ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T3 Patch 26.9
It's Critical

It's Critical ARAM Mayhem Augment Guide

Grants 50% critical strike chance .

50.30%Win Rate
0.51%Pick Rate
T3Tier
102,558Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T349.11%0.56%32,15826.9
Stage2T448.45%0.42%23,87726.9
Stage3T347.92%0.47%26,71026.9
Stage4T348.95%0.53%25,90726.9
Stage5T559.85%0.26%13226.9

Best Champions

Best champions with this augment

Top synergy

It's Critical Hextech Combos

Must-have augment combinations extracted from the guide

Combos
It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

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It's Critical + Soul Siphon

Soul Siphon provides 25% additional critical strike chance, bringing the total to 75% while adding powerful sustain through 12% healing on all critical strikes. This combination transforms It's Critical from a raw stat boost into a survivability engine, keeping attackers healthy during extended ARAM teamfights.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Double Tap Double Tap Double Tap Gold
Rarity
Gold
Tier
T2
Win Rate
53.52%
Pick Rate
0.53%
Games
108,497

Basic attacks that critically strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance .

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It's Critical + Double Tap

Double Tap grants 25% critical strike chance and causes critical strikes to apply on-hit effects an additional time. Combined with It's Critical's 50% crit chance, this reaches 75% while dramatically amplifying damage output through doubled on-hit procs on every critical attack.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Critical Rhythm Critical Rhythm Critical Rhythm Gold
Rarity
Gold
Tier
T1
Win Rate
55.51%
Pick Rate
0.85%
Games
173,581

Your critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .

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It's Critical + Critical Rhythm

Critical Rhythm adds 25% critical strike chance and grants stacking attack speed on critical strikes, up to 60% bonus. This pairs perfectly with It's Critical by reaching 75% crit chance while accelerating attack speed, creating a snowballing auto-attacker that scales throughout fights.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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It's Critical + Critical Missile

Critical Missile provides 25% critical strike chance and launches Firecrackers on critical strikes that scale with crit chance. With It's Critical's 50%, this reaches 75% crit while triggering 3 Firecrackers per crit, adding burst damage that intensifies as crit chance grows.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

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It's Critical + Critical Healing

Critical Healing grants 25% critical strike chance and gives heals and shields a chance equal to crit chance to be 40% stronger. Combined with It's Critical, this reaches 75% crit while enabling support champions to leverage critical strike chance for enhanced healing output.

What Not to Pair with It's Critical

Bad augment synergies and low-value pairings to avoid

Avoid
It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid It's Critical + Slow and Steady

Slow and Steady sets your base attack speed to a static value and completely prevents your attack rate from benefiting from any attack speed bonuses. This fundamentally conflicts with It's Critical, as critical strike builds rely heavily on high attack speed to maximize the number of crits landed. The anti-synergy severely reduces the value of both augments.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid It's Critical + ADAPt

ADAPt converts all bonus attack damage into ability power, shifting your build toward ability power scaling. This creates a major conflict with It's Critical, which provides 50% critical strike chance that only benefits attack damage-based basic attacks. Mages cannot utilize critical strike chance, making this pairing extremely inefficient.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid It's Critical + Back to Basics

Back to Basics permanently seals your ultimate ability in exchange for increased ability damage, ability haste, and healing. This augment is designed for ability-focused champions, while It's Critical is for basic attack-focused champions. The playstyle mismatch means you cannot effectively utilize the critical strike chance provided.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

View augment details
Purist - Caster Purist - Caster Purist - Caster Silver
Rarity
Silver
Tier
T5
Win Rate
46.95%
Pick Rate
0.11%
Games
22,539

Convert all of your bonus attack speed into ability haste at a rate of 0. 65 ability haste per 1% bonus attack speed . Additionally, your abilities' total cooldowns are reduced by 10%.

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Avoid It's Critical + Purist - Caster

Purist - Caster converts all bonus attack speed into ability haste, orienting your champion toward ability spam rather than basic attacks. This directly conflicts with It's Critical, as critical strike chance is a basic attack stat that becomes largely wasted when your build prioritizes ability haste over attack speed and auto-attacking.

Augment Explained

It's Critical

Augments

Critical Force: Critical strike chance converts to additional critical damage at a 1:1 ratio, with extra bonuses to guaranteed critical effects. The core rune for all critical strike builds.

Mechanics Breakdown

It's Critical

Augments

Critical Key: Core effect: Convert 100% of your critical strike chance into bonus critical strike damage. Base bonus: Gain 25% base critical strike chance. Additional bonus: All effects that guarantee critical strikes (like Infinity Edge passive) gain an additional 25% critical damage. Stacking rule: Converted damage can stack with other critical damage effects. Calculation: Total critical damage = base critical damage + converted bonus + other bonuses.

Trigger Conditions

It's Critical

Augments

All basic attack critical strikes All ability critical strikes (like Runaan's Hurricane) All guaranteed critical effects Critical strike chance from equipment/runes

What Does Not Trigger

It's Critical

Augments

Non-critical attacks/skills Healing/shield effects Tower/minion attacks True damage that can't crit

Hidden Mechanics

It's Critical

Augments

Critical Key: Converted bonus damage applies after all other calculations Runaan's crit chance also contributes to conversion Excess crit chance above 100% doesn't convert Guaranteed crit bonus is a separate multiplier

Best Champion Types

It's Critical

Augments

Critical Hit: Critical strike ADCs (Vayne, Jinx, Draven) Ability critical strike mages (Jinx, Brand, Viktor) Champions with built-in critical strike (Yasuo, Yone) All champions搭配暴击飞弹

Low-Value Champion Types

It's Critical

Augments

Critical Hit: Pure AP mages (Ziggs, Vel'Koz, Annie) Pure tank frontliners (Alistar, Leona, Ornn) Heroes with very long ability cooldowns (Tryndamere, Malphite) Crit-reliant fighters (Darius, Jax)

Playstyle Tips

It's Critical

Augments

Critical: Stack to 100% crit chance, converting to 100% bonus crit damage Build Infinity Edge for increased crit damage Combine with Runaan's Hurricane to allow skills to benefit from full crit Use the guaranteed crit to trigger additional bonuses

Best Augment Combos

It's Critical

Augments

It's Critical + Soul Siphon: Soul Siphon provides 25% additional critical strike chance, bringing the total to 75% while adding powerful sustain through 12% healing on all critical strikes. This combination transforms It's Critical from a raw stat boost into a survivability engine, keeping attackers healthy during extended ARAM teamfights. It's Critical + Double Tap: Double Tap grants 25% critical strike chance and causes critical strikes to apply on-hit effects an additional time. Combined with It's Critical's 50% crit chance, this reaches 75% while dramatically amplifying damage output through doubled on-hit procs on every critical attack. It's Critical + Critical Rhythm: Critical Rhythm adds 25% critical strike chance and grants stacking attack speed on critical strikes, up to 60% bonus. This pairs perfectly with It's Critical by reaching 75% crit chance while accelerating attack speed, creating a snowballing auto-attacker that scales throughout fights. It's Critical + Critical Missile: Critical Missile provides 25% critical strike chance and launches Firecrackers on critical strikes that scale with crit chance. With It's Critical's 50%, this reaches 75% crit while triggering 3 Firecrackers per crit, adding burst damage that intensifies as crit chance grows. It's Critical + Critical Healing: Critical Healing grants 25% critical strike chance and gives heals and shields a chance equal to crit chance to be 40% stronger. Combined with It's Critical, this reaches 75% crit while enabling support champions to leverage critical strike chance for enhanced healing output.

Bad Augment Synergies

It's Critical

Augments

Avoid It's Critical + Slow and Steady: Slow and Steady sets your base attack speed to a static value and completely prevents your attack rate from benefiting from any attack speed bonuses. This fundamentally conflicts with It's Critical, as critical strike builds rely heavily on high attack speed to maximize the number of crits landed. The anti-synergy severely reduces the value of both augments. Avoid It's Critical + ADAPt: ADAPt converts all bonus attack damage into ability power, shifting your build toward ability power scaling. This creates a major conflict with It's Critical, which provides 50% critical strike chance that only benefits attack damage-based basic attacks. Mages cannot utilize critical strike chance, making this pairing extremely inefficient. Avoid It's Critical + Back to Basics: Back to Basics permanently seals your ultimate ability in exchange for increased ability damage, ability haste, and healing. This augment is designed for ability-focused champions, while It's Critical is for basic attack-focused champions. The playstyle mismatch means you cannot effectively utilize the critical strike chance provided. Avoid It's Critical + Purist - Caster: Purist - Caster converts all bonus attack speed into ability haste, orienting your champion toward ability spam rather than basic attacks. This directly conflicts with It's Critical, as critical strike chance is a basic attack stat that becomes largely wasted when your build prioritizes ability haste over attack speed and auto-attacking.

Common Mistakes

It's Critical

Augments

Critical Force: Don't stack over 100% crit chance, excess is completely wasted Don't ignore the bonus damage on guaranteed crits, this is the core value Don't take without any crit chance, extremely low value Don't forget skill crits also benefit from converted damage