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推薦出裝
裝備 / 勝率 / 登場率
出裝配置
26.9核心裝備
- 總價
- 2,750
- 價格
- 450
100 魔法攻擊 600 魔力 10 技能加速 回音 傷害性技能會射出6發回音,對目標和鄰近敵軍造成額外魔法傷害。剩餘回音皆射向主要目標,造成20%傷害。
- 總價
- 1,100
- 價格
- 800
12 魔法穿透 45 跑速
- 總價
- 2,800
- 價格
- 800
90 魔法攻擊 15 魔法穿透 6% 跑速 暴風突襲者 在2.5秒內對英雄造成等同於其最大生命25%的傷害會對其附加暴風。 暴風 2秒後,造成魔法傷害。若目標在暴風觸發前死亡,則會對鄰近敵軍造成傷害。
可選裝備前 12
- 總價
- 2,750
- 價格
- 450
100 魔法攻擊 600 魔力 10 技能加速 回音 傷害性技能會射出6發回音,對目標和鄰近敵軍造成額外魔法傷害。剩餘回音皆射向主要目標,造成20%傷害。
49.74%- 總價
- 2,800
- 價格
- 800
90 魔法攻擊 15 魔法穿透 6% 跑速 暴風突襲者 在2.5秒內對英雄造成等同於其最大生命25%的傷害會對其附加暴風。 暴風 2秒後,造成魔法傷害。若目標在暴風觸發前死亡,則會對鄰近敵軍造成傷害。
49.93%- 總價
- 2,700
- 價格
- 650
90 魔法攻擊 600 魔力 15 技能加速 輕藐 增加20大絕技能加速。 仇恨酸霧 大絕對英雄造成傷害時可燃燒地面3秒,每秒造成魔法傷害,並降低其魔法防禦。
49.52%起始裝備
最佳海克斯符文
海克斯符文推薦 / 組合價值
| 名稱 | 稀有度 | 梯隊 | 登場率 | 場次 | |
|---|---|---|---|---|---|
當 普羅能量炮 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 49.38% | 5.18% | 887 |
當 縮小引擎 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 48.97% | 4.84% | 829 |
當 符文術士 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 48.79% | 5.53% | 947 |
當 痛打一頓 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 48.26% | 5.88% | 1,007 |
當 帽上加帽 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 48.02% | 4.57% | 783 |
當 超強大腦 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 47.41% | 4.95% | 848 |
當 雪球輪盤 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 47.32% | 4.58% | 784 |
當 循環利用 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 47.30% | 4.21% | 721 |
當 質變:稜鏡 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 47.17% | 6.51% | 1,115 |
當 升級中婭沙漏 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 47.03% | 6.49% | 1,110 |
當 彈珠台 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 46.97% | 4.53% | 775 |
當 虛空裂縫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 46.55% | 6.10% | 1,044 |
當 雪球升級 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 46.49% | 5.17% | 884 |
當 極度邪惡 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 46.45% | 10.37% | 1,774 |
當 阿嬤的辣油 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 45.97% | 9.34% | 1,599 |
當 射手法師 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 45.91% | 5.43% | 930 |
當 寶石手套 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 45.79% | 7.85% | 1,343 |
當 巨人殺手 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 45.76% | 4.55% | 778 |
當 殺戮時間 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 45.37% | 11.35% | 1,942 |
當 殘忍 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 45.19% | 5.40% | 925 |
當 重磅爆發 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 45.14% | 5.29% | 906 |
當 任務:烏莉特的法帽 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 45.11% | 4.42% | 756 |
當 暴擊沖天炮 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 44.89% | 6.92% | 1,185 |
當 自始至終 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 44.64% | 5.51% | 943 |
當 靈光一閃 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T1 | 44.51% | 7.46% | 1,276 |
當 女巫思維 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 44.38% | 8.57% | 1,467 |
當 火狐 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 44.28% | 4.80% | 822 |
當 靈魂淨化 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 44.16% | 4.86% | 831 |
當 處刑者 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 43.68% | 9.06% | 1,550 |
當 靈活轉換 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 43.54% | 5.11% | 875 |
當 狂戰士 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T1 | 43.31% | 5.37% | 919 |
當 魔法導彈 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 43.18% | 13.49% | 2,309 |
當 穿針引線 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T1 | 40.57% | 6.94% | 1,188 |
當 紅包 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 52.74% | 3.20% | 548 |
當 終城快車 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 51.23% | 2.61% | 447 |
當 巨無霸雪球 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 50.92% | 3.19% | 546 |
當 能力值堆起來! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 50.17% | 3.53% | 604 |
當 食魂者 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 49.91% | 3.20% | 547 |
當 因心成體 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 49.88% | 2.42% | 415 |
當 自爆炸彈客 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 49.61% | 2.26% | 387 |
當 吸血迷資 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 48.46% | 2.09% | 357 |
當 妖精魔法 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 48.36% | 2.14% | 366 |
當 意志堅定 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 46.92% | 2.18% | 373 |
當 質變:金級 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 46.87% | 3.64% | 623 |
當 鬥內 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 46.65% | 2.88% | 493 |
當 旋風鎚 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 46.64% | 2.69% | 461 |
當 煉獄使者 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 46.58% | 3.25% | 556 |
當 神聖雪球 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 46.45% | 2.30% | 394 |
當 雙響炮 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 46.38% | 3.55% | 608 |
當 質變:大混亂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 45.96% | 2.31% | 396 |
當 飲血 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 45.86% | 1.97% | 338 |
當 極限衝鋒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 45.83% | 3.01% | 515 |
當 煽動群眾 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 45.74% | 2.06% | 352 |
當 溢流 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 45.45% | 3.34% | 572 |
當 超狙武器 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 45.45% | 1.93% | 330 |
當 土司和奶油 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 45.22% | 3.11% | 533 |
當 聖光顯靈 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 45.16% | 1.99% | 341 |
當 雙修大師 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 44.76% | 2.45% | 420 |
當 無敵大絕 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 44.44% | 2.58% | 441 |
當 能力值! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 44.13% | 2.04% | 349 |
當 頂尖發明家 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 43.46% | 2.37% | 405 |
當 亮起來! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 43.05% | 2.65% | 453 |
當 煽風點火 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 42.76% | 2.71% | 463 |
當 大絕覺醒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 42.69% | 1.96% | 335 |
當 土司和起司 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T2 | 42.57% | 2.91% | 498 |
當 終極革新 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 42.52% | 2.69% | 461 |
當 無法掌握 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T2 | 42.38% | 1.92% | 328 |
當 颱風 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T2 | 40.95% | 2.84% | 486 |
當 增益麻吉 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 55.09% | 1.67% | 285 |
當 溫泉加速 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 53.59% | 1.22% | 209 |
當 痛恨一擊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 53.51% | 1.08% | 185 |
當 小丑學院 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 53.23% | 1.81% | 310 |
當 惡趣味 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 50.60% | 0.97% | 166 |
當 逃跑計畫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 50.54% | 1.08% | 184 |
當 煉獄惡靈 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 50.38% | 1.55% | 266 |
當 棒棒回力鏢 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 49.71% | 1.01% | 173 |
當 腿部訓練日 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 48.30% | 1.03% | 176 |
當 灼熱黎明 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 47.55% | 1.19% | 204 |
當 潘朵拉的寶盒 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 47.10% | 1.61% | 276 |
當 雙刀流 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 46.88% | 0.93% | 160 |
當 輕舞飛揚 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 46.79% | 1.64% | 280 |
當 閃光俠 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 46.78% | 1.72% | 295 |
當 不祥契約 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 46.43% | 1.15% | 196 |
當 作弊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 45.96% | 1.59% | 272 |
當 能力值堆堆堆起來! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 45.92% | 1.36% | 233 |
當 海洋之魂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 45.85% | 1.34% | 229 |
當 急遽成長 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 45.64% | 1.14% | 195 |
當 見縫插針 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 45.50% | 1.23% | 211 |
當 烈焰折磨 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 45.32% | 1.56% | 267 |
當 腳程加速 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 45.05% | 1.06% | 182 |
當 自我毀滅 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 44.68% | 1.10% | 188 |
當 雪地踱步 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 43.62% | 1.10% | 188 |
當 無限循環 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 43.46% | 1.65% | 283 |
當 電光石火 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 43.25% | 1.69% | 289 |
當 狂躁! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 42.75% | 1.53% | 262 |
當 祕術拳擊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 42.08% | 1.07% | 183 |
當 海克斯科技龍魂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 41.89% | 1.30% | 222 |
當 守護面紗 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 41.57% | 0.97% | 166 |
當 二次三次 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 41.06% | 1.44% | 246 |
當 玻璃大砲 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T3 | 40.80% | 1.02% | 174 |
當 老練狙擊手 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 40.59% | 1.40% | 239 |
當 手腳麻利 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T3 | 39.15% | 1.37% | 235 |
當 縮小光線 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 37.58% | 1.83% | 314 |
當 暴擊節奏 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T3 | 37.14% | 1.23% | 210 |
當 雙重命中 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 53.64% | 0.64% | 110 |
當 巨像之勇氣 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 53.00% | 0.58% | 100 |
當 量子計算 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 51.39% | 0.84% | 144 |
當 瘋狂科學家 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 50.62% | 0.47% | 81 |
當 回復不休 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 48.70% | 0.90% | 154 |
當 空降水豚 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 48.36% | 0.71% | 122 |
當 剛毅 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 47.44% | 0.46% | 78 |
當 反重力裝置 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 46.91% | 0.47% | 81 |
當 強化攻擊 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 46.79% | 0.64% | 109 |
當 侵蝕裝甲 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 46.72% | 0.71% | 122 |
當 幻影武器 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 46.67% | 0.88% | 150 |
當 奪命飛踢 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 46.15% | 0.68% | 117 |
當 小心杯子蛋糕! 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 45.58% | 0.86% | 147 |
當 燒起來吧 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 45.45% | 0.51% | 88 |
當 ??? 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 45.37% | 0.63% | 108 |
當 黃金撕裂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 45.00% | 0.70% | 120 |
當 巨人 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 45.00% | 0.58% | 100 |
當 靈魂虹吸 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 44.55% | 0.64% | 110 |
當 升級傲慢 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 44.55% | 0.64% | 110 |
當 地獄三頭犬 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 42.67% | 0.44% | 75 |
當 任務:阿福英雄 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 42.16% | 0.60% | 102 |
當 戰爭交響曲 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 41.67% | 0.49% | 84 |
當 坦克引擎 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 41.50% | 0.86% | 147 |
當 寒霜幽魂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 41.27% | 0.74% | 126 |
當 升級閃耀劍 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 41.22% | 0.86% | 148 |
當 任務:鋼鐵雄心 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 40.00% | 0.44% | 75 |
當 射程強化改造 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 39.87% | 0.89% | 153 |
當 全能之魂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 39.68% | 0.74% | 126 |
當 黎明使者之決意 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 39.45% | 0.64% | 109 |
當 土司和果醬 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 39.00% | 0.58% | 100 |
當 轉換惡作劇 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 38.75% | 0.47% | 80 |
當 不可通行 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 37.17% | 0.66% | 113 |
當 活力補給 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 36.92% | 0.76% | 130 |
當 純粹 - 法師 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 35.23% | 0.51% | 88 |
當 升級無盡之刃 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T4 | 34.12% | 0.50% | 85 |
當 收頭好手 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 33.33% | 0.49% | 84 |
當 升級收藏家 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T4 | 32.54% | 0.74% | 126 |
當 頂狙武器 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 32.17% | 0.84% | 143 |
當 普羅王跳跳 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T4 | 29.68% | 0.91% | 155 |
當 彈幕神童 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T5 | 51.67% | 0.35% | 60 |
當 裂地龍魂 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T5 | 50.98% | 0.30% | 51 |
當 別眨眼 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T5 | 50.88% | 0.33% | 57 |
當 封我為王 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T5 | 50.79% | 0.37% | 63 |
當 暴擊治療 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T5 | 50.77% | 0.38% | 65 |
當 細煮慢燉 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T5 | 49.09% | 0.32% | 55 |
當 天界之身 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T5 | 46.88% | 0.37% | 64 |
當 毫髮無傷 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T5 | 42.47% | 0.43% | 73 |
當 拔劍吧 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T5 | 39.73% | 0.43% | 73 |
當 暴擊和施法 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 白銀 | T5 | 38.10% | 0.37% | 63 |
當 雷射治療 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 稜彩 | T5 | 37.93% | 0.34% | 58 |
當 穩紮穩打 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。 查看海克斯符文詳情 | 黄金 | T5 | 28.07% | 0.33% | 57 |
妮可 Skill Combos
Extracted from the skill order guide
If an augment turns W into a spammable nuke or gives it a hard crowd control effect, you may consider a R > W > Q > E or R > W > E > Q path.
If an augment turns W into a spammable nuke or gives it a hard crowd control effect, you may consider a R > W > Q > E or R > W > E > Q path.
If E gets a significant damage multiplier or an execute threshold, you might prioritize R > E > Q > W.
妮可 ARAM Mayhem vs ARAM
Key mode differences extracted from the ARAM comparison guide
| Focus | Normal ARAM | ARAM: Mayhem | Takeaway |
|---|---|---|---|
| Role and Tempo | Plays as a patient control mage who chips away with poke before looking for the perfect multi-man engage opportunity. | Transforms into an explosive initiator who forces fights constantly, ignoring chip damage to play for instant wipe potential. | Stop playing passively; aggression is your new win condition. |
| Skill Priority | Typically maxes Q first to maximize poke damage output for whittling down opponents over extended periods. | Rewards maxing E first or splitting points evenly, as the root duration and width are more valuable in chaotic, constant fights. | Prioritize E for instant setup over Q poke damage. |
| Snowball Usage | Used mostly to reposition or finish low-health targets, as Neeko is too squishy to lead with it. | Becomes a legitimate engage opener when paired with defensive or burst augments, allowing you to initiate fights directly. | Use Snowball as an opener, not just an escape tool. |
| Ultimate Timing | Held patiently for the perfect setup to catch three or four enemies in a single devastating strike. | Using R on just two people is often correct because fights reset so fast and holding it risks missing the window entirely. | Do not wait for the perfect ultimate; commit quickly. |
| Teamfight Positioning | Stays at max range to look for safe angles, waiting for enemies to group before committing to an engage. | Hover at mid-range to create groupings with your own engage, as staying back means arriving too late to impact fights. | Create the engage yourself instead of waiting for it. |
Champion Analysis
定位 / 目前表現
Neeko the Curious Chameleon operates as a mage defined by shapeshifting deception and powerful area-of-effect crowd control in Hextech Mayhem. The mode's dramatically reduced cooldowns transform her disguise and clone mechanics into constant threats, making her one of the most deceptive mages available. Her passive, Inherent Glamour, lets her take the appearance of an ally to confuse enemies, creating ongoing uncertainty about her true position and intentions. Her Q ability, Blooming Burst, fires an energy orb that deals damage and explodes again after a delay, providing sustained AoE damage output through frequent casting. Her W ability, Shapesplitter, serves as her core skill by creating a clone that moves forward while granting her stealth. This clone can deceive enemies about her location or enable safe retreats when she is threatened. Her E ability, Tangle-Barbs, fires vines that damage and root enemies, giving her a reliable tool to control enemy engages and set up follow-up damage. Her ultimate, Pop Blossom, is her signature move and delivers a massive AoE knock-up after a brief delay. When combined with her W clone in Hextech Mayhem, she can create unexpected group knock-ups that catch enemies off guard, as the clone masks her positioning and channeling. Neeko's core identity combines mage damage output with shapeshift deception and AoE crowd control, allowing her to confuse enemies about her location while delivering substantial area damage and disruption. Her strategic value lies in her ability to create chaos through disguise, control teamfights with her root and knock-up, and punish grouped enemies with her ultimate. The frequent cooldowns in Hextech Mayhem amplify her deceptive potential, letting her reposition and confuse enemies far more often than in standard modes. Players should leverage her clone and disguise to mask her ultimate channel, bait enemy abilities onto her clone, and create openings for her team to engage or disengage. Her combination of sustained AoE damage, reliable crowd control, and positional deception makes her effective at controlling teamfights and punishing enemies who fail to track her true location.
核心技巧
長文技巧 / 玩法模式
Neeko the Curious Chameleon thrives on deception, but Mayhem ARAM players are hyper-aware and will not fall for obvious clone tricks. Use your passive primarily to mask your startup animation rather than expecting enemies to bite on a disguised approach. The real engage threat comes from charging Tangle-Barriers through minions or landing long-range Blooming Bursts to force movement before committing. Look for angles where the enemy wave sits between you and their backline, as a charged E passing through six minions roots the entire enemy team and sets up your Pop Blossom ultimate. Never flash-R unless cleaning up a low-health cluster, because Mayhem's high damage means a full channel ultimate often gets you killed before it pops if you are visible. Unleash it from fog of war or while disguised as a retreating ally. When enemies dive your backline, switch to protector mode immediately. Disguise yourself as your most vulnerable teammate and stand slightly in front of them, baiting enemies into blowing mobility spells only to run into a charged E and sudden R knockup. Your E is an excellent disengage tool because its root duration increases based on targets hit. If a bruiser or assassin runs at you through the minion wave, drop E on the wave to speed up the projectile and root the diver longer than a direct hit would. Follow with Q at your feet to force them to take damage or retreat. Neeko loves chokepoints near health relics. Stand off to the side away from the minion ball to avoid poke while keeping E in range to chain through units. Use side brushes or fog of war to break line of sight, disguising where enemies cannot see you transform. Send your clone forward in a straight line while flanking from the side, as most players instinctively throw skillshots at the clone and burn cooldowns. Your Q deals percentage health damage on second and third pops, making you effective against tanks if you land the center. However, prioritize squishies clustered behind tanks. If the backline plays safe, shift focus to isolated targets who take full damage without explosion spreading. Snowball is a bait ability on Neeko—do not use it to engage a full-health team. Use it defensively to create distance from assassins or to finish fleeing low-HP targets. Many Mayhem augments trigger on ability cast or crowd control, and Neeko excels at proccing these effects. Her W passive sends clones that count as ability casts, letting you trigger on-hit or spell-effect augments safely. If you have augments that grant shields or speed on crowd control, play aggressive with E to trigger defensive buffs and step up for Q. When ahead, shove waves hard with Q and E to force enemies to dodge poke while last-hitting under tower. When behind, let waves come to you and defend with instant wave clear. Save R for when enemies cluster to dive, as the knockup threat makes them hesitate. Disguise as a low-health ally near your tower to bait overconfident enemies into your E-R combo. When losing, stop looking for big plays and focus on stalling with wave clear and crowd control.
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玩法 / 隊伍結構
Neeko the Curious Chameleon transitions through three distinct phases in ARAM: Mayhem, evolving from a deceptive poker in the early game to a devastating engage threat in the mid game, and finally to a game-deciding burst mage in the late game. Her passive disguise mechanic remains relevant throughout all stages, allowing her to confuse enemies about her position, bait out abilities, and mask her intentions before committing to fights. During the early game, Neeko should position near melee minions or just behind the front wave, using her passive to land unexpected Q bounces or bait skill shots while actually positioned elsewhere. Her trading rhythm relies on patient Q placement rather than spam, waiting for the enemy wave to thin so Q can hit both minions and champions simultaneously. E should not be used on cooldown due to punishing mana costs; commit it only when a clear line through multiple minions extends the root duration or when an isolated enemy guarantees a full snare. Snowball serves as a dodge tool or disengage button at this stage, as diving in usually results in getting burst down. Push the wave to crash it, forcing enemies to fight under tower where they cannot easily dodge Q. If ahead, zone enemies off their wave while disguised as the tankiest ally. If behind, give up ground and use Q to last-hit under turret while staying in experience range. The mid game transforms Neeko's role entirely once she gains access to Wonderful Shutdown. She shifts from poker to primary engage tool or counter-engage threat. E becomes a wave-clear machine, capable of rooting three or four enemies when thrown through grouped waves. Snowball becomes her primary engage setup, with the classic combo of Snowball into mid-air ultimate into W passive jump away making her incredibly hard to target during the ult channel. Alternatively, she can flank by hiding in a bush, disguising as a teammate, and Snowballing over a wall to ult the backline. Push aggressively to siege the second tower, using wave clear to create spacing for game-changing abilities. If ahead, force fights around objectives and disguise as a low-HP ally to bait enemies into overextension before ulting. If behind, stall for scaling and cooldowns, using E to clear waves instantly and looking for counter-engage ultimates when enemies dive. In the late game, positioning becomes critical. Neeko must stay near her backline while remaining within range to assist the frontline. One good ultimate wins the game, but one bad death loses it instantly. Her trading rhythm shifts to burst windows, seeking the one-shot opportunity where E on a grouped enemy team sets up R. Q checks bushes or zones enemies off dying allies. Snowball should be used strictly for the engage combo or emergency escapes, never for poke. Late-game augment choices determine whether she plays as an assassin or utility support. When ahead, group as five and force fights on her terms. When behind, play the waiting game for enemy impatience, holding R until they commit to a dive and ulting on top of her own tower or team for maximum defensive impact.
Read full guide優劣勢處理
優勢 / 弱點
Neeko the Curious Chameleon transforms dramatically based on her game state, shifting between a screening tool that denies entire lanes when ahead and a utility-focused gatekeeper when behind. Understanding these distinct roles is essential for maximizing her effectiveness in ARAM: Mayhem. When ahead, Neeko stops functioning as a traditional mage and becomes a zone control specialist. This state triggers when she completes her first major item spike, secures two or more early kills before ten minutes, or when her Blooming Burst one-shots back caster minions. Her Tangle-Barrier and Pop Blossom become death zones that enemies cannot walk through without losing substantial health or dying instantly. The correct approach involves standing in the center lane, using Shapesplitter to fake engages while charging Pop Blossom, and releasing the shield to block incoming poke during positioning. This forces enemies to retreat behind their tower, creating opportunities for tower plates or safe resets. A critical mistake ahead players make is holding Pop Blossom too long while waiting for multi-person knockups. The correction is using the ultimate to win the current fight rather than gambling on a perfect imaginary fight. A single-target knockup that leads to a kill outweighs a five-person knockup that never occurs because Neeko died first. When ahead, flash-ultimating a squishy enemy who steps up to clear waves is often better than waiting for the ideal multi-person play. Strong augments like Big Big Blossom that increase size or range extend Neeko's threat radius beyond enemy expectations, allowing her to start Pop Blossom from safer positions behind walls or out of vision. If she whiffs the ultimate, dropping Tangle-Barrier on retreat paths discourages enemy dives while cooldowns reset. Face-checking bushes to set up plays is a positioning trap that throws leads; instead, she should use her clone to check dangerous areas. When behind, Neeko loses one-shot potential and must shift from primary carry to utility and disengage specialist. This state triggers after multiple deaths without kills, when enemies have a significant gold lead, or when Blooming Burst fails to clear waves before they reach her tower. Her role becomes protecting actual damage dealers from divers and assassins. Defensive waveclear becomes paramount. Saving Blooming Burst for minions rather than poke keeps towers alive longer, buying time for the team to scale. A point-blank Pop Blossom under tower can still secure kills or force flashes even when behind. Neeko should stand on her highest-damage teammate and use Tangle-Barrier and Pop Blossom to peel for them when enemies commit to dives. Defensive augments providing shields, tenacity, or healing allow more aggressive positioning to land crucial roots. Utility augments adding slows, ally haste, or cooldown reduction enable spam disengage. Building support-oriented items with ability haste and health often saves more games than saving gold for luxury damage items. Using Snowball to engage into a fed enemy team is the fastest way to end the game; it should be saved for escape or repositioning for defensive ultimates. Walking past tower to poke when enemies have a gold lead creates a death spiral of catches and tower losses.
Read full guide英雄背景
背景 / 身份 / 文本塊
Neeko the Curious Chameleon is a deceptive mage whose identity revolves around misdirection, crowd control, and devastating area-of-effect damage. Her passive, Inherent Glamour, allows her to disguise herself as any allied champion, borrowing their appearance and health bar. In ARAM: Mayhem, where burst damage is high and snowball engages are constant, this disguise serves as both a survival tool and a setup mechanism. The illusion breaks instantly when Neeko takes champion or turret damage or casts a non-damaging spell, so the disguise should be used to misdirect aggression rather than block damage. Disguising as a melee ally and walking into the enemy cluster can mask her ultimate wind-up, as enemies often assume she is a frontliner rather than a mage charging a game-winning stun. Her Q, Blooming Burst, is her primary damage tool for clearing waves and harassing enemies. The spell throws a seed that blooms on impact and can bloom again if it kills a target or hits a large monster. Hitting the outer edge of the enemy wave allows the explosion to chain back toward enemy champions. This ability serves as a finisher in her combo, typically following her root to guarantee both the initial hit and bloom damage. Missing Q leaves her without waveclear pressure and vulnerable to enemy dives. Her W, Shapesplitter, provides a passive bonus on every third attack and an active that turns her invisible with a movement speed burst while leaving a stationary decoy behind. In Mayhem, this is her escape button and juking tool. The decoy can block skillshots and confuse enemies about her ultimate location, as she can start charging R and cast W to send the decoy one way while repositioning invisibly. Wasting W leaves her with no escape against dive threats. Her E, Tangle-Barbs, sends barbs in a line that root enemies, with the root duration increasing if the barbs pass through minions first. This is her primary setup tool and peel for herself and her team. A long-range E through a full wave yields a long root, while a point-blank E is weak. Missing E leaves her unable to stop dives or set up kills, making her vulnerable to all-ins. Her ultimate, Pop Blossom, charges briefly before dealing massive area damage and stunning all enemies hit. The charge time is visible to enemies unless she is disguised, which hides the ring and makes landing the ultimate far more reliable. This ability is her win condition, capable of turning a losing fight into an ace. However, the charge can be interrupted by crowd control, and enemies can walk out of the ring if they have movement abilities available. Getting interrupted or missing R entirely is devastating, leaving her team without its primary engage tool and often costing the fight. Neeko prioritizes maxing Q first for damage and waveclear, then E second for reduced cooldown and increased root duration, taking one point in W early for the escape active.
Read full guide避免常見錯誤
常見錯誤 / 風險控制
Neeko in ARAM: Mayhem lives and dies by her ability to deceive, and the mode's accelerated pace exposes her fragility while amplifying her burst potential. Many players pick her expecting easy multi-person ultimates, then get punished for sloppy positioning or predictable disguises that turn a game-winning trickster into a liability. Mechanical mistakes center on breaking disguise too early with Q or auto-attacks, which reveals Neeko's position through distinct blossom projectiles or attack sounds. This removes her primary threat of surprise engagement, allowing smart opponents to zone her off the wave or focus her down. Players should hold disguise until ready to commit, using W active to send a clone forward while remaining hidden, or walking up as an ally to position for E. Only break disguise the moment crowd control lands. If accidentally revealed, retreat to fog of war or behind the frontline immediately and reset passive by dropping vision. Using E through minions when only one target remains results in significantly shorter root duration, allowing targets to break free before Q lands or ultimate finishes channeling. Players should angle E to hit the wave and champion simultaneously, or save E for point-blank confirms if the wave is gone. Canceling R channel by moving or flashing too early puts the ultimate on full cooldown without dealing damage or knocking up anyone, representing the most devastating mechanical failure for Neeko. Players must treat R like a stationary channeled spell, clicking nothing until the knockup triggers. Misusing W passive for damage instead of survival exposes Neeko's position at bad times, leading to enemy collapse. The invisibility and movespeed are more valuable than the single empowered attack. Decision mistakes include disguising as a low-HP ally to bait engages, which backfires when players spam abilities into low-HP targets on cooldown. The correct approach is disguising as the healthiest, most threatening frontline ally, making enemies hesitant to engage. Forcing R without setup or numbers advantage results in enemies scattering instantly upon seeing startup animation, landing weak hits on single targets. Players should look for enemies already crowd-controlled by teammates or set up their own E first, with the best R opportunities coming from chaos in teamfights. Playing front-to-back like a traditional mage wastes Neeko's unique strength of bypassing the frontline entirely by disguising as an ally and walking past the enemy tank line. Players should use disguise to position aggressively on the enemy backline. Ignoring Snowball as a setup tool makes walking up disguised predictable after the first few fights. Snowball serves as the primary engage in Mayhem, allowing players to dash in and immediately cast R for perfect positioning and surprise factor. Overstaying after a successful pick leads to enemies respawning quickly and catching Neeko with no cooldowns, giving back gold leads. After a kill, players should reset immediately if cooldowns are down, push the wave, heal up, and buy. Neeko's margin for error is thin, and one mistimed R or broken disguise too early turns a game-winning advantage into a gray screen. The best Neeko players do not just land abilities—they manipulate the enemy into walking directly into them.
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妮可
好奇變色龍 妮可在海克斯大亂鬥中推薦哪些增益裝置? 好奇變色龍 妮可推薦的海克斯強化:質變:稜鏡、巨人殺手、虛空裂縫。詳細勝率和選取率請查看本頁面。 好奇變色龍 妮可在海克斯大亂鬥中怎麼出裝? 好奇變色龍 妮可的最佳海克斯大亂鬥出裝結合了高勝率增益裝置和推薦核心裝備。查看本頁面了解每日更新的出裝和強化組合。 好奇變色龍 妮可在海克斯大亂鬥中是什麼段位? 好奇變色龍 妮可目前的海克斯大亂鬥段位和排名基於每日對戰數據的勝率和選取率。在本頁面查看詳細段位和表現趨勢。
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最新攻略指南
