海克斯大亂鬥 英雄排名 / 出裝 / 海克斯符文
海克斯符文詳情 白銀 T3 版本 26.9
逃跑計畫

What Not to Pair with 逃跑計畫

What not to pair with 逃跑計畫 in ARAM Mayhem, covering bad augment synergies and low-value combinations.

54.84%勝率
0.28%登場率
T3梯隊
56,880場次

What Not to Pair with 逃跑計畫

Bad augment synergies and pairings to avoid

Avoid
逃跑計畫 逃跑計畫 逃跑計畫 白銀
稀有度
白銀
梯隊
T3
勝率
54.84%
登場率
0.28%
場次
56,880

當 逃跑計畫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

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反重力裝置 反重力裝置 反重力裝置 白銀
稀有度
白銀
梯隊
T5
勝率
46.41%
登場率
0.11%
場次
22,128

當 反重力裝置 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

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Avoid Escape Plan + Repulsor

Escape Plan and Repulsor share the exact same trigger condition of dropping below 35% maximum health. When both are equipped, they activate simultaneously on the same threshold, but Escape Plan's 75-second cooldown is much longer than Repulsor's 25-second cooldown. This creates awkward desynchronization where Repulsor triggers alone for subsequent low-health situations, and the knockback from Repulsor may push enemies away during your escape speed boost, reducing the value of both defensive tools.

逃跑計畫 逃跑計畫 逃跑計畫 白銀
稀有度
白銀
梯隊
T3
勝率
54.84%
登場率
0.28%
場次
56,880

當 逃跑計畫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

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黎明使者之決意 黎明使者之決意 黎明使者之決意 黄金
稀有度
黄金
梯隊
T4
勝率
51.13%
登場率
0.26%
場次
52,473

當 黎明使者之決意 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

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Avoid Escape Plan + Dawnbringer's Resolve

Escape Plan and Dawnbringer's Resolve have overlapping trigger conditions at low health thresholds. Dawnbringer's Resolve activates at 50% health and heals over 3 seconds, while Escape Plan triggers at 35% with a decaying shield. If Dawnbringer's Resolve successfully heals you, it may prevent you from ever reaching the 35% threshold needed to trigger Escape Plan, wasting the augment entirely. The 45-second cooldown on Dawnbringer's Resolve also means inconsistent synergy across multiple fights.

逃跑計畫 逃跑計畫 逃跑計畫 白銀
稀有度
白銀
梯隊
T3
勝率
54.84%
登場率
0.28%
場次
56,880

當 逃跑計畫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

查看海克斯符文詳情
玻璃大砲 玻璃大砲 玻璃大砲 稜彩
稀有度
稜彩
梯隊
T5
勝率
46.87%
登場率
0.26%
場次
52,593

當 玻璃大砲 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

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Avoid Escape Plan + Glass Cannon

Glass Cannon sets your maximum health to 70% of normal, which directly reduces the effectiveness of Escape Plan's shield that scales with maximum health. Additionally, Glass Cannon's design encourages aggressive play to maximize the 15% true damage bonus, while Escape Plan is a defensive escape tool meant for survival. The reduced health pool makes reaching the 35% threshold happen more frequently, but the smaller shield provides less protection during the critical escape window.

逃跑計畫 逃跑計畫 逃跑計畫 白銀
稀有度
白銀
梯隊
T3
勝率
54.84%
登場率
0.28%
場次
56,880

當 逃跑計畫 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

查看海克斯符文詳情
吸血迷信 吸血迷信 吸血迷信 黄金
稀有度
黄金
梯隊
T1
勝率
62.00%
登場率
1.58%
場次
320,958

當 吸血迷資 的效果契合英雄輸出方式、生存需求和團戰職責時優先選擇。

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Avoid Escape Plan + Vampirism

Vampirism prevents all healing from allies and sets health regeneration to zero. While Escape Plan provides a substantial shield at 35% health, Vampirism's 25% omnivamp cannot heal you during the escape window since the shield absorbs damage first. This creates a survival scenario where you rely entirely on the decaying shield without any sustain to recover afterward, making the escape less meaningful when you cannot regenerate health after reaching safety.

What Not to Pair with 逃跑計畫

Bad augment synergies and pairings to avoid

海克斯符文

不要把 逃跑計畫 與需要完全不同輸出類型或節奏的構築強行搭配。