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裝備 / 勝率 / 登場率
出裝配置
26.9核心裝備
- 總價
- 3,333
- 價格
- 133
36 物理攻擊 30% 攻擊速度 333 生命 15 技能加速 魔法彎刀 使用技能後,下一次普攻造成額外物理傷害命中效果。 加速 普攻可增加20跑速,持續2秒。
- 總價
- 1,250
- 價格
- 550
20 魔法防禦 45 跑速 30% 韌性
- 總價
- 3,200
- 價格
- 725
40 物理攻擊 25% 攻擊速度 10% 普攻吸血 迷霧之刃 普攻可造成等同於敵軍當前生命一定比例的額外物理傷害命中效果。 暗影抓撓 對英雄連續普攻三次可造成30%緩速效果,持續1秒。
可選裝備前 12
- 總價
- 3,200
- 價格
- 725
40 物理攻擊 25% 攻擊速度 10% 普攻吸血 迷霧之刃 普攻可造成等同於敵軍當前生命一定比例的額外物理傷害命中效果。 暗影抓撓 對英雄連續普攻三次可造成30%緩速效果,持續1秒。
54.95%- 總價
- 3,300
- 價格
- 275
60 物理攻擊 50 物理防禦 15 技能加速 無視痛苦 所受傷害的一定比例改為持續3秒的流血傷害。 違抗 若敵方英雄受到傷害後在3秒內死亡,則淨化無視痛苦的剩餘傷害,並在2秒內回復生命。
54.71%- 總價
- 3,333
- 價格
- 133
36 物理攻擊 30% 攻擊速度 333 生命 15 技能加速 魔法彎刀 使用技能後,下一次普攻造成額外物理傷害命中效果。 加速 普攻可增加20跑速,持續2秒。
55.56%- 總價
- 3,300
- 價格
- 750
40 物理攻擊 25% 攻擊速度 450 生命 劈砍 普攻對鄰近敵軍造成物理傷害。 崩壞震波 造成物理傷害並緩速鄰近敵軍35%。 每命中一名敵方英雄,便增加35%隨時間衰減的跑速,持續3秒。
61.80%- 總價
- 3,100
- 價格
- 750
60 物理攻擊 15 技能加速 40 魔法防禦 命脈 受到將使自身生命低於30%的魔法傷害時,獲得可吸收魔法傷害的護盾,持續3秒,以及+10% 全能吸血 ,持續到戰鬥結束。
55.57%- 總價
- 3,000
- 價格
- 1,025
30 物理攻擊 30 魔法攻擊 25% 攻擊速度 怒沖沖 普攻造成30額外魔法傷害命中效果。 沸騰打擊 普攻可提升8%攻速,持續3秒(最多累加4層)。 滿層時,每三下普攻會附加命中效果效果兩次。
55.78%起始裝備
核心裝備
- 總價
- 3,333
- 價格
- 133
36 物理攻擊 30% 攻擊速度 333 生命 15 技能加速 魔法彎刀 使用技能後,下一次普攻造成額外物理傷害命中效果。 加速 普攻可增加20跑速,持續2秒。
- 總價
- 1,250
- 價格
- 550
20 魔法防禦 45 跑速 30% 韌性
- 總價
- 3,000
- 價格
- 825
55 物理攻擊 25% 暴擊率 命脈 受到將使自身生命低於30%的傷害時,獲得護盾,持續3秒。
可選裝備前 12
核心裝備
- 總價
- 3,333
- 價格
- 133
36 物理攻擊 30% 攻擊速度 333 生命 15 技能加速 魔法彎刀 使用技能後,下一次普攻造成額外物理傷害命中效果。 加速 普攻可增加20跑速,持續2秒。
- 總價
- 1,250
- 價格
- 550
20 魔法防禦 45 跑速 30% 韌性
- 總價
- 3,200
- 價格
- 725
40 物理攻擊 25% 攻擊速度 10% 普攻吸血 迷霧之刃 普攻可造成等同於敵軍當前生命一定比例的額外物理傷害命中效果。 暗影抓撓 對英雄連續普攻三次可造成30%緩速效果,持續1秒。
- 總價
- 3,333
- 價格
- 133
36 物理攻擊 30% 攻擊速度 333 生命 15 技能加速 魔法彎刀 使用技能後,下一次普攻造成額外物理傷害命中效果。 加速 普攻可增加20跑速,持續2秒。
- 總價
- 1,200
- 價格
- 600
25 物理防禦 45 跑速 護甲 承受的普攻傷害降低10%。
- 總價
- 3,200
- 價格
- 725
40 物理攻擊 25% 攻擊速度 10% 普攻吸血 迷霧之刃 普攻可造成等同於敵軍當前生命一定比例的額外物理傷害命中效果。 暗影抓撓 對英雄連續普攻三次可造成30%緩速效果,持續1秒。
可選裝備前 12
- 總價
- 3,300
- 價格
- 275
60 物理攻擊 50 物理防禦 15 技能加速 無視痛苦 所受傷害的一定比例改為持續3秒的流血傷害。 違抗 若敵方英雄受到傷害後在3秒內死亡,則淨化無視痛苦的剩餘傷害,並在2秒內回復生命。
61.24%- 總價
- 3,200
- 價格
- 725
40 物理攻擊 25% 攻擊速度 10% 普攻吸血 迷霧之刃 普攻可造成等同於敵軍當前生命一定比例的額外物理傷害命中效果。 暗影抓撓 對英雄連續普攻三次可造成30%緩速效果,持續1秒。
61.01%- 總價
- 3,333
- 價格
- 133
36 物理攻擊 30% 攻擊速度 333 生命 15 技能加速 魔法彎刀 使用技能後,下一次普攻造成額外物理傷害命中效果。 加速 普攻可增加20跑速,持續2秒。
63.13%- 總價
- 3,300
- 價格
- 750
40 物理攻擊 25% 攻擊速度 450 生命 劈砍 普攻對鄰近敵軍造成物理傷害。 崩壞震波 造成物理傷害並緩速鄰近敵軍35%。 每命中一名敵方英雄,便增加35%隨時間衰減的跑速,持續3秒。
57.52%- 總價
- 3,000
- 價格
- 400
900 生命 100% 基礎生命回復 龐然巨噬每個目標的冷卻時間為(0秒) 若有敵方英雄位於附近數秒,對其進行的下一次普攻可造成70加上最大生命6%的額外物理傷害,並增加最大生命,增加量為傷害量的8%。 巨人 每有1000最大生命,體型變大3%,上限為30%。
52.65%起始裝備
核心裝備
- 總價
- 3,000
- 價格
- 325
45 物理攻擊 40% 攻擊速度 4% 跑速 打倒它 每三下普攻額外造成物理傷害命中效果,傷害量會根據目標已損失的生命增加。
- 總價
- 1,250
- 價格
- 550
20 魔法防禦 45 跑速 30% 韌性
- 總價
- 3,200
- 價格
- 725
40 物理攻擊 25% 攻擊速度 10% 普攻吸血 迷霧之刃 普攻可造成等同於敵軍當前生命一定比例的額外物理傷害命中效果。 暗影抓撓 對英雄連續普攻三次可造成30%緩速效果,持續1秒。
可選裝備前 12
起始裝備
最佳海克斯符文
海克斯符文推薦 / 組合價值
| 名稱 | 稀有度 | 梯隊 | 登場率 | 場次 | |
|---|---|---|---|---|---|
當 亮起來! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 52.93% | 9.16% | 563 |
當 雙刀流 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 52.49% | 8.49% | 522 |
當 俠盜恆毅 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 52.43% | 7.35% | 452 |
當 戰爭交響曲 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 52.25% | 5.79% | 356 |
當 吸血迷資 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 51.67% | 16.52% | 1,016 |
當 質變:稜鏡 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 51.39% | 7.03% | 432 |
當 颱風 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 48.89% | 9.55% | 587 |
當 煽風點火 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 48.15% | 9.69% | 596 |
當 飲血 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 47.82% | 10.44% | 642 |
當 飛影跑法 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 47.67% | 5.94% | 365 |
當 電光石火 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 47.00% | 20.59% | 1,266 |
當 手腳麻利 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 46.62% | 12.03% | 740 |
當 二次三次 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 46.55% | 15.30% | 941 |
當 射程強化改造 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 45.91% | 5.17% | 318 |
當 痛打一頓 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 45.90% | 6.94% | 427 |
當 縮小光線 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 45.72% | 4.37% | 269 |
當 超狙武器 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 45.72% | 13.69% | 842 |
當 又快又穩 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 45.71% | 5.12% | 315 |
當 升級傲慢 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 45.35% | 7.35% | 452 |
當 深割 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 44.86% | 5.69% | 350 |
當 頂狙武器 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 44.52% | 5.04% | 310 |
當 狂躁! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 43.70% | 8.00% | 492 |
當 輕舞飛揚 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 43.00% | 9.53% | 586 |
當 縮小引擎 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 42.99% | 5.45% | 335 |
當 祕術拳擊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 42.57% | 5.69% | 350 |
當 處刑者 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 41.71% | 6.08% | 374 |
當 雙重命中 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 59.73% | 3.59% | 221 |
當 質變:金級 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 56.12% | 3.85% | 237 |
當 鬥內 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 54.78% | 1.87% | 115 |
當 能力值堆起來! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 54.30% | 3.59% | 221 |
當 升級無盡之刃 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 53.38% | 2.41% | 148 |
當 質變:大混亂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 52.63% | 2.47% | 152 |
當 暴擊治療 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 51.24% | 3.27% | 201 |
當 轉換惡作劇 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 50.00% | 2.41% | 148 |
當 紅包 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 50.00% | 2.31% | 142 |
當 魔法導彈 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 49.48% | 3.12% | 192 |
當 最終型態 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 49.00% | 3.25% | 200 |
當 土司和起司 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 48.94% | 2.29% | 141 |
當 旋風鎚 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 48.50% | 3.79% | 233 |
當 能力值! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 48.00% | 2.03% | 125 |
當 殺戮時間 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 47.75% | 1.81% | 111 |
當 穩紮穩打 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 47.19% | 2.89% | 178 |
當 小丑學院 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 46.96% | 1.87% | 115 |
當 任務:鋼鐵雄心 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 46.55% | 2.83% | 174 |
當 靈魂虹吸 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 46.46% | 3.68% | 226 |
當 巨人殺手 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 45.95% | 3.01% | 185 |
當 坦克引擎 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 44.20% | 2.24% | 138 |
當 靈魂淨化 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 43.75% | 1.82% | 112 |
當 見縫插針 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 43.70% | 1.94% | 119 |
當 兇殘之柄 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 43.54% | 2.39% | 147 |
當 不死魔舞 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 43.37% | 2.70% | 166 |
當 穿針引線 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 43.12% | 3.55% | 218 |
當 衝鋒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 42.38% | 2.46% | 151 |
當 痛恨一擊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 42.38% | 2.46% | 151 |
當 巨人 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 42.31% | 2.54% | 156 |
當 食魂者 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 42.15% | 3.63% | 223 |
當 升級收藏家 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 42.03% | 2.24% | 138 |
當 蠻力重擊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 41.32% | 1.97% | 121 |
當 觸發地獄火狂襲 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 40.65% | 2.52% | 155 |
當 煉獄惡靈 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 40.16% | 1.98% | 122 |
當 暗夜潛行 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 39.69% | 2.13% | 131 |
當 大地覺醒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 39.13% | 1.87% | 115 |
當 地獄三頭犬 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 58.43% | 1.45% | 89 |
當 巨無霸雪球 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 55.41% | 1.20% | 74 |
當 劍舞之心 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 55.07% | 1.12% | 69 |
當 增益麻吉 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 53.85% | 0.85% | 52 |
當 腿部訓練日 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 52.63% | 0.93% | 57 |
當 封我為王 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 52.17% | 1.12% | 69 |
當 毫髮無傷 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 51.65% | 1.48% | 91 |
當 無限循環 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 51.52% | 1.07% | 66 |
當 重型打手 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 51.19% | 1.37% | 84 |
當 逃跑計畫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 50.72% | 1.12% | 69 |
當 幻影武器 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 50.60% | 1.35% | 83 |
當 彈珠台 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 50.53% | 1.54% | 95 |
當 潘朵拉的寶盒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 50.00% | 1.66% | 102 |
當 能力值堆堆堆起來! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 47.73% | 1.43% | 88 |
當 重磅爆發 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 47.56% | 1.33% | 82 |
當 寶石手套 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 46.88% | 1.56% | 96 |
當 聖光顯靈 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 46.15% | 0.85% | 52 |
當 奪命飛踢 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 44.32% | 1.43% | 88 |
當 作弊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 42.86% | 1.25% | 77 |
當 收頭好手 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 42.31% | 1.27% | 78 |
當 終城快車 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 41.79% | 1.09% | 67 |
當 雪球輪盤 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 41.56% | 1.25% | 77 |
當 急遽成長 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 40.63% | 1.04% | 64 |
當 升級破曉綻放之劍 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 40.26% | 1.25% | 77 |
當 煽動群眾 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 40.00% | 1.30% | 80 |
當 自我毀滅 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 38.16% | 1.24% | 76 |
當 雪球升級 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 37.74% | 1.72% | 106 |
當 極限衝鋒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 36.67% | 1.46% | 90 |
當 自爆炸彈客 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 35.94% | 1.04% | 64 |
貝爾薇斯 Skill Combos
Extracted from the skill order guide
R > E > Q > W (Condition: Heavy Burst Lobbies or Defensive Augments)
R > W > E > Q (Condition: Hard Engage / Knockup Augments)
Enemy Team is 4-5 Ranged: Stick to Q > E > W.
貝爾薇斯 ARAM Mayhem vs ARAM
Key mode differences extracted from the ARAM comparison guide
| Focus | Normal ARAM | ARAM: Mayhem | Takeaway |
|---|---|---|---|
| Passive Stack Priority | Players obsess over last-hitting siege minions for bonus attack speed stacks, often stopping to auto-attack minions during fights to secure these bonuses. | The tempo is too fast to chase stacks; constant minion waves and extended fights provide stacks naturally without interrupting combat flow. | Stop chasing passive stacks and start chasing fights immediately. |
| Ultimate Usage | Players save the void coral dash for guaranteed kills or escape, waiting for the perfect execute threshold before committing. | Use the ultimate dash aggressively to create space and zoning pressure, forcing enemies to reposition or fight in your territory. | Don't hoard your ultimate; use it to create pressure and space. |
| Build and Rune Logic | Builds heavy sustain and tank stats like Blade of the Ruined King into tank items because she gets focused immediately upon engaging. | Build aggressively with damage items like Kraken Slayer, trusting that augments will cover defensive needs and survival utility. | Build damage and trust your augments to handle survival needs. |
| Snowball Reliance | Snowball serves as the primary engage tool; landing it is the green light to go in and hope the team follows up. | Ultimate dash and Q mobility make Snowball a backup option for closing gaps or repositioning rather than primary engage. | Treat Snowball as a backup tool, not your primary engage method. |
| Early Game Tempo | Plays careful and passive early because she is weak, looking for all-ins with Snowball while trying to survive. | Accelerated experience means hitting powerspikes faster; play aggressive early and use level leads before the enemy catches up. | Play aggressive early and use your level leads immediately. |
Champion Analysis
定位 / 目前表現
Bel'Veth the Empress of the Void is a marine Void queen who brings a unique Void coral mechanic and powerful sustained damage output to Hextech Mayhem. The dramatically reduced cooldowns in this mode allow her to unleash Void waves and summon Void corals with unprecedented frequency, making her one of the most oppressive melee assassins in the mode. Her core role combines melee assassin characteristics with Void coral mechanics and sustained damage, creating a playstyle that rewards aggressive, frequent combat engagement. Her passive, Royal Maelstrom, stacks ultimate charges through attacks and kills, and the frequent combat inherent to Hextech Mayhem rapidly maxes out these charges. This accelerated charge generation means Bel'Veth can access her empowered state far more often than in standard modes, significantly increasing her threat presence. Her Q ability, Void Surge, serves as her primary damage tool by launching Void waves forward, and frequent use maintains extremely high damage output throughout fights. Her W ability, Above the Waves, grants stealth and movement speed, enabling her to approach enemies unexpectedly and set up engages or reposition during extended skirmishes. Her E ability, Tidecaller's Embrace, fires Void tentacles that slow and mark enemies, providing valuable chasing and poking tools that help her stick to targets. Her ultimate, Royal Maelstrom, is Bel'Veth's signature move and enters an empowered state that unleashes massive Void attacks. With full charges in Hextech Mayhem, it deals devastating sustained damage and serves as her primary kill pressure mechanism. The combination of rapid charge stacking, frequent Void Surge casts, and accessible ultimate casts creates a champion who can maintain near-constant offensive pressure throughout engagements. Bel'Veth's strategic value in Hextech Mayhem stems from her ability to function as an oppressive melee assassin who does not rely on long cooldowns or careful resource management. The mode's mechanics amplify her natural strengths by accelerating her passive stacks and enabling frequent ability usage. Her stealth and movement speed from Above the Waves provide approach options that many melee champions lack, while her slows and marks from Tidecaller's Embrace help her close distances and confirm kills. Players should prioritize frequent combat to maximize passive charge generation and maintain pressure with Void Surge, using her stealth to initiate unexpectedly and her ultimate to deliver killing blows when charges are full.
核心技巧
長文技巧 / 玩法模式
Bel'Veth feels clunky in the early game if played like a standard marksman. Treat the first few waves as a farming contest where sacrificing some health for passive stacks is necessary. Use E to thin the wave immediately when it arrives, accepting poke damage if needed, because reaching the passive stack threshold matters more than staying at full HP. After securing a Void Coral from the first takedown or major objective, Bel'Veth transitions into the primary pusher. Space aggressively forward after clearing the wave. Q dashes have no cooldown beyond mana, so constantly weave left and right to dodge linear skill shots. Never stand still between autos. In the narrow lane, this movement forces enemies to waste mana predicting pathing. If they miss key crowd control, a small window opens to dash in, land autos, and dash out before cooldowns return. Mark/Dash is the primary engage tool, but never start a fight without E available. The ideal combo is hitting Mark, dashing to target, immediately casting E to block burst damage, then Q-dancing around them. Snowballing without E likely results in getting burst down before stacking passive attack speed. Target isolated enemies or those near low-health minions, as dashing near dying minions resets Q dashes quickly by last-hitting, extending engage range. Save ultimate for connecting with a high-priority target or when burst damage is needed to secure a takedown and spawn a Void Coral. The ultimate is a tempo swing, not just a damage nuke. Use it to execute low targets and spawn a Coral, neither holding it too long nor wasting it on full-health tanks. The Coral provides true damage on attacks and enables revival upon death, changing how dives are approached. When a Coral is active, play much more aggressively by pushing waves under tower and looking for dives. The true damage melts towers and frontliners. If death occurs during this phase, revival provides a second life to continue the assault or retreat, serving as a safety net for risky tower dives. Ignore the enemy frontline when possible. Q dashes allow navigating around tanks to reach backline carries or squishy mages. Once on top of a carry, ramped attack speed makes Bel'Veth a dueling monster. If the backline is unreachable, attack the nearest target to build passive attack speed, then look for an angle to dash in once enemy cooldowns are blown. In constant fights, manage passive stacks between engagements by hitting jungle monsters or minions to keep attack speed high before walking into a teamfight. Starting fights with zero stacks creates a massive disadvantage. Bel'Veth is vulnerable to hard crowd control. Against heavy CC like stuns or roots, save Q dashes for dodging rather than engaging. Never commit to a forward dash when seeing telegraphed abilities like Thresh hook or Morgana binding winding up. E is the primary defensive tool against burst, activated the moment a telegraphed ability appears or when getting collapsed on. If caught out, dash over thin terrain to create separation. Near tower, dash back and forth through the minion wave to confuse pursuers. With an active Coral, play more recklessly to bait enemy cooldowns knowing a revive waits. Bel'Veth excels at pushing with excellent wave clear, especially using E. Shove waves under enemy tower, harass under turret, then look for a reset or roam. Never freeze the lane, as Bel'Veth thrives with space to dash and targets to hit. Avoid overextending without vision, as pushing too deep without teammates nearby creates an easy gank target. Push, harass, then reset to mid-lane to bait enemies into bad engages.
Read full guide玩法指南
玩法 / 隊伍結構
Bel'Veth the Empress of the Void progresses through three distinct phases in ARAM: Mayhem, each requiring different positioning and engagement patterns. During the early stage from levels 1 through 6, Bel'Veth should start positioned near the front line but avoid committing to the first wave until assessing enemy engage threats. Her passive voidlings help push the wave, but she must save E for critical moments. Her early damage is deceptively high when landing Qs, though she is squishier than appearances suggest. Against heavy poke compositions, letting the wave come closer to the tower enables safer farming and passive stacking. Position mid-range behind melee allies or tanks, avoiding direct exposure to skill shots. Trading rhythm involves short exchanges when enemies waste key cooldowns: Q in, auto twice, then back off. Extended fights should be avoided until acquiring the ultimate. Snowball serves as a threat held in reserve, used to gap-close only when enemies are isolated or when teammates follow up. Push the first wave to hit level 2 first, then reassess. If ahead, invade health relics with the team or dive the enemy tower with large minions to deny healing. If behind, concede tower health if necessary rather than dying for a single cannon minion. The mid stage from levels 7 through 11 marks where Bel'Veth begins to dominate the Howling Abyss. With the ultimate available, she becomes a true raid boss contingent on resource management. Prioritizing the large Void Coral from cannon minions or objectives is essential, as consuming it transforms the ultimate, granting massive attack speed and a revive upon death. Position at the fight's edge, waiting for enemy frontline overextension or crowd control cooldowns. Trading rhythm shifts to seeking flanks, using Q over walls or through side brushes, diving the backline only after initial burst has been expended. Snowball becomes the primary engage tool: mark a squishy target, wait for them to step up, then combine Snowball with Q dash to close distance and knock up with W. Push hard using passive voidlings to shred towers, forcing enemies under their tower for dive opportunities or relic steals. If ahead with true form active, dive the backline confidently with the revive window available. If behind, stall for Void Coral and use the confined space under tower to land multi-man abilities. Late game from levels 12 onward transforms Bel'Veth into a stat-check monster. With sufficient passive stacks and coral consumption, her attack speed and sustain make her nearly unkillable in 1v1 or 1v2 scenarios, though heavy crowd control remains a vulnerability. Stay out of vision when possible, hovering in fog of war or behind walls. In straight 5v5 fights, stand near support for peel assistance. Bel'Veth is an all-in champion who should not poke; wait for fights to break out, then dive enemy carries using Q dashes to dodge critical skill shots while closing distance. Save Snowball for critical moments, particularly when enemy carries flash or dash away. Push with the team, as voidlings create immense inhibitor tower pressure. Do not split push alone in Mayhem, as the mode moves too quickly and risks getting caught. If ahead, dive the enemy fountain if necessary, using true form to absorb tower shots. If behind, look for desperation plays such as hiding in bushes to delete face-checking carries, or defend the inhibitor hoping for a late-game throw. Win the final team fight or lose trying, as there is no stalling in late game Mayhem.
Read full guide優劣勢處理
優勢 / 弱點
Bel'Veth the Empress of the Void hits her power spike in Mayhem the moment she stacks her passive attack speed and secures her first few takedowns. When ahead, she can shift from scraping for stacks to forcing objective fights and diving the backline without fear. Key indicators of being ahead include completing the first major item component, holding the health relic advantage, securing an early double kill, or having true form duration long enough to threaten towers. At this stage, Bel'Veth should group with her team and look for flanks rather than clearing side waves alone. Her DPS can melt towers quickly, and her ultimate creates a zone enemies cannot cross without dying, forcing them to surrender tower plates or die defending. Augments granting ability haste or adaptive force help cover her reliance on auto-attacks, allowing her to trade health for kills since lifesteal from voidlings and items sustains her through burst. When ahead, she should use E (Royal Maelstrom) aggressively upon engaging rather than saving it for defense, and use Q dashes to cut off escape paths when enemies try to kite. The biggest mistake an ahead Bel'Veth can make is diving too deep without backup. Even with true form, she is not unkillable, and diving past inhibitor towers while her team is dead or shopping leads to getting collapsed on and shut down. Her death hands the enemy a massive shutdown bounty and resets map pressure. She should always check her team's position before attacking and use voidlings to scout brushes or apply pressure without committing her body. Voidlings from her W and ultimate can tank tower shots while she secures objectives. When behind, Bel'Veth feels clunky, lacking the attack speed to trade effectively and having painfully short true form duration. She is behind if she died early without collecting stacks, if the enemy has multiple heavy CC tanks, or if her team lacks frontline. At this stage, she must stop trying to be the carry and play for setup and cleanup. She should stop engaging, play inside her minion wave, use Q dashes strictly for dodging skill shots and repositioning rather than closing gaps, and save her ultimate for disengage or when an enemy overcommits. Defensive augments or utility options that provide healing or shields help cover her fragility while she farms. Her priority becomes stacking her passive using W and Q to clear waves quickly and safely. She should not look for solo kills, and if a teammate engages, she should follow up only if she can hit W on multiple targets, as the knock-up provides valuable crowd control. Recovery involves waiting for enemies to make mistakes, such as diving towers, then using E under tower to reduce incoming damage and turn the fight. Securing a takedown on a diving enemy yields shutdown gold and coral from her ultimate, which provides a healing field for her team. She should not force true form transformation unless certain she can maintain it, as a short-duration true form creates a false sense of power and leaves her vulnerable. Bel'Veth may need to play the tank or peeler role, using her mobility to intercept assassins trying to reach a fed teammate, as a single W knock-up can save a carry and turn a lost fight into a win.
Read full guide英雄背景
背景 / 身份 / 文本塊
Bel'Veth the Empress of the Void is defined by a unique rhythm in ARAM: Mayhem where every ability cast must be followed by two empowered auto-attacks. This interaction forms the core of her damage output and separates effective Bel'Veth players from those who simply cast spells without capitalizing on her passive. Her passive, Death in Lavender, grants permanent attack speed stacks from killing minions and monsters, scaling infinitely. In Mayhem, the minion wave value is massive, and Bel'Veth aims to hit a critical mass of stacks by the first or second teamfight rather than scaling slowly. This transforms her from a cautious skirmisher in early fights into an aggressive auto-attacker who shreds frontline tanks and backline squishies alike with absurd attack speed. Her Q, Void Surge, provides four directional dashes that serve as her primary movement and damage tool. Mayhem's accelerated cooldowns allow rapid dash chains, but managing directions remains critical. Burning all four dashes in one direction leaves no escape option. Dashing perpendicular to skillshots dodges them, while dashing through enemies damages them. Predictable dashes get punished by enemies aiming where the dash ends. Hard crowd control stops her mid-flight, making straight-line engages into CC abilities fatal. W, Above and Below, is her only hard crowd control, a small-area knockup with a long cooldown. It sets up combos by buying free damage time, but the telegraphed windup allows alert enemies to dodge or flash. Missing W in a duel is disastrous, leaving no way to stop enemy retaliation. E, Royal Maelstrom, creates a zone of rapid attacks around her with damage reduction, making her a temporary raid boss when surrounded by enemies. It only hits melee-range targets, requiring Q and W to close distance first. Enemies can simply walk away, and ranged champions can kite her during its duration. Her ultimate, Endless Banquet, transforms Bel'Veth into True Form with increased health, attack speed, and a dash that leaves a damaging trail. This is her win condition in major teamfights, providing a massive power spike that lets her play aggressively. The trail zones enemies and cuts off escape routes. However, True Form has a timer, and enemies can disengage to wait it out. Hard crowd control still works, and using R too late means dying before transformation saves her, while using it too early without follow-up lets enemies simply walk away. Timing is everything for her strongest tool.
Read full guide避免常見錯誤
常見錯誤 / 風險控制
Bel'Veth in ARAM: Mayhem lives and dies by her tempo, and a single misinput often means getting eliminated before landing a second attack. Most losses on this champion happen because players treat her like a bruiser who can walk straight at enemies, or they waste her ultimate and play without the stats she needs to function. Mechanical mistakes frequently center on Q usage. Dashing directly through a target without checking positioning leaves Bel'Veth on the wrong side of the enemy team, separated from her wave and allies. In Mayhem, being out of position for even a second gets you killed by the high-damage environment. Players should dash to the side or behind targets only when they have a clear exit angle, using Q to reposition around the fight while layering damage rather than just closing distance. If caught too deep, immediately popping E to reduce incoming damage and looking for an escape is the correct recovery rather than trying to fight out of a bad situation. Casting E at full health wastes the damage reduction aspect, since the reduction scales with recent damage taken. Holding E until about to take heavy burst or when already low turns a burst window into a survival window, allowing Bel'Veth to lifesteal back up. Standing still while auto-attacking makes her an easy target for skillshots and crowd control, which is a death sentence in Mayhem. Players must attack-move or click the ground between every hit to dodge while outputting damage. Using W purely for damage when enemies are not near terrain causes players to miss the knock-up or wall stun, losing her only hard crowd control. Saving W for when enemies are near terrain or when it can layer with team crowd control yields better results. Decision mistakes often prove catastrophic. Engaging without Ultimate available means fighting without the bonus attack speed, lifesteal, and true damage, causing Bel'Veth to lose most duels and teamfights. Ignoring minion waves to chase champions misses Void Coral from cannon minions and loses Q dash resets, making her sluggish and easy to kite. Using Ultimate on targets with strong escape tools burns the long cooldown for zero value. Building pure damage without defensive utility against heavy crowd control or burst compositions results in getting eliminated before stacking any attacks. Running into the enemy team face-first without Snowball or a flank angle results in getting poked down or kited before ever reaching attack range. Bel'Veth is a momentum champion, and once a mistake occurs, the worst response is trying to force a play to compensate. Resetting tempo by clearing a wave, waiting for cooldowns, and looking for the next clean angle is the correct approach, as patience serves as the only real defense against Mayhem's chaos.
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貝爾薇斯
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