ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T4 Patch 26.9
Kill Secured

Kill Secured ARAM Mayhem Augment Guide

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

49.71%Win Rate
0.23%Pick Rate
T4Tier
46,412Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T548.01%0.10%5,48026.9
Stage2T447.70%0.25%14,46826.9
Stage3T449.84%0.25%14,37026.9
Stage4T450.08%0.27%13,08426.9
Stage5T466.29%0.18%8926.9

Best Champions

Best champions with this augment

Top synergy

Kill Secured Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Executioner Executioner Executioner Gold
Rarity
Gold
Tier
T1
Win Rate
59.04%
Pick Rate
1.63%
Games
331,261

Deal 10% increased damage to enemies below 30% of their maximum health . Scoring a champion takedown resets the cooldown of all your basic abilities.

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Kill Secured + Executioner

Kill Secured provides massive movement speed to close gaps on low-health targets, while Executioner amplifies damage dealt to enemies below 30% health and resets basic ability cooldowns on takedowns. This creates a devastating execute combo where you rapidly chase down weakened enemies, burst them faster, and immediately reset abilities to chain onto the next vulnerable target.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Kill Secured + Slap Around

Kill Secured's speed boost activates when enemies fall below 40% health, enabling aggressive pursuit. Slap Around grants stacking adaptive force each time you immobilize an enemy, scaling infinitely throughout the game. The movement speed helps you land crowd control abilities more reliably, triggering the damage stacks and creating a snowballing stat advantage in extended fights.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

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Kill Secured + Don't Blink

Kill Secured grants 60% movement speed toward low-health enemies, while Don't Blink converts speed advantages into increased damage dealt. When chasing weakened targets, you simultaneously gain the mobility to reach them and deal amplified damage based on your movement speed differential, turning pursuit into lethal pressure.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Kill Secured + Goredrink

Kill Secured enables rapid gap-closing on vulnerable enemies below 40% health. Goredrink's 15% omnivamp ensures you heal significantly while diving into danger to finish targets. The combination lets you aggressively chase down weakened opponents while sustaining through return fire, creating a reliable execute pattern that rewards aggressive play.

What Not to Pair with Kill Secured

Bad augment synergies and low-value pairings to avoid

Avoid
Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Avoid Kill Secured + Scopier Weapons

Kill Secured provides movement speed to close gaps on low-health enemies, but Scopier Weapons increases attack range by 200, encouraging kiting and fighting from a distance. The movement speed bonus becomes largely wasted when you are already positioned far from targets, creating a direct conflict between melee-range chasing power and ranged positioning strategy.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
55.15%
Pick Rate
0.66%
Games
134,093

Gain ( 250 / 150) bonus attack range.

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Avoid Kill Secured + Scopiest Weapons

Kill Secured grants speed to chase down wounded enemies, yet Scopiest Weapons adds 250 bonus attack range, strongly favoring a backline playstyle. The speed boost only triggers when approaching enemies, which contradicts the optimal positioning for a long-range attacker, resulting in minimal practical value from the movement speed effect.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Repulsor Repulsor Repulsor Silver
Rarity
Silver
Tier
T5
Win Rate
46.41%
Pick Rate
0.11%
Games
22,128

Upon dropping below 35% of your maximum health , you knock back all enemies within a 500 radius by 750 units and slow them by 90% for 1. 5 seconds (25 second cooldown, resets upon death).

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Avoid Kill Secured + Repulsor

Kill Secured helps you chase enemies below 40% health, but Repulsor knocks back all nearby enemies when you drop below 35% health. The knockback actively works against your chase potential by pushing low-health targets out of your reach, creating direct mechanical conflict between engaging and the automatic defensive peel.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

View augment details
Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Avoid Kill Secured + Homeguard

Kill Secured grants 60% bonus movement speed that is lost for 6 seconds after taking champion damage. Homeguard provides 100% bonus movement speed with the same damage restriction. Both speed boosts share identical deactivation conditions, offering redundant and non-stacking speed that provides minimal additional value compared to taking either augment alone.

Augment Explained

Kill Secured

Augments

"Bloodlust": Deal increasing damage to the same target with consecutive attacks. A神器 for sustained damage champions.

Mechanics Breakdown

Kill Secured

Augments

"Surging Bloodlust: Core effect: Deal 5% increased damage with each consecutive attack on the same target\nStack limit: Max 10 stacks (50% damage increase)\nDuration: Each stack lasts 3 seconds, refreshed on subsequent attacks\nTarget switch: All stacks reset immediately when switching targets\nTrigger type: All damage can trigger this effect\nRestriction: Only affects enemy champions

Trigger Conditions

Kill Secured

Augments

All basic attacks (including enhanced attacks) All active ability damage (AD, AP, true damage) Equipment ability damage All damage from pets

What Does Not Trigger

Kill Secured

Augments

Minions and monsters Allied champions Healing/shield effects Reflected damage (e.g., Thornmail)

Hidden Mechanics

Kill Secured

Augments

"Bloodlust: Damage priority: Bloodlust's damage bonus is calculated after all other damage bonuses\nMulti-target independent: Stacks are calculated separately for each enemy\nConstant refresh: As long as attacking the same enemy, damage bonus persists\nDeath retention: Stacks aren't lost on death, retained when attacking the same enemy after revival\nPercentage damage: Highly effective against high-health tank enemies

Best Champion Types

Kill Secured

Augments

"Bloodlust: Sustained damage marksmen (Vayne, Jinx, Kai'Sa) Sustained damage mages (Brand, Lillia, Cassiopeia) Auto-attack fighters (Tryndamere, Olaf, Xin Zhao) Jungle champions (Master Yi, Lee Sin, Kayn)

Low-Value Champion Types

Kill Secured

Augments

Bloodlust: Burst assassin (Zed, Talon, Akali) Pure support (Soraka, Karma, Nami) Pure tank (Alistar, Leona, Ornn) Champions that switch targets frequently

Playstyle Tips

Kill Secured

Augments

Surging Blood: Focus on attacking the same target: damage greatly increases at max stacks. Don't switch targets easily: switching resets stacks, causing significant damage loss. Prioritize attacking enemy frontliners in team fights: they have high HP allowing you to stack fully. Build damage over time items: enhance sustained damage output. Use teammate crowd control: keep enemies unable to flee for continuous attacks.

Best Augment Combos

Kill Secured

Augments

Kill Secured + Executioner: Kill Secured provides massive movement speed to close gaps on low-health targets, while Executioner amplifies damage dealt to enemies below 30% health and resets basic ability cooldowns on takedowns. This creates a devastating execute combo where you rapidly chase down weakened enemies, burst them faster, and immediately reset abilities to chain onto the next vulnerable target. Kill Secured + Slap Around: Kill Secured's speed boost activates when enemies fall below 40% health, enabling aggressive pursuit. Slap Around grants stacking adaptive force each time you immobilize an enemy, scaling infinitely throughout the game. The movement speed helps you land crowd control abilities more reliably, triggering the damage stacks and creating a snowballing stat advantage in extended fights. Kill Secured + Don't Blink: Kill Secured grants 60% movement speed toward low-health enemies, while Don't Blink converts speed advantages into increased damage dealt. When chasing weakened targets, you simultaneously gain the mobility to reach them and deal amplified damage based on your movement speed differential, turning pursuit into lethal pressure. Kill Secured + Goredrink: Kill Secured enables rapid gap-closing on vulnerable enemies below 40% health. Goredrink's 15% omnivamp ensures you heal significantly while diving into danger to finish targets. The combination lets you aggressively chase down weakened opponents while sustaining through return fire, creating a reliable execute pattern that rewards aggressive play.

Bad Augment Synergies

Kill Secured

Augments

Avoid Kill Secured + Scopier Weapons: Kill Secured provides movement speed to close gaps on low-health enemies, but Scopier Weapons increases attack range by 200, encouraging kiting and fighting from a distance. The movement speed bonus becomes largely wasted when you are already positioned far from targets, creating a direct conflict between melee-range chasing power and ranged positioning strategy. Avoid Kill Secured + Scopiest Weapons: Kill Secured grants speed to chase down wounded enemies, yet Scopiest Weapons adds 250 bonus attack range, strongly favoring a backline playstyle. The speed boost only triggers when approaching enemies, which contradicts the optimal positioning for a long-range attacker, resulting in minimal practical value from the movement speed effect. Avoid Kill Secured + Repulsor: Kill Secured helps you chase enemies below 40% health, but Repulsor knocks back all nearby enemies when you drop below 35% health. The knockback actively works against your chase potential by pushing low-health targets out of your reach, creating direct mechanical conflict between engaging and the automatic defensive peel. Avoid Kill Secured + Homeguard: Kill Secured grants 60% bonus movement speed that is lost for 6 seconds after taking champion damage. Homeguard provides 100% bonus movement speed with the same damage restriction. Both speed boosts share identical deactivation conditions, offering redundant and non-stacking speed that provides minimal additional value compared to taking either augment alone.

Common Mistakes

Kill Secured

Augments

Bloodlust: Don't pick for burst assassins: they can't stack fully Don't switch targets carelessly: resets stacks, losing significant damage Don't ignore duration: 3 seconds per stack, disappears without attack Don't attack blindly in teamfights: prioritize targets you can attack continuously Note personal safety: easy to focus during sustained damage, watch positioning