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Augment Details Prismatic T5 Patch 26.9
Trueshot Prodigy

Trueshot Prodigy ARAM Mayhem Augment Guide

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

48.25%Win Rate
0.26%Pick Rate
T5Tier
51,953Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T547.96%0.26%14,95126.9
Stage2T546.92%0.22%12,53026.9
Stage3T447.75%0.24%13,61326.9
Stage4T547.63%0.23%11,20126.9
Stage5T275.82%0.49%24426.9

Best Champions

Best champions with this augment

Top synergy

Trueshot Prodigy Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

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Skilled Sniper Skilled Sniper Skilled Sniper Gold
Rarity
Gold
Tier
T2
Win Rate
50.79%
Pick Rate
0.68%
Games
139,065

Hitting an enemy champion with a basic ability while located at least 700 units away from them at the time of the hit reduces its current cooldown by 80% of its total cooldown, modified to 65% for damage over time abilities.

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Trueshot Prodigy + Skilled Sniper

Skilled Sniper reduces basic ability cooldowns by 80% when hitting enemies from 700+ units away, the same range threshold that triggers Trueshot Prodigy. This creates powerful synergy where long-range poke abilities trigger both effects simultaneously, allowing frequent Trueshot Barrage casts while maintaining constant pressure from a safe distance in ARAM's narrow lane.

Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Trueshot Prodigy + Scopier Weapons

Scopier Weapons grants 200 bonus attack range, making it easier to consistently trigger Trueshot Prodigy's 700-unit distance requirement. The extended range ensures most attacks and abilities qualify for the Trueshot Barrage proc, providing reliable damage output while staying safely positioned behind teammates during chaotic ARAM teamfights.

Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

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Trueshot Prodigy + Don't Blink

Don't Blink grants 1% increased damage per 10 movement speed advantage over targets. Since Trueshot Prodigy requires 700+ unit distance, kiting backwards while attacking maximizes both the movement speed differential and ensures the range threshold is met, amplifying Trueshot Barrage damage through the speed-based damage modifier.

Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Magic Missile Magic Missile Magic Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.75%
Pick Rate
1.79%
Games
364,174

Dealing damage to an enemy champion with an ability fires 3 Firecrackers at them that each deal true damage equal to 0. 3 3 % of the target's maximum health , increased to up to 1% based on distance travelled (maximum damage reached at 1000 units). This effect can only trigger once every 6 seconds from the same cast.

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Trueshot Prodigy + Magic Missile

Magic Missile fires tracking projectiles when damaging enemies with abilities, dealing true damage based on distance traveled up to 1000 units. Combined with Trueshot Prodigy's long-range trigger, both augments reward maintaining maximum distance, doubling down on poke damage while the narrow ARAM lane limits enemy escape options.

What Not to Pair with Trueshot Prodigy

Bad augment synergies and low-value pairings to avoid

Avoid
Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

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Avoid Trueshot Prodigy + Draw Your Sword

Trueshot Prodigy requires being over 700 units away to trigger, but Draw Your Sword forces you to become melee with 200 attack range. This mechanical conflict completely disables the augment's trigger condition, making it impossible to activate the Trueshot Barrage effect and rendering the augment entirely useless.

Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Trueshot Prodigy + Back to Basics

Back to Basics permanently seals your ultimate ability, which directly conflicts with augments that scale with ultimate usage or cooldown. While Trueshot Prodigy does not strictly require an ultimate, the loss of your ultimate's presence and the playstyle shift to ability-focused combat reduces the value of long-range poke patterns.

Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Trueshot Prodigy + Slow and Steady

Slow and Steady sets your base attack speed to a static value and removes all attack speed bonus benefits. Trueshot Prodigy is designed for long-range poke champions who typically value kiting and attack speed for weaving abilities, making this stat conversion anti-synergistic with the intended playstyle.

Trueshot Prodigy Trueshot Prodigy Trueshot Prodigy Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.25%
Pick Rate
0.26%
Games
51,953

Upon damaging an enemy while located at over 700 units away at the time of the hit, cast Ezreal's Trueshot Barrage in their direction. The barrage deals 100 – 350 (based on level) (+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through (15 second cooldown). This augment is only offered to up to 1 player on each team for a given game.

View augment details
Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Avoid Trueshot Prodigy + Celestial Body

Celestial Body reduces your damage output by 10% while providing massive health. Trueshot Prodigy is a pure damage-dealing augment that scales with AD and AP, so the damage reduction penalty directly lowers the value of the Trueshot Barrage procs, wasting the augment's offensive potential.

Augment Explained

Trueshot Prodigy

Augments

"Precision Genius": Deal bonus true damage to enemies below 30% health. An essential rune for cleanup champions.

Mechanics Breakdown

Trueshot Prodigy

Augments

Precision Prodigy: Core effect: Against enemies below 30% HP, all damage deals +20% true damage. True damage: Ignores armor and magic resist. Stat scaling: Per 100 AD/AP, additional true damage +5% (max +30%). Limit: Ineffective on minions and monsters. Additional true damage doesn't crit.

Trigger Conditions

Trueshot Prodigy

Augments

Precise Prodigy: All basic attacks (including empowered). All active ability damage (AD/AP/true). Item skill damage. Summoner damage.

What Does Not Trigger

Trueshot Prodigy

Augments

Precise Prodigy: Against enemies with HP≥30%, against minions/monsters, healing/shield effects, tower attacks, enemy hero suicide

Hidden Mechanics

Trueshot Prodigy

Augments

Precision Genius: Priority highest: Damage bonus calculated last. Multi-target: Triggers on all low health enemies hit simultaneously. Persistent effect: Always active while health < 30%. Death retention: Effect doesn't disappear on death.

Best Champion Types

Trueshot Prodigy

Augments

Precision Prodigy: Clean-up champions, assassins, burst damage dealers, champions with sustained damage

Low-Value Champion Types

Trueshot Prodigy

Augments

Precision Protocol: Pure tanks Supports Utility champions with very low damage Long cooldown ability users

Playstyle Tips

Trueshot Prodigy

Augments

Precise Wizard: Focus low health enemies in teamfights for true damage execute. Build AD/AP for increased execute damage. Combine with other damage runes for burst. Don't engage early, wait for enemies to be low. Use damage to keep enemies below 30% HP.

Best Augment Combos

Trueshot Prodigy

Augments

Trueshot Prodigy + Skilled Sniper: Skilled Sniper reduces basic ability cooldowns by 80% when hitting enemies from 700+ units away, the same range threshold that triggers Trueshot Prodigy. This creates powerful synergy where long-range poke abilities trigger both effects simultaneously, allowing frequent Trueshot Barrage casts while maintaining constant pressure from a safe distance in ARAM's narrow lane. Trueshot Prodigy + Scopier Weapons: Scopier Weapons grants 200 bonus attack range, making it easier to consistently trigger Trueshot Prodigy's 700-unit distance requirement. The extended range ensures most attacks and abilities qualify for the Trueshot Barrage proc, providing reliable damage output while staying safely positioned behind teammates during chaotic ARAM teamfights. Trueshot Prodigy + Don't Blink: Don't Blink grants 1% increased damage per 10 movement speed advantage over targets. Since Trueshot Prodigy requires 700+ unit distance, kiting backwards while attacking maximizes both the movement speed differential and ensures the range threshold is met, amplifying Trueshot Barrage damage through the speed-based damage modifier. Trueshot Prodigy + Magic Missile: Magic Missile fires tracking projectiles when damaging enemies with abilities, dealing true damage based on distance traveled up to 1000 units. Combined with Trueshot Prodigy's long-range trigger, both augments reward maintaining maximum distance, doubling down on poke damage while the narrow ARAM lane limits enemy escape options.

Bad Augment Synergies

Trueshot Prodigy

Augments

Avoid Trueshot Prodigy + Draw Your Sword: Trueshot Prodigy requires being over 700 units away to trigger, but Draw Your Sword forces you to become melee with 200 attack range. This mechanical conflict completely disables the augment's trigger condition, making it impossible to activate the Trueshot Barrage effect and rendering the augment entirely useless. Avoid Trueshot Prodigy + Back to Basics: Back to Basics permanently seals your ultimate ability, which directly conflicts with augments that scale with ultimate usage or cooldown. While Trueshot Prodigy does not strictly require an ultimate, the loss of your ultimate's presence and the playstyle shift to ability-focused combat reduces the value of long-range poke patterns. Avoid Trueshot Prodigy + Slow and Steady: Slow and Steady sets your base attack speed to a static value and removes all attack speed bonus benefits. Trueshot Prodigy is designed for long-range poke champions who typically value kiting and attack speed for weaving abilities, making this stat conversion anti-synergistic with the intended playstyle. Avoid Trueshot Prodigy + Celestial Body: Celestial Body reduces your damage output by 10% while providing massive health. Trueshot Prodigy is a pure damage-dealing augment that scales with AD and AP, so the damage reduction penalty directly lowers the value of the Trueshot Barrage procs, wasting the augment's offensive potential.

Common Mistakes

Trueshot Prodigy

Augments

Sharpshooter: Don't waste damage on full health enemies, prioritize finishing low health targets. Don't ignore the 30% damage cap on extra damage. Don't force engages when enemies are healthy. Note it's ineffective on minions and monsters, don't use for waveclear.