ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T1 Patch 26.9
Red Envelopes

Red Envelopes ARAM Mayhem Augment Guide

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

58.53%Win Rate
0.71%Pick Rate
T1Tier
144,664Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T161.73%0.89%51,24926.9
Stage2T255.69%0.66%37,87026.9
Stage3T253.22%0.72%40,30626.9
Stage4T350.80%0.56%27,37226.9
Stage5T462.44%0.43%21326.9

Best Champions

Best champions with this augment

Top synergy

Red Envelopes Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

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Tap Dancer Tap Dancer Tap Dancer Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
56.20%
Pick Rate
0.83%
Games
169,267

Basic attacks on-hit against enemy champions and minions grant 10 bonus movement speed , lasting for 5 seconds, refreshing on subsequent triggers, and stacking infinitely. Additionally, gain bonus attack speed equal to 10% total movement speed .

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Red Envelopes + Tap Dancer

Red Envelopes grants 100 bonus movement speed on pickup, which Tap Dancer converts directly into 10% bonus attack speed per pickup. Combined with the infinite movement speed stacking from basic attacks, this creates a snowballing mobility and attack speed engine. The random stats from envelopes further amplify both movement speed and attack speed, making this synergy exceptionally strong for kiting and sustained damage.

Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

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Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

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Red Envelopes + Don't Blink

Red Envelopes provides 100 bonus movement speed for 3 seconds on pickup, directly increasing your damage output through Don't Blink's effect. The random stat bonuses from envelopes can include additional movement speed, further amplifying the damage bonus. This creates a rewarding loop where collecting envelopes grants both mobility and increased damage against slower targets in ARAM's narrow lane.

Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

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Shrink Engine Shrink Engine Shrink Engine Gold
Rarity
Gold
Tier
T1
Win Rate
60.24%
Pick Rate
1.23%
Games
249,161

Scoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed , and reduce your size by 4%. Lose 65% of stacks on death. Size reduction is capped at 80% (20 stacks).

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Red Envelopes + Shrink Engine

Red Envelopes provides random stats including ability haste and movement speed, which directly synergize with Shrink Engine's stacking bonuses. Both augments grant ability haste and movement speed per stack or pickup, creating compounding returns. The size reduction from Shrink Engine helps you maneuver to collect envelopes more easily while the random defensive stats from envelopes offset the reduced health pool.

Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

View augment details
Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Red Envelopes + Homeguard

Homeguard grants 100% bonus movement speed, which combined with Red Envelopes' 100 bonus movement speed on pickup creates exceptional repositioning ability. The random stats from envelopes can include additional movement speed, further enhancing your ability to engage or disengage. This combination excels in ARAM's constant teamfights where mobility determines survival and envelope collection efficiency.

What Not to Pair with Red Envelopes

Bad augment synergies and low-value pairings to avoid

Avoid
Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Red Envelopes + Slow and Steady

Red Envelopes grants random bonus attack speed as one of its possible stat rewards, but Slow and Steady completely nullifies all attack speed bonuses by setting base attack speed to a static value. Any envelope that rolls attack speed becomes a wasted reward, significantly reducing the value of this already RNG-dependent augment.

Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Red Envelopes + Vampirism

Vampirism sets your health regeneration to 0 and prevents ally healing, which creates anti-synergy with Red Envelopes' random stat rewards. If envelopes grant bonus health or health-related stats, their value is diminished since Vampirism's restrictions limit your overall sustain options and defensive scaling potential.

Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

View augment details
Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Avoid Red Envelopes + Homeguard

Homeguard grants 100% bonus movement speed that is lost for 6 seconds after taking champion damage, while Red Envelopes provides only 100 bonus movement speed for 3 seconds when collecting envelopes. The smaller movement speed buff from envelopes becomes negligible compared to Homeguard's massive speed, making that reward feel underwhelming.

Red Envelopes Red Envelopes Red Envelopes Gold
Rarity
Gold
Tier
T1
Win Rate
58.53%
Pick Rate
0.71%
Games
144,664

Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration

View augment details
ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid Red Envelopes + ADAPt

ADAPt converts all bonus attack damage into ability power, which conflicts with Red Envelopes' random stat distribution. When envelopes grant 5 bonus attack damage, it gets converted to roughly 3 ability power, effectively reducing the value of that particular reward and making the RNG outcomes feel less impactful.

Augment Explained

Red Envelopes

Augments

Red Packet: Gains bonus gold for each Rune acquired, allowing for faster itemization, the best economic Rune available.

Mechanics Breakdown

Red Envelopes

Augments

Red Packet: Core effect: Gain 100 gold for each Rune obtained. Bonus scaling: Gain 300 gold for Transmutation Runes, 200 gold for Quest Runes, 150 gold for Upgrade Runes. One-time effect: Gain 200 gold immediately when selecting this Rune.

Trigger Conditions

Red Envelopes

Augments

Red Envelope: When selecting any rune When changing runes through Pandora's Box When getting runes through donations When getting runes by completing quests

What Does Not Trigger

Red Envelopes

Augments

Red Envelope: When losing Runes, When Rune effects disappear, When allies gain Runes, When enemies gain Runes

Hidden Mechanics

Red Envelopes

Augments

Red Packet: Multiplies with Gold Rush rune: Gold from assists with Gold Rush also benefits from Red Packet The 200 gold gained when selecting this rune triggers its own effect Remains effective even if obtained late game Gold goes directly to your wallet and can be used immediately

Best Champion Types

Red Envelopes

Augments

Red Packet: All champions (no class restriction) Champions who need fast scaling Champions reliant on items Early-game weak champions

Low-Value Champion Types

Red Envelopes

Augments

Almost no low-value champions Slightly lower value for pure support champions

Playstyle Tips

Red Envelopes

Augments

Red Envelope: Get it as early as possible: earlier acquisition means more subsequent runes and higher gold income. Don't take bad runes for gold: losses may outweigh gold benefits. Use gold advantage to build core items quickly. Can save money for big items in advance.

Best Augment Combos

Red Envelopes

Augments

Red Envelopes + Tap Dancer: Red Envelopes grants 100 bonus movement speed on pickup, which Tap Dancer converts directly into 10% bonus attack speed per pickup. Combined with the infinite movement speed stacking from basic attacks, this creates a snowballing mobility and attack speed engine. The random stats from envelopes further amplify both movement speed and attack speed, making this synergy exceptionally strong for kiting and sustained damage. Red Envelopes + Don't Blink: Red Envelopes provides 100 bonus movement speed for 3 seconds on pickup, directly increasing your damage output through Don't Blink's effect. The random stat bonuses from envelopes can include additional movement speed, further amplifying the damage bonus. This creates a rewarding loop where collecting envelopes grants both mobility and increased damage against slower targets in ARAM's narrow lane. Red Envelopes + Shrink Engine: Red Envelopes provides random stats including ability haste and movement speed, which directly synergize with Shrink Engine's stacking bonuses. Both augments grant ability haste and movement speed per stack or pickup, creating compounding returns. The size reduction from Shrink Engine helps you maneuver to collect envelopes more easily while the random defensive stats from envelopes offset the reduced health pool. Red Envelopes + Homeguard: Homeguard grants 100% bonus movement speed, which combined with Red Envelopes' 100 bonus movement speed on pickup creates exceptional repositioning ability. The random stats from envelopes can include additional movement speed, further enhancing your ability to engage or disengage. This combination excels in ARAM's constant teamfights where mobility determines survival and envelope collection efficiency.

Bad Augment Synergies

Red Envelopes

Augments

Avoid Red Envelopes + Slow and Steady: Red Envelopes grants random bonus attack speed as one of its possible stat rewards, but Slow and Steady completely nullifies all attack speed bonuses by setting base attack speed to a static value. Any envelope that rolls attack speed becomes a wasted reward, significantly reducing the value of this already RNG-dependent augment. Avoid Red Envelopes + Vampirism: Vampirism sets your health regeneration to 0 and prevents ally healing, which creates anti-synergy with Red Envelopes' random stat rewards. If envelopes grant bonus health or health-related stats, their value is diminished since Vampirism's restrictions limit your overall sustain options and defensive scaling potential. Avoid Red Envelopes + Homeguard: Homeguard grants 100% bonus movement speed that is lost for 6 seconds after taking champion damage, while Red Envelopes provides only 100 bonus movement speed for 3 seconds when collecting envelopes. The smaller movement speed buff from envelopes becomes negligible compared to Homeguard's massive speed, making that reward feel underwhelming. Avoid Red Envelopes + ADAPt: ADAPt converts all bonus attack damage into ability power, which conflicts with Red Envelopes' random stat distribution. When envelopes grant 5 bonus attack damage, it gets converted to roughly 3 ability power, effectively reducing the value of that particular reward and making the RNG outcomes feel less impactful.

Common Mistakes

Red Envelopes

Augments

Red Envelope: Don't take bad runes for gold: Bad runes reduce your combat effectiveness. Don't ignore high gold rewards from Prismatic runes. Don't waste gold on useless items. Watch economic advantage conversion to combat advantage.