ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T1 Patch 26.9
Celestial Body

Celestial Body ARAM Mayhem Augment Guide

Gain 1500 bonus health , but reduce your damage output by 10%.

55.07%Win Rate
0.85%Pick Rate
T1Tier
173,099Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T153.72%1.09%62,25726.9
Stage2T251.47%0.66%38,20426.9
Stage3T251.02%0.85%48,18926.9
Stage4T250.73%0.86%41,84726.9
Stage5T460.92%0.52%26126.9

Best Champions

Best champions with this augment

Top synergy

Celestial Body Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Slow Cooker Slow Cooker Slow Cooker Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
55.21%
Pick Rate
0.43%
Games
88,227

Surrounds you in flames, causing you to apply a Burn every second to enemy champions within 500 units for 3 seconds that deals magic damage equal to [ 0. 6 6 % of your maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Celestial Body + Slow Cooker

Celestial Body grants 1500 bonus health, which directly amplifies Slow Cooker's burn damage that deals 0.66% maximum health per second to nearby enemies. The 10% damage reduction is offset by sustained burn damage that scales infinitely, making this a powerful tank combination for extended ARAM teamfights.

Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Celestial Body + Courage of the Colossus

The massive 1500 bonus health from Celestial Body dramatically increases Courage of the Colossus shield values, which scale with 4% maximum health on each immobilize. The damage reduction is mitigated by becoming an unkillable frontline that generates enormous shields during crowd control chains.

Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Goliath Goliath Goliath Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
56.13%
Pick Rate
0.80%
Games
161,849

Grants 35% bonus health , 15% adaptive force , and 50% increased size.

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Celestial Body + Goliath

Goliath's 35% bonus health multiplicatively stacks with Celestial Body's flat 1500 health, creating an enormous health pool. The 15% adaptive force partially compensates for the 10% damage reduction, while increased size improves zone control in ARAM's narrow lane.

Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Tank Engine Tank Engine Tank Engine Gold
Rarity
Gold
Tier
T1
Win Rate
59.25%
Pick Rate
1.27%
Games
257,215

Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.

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Celestial Body + Tank Engine

Tank Engine grants 5% increased maximum health per takedown, stacking infinitely. Combined with Celestial Body's 1500 base bonus health, each takedown amplifies an already massive health pool, creating exponential scaling durability that outweighs the fixed 10% damage penalty.

What Not to Pair with Celestial Body

Bad augment synergies and low-value pairings to avoid

Avoid
Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Celestial Body + Glass Cannon

Celestial Body reduces your damage output by 10%, while Glass Cannon sets your health threshold to 70% of maximum health and cannot be exceeded. The 1500 bonus health from Celestial Body becomes largely wasted since Glass Cannon prevents you from utilizing the extra health pool, and you suffer both a damage penalty and a health cap simultaneously.

Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Avoid Celestial Body + Goredrink

Celestial Body reduces all damage output by 10%, which directly reduces the effectiveness of Goredrink's 15% omnivamp. Since omnivamp heals based on damage dealt, the damage penalty translates to less healing returned. The tanky stat-stick approach conflicts with the sustain-focused playstyle this pairing suggests.

Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Celestial Body + Vampirism

Celestial Body reduces damage output by 10%, which directly reduces the healing from Vampirism's 25% omnivamp since omnivamp scales with damage dealt. Additionally, Vampirism sets health regeneration to 0 and blocks ally healing, removing natural sustain options that the massive health pool from Celestial Body would otherwise support.

Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Executioner Executioner Executioner Gold
Rarity
Gold
Tier
T1
Win Rate
59.04%
Pick Rate
1.63%
Games
331,261

Deal 10% increased damage to enemies below 30% of their maximum health . Scoring a champion takedown resets the cooldown of all your basic abilities.

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Avoid Celestial Body + Executioner

Celestial Body reduces overall damage by 10%, making it harder to execute enemies below 30% health to trigger Executioner's cooldown reset. The damage penalty directly conflicts with Executioner's purpose as an execute-focused augment, reducing your ability to secure the takedowns that make Executioner valuable.

Augment Explained

Celestial Body

Augments

Astral Body: Gains significant health and defensive stats but deals reduced damage, a defensive Rune exclusively for pure tanks.

Mechanics Breakdown

Celestial Body

Augments

"Celestial Body: Core Effect: Gain 300 bonus health, 10 armor, and 10 magic resist Drawback: All damage you deal is reduced by 20% Active immediately: Effect applies upon acquisition Applies to all damage types Death does not affect the effect

Trigger Conditions

Celestial Body

Augments

Celestial Body: All effects that increase health, armor, magic resist All damage taken

What Does Not Trigger

Celestial Body

Augments

Celestial Body: Healing/Shields, Damage dealt (excluding negative effects), Attack, AP and other offensive stats

Hidden Mechanics

Celestial Body

Augments

Celestial Body: Debuffs are calculated multiplicatively: stacks multiplicatively with other damage reduction effects. Health and resistances bonuses are fixed and unaffected by other effects. No reduction against true damage: true damage still deals full damage. Also affects summoned units.

Best Champion Types

Celestial Body

Augments

Celestial Body: Pure tank champions (like Alistar, Leona, Ornn) Heavy fighter champions Champions who need to initiate Champions vulnerable to focus fire

Low-Value Champion Types

Celestial Body

Augments

Pure damage champions Assassin champions ADC champions Champions who rely on damage

Playstyle Tips

Celestial Body

Augments

Astral Body: Build pure tank items: maximize defensive stats Use high tankiness to engage and absorb damage Don't focus on damage: damage reduced by 20%, output is limited Prioritize protecting team: don't split push alone

Best Augment Combos

Celestial Body

Augments

Celestial Body + Slow Cooker: Celestial Body grants 1500 bonus health, which directly amplifies Slow Cooker's burn damage that deals 0.66% maximum health per second to nearby enemies. The 10% damage reduction is offset by sustained burn damage that scales infinitely, making this a powerful tank combination for extended ARAM teamfights. Celestial Body + Courage of the Colossus: The massive 1500 bonus health from Celestial Body dramatically increases Courage of the Colossus shield values, which scale with 4% maximum health on each immobilize. The damage reduction is mitigated by becoming an unkillable frontline that generates enormous shields during crowd control chains. Celestial Body + Goliath: Goliath's 35% bonus health multiplicatively stacks with Celestial Body's flat 1500 health, creating an enormous health pool. The 15% adaptive force partially compensates for the 10% damage reduction, while increased size improves zone control in ARAM's narrow lane. Celestial Body + Tank Engine: Tank Engine grants 5% increased maximum health per takedown, stacking infinitely. Combined with Celestial Body's 1500 base bonus health, each takedown amplifies an already massive health pool, creating exponential scaling durability that outweighs the fixed 10% damage penalty.

Bad Augment Synergies

Celestial Body

Augments

Avoid Celestial Body + Glass Cannon: Celestial Body reduces your damage output by 10%, while Glass Cannon sets your health threshold to 70% of maximum health and cannot be exceeded. The 1500 bonus health from Celestial Body becomes largely wasted since Glass Cannon prevents you from utilizing the extra health pool, and you suffer both a damage penalty and a health cap simultaneously. Avoid Celestial Body + Goredrink: Celestial Body reduces all damage output by 10%, which directly reduces the effectiveness of Goredrink's 15% omnivamp. Since omnivamp heals based on damage dealt, the damage penalty translates to less healing returned. The tanky stat-stick approach conflicts with the sustain-focused playstyle this pairing suggests. Avoid Celestial Body + Vampirism: Celestial Body reduces damage output by 10%, which directly reduces the healing from Vampirism's 25% omnivamp since omnivamp scales with damage dealt. Additionally, Vampirism sets health regeneration to 0 and blocks ally healing, removing natural sustain options that the massive health pool from Celestial Body would otherwise support. Avoid Celestial Body + Executioner: Celestial Body reduces overall damage by 10%, making it harder to execute enemies below 30% health to trigger Executioner's cooldown reset. The damage penalty directly conflicts with Executioner's purpose as an execute-focused augment, reducing your ability to secure the takedowns that make Executioner valuable.

Common Mistakes

Celestial Body

Augments

Astral Body: Don't pick this on damage dealers reduces damage by 20%, significantly lowering output. Don't ignore the negative effect damage is reduced even with damage items. Don't forget the threat of true damage Astral Body is ineffective against true damage. Note team role tank's duty is to absorb damage, not deal it.