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Augment Details Silver T4 Patch 26.9
Tormentor

Tormentor ARAM Mayhem Augment Guide

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

49.65%Win Rate
0.24%Pick Rate
T4Tier
49,063Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T549.29%0.11%6,49826.9
Stage2T449.11%0.25%14,58626.9
Stage3T448.96%0.26%14,60126.9
Stage4T448.35%0.30%14,63226.9
Stage5T557.14%0.14%7026.9

Best Champions

Best champions with this augment

Top synergy

Tormentor Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Tormentor + Courage of the Colossus + Slap Around

Tormentor triggers on immobilizes and grounds, and Courage of the Colossus provides a substantial shield on the same trigger for survivability. Slap Around grants infinite stacking adaptive power each time you immobilize an enemy, creating a powerful scaling loop. Together, these three augments reward crowd control champions with damage, defense, and permanent stat growth.

Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

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Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

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Tormentor + Guilty Pleasure + Adamant

Tormentor's burn and Guilty Pleasure's heal both activate when you immobilize or ground enemies, providing sustain alongside damage. Adamant stacks bonus resistances on the same trigger, making you increasingly tanky in extended fights. This combination excels on crowd control-heavy champions who can repeatedly trigger all three effects while staying durable.

Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Soul Eater Soul Eater Soul Eater Gold
Rarity
Gold
Tier
T1
Win Rate
56.97%
Pick Rate
1.10%
Games
224,077

Immobilizing or grounding an enemy champion grants you 20 bonus health , stacking infinitely (5 second cooldown per cast instance ).

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Recursion Recursion Recursion Gold
Rarity
Gold
Tier
T2
Win Rate
53.64%
Pick Rate
0.75%
Games
151,518

Grants 60 ability haste .

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Tormentor + Soul Eater + Recursion

Tormentor and Soul Eater both trigger on immobilizing or grounding enemies, adding infinite stacking health to the burn damage. Recursion provides 60 ability haste to cast crowd control abilities more frequently, maximizing trigger opportunities. This combination scales infinitely while maintaining high uptime on your disabling effects.

Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Bread And Butter Bread And Butter Bread And Butter Gold
Rarity
Gold
Tier
T2
Win Rate
51.02%
Pick Rate
0.66%
Games
133,572

Your champion's first basic ability (Q) gains 100 ability haste .

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Tormentor + Cruelty + Bread And Butter

Tormentor and Cruelty both activate on immobilizes, adding a damaging comet to the burn effect. Bread And Butter grants 100 ability haste to your Q ability, enabling more frequent crowd control casts. Champions with immobilizing Q abilities can trigger both damage effects repeatedly while maintaining strong crowd control uptime.

What Not to Pair with Tormentor

Bad augment synergies and low-value pairings to avoid

Avoid
Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Tormentor + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability, which severely limits your champion's capacity to immobilize or ground enemies if their ultimate contains crowd control. Tormentor requires immobilizing or grounding to trigger its burn effect, so losing access to a major CC tool directly reduces the frequency and reliability of Tormentor's damage application.

Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Tormentor + Slow and Steady

Avoid this pairing because Slow and Steady sets your base attack speed to a static value and prevents all attack speed bonuses from providing any benefit. Tormentor triggers on immobilizing or grounding, which many champions achieve through abilities that scale better with attack speed for weaving autos between casts, creating a fundamental stat mismatch.

Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Avoid Tormentor + Firebrand

Avoid this pairing because Firebrand applies burn on basic attacks while Tormentor applies burn on immobilizing or grounding enemies. Both burns deal percent maximum health damage and stack infinitely, but they trigger from completely different conditions. Champions built for crowd control to enable Tormentor typically do not optimize for sustained basic attacking, making Firebrand's trigger condition difficult to consistently utilize alongside Tormentor's crowd control requirement.

Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

View augment details
Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Avoid Tormentor + Scopier Weapons

Avoid this pairing because Scopier Weapons grants massive bonus attack range, which typically benefits poke and siege playstyles that stay at long distance. Tormentor requires you to immobilize or ground enemies, which often means being in closer proximity to apply crowd control effects. The range advantage can actually make it harder to consistently land the CC needed to trigger Tormentor's burn.

Augment Explained

Tormentor

Augments

"Tormenter": Deal bonus damage to controlled enemies, with more damage for more CC. A versatile rune for CC champions.

Mechanics Breakdown

Tormentor

Augments

"Tormentor: Core effect: Deal bonus damage to controlled enemies\nBase bonus: Deal 20% bonus damage to controlled enemies Control stacking: +10% bonus damage per control effect (max 50%) Control types: Includes stun, slow, silence, knock-up, knock-back, root, taunt, fear, suppression, charm, polymorph, and ground Duration: Bonus damage applies as long as enemy is controlled Restriction: Only affects enemy champions

Trigger Conditions

Tormentor

Augments

All basic attacks (including enhanced attacks) All active ability damage (AD, AP, true damage) Equipment ability damage All damage from pets

What Does Not Trigger

Tormentor

Augments

Uncontrolled enemies Minions and monsters Allied champions Healing/shield effects Reflected damage (e.g., Thornmail)

Hidden Mechanics

Tormentor

Augments

"Torment: Damage priority: Torment's bonus damage is calculated after all other damage bonuses\nMulti-control stacking: Bonus damage stacks when enemy has multiple control effects\nConstant control: Bonus damage persists as long as control effects remain\nAllied control: Teammates' control effects also trigger Torment's bonus damage\nControl refresh: Reapplying control effects refreshes duration

Best Champion Types

Tormentor

Augments

"Torment: Champions with hard CC (Alistar, Leona, Braum) Control mages (Brand, Kennen, Morgana) Control fighters (Darius, Jax, Riven) Initiators (Leona, Garen, Malphite)

Low-Value Champion Types

Tormentor

Augments

Tormentor: Champions without CC Burst assassin (Zed, Talon, Akali) Pure support (Soraka, Karma, Nami) Basic attack ADC (Vayne, Draven, Jinx)

Playstyle Tips

Tormentor

Augments

Torment: Apply crowd control effects before dealing damage. Coordinate with teammate CC: their controls also trigger extra damage. Apply multiple CC effects to enemies: increase extra damage. Initiate team fights with CC skills: let teammates benefit from extra damage. Build CC items like Ice Gauntlet, Frostfire Gauntlet to enhance control.

Best Augment Combos

Tormentor

Augments

Tormentor + Courage of the Colossus + Slap Around: Tormentor triggers on immobilizes and grounds, and Courage of the Colossus provides a substantial shield on the same trigger for survivability. Slap Around grants infinite stacking adaptive power each time you immobilize an enemy, creating a powerful scaling loop. Together, these three augments reward crowd control champions with damage, defense, and permanent stat growth. Tormentor + Guilty Pleasure + Adamant: Tormentor's burn and Guilty Pleasure's heal both activate when you immobilize or ground enemies, providing sustain alongside damage. Adamant stacks bonus resistances on the same trigger, making you increasingly tanky in extended fights. This combination excels on crowd control-heavy champions who can repeatedly trigger all three effects while staying durable. Tormentor + Soul Eater + Recursion: Tormentor and Soul Eater both trigger on immobilizing or grounding enemies, adding infinite stacking health to the burn damage. Recursion provides 60 ability haste to cast crowd control abilities more frequently, maximizing trigger opportunities. This combination scales infinitely while maintaining high uptime on your disabling effects. Tormentor + Cruelty + Bread And Butter: Tormentor and Cruelty both activate on immobilizes, adding a damaging comet to the burn effect. Bread And Butter grants 100 ability haste to your Q ability, enabling more frequent crowd control casts. Champions with immobilizing Q abilities can trigger both damage effects repeatedly while maintaining strong crowd control uptime.

Bad Augment Synergies

Tormentor

Augments

Avoid Tormentor + Back to Basics: Avoid this pairing because Back to Basics permanently seals your ultimate ability, which severely limits your champion's capacity to immobilize or ground enemies if their ultimate contains crowd control. Tormentor requires immobilizing or grounding to trigger its burn effect, so losing access to a major CC tool directly reduces the frequency and reliability of Tormentor's damage application. Avoid Tormentor + Slow and Steady: Avoid this pairing because Slow and Steady sets your base attack speed to a static value and prevents all attack speed bonuses from providing any benefit. Tormentor triggers on immobilizing or grounding, which many champions achieve through abilities that scale better with attack speed for weaving autos between casts, creating a fundamental stat mismatch. Avoid Tormentor + Firebrand: Avoid this pairing because Firebrand applies burn on basic attacks while Tormentor applies burn on immobilizing or grounding enemies. Both burns deal percent maximum health damage and stack infinitely, but they trigger from completely different conditions. Champions built for crowd control to enable Tormentor typically do not optimize for sustained basic attacking, making Firebrand's trigger condition difficult to consistently utilize alongside Tormentor's crowd control requirement. Avoid Tormentor + Scopier Weapons: Avoid this pairing because Scopier Weapons grants massive bonus attack range, which typically benefits poke and siege playstyles that stay at long distance. Tormentor requires you to immobilize or ground enemies, which often means being in closer proximity to apply crowd control effects. The range advantage can actually make it harder to consistently land the CC needed to trigger Tormentor's burn.

Common Mistakes

Tormentor

Augments

Torment: Don't pick for heroes without CC: completely unable to trigger effects Don't ignore teammate CC: their controls also trigger extra damage Don't only damage without CC: apply control first for higher value Don't waste CC abilities: save for enemy carries Note CC duration: extra damage disappears when control ends