ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T2 Patch 26.9
Critical Healing

Critical Healing ARAM Mayhem Augment Guide

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

53.46%Win Rate
0.84%Pick Rate
T2Tier
169,586Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T150.34%1.13%64,61026.9
Stage2T250.40%0.81%46,47626.9
Stage3T250.62%0.70%39,25226.9
Stage4T251.57%0.74%36,23926.9
Stage5T460.87%0.41%20726.9

Best Champions

Best champions with this augment

Top synergy

Critical Healing Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

View augment details
Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
55.51%
Pick Rate
0.18%
Games
35,835

Your or allies' heals and shields on yourself, or your heals and shields on allies, grant the target 30 – 60 (based on level) bonus armor and bonus magic resistance for 3 seconds.

View augment details

Critical Healing + First-Aid Kit + Windspeaker's Blessing

First-Aid Kit provides 20% heal and shield power that stacks multiplicatively with Critical Healing's 40% critical heal bonus, creating massive healing spikes. Windspeaker's Blessing adds defensive resistances to healed targets. With 25% crit chance from Critical Healing, roughly 1 in 4 heals become significantly empowered, making enchanter supports extremely potent in sustained ARAM teamfights.

Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

View augment details
First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

View augment details

Critical Healing + Soul Siphon + First-Aid Kit

Soul Siphon grants 25% critical strike chance, bringing you to 50% crit chance for reliable Critical Healing procs. It also provides 12% lifesteal on critical strikes, creating dual sustain mechanics. First-Aid Kit amplifies all healing output. This combination works excellently on champions with both healing abilities and auto-attack damage, maximizing crit synergy.

Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

View augment details
All For You All For You All For You Gold
Rarity
Gold
Tier
T4
Win Rate
51.38%
Pick Rate
0.31%
Games
63,377

Your heals and shields on allied champions are increased in effectiveness by 30%.

View augment details

Critical Healing + It's Critical + All For You

It's Critical provides 50% critical strike chance, combining with Critical Healing's 25% for 75% total crit chance, ensuring very frequent empowered heals. All For You increases ally-targeted heal effectiveness by 30%, stacking with the critical heal bonus. This creates a dedicated healer build with consistent, powerful sustain for teammates in constant ARAM skirmishes.

Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
Critical Rhythm Critical Rhythm Critical Rhythm Gold
Rarity
Gold
Tier
T1
Win Rate
55.51%
Pick Rate
0.85%
Games
173,581

Your critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .

View augment details
First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

View augment details

Critical Healing + Critical Rhythm + First-Aid Kit

Critical Rhythm grants 25% critical strike chance and attack speed on crits, stacking with Critical Healing for 50% total crit chance. The attack speed synergizes with auto-attacking healers. First-Aid Kit provides the heal and shield power foundation. This combination suits hybrid damage-dealing healers who benefit from both attack speed and empowered healing in extended fights.

What Not to Pair with Critical Healing

Bad augment synergies and low-value pairings to avoid

Avoid
Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

View augment details

Avoid Critical Healing + Vampirism

Vampirism completely nullifies Critical Healing's value by setting your health regeneration to 0 and preventing you from being healed by allies. Since Critical Healing is designed to amplify your heals and shields, taking Vampirism removes your ability to benefit from the augment's core effect entirely.

Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

View augment details

Avoid Critical Healing + It's Critical

It's Critical provides 50% critical strike chance but offers no additional synergy with Critical Healing beyond the initial 25% already granted. The 5 second cooldown per cast instance on Critical Healing means stacking more crit chance has severely diminished returns for heal/shield amplification.

Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

View augment details

Avoid Critical Healing + First-Aid Kit

First-Aid Kit grants 20% heal and shield power, which provides a flat, reliable increase to all heals and shields. Critical Healing's 40% increase only has a chance to trigger based on crit chance and is gated by a 5 second cooldown, making the flat percentage from First-Aid Kit largely redundant.

Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

View augment details
All For You All For You All For You Gold
Rarity
Gold
Tier
T4
Win Rate
51.38%
Pick Rate
0.31%
Games
63,377

Your heals and shields on allied champions are increased in effectiveness by 30%.

View augment details

Avoid Critical Healing + All For You

All For You increases heals and shields on allied champions by 30%, but Critical Healing's effect applies to your heals and shields generally. The overlap in heal/shield amplification is redundant, and neither augment addresses the 5 second cooldown limitation that restricts Critical Healing's practical value.

Augment Explained

Critical Healing

Augments

Critical Healing: All healing effects can crit, with doubled healing on critical strikes,专属 for healing supports and mages.

Mechanics Breakdown

Critical Healing

Augments

"Critical Healing: Core effect: 25% chance for all healing to critically strike, doubling the amount \nBase crit chance: 25% \nBonus: Gain 3% additional healing crit chance per 100 AP \nStacking rules: Multiplies with other healing enhancement effects \nEffect scope: Includes skill healing, item healing, and rune healing

Trigger Conditions

Critical Healing

Augments

Heartstopper: All ability healing (Soraka W, Karma R, Mundo R) Item healing effects (Bloodthirster, Vampiric Scepter) Rune healing effects (Vampirism, Ancient Brew) Summoner spell healing

What Does Not Trigger

Critical Healing

Augments

Critical Healing: Shield effects, Lifesteal effects (Siphoning Soul, spell vamp), Healing from enemy champions

Hidden Mechanics

Critical Healing

Augments

Critical Healing: Healing crits unaffected by grievous wounds. Each tick of healing can independently crit. Healing on allies can crit. AP converted from AD also increases healing crit chance

Best Champion Types

Critical Healing

Augments

Heartfelt Healing: Healing supports (Soraka, Karma, Nami) Healing mages (Vladimir, Swain, Ryze) Fighter champions (Mordekaiser, Darius, Riven)

Low-Value Champion Types

Critical Healing

Augments

Critical Care: Pure AD champions (Draven, Darius, Zed)\nPure tank champions (Alistar, Leona, Ornn)\nChampions without healing abilities (Ziggs, Vel'Koz, Jinx)

Playstyle Tips

Critical Healing

Augments

Critical Healing: Prioritize spell power to increase healing critical chance Combine with healing items to maximize healing amount In team fights, prioritize healing low health teammates to save them with critical heals Use healing criticals to improve your sustain

Best Augment Combos

Critical Healing

Augments

Critical Healing + First-Aid Kit + Windspeaker's Blessing: First-Aid Kit provides 20% heal and shield power that stacks multiplicatively with Critical Healing's 40% critical heal bonus, creating massive healing spikes. Windspeaker's Blessing adds defensive resistances to healed targets. With 25% crit chance from Critical Healing, roughly 1 in 4 heals become significantly empowered, making enchanter supports extremely potent in sustained ARAM teamfights. Critical Healing + Soul Siphon + First-Aid Kit: Soul Siphon grants 25% critical strike chance, bringing you to 50% crit chance for reliable Critical Healing procs. It also provides 12% lifesteal on critical strikes, creating dual sustain mechanics. First-Aid Kit amplifies all healing output. This combination works excellently on champions with both healing abilities and auto-attack damage, maximizing crit synergy. Critical Healing + It's Critical + All For You: It's Critical provides 50% critical strike chance, combining with Critical Healing's 25% for 75% total crit chance, ensuring very frequent empowered heals. All For You increases ally-targeted heal effectiveness by 30%, stacking with the critical heal bonus. This creates a dedicated healer build with consistent, powerful sustain for teammates in constant ARAM skirmishes. Critical Healing + Critical Rhythm + First-Aid Kit: Critical Rhythm grants 25% critical strike chance and attack speed on crits, stacking with Critical Healing for 50% total crit chance. The attack speed synergizes with auto-attacking healers. First-Aid Kit provides the heal and shield power foundation. This combination suits hybrid damage-dealing healers who benefit from both attack speed and empowered healing in extended fights.

Bad Augment Synergies

Critical Healing

Augments

Avoid Critical Healing + Vampirism: Vampirism completely nullifies Critical Healing's value by setting your health regeneration to 0 and preventing you from being healed by allies. Since Critical Healing is designed to amplify your heals and shields, taking Vampirism removes your ability to benefit from the augment's core effect entirely. Avoid Critical Healing + It's Critical: It's Critical provides 50% critical strike chance but offers no additional synergy with Critical Healing beyond the initial 25% already granted. The 5 second cooldown per cast instance on Critical Healing means stacking more crit chance has severely diminished returns for heal/shield amplification. Avoid Critical Healing + First-Aid Kit: First-Aid Kit grants 20% heal and shield power, which provides a flat, reliable increase to all heals and shields. Critical Healing's 40% increase only has a chance to trigger based on crit chance and is gated by a 5 second cooldown, making the flat percentage from First-Aid Kit largely redundant. Avoid Critical Healing + All For You: All For You increases heals and shields on allied champions by 30%, but Critical Healing's effect applies to your heals and shields generally. The overlap in heal/shield amplification is redundant, and neither augment addresses the 5 second cooldown limitation that restricts Critical Healing's practical value.

Common Mistakes

Critical Healing

Augments

Critical Strike Healing: Don't think lifesteal can trigger critical healing. Don't ignore team benefit of critical healing. Don't build too much healing, causes stat overflow. Note grievous wounds effect on base healing.