Dropkick saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.25%1.49%199
Prom Queen Prom Queen Prom Queen Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
50.00%
Rasio pilih
0.93%
Game
124

Pilih Prom Queen saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT350.00%0.93%124
Pandora's Box Pandora's Box Pandora's Box Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
49.55%
Rasio pilih
1.65%
Game
220

Pilih Pandora's Box saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT349.55%1.65%220
Apex Inventor Apex Inventor Apex Inventor Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
48.74%
Rasio pilih
0.89%
Game
119

Pilih Apex Inventor saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT348.74%0.89%119
Goldrend Goldrend Goldrend Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
47.41%
Rasio pilih
1.01%
Game
135

Pilih Goldrend saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT347.41%1.01%135
With Haste With Haste With Haste Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
46.85%
Rasio pilih
1.07%
Game
143

Pilih With Haste saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.85%1.07%143
Hextech Soul Hextech Soul Hextech Soul Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
46.85%
Rasio pilih
0.83%
Game
111

Pilih Hextech Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT346.85%0.83%111
Quest: Urf's Champion Quest: Urf's Champion Quest: Urf's Champion Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
46.36%
Rasio pilih
0.82%
Game
110

Pilih Quest: Urf's Champion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT346.36%0.82%110
Double Tap Double Tap Double Tap Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
46.34%
Rasio pilih
1.54%
Game
205

Pilih Double Tap saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.34%1.54%205
Restless Restoration Restless Restoration Restless Restoration Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.23%
Rasio pilih
0.79%
Game
106

Pilih Restless Restoration saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.23%0.79%106
Ethereal Weapon Ethereal Weapon Ethereal Weapon Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.11%
Rasio pilih
1.35%
Game
180

Pilih Ethereal Weapon saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.11%1.35%180
Flashy Flashy Flashy Emas
Kelangkaan
Emas
Tier
T5
Rasio menang
46.04%
Rasio pilih
1.04%
Game
139

Pilih Flashy saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT346.04%1.04%139
Ocean Soul Ocean Soul Ocean Soul Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
45.79%
Rasio pilih
0.80%
Game
107

Pilih Ocean Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT345.79%0.80%107
Can't Touch This Can't Touch This Can't Touch This Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
44.97%
Rasio pilih
1.12%
Game
149

Pilih Can't Touch This saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.97%1.12%149
Critical Healing Critical Healing Critical Healing Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
44.89%
Rasio pilih
1.32%
Game
176

Pilih Critical Healing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.89%1.32%176
Cheating Cheating Cheating Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
44.30%
Rasio pilih
1.71%
Game
228

Pilih Cheating saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT344.30%1.71%228
Leg Day Leg Day Leg Day Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
44.27%
Rasio pilih
0.98%
Game
131

Pilih Leg Day saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT344.27%0.98%131
Symphony of War Symphony of War Symphony of War Prismatik
Kelangkaan
Prismatik
Tier
T3
Rasio menang
44.17%
Rasio pilih
0.90%
Game
120

Pilih Symphony of War saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT344.17%0.90%120
Watch Out Grapefruit Watch Out Grapefruit Watch Out Grapefruit Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
43.55%
Rasio pilih
0.93%
Game
124

Pilih Watch Out Grapefruit saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT343.55%0.93%124
Scopier Weapons Scopier Weapons Scopier Weapons Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
41.73%
Rasio pilih
1.04%
Game
139

Pilih Scopier Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT341.73%1.04%139
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.62%
Rasio pilih
1.30%
Game
173

Pilih Ultimate Awakening saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT341.62%1.30%173
Holy Snowball Holy Snowball Holy Snowball Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
41.45%
Rasio pilih
1.14%
Game
152

Pilih Holy Snowball saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT341.45%1.14%152
Quantum Computing Quantum Computing Quantum Computing Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
40.15%
Rasio pilih
1.03%
Game
137

Pilih Quantum Computing saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT340.15%1.03%137
Crit Ncast Crit Ncast Crit Ncast Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
39.05%
Rasio pilih
0.79%
Game
105

Pilih Crit Ncast saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT339.05%0.79%105
Magic Missile Magic Missile Magic Missile Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
38.73%
Rasio pilih
1.06%
Game
142

Pilih Magic Missile saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT338.73%1.06%142
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Perak
Kelangkaan
Perak
Tier
T4
Rasio menang
36.25%
Rasio pilih
1.20%
Game
160

Pilih Ultimate Unstoppable saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT336.25%1.20%160
Tap Dancer Tap Dancer Tap Dancer Prismatik
Kelangkaan
Prismatik
Tier
T1
Rasio menang
35.97%
Rasio pilih
1.04%
Game
139

Pilih Tap Dancer saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT335.97%1.04%139
Bread And Cheese Bread And Cheese Bread And Cheese Emas
Kelangkaan
Emas
Tier
T3
Rasio menang
35.16%
Rasio pilih
1.36%
Game
182

Pilih Bread And Cheese saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT335.16%1.36%182
Poro King Poro King Poro King Prismatik
Kelangkaan
Prismatik
Tier
T5
Rasio menang
59.34%
Rasio pilih
0.68%
Game
91

Pilih Poro King saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT459.34%0.68%91
Twin Fire Twin Fire Twin Fire Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
56.67%
Rasio pilih
0.45%
Game
60

Pilih Twin Fire saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT456.67%0.45%60
Omni Soul Omni Soul Omni Soul Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
55.88%
Rasio pilih
0.76%
Game
102

Pilih Omni Soul saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT455.88%0.76%102
Mad Scientist Mad Scientist Mad Scientist Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
54.84%
Rasio pilih
0.70%
Game
93

Pilih Mad Scientist saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT454.84%0.70%93
Frost Wraith Frost Wraith Frost Wraith Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
52.46%
Rasio pilih
0.46%
Game
61

Pilih Frost Wraith saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT452.46%0.46%61
Ice Cold Ice Cold Ice Cold Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
48.15%
Rasio pilih
0.40%
Game
54

Pilih Ice Cold saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT448.15%0.40%54
Juiced Juiced Juiced Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
47.14%
Rasio pilih
0.52%
Game
70

Pilih Juiced saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT447.14%0.52%70
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
46.48%
Rasio pilih
0.53%
Game
71

Pilih Dawnbringer's Resolve saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT446.48%0.53%71
Tank Engine Tank Engine Tank Engine Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
44.09%
Rasio pilih
0.70%
Game
93

Pilih Tank Engine saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT444.09%0.70%93
Firebrand Firebrand Firebrand Emas
Kelangkaan
Emas
Tier
T2
Rasio menang
43.10%
Rasio pilih
0.43%
Game
58

Pilih Firebrand saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT443.10%0.43%58
Mind to Matter Mind to Matter Mind to Matter Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
43.02%
Rasio pilih
0.64%
Game
86

Pilih Mind to Matter saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT443.02%0.64%86
Erosion Erosion Erosion Perak
Kelangkaan
Perak
Tier
T3
Rasio menang
42.59%
Rasio pilih
0.40%
Game
54

Pilih Erosion saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT442.59%0.40%54
Don't Blink Don't Blink Don't Blink Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
41.10%
Rasio pilih
0.55%
Game
73

Pilih Don't Blink saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT441.10%0.55%73
Lightning Strikes Lightning Strikes Lightning Strikes Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
40.74%
Rasio pilih
0.40%
Game
54

Pilih Lightning Strikes saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT440.74%0.40%54
Veil of Warding Veil of Warding Veil of Warding Perak
Kelangkaan
Perak
Tier
T5
Rasio menang
40.66%
Rasio pilih
0.68%
Game
91

Pilih Veil of Warding saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT440.66%0.68%91
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatik
Kelangkaan
Prismatik
Tier
T4
Rasio menang
37.14%
Rasio pilih
0.52%
Game
70

Pilih Ultimate Revolution saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT437.14%0.52%70
Growth Spurt Growth Spurt Growth Spurt Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
37.04%
Rasio pilih
0.61%
Game
81

Pilih Growth Spurt saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT437.04%0.61%81
Perseverance Perseverance Perseverance Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
36.76%
Rasio pilih
0.51%
Game
68

Pilih Perseverance saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT436.76%0.51%68
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatik
Kelangkaan
Prismatik
Tier
T2
Rasio menang
36.36%
Rasio pilih
0.41%
Game
55

Pilih Scopiest Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PrismatikT436.36%0.41%55
Shrink Ray Shrink Ray Shrink Ray Emas
Kelangkaan
Emas
Tier
T4
Rasio menang
35.71%
Rasio pilih
0.42%
Game
56

Pilih Shrink Ray saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT435.71%0.42%56
Quest: Steel Your Heart Quest: Steel Your Heart Quest: Steel Your Heart Emas
Kelangkaan
Emas
Tier
T1
Rasio menang
32.39%
Rasio pilih
0.53%
Game
71

Pilih Quest: Steel Your Heart saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
EmasT432.39%0.53%71
Deft Deft Deft Perak
Kelangkaan
Perak
Tier
T1
Rasio menang
31.37%
Rasio pilih
0.38%
Game
51

Pilih Deft saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT431.37%0.38%51
Scoped Weapons Scoped Weapons Scoped Weapons Perak
Kelangkaan
Perak
Tier
T2
Rasio menang
28.85%
Rasio pilih
0.39%
Game
52

Pilih Scoped Weapons saat efeknya cocok dengan pola damage, kebutuhan bertahan, dan peran teamfight.

Lihat detail augment
PerakT428.85%0.39%52

Kha'Zix Skill Combos

Extracted from the skill order guide

Skill Order
RQWE

R > Q > W > E

RWQE

R > W > Q > E (Heavy Sustain / Poke Build)

RQEW

R > Q > E > W (Reset Frenzy Build)

QWE

Max Taste Their Fear (Q) first.

Kha'Zix Counters

Counters and threats extracted from the matchup guide

Counters

Counters

5

Kha'Zix counters these champions in ARAM: Mayhem.

Teemo Teemo Teemo T3
Tier
T3
Peringkat
#117
Rasio menang
48.67%
Rasio pilih
0.91%

Teemo saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Xerath Xerath Xerath T2
Tier
T2
Peringkat
#61
Rasio menang
50.90%
Rasio pilih
0.96%

Xerath saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Kog'Maw Kog'Maw Kog'Maw T2
Tier
T2
Peringkat
#72
Rasio menang
51.01%
Rasio pilih
0.61%

Kog'Maw saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Sona Sona Sona T2
Tier
T2
Peringkat
#38
Rasio menang
52.11%
Rasio pilih
0.55%

Sona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Countered By

5

Kha'Zix is countered by these champions in ARAM: Mayhem.

Lee Sin Lee Sin Lee Sin T5
Tier
T5
Peringkat
#166
Rasio menang
43.91%
Rasio pilih
0.62%

Lee Sin saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Rammus Rammus Rammus T3
Tier
T3
Peringkat
#101
Rasio menang
49.44%
Rasio pilih
0.37%

Rammus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Leona Leona Leona T2
Tier
T2
Peringkat
#37
Rasio menang
51.64%
Rasio pilih
0.65%

Leona saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Read counter details

Kha'Zix Team Comp Highlights

Partner patterns extracted from the team comp guide

Team Comp
Taric Taric Taric T3
Tier
T3
Peringkat
#71
Rasio menang
50.66%
Rasio pilih
0.25%

Taric saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Lulu Lulu Lulu T4
Tier
T4
Peringkat
#121
Rasio menang
47.27%
Rasio pilih
0.46%

Lulu saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Kha'Zix Kha'Zix Kha'Zix T5
Tier
T5
Peringkat
#140
Rasio menang
46.45%
Rasio pilih
0.44%

Kha'Zix saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Malphite provides the ultimate setup. His Unstoppable force engages from long range and groups enemies tightly. This forces the enemy team to burn their major defensive cooldowns instantly, leaving them vulnerable. Combo: Malphite lands R on multiple targets. Kha'Zix follows immediately with E, activates W mid-air for the slow, and cleans up low-health targets. The isolation mechanic matters less here because Malphite’s burst creates instant execute opportunities. Best Scenario: The enemy team is grouped near a tower or choke point. Malphite engages, and Kha'Zix resets on the support or ADC caught in the center. Enemy Answer: The enemy support can save a major peel tool like Lulu’s Polymorph or Taric’s Invulnerability specifically for Kha'Zix’s follow-up. Zhonya’s Hourglass on the primary target also stalls the reset chain. Failure Risk: If Malphite engages a full-health tank stack, Kha'Zix cannot finish the job. He dives in, fails to secure a reset, and dies instantly to focused fire. Recovery: If the engage fails, Kha'Zix must hold his E. He should only use R to re-stealth and walk away, waiting for the next cooldown cycle rather than forcing a bad trade.

Varus (High Value)

Zed Zed Zed T3
Tier
T3
Peringkat
#52
Rasio menang
50.26%
Rasio pilih
0.75%

Zed saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kha'Zix Kha'Zix Kha'Zix T5
Tier
T5
Peringkat
#140
Rasio menang
46.45%
Rasio pilih
0.44%

Kha'Zix saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Darius Darius Darius T4
Tier
T4
Peringkat
#149
Rasio menang
47.24%
Rasio pilih
0.50%

Darius saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Varus Varus Varus T5
Tier
T5
Peringkat
#155
Rasio menang
46.18%
Rasio pilih
1.04%

Varus saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Varus offers the poke and hard CC Kha'Zix lacks. He can shred frontlines with % health damage or snipe backliners, creating the low-health targets Kha'Zix needs to trigger resets. Combo: Varus lands a long-range Q or R. The target drops to 30-40% health. Kha'Zix leaps over the frontline to execute the isolated or snared target. Varus’s R specifically sets up easy W hits for Kha'Zix. Best Scenario: A poke war where the enemy team is slowly losing HP. Kha'Zix waits in a bush or fog of war, and the moment Varus chunks a squishy, Kha'Zix commits. Enemy Answer: Hard engage assassins or bruisers like Zed or Darius can ignore Varus and dive the backline. If they collapse on Kha'Zix while he tries to clean up, he gets blown up before the reset happens. Failure Risk: Kha'Zix jumps too early. If he goes in before Varus applies sufficient pressure, he trades 1-for-1 instead of snowballing. Recovery: Use the evolved R charges immediately to break line of sight. Kha'Zix can often survive a bad dive in Mayhem by stealthing, waiting for cooldowns, and re-engaging once the enemy turns back to fight his team.

Nautilus (Medium-High Value)

Nautilus Nautilus Nautilus T3
Tier
T3
Peringkat
#73
Rasio menang
50.39%
Rasio pilih
0.83%

Nautilus saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Kha'Zix Kha'Zix Kha'Zix T5
Tier
T5
Peringkat
#140
Rasio menang
46.45%
Rasio pilih
0.44%

Kha'Zix saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Nautilus provides point-and-click lockdown. Unlike Malphite’s burst engage, Nautilus offers sustained crowd control that makes isolating targets nearly guaranteed. Combo: Nautilus hooks a target and uses his passive root. Kha'Zix walks up for free isolated Q damage. If the target flashes, Nautilus follows with R, and Kha'Zix uses E to chase. Best Scenario: Picking off a lone enemy who overextends for poke. Nautilus locks them down, and Kha'Zix deletes them before the enemy team can react. Enemy Answer: Cleanse, QSS, or Mikael’s Crucible can break the CC chain. If the target escapes the root, Kha'Zix might miss his isolated damage window. Failure Risk: Nautilus hooks a tank with cooldowns up. Kha'Zix follows the hook and gets trapped in the enemy team with no escape. Recovery: Kha'Zix should always save E until the target is definitely locked down. If the engage turns sour, he uses R to fade back toward his own tower.

Neeko (Medium Value)

Gragas Gragas Gragas T3
Tier
T3
Peringkat
#96
Rasio menang
49.46%
Rasio pilih
0.50%

Gragas saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kha'Zix Kha'Zix Kha'Zix T5
Tier
T5
Peringkat
#140
Rasio menang
46.45%
Rasio pilih
0.44%

Kha'Zix saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Neeko Neeko Neeko T5
Tier
T5
Peringkat
#159
Rasio menang
45.87%
Rasio pilih
0.61%

Neeko saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Neeko’s R creates a massive zone of denial. It forces enemies to scatter or get stunned. This scattering naturally creates isolation for Kha'Zix. Combo: Neeko flashes into the enemy team with R. Enemies panic and spread out. Kha'Zix picks the isolated runner on the fringe and executes them. Best Scenario: Chaos in the center of the lane. Neeko’s presence draws all eyes, allowing Kha'Zix to flank from the side and pick off targets running away from the stun zone. Enemy Answer: Smart teams will not scatter randomly. They will group tightly under a tower or use their own disengage tools like Gragas R to push Neeko away and keep formation. Failure Risk: Neeko whiffs her R or gets interrupted. Kha'Zix, expecting the chaos, dives in and finds five enemies looking directly at him. Recovery: Immediately evolve and use R to drop aggro. In Mayhem, the cooldowns are short enough that a failed dive is not fatal if Kha'Zix disengages the moment the setup breaks.

Ornn (Medium Value)

Tristana Tristana Tristana T2
Tier
T2
Peringkat
#43
Rasio menang
52.31%
Rasio pilih
0.94%

Tristana saat ini masuk kategori T2 dalam data ARAM Mayhem. Lihat panduan champion

Ornn Ornn Ornn T3
Tier
T3
Peringkat
#85
Rasio menang
49.54%
Rasio pilih
0.57%

Ornn saat ini masuk kategori T3 dalam data ARAM Mayhem. Lihat panduan champion

Kha'Zix Kha'Zix Kha'Zix T5
Tier
T5
Peringkat
#140
Rasio menang
46.45%
Rasio pilih
0.44%

Kha'Zix saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Ezreal Ezreal Ezreal T5
Tier
T5
Peringkat
#158
Rasio menang
45.67%
Rasio pilih
1.10%

Ezreal saat ini masuk kategori T5 dalam data ARAM Mayhem. Lihat panduan champion

Synergy Mechanism: Ornn provides the "knockup into knockup" chain that keeps enemies airborne. He also upgrades Kha'Zix’s items, giving a stat spike in the mid-game that matters in Mayhem’s accelerated pace. Combo: Ornn lands R, knocking enemies up. He follows with Q and E for brittle procs. Kha'Zix times his E to land right as the final knockup hits, ensuring the target cannot flash or dash away. Best Scenario: Extended team fights where Ornn can chain CC. Kha'Zix waits for the brittle proc to maximize his burst on a tanky target. Enemy Answer: High mobility champions like Ezreal or Tristana can dodge Ornn’s slow projectiles, rendering the setup useless and leaving Kha'Zix without a locked-down target. Failure Risk: Kha'Zix gets impatient and dives before Ornn lands the knockup. He eats the full burst of the enemy team while Ornn is still setting up. Recovery: Kha'Zix should play the flank, not the front. If Ornn misses, Kha'Zix simply does not go in. He lets Ornn take the heat and looks for a cleanup later. Required Team Functions

Kha'Zix needs reliable engage and poke/softening. He cannot start fights effectively against competent players who track his leap. He also needs a disengage option or a secondary carry to draw pressure. If the team lacks a tank to absorb the initial burst, Kha'Zix will spend most of the game dodging skillshots instead of executing targets. Do not pick him into a team of five squishies unless you have a specific plan to cheese the enemy backline.

Malphite Malphite Malphite T4
Tier
T4
Peringkat
#127
Rasio menang
47.50%
Rasio pilih
0.92%

Malphite saat ini masuk kategori T4 dalam data ARAM Mayhem. Lihat panduan champion

Malphite (High Value)

Malphite provides the ultimate setup. His Unstoppable force engages from long range and groups enemies tightly. This forces the enemy team to burn their major defensive cooldowns instantly, leaving them vulnerable.

Kha'Zix ARAM Mayhem vs ARAM

Key mode differences extracted from the ARAM comparison guide

ARAM Comparison
FocusNormal ARAMARAM: MayhemTakeaway
Role IdentityKha'Zix acts as a patient cleanup assassin who fishes with Void Spikes and waits for enemies to get low before committing to a dive.He becomes an aggressive initiator who forces fights rather than waiting for mistakes, as waiting for perfect isolates is a losing strategy.Shift from passive cleanup to proactive diving; waiting gets you overwhelmed by scaled enemies.
Skill PriorityMaxing and evolving Void Spikes first is common for safe poke and sustain, often delaying the Leap evolve until resets are secured.Max and evolve Taste Their Fear first for burst, prioritizing the Leap evolve second to navigate chaotic multi-phase teamfights.Prioritize Q evolve for burst kills over W poke; get E resets early for fight mobility.
Leap UsageUsing Leap to go in is often a death sentence if you do not secure a kill, so players save it for escape.Short death timers make aggressive Leap usage worth the trade even if you die afterwards, as you respawn quickly.Use Leap aggressively to secure kills; the short respawn timer reduces the risk.
Isolation LogicPlayers often pass up kills because the target has one ally nearby, waiting for true isolation before engaging.Chaos from multiple effects creates functional isolation frequently; take momentary gaps instead of waiting for perfect isolates.Don't wait for perfect isolation; chaos creates functional separation you can exploit.
Snowball UsagePlayers often hold Mark/Dash as a gap-closer or escape tool, using it conservatively throughout the match.Holding Snowball is a waste; use it aggressively to force isolation and close gaps, saving your actual Leap for chasing or escaping.Use Snowball to force engages; don't hold it or waste it on poke damage.
Augment AwarenessPower troughs exist before first item completion; players play passively until they reach core item spikes.Augments can bridge early gaps or turn squishy targets into bruisers; check enemy augments during lulls to adjust dive timing.Track enemy augments to know who has defensive tools; adjust dives accordingly.

Champion Analysis

Peran / Rasio menang

Peringkat

Kha'Zix the Voidreaver is an assassin whose Hextech Mayhem identity centers on isolated-target burst damage and stealth ambush patterns. His core role combines assassination with isolated burst and stealth ambush mechanics, making him one of the most dangerous assassins in the mode due to dramatically reduced cooldowns that allow him to unleash Void abilities and complete evolutions at unprecedented speed. His gameplay revolves around isolating targets and evolution. Kha'Zix's passive, Unseen Threat, deals bonus damage and slows enemies after leaving their vision, and in Hextech Mayhem he can frequently trigger this passive using bushes and stealth. His Q ability, Taste Their Fear, serves as his primary damage tool and deals massive bonus damage to isolated targets. Prioritizing targets separated from their team in Hextech Mayhem deals catastrophic damage, making target selection and isolation awareness critical to his effectiveness. His W ability, Void Spike, fires Void spikes that heal on hit, providing both poke and sustain that helps him stay healthy between engages. His E ability, Leap, functions as his core mobility tool, dashing to a target area for flexible repositioning with frequent use enabled by the mode's reduced cooldowns. His ultimate, Void Assault, grants stealth and movement speed, allowing frequent stealth entries in Hextech Mayhem to trigger his passive and approach enemies unexpectedly. The strategic value of Kha'Zix in Hextech Mayhem lies in his ability to leverage the mode's accelerated pacing to complete evolutions quickly and maintain constant pressure through stealth and isolation mechanics. His positioning requires identifying isolated targets within the enemy team, using stealth and bushes to approach undetected, and executing burst damage before repositioning with Leap. The reduced cooldowns transform his ultimate from an occasional engage tool into a frequent mechanism for triggering his passive and setting up ambushes. His sustain from Void Spike allows him to poke and heal during extended fights rather than being forced to commit fully to every engagement. Success with Kha'Zix depends on recognizing when enemies are isolated, using stealth creatively to proc Unseen Threat, and capitalizing on the mode's pacing to become a relentless hunter who evolves and grows stronger throughout the match.

Tips utama

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Kha'Zix thrives on chaos in Mayhem, but success requires patience rather than reckless diving. The isolation indicator above enemy heads is the critical signal before committing to any engage. Jumping onto grouped targets without isolation typically results in getting burst down before Leap resets, given the mode's short cooldowns. Using brush aggressively allows Kha'Zix to close gaps with Void Assault's passive movespeed while saving Leap for the actual engage. The optimal pattern involves activating R, running at squishy targets with the stealth speed burst when they step out of position, and jumping only when a kill is guaranteed to secure the reset. Kha'Zix punishes divers effectively since enemy assassins or bruisers jumping onto the backline often isolate themselves from their own team. Taste Their Fear slows them, enabling the team to kite while Kha'Zix chunks them down. Positioning to the side or in brush during approaches creates flanking opportunities against enemy backline carries, forcing opponents to choose between chasing teammates or dealing with the threat. Managing resets is the single most important mechanic since failing to secure a kill after jumping leaves Kha'Zix stranded, which usually means death in Mayhem. Void Assault serves as the primary disengage tool when collapsed on, breaking target lock with stealth while providing movement speed to reach brush or teammates. The Howling Abyss side brushes are powerful tools for a Kha'Zix who understands spacing. Standing in the minion wave is a mistake; instead, positioning in side brush or outside enemy vision range forces opponents to face-check or waste cooldowns. When waves push to the friendly tower, enemies clump, making it a poor time to fight. The ideal moment comes when enemies spread out to dodge poke or avoid crowd control during sieges. Target priority is straightforward: isolated targets first, squishies second, and isolated squishies always. Wasting cooldowns on tanks with sustain or damage reduction augments is inefficient. Snowball should not replace Leap as primary engage since Leap deals damage and scales with items. Instead, Snowball closes distance when Leap is down, marks targets for quick executes, or dodges key abilities by repositioning instantly. Mayhem augments change burst windows significantly. Damage augments should trigger right before jumping, while reset or cooldown reduction augments enable more aggressive play. Against enemies with cheat death augments, saving Q or Ignite for the end of fights secures resets. Kha'Zix prefers controlled rhythm over constant brawling. Waves positioned mid-lane or just outside the friendly tower provide chase space and brush access. When teams hard-push to enemy towers, opponents clump under protection, making isolation nearly impossible. Diving is risky but rewarding with Leap available and a clear path to low-health targets. Without resets, Void Assault drops tower aggro for escape. When behind, Kha'Zix should shift to a clean-up role, waiting for enemies to burn major cooldowns on teammates before entering to turn lost fights into multiple kills through well-timed reset chains.

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Kha'Zix the Voidreaver operates as a patient assassin who capitalizes on isolation angles and reset mechanics to eliminate priority targets. In the early game, Kha'Zix should start near the front line and hover on the side of the minion wave, waiting for enemies to separate from their allies. He cannot walk straight into the enemy team due to his squishiness and lack of escape options once committed. His W serves to farm unsafe minions and chip forward enemies, while E should be saved for disengage or guaranteed resets. Engaging with E early often results in feeding. Snowball helps close gaps on isolated targets or dodge key skillshots, though aggressive Snowball plays should not be forced often. Q evolution comes first for increased range and isolation damage. Pushing the wave is appropriate with a strong poke composition, but generally Kha'Zix wants to stall and let enemies overextend. Falling behind means shifting to minion clearing with W under tower. During mid game, positioning becomes more fluid with Q evolved. Kha'Zix has significant kill pressure on enemies near side brushes or those caught by allied crowd control. He must hover at fight edges and wait for his team's tank or engage tool before targeting the enemy carry furthest from their support. Cooldown management is critical in Mayhem's constant fights, as wasting abilities on tanks leaves nothing for carries. The trading rhythm shifts to burst-and-reset: E in, Q, auto, W, auto again. If the target dies, E resets for escape or chaining. If they survive, Kha'Zix is in danger and must use R to break vision and reposition rather than for damage. Snowball becomes the primary gap-closer for starting fights on isolated targets or chasing runners. E evolution second enables team-wiping potential when ahead, while W evolution provides utility when behind. Kha'Zix should never split push, as team fights are the objective in ARAM: Mayhem. Late game demands patience and precise execution, as one bad jump can end the game. Kha'Zix positions in fog of war or behind walls, never standing with his team at the start. He waits for fights to begin, major cooldowns to be used, then identifies the isolated carry. The rhythm becomes strictly one-shot-and-out: E onto target, Q, auto, and Hydras if available. If the target dies, he resets and evaluates. If they survive, he uses R to fade and walk away. Deep chases without resets are fatal. Snowball finishes low-health targets who flash away but should never start fights on full-health tanks. The third evolution choice between R for extra stealth duration or W for utility depends on survival needs versus utility requirements. When ahead, Kha'Zix forces fights around objectives and dives the backline on engagement. When behind, he functions as a bodyguard, peeling for his own carry by jumping on enemy assassins. The goal is ending the game before enemy carries become unkillable or his own team gets caught.

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Tier

Kha'Zix the Voidreaver operates on a stark power curve in ARAM: Mayhem, with his effectiveness shifting dramatically based on whether he is ahead or behind. When snowballing, Kha'Zix becomes a legitimate terror whose role shifts from seeking picks to denying the enemy team any room to breathe. He is not a frontliner, so he should never face-check brushes or tank poke for his team. Instead, he waits for squishy targets to step out of position, then eliminates them instantly. The ahead state triggers when Kha'Zix has evolved Q and either E or W before the enemy has comparable power spikes, completed his first core lethality item while enemy carries are on components, or can isolate and kill a target with one rotation plus an auto-attack. Isolation remains the win condition, and the chaos of teamfights creates pockets where enemy supports or mages linger near side walls or chase low-health teammates. A successful kill that resets E lets Kha'Zix dictate the entire fight flow, forcing enemies to play in a tight ball to avoid isolation, which makes them vulnerable to area-of-effect damage from allies. When ahead, Kha'Zix should control health relics and side brushes rather than sitting mid. Walking side lanes or camping enemy entry points forces them to send two people, creating more isolation opportunities. Evolving Q first increases range and damage on isolated targets, while evolving E second turns every kill into a potential pentakill through resets. Mayhem augments that provide shields, healing, or damage reduction on takedown allow more aggressive play, letting Kha'Zix dive the backline even if taking damage on the way in. Augments adding slow or crowd effects help create isolation by hitting a target and waiting for them to separate from minions. Critical mistakes to avoid include diving fountain where the laser ignores stealth, engaging on enemies with point-and-click crowd control before they use it, and forcing bad engages against perfectly grouped teams. When behind, Kha'Zix lacks damage to one-shot, dies quickly when targeted, and cannot secure resets. His role shifts from assassin to janitor and setup tool. This state triggers when facing a 2+ level deficit without evolution, when enemy tanks complete armor items and carries have defensive components, or when enemies play in a death ball that punishes every engage. Behind Kha'Zix should stop trying to be the hero and instead use W to poke and slow. Evolving W first adds utility through multiple projectiles that slow several enemies. His job becomes cleaning up low-health targets after teammates start fights and enemies use major cooldowns. Using R to reposition and find angles on low-health targets, securing a kill for the reset, then seeking the next target is how to claw back into the game. Snowball should be saved for escape rather than engage, with E reserved for disengage without guaranteed kills. Augments with percentage health damage or execute effects let Kha'Zix threaten tanks and bruisers. Utility augments should be leaned into, making him a setup piece for teammates. Gold-on-kill augments mean playing for assists by touching everyone. Behind Kha'Zix must never split push or face-check, using W to check brushes instead. Recognizing unrecoverable fights when enemies are 5 levels ahead with major buffs means letting towers go rather than forcing desperate all-ins. If the carry cannot be killed, the lowest-health enemy becomes the target, as any dead enemy gives the team a chance.

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Peringkat champion

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Champion

Kha'Zix the Voidreaver defines himself in ARAM: Mayhem through isolation mechanics, reset-driven snowballing, and opportunistic assassination. His kit rewards patience and precise target selection while punishing careless ability usage with severe consequences. Understanding how each ability supports his hunter playstyle is essential to succeeding in the chaotic Mayhem environment where brush usage and ability spam create constant opportunities for a skilled Voidreaver. Unseen Threat empowers Kha'Zix's next auto-attack after leaving enemy vision or activating his ultimate, applying a slow and bonus magic damage. The frequent brush usage in Mayhem keeps this passive constantly refreshing, making aggressive brush control a core mechanic. Kha'Zix should duck in and out of bushes between trades to maintain the bonus damage, opening fights with the empowered auto to stick to slippery targets. Wasting this empowered auto on a full-health tank when a squishy target is nearby squanders the primary tool for closing gaps or escaping. Taste Their Fear serves as the primary damage tool, dealing significantly increased damage to isolated targets with a partial cooldown refund. Mayhem's chaotic nature frequently separates enemies, creating isolation opportunities that are rarer in standard ARAM. Kha'Zix must always seek isolated targets, saving the ability for all-ins when the isolation indicator appears. Wasting Q on non-isolated targets destroys burst windows and eliminates kill pressure until the cooldown returns, making target selection critical. Void Spike provides sustain vital for surviving poke and staying in fights. The ability fires exploding spikes that heal Kha'Zix if he stands in the explosion radius, with evolution adding a slow for chasing or escaping. Using W to poke, heal, and check bushes chips away at enemies before committing, though wasting it at full health or out of range costs valuable sustain and forces passive play. Leap functions as both engage and escape, with evolution granting cooldown resets on kills and assists. This reset mechanic enables Kha'Zix to jump in, secure a kill, and leap again, creating chain-kill potential. However, leaping into the enemy team without a clear exit plan or kill opportunity leaves Kha'Zix stranded and vulnerable. Waiting for low-health targets to commit with Leap ensures the reset opportunity exists. Void Assault grants stealth, movement speed, and unit collision ignore, with evolution adding extra casts and damage reduction. This ability confuses enemies, repositions Kha'Zix, and sets up isolations by approaching targets unseen. The long cooldown means wasting it for movement leaves no defensive option when enemies collapse. Evolution priority typically begins with Q for burst and isolation damage at level 6, followed by E at level 11 for reset potential in teamfights, and R at level 16 for survivability. Kha'Zix plays as an opportunistic hunter who waits for enemies to separate before diving isolated targets, using brush and stealth to reset his passive while letting his team engage first before cleaning up.

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Lihat panduan champion

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Kha'Zix in Mayhem plays fundamentally differently than on Summoner's Rift or standard ARAM due to reduced death timers, global gold flow, and augment power spikes. He functions as an execute predator rather than a duelist, and most losses stem from treating the mode like a farm lane or waiting too long for the perfect engage. Mechanical mistakes center on ability misuse. Engaging full-health targets with Void Assault leaves Kha'Zix with no escape tool or damage mitigation, causing him to collapse before cooldowns return. Void Assault should be saved for repositioning mid-fight or dodging key crowd control, with Leap or Mayhem Snowball used to close the initial gap instead. Spamming Void Spike on cooldown while chasing isolated targets drains mana rapidly, often leaving insufficient resources for a Leap reset or finishing Taste Their Fear when the target reaches execute range. Auto-attacks and Taste Their Fear should handle damage during chases, with Void Spike reserved for healing or slowing escaping targets. Using Leap to start fights on non-isolated targets eliminates follow-up potential if enemies flash or dash away, removing escape options against counter-engage. Walking up or using Snowball to engage preserves Leap for chasing low-health targets for resets or dodging critical skill shots. Ignoring the isolation indicator and committing against clustered enemies significantly reduces Taste Their Fear damage, wasting cooldowns and creating danger. Decision mistakes involve patience and target selection. Waiting in bushes for perfect isolated targets while the team fights 4v5 often results in team wipes before Kha'Zix finds an angle. Engaging with the team draws cooldowns and allows isolation opportunities to appear naturally as fights spread out. Evolving Void Spike first for safer poke removes the damage needed to assassinate targets by mid-game, making Kha'Zix a liability. Taste Their Fear or Leap should evolve first for burst maximization or reset potential. Chasing tanky supports or bruisers into enemy backlines wastes burst on high-health, high-resistance targets while carries turn and kill. Squishy damage dealers should be identified before fights, with mobility used to bypass front lines. Refusing defensive items or sustain augments leads to instant deaths from crowd control or burst mage combos. Guardian Angel, Edge of Night, or defensive augments keep Kha'Zix alive long enough for resets. Using Snowball purely for damage or poke marks targets that cannot be killed, forcing bad jumps or wasted cooldowns. Snowball functions best as a gap-closer or escape tool for markable targets or minion repositioning. Kha'Zix thrives on smart aggression that balances initiative with cooldown management, isolation awareness, and respect for enemy retaliation. Mistakes require mental resets, item adjustments, and looking for the next opening rather than tilting.

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FAQ

Kha'Zix

FAQ

What makes Kha'Zix strong in ARAM: Mayhem? Mayhem's accelerated gold and experience gain lets you hit evolution points much faster than on Summoner's Rift. You get to define your playstyle early instead of waiting for a late-game power spike that might never come. The constant fighting also means enemies are frequently isolated, triggering your passive damage bonus more often than in other modes. Which ability should I evolve first? Evolve Q first if you want to delete isolated targets, as it increases damage and reduces the cooldown. Take evolved W first if your team needs poke, sustain, or waveclear before you can safely all-in. Evolved E is a greedy choice for reset-heavy games, but you give up early kill pressure or utility to get it. How do I trigger isolation damage reliably? Look for enemies who overextend or get separated from their minions during chaotic teamfights. Wait for your teammates to clear the minion wave before you engage, since nearby allies remove the isolation mark from your target. Bushes and flanks are your best tools for catching people alone before they can reposition.

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