ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T4 Patch 26.9
Adamant

Adamant ARAM Mayhem Augment Guide

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

49.48%Win Rate
0.31%Pick Rate
T4Tier
61,987Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T548.05%0.13%7,52126.9
Stage2T447.98%0.32%18,46026.9
Stage3T449.20%0.33%18,61426.9
Stage4T448.44%0.40%19,26926.9
Stage5T560.00%0.20%10026.9

Best Champions

Best champions with this augment

Top synergy

Adamant Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

View augment details

Adamant + Courage of the Colossus

Courage of the Colossus triggers on the same immobilize/ground conditions as Adamant, granting both stacking resistances and a scaling shield simultaneously. This dual defensive trigger makes you significantly tankier with each crowd control ability, creating a frontline presence that becomes harder to kill the longer fights continue.

Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

View augment details

Adamant + Guilty Pleasure

Guilty Pleasure heals you whenever you immobilize or ground enemies, sharing the exact same trigger condition as Adamant's resistance stacking. Each crowd control ability grants both defensive stats and sustain, rewarding champions with frequent immobilizes by making them progressively tankier while recovering health.

Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

View augment details

Adamant + Cruelty

Cruelty summons a damaging comet on immobilize/ground effects, adding offensive pressure to Adamant's defensive stacking. Both augments activate from the same crowd control triggers, converting your disables into a dual threat that deals area damage while building your resistances for sustained teamfighting.

Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

View augment details

Adamant + Slap Around

Slap Around grants adaptive power stacks on immobilize/ground triggers, stacking infinitely alongside Adamant's resistance stacks. Both augments share identical activation conditions, creating a snowball effect where each crowd control ability makes you both tankier and stronger throughout extended ARAM skirmishes.

What Not to Pair with Adamant

Bad augment synergies and low-value pairings to avoid

Avoid
Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

View augment details

Avoid Adamant + Glass Cannon

Avoid this pairing because Glass Cannon caps your health at 70% maximum, severely reducing the value of stacking resistances from Adamant. Tank stats become much less effective when your effective health pool is artificially limited, making the defensive scaling from immobilizing enemies significantly less impactful for survival.

Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

View augment details

Avoid Adamant + Vampirism

Avoid this pairing because Vampirism prevents all healing from allies and sets health regeneration to zero. Adamant provides bonus armor and magic resistance for survivability, but Vampirism's restriction on healing synergizes poorly with a defensive playstyle that benefits from sustained healing during extended fights.

Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

View augment details

Avoid Adamant + Slow and Steady

Avoid this pairing because Slow and Steady removes all attack speed bonuses and sets base attack speed to a static value. Adamant rewards champions who can frequently immobilize enemies to stack resistances, but this augment discourages the attack-based playstyle that many immobilizing champions rely on.

Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

View augment details

Avoid Adamant + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability. Many champions rely on their ultimate for crowd control to trigger Adamant's resistance stacking, and losing this key ability reduces opportunities to immobilize enemies and gain the defensive bonuses.

Augment Explained

Adamant

Augments

"Rock Solid": Gain damage reduction based on resistances, and auto-immune to CC every 3 seconds. The toughest defensive rune for frontliners.

Mechanics Breakdown

Adamant

Augments

"Rock Solid: Core effect: Gain 2% damage reduction per 100 armor/magic resist (max 30%) Base bonus: Gain 30 armor and 30 magic resist Control immunity: Automatically immune to next enemy control effect every 3 seconds Stacking rules: Damage reduction multiplicatively stacks with other reduction effects Restriction: Cannot suppress or knock-up immunity

Trigger Conditions

Adamant

Augments

Armor and magic resist from equipment and runes Base armor and magic resist growth Temporary armor and magic resist from abilities (like Braum E, Galio W)

What Does Not Trigger

Adamant

Augments

HP, AD, AP and other stats True damage (bonus DR doesn't affect true damage) Allied crowd control effects Summoner skill bonus resistances

Hidden Mechanics

Adamant

Augments

"Rock Solid: Control immunity priority higher than Quicksilver and Cleanse, triggers before consuming CC items\nDamage reduction calculation: Equipment/skill damage reduction calculated first, then Rock Solid's bonus Balanced resistances provide highest benefit, stacking one resistance type is countered by corresponding enemy damage Death resets control immunity cooldown

Best Champion Types

Adamant

Augments

"Unbreakable: Pure tanks (Alistar, Leona, Braum) High resist scaling frontliners (Ornn, Malphite, Sion) Initiative-taking supports Tank fighters focused on sustained tanking

Low-Value Champion Types

Adamant

Augments

Rock-Solid: Pure assassin (Zed, Talon, Akali) Pure AP mage (Ziggs, Vel'Koz) ADC (Vayne, Jinx, Kai'Sa) Champions whose spells don't benefit from defensive stats

Playstyle Tips

Adamant

Augments

Rock Solid: Balance armor and magic resist, don't stack only one resistance. Use the every 3 seconds CC immunity to initiate team fights, absorb enemy key CC. Stand in the frontline during team fights to block spells and damage for backline. Build items like Thornmail, Force of Nature to further increase resistances. Build health items when facing true damage champions.

Best Augment Combos

Adamant

Augments

Adamant + Courage of the Colossus: Courage of the Colossus triggers on the same immobilize/ground conditions as Adamant, granting both stacking resistances and a scaling shield simultaneously. This dual defensive trigger makes you significantly tankier with each crowd control ability, creating a frontline presence that becomes harder to kill the longer fights continue. Adamant + Guilty Pleasure: Guilty Pleasure heals you whenever you immobilize or ground enemies, sharing the exact same trigger condition as Adamant's resistance stacking. Each crowd control ability grants both defensive stats and sustain, rewarding champions with frequent immobilizes by making them progressively tankier while recovering health. Adamant + Cruelty: Cruelty summons a damaging comet on immobilize/ground effects, adding offensive pressure to Adamant's defensive stacking. Both augments activate from the same crowd control triggers, converting your disables into a dual threat that deals area damage while building your resistances for sustained teamfighting. Adamant + Slap Around: Slap Around grants adaptive power stacks on immobilize/ground triggers, stacking infinitely alongside Adamant's resistance stacks. Both augments share identical activation conditions, creating a snowball effect where each crowd control ability makes you both tankier and stronger throughout extended ARAM skirmishes.

Bad Augment Synergies

Adamant

Augments

Avoid Adamant + Glass Cannon: Avoid this pairing because Glass Cannon caps your health at 70% maximum, severely reducing the value of stacking resistances from Adamant. Tank stats become much less effective when your effective health pool is artificially limited, making the defensive scaling from immobilizing enemies significantly less impactful for survival. Avoid Adamant + Vampirism: Avoid this pairing because Vampirism prevents all healing from allies and sets health regeneration to zero. Adamant provides bonus armor and magic resistance for survivability, but Vampirism's restriction on healing synergizes poorly with a defensive playstyle that benefits from sustained healing during extended fights. Avoid Adamant + Slow and Steady: Avoid this pairing because Slow and Steady removes all attack speed bonuses and sets base attack speed to a static value. Adamant rewards champions who can frequently immobilize enemies to stack resistances, but this augment discourages the attack-based playstyle that many immobilizing champions rely on. Avoid Adamant + Back to Basics: Avoid this pairing because Back to Basics permanently seals your ultimate ability. Many champions rely on their ultimate for crowd control to trigger Adamant's resistance stacking, and losing this key ability reduces opportunities to immobilize enemies and gain the defensive bonuses.

Common Mistakes

Adamant

Augments

Rock Solid: Don't pick for squishy heroes: low resistances provide little damage reduction, better with survival runes Don't ignore control immunity cooldown: don't force fights during cooldown Don't forget true damage counters: be careful against champions like Irelia and Pyke Don't build too much damage: Rock Solid is defensive, damage items waste its value Watch positioning during control immunity cooldown to avoid being bursted