ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T2 Patch 26.9
Upgrade Collector

Upgrade Collector ARAM Mayhem Augment Guide

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

55.43%Win Rate
0.79%Pick Rate
T2Tier
160,525Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T254.79%0.49%27,80626.9
Stage2T153.91%1.29%73,98926.9
Stage3T152.78%1.19%66,93726.9
Stage4T454.06%0.02%96026.9
Stage5T461.86%0.19%9726.9

Best Champions

Best champions with this augment

Top synergy

Upgrade Collector Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

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Executioner Executioner Executioner Gold
Rarity
Gold
Tier
T1
Win Rate
59.04%
Pick Rate
1.63%
Games
331,261

Deal 10% increased damage to enemies below 30% of their maximum health . Scoring a champion takedown resets the cooldown of all your basic abilities.

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Upgrade Collector + Executioner

Executioner's 10% increased damage to low-health enemies synergizes with Upgrade Collector's scaling execution threshold. As kills stack, the Collector executes become easier to trigger, and Executioner's ability reset on takedowns enables rapid chain-kills. This creates a snowballing execution engine that scales throughout the match.

Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

View augment details
Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Upgrade Collector + Critical Missile

Critical Missile launches Firecrackers on crits, and The Collector's passive benefits from critical strike builds. The 25% crit chance from Critical Missile accelerates item power spikes. When enemies fall to execution threshold, the bonus gold from upgraded Taxes accelerates item completion for sustained damage scaling.

Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

View augment details
Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Upgrade Collector + Slap Around

Slap Around grants infinite stacking adaptive force on immobilizes, providing raw damage to push enemies into Collector's execution range. The stacking execution threshold from Upgrade Collector becomes easier to trigger as your damage scales. Both augments reward aggressive play with permanent stat growth.

Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

View augment details
Tank Engine Tank Engine Tank Engine Gold
Rarity
Gold
Tier
T1
Win Rate
59.25%
Pick Rate
1.27%
Games
257,215

Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.

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Upgrade Collector + Tank Engine

Tank Engine grants infinite health and size scaling on takedowns, synergizing with Upgrade Collector's execution mechanic that triggers on kills. The stacking execution threshold makes securing takedowns progressively easier, fueling both the health growth and bonus gold generation for a durable scaling carry.

What Not to Pair with Upgrade Collector

Bad augment synergies and low-value pairings to avoid

Avoid
Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

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ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid Upgrade Collector + ADAPt

Upgrade Collector requires building The Collector item, which provides attack damage and lethality for its execute mechanic. ADAPt converts all bonus attack damage into ability power, completely removing the AD scaling that makes The Collector effective. This pairing wastes the item's core purpose and leaves you with an execute item that has no synergistic stats.

Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Upgrade Collector + Slow and Steady

Upgrade Collector empowers an item designed for attack speed scaling champions who proc its execute frequently. Slow and Steady removes all attack speed bonuses and sets base attack speed to a static value, severely reducing how often you can trigger The Collector's execute passive and undermining the entire reason to take this augment.

Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Upgrade Collector + Back to Basics

Upgrade Collector enhances an item that benefits auto-attack based champions. Back to Basics seals your ultimate ability permanently, which forces a specific playstyle that may not align with champions who optimally build The Collector. The restricted kit flexibility reduces opportunities to secure kills needed to stack the execution threshold.

Upgrade Collector Upgrade Collector Upgrade Collector Silver
Rarity
Silver
Tier
T2
Win Rate
55.43%
Pick Rate
0.79%
Games
160,525

Upgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Upgrade Collector + Vampirism

Upgrade Collector grants bonus gold on kills and rewards securing executions. Vampirism prevents all healing from allies and sets health regeneration to zero, creating a high-risk playstyle where you cannot sustain between fights. This makes it harder to survive long enough to consistently stack the execution threshold through multiple kills.

Augment Explained

Upgrade Collector

Augments

Upgrade: Collector: Upgrades 'Collector' to Super Collector, gaining bonus attack damage and increased execute threshold, a cleanup tool for ADCs and assassins.

Mechanics Breakdown

Upgrade Collector

Augments

Upgrade: Collector: Core effect: Upgrades your existing Collector item to Super Collector. Stat bonus: Super Collector provides 55 attack damage and 25% critical strike chance (was 45 attack damage and 20% critical strike chance). Execute threshold: Execute threshold increases from 5% to 10%. Additional effect: Gain 50 bonus gold when executing an enemy. Restriction: Requires having the Collector item to activate.

Trigger Conditions

Upgrade Collector

Augments

Upgrade: Collector: Triggered immediately when selecting this rune (if you have Collector) When dealing damage to enemies below 10% health Gain extra gold when executing enemies with execute effects

What Does Not Trigger

Upgrade Collector

Augments

Enhance: Collector: When not having Collector item, Against enemies above 10% HP, When killing minions, monsters, towers, When allies kill execute targets

Hidden Mechanics

Upgrade Collector

Augments

Upgrade: Collector: Execute threshold is based on target's maximum health. Execute damage is true damage, ignoring all armor and magic resist. Extra gold multiplies with gold-stealing runes. Upgraded Collector can still benefit from other item bonuses.

Best Champion Types

Upgrade Collector

Augments

Upgrade: Collector: ADC champions (like Vayne, Jinx, Draven) Assassin champions (like Zed, Talon, Akali) Carry champions Crit-dependent champions

Low-Value Champion Types

Upgrade Collector

Augments

Upgrade: Collector: Champions without Collector item Pure tank champions Pure support champions Champions that don't rely on critical strike

Playstyle Tips

Upgrade Collector

Augments

Upgrade: Collector: Build Collector item first, then take this upgrade Prioritize attacking low-health enemies in teamfights: execute effect Use execute damage to quickly kill enemies Gain extra gold from executing enemies: speed up item build

Best Augment Combos

Upgrade Collector

Augments

Upgrade Collector + Executioner: Executioner's 10% increased damage to low-health enemies synergizes with Upgrade Collector's scaling execution threshold. As kills stack, the Collector executes become easier to trigger, and Executioner's ability reset on takedowns enables rapid chain-kills. This creates a snowballing execution engine that scales throughout the match. Upgrade Collector + Critical Missile: Critical Missile launches Firecrackers on crits, and The Collector's passive benefits from critical strike builds. The 25% crit chance from Critical Missile accelerates item power spikes. When enemies fall to execution threshold, the bonus gold from upgraded Taxes accelerates item completion for sustained damage scaling. Upgrade Collector + Slap Around: Slap Around grants infinite stacking adaptive force on immobilizes, providing raw damage to push enemies into Collector's execution range. The stacking execution threshold from Upgrade Collector becomes easier to trigger as your damage scales. Both augments reward aggressive play with permanent stat growth. Upgrade Collector + Tank Engine: Tank Engine grants infinite health and size scaling on takedowns, synergizing with Upgrade Collector's execution mechanic that triggers on kills. The stacking execution threshold makes securing takedowns progressively easier, fueling both the health growth and bonus gold generation for a durable scaling carry.

Bad Augment Synergies

Upgrade Collector

Augments

Avoid Upgrade Collector + ADAPt: Upgrade Collector requires building The Collector item, which provides attack damage and lethality for its execute mechanic. ADAPt converts all bonus attack damage into ability power, completely removing the AD scaling that makes The Collector effective. This pairing wastes the item's core purpose and leaves you with an execute item that has no synergistic stats. Avoid Upgrade Collector + Slow and Steady: Upgrade Collector empowers an item designed for attack speed scaling champions who proc its execute frequently. Slow and Steady removes all attack speed bonuses and sets base attack speed to a static value, severely reducing how often you can trigger The Collector's execute passive and undermining the entire reason to take this augment. Avoid Upgrade Collector + Back to Basics: Upgrade Collector enhances an item that benefits auto-attack based champions. Back to Basics seals your ultimate ability permanently, which forces a specific playstyle that may not align with champions who optimally build The Collector. The restricted kit flexibility reduces opportunities to secure kills needed to stack the execution threshold. Avoid Upgrade Collector + Vampirism: Upgrade Collector grants bonus gold on kills and rewards securing executions. Vampirism prevents all healing from allies and sets health regeneration to zero, creating a high-risk playstyle where you cannot sustain between fights. This makes it harder to survive long enough to consistently stack the execution threshold through multiple kills.

Common Mistakes

Upgrade Collector

Augments

Upgrade: Collector: Don't take without Collector item: completely useless. Don't ignore execute threshold increase: from 5% to 10%, significantly enhances ability to secure kills. Don't forget extra gold reward: killing executed enemies grants 50 gold. Note execute damage is true damage: effective against tanks.