ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T4 Patch 26.9
Cerberus

Cerberus ARAM Mayhem Augment Guide

Gain the Hail of Blades and Press the Attack keystone runes.

49.79%Win Rate
0.27%Pick Rate
T4Tier
55,393Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T447.80%0.28%16,24826.9
Stage2T448.72%0.24%13,89926.9
Stage3T449.11%0.25%13,92926.9
Stage4T450.84%0.25%12,07726.9
Stage5T177.69%0.78%39026.9

Best Champions

Best champions with this augment

Top synergy

Cerberus Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Deft Deft Deft Silver
Rarity
Silver
Tier
T1
Win Rate
58.48%
Pick Rate
0.94%
Games
190,420

Grants 60% bonus attack speed .

View augment details

Cerberus + Deft

Cerberus grants both Hail of Blades and Press the Attack keystones, enabling rapid burst attacks followed by exposed damage amplification. Deft provides 60% bonus attack speed, which directly fuels Hail of Blades' three quick auto-attack window and helps stack Press the Attack faster. This combination excels on auto-attackers who can proc both runes in extended trades.

Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

View augment details

Cerberus + Goredrink

Cerberus provides dual offensive keystones for sustained damage output. Goredrink's 15% omnivamp ensures survivability during the extended fights these runes encourage. Hail of Blades burst and Press the Attack damage amplification both benefit from omnivamp healing, allowing aggressive all-ins where the damage dealt returns significant health.

Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Typhoon Typhoon Typhoon Silver
Rarity
Silver
Tier
T1
Win Rate
56.09%
Pick Rate
0.92%
Games
185,838

Basic attacks launch a Firecracker at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.

View augment details

Cerberus + Typhoon

Cerberus grants Hail of Blades and Press the Attack for aggressive auto-attack patterns. Typhoon causes basic attacks to launch Firecrackers at nearby enemies, applying on-hit effects. This spreads the keystone triggers across multiple targets, enabling Hail of Blades activation and Press the Attack stacking on secondary enemies during teamfights.

Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Light 'em Up! Light 'em Up! Light 'em Up! Silver
Rarity
Silver
Tier
T2
Win Rate
56.64%
Pick Rate
0.77%
Games
157,220

Basic attacks generate a stack, up to 4. The fourth stack consumes them all to quickly launch 4 Firecrackers at the target that each deal 11 – 80 (based on level) (+ 35% bonus AD) (+ 19% AP) bonus magic damage on-hit, for a total of 44 – 320 (based on level) (+ 140% bonus AD) (+ 76% AP) .

View augment details

Cerberus + Light 'em Up!

Cerberus provides Hail of Blades and Press the Attack keystones for burst damage and damage amplification. Light 'em Up generates stacks on basic attacks, consuming them to launch four Firecrackers dealing bonus on-hit damage. This synergizes with Hail of Blades' rapid attacks, triggering more Firecrackers during the attack speed window.

What Not to Pair with Cerberus

Bad augment synergies and low-value pairings to avoid

Avoid
Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Demon's Dance Demon's Dance Demon's Dance Gold
Rarity
Gold
Tier
T3
Win Rate
52.07%
Pick Rate
0.35%
Games
71,510

Gain the Fleet Footwork and Grasp of the Undying keystone runes.

View augment details

Avoid Cerberus + Demon's Dance

Cerberus grants Hail of Blades and Press the Attack keystones, while Demon's Dance grants Fleet Footwork and Grasp of the Undying. Players can only have one keystone active at a time, making two of the four keystones completely wasted. This pairing offers extremely low value since half the rune effects are functionally useless.

Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Symphony of War Symphony of War Symphony of War Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.93%
Pick Rate
0.48%
Games
97,372

Gain the Conqueror and Lethal Tempo keystone runes.

View augment details

Avoid Cerberus + Symphony of War

Cerberus provides Hail of Blades and Press the Attack, while Symphony of War grants Conqueror and Lethal Tempo. Since only one keystone can be active, two of the four keystones are entirely wasted. This creates significant redundancy and poor value for a Prismatic tier augment combination.

Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

View augment details

Avoid Cerberus + Slow and Steady

Hail of Blades from Cerberus provides massive attack speed for 3 quick auto-attacks, but Slow and Steady removes all attack speed scaling and sets base attack speed to a static value. This directly nullifies the primary benefit of Hail of Blades, making that keystone nearly worthless.

Cerberus Cerberus Cerberus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.79%
Pick Rate
0.27%
Games
55,393

Gain the Hail of Blades and Press the Attack keystone runes.

View augment details
Purist - Caster Purist - Caster Purist - Caster Silver
Rarity
Silver
Tier
T5
Win Rate
46.95%
Pick Rate
0.11%
Games
22,539

Convert all of your bonus attack speed into ability haste at a rate of 0. 65 ability haste per 1% bonus attack speed . Additionally, your abilities' total cooldowns are reduced by 10%.

View augment details

Avoid Cerberus + Purist - Caster

Purist - Caster converts all bonus attack speed into ability haste, which directly conflicts with Hail of Blades. The keystone relies on attack speed to deliver rapid auto-attacks, but this augment removes attack speed scaling entirely, severely weakening one of the two keystones Cerberus provides.

Augment Explained

Cerberus

Augments

"Cerberus": All summons +1, ultimate summon stats +50%, inheriting your stats. The ultimate summoning rune.

Mechanics Breakdown

Cerberus

Augments

"Hell Hound: Core effect: Non-ultimate summoned units +1, ultimate summoned units gain 50% all stats Stat inheritance: All summoned units inherit 25% of your attack damage/ability power and 15% armor/magic resist Attack speed bonus: Summoned units gain 30% of your attack speed Stacking rules: Summoned units cannot exceed double original amount Restriction: Cannot double epic monster or allied champion summons

Trigger Conditions

Cerberus

Augments

All units summoned by champion abilities (Annie's bear, Malzahar's Voidling, Yorick's ghouls), summoned by items (Banner of Command soldier, Hextech Gunblade pet), summoned by runes (Servant Mastery servants)

What Does Not Trigger

Cerberus

Augments

Hound of Hell: Allied and enemy hero summons, minions, monsters, towers, epic monsters (Baron, Rift Herald, Dragon)

Hidden Mechanics

Cerberus

Augments

"Cerberus: Summon retains quantity bonus when re-summoned after death Summon stats immediately sync when your stats change Ultimate summons (Annie's bear, Ivern's Daisy) get 50% stat increase instead of double Summon's on-hit effects can trigger equipment and rune effects

Best Champion Types

Cerberus

Augments

"Cerberus: Pure summoner champions (Annie, Malzahar, Yorick, Ivern) Summoner mages Champions frequently summoning units Players focusing on minion strategies

Low-Value Champion Types

Cerberus

Augments

Cerberus: Champions without pets (Zed, Talon, Vayne) Burst assassin Pure tank High CD champions

Playstyle Tips

Cerberus

Augments

Hellhound: Prioritize main attributes: higher AD and AP make your summons stronger. Summon all units before initiating team fights, form numbers advantage to pressure enemies. Protect your summons: don't let them be killed one by one. Build items like Banner of Command, Iceborn Gauntlet to improve summon survival and CC. Use summons to attract fire while you output safely from the backline.

Best Augment Combos

Cerberus

Augments

Cerberus + Deft: Cerberus grants both Hail of Blades and Press the Attack keystones, enabling rapid burst attacks followed by exposed damage amplification. Deft provides 60% bonus attack speed, which directly fuels Hail of Blades' three quick auto-attack window and helps stack Press the Attack faster. This combination excels on auto-attackers who can proc both runes in extended trades. Cerberus + Goredrink: Cerberus provides dual offensive keystones for sustained damage output. Goredrink's 15% omnivamp ensures survivability during the extended fights these runes encourage. Hail of Blades burst and Press the Attack damage amplification both benefit from omnivamp healing, allowing aggressive all-ins where the damage dealt returns significant health. Cerberus + Typhoon: Cerberus grants Hail of Blades and Press the Attack for aggressive auto-attack patterns. Typhoon causes basic attacks to launch Firecrackers at nearby enemies, applying on-hit effects. This spreads the keystone triggers across multiple targets, enabling Hail of Blades activation and Press the Attack stacking on secondary enemies during teamfights. Cerberus + Light 'em Up!: Cerberus provides Hail of Blades and Press the Attack keystones for burst damage and damage amplification. Light 'em Up generates stacks on basic attacks, consuming them to launch four Firecrackers dealing bonus on-hit damage. This synergizes with Hail of Blades' rapid attacks, triggering more Firecrackers during the attack speed window.

Bad Augment Synergies

Cerberus

Augments

Avoid Cerberus + Demon's Dance: Cerberus grants Hail of Blades and Press the Attack keystones, while Demon's Dance grants Fleet Footwork and Grasp of the Undying. Players can only have one keystone active at a time, making two of the four keystones completely wasted. This pairing offers extremely low value since half the rune effects are functionally useless. Avoid Cerberus + Symphony of War: Cerberus provides Hail of Blades and Press the Attack, while Symphony of War grants Conqueror and Lethal Tempo. Since only one keystone can be active, two of the four keystones are entirely wasted. This creates significant redundancy and poor value for a Prismatic tier augment combination. Avoid Cerberus + Slow and Steady: Hail of Blades from Cerberus provides massive attack speed for 3 quick auto-attacks, but Slow and Steady removes all attack speed scaling and sets base attack speed to a static value. This directly nullifies the primary benefit of Hail of Blades, making that keystone nearly worthless. Avoid Cerberus + Purist - Caster: Purist - Caster converts all bonus attack speed into ability haste, which directly conflicts with Hail of Blades. The keystone relies on attack speed to deliver rapid auto-attacks, but this augment removes attack speed scaling entirely, severely weakening one of the two keystones Cerberus provides.

Common Mistakes

Cerberus

Augments

Cerberus: Don't pick for heroes without summons: zero value, wastes rune slot Don't ignore stat inheritance: your stats determine summon strength, don't only stack defense Don't let summons fight alone:容易被逐个清除,stick together Don't teamfight without summons: very low damage without them, summon first Use ultimate summon buffs effectively, they're core damage in teamfights